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  • How do you remove/clean-up code which is no longer used?

    - by clarke ching
    So, we have a project which had to be radically descoped in order to ship on time. It's got a lot of code left in it which is not actually used. I want to clean up the code, removing any dead-wood. I have the authority to do it and I can convince people that it's a commercially sensible thing to do. [I have a lot of automated unit tests, some automated acceptance tests and a team of testers who can manually regression test.] My problem: I'm a manager and I don't know technically how to go about it. Any help?

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  • Should programmers use boolean variables to "document" their code?

    - by froadie
    I'm reading McConell's Code Complete, and he discusses using boolean variables to document your code. For example, instead of: if((elementIndex < 0) || (MAX_ELEMENTS < elementIndex) || (elementIndex == lastElementIndex)){ ... } He suggests: finished = ((elementIndex < 0) || (MAX_ELEMENTS < elementIndex)); repeatedEntry = (elementIndex == lastElementIndex); if(finished || repeatedEntry){ ... } This strikes me as logical, good practice, and very self-documenting. However, I'm hesitant to start using this technique regularly as I've almost never come across it; and perhaps it would be confusing just by virtue of being rare. However, my experience is not very vast yet, so I'm interested in hearing programmers' opinion of this technique, and I'd be curious to know if anyone uses this technique regularly or has seen it often when reading code. Is this a worthwhile convention/style/technique to adopt? Will other programmers understand and appreciate it, or consider it strange?

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  • What are the standard practices for throwing Javascript Exceptions?

    - by T.R.
    w3schools says that exceptions can be strings, integers, booleans, or objects, but the example given doesn't strike me as good practice, since exception type checking is done through string comparison. Is this the preferred method of exception handling in Javascript? Are there built-in exception types (like NullPointerException)? (if so, what are they, what kind of inheritance do they use, and are they preferred over other options?)

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  • Global State and Singletons Dependency injection

    - by Manu
    this is a problem i face lot of times when i am designing a new app i'll use a sample problem to explain this think i am writing simple game.so i want to hold a list of players. i have few options.. 1.use a static field in some class private static ArrayList<Player> players = new ArrayList<Integer>(); public Player getPlayer(int i){ return players.get(i); } but this a global state 2.or i can use a singleton class PlayerList{ private PlayerList instance; private PlayerList(){...} public PlayerList getInstance() { if(instance==null){ ... } return instance; } } but this is bad because it's a singleton 3.Dependency injection class Game { private PlayerList playerList; public Game(PlayerList list) { this.list = list; } public PlayerList getPlayerList() { return playerList; } } this seems good but it's not, if any object outside Game need to look at PlayerList (which is the usual case) i have to use one of the above methods to make the Game class available globally. so I just add another layer to the problem. didn't actually solve anything. what is the optimum solution ? (currently i use Singleton approach)

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  • int i vs int index etc. Which one is better?

    - by Earlz
    Coming from a C background I've always used int i for generic loop variables. Of course in big nested loops or other complex things I may use a descriptive name but which one had you rather see? int i; for(i=0;i<Controls.Count;i++){ DoStuff(Controls[i]); } or int index; for(index=0;index<Controls.Count;index++){ DoStuff(Controls[index]); } In the current project I am working on there are both of these styles and index being replaced by ndx. Which one is better? Is the i variable too generic? Also what about the other C style names? i, j, k Should all of these be replaced by actual descriptive variables?

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  • Foreach loop and tasks.

    - by Scott Chamberlain
    I know from the codeing guidlines that I have read you should not do for (int i = 0; i < 5; i++) { Task.Factory.StartNew(() => Console.WriteLine(i)); } Console.ReadLine(); as it will write 5 5's, I understand that and I think i understand why it is happening. I know the solution is just to do for (int i = 0; i < 5; i++) { int localI = i; Task.Factory.StartNew(() => Console.WriteLine(localI)); } Console.ReadLine(); However is something like this ok to do? foreach (MyClass myClass in myClassList) { Task.Factory.StartNew(() => myClass.DoAction()); } Console.ReadLine(); Or do I need to do the same thing I did in the for loop. foreach (MyClass myClass in myClassList) { MyClass localMyClass = myClass; Task.Factory.StartNew(() => localMyClass.DoAction()); } Console.ReadLine();

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  • SQL - when should you use "with (nolock)"

    - by Andy White
    Can someone explain the implications of using "with (nolock)" on queries, when you should/shouldn't use it? For example, if you have a banking application with high transaction rates and a lot of data in certain tables, in what types of queries would nolock be okay? Are there cases when you should always use it/never use it?

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  • Is it okay to violate the principle that collection properties should be readonly for performance?

    - by uriDium
    I used FxCop to analyze some code I had written. I had exposed a collection via a setter. I understand why this is not good. Changing the backing store when I don't expect it is a very bad idea. Here is my problem though. I retrieve a list of business objects from a Data Access Object. I then need to add that collection to another business class and I was doing it with the setter method. The reason I did this was that it is going to be faster to make an assignment than to insert hundreds of thousands of objects one at a time to the collection again via another addElement method. Is it okay to have a getter for a collection in some scenarios? I though of rather having a constructor which takes a collection? I thought maybe I could pass the object in to the Dao and let the Dao populate it directly? Are there any other better ideas?

