Search Results

Search found 3566 results on 143 pages for '2d physics'.

Page 140/143 | < Previous Page | 136 137 138 139 140 141 142 143  | Next Page >

  • What do I need to write a small game on Linux?

    - by Michas
    I want to make a simple game: 2d, single-player, without tons of animations and special effects. I am not interested in ready to use game engines, I want to learn to write some code in a quite universal language. I am using Linux (AMD64) and looking for something easy with nice library for games. I do not want to mix few languages, most of them are in fact fast enough themselves for my needs. Cross platform would be an advantage, however all I need is a good Linux support. I have been considering few solutions. Ruby + Language looks very nice. + I am going to learn Ruby. - I am afraid I can have problems with additional libraries. - This thread about game libraries for Ruby could be longer. SDL + C + It is used for games. + It is very easy to set up. + There is a lot of additional libraries. + It is cross-platform. - The solution is quite low level. - The language is sometimes quite hard to read. QT + C++ + It is very easy to set up. + The standard QT libraries supports everything I can possibly need. + It is cross-platform. + The documentation is good. - The compilation is slow. - The language looks horrible. - The size of standard QT libraries is too big to comprehend. Environment of web browser + I am going to learn something more about this environment. + It is somewhat used for games. + It is quite cross-platform. - It would be too much experimental. Java + It is used for games. + The standard Java libraries supports everything I can possibly need. + It is cross-platform. - It is quite hard to set up. - The size of standard Java libraries is too big to comprehend. - The source code in Java could look better. - I think I do not want to learn Java. Google Go + I am going to learn Google Go. - There is big problem with libraries. - The solution would be quite low level. Python + It looks some people do games in Python, according to this thread. + It looks there are probably more libraries than for Ruby. - The Ruby language looks better. - I think I do not want to learn Python. C++ + something else + It is used for games. + It would be probably cross-platform. + There is a lot of libraries. - I do not need C++ extensions over C. - Compilation could be slow, there are fast compilers for C, not for C++. Haskell + I am going to learn Haskell. - Many things about programming computer games looks too much imperative. - It looks I can have some problems with libraries. - Compilation (GHC) looks slow. There is probably something more to consider. Does anyone have experience in making small games for Linux in non mainstream solutions? Does anyone have an advice for me?

    Read the article

  • Special characters from MySQL database (e.g. curly apostrophes) are mangling my XML

    - by Toph
    I have a MySQL database of newspaper articles. There's a volume table, an issue table, and an article table. I have a PHP file that generates a property list that is then pulled in and read by an iPhone app. The plist holds each article as a dictionary inside each issue, and each issue as a dictionary inside each volume. The plist doesn't actually hold the whole article -- just a title and URL. Some article titles contain special characters, like curly apostrophes. Looking at the generated XML plist, whenever it hits a special character, it unpredictably gobbles up a whole bunch of text, leaving the XML mangled and unreadable. (...in Chrome, anyway, and I'm guessing on the iPhone. Firefox actually handles it pretty well, showing a white ? in a black diamond in place of any special characters and not gobbling anything.) Example well-formed plist snippet: <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Rows</key> <array> <dict> <key>Title</key> <string>Vol. 133 (2003-2004)</string> <key>Children</key> <array> <dict> <key>Title</key> <string>No. 18 (Apr 2, 2004)</string> <key>Children</key> <array> <dict> <key>Title</key> <string>Basketball concludes historic season</string> <key>URL</key> <string>http://orient.bowdoin.edu/orient/article_iphone.php?date=2004-04-02&amp;section=1&amp;id=1</string> </dict> <!-- ... --> </array> </dict> </array> </dict> </array> </dict> </plist> Example of what happens when it hits a curly apostrophe: This is from Chrome. This time it ate 5,998 characters, by MS Word's count, skipping down to midway through the opening the title of a pizza story; if I reload it'll behave differently, eating some other amount. The proper title is: Singer-songwriter Farrell ’05 finds success beyond the bubble <dict> <key>Title</key> <string>Singer-songwriter Farrell ing>Students embrace free pizza, College objects to solicitation</string> <key>URL</key> <string>http://orient.bowdoin.edu/orient/article_iphone.php?date=2009-09-18&amp;section=1&amp;id=9</string> </dict> In MySQL that title is stored as (in binary): 53 69 6E 67 |65 72 2D 73 |6F 6E 67 77 |72 69 74 65 72 20 46 61 |72 72 65 6C |6C 20 C2 92 |30 35 20 66 69 6E 64 73 |20 73 75 63 |63 65 73 73 |20 62 65 79 6F 6E 64 20 |74 68 65 20 |62 75 62 62 |6C Any ideas how I can encode/decode things properly? If not, any idea how I can get around the problem some other way? I don't have a clue what I'm talking about, haha; let me know if there's any way I can help you help me. :) And many thanks!

    Read the article

  • c - dereferencing issue

    - by Joe
    Hi, I have simplified an issue that I've been having trying to isolate the problem, but it is not helping. I have a 2 dimensional char array to represent memory. I want to pass a reference to that simulation of memory to a function. In the function to test the contents of the memory I just want to iterate through the memory and print out the contents on each row. The program prints out the first row and then I get seg fault. My program is as follows: #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <string.h> void test_memory(char*** memory_ref) { int i; for(i = 0; i < 3; i++) { printf("%s\n", *memory_ref[i]); } } int main() { char** memory; int i; memory = calloc(sizeof(char*), 20); for(i = 0; i < 20; i++) { memory[i] = calloc(sizeof(char), 33); } memory[0] = "Mem 0"; memory[1] = "Mem 1"; memory[2] = "Mem 2"; printf("memory[1] = %s\n", memory[1]); test_memory(&memory); return 0; } This gives me the output: memory[1] = Mem 1 Mem 0 Segmentation fault If I change the program and create a local version of the memory in the function by dereferencing the memory_ref, then I get the right output: So: #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <string.h> void test_memory(char*** memory_ref) { char** memory = *memory_ref; int i; for(i = 0; i < 3; i++) { printf("%s\n", memory[i]); } } int main() { char** memory; int i; memory = calloc(sizeof(char*), 20); for(i = 0; i < 20; i++) { memory[i] = calloc(sizeof(char), 33); } memory[0] = "Mem 0"; memory[1] = "Mem 1"; memory[2] = "Mem 2"; printf("memory[1] = %s\n", memory[1]); test_memory(&memory); return 0; } gives me the following output: memory[1] = Mem 1 Mem 0 Mem 1 Mem 2 which is what I want, but making a local version of the memory is useless because I need to be able to change the values of the original memory from the function which I can only do by dereferencing the pointer to the original 2d char array. I don't understand why I should get a seg fault on the second time round, and I'd be grateful for any advice. Many thanks Joe

    Read the article

  • How to represent a Board Panel in Java for a game ? [+code]

    - by FILIaS
    I wanna fix a 2D board for a game. I've already fixed other panels for the Gui and everything goes well. But the panel for the board cant be printed on the window. I'm a bit confused about it as i think i've followed the same ideas as for the others panels i need. Here's what i've done: EDIT:*EDIT* what i'm trying to do is fix a board panel for the game according to the dimensions of the it,hold every square in an array in order to use it after wherever it;s needed. I draw each little square of it with the method draw and put it back to the panel. So, each square on the board is a panel. This is the idea. But as u can see. There are troubles/errors on it. EDIT: code updated. just found a part of the problem. i thought first that i had set background to squared, but i didnt. with this one it appears on the panel a wide black "column". Unfortunately,still none squares. :( One More EDIT: Also,i realized that draw method is never called. when i put the draw method in the following method i can see the squares but they remain small. I redefine them with setSize but still no change. /** *Method used to construct the square in the area of the *gui's grid. In this stage a GUISquare array is being constructed, * used in the whole game as *a mean of changing a square graphical state. *@param squares is the squares array from whom the gui grid will be *constructed. *@see getSquare about the correspondance beetween a squareModel and * a GUISquare. */ private void initBoardPanel(SquareModel[][] squares){ BoardPanel.setLayout(new GridLayout(height ,width )); //set layout SquareRenderer[][] Squares; JPanel[][] grid; Squares=new GUISquare[height][width()]; grid=new JPanel[height()][width()]; for (int i=0; i<height(); i++){ for (int j=0; j<width() ; j++){ grid[i][j] = new JPanel( ); SquareRenderer kout=new SquareRenderer(i,j); koutaki.setSquare(myGame.getSquares()[i][j]); if (myGame.getSquares()[i][j] instanceof SimpleSquareModel){ kout.draw(i,j,"");} else { kout.draw(i,j); } kout.setVisible(true); kout.setBackground(Color.BLACK); kout.setSize(50,50); Squares[i][j]= kout; grid[i][j].setSize(50,50); grid[i][j].setVisible(true); grid[i][j].setBackground(Color.BLACK); BoardPanel.add(kout); BoardPanel.setVisible(true); BoardPanel.setBackground(Color.WHITE); } } this.add(BoardPanel,BorderLayout.WEST); // this.pack(); //sets appropriate size for frame this.setVisible(true); //makes frame visible } IMPLEMENTED BY SQUARERENDERER: /** * Transformer for Snake/Ladder * <br>This method is used to display a square on the screen. */ public void draw(int i,int j) { JPanel panel = new JPanel(); panel.setLayout(new BorderLayout()); JLabel label1 = new JLabel("Move To"+myGame.getSquares()[i][j].getGoTo()); JLabel label2 = new JLabel(""+myGame.getSquares()[i][j].getSquare()); JSeparator CellSeparator = new JSeparator(orientation); panel.add(CellSeparator); panel.setForeground(Color.ORANGE); panel.add(label2, BorderLayout.NORTH); panel.add(label1, BorderLayout.CENTER); }

    Read the article

  • opengl 3d texture issue

    - by user1478217
    Hi i'm trying to use a 3d texture in opengl to implement volume rendering. Each voxel has an rgba colour value and is currently rendered as a screen facing quad.(for testing purposes). I just can't seem to get the sampler to give me a colour value in the shader. The quads always end up black. When I change the shader to generate a colour (based on xyz coords) then it works fine. I'm loading the texture with the following code: glGenTextures(1, &tex3D); glBindTexture(GL_TEXTURE_3D, tex3D); unsigned int colours[8]; colours[0] = Colour::AsBytes<unsigned int>(Colour::Blue); colours[1] = Colour::AsBytes<unsigned int>(Colour::Red); colours[2] = Colour::AsBytes<unsigned int>(Colour::Green); colours[3] = Colour::AsBytes<unsigned int>(Colour::Magenta); colours[4] = Colour::AsBytes<unsigned int>(Colour::Cyan); colours[5] = Colour::AsBytes<unsigned int>(Colour::Yellow); colours[6] = Colour::AsBytes<unsigned int>(Colour::White); colours[7] = Colour::AsBytes<unsigned int>(Colour::Black); glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, colours); The colours array contains the correct data, i.e. the first four bytes have values 0, 0, 255, 255 for blue. Before rendering I bind the texture to the 2nd texture unit like so: glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_3D, tex3D); And render with the following code: shaders["DVR"]->Use(); shaders["DVR"]->Uniforms["volTex"].SetValue(1); shaders["DVR"]->Uniforms["World"].SetValue(Mat4(vl_one)); shaders["DVR"]->Uniforms["viewProj"].SetValue(cam->GetViewTransform() * cam->GetProjectionMatrix()); QuadDrawer::DrawQuads(8); I have used these classes for setting shader params before and they work fine. The quaddrawer draws eight instanced quads. The vertex shader code looks like this: #version 330 layout(location = 0) in vec2 position; layout(location = 1) in vec2 texCoord; uniform sampler3D volTex; ivec3 size = ivec3(2, 2, 2); uniform mat4 World; uniform mat4 viewProj; smooth out vec4 colour; void main() { vec3 texCoord3D; int num = gl_InstanceID; texCoord3D.x = num % size.x; texCoord3D.y = (num / size.x) % size.y; texCoord3D.z = (num / (size.x * size.y)); texCoord3D /= size; texCoord3D *= 2.0; texCoord3D -= 1.0; colour = texture(volTex, texCoord3D); //colour = vec4(texCoord3D, 1.0); gl_Position = viewProj * World * vec4(texCoord3D, 1.0) + (vec4(position.x, position.y, 0.0, 0.0) * 0.05); } uncommenting the line where I set the colour value equal to the texcoord works fine, and makes the quads coloured. The fragment shader is simply: #version 330 smooth in vec4 colour; out vec4 outColour; void main() { outColour = colour; } So my question is, what am I doing wrong, why is the sampler not getting any colour values from the 3d texture? [EDIT] Figured it out but can't self answer (new user): As soon as I posted this I figured it out, I'll put the answer up to help anyone else (it's not specifically a 3d texture issue, and i've also fallen afoul of it before, D'oh!). I didn't generate mipmaps for the texture, and the default magnification/minification filters weren't set to either GL_LINEAR, or GL_NEAREST. Boom! no textures. Same thing happens with 2d textures.

    Read the article

  • Problem when trying to use simple Shaders + VBOs

    - by Mr.Gando
    Hello I'm trying to convert the following functions to a VBO based function for learning purposes, it displays a static texture on screen. I'm using OpenGL ES 2.0 with shaders on the iPhone (should be almost the same than regular OpenGL in this case), this is what I got working: //Works! - (void) drawAtPoint:(CGPoint)point depth:(CGFloat)depth { GLfloat coordinates[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; GLfloat width = (GLfloat)_width * _maxS, height = (GLfloat)_height * _maxT; GLfloat vertices[] = { -width / 2 + point.x, -height / 2 + point.y, width / 2 + point.x, -height / 2 + point.y, -width / 2 + point.x, height / 2 + point.y, width / 2 + point.x, height / 2 + point.y, }; glBindTexture(GL_TEXTURE_2D, _name); //Attrib position and attrib_tex coord are handles for the shader attributes glVertexAttribPointer(ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices); glEnableVertexAttribArray(ATTRIB_POSITION); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, coordinates); glEnableVertexAttribArray(ATTRIB_TEXCOORD); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } I tried to do this to convert to a VBO however I don't see anything displaying on-screen with this version: //Doesn't display anything - (void) drawAtPoint:(CGPoint)point depth:(CGFloat)depth { GLfloat width = (GLfloat)_width * _maxS, height = (GLfloat)_height * _maxT; GLfloat position[] = { -width / 2 + point.x, -height / 2 + point.y, width / 2 + point.x, -height / 2 + point.y, -width / 2 + point.x, height / 2 + point.y, width / 2 + point.x, height / 2 + point.y, }; //Texture on-screen position ( each vertex is x,y in on-screen coords ) GLfloat coordinates[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; // Texture coords from 0 to 1 glBindVertexArrayOES(vao); glGenVertexArraysOES(1, &vao); glGenBuffers(2, vbo); //Buffer 1 glBindBuffer(GL_ARRAY_BUFFER, vbo[0]); glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), position, GL_STATIC_DRAW); glEnableVertexAttribArray(ATTRIB_POSITION); glVertexAttribPointer(ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, position); //Buffer 2 glBindBuffer(GL_ARRAY_BUFFER, vbo[1]); glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), coordinates, GL_DYNAMIC_DRAW); glEnableVertexAttribArray(ATTRIB_TEXCOORD); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, coordinates); //Draw glBindVertexArrayOES(vao); glBindTexture(GL_TEXTURE_2D, _name); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } In both cases I'm using this simple Vertex Shader //Vertex Shader attribute vec2 position;//Bound to ATTRIB_POSITION attribute vec4 color; attribute vec2 texcoord;//Bound to ATTRIB_TEXCOORD varying vec2 texcoordVarying; uniform mat4 mvp; void main() { //You CAN'T use transpose before in glUniformMatrix4fv so... here it goes. gl_Position = mvp * vec4(position.x, position.y, 0.0, 1.0); texcoordVarying = texcoord; } The gl_Position is equal to product of mvp * vec4 because I'm simulating glOrthof in 2D with that mvp And this Fragment Shader //Fragment Shader uniform sampler2D sampler; varying mediump vec2 texcoordVarying; void main() { gl_FragColor = texture2D(sampler, texcoordVarying); } I really need help with this, maybe my shaders are wrong for the second case ? thanks in advance.

