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  • Android: dynamically setting links to text in strings.xml

    - by Martyn
    I'm trying to make an app with localisation built in, but I want a way that I can create a web link within the text, the URL being defined elsewhere (for ease of maintenance). So, I have my links in res/values/strings.xml: <?xml version="1.0" encoding="utf-8"?> <resources> ... <string name="link1">http://some.link.com</string> <string name="link2">http://some.link2.com</string> </resources> and my localised text in res/values-en-rGB/strings.xml <?xml version="1.0" encoding="utf-8"?> <resources> ... <string name="sampleText">Sample text\nMore text and link1\nMore text and link2.</string> </resources> I've not tested this bit, but from the localization section of developer.android.com it says that this approach to reducing content duplication should work, although I'm not sure what folder I should put Italian, for example. Would it be in 'res/values-it-rIT/strings.xml'? Lets assume that I have various other languages too. I'm looking for a way of taking the base localised 'sampleText' and inserting my html links in, and getting them to work when clicked on. I've tried two approaches so far: 1, Putting some formatting in the 'sampleText' (%s): <string name="sampleText">Sample text\nMore text and <a href="%s">link1</a>\nMore text and <a href="%s">link2</a>.</string> and then processing the text like this: TextView tv = (TextView) findViewById(R.id.textHolder); tv.setText(getResources().getString(R.string.sampleText, getResources().getString(R.string.link1), getResources().getString(R.string.link2))); But this didn't work when I click on the link, even though the link text is being put in to the correct places. 2, I tried to use Linkify but the regular expression route may be difficult as I'm looking at supporting non-Latin based languages. I tried to put a custom xml tag around the link text and then do something like this: Pattern wordMatcher = Pattern.compile("<span1>.*</span1>"); String viewURL = "content://" + getResources().getString(R.string.someLink); Linkify.addLinks(tv, wordMatcher , viewURL ); But this didn't work either. So, I'd like to know if there's a way of dynamically adding multiple URLs to different sections of the same text which will link to web content? Thank you, Martyn

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  • UINavigationBar unresponsive after canceling a UITableView search in nav controller in tab bar in a popover

    - by Mark
    Ok, this is an odd one and I can reproduce it with a new project easily. Here is the setup: I have a UISplitViewController. In the left side I have a UITabBarController. In this tab bar controller I have two UINavigationControllers. In the navigation controllers I have UITableViewControllers. These table views have search bars on them. Ok, what happens with this setup is that if I'm in portrait mode and bring up this view in the popover and I start a search in one of the table views and cancel it, the navigation bar becomes unresponsive. That is, the "back" button as well as the right side button cannot be clicked. If I do the exact same thing in landscape mode so we are not in a popover, this doesn't happen. The navigation bar stays responsive. So, the problem only seems to happen inside a popover. I've also noticed that if I do the search but click on an item in the search results which ends up loading something into the "detail view" of the split view and dismissing the popover, and then come back to the popover and then click the Cancel button for the search, the navigation bar is responsive. My application is a universal app and uses the same tab bar controller in the iPhone interface and it works there without this issue. As I mentioned above, I can easily reproduce this with a new project. Here are the steps if you want to try it out yourself: start new project - split view create new UITableViewController class (i named TableViewController) uncomment out the viewDidLoad method as well as the rightBarButtonItem line in viewDidLoad (so we will have an Edit button in the navigation bar) enter any values you want to return from numberOfSectioinsInTableView and numberOfRowsInSection methods open MainWindow.xib and do the following: please note that you will need to be viewing the xib in the middle "view mode" so you can expand the contents of the items drag a Tab Bar Controller into the xib to replace the Navigation Controller item drag a Navigation Controller into the xib as another item under the Tab Bar Controller delete the other two view controllers that are under the Tab Bar Controller (so, now our tab bar has just the one navigation controller on it) inside the navigation controller, drag in a Table View Controller and use it to replace the View Controller (Root View Controller) change the class of the new Table View Controller to the class created above (TableViewController for me) double-click on the Table View under the new Table View Controller to open it up (will be displayed in the tab bar inside the split view controller) drag a "Search Bar and Search Display" onto the table view save the xib run the project in simulator while in portrait mode, click on the Root List button to bring up popover notice the Edit button is clickable click in the Search box - we go into search mode click the Cancel button to exit search mode notice the Edit button no longer works So, can anyone help me figure out why this is happening? Thanks, Mark

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  • Weirdest occurence ever, UIButton @selector detecting right button, doing wrong 'else_if'?

    - by Scott
    So I dynamically create 3 UIButtons (for now), with this loop: NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; [button addTarget:self action:@selector(showCCView:) forControlEvents:UIControlEventTouchUpInside]; [button setTag:j]; [self.view addSubview: button]; j++; } The @Selector method is here: - (void) showCCView:(id) sender { UIButton *button = (UIButton *)sender; int whichButton = button.tag; NSString* myNewString = [NSString stringWithFormat:@"%d", whichButton]; self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; self.view.backgroundColor = [UIColor whiteColor]; UINavigationBar *cc = [SiteOneController myNavBar1:@"Constitution Center Content"]; UINavigationBar *fc = [SiteOneController myNavBar1:@"Franklin Court Content"]; UINavigationBar *ph = [SiteOneController myNavBar1:@"Presidents House Content"]; if (whichButton = 0) { NSLog(myNewString); [self.view addSubview:cc]; } else if (whichButton = 1) { NSLog(myNewString); [self.view addSubview:fc]; } else if (whichButton = 2) { NSLog(myNewString); [self.view addSubview:ph]; } } Now, it is printing the correct button tag to NSLog, as shown in the method, however EVERY SINGLE BUTTON is displaying a navigation bar with "Franklin Court" as the title, EVERY SINGLE ONE, even though when I click button 0, it says "Button 0 clicked" in the console, but still performs the else if (whichButton = 1) code. Am I missing something here?