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  • Generating new tasks in a foreach loop

    - by Scott Chamberlain
    I know from the codeing guidlines that I have read you should not do for (int i = 0; i < 5; i++) { Task.Factory.StartNew(() => Console.WriteLine(i)); } Console.ReadLine(); as it will write 5 5's, I understand that and I think i understand why it is happening. I know the solution is just to do for (int i = 0; i < 5; i++) { int localI = i; Task.Factory.StartNew(() => Console.WriteLine(localI)); } Console.ReadLine(); However is something like this ok to do? Task currentTask = myFirstTask; currentTask.Start(); foreach (Task task in _TaskList) { currentTask.ContinueWith((antecendent) => { if(antecendent.IsCompleated) { task.Start(); } else //do error handling; }); currentTask = task; } } or do i need to do this? Task currentTask = myFirstTask; foreach (Task task in _TaskList) { Task localTask = task; currentTask.ContinueWith((antecendent) => { if(antecendent.IsCompleated) { localTask.Start(); } else //do error handling; }); currentTask = task; }

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  • How should nested components interact with model in a GUI application?

    - by fig-gnuton
    Broad design/architecture question. If you have nested components in a GUI, what's the most common way for those components to interact with data? For example, let's say a component receives a click on one of its buttons to save data. Should the save request be delegated up that component's ancestors, with the uppermost ancestor ultimately passing the request to a controller? Or are models/datastores in a GUI application typically singletons, so that a component at any level of a hierarchy can directly get/set data? Or is a controller injected as a dependency down the hierarchy of components, so that any given component is only one intermediary away from the datastore/model?

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  • Need help in sorting the programming buzz-words

    - by cwap
    How do you sort out the good buzz from the bad buzz? - I really need your help here :) I see a lot of buzz-words nowadays, both here on SO and in school. For example, we had a teacher who everyone respected, who said "be careful about gold-plating and death-by-interfacing". Now, everyone and their mama cries whenever I'm creating an interface.. Another example would be here on SO where lately "premature optimization is the root of all evil", so everytime someone asks a perfomance question, he'll get that sentence thrown in his face. A few months ago I remember it was all about NHibernate in here, etc., etc... These things comes and goes, but only the good buzz stays. Now, how do you seperate the good from the bad? By reading blogs from respected persons? By trying to come to a conclusion on your own, and then try to convince others that you're right? By simply ignoring it?

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  • Efficiently store last X items in an MySQL Database

    - by Saif Bechan
    I want to store the last 3 items in an MySQL database in an efficient way. So when the 4th item is stored the first should be deleted. The way I do this not is first run a query getting the items. Than check what I should do then insert/delete. There has to be a better way to do this. Any suggestions?

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  • Factory Method Using Is/As Operator

    - by Swim
    I have factory that looks something like the following snippet. Foo is a wrapper class for Bar and in most cases (but not all), there is a 1:1 mapping. As a rule, Bar cannot know anything about Foo, yet Foo takes an instance of Bar. Is there a better/cleaner approach to doing this? public Foo Make( Bar obj ) { if( obj is Bar1 ) return new Foo1( obj as Bar1 ); if( obj is Bar2 ) return new Foo2( obj as Bar2 ); if( obj is Bar3 ) return new Foo3( obj as Bar3 ); if( obj is Bar4 ) return new Foo3( obj as Bar4 ); // same wrapper as Bar3 throw new ArgumentException(); } At first glance, this question might look like a duplicate (maybe it is), but I haven't seen one exactly like it. Here is one that is close, but not quite: http://stackoverflow.com/questions/242097/factory-based-on-typeof-or-is-a

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  • How to restrict user from modifying data in mysql data base?

    - by Paul
    We need to deploy application(developed by Java) WAR file in client place which make use of MySql 5.0. But we would like to restrict the user from modifying any data in the database. Is there any way to protect data. The client can make use of the application but they should not be able to change any value in database. How to do that?

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  • Will this be garbage collected in JVM?

    - by stjowa
    I am running the following code every two minutes via a Timer: object = new Object(this); Potentially, this is a lot of objects being created and a lot of objects being overwritten. Do the overwritten objects get garbage collected, even with a reference to itself being used in the newly created object? I am using JDK 1.6.0_13. Thanks for the help.

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  • group by country with ActiveRecords in Rails

    - by Adnan
    Hello, I have a table with users: name | country | .. | UK | .. | US | .. | US | .. | UK | .. | FR | .. | FR | .. | UK | .. | UK | .. | DE | .. | DE | .. | UK | .. | CA | . . What is the most efficient way with ActiveRecords to get the list of countries in my view and for each country how many users are from, so: US 123 UK 54 DE 33 . . .

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  • Call a non member funcion on an instance before is constructed.

    - by Tom
    Hi everyone. I'm writing a class, and this doubt came up. Is this undef. behaviour? On the other hand, I'm not sure its recommended, or if its a good practice. Is it one if I ensure no exceptions to be thrown in the init function? //c.h class C{ float vx,vy; friend void init(C& c); public: C(); ~C(); }; //c.cpp C::C() { init(*this); } void init(C& c) //throws() to ensure no exceptions ? { c.vx = 0; c.vy = 0; } Thanks in advance

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  • Assignment in conditional operator

    - by DuoSRX
    I've seen a lot this kind of code recently : if ($foo = $bar->getFoo()) { baz($foo); } Is this considered good or bad practice ? For example, Netbeans IDE give a notice if you use this kind of code : Possible accidental assignment, assignments in conditions should be avoided What do you think ?

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