    Read the article

  • Slow Javascript touch events on Android

    - by oneself
    I'm trying to write a simple html based drawing application (standalone simplified code attached bellow). I've tested this on the following devices: iPad 1 and 2: Works great ASUS T101 running Windows: Works great Samsung Galaxy Tab: Extremely slow and patchy -- unusable. Lenovo IdeaPad K1: Extremely slow and patchy -- unusable. Asus Transformer Prime: Noticeable lag compare with the iPad -- close to usable. The Asus tablet is running ICS, the other android tablets are running 3.1 and 3.2. I tested using the stock Android browser. I also tried the Android Chrome Beta, but that was even worse. My questions is why are the Android tablets so slow? Am I doing something wrong or is it an inherit problem with Android OS or browser, or is there anything I can do about it in my code? multi.html: <html> <body> <style media="screen"> canvas { border: 1px solid #CCC; } </style> <canvas style="" id="draw" height="450" width="922"></canvas> <script class="jsbin" src="jquery.js"></script> <script src="multi.js"></script> </body> </html> multi.js: var CanvasDrawr = function(options) { // grab canvas element var canvas = document.getElementById(options.id), ctxt = canvas.getContext("2d"); canvas.style.width = '100%' canvas.width = canvas.offsetWidth; canvas.style.width = ''; // set props from options, but the defaults are for the cool kids ctxt.lineWidth = options.size || Math.ceil(Math.random() * 35); ctxt.lineCap = options.lineCap || "round"; ctxt.pX = undefined; ctxt.pY = undefined; var lines = [,,]; var offset = $(canvas).offset(); var eventCount = 0; var self = { // Bind click events init: function() { // Set pX and pY from first click canvas.addEventListener('touchstart', self.preDraw, false); canvas.addEventListener('touchmove', self.draw, false); }, preDraw: function(event) { $.each(event.touches, function(i, touch) { var id = touch.identifier; lines[id] = { x : this.pageX - offset.left, y : this.pageY - offset.top, color : 'black' }; }); event.preventDefault(); }, draw: function(event) { var e = event, hmm = {}; eventCount += 1; $.each(event.touches, function(i, touch) { var id = touch.identifier, moveX = this.pageX - offset.left - lines[id].x, moveY = this.pageY - offset.top - lines[id].y; var ret = self.move(id, moveX, moveY); lines[id].x = ret.x; lines[id].y = ret.y; }); event.preventDefault(); }, move: function(i, changeX, changeY) { ctxt.strokeStyle = lines[i].color; ctxt.beginPath(); ctxt.moveTo(lines[i].x, lines[i].y); ctxt.lineTo(lines[i].x + changeX, lines[i].y + changeY); ctxt.stroke(); ctxt.closePath(); return { x: lines[i].x + changeX, y: lines[i].y + changeY }; }, }; return self.init(); }; $(function(){ var drawr = new CanvasDrawr({ id: "draw", size: 5 }); });

    Read the article

  • weighted RNG speed problem in C++

    - by supert
    I have a (fast) bit of C++ code that samples cards from a 52 card deck: void sample_allcards(int table[5], int holes[], int players) { int temp[5 + 2 * players]; bool try_again; int c, n, i; for (i = 0; i < 5 + 2 * players; i++) { try_again = true; while (try_again == true) { try_again = false; c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } I am implementing code to sample the hole cards according to a known distribution (stored as a 2d table). My code for this looks like: void sample_allcards_weighted(double weights[][HOLE_CARDS], int table[5], int holes[], int players) { // weights are distribution over hole cards int temp[5 + 2 * players]; int n, i; // table cards for (i = 0; i < 5; i++) { bool try_again = true; while (try_again == true) { try_again = false; int c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } for (int player = 0; player < players; player++) { // hole cards according to distribution i = 5 + 2 * player; bool try_again = true; while (try_again == true) { try_again = false; // weighted-sample c1 and c2 at once double w[1326]; memcpy(w, weights[player], sizeof(w)); // h is a number < 1325 int h = weighted_randi(w, HOLE_CARDS); // i2h uses h and sets temp[i] to the 2 cards implied by h i2h(&temp[i], h); // reject collisions for (n = 0; n < i; n++) { try_again = (temp[n] == temp[i]) || (temp[n] == temp[i+1]) || try_again; } } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } My problem? The weighted sampling algorithm is a factor of 10 slower. Speed is very important for my application. Is there a way to improve the speed of my algorithm to something more reasonable? Am I doing something wrong in my implementation? Thanks.

    Read the article

  • Are all <canvas> tag dimensions in pixels?

    - by Simon Omega
    Are all tag dimensions in pixels? I am asking because I understood them to be. But my math is broken or I am just not grasping something here. I have been doing python mostly and just jumped back into Java Scripting. If I am just doing something stupid let me know. For a game I am writing, I wanted to have a blocky gradient. I have the following: HTML <canvas id="heir"></canvas> CSS @media screen { body { font-size: 12pt } /* Game Rendering Space */ canvas { width: 640px; height: 480px; border-style: solid; border-width: 1px; } } JavaScript (Shortened) function testDraw ( thecontext ) { var myblue = 255; thecontext.save(); // Save All Settings (Before this Function was called) for (var i = 0; i < 480; i = i + 10 ) { if (myblue.toString(16).length == 1) { thecontext.fillStyle = "#00000" + myblue.toString(16); } else { thecontext.fillStyle = "#0000" + myblue.toString(16); } thecontext.fillRect(0, i, 640, 10); myblue = myblue - 2; }; thecontext.restore(); // Restore Settings to Save Point (Removing Styles, etc...) } function main () { var targetcontext = document.getElementById(“main”).getContext("2d"); testDraw(targetcontext); } To me this should produce a series of 640w by 10h pixel bars. In Google Chrome and Fire Fox I get 15 bars. To me that means ( 480 / 15 ) is 32 pixel high bars. So I change the code to: function testDraw ( thecontext ) { var myblue = 255; thecontext.save(); // Save All Settings (Before this Function was called) for (var i = 0; i < 16; i++ ) { if (myblue.toString(16).length == 1) { thecontext.fillStyle = "#00000" + myblue.toString(16); } else { thecontext.fillStyle = "#0000" + myblue.toString(16); } thecontext.fillRect(0, (i * 10), 640, 10); myblue = myblue - 10; }; thecontext.restore(); // Restore Settings to Save Point (Removing Styles, etc...) } And get a true 32 pixel height result for comparison. Other than the fact that the first code snippet has shades of blue rendering in non-visible portions of the they are measuring 32 pixels. Now back to the Original Java Code... If I inspect the tag in Chrome it reports 640 x 480. If I inspect it in Fire Fox it reports 640 x 480. BUT! Fire Fox exports the original code to png at 300 x 150 (which is 15 rows of 10). Is it some how being resized to 640 x 480 by the CSS instead of being set to a true 640 x 480? Why, how, what? O_o I confused...

    Read the article

  • How to remove duplicates from multidimensional array in php

    - by JackTurky
    i have an array like: Array ( [prom] => Array ( [cab] => Array ( [0] => Array ( [code] => 01 [price1] => 1000 [price2] => 2000 [available] => 2 [max] => 2 [gca] => 2 ) [1] => Array ( [code] => 04 [price1] => 870 [price2] => 2500 [available] => 3 [max] => 4 [gca] => 10 ) [2] => Array ( [code] => 01 [price1] => 1000 [price2] => 2000 [available] => 2 [max] => 2 [gca] => 2 ) [3] => Array ( [code] => 05 [price1] => 346 [price2] => 1022 [available] => 10 [max] => 2 [gca] => 20 ) ) [cab1] => Array........ ) [prom1] = Array.... ) What i have to do is to remove duplicates inside every [cab*] array.. so to have something like: Array ( [prom] => Array ( [cab] => Array ( [0] => Array ( [code] => 01 [price1] => 1000 [price2] => 2000 [available] => 2 [max] => 2 [gca] => 2 ) [1] => Array ( [code] => 04 [price1] => 870 [price2] => 2500 [available] => 3 [max] => 4 [gca] => 10 ) [2] => Array ( [code] => 05 [price1] => 346 [price2] => 1022 [available] => 10 [max] => 2 [gca] => 20 ) ) [cab1] => Array........ ) [prom1] = Array.... ) In know that there is array_unique combined with array_map to remove duplicates.. but i know that it works only on 2D array.. what can i do? can someone help me pls? thanks!!!

    Read the article

  • Generating 2-dimensional vla ends in segmentation fault

    - by Framester
    Hi, further developing the code from yesterday (seg fault caused by malloc and sscanf in a function), I tried with the help of some tutorials I found on the net to generate a 2-dim vla. But I get a segmentation fault at (*data)[i][j]=atof(p);. The program is supposed to read a matrix out of a text file and load it into a 2d array (cols 1-9) and a 1D array (col 10) [Example code] #include<stdio.h> #include<stdlib.h> #include<math.h> #include<string.h> const int LENGTH = 1024; void read_data(float ***data, int **classes, int *nrow,int *ncol, char *filename){ FILE *pfile = NULL; char line[LENGTH]; if(!( pfile=fopen(filename,"r"))){ printf("Error opening %s.", filename); exit(1); } int numlines=0; int numcols=0; char *p; fgets(line,LENGTH,pfile); p = strtok (line," "); while (p != NULL){ p = strtok (NULL, ", "); numcols++; } while(fgets(line,LENGTH,pfile)){ numlines++; } rewind(pfile); int numfeats=numcols-1; *data=(float**) malloc(numlines*sizeof(float*)); *classes=(int *)malloc(numlines*sizeof(int)); if(*classes == NULL){ printf("\nOut of memory."); exit(1); } int i=0; while(fgets(line,LENGTH,pfile)){ p = strtok (line," "); for(int j=0;j<numfeats;j++) { (data)[i]=malloc(numfeats*sizeof(float)); printf("%i ",i); (*data)[i][j]=atof(p); p = strtok (NULL, ", "); } (*classes)[i]=atoi(p); i++; } fclose(pfile); *nrow=numlines; *ncol=numfeats; } int main() { char *filename="somedatafile.txt"; float **data2; int *classes2; int r,c; read_data(&data2,&classes2, &r, &c,filename) ; for(int i=0;i<r;i++){ printf("\n"); for(int j=0;j<c;j++){ printf("%f",data2[i][j]); } } return 1; } [Content of somedatafile.txt] 50 21 77 0 28 0 27 48 22 2 55 0 92 0 0 26 36 92 56 4 53 0 82 0 52 -5 29 30 2 1 37 0 76 0 28 18 40 48 8 1 37 0 79 0 34 -26 43 46 2 1 85 0 88 -4 6 1 3 83 80 5 56 0 81 0 -4 11 25 86 62 4 55 -1 95 -3 54 -4 40 41 2 1 53 8 77 0 28 0 23 48 24 4 37 0 101 -7 28 0 64 73 8 1 ...

    Read the article

  • CodePlex Daily Summary for Sunday, February 20, 2011

    CodePlex Daily Summary for Sunday, February 20, 2011Popular ReleasesView Layout Replicator for Microsoft Dynamics CRM 2011: View Layout Replicator (1.0.119.18): Initial releaseWindows Phone 7 Isolated Storage Explorer: WP7 Isolated Storage Explorer v1.0 Beta: Current release features:WPF desktop explorer client Visual Studio integrated tool window explorer client (Visual Studio 2010 Professional and above) Supported operations: Refresh (isolated storage information), Add Folder, Add Existing Item, Download File, Delete Folder, Delete File Explorer supports operations running on multiple remote applications at the same time Explorer detects application disconnect (1-2 second delay) Explorer confirms operation completed status Explorer d...Advanced Explorer for Wp7: Advanced Explorer for Wp7 Version 1.4 Test8: Added option to run under Lockscreen. Fixed a bug when you open a pdf/mobi file without starting adobe reader/amazon kindle first boost loading time for folders added \Windows directory (all devices) you can now interact with the filesystem while it is loading!Game Files Open - Map Editor: Game Files Open - Map Editor Beta 2 v1.0.0.0: The 2° beta release of the Map Editor, we have fixed a big bug of the files regen.Document.Editor: 2011.6: Whats new for Document.Editor 2011.6: New Left to Right and Left to Right support New Indent more/less support Improved Home tab Improved Tooltips/shortcut keys Minor Bug Fix's, improvements and speed upsCatel - WPF and Silverlight MVVM library: 1.2: Catel history ============= (+) Added (*) Changed (-) Removed (x) Error / bug (fix) For more information about issues or new feature requests, please visit: http://catel.codeplex.com =========== Version 1.2 =========== Release date: ============= 2011/02/17 Added/fixed: ============ (+) DataObjectBase now supports Isolated Storage out of the box: Person.Save(myStream) stores a whole object graph in Silverlight (+) DataObjectBase can now be converted to Json via Person.ToJson(); (+)...??????????: All-In-One Code Framework ??? 2011-02-18: ?????All-In-One Code Framework?2011??????????!!http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 ?????,?????AzureBingMaps??????,??Azure,WCF, Silverlight, Window Phone????????,????????????????????????。 ???: Windows Azure SQL Azure Windows Azure AppFabric Windows Live Messenger Connect Bing Maps ?????: ??????HTML??? ??Windows PC?Mac?Silverlight??? ??Windows Phone?Silverlight??? ?????:http://blog.csdn.net/sjb5201/archive/2011...Image.Viewer: 2011: First version of 2011Silverlight Toolkit: Silverlight for Windows Phone Toolkit - Feb 2011: Silverlight for Windows Phone Toolkit OverviewSilverlight for Windows Phone Toolkit offers developers additional controls for Windows Phone application development, designed to match the rich user experience of the Windows Phone 7. Suggestions? Features? Questions? Ask questions in the Create.msdn.com forum. Add bugs or feature requests to the Issue Tracker. Help us shape the Silverlight Toolkit with your feedback! Please clearly indicate that the work items and issues are for the phone t...VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 29 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) Build 29 (beta)New: Added VsTortoise Solution Explorer integration for Web Project Folder, Web Folder and Web Item. Fix: TortoiseProc was called with invalid parameters, when using TSVN 1.4.x or older #7338 (thanks psifive) Fix: Add-in does not work, when "TortoiseSVN/bin" is not added to PATH environment variable #7357 Fix: Missing error message when ...Sense/Net CMS - Enterprise Content Management: SenseNet 6.0.3 Community Edition: Sense/Net 6.0.3 Community Edition We are happy to introduce you the latest version of Sense/Net with integrated ECM Workflow capabilities! In the past weeks we have been working hard to migrate the product to .Net 4 and include a workflow framework in Sense/Net built upon Windows Workflow Foundation 4. This brand new feature enables developers to define and develop workflows, and supports users when building and setting up complicated business processes involving content creation and response...thinktecture WSCF.blue: WSCF.blue V1 Update (1.0.11): Features Added a new option that allows properties on data contract types to be marked as virtual. Bug Fixes Fixed a bug caused by certain project properties not being available on Web Service Software Factory projects. Fixed a bug that could result in the WrapperName value of the MessageContractAttribute being incorrect when the Adjust Casing option is used. The menu item code now caters for CommandBar instances that are not available. For example the Web Item CommandBar does not exist ...Terminals: Version 2 - RC1: The "Clean Install" will overwrite your log4net configuration (if you have one). If you run in a Portable Environment, you can use the "Clean Install" and target your portable folder. Tested and it works fine. Changes for this release: Re-worked on the Toolstip settings are done, just to avoid the vs.net clash with auto-generating files for .settings files. renamed it to .settings.config Packged both log4net and ToolStripSettings files into the installer Upgraded the version inform...SQL Server Process Info Log: Release: releaseAllNewsManager.NET: AllNewsManager.NET 1.3: AllNewsManager.NET 1.3. This new version provide several new features, improvements and bug fixes. Some new features: Online Users. Avatars. Copy function (to create a new article from another one). SEO improvements (friendly urls). New admin buttons. And more...Facebook Graph Toolkit: Facebook Graph Toolkit 0.8: Version 0.8 (15 Feb 2011)moved to Beta stage publish photo feature "email" field of User object added new Graph Api object: Group, Event new Graph Api connection: likes, groups, eventsDJME - The jQuery extensions for ASP.NET MVC: DJME2 -The jQuery extensions for ASP.NET MVC beta2: The source code and runtime library for DJME2. For more product info you can goto http://www.dotnetage.com/djme.html What is new ?The Grid extension added The ModelBinder added which helping you create Bindable data Action. The DnaFor() control factory added that enabled Model bindable extensions. Enhance the ListBox , ComboBox data binding.Jint - Javascript Interpreter for .NET: Jint - 0.9.0: New CLR interoperability features Many bugfixesBuild Version Increment Add-In Visual Studio: Build Version Increment v2.4.11046.2045: v2.4.11046.2045 Fixes and/or Improvements:Major: Added complete support for VC projects including .vcxproj & .vcproj. All padding issues fixed. A project's assembly versions are only changed if the project has been modified. Minor Order of versioning style values is now according to their respective positions in the attributes i.e. Major, Minor, Build, Revision. Fixed issue with global variable storage with some projects. Fixed issue where if a project item's file does not exist, a ...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.1: Coding4Fun.Phone.Toolkit v1.1 release. Bug fixes and minor feature requests addedNew Projects.NET Core Audio APIs: This project provides a lightweight set of .NET wrappers around each section of the Windows Core Audio APIs.Akwen: Akwen aspirantbigserve: made in load sof languages a serve ralternative to iis and apacheCathedral game framework: (Will eventually be) A framework for creating 2d region-based games in Silverlight.Gmail Like File Uploader In .NET: Many times I wounder, How does gmail uploads files and monitor the upload status. I suppose many of you also have gone through the same experience. Most of you knows that the Choose File button on the Gmail Page is actually a flash button but how about the progressbar? AJAX rightinicomInterface: ????ini???????COM??iOnlineExamCenter - Trung Tâm Thi Tr?c Tuy?n: Tìm hi?u các phuong pháp thi tr?c nghi?m . Áp d?ng xây d?ng trung tâm thi tr?c tuy?n. ?ng d?ng du?c xây d?ng d?a trên n?n t?ng - .NET Framework v4.0 - ASP.NET MVC v3 - Entity Framework v4 - Silverlight v4 - jQueryLee Utility Library: Lee Utility LibrarySocialCore: Social Core is a framework for developing Social applications using a distributed infrastructure. The focus of Social Core is on collaboration, security and transparency. Privacy is not dead, it just is not implemented correctly.TestAmazonCloud: tacTftp.Net: This projects implements the TFTP (Trivial File Transfer) protocol for .NET in an easy-to-use library. It allows you to integrate TFTP client and server functionality into your project. It is s table, unit-tested and comes with a sample TFTP client and server.Using the Repository Pattern and DI to switch between SQL and XML: This is an example application, showing how Dependency Injection and the Repository can be used to allow interchangeable persistence between XML and SQLWebForms Razor converter - WinForms: Telerik developed a command line "WebForms to Razor (CSHTML) conversion tool" and uploaded in git -https://github.com/telerik/razor-converter This project uses the same Telerik API, but the client is the GUI/WinForms and allow developer to convert multiple files in a one go.XNA and Dependency Injection: Test code sample for XNA and Dependency Injection.XNA and IoC Container: Test code sample for XNA and IoC Container.XNA and Unit Testing: Test code sample for XNA and Unit Testing.Xplore World: Xplore World es un navegador web avanzado disponible para Windows Xp/Vista/7 y actualmente solo está disponible en español. Con este navegador puedes hacer cosas maravillosas como ver imágenes de cualquier web a tu estilo, administrar los usuarios, modificar tus marcadores, etc.ZO (ZeroOne): ZeroOne is the editor for programmers who think in binary.

