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  • Chrome UI styles are not working under Ubuntu! GTK Theme is not working!

    - by EApubs
    Chrome Version : 31.0.1650.63 (Official Build 238485) Extensions : Google docs, Lastpass Im on a brand new system, just installed Ubuntu. When I open chrome, normally the search box, alert windows are styled according to my current system GTK theme. But now they look like classic windows theme! Tried different themes and adjusting the theme under Settings Appearance in Chrome but still no use. How to fix this? Here's a screenshot :

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  • Dec. 6 Webcast: See the New UI for JD Edwards

    - by Theresa Hickman
    When: Dec. 6, 2011 Time: 8:00am PST What: Live webcast and demo Tune into this live webcast to see the just completed new JD Edwards EnterpriseOne User Interface. This is one of the most significant releases with a massive number of feature innovations for users and system administrators. We are looking forward to demonstrating the new User Interface and Tools. The following panel of experts will be available to answer all your questions: Lyle Ekdahl – Oracle Group Vice President Gary Grieshaber – Oracle Strategy Senior Director Brian Stanz – Oracle Development Senior Director Click here to register. Note: You must pre-register for this event.

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  • Disqus thread migration. Gotchas?

    - by sramsay
    I've been migrating a site to a new domain. The site itself is pretty straightforward (it uses Jekyll), and everything has gone fine -- except migration of Disqus threads. I've had partial success -- some of the threads have migrated successfully, but not all. I've tried the domain migration wizard (which caught a few), the URL mapper (which caught a few), and the 301 redirect crawler (which caught a few). But the remaining threads just won't move, no matter which method I use. So, I suppose I suppose I'm asking if there are any "gotchas" I should know about with this. When you execute any of these migration tools, it says it will "take awhile." Does that mean hours? Days? I can't tell if it's working, and there's no logging or error reporting that I can see.

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  • Nonresponsive UI starting a few days ago; no obvious resource shortage

    - by user3679
    The mouse stops and moves jerkily, and sometimes won't register clicks. Gnome stopped responding a few hours ago--everything looks fine, but no clicks on menu items do anything. I've been running Ubuntu 10.10 since it was released; 8GB RAM and a 60GB SSD. I haven't added any hardware or software recently except the Ubuntu recommended updates; the last thing was the bitcoin client a week ago. top shows 3 CPU cores free and over a gig of ram left. I don't know what else to look at.

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  • Windows Phone 8, l'essentiel des nouveautés de la preview : IE 10, Nokia Maps, NFC, UI personnalisable et usages professionnels

    Windows Phone 8 : l'essentiel des nouveautés Du prochain OS mobile de Microsoft Windows Phone 8 a été dévoilé pour la première fois hier soir sur la scène du Windows Phone Summit de San Francisco. Son rapprochement avec Windows 8 ? à demi-attendu ? a de nombreuses conséquences pour les développeurs. Il en a aussi pour les utilisateurs et les professionnels. Tout d'abord, Windows Phone 8 prendra en charge trois résolutions d'écran (sans aucun travail supplémentaire pour les développeurs ayant déjà créé une application, précise Microsoft). « Deux nouvelles résolutions ? 1280x768 et 1280x720, ouvrant l...

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  • Is it okay to introduce LESS to not so savvy UI Designers?

    - by Jason Nathan
    I just got a job as lead developer and I thought it would be best to seek the expertise of my peers (that's you) before proceeding! I had the opportunity to review my designers and they are mostly photoshop pros with dreamweaver as their main HTML/CSS editor. A more visual experience. I, on the other hand, have had much experience hand-writing all my code. From HTML markup to CSS. From my understanding, my designers have basic CSS knowledge and I am considering a simple 101 style set of tutorials for them to get a better grasp of markup before I moved into more advanced topics like accessibility and microformat markup. We need to get started up quickly. Do you think it's okay to dive into LESS from the get-go?

