On the iPhone/iPod touch, settings could be kept in the Settings.app. Can you do this in Android? Or must you settings have to be in the actual appilcation?
Hi all I am new to android. I parsed the calendar file. I need to add events to Google calendar from my application. I am using eclipse ide. In eclipse how to use the Google calendar api? Any jar file is needed to use the calendar api?
I want to start making a program for a local charity on the Android platform.
Where can go I for resources and tutorials to learn? I'm very new at this, so would like something simple that can be followed by someone with minimal technical knowledge.
I'm developing a native app for Android and I'm trying to use functions such as glIsEnabled which appear to be only available in OpenGL ES 1.1. Google's docs claim that NDK 1.6R1 supports OpenGL ES v1.1 but the function call fails with "unimplemented Open GL ES API" and if i do a glGetString(GL_VERSION) it returns "OpenGL ES 1.0 CM" as the version.
So if 1.1 is available, what do I have to link against to get it or what else do i need to change to get it?
I'm trying to upload to AWS S3 by using thier AWS for Android SDK but both sample project within SDK and my project give the following error on devices while emulator runs without problem. So there's no problem with my AWS account.
"Host name may not be null."
Upload Code :
s3Client.createBucket(Constants.getBucket());
PutObjectRequest por = new PutObjectRequest(Constants.getBucket(), record.getFile().getName(), record.getFile());
s3Client.putObject(por);
Any help is appreciated.
does anyone know what part of the opengl es thread on an android device runs on the gpu (if it has one). just the method calls you make with the GL10 adapter class? or the complete onDraw method in your custom Renderer class?
I've got a string:
public://imageifarm/3600.jpg
How can I extract the
imageifarm/3600.jpg
Part out using android?
What I've tried so far:
URL drupalQuestionNodeImageURI = new URL("public://imageifarm/3600.jpg");
Log.d("TAG", drupalQuestionNodeImageURI.getPath());
but it throws this exception:
09-16 17:24:39.992: W/System.err(3763): java.net.MalformedURLException: Unknown protocol: public
How can I solve this?
I know I can use regular expressions but that seems to defeat the purpose of URL(URI) in this case.
What are some things you wish you had known about Android when you first started out or before you published your first app on the market? I am nearing completion on my first and am starting to make sure I have crossed my proverbial Ts and dotted the Is
Hi
I recently started using eclipse and an AVD emulator to develop android apps for a droid. Everything is going fine, except when i type in the emulator it returns chinese characters. My location is set to en-us, so not sure what is going on.
Any thoughts?
I'm trying to build a voip application on a new android device, i use AudioRecorder to read the microphone but I'm getting no valid results, just white noise.
This happen only on this new device(other work well) and this is probably because this device has PTT ability.
Is there some workaround to avoid using AudioRecoder to receive streaming data from the microphone?
Thanks.
supersk.
Android is an open source operating system that is modified by cell phone vendors (HTC, Motorola, etc.). Modifications include the user interface, drivers, and other proprietary extensions.
Traditionally, product lines have been a suite of products or services that share a core set of functionality and are modified for different domains and markets.
Does this still qualify as a product line?
I have an android app that periodically, say once a week downloads content from a server in XML. The content is used by the app, different Acitivities use different parts of the content.
My question is a design one, should I save the data in SQlite or just keep it as an XML file, which one would be faster to read?
The app can only use one content piece at a time, which means subsequent XML content downloads replace the old one.
(Newbie to Java, old time C# guy.)
I have noticed a lot of the use of @Override in Android example code. I thought that all Java methods were by default "Virutal"?
What then does @Override do?
Example:
private class HelloWebViewClient extends WebViewClient {
@Override
public boolean shouldOverrideUrlLoading(WebView view, String url) {
view.loadUrl(url);
return true;
}
}
how powerful is Bluetooth programming on Android? is it possible to add new protocols and encryption techniques? or even change in the current protocols? does it support bluetooth 2.1+EDR?
Hi, i asked so many question regarding my title but i could not get my proper answer till yet.I need to implement androd's menu feature in my application ie when we goes to gallery in android phone, when we press menu than it comes with lots of option like share...etc.My question is can i implement same menu feature in my application? It is possible or not?
Thanks
Is there a way to change the sync settings of a Gmail account programmatically with an Android app? For instance, I'd like to enable/disable syncing of a Gmail account from my app, without the user having to do anything.
I took a look at AccountManager, but that doesn't seem to be the right place to look.
What would be the best way to write an app for the iPhone OS and the Android OS that allows access to a web blog (posted on blogspot.com)? Are there ways to manipulate the incoming data from the website to fit the UI of the phones, or will I have to re-do a lot of the blogs?
Any help would be nice! And thank you in advance!
Hello I am looking for personalized screen locker for android phones, instead of typing numbers , user can flex fingers in a particular pattern and unlock the screen.
Any pointers/ideas are appreciated.
I'm looking to create a simple form with some textfields and a button using the Android SDK. Could someone point out a good example or tutorial for getting started?
I'm used to handle graphics with old-school libraries (allegro, GD, pygame), where if I want to copy a part of a bitmap into another... I just use blit.
I'm trying to figure out how to do that in android, and I got very confused.
So... we have these Canvas that are write-only, and Bitmaps that are read-only? It seems too stupid to be real, there must be something I'm missing, but I really can't figure it out.
Hi.
I need to obtain the velocity of an android device, based on the accelerometer values. I made a code that allows me to get the accelerometer values, and then I calculate the velocity, using the formula:
v = v0 + at. (vector calculation)
My problem is that my velocity only increases and never decreases. I think the problem is that the device never gets an negative acceleration.
Can you help me with this?
I am attempting to learn how to develop on the Android platform but do not quite understand the relationship between Activities and Views, because according to the documentation an Activity is link to a UI object that the user can interact with, but if this is the case where does the whole idea of Views come in?
There is probably a very basic explanation but I would appreciate a few pointers all the same. Thanks
if yes, is there a tutorial available for creating an android app using the same?
if no, what db can i use apart from from SQLite, i need to keep the DB seperate from other apps.