    Read the article

  • CodePlex Daily Summary for Saturday, December 18, 2010

    CodePlex Daily Summary for Saturday, December 18, 2010Popular ReleasesHacker Passwords: HackerPasswords.zip: Source code, executable and documentationWatchersNET.SiteMap: WatchersNET.SiteMap 01.03.03: Whats NewSkin Object: You can now filter by Terms for Example use: <object id="dnnSITEMAPSL" codetype="dotnetnuke/server" codebase="SITEMAPSL"> <param name="TaxMode" value="terms" /> <param name="TaxTerms" value="TermName1,TermName2" /> </object> changes Tax Term Filter should work correct nowSubtitleTools: SubtitleTools 1.3: - Added .srt FileAssociation & Win7 ShowRecentCategory feature. - Applied UnifiedYeKe to fix Persian search problems. - Reduced file size of Persian subtitles for uploading @OSDB.EnhSim: EnhSim 2.2.3 ALPHA: 2.2.3 ALPHAThis release adds in the changes for 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Added in th...Facebook C# SDK: 4.1.0: - Lots of bug fixes - Removed Dynamic Runtime Language dependencies from non-dynamic platforms. - Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample - Updated to Json.net - BREAKING CHANGE: Some renames and changes with Authorizer, CanvasAuthorizer, and Authorization action filters - BREAKING CHANGE: Renamed ApiSecret to AppSecret to be consistent with Facbeook's rename of the property - Added additional authentication helper...WCF Community Site: WCF Web APIs 10.12.17: Welcome to the second release of WCF Web APIs on codeplex Here is what is new in this release. WCF Support for jQuery - create WCF web services that are easy to consume from JavaScript clients, in particular jQuery. Better support for using JsonValue as dynamic Support for JsonValue change notification events for databinding and other purposes Support for going between JsonValue and CLR types WCF HTTP - create HTTP / REST based web services. This is a minor release which contains fixe...LiveChat Starter Kit: LCSK v1.0: This is a working version of the LCSK for Visual Studio 2010, ASP.NET MVC 3 (using Razor View Engine). this is still provider based (with 1 provider Sql) and this is still using WebService and Windows Forms operator console. The solution is cleaner, with an installer to create tables etc. Let me know your feedbackOrchard Project: Orchard 0.9: Orchard Release Notes Build: 0.9.253 Published: 12/16/2010 How to Install OrchardTo install the Orchard tech preview using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard-Using-Web-PI.ashx Web PI will detect your hardware environment and install the application. --OR-- Alternatively, to install the release manually, download the Orchard.Web.0.9.253.zip file. The zip contents are pre-built and ready-to-run. Simply extract the contents of the Orch...SplendidCRM: SplendidCRM 5.0 Community Edition: SplendidCRM Software has adopted the GNU Affero General Public License Version 3 (AGPLv3) for its Community Edition. This release includes the full set of SQL source code in the Community Edition, something that was previously only available in the Professional and Enterprise Editions. An article on the subject of Commercial Open-Source licensing has been posted at http://www.codeproject.com/KB/architecture/splendid-guide-article6.aspx.DotSpatial: DotSpatial 12-15-2010: This release contains a few minor bug fixes and hopefully the GDAL libraries for the 3.5 x86 build actually built to the correct directory this time.DotNetNuke® Community Edition: 05.06.01 Beta: This is the initial Beta of DotNetNuke 5.6.1. See the DotNetNuke Roadmap a full list of changes in this release.MSBuild Extension Pack: December 2010: Release Blog Post The MSBuild Extension Pack December 2010 release provides a collection of over 380 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GU...Access Control Service Samples and Documentation (Labs): Samples-R3: Contains latest ACS samples (corresponding to R3 release) that show how to integrate ACS with web services, ASP.NET websites (Web Forms and MVC) and on how to interact with the ACS Management Service. The Readmes for these samples are available here.TweetSharp: TweetSharp v2.0.0.0 - Preview 5: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 5 ChangesMaintenance release with user reported fixes Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numerous fixes reported by preview users Preview 3 ChangesNumerous ...Silverlight Contrib: Silverlight Contrib 2010.1.0: 2010.1.0 New FeaturesCompatibility Release for Silverlight 4 and Visual Studio 2010FlickrNet API Library: 3.1.4000: Newest release. Now contains dedicated Windows Phone 7 DLL as well as all previous DLLs. Also contains Windows Help file documentation now as standard.mojoPortal: 2.3.5.8: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2358-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-12-13: Code samples for Visual Studio 2010Wii Backup Fusion: Wii Backup Fusion 0.9 Beta: - Aqua or brushed metal style for Mac OS X - Shows selection count beside ID - Game list selection mode via settings - Compare Files <-> WBFS game lists - Verify game images/DVD/WBFS - WIT command line for log (via settings) - Cancel possibility for loading games process - Progress infos while loading games - Localization for dates - UTF-8 support - Shortcuts added - View game infos in browser - Transfer infos for log - All transfer routines rewritten - Extract image from image/WBFS - Support....NETTER Code Starter Pack: v1.0.beta: '.NETTER Code Starter Pack ' contains a gallery of Visual Studio 2010 solutions leveraging latest and new technologies and frameworks based on Microsoft .NET Framework. Each Visual Studio solution included here is focused to provide a very simple starting point for cutting edge development technologies and framework, using well known Northwind database (for database driven scenarios). The current release of this project includes starter samples for the following technologies: ASP.NET Dynamic...New ProjectsAsyncSimpleDB: Async access via .Net to Amazon's SimpleDB.BCS Tester Man - The BCS Test Client: BCS Tester Man is a BCS Test Client that makes it easier for SharePoint BCS Model Developers to test Models and External Content Types. You'll no longer have to create and configure Business Data Web Parts or External Lists. It's developed in C#. UI is WPF with MVVM.Client-side Templated Script Control: Allows a developer to add a repeater-style templated list control to a web page that will be data bound client-side, and may respond to client events. The control may be data bound by a web service call on initialization, and may also have it's data source set via client code.Conquer Online Emulation: Project Emulation is a set of tools and libraries to use for creating your own 'emulation' of the servers used by Conquer Online.CSV Report Generator for SQL: C# application for exporting SQL queries into a CSV file for easy importing into Excel, Access, and any other programs that support CSV file importing. This application is handy for extraordinarily large query results that typically cause stability issues for other programs.DFTSPAB: For info see [url:http://creativx.net/forums/general-software/20760-take-ownership-set-permissions-back-up-file-all-one-utillity.html]Directories Creater: <dirCreater> create lots of directories in simple way! <c#> <vs2010>DNN Rad Tag Cloud: A module that uses Telerik's Tag Cloud control to display tags applied in a DotNetNuke install. dotFB : Facebook Graph API client library for .NET: dotFB is a facebook Graph API client library for Windows, Web and Phone Client.Ganaderia Santa Fe: RevisiónsdfsdGoogle Translate .NET: A .NET class library for the Google Translate API v2.I Wanna Make A Game: Fun project to make a 2D platformer written in C#. Written by students from the University of Waterloo, the project explores several computer science topics; from implementing a scripting language to efficient spatial computation.Neddle: Neddle is an open source, SCORM compliant learning management system (LMS) built on the .NET platform using C#.Przetwarzanie sygnalów: Program zaliczeniowy z przedmiotu "Wstep do przetwarzania obrazów i sygnalów"Quickfix message wrapper: Quickfix message strongly typed wrapper generator (T4 template) Reading List: Simple ASP .NET MVC application to manage a list of books scheduled to be read. The application queries Amazon web services for book titles to add to the list.reservierung: Project for the university for applied sciences DeggendorfRTP HTML Newsletter: This DotNetNuke module allows you to create templated HTML newsletters, and email to a specific DNN role. Newsletters are automatically archived for later access.SQL Server Master Data Services Utilities: A set of useful add-ons for SQL Server Master Data Services, including utilities for generating an MDS model, loading the model, writing a custom UI for model data and integrating the model with SharePoint BCS.testerekproject: bla bla blaTools for social network VKontakte: Tools for developing desktop applications for social network VKontakte.Virtualegis: Control de código para Virtualegis.

    Read the article

  • Uget tray icon not showing

    - by ArK
    Since I upgraded to Saucy, Uget is not showing in the system tray, although the Always show tray icon option in Uget settings is checked. P.S. this happens only with Uget, all the other Softwares have working tray icons (vlc,qbittorrent..) Here is the snapshot which shows the settings of Uget: sudo dpkg -l | grep -e "^rc" -e "^iU": rc account-plugin-generic-oauth 0.10bzr13.03.26-0ubuntu1.1 i386 GNOME Control Center account plugin for single signon - generic OAuth rc appmenu-gtk:i386 12.10.3daily13.04.03-0ubuntu1 i386 Export GTK menus over DBus rc appmenu-gtk3:i386 12.10.3daily13.04.03-0ubuntu1 i386 Export GTK menus over DBus rc arora 0.11.0-0ubuntu1 i386 simple cross platform web browser rc buc 0.5.2-20 i386 BUC rc clementine 1.1.1+dfsg-2ubuntu1 i386 modern music player and library organizer rc epiphany-browser 3.6.1-2ubuntu1 i386 Intuitive GNOME web browser rc epiphany-browser-data 3.6.1-2ubuntu3 all Data files for the GNOME web browser rc fancontrol 1:3.3.3-1ubuntu1 all utilities to read temperature/voltage/fan sensors rc flaremonitor 1.0-5 i386 It is an advanced browser integration helper module of FlareGet rc google-chrome-stable 28.0.1500.95-r213514 i386 The web browser from Google rc hal 0.5.14-8ubuntu1 i386 Hardware Abstraction Layer rc hotot-gtk 1:0.9.8.5+git20120630.884797d-1 all lightweight microblogging client - GTK+ wrapper rc jockey-common 0.9.7-0ubuntu13 all user interface and desktop integration for driver management rc libanalitza4abi1 4:4.10.4-0ubuntu0.1 i386 library to work with mathematical expressions rc libanalitza5 4:4.11.2-0ubuntu1 i386 library to work with mathematical expressions rc libanalitzagui4abi2 4:4.10.4-0ubuntu0.1 i386 library to work with mathematical expressions - GUI routines rc libanalitzaplot4 4:4.10.4-0ubuntu0.1 i386 library to work with mathematical expressions - plot routines rc libavcodec53:i386 6:0.8.6-1ubuntu2 i386 Libav codec library rc libavutil51:i386 6:0.8.6-1ubuntu2 i386 Libav utility library rc libbamf3-1:i386 0.4.0daily13.06.19~13.04-0ubuntu1 i386 Window matching library - shared library rc libboost-iostreams1.49.0 1.49.0-4 i386 Boost.Iostreams Library rc libboost-program-options1.49.0 1.49.0-4 i386 program options library for C++ rc libboost-python1.49.0 1.49.0-4 i386 Boost.Python Library rc libboost-thread1.49.0 1.49.0-4 i386 portable C++ multi-threading rc libbrlapi0.5:i386 4.4-8ubuntu4 i386 braille display access via BRLTTY - shared library rc libcamel-1.2-40 3.6.4-0ubuntu1.1 i386 Evolution MIME message handling library rc libcolumbus0-0 0.4.0daily13.04.16~13.04-0ubuntu1 i386 error tolerant matching engine - shared library rc libdns95 1:9.9.2.dfsg.P1-2ubuntu2.1 i386 DNS Shared Library used by BIND rc libdvbpsi7 0.2.2-1 i386 library for MPEG TS and DVB PSI tables decoding and generating rc libebackend-1.2-5 3.6.4-0ubuntu1.1 i386 Utility library for evolution data servers rc libechonest2.0:i386 2.0.2-0ubuntu1 i386 Qt library for communicating with The Echo Nest platform rc libechonest2.1:i386 2.1.0-2 i386 Qt library for communicating with The Echo Nest platform rc libedata-book-1.2-15 3.6.4-0ubuntu1.1 i386 Backend library for evolution address books rc libedata-cal-1.2-18 3.6.4-0ubuntu1.1 i386 Backend library for evolution calendars rc libftgl2 2.1.3~rc5-4ubuntu1 i386 library to render text in OpenGL using FreeType rc libgc1c3:i386 1:7.2d-0ubuntu5 i386 conservative garbage collector for C and C++ rc libgnome-desktop-3-4 3.6.3-0ubuntu1 i386 Utility library for loading .desktop files - runtime files rc libgtksourceview-3.0-0:i386 3.6.3-0ubuntu1 i386 shared libraries for the GTK+ syntax highlighting widget rc libgweather-3-1 3.6.2-0ubuntu1 i386 GWeather shared library rc libhal-storage1 0.5.14-8ubuntu1 i386 Hardware Abstraction Layer - shared library for storage devices rc libhal1 0.5.14-8ubuntu1 i386 Hardware Abstraction Layer - shared library rc libharfbuzz0:i386 0.9.13-1 i386 OpenType text shaping engine rc libhd16 16.0-2.2 i386 Hardware identification system library rc libibus-1.0-0:i386 1.4.2-0ubuntu2 i386 Intelligent Input Bus - shared library rc libical0 0.48-2 i386 iCalendar library implementation in C (runtime) rc libimobiledevice3 1.1.4-1ubuntu6.2 i386 Library for communicating with the iPhone and iPod Touch rc libisc92 1:9.9.2.dfsg.P1-2ubuntu2.1 i386 ISC Shared Library used by BIND rc libkdegamesprivate1 4:4.10.2-0ubuntu1 i386 private shared library for KDE games rc libkeybinder0 0.3.0-1ubuntu1 i386 registers global key bindings for applications rc libkgapi0:i386 0.4.4-0ubuntu1 i386 Google API library for KDE rc liblastfm1:i386 1.0.7-2 i386 Last.fm web services library rc libnetfilter-queue1 1.0.2-1 i386 Netfilter netlink-queue library rc libnl1:i386 1.1-7ubuntu1 i386 library for dealing with netlink sockets rc libossp-uuid16 1.6.2-1.3 i386 OSSP uuid ISO-C and C++ - shared library rc libpackagekit-glib2-14:i386 0.7.6-3ubuntu1 i386 Library for accessing PackageKit using GLib rc libpoppler28:i386 0.20.5-1ubuntu3 i386 PDF rendering library rc libprojectm2 2.1.0+dfsg-1build1 i386 Advanced Milkdrop-compatible music visualization library rc libqxt-core0:i386 0.6.1-7 i386 extensions to Qt core classes (LibQxt) rc libqxt-gui0:i386 0.6.1-7 i386 extensions to Qt GUI classes (LibQxt) rc libraw5:i386 0.14.7-0ubuntu1.13.04.2 i386 raw image decoder library rc librhythmbox-core6 2.98-0ubuntu5 i386 support library for the rhythmbox music player rc librhythmbox-core7 3.0.1-0~13.10~ppa1 i386 support library for the rhythmbox music player rc libsnmp15 5.4.3~dfsg-2.7ubuntu1 i386 SNMP (Simple Network Management Protocol) library rc libsqlite0 2.8.17-8fakesync1 i386 SQLite shared library rc libsyncdaemon-1.0-1 4.2.0-0ubuntu1 i386 Ubuntu One synchronization daemon library rc libtiff4:i386 3.9.7-2ubuntu1 i386 Tag Image File Format (TIFF) library (old version) rc libunity-core-6.0-5 7.0.0daily13.06.19~13.04-0ubuntu1 i386 Core library for the Unity interface. rc libva-wayland1:i386 1.2.1-0ubuntu0~raring i386 Video Acceleration (VA) API for Linux -- Wayland runtime rc libwayland0:i386 1.0.5-0ubuntu1 i386 wayland compositor infrastructure - shared libraries rc libwebp2:i386 0.1.3-3 i386 Lossy compression of digital photographic images. rc linux-image-3.8.0-19-generic 3.8.0-19.30 i386 Linux kernel image for version 3.8.0 on 32 bit x86 SMP rc linux-image-3.8.0-21-generic 3.8.0-21.32 i386 Linux kernel image for version 3.8.0 on 32 bit x86 SMP rc linux-image-3.8.0-22-generic 3.8.0-22.33 i386 Linux kernel image for version 3.8.0 on 32 bit x86 SMP rc linux-image-3.8.0-26-generic 3.8.0-26.38 i386 Linux kernel image for version 3.8.0 on 32 bit x86 SMP rc linux-image-3.8.0-27-generic 3.8.0-27.40 i386 Linux kernel image for version 3.8.0 on 32 bit x86 SMP rc linux-image-3.9.0-030900-generic 3.9.0-030900.201304291257 i386 Linux kernel image for version 3.9.0 on 32 bit x86 SMP rc linux-image-3.9.0-030900rc8-generic 3.9.0-030900rc8.201304211835 i386 Linux kernel image for version 3.9.0 on 32 bit x86 SMP rc linux-image-extra-3.8.0-19-generic 3.8.0-19.30 i386 Linux kernel image for version 3.8.0 on 32 bit x86 SMP rc linux-image-extra-3.8.0-21-generic 3.8.0-21.32 i386 Linux kernel image for version 3.8.0 on 32 bit x86 SMP rc linux-image-extra-3.8.0-22-generic 3.8.0-22.33 i386 Linux kernel image for version 3.8.0 on 32 bit x86 SMP rc linux-image-extra-3.8.0-26-generic 3.8.0-26.38 i386 Linux kernel image for version 3.8.0 on 32 bit x86 SMP rc linux-image-extra-3.8.0-27-generic 3.8.0-27.40 i386 Linux kernel image for version 3.8.0 on 32 bit x86 SMP rc preload 0.6.4-2 i386 adaptive readahead daemon rc steam-launcher 1.0.0.39 all Launcher for the Steam software distribution service rc super-boot-manager 0.7.15 all Simple gui to configure Grub2, Burg and Plymouth. rc totem 3.6.3-0ubuntu6 i386 Simple media player for the GNOME desktop based on GStreamer rc transmission-gtk 2.77-0ubuntu1 i386 lightweight BitTorrent client (GTK interface) rc unity-common 7.0.0daily13.06.19~13.04-0ubuntu1 all Common files for the Unity interface. rc vino 3.6.2-0ubuntu4 i386 VNC server for GNOME rc wicd-daemon 1.7.2.4-4.1 all wired and wireless network manager - daemon rc wicd-gtk 1.7.2.4-4.1 all wired and wireless network manager - GTK+ client rc xscreensaver 5.15-2ubuntu1 i386 Automatic screensaver for X rc xscreensaver-data 5.15-3ubuntu1 i386 data files to be shared among screensaver frontends sudo dpkg -l | grep uget: ii uget 1.10.3-1 i386 easy-to-use download manager written in GTK+ sudo dpkg -l | grep indicator: ii gir1.2-appindicator3-0.1 12.10.1+13.10.20130920-0ubuntu2 i386 Typelib files for libappindicator3-1. ii gir1.2-syncmenu-0.1 12.10.5+13.10.20131011-0ubuntu1 i386 indicator for synchronisation processes status - bindings ii indicator-applet-complete 12.10.2+13.10.20130924.2-0ubuntu1 i386 Clone of the GNOME panel indicator applet ii indicator-application 12.10.1daily13.01.25-0ubuntu1 i386 Application Indicators ii indicator-appmenu 13.01.0+13.10.20130930-0ubuntu1 i386 Indicator for application menus. ii indicator-bluetooth 0.0.6+13.10.20131016-0ubuntu1 i386 System bluetooth indicator. ii indicator-datetime 13.10.0+13.10.20131023.2-0ubuntu1 i386 Simple clock ii indicator-keyboard 0.0.0+13.10.20131010.1-0ubuntu1 i386 Keyboard indicator ii indicator-messages 13.10.1+13.10.20131011-0ubuntu1 i386 indicator that collects messages that need a response ii indicator-multiload 0.3-0ubuntu1 i386 Graphical system load indicator for CPU, ram, etc. ii indicator-power 12.10.6+13.10.20131008-0ubuntu1 i386 Indicator showing power state. ii indicator-printers 0.1.7daily13.03.01-0ubuntu1 i386 indicator showing active print jobs ii indicator-session 12.10.5+13.10.20131023.1-0ubuntu1 i386 indicator showing session management, status and user switching ii indicator-sound 12.10.2+13.10.20131011-0ubuntu1 i386 System sound indicator. ii indicator-sync 12.10.5+13.10.20131011-0ubuntu1 i386 indicator for synchronisation processes status ii libappindicator1 12.10.1+13.10.20130920-0ubuntu2 i386 Application Indicators ii libappindicator3-1 12.10.1+13.10.20130920-0ubuntu2 i386 Application Indicators ii libindicator3-7 12.10.2+13.10.20130913-0ubuntu2 i386 panel indicator applet - shared library ii libindicator7 12.10.2+13.10.20130913-0ubuntu2 i386 panel indicator applet - shared library ii libsync-menu1:i386 12.10.5+13.10.20131011-0ubuntu1 i386 indicator for synchronisation processes status - libraries ii python-appindicator 12.10.1+13.10.20130920-0ubuntu2 i386 Python bindings for libappindicator ii sni-qt:i386 0.2.6-0ubuntu1 i386 indicator support for Qt ii telepathy-indicator 0.3.1daily13.06.19-0ubuntu1 i386 Desktop service to integrate Telepathy with the messaging menu.