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  • Wakanda 3 : nouvel éditeur d'UI pour le Touch et le Mobile, la plateforme JavaScript de développement en démo au JS.everywhere()

    4D lance la préversion de Wakanda Une plateforme de développement et de déploiement d'applications 100 % JavaScript L'éditeur d'outils de développement français 4D vient de lancer une version preview pour développeur de sa solution Wakanda. Wakanda est la première plateforme « end-to-end » dédiée au développement d'applications Web totalement en JavaScript, côté client comme côté serveur. Ces applications sont ensuite accessibles depuis n'importe quel navigateur de bureau ou mobile. Wakanda est donc un environnement intégré de développement et de déploiement d'applications métiers sur internet utilisant du JavaScript à 100 %. [IMG]http://ftp-developpez.com/gordo...

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  • Sortie de Micro Focus Rumba 9.0 : l'émulateur de terminal offre trois types d'UI pour les applications mainframe, dont celle de l'iPad

    Micro Focus Rumba disponible dans sa version 9.0 La suite d'émulation de terminal propose trois interfaces pour les applications mainframe Micro Focus, éditeur de solutions de gestion, de test et de modernisation d'applications d'entreprise, vient de présenter les principales nouveautés apportées par la version 9 de sa suite d'émulation de terminal Rumba. [IMG]http://ftp-developpez.com/gordon-fowler/Micro%20Focus%20Rumba%20iPad.jpg[/IMG] Rumba version iPad Rumba, dans sa version 9.0, propose dorénavant trois interfaces afin d'émuler les applications mainframe : l'interface Desktop à laquelle...

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  • Is there a legit reason as to why Outlook.com premium UI is "not available" in Linux Chrome?

    - by vgaldikas
    Well if you use outlook OWA in Chrome on Ubuntu (or any Linux distro), you will get a stripped down version of it basically. You can get around it by faking your user agent, to appear that you are using FireFox. So my question is.. Is there some legitimate reason Microsoft does that, or are they just being a****s??? I mean once you have the user agent faked, it works perfectly. PS. Just in case anyone else need to use outlook, here is the command to start it with fake useragent: /opt/google/chrome/google-chrome --user-agent="Mozilla/5.0 (Windows; U; Windows NT 5.2; en-US) AppleWebKit/534.4 (KHTML, like Gecko) Chrome/6.0.481.0 Safari/534.4"

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  • What things need to be considered when redeveloping the whole UI for a web app?

    - by Robin
    I am the lead developer on a thick client web app (Java swing) which we're looking at recreating as a web app. We're part way through some initial work, have chosen a framework on the server and integrated with our previous backend code. We're just starting to get into the client side of things, looking at javascript frameworks etc. The previous system was pretty sensibly architected so the logic is already serverside. The challenge ahead of us is really about redeveloping the user interface rather than anything else. What would be the list of things to consider in redeveloping the entire user interface for any application? I'm trying to get an idea of how large a task might still be ahead of me and the team.

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  • How to create a Request Specific Thread Safe Static int Counter?

    - by user960567
    In one of my server application I have a class that look like, class A { static int _value = 0; void DoSomething() { // a request start here _value = 0; _value++; // a request end here } // This method can be called many time during request void SomeAsyncMethods() { _value++; } } The problem is SomeAsyncMethods is async. Can be called many times. What I need when a request start set _value = 0 and then asynchrosnously increment this. After end of request I need the total. But the problem is that another request at the same time can access the class.

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  • Building a touch event driven UI from scratch: what algorithms or data types?

    - by user1717079
    I have a touch display. As input I can receive the coordinates and how many touch points are in use, basically I just get an X,Y couple for every touch event/activated point at a customizable rate. I need to start from this and build my own callback system to achieve something like Object.onUp().doSomething() meaning that I would like to abstract just the detection of some particular movements and not having to deal with raw data: what algorithms can be useful in this case? What statements? Is there some C++ library that I can dissect to get some useful info? Would you suggest the use of an heuristic algorithm?