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  • Switch activity from a AlertDialog button

    - by Fahim Ahmed
    Let's say , I have three classes : MapsActivity , MyItemizedOverlay & GetDirectionActivity . In MyItemizedOverlay , I want to switch to GetDirectionActivity after the positive dialog button is clicked . ActiveDialog is placed under onTap method , so that I can get the GeoPoint. For this , what I've done : In ItemizedOverlay class : @Override public boolean onTap(GeoPoint p, MapView mapView) { // TODO Auto-generated method stub int lat = p.getLatitudeE6(); int lot = p.getLongitudeE6(); AlertDialog.Builder dialog = new AlertDialog.Builder(mContext); dialog.setTitle("Confirmation"); dialog.setMessage("Confirm this as end point ?"); dialog.setPositiveButton("Yes", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int arg1) { // TODO Auto-generated method stub Intent intent = new Intent(mContext, GetDestination.class); startActivity(intent); } }); dialog.setNegativeButton("No", null); dialog.show(); return true ; } here IDE shows that I have a error in startActivity(intent) line . I've tried that also : In MyItemizedOverlay class : @Override public boolean onTap(GeoPoint p, MapView mapView) { return super.onTap(p, mapView); } In MapsActivity class : GeoPoint point2 = null ; confirmationOverlay.onTap(point2, mapView) ; int latt = point.getLatitudeE6() ; int longt = point.getLongitudeE6(); final int endpointArray [] = {latt , longt}; if(some condition to show the alert dialog after tapping) { AlertDialog.Builder dialog = new AlertDialog.Builder(MapsActivity.this); dialog.setTitle("Confirmation"); dialog.setMessage("Confirm this location as end point ?"); dialog.setPositiveButton("Yes", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int arg1) { // TODO Auto-generated method stub Intent intent = new Intent(MapsActivity.this,GetDestination.class); intent.putExtra("geopoint" , endpointArray); startActivity(intent); } }); dialog.setNegativeButton("No", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int arg1) { } }); dialog.show(); } For the if statement what sort of condition I can use ? If I set it just like lat0 then the alertdialog appears without tapping on the map. I know this is very silly , but since I am new in both android & java , I hope you guys will consider it. Please help !

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  • HELP! Any ideas? Im creating a new site using the below script embedded in my swf. But I keep getti

    - by Suzanne
    package com.flashden { import flash.display.MovieClip; import flash.text.*; import flash.events.MouseEvent; import flash.events.*; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX; :Number public static const OPEN_MENU = "openMenu"; public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 30; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 1); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } }

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  • Python - Polymorphism in wxPython, What's wrong?

    - by Wallter
    I am trying to wright a simple custom button in wx.Python. My code is as follows, an error is thrown on line 19 of my "Custom_Button.py" - What is going on? I can find no help online for this error and have a suspicion that it has to do with the Polymorphism. (As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error def __init__(self, parent, id=-1, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, **kwargs): SyntaxError: non-default argument follows default argument Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, id=-1, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, text="", pos, size, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • jquery ajax post callback - manipulation stops after the "third" call

    - by shanyu
    EDIT: The problem is not related to Boxy, I've run into the same issue when I've used JQuery 's load method. EDIT 2: When I take out link.remove() from inside the ajax callback and place it before ajax load, the problem is no more. Are there restrictions for manipulating elements inside an ajax callback function. I am using JQuery with Boxy plugin. When the 'Flag' link on the page is clicked, a Boxy modal pops-up and loads a form via ajax. When the user submits the form, the link (<a> tag) is removed and a new one is created from the ajax response. This mechanism works for, well, 3 times! After the 3rd, the callback function just does not remove/replace/append (tested several variations of manipulation) the element. The only hint I have is that after the 3rd call, the parent of the link becomes non-selectable. However I can't make anything of this. Sorry if this is a very trivial issue, I have no experience in client-side programming. The relevant html is below: <div class="flag-link"> <img class="flag-img" style="width: 16px; visibility: hidden;" src="/static/images/flag.png" alt=""/> <a class="unflagged" href="/i/flag/showform/9/1/?next=/users/1/ozgurisil">Flag</a> </div> Here is the relevant js code: $(document).ready(function() { $('div.flag-link a.unflagged').live('click', function(e){ doFlag(e); return false; }); ... }); function doFlag(e) { var link = $(e.target); var url = link.attr('href'); Boxy.load(url, {title:'Inappropriate Content', unloadOnHide:true, cache:false, behaviours: function(r) { $("#flag-form").live("submit", function(){ var post_url = $("#flag-form").attr('action'); boxy = Boxy.get(this); boxy.hideAndUnload(); $.post(post_url, $("#flag-form").serialize(), function(data){ par = link.parent(); par.append(data); alert (par.attr('class')); //BECOMES UNDEFINED AT THE 3RD CALL!! par.children('img.flag-img').css('visibility', 'visible'); link.remove(); }); return false; }); }}); }

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  • The iPhone “phone” doesn’t have the provisioning profile with which the application was signed.