    Read the article

  • What's up with LDoms: Part 1 - Introduction & Basic Concepts

    - by Stefan Hinker
    LDoms - the correct name is Oracle VM Server for SPARC - have been around for quite a while now.  But to my surprise, I get more and more requests to explain how they work or to give advise on how to make good use of them.  This made me think that writing up a few articles discussing the different features would be a good idea.  Now - I don't intend to rewrite the LDoms Admin Guide or to copy and reformat the (hopefully) well known "Beginners Guide to LDoms" by Tony Shoumack from 2007.  Those documents are very recommendable - especially the Beginners Guide, although based on LDoms 1.0, is still a good place to begin with.  However, LDoms have come a long way since then, and I hope to contribute to their adoption by discussing how they work and what features there are today.  In this and the following posts, I will use the term "LDoms" as a common abbreviation for Oracle VM Server for SPARC, just because it's a lot shorter and easier to type (and presumably, read). So, just to get everyone on the same baseline, lets briefly discuss the basic concepts of virtualization with LDoms.  LDoms make use of a hypervisor as a layer of abstraction between real, physical hardware and virtual hardware.  This virtual hardware is then used to create a number of guest systems which each behave very similar to a system running on bare metal:  Each has its own OBP, each will install its own copy of the Solaris OS and each will see a certain amount of CPU, memory, disk and network resources available to it.  Unlike some other type 1 hypervisors running on x86 hardware, the SPARC hypervisor is embedded in the system firmware and makes use both of supporting functions in the sun4v SPARC instruction set as well as the overall CPU architecture to fulfill its function. The CMT architecture of the supporting CPUs (T1 through T4) provide a large number of cores and threads to the OS.  For example, the current T4 CPU has eight cores, each running 8 threads, for a total of 64 threads per socket.  To the OS, this looks like 64 CPUs.  The SPARC hypervisor, when creating guest systems, simply assigns a certain number of these threads exclusively to one guest, thus avoiding the overhead of having to schedule OS threads to CPUs, as do typical x86 hypervisors.  The hypervisor only assigns CPUs and then steps aside.  It is not involved in the actual work being dispatched from the OS to the CPU, all it does is maintain isolation between different guests. Likewise, memory is assigned exclusively to individual guests.  Here,  the hypervisor provides generic mappings between the physical hardware addresses and the guest's views on memory.  Again, the hypervisor is not involved in the actual memory access, it only maintains isolation between guests. During the inital setup of a system with LDoms, you start with one special domain, called the Control Domain.  Initially, this domain owns all the hardware available in the system, including all CPUs, all RAM and all IO resources.  If you'd be running the system un-virtualized, this would be what you'd be working with.  To allow for guests, you first resize this initial domain (also called a primary domain in LDoms speak), assigning it a small amount of CPU and memory.  This frees up most of the available CPU and memory resources for guest domains.  IO is a little more complex, but very straightforward.  When LDoms 1.0 first came out, the only way to provide IO to guest systems was to create virtual disk and network services and attach guests to these services.  In the meantime, several different ways to connect guest domains to IO have been developed, the most recent one being SR-IOV support for network devices released in version 2.2 of Oracle VM Server for SPARC. I will cover these more advanced features in detail later.  For now, lets have a short look at the initial way IO was virtualized in LDoms: For virtualized IO, you create two services, one "Virtual Disk Service" or vds, and one "Virtual Switch" or vswitch.  You can, of course, also create more of these, but that's more advanced than I want to cover in this introduction.  These IO services now connect real, physical IO resources like a disk LUN or a networt port to the virtual devices that are assigned to guest domains.  For disk IO, the normal case would be to connect a physical LUN (or some other storage option that I'll discuss later) to one specific guest.  That guest would be assigned a virtual disk, which would appear to be just like a real LUN to the guest, while the IO is actually routed through the virtual disk service down to the physical device.  For network, the vswitch acts very much like a real, physical ethernet switch - you connect one physical port to it for outside connectivity and define one or more connections per guest, just like you would plug cables between a real switch and a real system. For completeness, there is another service that provides console access to guest domains which mimics the behavior of serial terminal servers. The connections between the virtual devices on the guest's side and the virtual IO services in the primary domain are created by the hypervisor.  It uses so called "Logical Domain Channels" or LDCs to create point-to-point connections between all of these devices and services.  These LDCs work very similar to high speed serial connections and are configured automatically whenever the Control Domain adds or removes virtual IO. To see all this in action, now lets look at a first example.  I will start with a newly installed machine and configure the control domain so that it's ready to create guest systems. In a first step, after we've installed the software, let's start the virtual console service and downsize the primary domain.  root@sun # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-c-- UART 512 261632M 0.3% 2d 13h 58m root@sun # ldm add-vconscon port-range=5000-5100 \ primary-console primary root@sun # svcadm enable vntsd root@sun # svcs vntsd STATE STIME FMRI online 9:53:21 svc:/ldoms/vntsd:default root@sun # ldm set-vcpu 16 primary root@sun # ldm set-mau 1 primary root@sun # ldm start-reconf primary root@sun # ldm set-memory 7680m primary root@sun # ldm add-config initial root@sun # shutdown -y -g0 -i6 So what have I done: I've defined a range of ports (5000-5100) for the virtual network terminal service and then started that service.  The vnts will later provide console connections to guest systems, very much like serial NTS's do in the physical world. Next, I assigned 16 vCPUs (on this platform, a T3-4, that's two cores) to the primary domain, freeing the rest up for future guest systems.  I also assigned one MAU to this domain.  A MAU is a crypto unit in the T3 CPU.  These need to be explicitly assigned to domains, just like CPU or memory.  (This is no longer the case with T4 systems, where crypto is always available everywhere.) Before I reassigned the memory, I started what's called a "delayed reconfiguration" session.  That avoids actually doing the change right away, which would take a considerable amount of time in this case.  Instead, I'll need to reboot once I'm all done.  I've assigned 7680MB of RAM to the primary.  That's 8GB less the 512MB which the hypervisor uses for it's own private purposes.  You can, depending on your needs, work with less.  I'll spend a dedicated article on sizing, discussing the pros and cons in detail. Finally, just before the reboot, I saved my work on the ILOM, to make this configuration available after a powercycle of the box.  (It'll always be available after a simple reboot, but the ILOM needs to know the configuration of the hypervisor after a power-cycle, before the primary domain is booted.) Now, lets create a first disk service and a first virtual switch which is connected to the physical network device igb2. We will later use these to connect virtual disks and virtual network ports of our guest systems to real world storage and network. root@sun # ldm add-vds primary-vds root@sun # ldm add-vswitch net-dev=igb2 switch-primary primary You are free to choose whatever names you like for the virtual disk service and the virtual switch.  I strongly recommend that you choose names that make sense to you and describe the function of each service in the context of your implementation.  For the vswitch, for example, you could choose names like "admin-vswitch" or "production-network" etc. This already concludes the configuration of the control domain.  We've freed up considerable amounts of CPU and RAM for guest systems and created the necessary infrastructure - console, vts and vswitch - so that guests systems can actually interact with the outside world.  The system is now ready to create guests, which I'll describe in the next section. For further reading, here are some recommendable links: The LDoms 2.2 Admin Guide The "Beginners Guide to LDoms" The LDoms Information Center on MOS LDoms on OTN