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  • Plagued by multithreaded bugs

    - by koncurrency
    On my new team that I manage, the majority of our code is platform, TCP socket, and http networking code. All C++. Most of it originated from other developers that have left the team. The current developers on the team are very smart, but mostly junior in terms of experience. Our biggest problem: multi-threaded concurrency bugs. Most of our class libraries are written to be asynchronous by use of some thread pool classes. Methods on the class libraries often enqueue long running taks onto the thread pool from one thread and then the callback methods of that class get invoked on a different thread. As a result, we have a lot of edge case bugs involving incorrect threading assumptions. This results in subtle bugs that go beyond just having critical sections and locks to guard against concurrency issues. What makes these problems even harder is that the attempts to fix are often incorrect. Some mistakes I've observed the team attempting (or within the legacy code itself) includes something like the following: Common mistake #1 - Fixing concurrency issue by just put a lock around the shared data, but forgetting about what happens when methods don't get called in an expected order. Here's a very simple example: void Foo::OnHttpRequestComplete(statuscode status) { m_pBar->DoSomethingImportant(status); } void Foo::Shutdown() { m_pBar->Cleanup(); delete m_pBar; m_pBar=nullptr; } So now we have a bug in which Shutdown could get called while OnHttpNetworkRequestComplete is occuring on. A tester finds the bug, captures the crash dump, and assigns the bug to a developer. He in turn fixes the bug like this. void Foo::OnHttpRequestComplete(statuscode status) { AutoLock lock(m_cs); m_pBar->DoSomethingImportant(status); } void Foo::Shutdown() { AutoLock lock(m_cs); m_pBar->Cleanup(); delete m_pBar; m_pBar=nullptr; } The above fix looks good until you realize there's an even more subtle edge case. What happens if Shutdown gets called before OnHttpRequestComplete gets called back? The real world examples my team has are even more complex, and the edge cases are even harder to spot during the code review process. Common Mistake #2 - fixing deadlock issues by blindly exiting the lock, wait for the other thread to finish, then re-enter the lock - but without handling the case that the object just got updated by the other thread! Common Mistake #3 - Even though the objects are reference counted, the shutdown sequence "releases" it's pointer. But forgets to wait for the thread that is still running to release it's instance. As such, components are shutdown cleanly, then spurious or late callbacks are invoked on an object in an state not expecting any more calls. There are other edge cases, but the bottom line is this: Multithreaded programming is just plain hard, even for smart people. As I catch these mistakes, I spend time discussing the errors with each developer on developing a more appropriate fix. But I suspect they are often confused on how to solve each issue because of the enormous amount of legacy code that the "right" fix will involve touching. We're going to be shipping soon, and I'm sure the patches we're applying will hold for the upcoming release. Afterwards, we're going to have some time to improve the code base and refactor where needed. We won't have time to just re-write everything. And the majority of the code isn't all that bad. But I'm looking to refactor code such that threading issues can be avoided altogether. One approach I am considering is this. For each significant platform feature, have a dedicated single thread where all events and network callbacks get marshalled onto. Similar to COM apartment threading in Windows with use of a message loop. Long blocking operations could still get dispatched to a work pool thread, but the completion callback is invoked on on the component's thread. Components could possibly even share the same thread. Then all the class libraries running inside the thread can be written under the assumption of a single threaded world. Before I go down that path, I am also very interested if there are other standard techniques or design patterns for dealing with multithreaded issues. And I have to emphasize - something beyond a book that describes the basics of mutexes and semaphores. What do you think? I am also interested in any other approaches to take towards a refactoring process. Including any of the following: Literature or papers on design patterns around threads. Something beyond an introduction to mutexes and semaphores. We don't need massive parallelism either, just ways to design an object model so as to handle asynchronous events from other threads correctly. Ways to diagram the threading of various components, so that it will be easy to study and evolve solutions for. (That is, a UML equivalent for discussing threads across objects and classes) Educating your development team on the issues with multithreaded code. What would you do?