    - by eda
    i have tried everything to fix this provision problem and nothing is working. ive reformated my mac, reinstalled the iphone, ive also dragged the provisions (developer and distribution) onto the organizer, itunes, and xcode. in itunes people say to drag the provisions to the iphone icon but that doesnt work its only able to go under library it shows a blue rectangle for me to drop it there. i just have a newly created dummy app with a 57x57 icon. ive also setup the project with the distribution thing with its distribution provision. when i build i get this: The iPhone “myphone” doesn’t have the provisioning profile with which the application was signed. Click “Install and Run” to install the provisioning profile “distribution” on “myphone” and continue running “helloworld.app”. and it has a button "install and run" ive clicked on that hundreths of times and nothing. in orgranizer i see a tab called console ive cleared it and rebuild the app and there is some output that i dont understand. I'm thinking its my problem whats it mean? Fri Mar 26 11:22:19 unknown misagent[215] <Error>: profile not valid: 0xe8008012 Fri Mar 26 11:22:19 unknown mobile_installationd[206] <Error>: 00808600 install_embedded_profile: Skipping the installation of the embedded profile Fri Mar 26 11:22:20 unknown mobile_installationd[206] <Error>: 00808600 verify_executable: Could not validate signature: e8008015 Fri Mar 26 11:22:20 unknown mobile_installationd[206] <Error>: 00808600 preflight_application_install: Could not verify /var/tmp/install_staging.NEb61T/helloworld.app/helloworld Fri Mar 26 11:22:20 unknown mobile_installationd[206] <Error>: 00808600 install_application: Could not preflight application install Fri Mar 26 11:22:20 unknown mobile_installation_proxy[219] <Error>: handle_install: Installation failed Fri Mar 26 11:22:20 unknown mobile_installationd[206] <Error>: 00808600 handle_install: API failed Fri Mar 26 11:22:20 unknown mobile_installationd[206] <Error>: 00808600 send_message: failed to send mach message of 64 bytes: 10000003 Fri Mar 26 11:22:20 unknown mobile_installationd[206] <Error>: 00808600 send_error: Could not send error response to client Fri Mar 26 11:22:42 unknown misagent[231] <Error>: profile not valid: 0xe8008012 Fri Mar 26 11:22:43 unknown mobile_installationd[206] <Error>: 00809800 install_embedded_profile: Skipping the installation of the embedded profile Fri Mar 26 11:22:43 unknown mobile_installationd[206] <Error>: 00809800 verify_executable: Could not validate signature: e8008015 Fri Mar 26 11:22:43 unknown mobile_installationd[206] <Error>: 00809800 preflight_application_install: Could not verify /var/tmp/install_staging.6M55Ay/helloworld.app/helloworld Fri Mar 26 11:22:43 unknown mobile_installationd[206] <Error>: 00809800 install_application: Could not preflight application install Fri Mar 26 11:22:43 unknown mobile_installation_proxy[235] <Error>: handle_install: Installation failed Fri Mar 26 11:22:43 unknown mobile_installationd[206] <Error>: 00809800 handle_install: API failed Fri Mar 26 11:22:43 unknown mobile_installationd[206] <Error>: 00809800 send_message: failed to send mach message of 64 bytes: 10000003 Fri Mar 26 11:22:43 unknown mobile_installationd[206] <Error>: 00809800 send_error: Could not send error response to client

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  • Problem with final branch in a parallel activity

    - by Dan Revell
    This might seem like a silly thing to say, the final branch in a parallel activity so I'll clarify. It's a parallel activity with three branches each containing a simple create task, on task changed and complete task. The branch containing the task that is last to complete seems to break. So every task works in it's own right, but the last one encounters a problem. Say the user clicks the final tasks link to open the attached infopath form and submits that. Execution gets to the event handler for that onTaskChanged where a taskCompleted variable gets set to true which will exit the while loop. I've successfully hit a breakpoint on this line so I know that happens. However the final activity in that branch, the completeTask doesn't get hit. When submit is clicked in the final form, the operation in progess screen says of for quite a while before returning to the workflow status page. The task that was opened and submitted says "Not Started". I can disable any of the branches to leave only two, but the same problem happens with the last to be completed. Earlier on in the workflow I do essencially the same thing. I have another 3 branch parallel activity with each brach containing a task. This one works correctly which leads me to believe that it might be a problem with having two parallel activites in the same sequential workflow. I've considered the possibility that it might be a correlation token problem. The token that every task branch uses is unique to that branch and it's owner activity name is est to that of the branch. It stands to reason that if the task complete variable is indeed getting set to true but the while loop isn't being exited, then there's a wire crossing with the variable somewhere. However I'd still have thought that the task status back on the workflow status page would at least say that the task is in progress. This is a frustrating show stopper of a bug for me. Any thoughts or suggestions would be much appricated so I can investigate them.

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  • Undesired "flashing" in Jquery dropdown menu?

    - by Tom
    Hi, I've got the following piece of Jquery: $("#collapse-menu > li > a").click(function() { $(this).toggleClass("expanded").toggleClass("collapsed").find("+ ul").slideToggle("medium"); }); What it basically does is expands or collapses a menu of nested "lists" which contain dropdowns (simplified example): <ul id="collapse-menu"> <li><a class="expanded">Basic Details</a> <ul> <li> <select> .... </select> </li> <li> <select> .... </select> </li> The code works absolutely fine EXCEPT when a large value is selected in any of the dropdowns. At that point, when clicked, the menu will still expand/collapse correctly but "flash" quickly while doing so, as if the entire element was being reset somehow. The data itself is fine but it's the flashing that's unwanted. The strange thing is that if a small value is selected in a dropdown, there's no flashing. When a large value is selected (say, above 30 in an age dropdown of 18-99), the flashing starts happening. Can anyone tell me why this is happening? Or whether there's something not right about the Jquery that's causing this. Thanks. UPDATE: Adding a bounty to this. Have tried a few similar plugins/solutions out there on the net but they all seem to suffer from this "flashing" problem when large dropdown values are selected by default. If it helps, here's a typical similar solution: http://www.i-marco.nl/weblog/jquery-accordion-menu/index_collapsed.html# ... but it suffers from the same problem when dropdowns are added inside the accordion. I hope someone has a clean solution, instead of needing to hack this somehow.