    Read the article

  • CodePlex Daily Summary for Friday, June 11, 2010

    CodePlex Daily Summary for Friday, June 11, 2010New ProjectsBIxPress Community Edition: SSIS Toolset BIDS Addin,Audit,Notify,Deploy,Template: BI xPress is a BIDS Addin/standalone application for SQL Developer/DBA. This tool has many features including Auditing, Notification, Deployment, P...C# Shell (cash): Cash is a command-line interpreter (shell), written in C#. It is part of an project to produce tools which replace the traditional GNU/Linux user-l...Chernarus Life Revivved: Chernarus life revivved for arma 2 multiplayerDKAL: DKAL is a distributed authorization policy language. This project contains an engine for running DKAL policies. It is implemented primarly in F#.ImageResizer for Albulle: Application permettant de déployer le contenu pour une la galerie photos php Albulle. L'objectif est de faciliter et automatiser le redimensionnem...Intraweb Active Directory Authentication Demo: A simple demo created using Delphi 7 and Intraweb 9.0.42 with the Active Directory Helper interface to authenticate a user to Active Directory. ...Lokad CQRS - build scalable web sites and enterprise solutions on Windows Azure: Lokad CQRS helps to build scalable cloud applications for Windows Azure. It provides time-proven guidance and .NET Application Blocks to help arc...LRS: Write a concise, reader-focused summary. Write a concise, reader-focused summary. Write a concise, reader-focused summary. ManagementPeople99: ...MEDILIG - MEDICAL LIFE GUARD: Cross-platform EHR/EMR software for the design, implementation and use of autonomous, open database models for multilingual clinical data managemen...NETris - ASP .NET, AJAX, Web Service based Tetris Game: Tetris game with business logic provided via Web Services.Peace Through Force: Peace Through Force is a 2D side scrolling tactical shooter developed in XNA Game Studio 3.1 using C#. The game is targeted to be made available o...Powwa: Util to show battery status and cpu speed on laptop. Uses jWMI's for interfacing with Windows' WMI.Resource Management System: Resource Management system for Internal purpose using WPF,WCF and SilverlighttChat - ASP.NET, Ajax & Web Service based Chat Room: Simple chat room application. Technology: ASP .NET, Ajax, Web Services and MS SQL Server Database. Uses ASP .NET authentication mechanism.Test Project (ignore): This is used to demonstrate CodePlex at meetings. Please ignore this project.Transform Config: Transfom Config lets you use the new configuration transformation feature in Visual Studio 2010 without performing a publish on a web application p...unsocialcity: trying to make a game for facebook called <projectname> - just seemed like a fun idea http://apps.facebook.com/unsocialcityVorbisPlayer: VorbisPlayer is the audio user control for Silverlight games. It plays loop-sets seamless, it solves the short sound problem, and it can play sound...New ReleasesA Guide to Parallel Programming: Drop 5 - Guide Preface, Chapters 1 - 7, and code: This is Drop 5 with Guide Preface, Chapters 1 - 7, Appendix B, Glossary, and References, and the accompanying code samples. This drop requires Visu...CC.Hearts Screen Saver: CC.Hearts Screen Saver 1.0.10.610: The third release of CC.Hearts Screen Saver. Key features are: Further performance enhancements Keyboard commands (Press ? for help) Help Popu...Fiddler Delayed Responses Extension: v1 beta: UI improvement . drag and drop . session markers . icons . layout Algorithm review . Performance issues Thanks to Eric Lawrence for his ideas.FontViewer 2010: FontViewer 2010 (Codename Eraser): This is the installer for the development version ("Eraser") of FontViewer 2010. Because many of the features are under development, functionality...Genuilder: Genuilder 1.2: First release of Genuilder.Extensibility.ImageResizer for Albulle: ImageResizer1.0-bin: Première version. Permet de déployer des images dans un système de fichier (local).imdb movie downloader: myImdb 0.9.5: myImdb 0.9.5KooBoo Image Gallery: Beta 4: This new version has a new example using s3slider script http://www.serie3.info/s3slider/demonstration.html thanks to mshimao Now there are two pl...LogikBug's IoC Container: LogikBug's IoC Container v1.1.1: In this release: I extended the Extensibility namespace. Fixed a few minor issues with the Extensibility namespace.LRS: jlrs: asdfaLRS: jlrs src: jlrs srcMiniTwitter: 1.14: MiniTwitter 1.14 更新内容 修正 リストのインポートをキャンセルしてもタイムラインの名前がリストの名前になるバグを修正 OAuth の承認を取り消した後、再ログインできないバグを修正 インポートするリストを選択せずにインポートをクリックすると落ちるバグを修正 追加 ...NETris - ASP .NET, AJAX, Web Service based Tetris Game: NETris - Source Code and Documentation: Fully functional prototype. Please note that documentation is written in the form of a report as the project was an assignment at Coventry University.Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.10: Minor release, incremental changes to sample website and UI templates.Opalis Community Releases: Integration Pack for Standard OIS Logging: The Integration Pack for Standard OIS Logging provides extended Policy Logging functions to OIS and MSSQL. This Integration Pack adds the followin...PicassoCms: 0.6: More intuitive UI, new controlsPowerAuras: PowerAuras-3.0.0K-beta2: New Auras: Item Name Equipment Slot Tracking Changes from beta1 5 new aura textures Fixed Tracking bug Added graphical equipment slot sele...PowerPivot Sample Data: PowerPivot for Excel Tutorial Sample Data-v.2: The PowerPivot Tutorial Sample Data-Version 2 download includes a variety of data sources that you can use to complete the tutorial in the PowerPiv...Powwa: First build: Unpack & built with NetBean 6.8Quick Performance Monitor: Version 1.4: Added functionality to add and remove performance counters at run time. Also added saving and loading to file so sets of performance counters can b...Resonance: TrainNode Client Library: Libraries to access the TrainNode ServiceSharePoint 2010 Taxonomy Import Utility: TaxonomyBuilder Version 1.0.2: New Features Added support for additional term labels per term Added support for Term Set Owners Added support for Term Set stakeholders Upda...Silverlight for Umbraco Media Objects (SUMO): Community Tech Preview: The CTP for SUMO is now live, feedback appreciated!Silverlight Reporting: Initial Release: This is the first release of the code. It includes the source code from Pete's blog post article on Silverlight reporting.Simple.NET: Simple.Mocking 1.0.0.7: Initial version of a new mocking framework for .NET Revision 1: Expect.AnyInocationOn<T>(T target) changed to Expect.AnyInocationOn(object target...Smart Voice: Smart Voice 0.2.2: Changelog: Fixed more bugs Added a readme into the archiveSoulHackers Demon Unite(Chinese version): WPFClient pre alpha 2: pre alpha 2, need your feedbackSquiggle - A Free open source Lan Messenger: Squiggle 1.5: File Transfer capability added (With drag/drop support) Message text box maintains history of last 10 messages and you can retrieve them by CTRL+U...SSIS Expression Editor & Tester: Expression Editor and Tester v1.0.1.0: Minor updated release of expression editor tool and editor control. Download and extract the files to get started, no install required. Changes Si...StreamInsight Samples: GregLow HighwayMonitor Samples: Initial Upload of GregLow HighwayMonitor StreamInsight samples. These samples are used in the upcoming free eClinic for StreamInsight and have been...tChat - ASP.NET, Ajax & Web Service based Chat Room: tChat Source Code and Documentation: Functional prototype. T-SQL scripts can be found in the SQL folder. Please note that the documentation is written in a format of a report for a "du...Transform Config: Initial Release: This is the initial release of the project. It's all been thrown together quickly so it's lacking error handling etc, but it's still fully function...UrzaGatherer: UrzaGatherer v2.0.2: Integrate the support of SQL Server Compact Edition 3.5 SP2 for a better portability.Value Injecter: map anything to anything anyway you might imagine: ValueInjecter 1.9: Features map anything to anything flattening unflattening includes sample projects for: asp.net mvc asp.net web-forms win-formsVCC: Latest build, v2.1.30610.0: Automatic drop of latest buildVisual Studio DSite: Picture SlideShow Viewer (Visual C++ 2008): A picture slidershow viewer.VorbisPlayer: VorbisPlayer: The first release of the Silverlight VorbisPlayer, including source code and example files.WCF 4 Templates for Visual Studio 2010: AnonymousOverHttps Template: Produces a WCF service application configured for anonymous calls over HTTPS/SSL. Supplies a BasicHttpBinding default configured for Transport secu...Most Popular ProjectsHaoRan_TokyoTyrantClient.NET Transactional File ManagerSOLID by exampleMemetic NPC Behavior ToolkitSharpotify - Spotify .Net LibraryWCF 4 Templates for Visual Studio 2010SFTP Component for .NET CSharp, VB.NET, and ASP.NETUltimate FTP Component for .NET C#, VB.NET and ASP.NETAnurag Pallaprolu's Code RepositoryBigfootMVCMost Active ProjectsCommunity Forums NNTP bridgejQuery Library for SharePoint Web ServicesRhyduino - Arduino and Managed Codepatterns & practices – Enterprise LibraryNB_Store - Free DotNetNuke Ecommerce Catalog ModuleCassandraemonBlogEngine.NETMediaCoder.NETAndrew's XNA HelpersStyleCop

    Read the article

  • CodePlex Daily Summary for Saturday, May 08, 2010

    CodePlex Daily Summary for Saturday, May 08, 2010New ProjectsBizSpark Camp Sample Code: This sample project demonstrates best practices when developing Windows Phone 7 appliactions with Azure. **This code is meant only as a sample f...CLB Article Module: The CLB Article Module is a simple DotNetNuke Module for Article writers. This module is designed to provide a simple location for article/screenc...cvplus: a computer vision libraryDemina: Demina is a simple keyframe based 2d skeletal animation system. It's developed in C# using XNA.Expo Live: Expo LiveFeedMonster: FeedMonster is a Cross platform Really Simple Syndication reader made to allow you to easily follow updates to your favorite sites. Its made using ...GamePad to KeyBoard: GamePad to KeyBoard (GP2KB) is a small app that lets you define an associated keyboard key for each button in your XBox 360 controller. This way, y...huanhuan's project: moajfiodsafasLazyNet: Lazynet Allows users to save the proxy settings and IP addresses of wireless networks. This makes it easier for users that move a lot between diffe...mfcfetionapi: mfcfetionapiMocking BizTalk: Mocking BizTalk is a set of tools aimed at bringing Mock Object concepts in BizTalk solution testing. Actually it consists in a set of MockPipelin...nkSWFControl: nkSWFControl is a ASP.NET control that provides numberous ways for publishing SWF movies in your pages. The project goal is to become defacto ...Property Pack for EPiServer CMS: With EPiServer CMS 6 it's possible to create a wide variety of custom property types that have customized settings in each usage. This Property Pac...SPRoleAssignment: SPRoleAssignment makes it easier for programmers to assign custom item level permissions. You can now easily grant or remove permissions to certain...Thats-Me Dot Net API: Thats-Me Dot Net API is a library which implements the Thats-Me.ch API for the Dot Net Framework.The Information Literacy Education Learning Environment (ILE): Written in C# utilizing the .net framework the Information Literacy Education (ILE) learning environment is designed to deliver information litera...tinytian: Tools, shared.Unidecode Sharp: UnidecodeSharp is a C# port of Python and Perl Unidecode module. Intended to transliterate an Unicode object into an ASCII string, no matter what l...Wave 4: Wave 4 is a platform for professional bloggers, integrated with many social networking services.New ReleasesµManager for MaNGOS: 0.8.6: Improvements: Supports up to MaNGOS revision 9692 (may support higher revisions, this is dependent on any changes made to the database structure b...BFBC2 PRoCon: PRoCon 0.3.5.0: Release Notes CommingBizSpark Camp Sample Code: Initial Check-in: There are two downloads available for this project. There is a windows phone 7 application that calls webservices hosted in Azure. And there is a...Bojinx: Bojinx Core V4.5.11: Minor release that fixes several minor bugs and adds more error prevention logic. Fixed: You will no longer get a null pointer error when loading ...CuttingEdge.Logging: CuttingEdge.Logging v1.2.2: CuttingEdge.Logging is a library that helps the programmer output log statements to a variety of output targets in .NET applications. The design is...DotNetNuke® Events: 05.01.00 Beta 1: Please take note: this is a Beta releaseThis is a not a formal Release of DNN Events 05.01.00. This is a beta version, which is not extensively te...dylan.NET: dylan.NET v. 9.8: This is the latest version of dylan.NET features the new locimport statement, improved error handling and other new stuff and bug fixes.Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.0.9 beta 2 Released: Hi, This release contains the following enhancements: * New Property named ClosestPlotDistance has been implemented in Axis. It defines the d...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.5.2 beta 2 Released: Hi, This release contains the following enhancements: * New Property named ClosestPlotDistance has been implemented in Axis. It defines the d...GamePad to KeyBoard: GP2KB v0.1: First public version of GamePad to KeyBoard.Global: Version 0.1: This is the first beta stable release of this assembly. Check out the Test console app to see how some of the stuff works. EnjoyHtml Agility Pack: 1.4.0 Stable: 1.4.0 Adds some serious new features to Html Agility Pack to make it work nicer in a LINQ driven .NET World. The HtmlNodeCollection and HtmlAttribu...LazyNet: Beta Release: This is the Beta Version, All functionality has been implemented but needs further testing for bugs.Mercury Particle Engine: Mercury Particle Engine 3.1.0.0: Long overdue release of the latest version of Mercury Particle Engine, this release is changeset #66009NazTek.Extension.Clr4: NazTek.Extension.Clr4 Binary Cab: Includes bin, config, and chm filesnetDumbster: netDumbster 1.0: netDumbster release 1.0Opalis Community Releases: Workflow Examples (May 7, 2010): The Opalis team is providing some sample Workflows (policies) for customers and partners to help you get started in creating your own workflows in ...patterns & practices SharePoint Guidance: SPG2010 Drop10: SharePoint Guidance Drop Notes Microsoft patterns and practices ****************************************** ***************************************...Shake - C# Make: Shake v0.1.9: First public release including samples. Basic tasks: - MSBuild task (msbuild command line with parameters) - SVN command line client with checkout...SPRoleAssignment: Role Assigment Project [Eng]: SPRoleAssignment makes it easier for programmers to assign custom item level permissions. You can now easily grant or remove permissions to certain...SQL Server Metadata Toolkit 2008: Alpha 7 SQL Server Metadata Toolkit: The changes in this are to the Parser, and a change to handle WITH CTE's within the Analyzers. The Parser now handles CAST better, EXEC, EXECUTE, ...StackOverflow Desktop Client in C# and WPF: StackOverflow Client 0.5: Made the popup thinner, removed the extra icon and title. The questions on the popup automatically change every 5 seconds.TimeSpanExt: TimeSpanExt 1.0: This had been stuck in beta for a long time, so I'm glad to finally make the full release.Transcriber: Transcriber V0.2.0: First alpha release. See Issue Tracker for known bugs and incomplete features.Unidecode Sharp: UnidecodeSharp 0.04: First release. Tested and stable. Versions duplicates Perl and Python ones.Visual Studio 2010 AutoScroller Extension: AutoScroller v0.3: A Visual studio 2010 auto-scroller extension. Simply hold down your middle mouse button and drag the mouse in the direction you wish to scroll, fu...Visual Studio 2010 Test Case Import Utilities: V 1.0 (RC2): Work Item Migrator With the prior releases of Test Case Migrator ( Beta and RC1), it was possible to: migrate test cases (along with test steps) ...Word Add-in For Ontology Recognition: Technology Preview, Beta 2 - May 2010: This is a technology preview release of the Word Add-in for Ontology Recognition for Word. These are some of the updates included in this version:...Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight Toolkitpatterns & practices – Enterprise LibraryWindows Presentation Foundation (WPF)Microsoft SQL Server Community & SamplesASP.NETPHPExcelMost Active Projectspatterns & practices – Enterprise LibraryAJAX Control FrameworkRawrThe Information Literacy Education Learning Environment (ILE)Caliburn: An Application Framework for WPF and SilverlightBlogEngine.NETpatterns & practices - UnityjQuery Library for SharePoint Web ServicesNB_Store - Free DotNetNuke Ecommerce Catalog ModuleTweetSharp

    Read the article

  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

    Read the article

  • CodePlex Daily Summary for Tuesday, October 01, 2013

    CodePlex Daily Summary for Tuesday, October 01, 2013Popular ReleasesDotNetNuke® Form and List: 06.00.06: DotNetNuke Form and List 06.00.06 Changes to 6.0.6•Add in Sql to remove 'text on row' setting for UserDefinedTable to make SQL Azure compatible. •Add new azureCompatible element to manifest. •Added a fix for importing templates. Changes to 6.0.2•Fix: MakeThumbnail was broken if the application pool was configured to .Net 4 •Change: Data is now stored in nvarchar(max) instead of ntext Changes to 6.0.1•Scripts now compatible with SQL Azure. Changes to 6.0.0•Icons are shown in module action b...BlackJumboDog: Ver5.9.6: 2013.09.30 Ver5.9.6 (1)SMTP???????、???????????????? (2)WinAPI??????? (3)Web???????CGI???????????????????????Microsoft Ajax Minifier: Microsoft Ajax Minifier 5.2: Mostly internal code tweaks. added -nosize switch to turn off the size- and gzip-calculations done after minification. removed the comments in the build targets script for the old AjaxMin build task (discussion #458831). Fixed an issue with extended Unicode characters encoded inside a string literal with adjacent \uHHHH\uHHHH sequences. Fixed an IndexOutOfRange exception when encountering a CSS identifier that's a single underscore character (_). In previous builds, the net35 and net20...AJAX Control Toolkit: September 2013 Release: AJAX Control Toolkit Release Notes - September 2013 Release Version 7.0930September 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can b...WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen.v2.1.4.apifix-alpha: WDTVHubGen.v2.1.4.apifix-alpha is for testers to figure out if we got the NEW api plugged in ok. thanksVisual Log Parser: VisualLogParser: Portable Visual Log Parser for Dotnet 4.0Random searcher i pochodne: Generatorek playlisty: Generuje playlisty w formacie .m3u. Na razie beta z bety - ale juz dziala i mozna uzywac.sb0t v.5: sb0t 5.15: Fixed bug in join filter. Fixed bug in pm blocking. Added new Crypto and Entities static classes to scripting. Updated the default node list.Trace Reader for Microsoft Dynamics CRM: Trace Reader (1.2013.9.29): Initial releaseAudioWordsDownloader: AudioWordsDownloader 1.1 build 88: New features list of words (mp3 files) is available upon typing when a download path is defined list of download paths is added paths history settings added Bug fixed case mismatch in word search field fixed path not exist bug fixed when history has been used path, when filled from dialog, not stored refresh autocomplete list after path change word sought is deleted when path is changed at the end sought word list is deleted word list not refreshed download ends. word lis...HD-Trailers.NET Downloader: HD-Trailer.Net Downloader v 2.1.5: This started out as an effort to improve the search for the corr3ct IMDB page for the movie. I think I have done that here. I have run about 200 movies and the correct movie was identified in all cases including some entries that were problematic in the past. I also swatted several bugs that popped up under special circumstances and resulted in exceptions. This version should be quite a bit better than previous versions. Let me know if there are any issues.Wsus Package Publisher: Release v1.3.1309.28: Fix a bug, where WPP crash when running on a computer where Windows was installed in another language than Fr, En or De, and launching the Update Creation Wizard. Fix a bug, where WPP crash if some Multi-Thread job are launch with more than 64 items. Add a button to abort "Install This Update" wizard. Allow WPP to remember which columns are shown last time. Make URL clickable on the Update Information Tab. Add a new feature, when Double-Clicking on an update, the default action exec...Tweetinvi a friendly Twitter C# API: Alpha 0.8.3.0: Version 0.8.3.0 emphasis on the FIlteredStream and ease how to manage Exceptions that can occur due to the network or any other issue you might encounter. Will be available through nuget the 29/09/2013. FilteredStream Features provided by the Twitter Stream API - Ability to track specific keywords - Ability to track specific users - Ability to track specific locations Additional features - Detect the reasons the tweet has been retrieved from the Filtered API. You have access to both the ma...AcDown?????: AcDown????? v4.5: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.5 ???? AcPlay????????v3.5 ????????,???????????30% ?? ???????GoodManga.net???? ?? ?????????? ?? ??Acfun?????????? ??Bilibili??????????? ?????????flvcd???????? ??SfAcg????????????? ???????????? ???????????????? ????32...C# Intellisense for Notepad++: Release v1.0.6.0: Added support for classless scripts To avoid the DLLs getting locked by OS use MSI file for the installation.SimpleExcelReportMaker: Serm 0.02: SourceCode and SampleMagick.NET: Magick.NET 6.8.7.001: Magick.NET linked with ImageMagick 6.8.7.0. Breaking changes: - ToBitmap method of MagickImage returns a png instead of a bmp. - Changed the value for full transparency from 255(Q8)/65535(Q16) to 0. - MagickColor now uses floats instead of Byte/UInt16.Media Companion: Media Companion MC3.578b: With the feedback received over the renaming of Movie Folders, and files, there has been some refinement done. As well as I would like to introduce Blu-Ray movie folder support, for Pre-Frodo and Frodo onwards versions of XBMC. To start with, Context menu option for renaming movies, now has three sub options: Movie & Folder, Movie only & Folder only. The option Manual Movie Rename needs to be selected from Movie Preferences, but the autoscrape boxes do not need to be selected. Blu Ray Fo...FFXIV Crafting Simulator: Crafting Simulator 2.3: - Major refactoring of the code behind. - Added a current durability and a current CP textbox.DNN CMS Platform: 07.01.02: Major HighlightsAdded the ability to manage the Vanity URL prefix Added the ability to filter members in the member directory by role Fixed issue where the user could inadvertently click the login button multiple times Fixed issues where core classes could not be used in out of process cache provider Fixed issue where profile visibility submenu was not displayed correctly Fixed issue where the member directory was broken when Convert URL to lowercase setting was enabled Fixed issu...New Projects.netProject: .Net Project 3TINafs-m: Secure file storageASP.NET dhtmlxChart Class: Create different types of charts and render them to webforms.ASP.NET dhtmxGantt Class: Add tasks Add dependencies Use lighboxBestCodeTrainer: Project BestCode is for Training. Black Dragon Online Shop: An online shop with basic functionalities implemented with ASP.NET MVC as a team project in Telerik Academy 2012/2013.Central fovea -X: ????: 1.???????????Cell,??RGB,HSL,X,Y 2.???????? 3.???????????? 4.????????,???????? 5.????????CorvusSKK: SKK-like Japanese Input Method for Windowsdaneshjoo: ?? ??? ???????DBA Toolbox: A tool for the production DBA. A place to store all those scripts, tools, references and queries that make your job as a DBA easier.Devpad IDE: Basic integrated development environment.DXUT for Direct3D 11: Latest version of the Microsoft DXUT framework for Direct3D 11 Win32 desktop applications formerly in the now legacy DirectX SDK.Dynamics CRM Messaging Integration: This project shows how to implement a simple custom messaging solution using Microsoft Dynamics CRM and based on its standard development components.Kockafölde: Kliens program.Medusa's Ebay: Teamwork assignment @ TelerikAcademy 2012/2013. Project is for creating simple (or more complicated) interneTeamwork assignment @ TelerikAcademy 2012/2013.Nauplius.PAS: Nauplius.PAS allows end users to leverage the PowerPoint Conversion Services within SharePoint 2013 to convert PowerPoint documents from one format to another.PayBox payment gateway provider for NB_Store: PayBox payment provider for NB_StorePet passport: This is a teamwork projectProject Euler solutions: Solutions to the ProjectEuler problemsRoboSubSync: Fixes an unsynchronized subtitle in any language according to an already synced subtitle in english, with the help of some advanced algorithm magic... ShopBook: Shopbooksliders: jQuery slidersSQLite to JSON: A simple program to convert SQLite data to JSON.Super64: This is a Commodore 64 emulator that is determined to have extremely unnecessary accuracy.TeamProject1: This is just Demo ProjectXnaHelper: A collection of tools for making 2D XNA Games