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  • Problem with a blocking network task

    - by user326967
    Hello everyone. I'm new in Java so please forgive any obscene errors that I may make :) I'm developing a program in Java that among other things it should also handle clients that will connect to a server. The server has 3 threads running, and I have created them in the following way : DaemonForUI du; DaemonForPort da; DaemonForCheck dc; da = new DaemonForPort(3); dc = new DaemonForCheck(5); du = new DaemonForUI(7); Thread t_port = new Thread(da); Thread t_check = new Thread(dc); Thread t_ui = new Thread(du); t_port.setName("v1.9--PORTd"); t_check.setName("v1.9-CHECKd"); t_ui.setName("v1.9----UId"); t_port.start(); t_check.start(); t_ui.start(); Each thread handles a different aspect of the complete program. The thread t_ui is responsible to accept asynchronous incoming connections from clients, process the sent data and send other data back to the client. When I remove all the commands from the previous piece of code that has to with the t_ui thread, everything runs ok which in my case means that the other threads are printing their debug messages. If I set the t_ui thread to run too, then the whole program blocks at the "accept" of the t_ui thread. After reading at online manuals I saw that the accepted connections should be non-blocking, therefore use something like that : public ServerSocketChannel ssc = null; ssc = ServerSocketChannel.open(); ssc.socket().bind(new InetSocketAddress(port)); ssc.configureBlocking(false); SocketChannel sc = ssc.accept(); if (sc == null) { ; } else { System.out.println("The server and client are connected!"); System.out.println("Incoming connection from: " + sc.socket().getRemoteSocketAddress()); in = new DataInputStream(new BufferedInputStream(sc.socket().getInputStream())); out = new DataOutputStream(new BufferedOutputStream(sc.socket().getOutputStream())); //other magic things take place after that point... The thread for t_ui is created as follows : class DaemonForUI implements Runnable{ private int cnt; private int rr; public ListenerForUI serverListener; public DaemonForUI(int rr){ cnt = 0; this.rr = rr; serverListener = new ListenerForUI(); } public static String getCurrentTime() { final String DATE_FORMAT_NOW = "yyyy-MM-dd HH:mm:ss"; Calendar cal = Calendar.getInstance(); SimpleDateFormat sdf = new SimpleDateFormat(DATE_FORMAT_NOW); return (sdf.format(cal.getTime())); } public void run() { while(true) { System.out.println(Thread.currentThread().getName() + "\t (" + cnt + ")\t (every " + rr + " sec) @ " + getCurrentTime()); try{ Thread.sleep(rr * 1000); cnt++; } catch (InterruptedException e){ e.printStackTrace(); } } } } Obviously, I'm doing something wrong at the creation of the socket or at the use of the thread. Do you know what is causing the problem? Every help would be greatly appreciated.

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  • Motion - can't get streaming working from a webcam