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  • Remove a tag type from the view (involves alphabetical pagination)

    - by user284194
    I have an index view that lists all of the tags for my Entry and Message models. I would like to only show the tags for Entries in this view. I'm using acts-as-taggable-on. Tags Controller: def index @letter = params[:letter].blank? ? 'a' : params[:letter] @tagged_entries = Tagging.find_all_by_taggable_type('Entry').map(&:taggable) @title = "Tags" if params[:letter] == '#' @data = Tag.find(@tagged_entries, :conditions => ["name REGEXP ?", "^[^a-z]"], :order => 'name', :select => "id, name") else @data = Tag.find(@tagged_entries, :conditions => ["name LIKE ?", "#{params[:letter]}%"], :order => 'name', :select => "id, name") end respond_to do |format| flash[:notice] = 'We are currently in Beta. You may experience errors.' format.html end end tags#index: <% @data.each do |t| %> <div class="tag"><%= link_to t.name.titleize, tag_path(t) %></div> <% end %> I want to show only the taggable type 'Entry' in the view. Any ideas? Thank you for reading my question. SECOND EDIT: Tags Controller: def index @title = "Tags" @letter = params[:letter].blank? ? 'a' : params[:letter] @taggings = Tagging.find_all_by_taggable_type('Entry', :include => [:tag, :taggable]) @tags = @taggings.map(&:tag).sort_by(&:name).uniq @tagged_entries = @taggings.map(&:taggable)#.sort_by(&:id)#or whatever if params[:letter] == '#' @data = Tag.find(@tags, :conditions => ["name REGEXP ?", "^[^a-z]"], :order => 'name', :select => "id, name") else @data = Tag.find(@tags, :conditions => ["name LIKE ?", "#{params[:letter]}%"], :order => 'name', :select => "id, name") end respond_to do |format| format.html end end tags#index: <% @data.each do |t| %> <div class="tag"><%= link_to t.name.titleize, tag_path(t) %></div> <% end %> Max Williams' code works except when I click on my alphabetical pagination links. The error I'm getting [after I clicked on the G link of the alphabetical pagination] reads: Couldn't find all Tags with IDs (77,130,115,...) AND (name LIKE 'G%') (found 9 results, but was looking for 129) Can anyone point me in the right direction?

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  • Optimizing jQuery for Tabs

    - by jpdbaugh
    I am in the process of developing a widget. The widget has three tabs that are implemented in the following way. <div id="widget"> <ul id="tabs"> <li><a href="http...">One</a></li> <li><a href="http...">Two</a></li> <li><a href="http...">Three</a></li> </ul> <div id="tab_container"> <div id="tab_content"> //Tab Content goes here... </div> </div> </div> // The active class is initialized when the document loads $("#tabs li a").click(function() { $("#tabs li.active").removeClass("active"); $("#tab_content").load($(this).attr('href')); $(this).parent().addClass("active"); return false; }); The problem I am having is that the jquery code that have written is very slow. If the user changes tabs quickly the widget gets behing and bogged down. This causes the tabs to to not align with the data being displayed and just general lag. I believe that this is because the tab is being changed before $.load() is finished. I have tried to implement the following: ("#tabs li a").click(function() { $("#tabs li.active").removeClass("active"); $("#tab_content").load($(this).attr('href'), function (){ $(this).parent().addClass("active"); }); return false; }); It is my understanding that the callback function within in the load function does not execute until the load function is completed. I think this would solve my problem, however I can not come up with a way to select the correct tab that was clicked within the callback function. If this is not the way to do this then what is the best way implement these tabs so that they would stop loading an old request and load the newest tab selection by the user? Thanks

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  • Troubles with list "dropdowns" and which list item gets the dropdown

    - by Andrew
    I'm working on a project for an MMO "guild" that gives members of the guild randomly generated tasks for the game. They can "block" three tasks from being assigned. The lists will look something like this: <ul> <li class="blocked">Task that is blocked</li> <li class="blocked-open">Click to block a task</li> <li class="blocked-open">Click to block a task</li> </ul> The blocked-open class means they haven't chosen a task to block yet. The blocked task means they've already blocked a task. When they click the list item, I want this to appear: <ul class="tasks-dropdown no-display"> <li><h1>Click a Task to Block</h1></li> <ul class="task-dropdown-inner"> <?php //output all tasks foreach($tasks as $task) { echo '<li class="blocked-option"><span id="'.$task.'">'.$task.'</span></li>'; } ?> <br class="clear" /> </ul> </ul> I don't quite know how, when the user clicks the .blocked-open line-item, to show that dropdown under only the one they clicked. My jQuery looked like this before I became confused. $("li.blocked-open").click(function() { $("ul.no-display").slideToggle("900"); }); $(".blocked-option span").click(function() { var task = $(this).attr('id'); alert("You have blocked: " + task); location.reload(true); }); I tested it by putting the dropdown under a line item in the code, and it worked fine, but when I have more than one dropdown in the code, clicking on one line item toggles all the dropdowns. I'm not sure what to do. :-p.

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  • ArgumentError: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0.

    - by Suzanne
    I keep getting the below error only in firefox ArgumentError: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at com.flashden::Preview() Below is my menu script: package com.flashden { import flash.display.MovieClip; import flash.text.; import flash.events.MouseEvent; import flash.events.; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX :Number public static const OPEN_MENU = "openMenu"; function callLink(event:MouseEvent):void { public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 35; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 0); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } } Any idea why this is happening?

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  • Flash Buttons Don't Work: TypeError: Error #1009: Cannot access a property or method of a null objec