    Read the article

  • CodePlex Daily Summary for Wednesday, September 26, 2012

    CodePlex Daily Summary for Wednesday, September 26, 2012Popular ReleasesThe Eggbert Chronicles: Eggbert Chronicles v1: Version 1 of Eggbert Chronicles. Includes: Basic Menu System Fully-Functional Options Menu (need to auto-adjust adv. settings when preset is changed) Basic First Level (It's pre-alpha, level design isn't a must, gameplay mechanics first) 2D Movement System in a 3D World (2.5D Basically) Planned: An actual playermodel Actual custom texturing Platformer Objects: Spikes Sawblades Basic Enemies (Most likely x-axis movement) Tar pits Acid pits More puzzles Custom sound effect...D3 Loot Tracker: 1.3.1 (patch): - Magic find value will now display properly and includes follower value. - ILevel of legendary items will now display properly.WinRtBehaviors: V1.0.2: Includes simple Blend SupportMVC Bootstrap: MVC Boostrap 0.5.1: A small demo site, based on the default ASP.NET MVC 3 project template, showing off some of the features of MVC Bootstrap. This release uses Entity Framework 5 for data access and Ninject 3 for dependency injection. If you download and use this project, please give some feedback, good or bad!Windows Powershell/Quest AD account audit and reporting: Powershell AD Reporting Framework: Alpha 0.0.1 ReleasePicturethrill: Version 2.9.25.0: Allowing to run Picturethrill Update task while computer is not connected to internet on computer wake up.VCC: Latest build, v2.3.00925.0: Automatic drop of latest buildSimple PM - Project Management Simplified !: Simple Pm v1 - Aplha (Re-released): INSTALLATION GUIDE 1. Run the web setup, which will install the web app to IIS. 2. Make sure you select your application pool to "ASP.NET v4.0" during the installation. 3. Create a database named "SimplePm" 4. Run the attached database script on this database. 5. Change the database username and password in connection strings defined as SimplePmEntities and ApplicationServices from the Web.config file 6. Thats its ! Simple Pm are ready to go ! For any installation assistance feel free to c...menu4web: menu4web 1.0 - free javascript menu for web sites: menu4web 1.0 has been tested with all major browsers: Firefox, Chrome, IE, Opera and Safari. Minified m4w.js library is less than 9K. Includes 21 menu examples of different styles. Can be freely distributed under The MIT License (MIT).Rawr: Rawr 5.0.0: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Coevery - Free CRM: Coevery 1.0.0.26: The zh-CN issue has been solved. We also add a project management module.EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v3.0.Beta.2: Support for new Entity Framework EDMX (format used by VS2012) ! Support for Enum Types! DTOs and Assemblers can be generated inside project folders! Optional automatic check for updates! Support for Visual Studio 2012 !!! Choose types you want to generate! Warning system in types to generate! Added ToEntityList() and ToDTOList() to Assemblers! Indicate class identifier for DTOs and Assemblers! Cleaner Assemblers code. Ad module to support the AddIn! Lots of fixes and imp...VidCoder: 1.4.1 Beta: Updated to HandBrake 4971. This should fix some issues with stuck PGS subtitles. Fixed build break which prevented pre-compiled XML serializers from showing up. Fixed problem where a preset would get errantly marked as modified when re-opening the encode settings window or importing a new preset.SharePoint WarmUp: Nauplius.SP.Initalization: Initial release.JSLint for Visual Studio 2010: 1.4.0: VS2012 support is alphaBlackJumboDog: Ver5.7.2: 2012.09.23 Ver5.7.2 (1)InetTest?? (2)HTTP?????????????????100???????????Player Framework by Microsoft: Player Framework for Windows 8 (Preview 6): IMPORTANT: List of breaking changes from preview 5 Added separate samples download with .vsix dependencies instead of source dependencies Support for FreeWheel SmartXML ad responses Support for Smooth Streaming SDK DownloaderPlugins Support for VMAP and TTML polling for live scenarios Support for custom smooth streaming byte stream and scheme handlers Support for new play time and position tracking plugin Added IsLiveChanged event Added AdaptivePlugin.MaxBitrate property Add...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.8: Version: 2.5.0.8 (Milestone 8): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Mark the class DataModel as serializable. InfoMan: Minor improvements. InfoMan: Add unit tests for all modules. Othe...LogicCircuit: LogicCircuit 2.12.9.20: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionToolbars on text note dialog are more flexible now. You can select font face, size, color, and background of text you are typing. RAM now can be initialized to one of the following: random va...SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.2020.421): New features: Disable a specific part of SiteMap to keep the data without displaying them in the CRM application. It simply comments XML part of the sitemap (thanks to rboyers for this feature request) Right click an item and click on "Disable" to disable it Items disabled are greyed and a suffix "- disabled" is added Right click an item and click on "Enable" to enable it Refresh list of web resources in the web resources pickerNew Projectsaftermath: Provides sse/avx implementation for matrix storage, access and basic operations, probability distributions and fast ziggurat random number generators.Agility: Agility is a management tool for the agile enterprise. It supports encourages ussage of agile methodology from portfolio and management to development.ASP.NET WebForm MVVM: MVVM for ASP.NET WebFormsAzugBeDemo: some text hereBookmark Browser: Web application that allows access to your Firefox Sync bookmarks on platforms that are not supported by Firefox (e.g. iOS).Cachalote-Todo-WPF-Skins: These are skin projects for Cachalote Todo WPF project.CodePlexDeployment01: Project set up to demonstrate codeplex deploymentColorChooser X2: comming soon...De Todo Un Poco: de todo un pcoDeals Patrol: Deals patrolEasy IP Changer: Wechseln von IP Adressen pro AdapterEasyStock: EasyStock is a small and easy to use Windows 8 app that gives you an overview of your favorite stocks with historical data for the last days, months and years. Find++: Find++ finds specific string in multiple files in a folderGoShunn: A DotNetNuke ModuleJquery DataTables Plugin c#, .NET, MS SQL Server and Webservices Example: A working example of JQuery DataTables in C#, ASP.NET, SQL Server side processing with ajax and webservices.Keywords Translator (MUI helper): MUI helper for translate words in others languages.Mupen: A Nentendo 64 Emulator. This emulator is based on the Mupen64plus code, and made to be used for learning purposes.NFC Card Demo: ??nfc?,???demo,???roboguice ioc??NJection.LambdaConverter: NJection.LambdaConverter is an assembly for converting delegates resolved from methods/constructors to expression trees. Copyright 2009-2012 Sagi FogelQuickPasteIt: QuickPasteIt is a pastebin tool for Windows and Visual Studio (2010 & 2012) which makes sharing code files and snippets as easy as one click.SharePoint Move Discussion Threads: SharePoint Move Discussion Threads solution is a tool that allows to move a thread across discussion boards within a site-collection.SQL LocalDB Wrapper: SQL LocalDB Wrapper is a .NET 3.5 assembly providing interop with the SQL LocalDB native API from managed code using .NET APIs.Study Time: Windows 8 metro style app. Create Quizzes and study card. Use the study cards either in the Windows 8 app or WP7 Companion App. Use Skydrive for storage.TenterTaobaoke: toatoaoke projaecttestddgit09252012: stestddhg0925201201: sTrigger: A DotNetNuke C# ModuleUML Creator: This is a programmering project made by 4 students from the Technical University of Denmark, and is a part of the course Windows Programming C# and .NET.W8 Ateneo Libri: No summaryWDSS-II MergedDataViewer: Quickly view merged variables map produced from w2merger Webshop for Orchard: This is Ecommerce Module to Orchard based on SkyWalker's excellent serial blogsWindows Powershell/Quest AD account audit and reporting: Powershell framework utilizing Quest Active Directory commandlet for the generation of user account, group membership and access audit reports.WinRT.Toolkit: I'm trying to Build a Charting Control Set for Windows 8 Modern UI I already Built a Pie Chart which is available now on http://blogs.msdn.com/b/mertoappsXades Library: Xades Library, currently with Xades-T capabilities and compatible with eHealth and MyCareNet.

    Read the article

  • CodePlex Daily Summary for Sunday, March 18, 2012

    CodePlex Daily Summary for Sunday, March 18, 2012Popular ReleasesRiP-Ripper & PG-Ripper: RiP-Ripper 2.9.28: changes NEW: Added Support for "PixHub.eu" linksSmartNet: V1.0.0.0: DY SmartNet ?????? V1.0callisto: callisto 2.0.21: Added an option to disable local host detection.Javascript .NET: Javascript .NET v0.6: Upgraded to the latest stable branch of v8 (/tags/3.9.18), and switched to using their scons build system. We no longer include v8 source code as part of this project's source code. Simultaneous multithreaded use of v8 now supported (v8 Isolates), although different contexts may not share objects or call each other. 64-bit .Net 4.0 DLL now included. (Download now includes x86 and x64 for both .Net 3.5 and .Net 4.0.)MyRouter (Virtual WiFi Router): MyRouter 1.0.6: This release should be more stable there were a few bug fixes including the x64 issue as well as an error popping up when MyRouter started this was caused by a NULL valuePulse: Pulse Beta 4: This version is still in development but should include: Logging and error handling have been greatly improved. If you run into an error or Pulse crashes make sure to check the Log folder for a recently modified log file so you can report the details of the issue A bunch of new features for the Wallbase.cc provider. Cleaner separation between inputs, downloading and output. Input and downloading are fairly clean now but outputs are still mixed up in the mix which I'm trying to resolve ...Google Books Downloader for Windows: Google Books Downloader-2.0.0.0.: Google Books DownloaderFinestra Virtual Desktops: 2.5.4501: This is a very minor update release. Please see the information about the 2.5 and 2.5.4500 releases for more information on recent changes. This update did not even have an automatic update triggered for it. Adds error checking and reporting to all threads, not only those with message loopsAcDown????? - Anime&Comic Downloader: AcDown????? v3.9.2: ?? ●AcDown??????????、??、??????,????1M,????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。??????AcPlay?????,??????、????????????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDo...ArcGIS Editor for OpenStreetMap: ArcGIS Editor for OSM 2.0 Release Candidate: Your feedback is welcome - and this is your last chance to get your fixes in for this version! Includes installer for both Feature Server extension and Desktop extension, enhanced functionality for the Desktop tools, and enhanced built-in Javascript Editor for the Feature Server component. This release candidate includes fixes to beta 4 that accommodate domain users for setting up the Server Component, and fixes for reporting/uploading references tracked in the revision table. See Code In-P...C.B.R. : Comic Book Reader: CBR 0.6: 20 Issue trackers are closed and a lot of bugs too Localize view is now MVVM and delete is working. Added the unused flag (take care that it goes to true only when displaying screen elements) Backstage - new input/output format choice control for the conversion Backstage - Add display, behaviour and register file type options in the extended options dialog Explorer list view has been transformed to a custom control. New group header, colunms order and size are saved Single insta...Windows Azure Toolkit for Windows 8: Windows Azure Toolkit for Windows 8 Consumer Prv: Windows Azure Toolkit for Windows 8 Consumer Preview - Preview Release v1.2.1Minor updates to setup experience: Check for WebPI before install Dependency Check updated to support the following VS 11 and VS 2010 SKUs Ultimate, Premium, Professional and Express Certs Windows Azure Toolkit for Windows 8 Consumer Preview - Preview Release v1.2.0 Please download this for Windows Azure Toolkit for Windows 8 functionality on Windows 8 Consumer Preview. The core features of the toolkit include:...Facebook Graph Toolkit: Facebook Graph Toolkit 3.0: ships with JSON Toolkit v3.0, offering parse speed up to 10 times of last version supports Facebook's new auth dialog supports new extend access token endpoint new example Page Tab app filter Graph Api connections using dates fixed bugs in Page Tab appsCODE Framework: 4.0.20312.0: This version includes significant improvements in the WPF system (and the WPF MVVM/MVC system). This includes new styles for Metro controls and layouts. Improved color handling. It also includes an improved theme/style swapping engine down to active (open) views. There also are various other enhancements and small fixes throughout the entire framework.ScintillaNET: ScintillaNET 2.4: 3/12/2012 Jacob Slusser Added support for annotations. Issues Fixed with this Release Issue # Title 25012 25012 25018 25018 25023 25023 25014 25014 Visual Studio ALM Quick Reference Guidance: v3 - For Visual Studio 11: RELEASE README Welcome to the BETA release of the Quick Reference Guide preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has not been through an independent technical review Documentation ...AvalonDock: AvalonDock 2.0.0345: Welcome to early alpha release of AvalonDock 2.0 I've completely rewritten AvalonDock in order to take full advantage of the MVVM pattern. New version also boost a lot of new features: 1) Deep separation between model and layout. 2) Full WPF binding support thanks to unified logical tree between main docking manager, auto-hide windows and floating windows. 3) Support for Aero semi-maximized windows feature. 4) Support for multiple panes in the same floating windows. For a short list of new f...Windows Azure PowerShell Cmdlets: Windows Azure PowerShell Cmdlets 2.2.2: Changes Added Start Menu Item for Easy Startup Added Link to Getting Started Document Added Ability to Persist Subscription Data to Disk Fixed Get-Deployment to not throw on empty slot Simplified numerous default values for cmdlets Breaking Changes: -SubscriptionName is now mandatory in Set-Subscription. -DefaultStorageAccountName and -DefaultStorageAccountKey parameters were removed from Set-Subscription. Instead, when adding multiple accounts to a subscription, each one needs to be added ...IronPython: 2.7.2.1: On behalf of the IronPython team, I'm happy to announce the final release IronPython 2.7.2. This release includes everything from IronPython 54498 and 62475 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. Unlike previous releases, the assemblies for all supported platforms are included in the installer as well as the zip package, in the "Platforms" directory. IronPython 2...Kooboo CMS: Kooboo CMS 3.2.0.0: Breaking changes: When upgrade from previous versions, MUST reset the all the content type templates, otherwise the content manager might get a compile error. New features Integrate with Windows azure. See: http://wiki.kooboo.com/?wiki=Kooboo CMS on Azure Complete solution to deploy on load balance servers. See: http://wiki.kooboo.com/?wiki=Kooboo CMS load balance Update Jquery and Jquery ui to the lastest version(Jquery 1.71, Jquery UI 1.8.16). Tree style text content editing. See:h...New Projects4sr4ss1: Assignment 1 WDT Due date: 26 March 2012ADLN: Project to ADLNbook2guest: book2guestBundlingTweaks: BundlingTweaks makes it easier for developers to develop ASP.NET MVC 4 projects with Bundling/Minification support. You can now take advantage of Bundling, but still see non-minified JavaScript when debugging.COBOL SCREENSAVER: This project will show how to create a Windows screen saver using 1) an object-oriented isCOBOL GUI application, 2) an OpenCobol Windows native executable wrapper for the isCOBOL GUI, and 3) XML, XSLT, HTML5, and a Java FX 2.0 web browser component. Release 0.1 consists of a Java GUI application, the OpenCobol wrapper, and a README file detailing usage, system requirements, and installation of the recommended OpenCobol binaries for Windows.Colorado Time System Get CTS Results to Text File: This application will query a Colorado Time System 5, retrieve the lane results by event and heat. These can then be written to a text file.CommonEventLog: This project provides a simple means of logging messages and exceptions to a custom event log.ContainerTrack: Application for tracking container locationContent Widgets Orchard module: This Orchard module makes it possible to add arbitrary widgets to content types (with the option to disable per item).Cup of Badminton: This is a application for draw cup of badminton. You can insert, edit and delete player. You can choose many variant of draw.FSGREE: FSGREEKeepSafety: ??、??、?????????LibGrafx: LibGrafix is a C++ DLL that contains several classes useful when developing computer graphics applications, particularly OpenGL applications, in the Windows environment. It also includes a class that loads and displays the ModelX format exported by the XNA Model Viewer program. Linq to SQL code generator for Windows Phone: Linq to SQL code generator for Windows Phone is an add-in for Visual Studio 2010 or later to generate the Linq to SQL classes from a DBML diagram. Offline Navigation for Windows Phone 7: This is a simple implementation of offline navigation for windows phone 7 with map offset adjustment support.PayrollSystemRedux: Payroll case study book Robert Martin (Agile PPP in C#)PhoneFlipMenu Control for Windows Phone: A control that mimics the behaviour of the Email app's reply/reply all/forward menu.QTscenarist: QTscenarist makes it easier for Synfig animation to create Synfig movies. You can write scenaries and create your movie with it. It's developed in QT. recycle: This is a recycle web pageSharePoint 2010 Accordian Launch: SharePoint 2010 and SharePoint Foundation Quick Launch Accordian Solution.SharePoint 2010 JavaScript Registration Panel: The SharePoint 2010 JavaScript Registration Panel allows you to add JavaScript files to a site collection without SharePoint 2010 Designer intervention. This is helpful in scenarios where SharePoint Designer 2010 is disabled globally, but you have to add some JavaScript files (e.g. jQuery) to your site collection for every page load. The aim of this project is to provide following features: - load JavaScript files on every page load of your site collection - define the sequence for loadi...Sistema de Gestion Escolar: Projecto final monografico universidad dominicana O&MSmartNet: DYSmartNet????????????????????????。???TCP??,??????????,??????????... solution: solution team explorerTanmiaGrp: This is the tanmia base project library.VideoMobileSteraming: Will Update soonXNASter: XNASter is a short library that allows beginner developers to create simple XNA games. Right now it is in the very early stages of development. Included are the following parts: * 2D generic sprite-based object that supports movement, acceleration, etc. In the future, we are also planning to support: * KinectSkeleton controller Together with the project, there are also a few sample games that show how to use it.???WP: HateCoWP is Hatena Coco Client.???: ????????????????????。