    - by Emmanuel Brunet
    I'm trying to record a video stream from my Tenvis IP camera with motion 3.2.12 on Debian 7.5. I used the standard debian package with sudo apt-get install motion Assume my DNS IP cam is webcam, user : admin, password : password /etc/motion/motion.conf Bellow are my configuration file settings : netcam_url http://webcam/videostream.cgi netcam_userpass admin:password target_dir /media/videos/log/motion # The mini-http server listens to this port for requests (default: 0 = disabled) webcam_port 1234 ffmpeg_cap_new on ffmpeg_video_codec mpeg4 output_motion off snapshot_interval 0 # Quality of the jpeg (in percent) images produced (default: 50) webcam_quality 50 # Output frames at 1 fps when no motion is detected and increase to the # rate given by webcam_maxrate when motion is detected (default: off) webcam_motion on # Maximum framerate for webcam streams (default: 1) webcam_maxrate 15 # Restrict webcam connections to localhost only (default: on) webcam_localhost on # Limits the number of images per connection (default: 0 = unlimited) # Number can be defined by multiplying actual webcam rate by desired number of seconds # Actual webcam rate is the smallest of the numbers framerate and webcam_maxrate webcam_limit 0 control_port 8080 control_authentication admin:password Issue #1 when I try display http:/localhost:1234 the browser looks frozen, no HTTP 404 received but it stills waiting for data it seems .. Issue #2 in the output directory motion writes a lot of jpeg snapshots althought I just want to have several video sequenced files. Log I run motion in interactive mode in a terminal, here is the ouput root@mercure:/etc/motion# motion -c motion-1.0.conf [0] Processing thread 0 - config file motion-1.0.conf [0] Motion 3.2.12 Started [0] ffmpeg LIBAVCODEC_BUILD 3482368 LIBAVFORMAT_BUILD 3478785 [0] Thread 1 is from motion-1.0.conf [0] motion-httpd/3.2.12 running, accepting connections [0] motion-httpd: waiting for data on port TCP 8080 [1] Thread 1 started [1] Resizing pre_capture buffer to 1 items [1] Started stream webcam server in port 1234 [1] avcodec_open - could not open codec: Operation now in progress [1] ffopen_open error creating (new) file [~/tmp/motion/01-20140603165303.avi]: Operation now in progress [1] File of type 1 saved to: ~/tmp/motion/01-20140603165303-01.jpg [1] Thread exiting [1] Calling vid_close() from motion_cleanup [1] vid_close: calling netcam_cleanup [1] netcam camera handler: finish set, exiting [0] Motion thread 1 restart [1] Thread 1 started [1] Resizing pre_capture buffer to 1 items [1] Started stream webcam server in port 1234 [1] avcodec_open - could not open codec: Resource temporarily unavailable [1] ffopen_open error creating (new) file [~/tmp/motion/01-20140603165329.avi]: Resource temporarily unavailable [1] File of type 1 saved to: ~/tmp/motion/01-20140603165329-00.jpg [1] Thread exiting [1] Calling vid_close() from motion_cleanup [1] vid_close: calling netcam_cleanup [1] netcam camera handler: finish set, exiting [0] Motion thread 1 restart [1] Thread 1 started [1] Resizing pre_capture buffer to 1 items [1] Started stream webcam server in port 1234 [1] avcodec_open - could not open codec: Connection reset by peer [1] ffopen_open error creating (new) file [~/tmp/motion/01-20140603165355.avi]: Connection reset by peer [1] File of type 1 saved to: ~/tmp/motion/01-20140603165355-06.jpg [1] Thread exiting [1] Calling vid_close() from motion_cleanup [1] vid_close: calling netcam_cleanup [0] httpd - Finishing [0] httpd Closing [0] httpd thread exit [1] netcam camera handler: finish set, exiting [0] Motion thread 1 restart [1] Thread 1 started [1] Resizing pre_capture buffer to 1 items [1] Started stream webcam server in port 1234 It doesn't find the codec ... avcodec_open - could not open codec: Operation now in progress I've changed fmpeg_video_codec from mpeg4 to swf the result is the same. When using flv format motion writes a lot of .jpg image but I can't see anything at http://localhost:1234 [1] File of type 1 saved to: ~/tmp/motion/01-20140603171035-00.jpg [1] File of type 1 saved to: ~/tmp/motion/01-20140603171035-01.jpg [1] File of type 1 saved to: ~/tmp/motion/01-20140603171035-02.jpg [1] File of type 1 saved to: ~/tmp/motion/01-20140603171035-03.jpg [1] File of type 1 saved to: ~/tmp/motion/01-20140603171035-04.jpg [1] File of type 1 saved to: ~/tmp/motion/01-20140603171035-05.jpg [1] File of type 1 saved to: ~/tmp/motion/01-20140603171035-06.jpg [1] File of type 1 saved to: ~/tmp/motion/01-20140603171036-00.jpg [1] File of type 1 saved to: ~/tmp/motion/01-20140603171036-01.jpg [1] File of type 1 saved to: ~/tmp/motion/01-20140603171036-02.jpg Any idea just to get the video stream recoded on my local disk ?

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  • With a jquery modular dialog how do I stop the form values from persisting?