    - by goldenfeelings
    I've read through several threads about this error, but haven't been able to apply it to figure out my situation... My flash file is an approx 5 second animation. Then, the last keyframe of each layer (frame #133) has a button in it. My flash file should stop on this last key frame, and you should be able to click on any of the 6 buttons to navigate to another html page in my website. Here is the Action Script that I have applied to the frame in which the buttons exist (on a separate layer, see screenshot at: http://www.footprintsfamilyphoto.com/wp-content/themes/Footprints/images/flash_buttonissue.jpg stop (); function babieschildren(event:MouseEvent):void { trace("babies children method was called!!!"); var targetURL:URLRequest = new URLRequest("http://www.footprintsfamilyphoto.com/portfolio/babies-children"); navigateToURL(targetURL, "_self"); } bc_btn1.addEventListener(MouseEvent.CLICK, babieschildren); bc_btn2.addEventListener(MouseEvent.CLICK, babieschildren); function fams(event:MouseEvent):void { trace("families method was called!!!"); var targetURL:URLRequest = new URLRequest("http://www.footprintsfamilyphoto.com/portfolio/families"); navigateToURL(targetURL, "_self"); } f_btn1.addEventListener(MouseEvent.CLICK, fams); f_btn2.addEventListener(MouseEvent.CLICK, fams); function couplesweddings(event:MouseEvent):void { trace("couples weddings method was called!!!"); var targetURL:URLRequest = new URLRequest("http://www.footprintsfamilyphoto.com/portfolio/couples-weddings"); navigateToURL(targetURL, "_self"); } cw_btn1.addEventListener(MouseEvent.CLICK, couplesweddings); cw_btn2.addEventListener(MouseEvent.CLICK, couplesweddings); When I test the movie, I get this error in the output box: "TypeError: Error #1009: Cannot access a property or method of a null object reference." The test movie does stop on the appropriate frame, but the buttons don't do anything (no URL is opened, and the trace statements don't show up in the output box when the buttons are clicked on the test movie). You can view the .swf file here: www.footprintsfamilyphoto.com/portfolio I'm confident that all 6 buttons do exist in the appropriate frame (frame 133), so I don't think that's what's causing the 1009 error. I also tried deleting each of the three function/addEventListener sections one at a time and testing, and I still got the 1009 error every time. If I delete ALL of the action script except for the "stop ()" line, then I do NOT get the 1009 error. Any ideas?? I'm very new to Flash, so if I haven't clarified something that I need to, let me know!

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  • onListItemClick with Mulitple Value/Retrieving Value

    - by JuniorFlip
    Hello, I am trying to retrieve the value from a Arraylist/ArrayAdapter that I have populated. I believe my issue is at the Onitemclick event. What I would like to accomplished is that when I click on Yasmin, I can return the value of 8. Please let me know if I am on the right track import java.util.ArrayList; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.TextView; import android.widget.AdapterView.OnItemClickListener; public class lister extends Activity { /** Called when the activity is first created. */ TextView txHomeTeam; protected ListView mFavlist; protected ArrayList fakeFavs = new ArrayList(); @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); this.setContentView(R.layout.main); this.txHomeTeam = (TextView)this.findViewById(R.id.title); fakeFavs.add(new Favorite("John", "1")); fakeFavs.add(new Favorite("Yasmin", "8")); fakeFavs.add(new Favorite("Jack", "10")); //this.mFavlist = (ListView) this.findViewById(R.id.list_favorites); this.mFavlist = (ListView) this.findViewById(R.id.list_favorites); initListView(); mFavlist.setTextFilterEnabled(true); mFavlist.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView arg0, View view, int position, long id) { // user clicked a list item, //and read the value from <Favorite>.value //txHomeTeam.setText=???? } }); } public void refreshFavListItems() { mFavlist.setAdapter(new ArrayAdapter(this, android.R.layout.simple_list_item_1, fakeFavs)); } public void initListView() { /* Loads the items to the ListView. */ refreshFavListItems(); } protected class Favorite { protected String Detail; protected String value; protected Favorite(String Detail, String value) { this.Detail = Detail; this.value = value; } public String toString() { return Detail; } } }

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  • Flash AS3 button eventlistener array bug

    - by Tyler Pepper
    Hi there, this is my first time posting a question here. I have an array of 12 buttons on a timeline that when first visiting that part of the timeline, get a CLICK eventlistener added to them using a for loop. All of them work perfectly at that point. When you click one it plays a frame label inside the specific movieClip and reveals a bio on the corresponding person with a close button and removes the CLICK eventlisteners for each button, again using a for loop. The close button plays a closing animation, and then the timeline goes back to the first frame (the one with the 12 buttons on it) and the CLICK eventlisteners are re-added, but now only the first 9 buttons of the array work. There are no output errors and the code to re-add the eventlisteners is exactly the same as the first time that works. I am completely at a loss and am wondering if anyone else has run into this problem. All of my buttons are named correctly, there are absolutely no output errors (I've used the debug module) and I made sure the array with the buttons in it is outputting all 12 at the moment the close button is clicked to add the eventlisteners back. for (var q = 0; q < ackBoDBtnArray.length; q++){ contentArea_mc.acknowledgements_mc.BoD_mc[ackBoDBtnArray[q]].addEventListener(MouseEvent.CLICK, showBio); } private function showBio(eo:MouseEvent):void { trace("show the bio"); bodVar = ackBoDBtnArray.getIndex(eo.target.name); contentArea_mc.acknowledgements_mc.BoD_mc.gotoAndPlay(ackBoDPgArray[bodVar]); contentArea_mc.acknowledgements_mc.BoD_mc.closeBio_btn.addEventListener(MouseEvent.CLICK, hideBio); for (var r = 0; r < ackBoDBtnArray.length; r++){ contentArea_mc.acknowledgements_mc.BoD_mc[ackBoDBtnArray[r]].mouseEnabled = false; contentArea_mc.acknowledgements_mc.BoD_mc[ackBoDBtnArray[r]].removeEventListener(MouseEvent.CLICK, showBio); } } private function hideBio(eo:MouseEvent):void { trace("hide it!"); contentArea_mc.acknowledgements_mc.BoD_mc.closeBio_btn.removeEventListener(MouseEvent.CLICK, hideBio); contentArea_mc.acknowledgements_mc.BoD_mc.gotoAndPlay(ackBoDClosePgArray[bodVar]); for (var s = 0; s < ackBoDBtnArray.length; s++){ trace(ackBoDBtnArray[s]); contentArea_mc.acknowledgements_mc.BoD_mc[ackBoDBtnArray[s]].mouseEnabled = true; contentArea_mc.acknowledgements_mc.BoD_mc[ackBoDBtnArray[s]].addEventListener(MouseEvent.CLICK, showBio); } Thanks in advance for any help and insight you can provide...I have a slight feeling that its something that may be obvious to another set of eyes...haha.