    Read the article

  • CodePlex Daily Summary for Monday, May 14, 2012

    CodePlex Daily Summary for Monday, May 14, 2012Popular ReleasesActipro WPF Controls Contrib: v2012.1: Updated to target WPF Studio 2012.1 Changes target framework to .NET 4.0, uses native WPF 4.0 DataGrid, and Prism 4.1.FileZilla Server Config File Editor: FileZillaConfig 1.0.0.1: Sorry for not including the config file with the previous release. It was a "lost in translation" when I was moving my local repository to CodePlex repository. Sorry for the rookie mistake.LINQ to Twitter: LINQ to Twitter Beta v2.0.25: Supports .NET 3.5, .NET 4.0, Silverlight 4.0, Windows Phone 7.1, Client Profile, and Windows 8. 100% Twitter API coverage. Also available via NuGet! Follow @JoeMayo.GAC Explorer: GACExplorer_x86_Setup: Version 1.0BlogEngine.NET: BlogEngine.NET 2.6: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info BlogEngine.NET Hosting - 3 months free! Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take...BlackJumboDog: Ver5.6.2: 2012.05.07 Ver5.6.2 (1) Web???????、????????·????????? (2) Web???????、?????????? COMSPEC PATHEXT WINDIR SERVERADDR SERVERPORT DOCUMENTROOT SERVERADMIN REMOTE_PORT HTTPACCEPTCHRSET HTTPACCEPTLANGUAGE HTTPACCEPTEXCODINGGardens Point Parser Generator: Gardens Point Parser Generator version 1.5.0: ChangesVersion 1.5.0 contains a number of changes. Error messages are now MSBuild and VS-friendly. The default encoding of the *.y file is Unicode, with an automatic fallback to the previous raw-byte interpretation. The /report option has been improved, as has the automaton tracing facility. New facilities are included that allow multiple parsers to share a common token type. A complete change-log is available as a separate documentation file. The source project has been upgraded to Visual...Gardens Point LEX: Gardens Point LEX version 1.2.0: The main distribution is a zip file. This contains the binary executable, documentation, source code and the examples. ChangesVersion 1.2.0 contains a small number of changes. Error messages are now MSBuild and VS-friendly by default. The default encoding for lex input files is Unicode, with an automatic fallback to the previous raw-byte interpretation. The distribution also contains helper code for symbol pushback by GPPG parsers. A complete changelog is available as a separate documenta...Kinect Quiz Engine: update for sdk v1.0: updated to the new sdkMedia Companion: Media Companion 3.502b: It has been a slow week, but this release addresses a couple of recent bugs: Movies Multi-part Movies - Existing .nfo files that differed in name from the first part, were missed and scraped again. Trailers - MC attempted to scrape info for existing trailers. TV Shows Show Scraping - shows available only in the non-default language would not show up in the main browser. The correct language can now be selected using the TV Show Selector for a single show. General Will no longer prompt for ...NewLife XCode ??????: XCode v8.5.2012.0508、XCoder v4.7.2012.0320: X????: 1,????For .Net 4.0?? XCoder????: 1,???????,????X????,?????? XCode????: 1,Insert/Update/Delete???????????????,???SQL???? 2,IEntityOperate?????? 3,????????IEntityTree 4,????????????????? 5,?????????? 6,??????????????Google Book Downloader: Google Books Downloader Lite 1.0: Google Books Downloader Lite 1.0Python Tools for Visual Studio: 1.5 Alpha: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 Alpha. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports Cpython, IronPython, Jython and Pypy • Python editor with advanced member, signature intellisense and refactoring • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging...AD Gallery: AD Gallery 1.2.7: NewsFixed a bug which caused the current thumbnail not to be highlighted Added a hook to take complete control over how descriptions are handled, take a look under Documentation for more info Added removeAllImages()51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.4.8: One Click Install from NuGet Data ChangesIncludes 42 new browser properties in both the Lite and Premium data sets. Premium Data includes many new devices including Nokia Lumia 900, BlackBerry 9220 and HTC One, the Samsung Galaxy Tab 2 range and Samsung Galaxy S III. Lite data includes devices released in January 2012. Changes to Version 2.1.4.81. The IsFirstTime method of the RedirectModule will now return the same value when called multiple times for the same request. This was prevent...Mugen Injection: Mugen Injection ver 2.2 (WinRT supported): Added NamedParameterAttribute, OptionalParameterAttribute. Added behaviors ICycleDependencyBehavior, IResolveUnregisteredTypeBehavior. Added WinRT support. Added support for NET 4.5. Added support for MVC 4.NShape - .Net Diagramming Framework for Industrial Applications: NShape 2.0.1: Changes in 2.0.1:Bugfixes: IRepository.Insert(Shape shape) and IRepository.Insert(IEnumerable<Shape> shapes) no longer insert shape connections. Several context menu items did display although the required permission was not granted Display did not reset the visible and active layers when changing the diagram NullReferenceException when pressing Del key and no shape was selected Changed Behavior: LayerCollection.Find("") no longer throws an exception. Improvements: Display does not rese...AcDown????? - Anime&Comic Downloader: AcDown????? v3.11.6: ?? ●AcDown??????????、??、??????,????1M,????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。??????AcPlay?????,??????、????????????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDo...sb0t: sb0t 4.64: New commands added: #scribble <url> #adminscribble on #adminscribble offJson.NET: Json.NET 4.5 Release 5: New feature - Added ItemIsReference, ItemReferenceLoopHandling, ItemTypeNameHandling, ItemConverterType to JsonPropertyAttribute New feature - Added ItemRequired to JsonObjectAttribute New feature - Added Path to JsonWriterException Change - Improved deserializer call stack memory usage Change - Moved the PDB files out of the NuGet package into a symbols package Fix - Fixed infinite loop from an input error when reading an array and error handling is enabled Fix - Fixed base objec...New Projects[ACID]IMVU Cache Cleaner: A IMVU Cache cleaner simple as that just with some major tweaks to the code is all giving it more power then most[ACID]IMVU Modder: IMVU Software Modder for adding and removing features from IMVUs official ClientAmarok Framework Library: This framework library is an attempt to take advantage of the actor/agent programming model for standalone desktop applications. Most of the concepts are inspired by the actor model, Microsoft Robotics CCR and the TPL Dataflow library.amking: private...Bradaz Utilities: This is just a collection of some of my Utility classes i use within my Open Source ProjectsChris's Blog examples code: This project contains code examples from blog post I write. My blog can be found at http://chriscpetersonblog.blogspot.com/Culinary web site: Project for web site that will collect and display culinary receiptsdaboost: A Visual Studio add-in designed to auto-generate boilerplate data access code. Ever work with a lot of stored procedures? Ever work with displaying data returned by those stored procedures to a stock web forms pages. If so, please take a look at DaBoost. It will save you alot of typing and mis-spelled paramater names. FtLinq: The "Faster-than-Light integrated language query" library provides LINQ-to-enumerable queries that are pretty much as fast as regular 'foreach' statements.Jokeri: MVVM Silverlight Multiplayer Card Game hosted in Facebook. LSX?????: ????????,????Permutations with CUDA and OpenCL: Finding massive permutations on GPU with CUDA and OpenCLScon SDK: SDK for using the scon SB022S USB Servo Controller board available at http://sconcon.com/index.htmlscpEdit: scpEdit is a full feature text editor focused on data searching, extraction and transformation rather then focused on code editing. It makes extensive use of regular expressions, support VBscript macros and a lot more. For now, the interface is only available in french. Translators are welcome. scpEdit est un éditeur texte professionnel principalement caractérisé par des fonctionnalités avancées de recherche, d'extraction et de transformation de texte tirant pleinement profit de la puissan...Selection sort: HelloSkyline: The team is working hard to create a new way to made thingsSOAGame maker: This project is still undergoing extensive testing and tweaking as well as re-Edting as well. So changes may occur as this software is released to the public, however. This is designed to be a "Shell" project, meaning the UI is done. But the coding still remains to be seen.SokobanSolver: Simple Sokoban Editor+Solver+Game. Written in Java+Eclipse+SWT.SPListViewFilter: The SharePoint List search / filter WebPartStochasticSimulation: A stochastic simulator for chemical reactions with low copy numberString Extensions: The String Extensions project aims to provide a more complete String type experience by adding extension methods (including overloads of existing methods) providing commonly required functionality in a well-tested and well-documented fashion.Suucha Expression: Suucha Expression??????????(?????)??(????)??????,??????????:SuuchaMemberExpression(?????)、SuuchaConstantExpression(?????)、SuuchaBinaryExprssion(?????,?????????,????、??、In、Like?),??????IQueryable?Where??。VoxelEngine: Minecraft style terrain engine in SlimDX, C# XNA 4.0Web API For Swedish Soccer: A Web API For accessing information on the Swedish Soccer LeagueWhois Client .NET: This is .NET Class library of WHOIS client (with sample web site).xlcanvas: silverlight 5 xna canvas draw 2d or 3d obj use xna api in silverlight 5

    Read the article

  • CodePlex Daily Summary for Sunday, June 30, 2013

    CodePlex Daily Summary for Sunday, June 30, 2013Popular ReleasesGardens Point LEX: Gardens Point LEX version 1.2.1: The main distribution is a zip file. This contains the binary executable, documentation, source code and the examples. ChangesVersion 1.2.1 has new facilities for defining and manipulating character classes. These changes make the construction of large Unicode character classes more convenient. The runtime code for performing automaton backup has been re-implemented, and is now faster for scanners that need backup. Source CodeThe distribution contains a complete VS2010 project for the appli...ZXMAK2: Version 2.7.5.7: - fix TZX emulation (Bruce Lee, Zynaps) - fix ATM 16 colors for border - add memory module PROFI 512K; add PROFI V03 rom image; fix PROFI 3.XX configVidCoder: 1.5.1 Beta: Added French translation. Updated HandBrake core to SVN 5614. Fixed crash in locales with , as the decimal marker. Fixed a few warnings for compression level and quality on audio encodings.Twitter image Downloader: Twitter Image Downloader 2 with Installer: Application file with Install shield and Dot Net 4.0 redistributableUltimate Music Tagger: Ultimate Music Tagger 1.0.0.0: First release of Ultimate Music TaggerBlackJumboDog: Ver5.9.2: 2013.06.28 Ver5.9.2 (1) ??????????(????SMTP?????)?????????? (2) HTTPS???????????Outlook 2013 Add-In: Configuration Form: This new version includes the following changes: - Refactored code a bit. - Removing configuration from main form to gain more space to display items. - Moved configuration to separate form. You can click the little "gear" icon to access the configuration form (still very simple). - Added option to show past day appointments from the selected day (previous in time, that is). - Added some tooltips. You will have to uninstall the previous version (add/remove programs) if you had installed it ...Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for Windows Azure Media Services Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expectin...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Compare .NET Objects: Version 1.7.2.0: If you like it, please rate it. :) Performance Improvements Fix for deleted row in a data table Added ability to ignore the collection order Fix for Ignoring by AttributesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsCY_MVC: sample 1.0: sample 1.0WPF Composites: Version 4.3.0: In this Beta release, I broke my code out into two separate projects. There is a core FasterWPF.dll with the minimal required functionality. This can run with only the Aero.dll and the Rx .dll's. Then, I have a FasterWPFExtras .dll that requires and supports the Extended WPF Toolkit™ Community Edition V 1.9.0 (including Xceed DataGrid) and the Thriple .dll. This is for developers who want more . . . Finally, you may notice the other OPTIONAL .dll's available in the download such as the Dyn...Channel9's Absolute Beginner Series: Windows Phone 8: Entire source code for the Channel 9 series, Windows Phone 8 Development for Absolute Beginners.Indent Guides for Visual Studio: Indent Guides v13: ImportantThis release does not support Visual Studio 2010. The latest stable release for VS 2010 is v12.1. Version History Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not appearing in newly opened files Fixed some potential crashes Fixed lines going through pragma statements Various updates for VS 2012 and VS 2013 Removed VS 2010 support Changed in v12.1: Fixed crash when unable to start...New Projects2d Minecraft Skin Assembler: 2d Minecraft skin assembler downloads a copy of a Minecraft player skin and rearranges the various parts.Arduino Template Express: Arduino Template Express (ATE) provides a wizard driven approach to the creation of libraries and sketches for multiple Arduino development boards. ATE is the ASP.NET Identity / Membership Database (SSDT): Web application membership database seed project which can be used to bootstrap your custom ASP.NET Identity / Membership solutionC# Lite Framework: C# Lite Framework CSCore: .NET Audio libraryGraph based image segmentation: This is an parallel implementation of graph based image segmentation algorithm.Indico Automatic Downloader: Automatically download new files in an Indico agenda. Runs every 5 minuets, and pulls down changes. Hopefully, no more having to click to get latest version!l5lab: some code practiseLAPR4: Academic project in the scope of "Laboratory / Project 4" (2nd year of Informatics Engineering). This is a fork of CleanSheets.NH-New: This is a ample projectogloszenia: projekt na bazy dancyhpev - A managed PE file viewer: pev - A managed PE file viewer TidyVidBack - a video background, responsive skin for DNN / DotNetNuke: This is a full-screen video background, responsive skin design for use in DNN - DotNetNuke based on Adammer's Tidy Skin.