    - by stormist
    (Citing source at: http://jqueryui.com/demos/dialog/#modal-form) As an example, this works great but each time the form is subsequently opened the user entered values remain. How can I stop this behavior? (the form will be used multiple times on the same page. <style type="text/css"> body { font-size: 62.5%; } label, input { display:block; } input.text { margin-bottom:12px; width:95%; padding: .4em; } fieldset { padding:0; border:0; margin-top:25px; } h1 { font-size: 1.2em; margin: .6em 0; } div#users-contain { width: 350px; margin: 20px 0; } div#users-contain table { margin: 1em 0; border-collapse: collapse; width: 100%; } div#users-contain table td, div#users-contain table th { border: 1px solid #eee; padding: .6em 10px; text-align: left; } .ui-dialog .ui-state-error { padding: .3em; } .validateTips { border: 1px solid transparent; padding: 0.3em; } </style> <script type="text/javascript"> $(function() { // a workaround for a flaw in the demo system (http://dev.jqueryui.com/ticket/4375), ignore! $("#dialog").dialog("destroy"); var name = $("#name"), email = $("#email"), password = $("#password"), allFields = $([]).add(name).add(email).add(password), tips = $(".validateTips"); function updateTips(t) { tips .text(t) .addClass('ui-state-highlight'); setTimeout(function() { tips.removeClass('ui-state-highlight', 1500); }, 500); } function checkLength(o,n,min,max) { if ( o.val().length > max || o.val().length < min ) { o.addClass('ui-state-error'); updateTips("Length of " + n + " must be between "+min+" and "+max+"."); return false; } else { return true; } } function checkRegexp(o,regexp,n) { if ( !( regexp.test( o.val() ) ) ) { o.addClass('ui-state-error'); updateTips(n); return false; } else { return true; } } $("#dialog-form").dialog({ autoOpen: false, height: 300, width: 350, modal: true, buttons: { 'Create an account': function() { var bValid = true; allFields.removeClass('ui-state-error'); bValid = bValid && checkLength(name,"username",3,16); bValid = bValid && checkLength(email,"email",6,80); bValid = bValid && checkLength(password,"password",5,16); bValid = bValid && checkRegexp(name,/^[a-z]([0-9a-z_])+$/i,"Username may consist of a-z, 0-9, underscores, begin with a letter."); // From jquery.validate.js (by joern), contributed by Scott Gonzalez: http://projects.scottsplayground.com/email_address_validation/ bValid = bValid && checkRegexp(email,/^((([a-z]|\d|[!#\$%&'\*\+\-\/=\?\^_`{\|}~]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])+(\.([a-z]|\d|[!#\$%&'\*\+\-\/=\?\^_`{\|}~]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])+)*)|((\x22)((((\x20|\x09)*(\x0d\x0a))?(\x20|\x09)+)?(([\x01-\x08\x0b\x0c\x0e-\x1f\x7f]|\x21|[\x23-\x5b]|[\x5d-\x7e]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])|(\\([\x01-\x09\x0b\x0c\x0d-\x7f]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]))))*(((\x20|\x09)*(\x0d\x0a))?(\x20|\x09)+)?(\x22)))@((([a-z]|\d|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])|(([a-z]|\d|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])([a-z]|\d|-|\.|_|~|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])*([a-z]|\d|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])))\.)+(([a-z]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])|(([a-z]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])([a-z]|\d|-|\.|_|~|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])*([a-z]|[\u00A0-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF])))\.?$/i,"eg. [email protected]"); bValid = bValid && checkRegexp(password,/^([0-9a-zA-Z])+$/,"Password field only allow : a-z 0-9"); if (bValid) { $('#users tbody').append('<tr>' + '<td>' + name.val() + '</td>' + '<td>' + email.val() + '</td>' + '<td>' + password.val() + '</td>' + '</tr>'); $(this).dialog('close'); } }, Cancel: function() { $(this).dialog('close'); } }, close: function() { allFields.val('').removeClass('ui-state-error'); } }); $('#create-user') .button() .click(function() { $('#dialog-form').dialog('open'); }); }); </script> <div class="demo"> <div id="dialog-form" title="Create new user"> <p class="validateTips">All form fields are required.</p> <form> <fieldset> <label for="name">Name</label> <input type="text" name="name" id="name" class="text ui-widget-content ui-corner-all" /> <label for="email">Email</label> <input type="text" name="email" id="email" value="" class="text ui-widget-content ui-corner-all" /> <label for="password">Password</label> <input type="password" name="password" id="password" value="" class="text ui-widget-content ui-corner-all" /> </fieldset> </form> </div> <div id="users-contain" class="ui-widget"> <h1>Existing Users:</h1> <table id="users" class="ui-widget ui-widget-content"> <thead> <tr class="ui-widget-header "> <th>Name</th> <th>Email</th> <th>Password</th> </tr> </thead> <tbody> <tr> <td>John Doe</td> <td>[email protected]</td> <td>johndoe1</td> </tr> </tbody> </table> </div> <button id="create-user">Create new user</button> </div><!-- End demo --> <div class="demo-description"> <p>Use a modal dialog to require that the user enter data during a multi-step process. Embed form markup in the content area, set the <code>modal</code> option to true, and specify primary and secondary user actions with the <code>buttons</code> option.</p> </div><!-- End demo-description -->