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  • delete row from selected gridview and database

    - by user175084
    i am trying to delete a row from the gridview and database... It should be deleted if a delte linkbutton is clicked in the gridview.. I am gettin the row index as follows: protected void LinkButton1_Click(object sender, EventArgs e) { LinkButton btn = (LinkButton)sender; GridViewRow row = (GridViewRow)btn.NamingContainer; if (row != null) { LinkButton LinkButton1 = (LinkButton)sender; // Get reference to the row that hold the button GridViewRow gvr = (GridViewRow)LinkButton1.NamingContainer; // Get row index from the row int rowIndex = gvr.RowIndex; string str = rowIndex.ToString(); //string str = GridView1.DataKeys[row.RowIndex].Value.ToString(); RemoveData(str); //call the delete method } } now i want to delete it... so i am having problems with this code.. i get an error Must declare the scalar variable "@original_MachineGroupName"... any suggestions private void RemoveData(string item) { SqlConnection conn = new SqlConnection(@"Data Source=JAGMIT-PC\SQLEXPRESS; Initial Catalog=SumooHAgentDB;Integrated Security=True"); string sql = "DELETE FROM [MachineGroups] WHERE [MachineGroupID] = @original_MachineGroupID; SqlCommand cmd = new SqlCommand(sql, conn); cmd.Parameters.AddWithValue("@original_MachineGroupID", item); conn.Open(); cmd.ExecuteNonQuery(); conn.Close(); } Blockquote <asp:SqlDataSource ID="SqlDataSource1" runat="server" ConnectionString="<%$ ConnectionStrings:SumooHAgentDBConnectionString %>" SelectCommand="SELECT MachineGroups.MachineGroupID, MachineGroups.MachineGroupName, MachineGroups.MachineGroupDesc, MachineGroups.TimeAdded, MachineGroups.CanBeDeleted, COUNT(Machines.MachineName) AS Expr1, DATENAME(month, (MachineGroups.TimeAdded - 599266080000000000) / 864000000000) + SPACE(1) + DATENAME(d, (MachineGroups.TimeAdded - 599266080000000000) / 864000000000) + ', ' + DATENAME(year, (MachineGroups.TimeAdded - 599266080000000000) / 864000000000) AS Expr2 FROM MachineGroups FULL OUTER JOIN Machines ON Machines.MachineGroupID = MachineGroups.MachineGroupID GROUP BY MachineGroups.MachineGroupID, MachineGroups.MachineGroupName, MachineGroups.MachineGroupDesc, MachineGroups.TimeAdded, MachineGroups.CanBeDeleted" DeleteCommand="DELETE FROM [MachineGroups] WHERE [MachineGroupID] =@original_MachineGroupID" > <DeleteParameters> <asp:Parameter Name="@original_MachineGroupID" Type="Int16" /> <asp:Parameter Name="@original_MachineGroupName" Type="String" /> <asp:Parameter Name="@original_MachineGroupDesc" Type="String" /> <asp:Parameter Name="@original_CanBeDeleted" Type="Boolean" /> <asp:Parameter Name="@original_TimeAdded" Type="Int64" /> </DeleteParameters> </asp:SqlDataSource> I still get an error : Must declare the scalar variable "@original_MachineGroupID"

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  • Android GridView - How to change a bitmap dynamically?

    - by Alborz
    Hello I have a gridView which I use to show some pictures on (small thumb of diffrent levels). When the user finishes one level, I would like to change the thumb for that level. (Somehow show that it has been completed). I created two thumbs for each level. One is the original and one that shows that the level is completed. But how can i change the source of the images? The code which I use to draw the images looks like this. The main activity: /** Called when the activity is first created. */ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.maps); GridView gridview = (GridView) findViewById(R.id.gridview); gridview.setAdapter(new ImageAdapter(this)); gridview.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { //Open the map which was clicked on, if there is one if(position+1 > 1){ Toast.makeText(maps.this, "Level " + (position+1) + " is not yet available!", Toast.LENGTH_SHORT).show(); }else{ Toast.makeText(maps.this, "Opening Level " + (position+1), Toast.LENGTH_SHORT).show(); Intent myIntent = new Intent(v.getContext(), Tutorial2D.class); startActivity(myIntent); } } }); } The ImageAdapter Class: public class ImageAdapter extends BaseAdapter { private Context mContext; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return mThumbIds.length; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } // create a new ImageView for each item referenced by the Adapter public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView; if (convertView == null) { // if it's not recycled, initialize some attributes imageView = new ImageView(mContext); imageView.setLayoutParams(new GridView.LayoutParams(85, 85)); imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); imageView.setPadding(8, 8, 8, 8); } else { imageView = (ImageView) convertView; } //Changing imageView.setImageResource(mThumbIds[position]); return imageView; } // references to our images private Integer[] mThumbIds = { R.drawable.map1, R.drawable.map2, R.drawable.map3, R.drawable.map4, R.drawable.map5, R.drawable.map6, R.drawable.map7, R.drawable.map8, R.drawable.map9, R.drawable.map10, R.drawable.map11, R.drawable.map12, R.drawable.map13, R.drawable.map14, R.drawable.map15, R.drawable.map16, R.drawable.map17, R.drawable.map18, R.drawable.map19 }; }

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  • Passing Info From One View to Another

    - by 01010011
    EDIT 1. The results of a query from my database are displayed on my view page. Next to each unique result is a button: // first_view.php <?php echo form_open('controller/method'); ?> <?php foreach($results_found as $item): ?> <p><?php echo $item->name ?></p> <p><?php form_submit('buy','Buy This'); ?></p> When a user clicks on one of these buttons (lets say button 4), I would like to display the user's choice from the array onto another view. I've tried using this: // first_view.php <?php echo $this->session->set_userdata('choice',$item); ?> immediately before // first_view.php <?php echo form_close(); ?> thinking that the user's final choice would be stored there so I can display it on another view like this: // second_controller.php $c = $this->session->userdata('choice'); // second_view.php echo 'Your Choose: '. $c; However, what actually displays is the last result displayed on first_view.php, not what the user choose. My question is, if the user clicked on button 4, how do I get that particular choice displayed onto another view? END OF EDIT1 ORIGINAL QUESTION My view page (CodeIgniter) displays the contents of an array in the form of several links. If a user clicks on a link, I want the user to be taken to another view page (via a controller) that gives more information concerning that particular link (which is stored in that particular position in the array) My question is, how do I access and display the contents of that particular location within the array on the second view file without getting a "Undefined variable error" on the second view? Here is what I am trying to do in code form // my_controller.php $array_name['variable_name']; $this->load->view('first_view.php'); // first_view.php <?php foreach($variable_name as $vn): ?> <?php echo anchor('controller_name' $vn->info ?> // if user clicks on 3rd link <?php endforeach ?> // I want to beable to access // index 2 of the array in the // second view file so I can // display more info // second_view.php <?php $vn[2]->info ?>