    Read the article

  • CodePlex Daily Summary for Tuesday, August 28, 2012

    CodePlex Daily Summary for Tuesday, August 28, 2012Popular ReleasesImageServer: v1.1: This is the first version releasedChristoc's DotNetNuke Module Development Template: DotNetNuke Project Templates V1.1 for VS2012: This release is specifically for Visual Studio 2012 Support, distributed through the Visual Studio Extensions gallery at http://visualstudiogallery.msdn.microsoft.com/ Check out the blog post for all of the details about this release. http://www.dotnetnuke.com/Resources/Blogs/EntryId/3471/New-Visual-Studio-2012-Project-Templates-for-DotNetNuke.aspx If you need a project template for older versions of Visual Studio check out our previous releases.Home Access Plus+: v8.0: v8.0828.1800 RELEASE CHANGED TO BETA Any issues, please log them on http://www.edugeek.net/forums/home-access-plus/ This is full release, NO upgrade ZIP will be provided as most files require replacing. To upgrade from a previous version, delete everything but your AppData folder, extract all but the AppData folder and run your HAP+ install Documentation is supplied in the Web Zip The Quota Services require executing a script to register the service, this can be found in there install di...Math.NET Numerics: Math.NET Numerics v2.2.0: Major linear algebra rework since v2.1, now available on Codeplex as well (previous versions were only available via NuGet). Also available as NuGet packages: PM> Install-Package MathNet.Numerics PM> Install-Package MathNet.Numerics.FSharp New: instead of the special Silverlight build we now provide a portable version supporting .Net 4, Silverlight 5 and .Net Core (WinRT) 4.5: PM> Install-Package MathNet.Numerics.PortablePhalanger - The PHP Language Compiler for the .NET Framework: 3.0.0.3391 (September 2012): New features: Extended ReflectionClass libxml error handling, constants TreatWarningsAsErrors MSBuild option OnlyPrecompiledCode configuration option; allows to use only compiled code Fixes: ArgsAware exception fix accessing .NET properties bug fix ASP.NET session handler fix for OutOfProc mode Phalanger Tools for Visual Studio: Visual Studio 2010 & 2012 New debugger engine, PHP-like debugging Lot of fixes of project files, formatting, smart indent, colorization etc. Improved ...WatchersNET CKEditor™ Provider for DotNetNuke®: CKEditor Provider 1.14.06: Whats New Added CKEditor 3.6.4 oEmbed Plugin can now handle short urls changes The Template File can now parsed from an xml file instead of js (More Info...) Style Sets can now parsed from an xml file instead of js (More Info...) Fixed Showing wrong Pages in Child Portal in the Link Dialog Fixed Urls in dnnpages Plugin Fixed Issue #6969 WordCount Plugin Fixed Issue #6973 File-Browser: Fixed Deleting of Files File-Browser: Improved loading time File-Browser: Improved the loa...MabiCommerce: MabiCommerce 1.0.1: What's NewSetup now creates shortcuts Fix spelling errors Minor enhancement to the Map window.ScintillaNET: ScintillaNET 2.5.2: This release has been built from the 2.5 branch. Version 2.5.2 is functionally identical to the 2.5.1 release but also includes the XML documentation comments file generated by Visual Studio. It is not 100% comprehensive but it will give you Visual Studio IntelliSense for a large part of the API. Just make sure the ScintillaNET.xml file is in the same folder as the ScintillaNET.dll reference you're using in your projects. (The XML file does not need to be distributed with your application)....WinRT XAML Toolkit: WinRT XAML Toolkit - 1.2.0: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...BlackJumboDog: Ver5.7.1: 2012.08.25 Ver5.7.1 (1)?????·?????LING?????????????? (2)SMTP???(????)????、?????\?????????????????????Visual Studio Team Foundation Server Branching and Merging Guide: v2 - Visual Studio 2012: Welcome to the Branching and Merging Guide Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review Documentation has been reviewed by the quality and recording team All critical bugs have been resolved Known Issues / Bugs Spelling, grammar and content revisions are in progress. Hotfix will be published.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.62: Fix for issue #18525 - escaped characters in CSS identifiers get double-escaped if the character immediately after the backslash is not normally allowed in an identifier. fixed symbol problem with nuget package. 4.62 should have nuget symbols available again. Also want to highlight again the breaking change introduced in 4.61 regarding the renaming of the DLL from AjaxMin.dll to AjaxMinLibrary.dll to fix strong-name collisions between the DLL and the EXE. Please be aware of this change and...nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.65: As some of you may know we were planning to release version 2.70 much later (the end of September). But today we have to release this intermediate version (2.65). It fixes a critical issue caused by a third-party assembly when running nopCommerce on a server with .NET 4.5 installed. No major features have been introduced with this release as our development efforts were focused on further enhancements and fixing bugs. To see the full list of fixes and changes please visit the release notes p...MyRouter (Virtual WiFi Router): MyRouter 1.2.9: . Fix: Some missing changes for fixing the window subclassing crash. · Fix: fixed bug when Run MyRouter at the first Time. · Fix: Log File · Fix: improve performance speed application · fix: solve some Exception.Private cloud DMS: Essential server-client full package: Requirements: - SQL server >= 2008 (minimal Express - for Essential recommended) - .NET 4.0 (Server) - .NET 4.0 Client profile (Client) This version allow: - full file system functionality Restrictions: - Maximum 2 parallel users - No share spaces - No hosted business groups - No digital sign functionality - No ActiveDirectory connector - No Performance cache - No workflow - No messagingJavaScript Prototype Extensions: Release 1.1.0.0: Release 1.1.0.0 Add prototype extension for object. Add prototype extension for array.Glyphx: Version 1.2: This release includes the SdlDotNet.dll dependency in the setup, which you will need.TFS Project Test Migrator: TestPlanMigration v1.0.0: Release 1.0.0 This first version do not create the test cases in the target project because the goal was to restore a Test Plan + Test Suite hierarchy after a manual user deletion without restoring all the Project Collection Database. As I discovered, deleting a Test Plan will do the following : - Delete all TestSuiteEntry (the link between a Test Suite node and a Test Case) - Delete all TestSuite (the nodes in the test hierarchy), including root TestSuite - Delete the TestPlan Test c...ERPStore eCommerce FrontOffice: ERPStore.Core V4.0.0.2 MVC4 RTM: ERPStore.Core V4.0.0.2 MVC4 RTM (Code Source)ZXing.Net: ZXing.Net 0.8.0.0: sync with rev. 2393 of the java version improved API, direct support for multiple barcode decoding, wrapper for barcode generating many other improvements and fixes encoder and decoder command line clients demo client for emguCV dev documentation startedNew ProjectsA Constraint Propogation Solver in F#: An experimental implementation of the Variable Consistency "Bucket Elimination" algorithm for constraint propogationAirline Pilot Academy: Taller de Sistemas de Información - UCB ArchiveManageSys: Something about archive managementCriteria Workflow Engine: A C++ Workflow Engine: Desing and execute business process.DnnDash Service: The DnnDash project enables administrators of DotNetNuke websites to view any installed DotNetNuke Dashboard components via other devices.Dynamics NAV UniWPF Addin: This project is Addin control for Microsoft Dynamics NAV 2009, allowing developers to put WPF controls directly to NAV page.Essai Salon de Chat: petit projet de communication basé sur une structure server / client(multi)High performance C# byte array to hex string to byte array: The performance key point for each to/from conversion is the (perpetual) repetition of the same if blocks and calculations...ImageCloudLock Backup Solution: ImageCloudLock 2012 is designed to backup your important items, like photos, financial documents, PDFs, excel documents and personal items to the Cloud service.Login with Facebook in ASP.Net MVC3 & Get data from Facebook User: This project is useful for ASP.Net MVC developer. For login with Facebook in ASP.Net MVC3 & Get data from user's facebook account.Lucy2D: Projet for developing 2D Games based on WPF and XNA. The point is to minimize effort for developers and fast prototyping.Main Street: Human Resources software for small business. Using C# and SQL Server Express.ManagedZFS: A managed implementation of the ZFS filesystem. Reliability, performance, and manageability. Also, *block-pointer rewrite* !!!Metro English Persian Dictionary: This is an English - Persian (Farsi) dictionary designed and developed for Windows 8 Metro User Interface which contains over 50000 words. My Personal Site: My Personal SiteNeverball Framework: Neverball FrameworkSample code: This project is simple a common location for me to store project skeletons and snippets for help bootstrapping other projects.Smart Card Fuzzer: SCFuzz is a smart card middleware fuzz testing tool (fuzzer). Using API hooking, SCFuzz modifies data returned by the card in order to find bugs in the host.Test Activation: Start looking into it.Vector, a .net generic collection to use instead of a List - in niche cases.: The Vector can be used as a replacement for a List if a large number of elements must be stored, and element inserts and deletes are frequent.WCF duplex Message: This is test project uses WCF to implement message broadcast.WCF! WTF?: Getting to know WCFZune to Lync Now Playing: Zune to Lync Now Playing is a simple application that let you display on your Lync Personal Note, the current song playing in Zune Player.

    Read the article

  • CodePlex Daily Summary for Wednesday, December 22, 2010

    CodePlex Daily Summary for Wednesday, December 22, 2010Popular ReleasesTibiaPinger: TibiaPinger v1.0: TibiaPinger v1.0Media Companion: Media Companion 3.400: Extract the entire archive to a folder which has user access rights, eg desktop, documents etc. A manual is included to get you startedPackage that minifies and combines JavaScript and CSS files: Release 1.1: Bug fixes. The package now correctly handles inlined images and image urls in CSS files surrounded by quotes. CombineAndMinify can now be used in conjunction with Microsoft's Sprite and Image Optimization Framework. That framework combines several small images into one, reducing overall load times.Multicore Task Framework: MTF 1.0.1: Release 1.0.1 of Multicore Task Framework.SQL Monitor - tracking sql server activities: SQL Monitor 3.0 alpha 7: 1. added script save/load in user query window 2. fixed problem with connection dialog when choosing windows auth but still ask for user name 3. auto open user table when double click one table node 4. improved alert message, added log only methodOpen NFe: Open NFe 2.0 (Beta): Última versão antes da versão final a ser lançada nos próximos dias.EnhSim: EnhSim 2.2.6 ALPHA: 2.2.6 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Fixing up some r...LINQ to Twitter: LINQ to Twitter Beta v2.0.18: Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation. Bug fixes.ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.4.3: Helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: Improvements for confirm, popup, popup form RenderView controller extension the user experience for crud in live demo has been substantially improved + added search all the features are shown in the live demoGanttPlanner: GanttPlanner V1.0: GanttPlanner V1.0 include GanttPlanner.dll and also a Demo application.N2 CMS: 2.1 release candidate 3: * Web platform installer support available N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) A bunch of bugs were fixed File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the templ...TweetSharp: TweetSharp v2.0.0.0 - Preview 6: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 6 ChangesMaintenance release with user reported fixes Preview 5 ChangesMaintenance release with user reported fixes Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numer...Team Foundation Server Administration Tool: 2.1: TFS Administration Tool 2.1, is the first version of the TFS Administration Tool which is built on top of the Team Foundation Server 2010 object model. TFS Administration Tool 2.1 can be installed on machines that are running either Team Explorer 2010, or Team Foundation Server 2010.SubtitleTools: SubtitleTools 1.3: - Added .srt FileAssociation & Win7 ShowRecentCategory feature. - Applied UnifiedYeKe to fix Persian search problems. - Reduced file size of Persian subtitles for uploading @OSDB.Facebook C# SDK: 4.1.0: - Lots of bug fixes - Removed Dynamic Runtime Language dependencies from non-dynamic platforms. - Samples included in release for ASP.NET, MVC, Silverlight, Windows Phone 7, WPF, WinForms, and one Visual Basic Sample - Changed internal serialization to use Json.net - BREAKING CHANGE: Canvas Session is no longer support. Use Signed Request instead. Canvas Session has been deprecated by Facebook. - BREAKING CHANGE: Some renames and changes with Authorizer, CanvasAuthorizer, and Authorization ac...NuGet: NuGet 1.0 build 11217.102: Note: this release is slightly newer than RC1, and fixes a couple issues relating to updating packages to newer versions. NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. This new build targets the newer feed (h...WCF Community Site: WCF Web APIs 10.12.17: Welcome to the second release of WCF Web APIs on codeplex Here is what is new in this release. WCF Support for jQuery - create WCF web services that are easy to consume from JavaScript clients, in particular jQuery. Better support for using JsonValue as dynamic Support for JsonValue change notification events for databinding and other purposes Support for going between JsonValue and CLR types WCF HTTP - create HTTP / REST based web services. This is a minor release which contains fixe...LiveChat Starter Kit: LCSK v1.0: This is a working version of the LCSK for Visual Studio 2010, ASP.NET MVC 3 (using Razor View Engine). this is still provider based (with 1 provider Sql) and this is still using WebService and Windows Forms operator console. The solution is cleaner, with an installer to create tables etc. You can also install it via nuget (Install-Package lcsk) Let me know your feedbackOrchard Project: Orchard 0.9: Orchard Release Notes Build: 0.9.253 Published: 12/16/2010 How to Install OrchardTo install the Orchard tech preview using Web PI, follow these instructions: http://www.orchardproject.net/docs/Installing-Orchard-Using-Web-PI.ashx Web PI will detect your hardware environment and install the application. --OR-- Alternatively, to install the release manually, download the Orchard.Web.0.9.253.zip file. The zip contents are pre-built and ready-to-run. Simply extract the contents of the Orch...DotSpatial: DotSpatial 12-15-2010: This release contains a few minor bug fixes and hopefully the GDAL libraries for the 3.5 x86 build actually built to the correct directory this time.New Projects1102 Puc enigami: noitpircsedaarron: personalALDX Organizer: C# .NET desktop application meant to help a store manager in running the store.Battle.Net Library: This is a collaborate Blizzard Battle.net api. Currently working on fetching data from the Armory.BBSolution: BBSolution cmsBitlyTweeter: A Windows Live Writer plugin designed to hook up to your bit.ly account and automatically send tweets after you publish a blog post with the URL shortened by your account.Chat World: chat privado sin reestricciones de ningun tipo aplicacion cliente servidor cliente que te permite crear tus propias salas y categorias de chat sin ninguna reestriccion desarrollado en Net 4.0 lenguaje c#Creating Databound jQuery plugins for ASP.NET: Using asp.net to create a dynamic webservice to support the jQuery jqGrid control as a databound server control. Developed in C# and Javascript. Designed to remove excessive extra coding to add rows to gridview control. Short time to fully developed control.DriverStore Explorer [RAPR]: DriverStoreExplorer GUI makes it easier to deal with Windows Vista / Windows 7 driver store. Supported operations include enumeration, adding a driver package (stage), adding & installing, deletion, as well as force deletion from the driver store. GCTF: Desafio .NET Realizado na FACISAGonte.Utilities: Gonte.Utilites Provides general utilities such as - Reflection helpers - Validation framworkLincoln Wood: An evolutionary implementation of the next gen Lincoln Wood Community environment using MVC2 and other good stuff.M4N1: M4N1 its a MDA arquitecture that tries to enable Model Development for anyone! Its written an Java and the IDE its an Eclipse RCP application.MasterGuitarReader: guitarmd5util: MD5 checksum util for developersMP3Tunes Windows Locker Player: Connect to your MP3Tunes locker from a win7/vista/xp computer.MVC Installer: The MVC Installer is a small, pluggable assembly that you add to any new ASP.NET MVC 2 project to easily install your database and Membership system with Roles and Users.new1: new1new1new1new1new1O(∩_∩)O: .SharePoint 2007 Add Ons: The goal of this project is to develop a set of add ons for SharePoint 2007.SharePoint Power Pack: The SharePoint Power Pack consists of several features to enhance core functionality and change the user experience of the SharePoint GUI.Silverlight Code Camp Reference Implementation: Silverlight Code Camp Website Australia 2011. Technology: C#, Silverlight, Asp.Net MVC, jQuery Features: CodeCamp Sessions, Location Map, User Voting, Registration (via EventBrite), Down Level Experience, Mobile Browsers friendly CSS Silverlight Sockets Sample: Trivial but complete sample for doing SL sockets. There is an SL project and a console socket server handling 943rd (SL policy) port and 4505th (for arbitrary data communication).SMILE Media Content Creator: A WinForm GUI for generating SMILE Media ContentSocialPad: socialpadSpits: Comment SNS for files: A sns like comment system. can make comments with your very local files StarTrooper: ????,??MSDN Webcast ???,???VB A game, reference MSDN Webcast produced by the language is Visual Basic http://www.msdnwebcast.com.cn/CourseSeries.aspx?id=58Text Data File Manipulator: Manipulate text data files: convert separators, transpose data. For some reason I couldn't find a simple tool for window to transpose my large data files so I wrote this tiny tool. uLogin: uLogin version 1.0.1 provides Member Login functionality for Umbraco-powered Web sites. uLogin version 1.0.1 was developed and tested for Umbraco version 4.5.2 with ASP.net version 4.Windows Media Player GNTP Plugin: WMP-GNTP allows Windows Media Player to tell Growl for Windows when a song has changed, so you'll no longer have to open Windows Media Player to tell when a song has changed. It's developed in C++/ATL.WorldBuilder: This Application will help XNA developers create game maps and easily implement them into their games. This includes both 2D maps and 3D Terrain maps.

    Read the article

< Previous Page | 136 137 138 139 140 141 142 143  | Next Page >