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  • Innodb Queries Slow

    - by user105196
    I have redHat 5.3 (Tikanga) with Mysql 5.0.86 configued with RIAD 10 HW, I run an application inquiries from Mysql/InnoDB and MyIsam tables, the queries are super fast,but some quires on Innodb tables sometime slow down and took more than 1-3 seconds to run and these queries are simple and optimized, this problem occurred just on innodb tables in different time with random queries. Why is this happening only to Innodb tables? the below is the Innodb status and some Mysql variables: show innodb status\G ************* 1. row ************* Status: 120325 10:54:08 INNODB MONITOR OUTPUT Per second averages calculated from the last 19 seconds SEMAPHORES OS WAIT ARRAY INFO: reservation count 22943, signal count 22947 Mutex spin waits 0, rounds 561745, OS waits 7664 RW-shared spins 24427, OS waits 12201; RW-excl spins 1461, OS waits 1277 TRANSACTIONS Trx id counter 0 119069326 Purge done for trx's n:o < 0 119069326 undo n:o < 0 0 History list length 41 Total number of lock structs in row lock hash table 0 LIST OF TRANSACTIONS FOR EACH SESSION: ---TRANSACTION 0 0, not started, process no 29093, OS thread id 1166043456 MySQL thread id 703985, query id 5807220 localhost root show innodb status FILE I/O I/O thread 0 state: waiting for i/o request (insert buffer thread) I/O thread 1 state: waiting for i/o request (log thread) I/O thread 2 state: waiting for i/o request (read thread) I/O thread 3 state: waiting for i/o request (write thread) Pending normal aio reads: 0, aio writes: 0, ibuf aio reads: 0, log i/o's: 0, sync i/o's: 0 Pending flushes (fsync) log: 0; buffer pool: 0 132777 OS file reads, 689086 OS file writes, 252010 OS fsyncs 0.00 reads/s, 0 avg bytes/read, 0.00 writes/s, 0.00 fsyncs/s INSERT BUFFER AND ADAPTIVE HASH INDEX Ibuf: size 1, free list len 366, seg size 368, 62237 inserts, 62237 merged recs, 52881 merges Hash table size 8850487, used cells 3698960, node heap has 7061 buffer(s) 0.00 hash searches/s, 0.00 non-hash searches/s LOG Log sequence number 15 3415398745 Log flushed up to 15 3415398745 Last checkpoint at 15 3415398745 0 pending log writes, 0 pending chkp writes 218214 log i/o's done, 0.00 log i/o's/second BUFFER POOL AND MEMORY Total memory allocated 4798817080; in additional pool allocated 12342784 Buffer pool size 262144 Free buffers 101603 Database pages 153480 Modified db pages 0 Pending reads 0 Pending writes: LRU 0, flush list 0, single page 0 Pages read 151954, created 1526, written 494505 0.00 reads/s, 0.00 creates/s, 0.00 writes/s No buffer pool page gets since the last printout ROW OPERATIONS 0 queries inside InnoDB, 0 queries in queue 1 read views open inside InnoDB Main thread process no. 29093, id 1162049856, state: waiting for server activity Number of rows inserted 77675, updated 85439, deleted 0, read 14377072495 0.00 inserts/s, 0.00 updates/s, 0.00 deletes/s, 0.00 reads/s END OF INNODB MONITOR OUTPUT 1 row in set, 1 warning (0.02 sec) read_buffer_size = 128M sort_buffer_size = 256M tmp_table_size = 1024M innodb_additional_mem_pool_size = 20M innodb_log_file_size=10M innodb_lock_wait_timeout=100 innodb_buffer_pool_size=4G join_buffer_size = 128M key_buffer_size = 1G can any one help me ?