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  • Java - strange problem storing text to a String[] and then storing the array to a Vector. Help plea

    - by hatboysam
    OK so for background I've only been using Java for a little more than a week and I am making a basic GUI "Recipe Book" application just to test out some of the techniques I've learned. Currently I'm working on the "Add New Recipe" page that allows the user to make a new recipe by adding ingredients one at a time. The ingredients have 3 attributes: Name, amount, and unit (like cups, oz, etc) that come from two text fields and a combo box respectively. The 3 values are stores as strings to a String array that represents the ingredient, then the arrays are stored in a vector that holds all of the ingredients for one recipe. When an ingredient is added, the user first types in the 3 necessary values into empty boxes/combo box dropdown and then clicks "Add Ingredient". Here is my code for when the button is clicked: public void actionPerformed(ActionEvent event) { Object source = event.getSource(); if (source == addIngredientButton) { //make sure 3 ingredient fields are not blank if (!ingredientNameField.getText().equals("") && !ingredientAmountField.getText().equals("") && !ingredientUnitDropdown.getSelectedItem().equals("")) { tempIngredientsArray[0] = ingredientNameField.getText(); //set ingredient name to first position in array tempIngredientsArray[1] = ingredientAmountField.getText(); //set ingredient amount to second position in array tempIngredientsArray[2] = (String) ingredientUnitDropdown.getSelectedItem(); //set ingredient unit to third position in array int ingredientsVectorSize = tempRecipe.ingredientsVector.size(); tempRecipe.ingredientsVector.add(this.tempIngredientsArray); //why would it matter if this and previous statement were switched for (int k = 0; k < ingredientsVectorSize + 1; k++ ) { liveIngredientsListArea.append("\n" + tempRecipe.makeIngredientSentence(k)); System.out.println(Arrays.toString(tempIngredientsArray)); //shows that tempIngredientsArray gets messed up each time } } Now here's the really strange problem I've been having. The first time the user adds an ingredient everything works fine. The second time, the String[] for that ingredient seems to be duplicated, and the third time it's triplicated. Aka the first time it runs the System.out.println might return "{Sugar, 3, Cups}" and the second time it will return "{Flour, 2, Oz.} {Flour, 2, Oz.}" etc. What's causing this strange problem? All help greatly appreciated, let me know if you need any clarification.

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  • NewBie Question, jQuery: How can we implement if...else logic and call function

    - by Rachel
    I am new to jQuery and so don't mind this question if it sounds stupid but here is something that I am trying to do : I have 3 functions like: AddToCart Function which adds item to the shopping cart: //offer_id is the offer which we are trying to add to cart. addToCart: function(offer_id) { this.submit({action: 'add', 'offer_id': offer_id}, {'app_server_url': this.app_server_url}); }, RemoveFromCart which removes data from the cart //target is link clicked and event is the click event. removeFromCart: function(target, event) { this.uniqueElmt('cart_table').find('.sb_item_remove').unbind('click'); var offer_id = $(target).parent().find('.offer_id').html(); this.submit({action: 'remove', 'offer_id': offer_id, 'next_action': this.config.current_action}, {'app_server_url': this.app_server_url}); }, Get the current state of the cart //return string which represents current state of cart. getCartItems: function() { return this.contents; } Now I am trying to do 3 things: if there is no content in cart and addToCart is called than some action, so basically here we need to check the current state of cart and that is obtained by calling getCartItems and if it is Null and than if addToCart is called than we perform some action if there is content in the cart and addToCart is called than some action,so basically here we need to check the current state of cart and that is obtained by calling getCartItems and check if it is Null or not and than if addToCart is called than we perform some action if we had some content in the cart. if there is content in the cart and removeFromCart is called some action, so basically here we need to check the current state of cart and that is obtained by calling getCartItems and if it is not Null and if removeFromCart is called than we perform some action Pseudocode of what I am trying to do: if there is no content in cart and addToCart is called than $(document).track( { 'module' : 'Omniture', 'event' : 'instant', 'args' : { 'linkTrackVars' : 'products,events', 'linkTrackEvents' : 'scAdd,scOpen', 'linkType' : 'o', 'linkName' : 'Cart : First Product Added' // could be blank, but can include event name as added feature 'svalues' : { 'products' : ';OFFERID1[,;OFFERID2]', 'events' : 'scAdd,scOpen', }, } 'defer' : '0' } ); if there is content in the cart and addToCart is called than $(document).track( { 'module' : 'Omniture', 'event' : 'instant', 'args' : { 'linkTrackVars' : 'products,events', 'linkTrackEvents' : 'scAdd', 'linkType' : 'o', 'linkName' : 'Cart : Product Added' // could be blank, but can include event name as added feature 'svalues' : { 'products' : ';OFFERID1[,;OFFERID2]', 'events' : 'scAdd', }, }, 'defer' : '0' } ); if there is content in the cart and removeFromCart is called $(document).track( { 'module' : 'Omniture', 'event' : 'instant', 'args' : { 'linkTrackVars' : 'products,events', 'linkTrackEvents' : 'scRemove', 'linkType' : 'o', 'linkName' : 'Cart : Product Removed' // could be blank, but can include event name as added feature 'svalues' : { 'products' : ';OFFERID1[,;OFFERID2]', 'events' : 'scRemove', }, } 'defer' : '0' } ); My basic concern is that am complete newbie to jQuery and JavaScript and so am not sure how can I implement if...else logic and how can I call a funtion using jQuery/JavaScript.

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  • LinearLayout as custom button, OnClickListener never called

    - by ohra
    I've been using the common Android Button with both icon (drawableTop) and text. It works really poorly if you want to have a non-standard size button, so I decided to make a custom button with a LinearLayout having the following layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" style="@style/ButtonHoloDark" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center" android:clickable="true" android:focusable="true" android:orientation="vertical" > <ImageView android:id="@+id/buttonIcon" android:layout_width="fill_parent" android:layout_height="wrap_content" android:duplicateParentState="true" /> <TextView android:id="@+id/buttonText" android:layout_width="fill_parent" android:layout_height="wrap_content" android:duplicateParentState="true" android:gravity="center" android:textColor="@color/white" /> </LinearLayout> The layout is used by a custom class: public class CustomIconButton extends LinearLayout { public CustomIconButton(Context context, AttributeSet attrs) { super(context, attrs); setAttributes(context, attrs); LayoutInflater.from(context).inflate(R.layout.custom_icon_button, this, true); } ... But when I set an OnClickListener on my button in its parent layout it never gets called. I can only receive clicks if a set the listener to the ImageView and/or TextView. This leads to two possible effects when the button is clicked: The click is inside the ImageView or the TextView. The click is registered ok, but the buttons state drawable doesn't change i.e. it doesn't appear depressed. The click is inside the "empty area" of the button. The click is not registered, but the state drawable works ok. Neither of these is feasible. I've played around with the following attributes on the LinearLayout or its children, but none really seem to have any effect whether true or false: duplicateParentState clickable focusable There doesn't seem to be any reasonable way to get the LinearLayout parent receive clicks instead of its children. I've seen some possible solutions overriding dispatchTouchEvent or onInterceptTouchEvent on the custom component itself, but that really seems like a big mess if I have to start analyzing touch events to identify proper clicks. So OnClickListener on a LinearLayout with children = no go?

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  • How to count the length (number of lines) of a csv file in Rails?

    - by Mathias
    Hello, I have a form (Rails) which allows me to load a .csv file using the file_field. In the view: <% form_for(:upcsv, :html => {:multipart => true}) do |f| %> <table> <tr> <td><%= f.label("File:") %></td> <td><%= f.file_field(:filename) %></td> </tr> </table> <%= f.submit("Submit") %> <% end %> Clicking Submit redirects me to another page (create.html.erb). The file was loaded fine, and I was able to read the contents just fine in this second page. I am trying to show the number of lines in the .csv file in this second page. My controller (semi-pseudocode): class UpcsvController < ApplicationController def index end def create file = params[:upcsv][:filename] ... #params[:upcsv][:file_length] = file.length # Show number of lines in the file #params[:upcsv][:file_length] = file.size ... end end Both file.length and file.size returns '91' when my file only contains 7 lines. From the Rails documentation that I read, once the Submit button is clicked, Rails creates a temp file of the uploaded file, and the params[:upcsv][:filename] contains the contents of the temp/uploaded file and not the path to the file. And I don't know how to extract the number of lines in my original file. What is the correct way to get the number of lines in the file? My create.html.erb: <table> <tr> <td>File length:</td> <td><%= params[:upcsv][:file_length] %></td> </tr> </table> I'm really new at Rails (just started last week), so please bear with my stupid questions. Thank you!

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  • Unselecting RadioButtons in Java Swing

    - by Thomas
    When displaying a group of JRadioButtons, initially none of them is selected (unless you programmatically enforce that). I would like to be able to put buttons back into that state even after the user already selected one, i.e., none of the buttons should be selected. However, using the usual suspects doesn't deliver the required effect: calling 'setSelected(false)' on each button doesn't work. Interestingly, it does work when the buttons are not put into a ButtonGroup - unfortunately, the latter is required for JRadioButtons to be mutually exclusive. Also, using the setSelected(ButtonModel, boolean) - method of javax.swing.ButtonGroup doesn't do what I want. I've put together a small program to demonstrate the effect: two radio buttons and a JButton. Clicking the JButton should unselect the radio buttons so that the window looks exactly as it does when it first pops up. import java.awt.Container; import java.awt.GridLayout; import java.awt.event.*; import javax.swing.*; /** * This class creates two radio buttons and a JButton. Initially, none * of the radio buttons is selected. Clicking on the JButton should * always return the radio buttons into that initial state, i.e., * should disable both radio buttons. */ public class RadioTest implements ActionListener { /* create two radio buttons and a group */ private JRadioButton button1 = new JRadioButton("button1"); private JRadioButton button2 = new JRadioButton("button2"); private ButtonGroup group = new ButtonGroup(); /* clicking this button should unselect both button1 and button2 */ private JButton unselectRadio = new JButton("Unselect radio buttons."); /* In the constructor, set up the group and event listening */ public RadioTest() { /* put the radio buttons in a group so they become mutually * exclusive -- without this, unselecting actually works! */ group.add(button1); group.add(button2); /* listen to clicks on 'unselectRadio' button */ unselectRadio.addActionListener(this); } /* called when 'unselectRadio' is clicked */ public void actionPerformed(ActionEvent e) { /* variant1: disable both buttons directly. * ...doesn't work */ button1.setSelected(false); button2.setSelected(false); /* variant2: disable the selection via the button group. * ...doesn't work either */ group.setSelected(group.getSelection(), false); } /* Test: create a JFrame which displays the two radio buttons and * the unselect-button */ public static void main(String[] args) { JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); RadioTest test = new RadioTest(); Container contentPane = frame.getContentPane(); contentPane.setLayout(new GridLayout(3,1)); contentPane.add(test.button1); contentPane.add(test.button2); contentPane.add(test.unselectRadio); frame.setSize(400, 400); frame.setVisible(true); } } Any ideas anyone? Thanks!

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