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  • Weird nfs performance: 1 thread better than 8, 8 better than 2!

    - by Joe
    I'm trying to determine the cause of poor nfs performance between two Xen Virtual Machines (client & server) running on the same host. Specifically, the speed at which I can sequentially read a 1GB file on the client is much lower than what would be expected based on the measured network connection speed between the two VMs and the measured speed of reading the file directly on the server. The VMs are running Ubuntu 9.04 and the server is using the nfs-kernel-server package. According to various NFS tuning resources, changing the number of nfsd threads (in my case kernel threads) can affect performance. Usually this advice is framed in terms of increasing the number from the default of 8 on heavily-used servers. What I find in my current configuration: RPCNFSDCOUNT=8: (default): 13.5-30 seconds to cat a 1GB file on the client so 35-80MB/sec RPCNFSDCOUNT=16: 18s to cat the file 60MB/s RPCNFSDCOUNT=1: 8-9 seconds to cat the file (!!?!) 125MB/s RPCNFSDCOUNT=2: 87s to cat the file 12MB/s I should mention that the file I'm exporting is on a RevoDrive SSD mounted on the server using Xen's PCI-passthrough; on the server I can cat the file in under seconds ( 250MB/s). I am dropping caches on the client before each test. I don't really want to leave the server configured with just one thread as I'm guessing that won't work so well when there are multiple clients, but I might be misunderstanding how that works. I have repeated the tests a few times (changing the server config in between) and the results are fairly consistent. So my question is: why is the best performance with 1 thread? A few other things I have tried changing, to little or no effect: increasing the values of /proc/sys/net/ipv4/ipfrag_low_thresh and /proc/sys/net/ipv4/ipfrag_high_thresh to 512K, 1M from the default 192K,256K increasing the value of /proc/sys/net/core/rmem_default and /proc/sys/net/core/rmem_max to 1M from the default of 128K mounting with client options rsize=32768, wsize=32768 From the output of sar -d I understand that the actual read sizes going to the underlying device are rather small (<100 bytes) but this doesn't cause a problem when reading the file locally on the client. The RevoDrive actually exposes two "SATA" devices /dev/sda and /dev/sdb, then dmraid picks up a fakeRAID-0 striped across them which I have mounted to /mnt/ssd and then bind-mounted to /export/ssd. I've done local tests on my file using both locations and see the good performance mentioned above. If answers/comments ask for more details I will add them.

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  • JQuery BlockUI - How to unblock UI after file download?

    - by Dan
    Using ASP.Net, JQuery and BlockUI, I'm trying to unblock the UI after a download file dialog is shown. I block the UI when export button is clicked: <script type="text/javascript"> $(document).ready(function(){ $('#<%= BtnExport.ClientID%>').click(function(){ $.blockUI(); }); }); </script> After this, I generate the file server side using: private void SendFileToUser(byte[] file, string contentType, string filename) { Response.Clear(); Response.ContentType = contentType; Response.AppendHeader("Content-Disposition", "attachment; filename="+filename); Response.OutputStream.Write(file,0,file.Length); Response.OutputStream.Flush(); Response.End(); } After this code has executed, I would like to unblock the UI. I have considered different options: Poll using Ajax calls to see if the file has been generated. Store the file in Session and redirect to same page and generate download then. But both options seem ackward, and I think there must be a clever JavaScript way to get a handle on or wait for a file dialog. Any suggestions?

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  • How do you create a non-Thread-based Guice custom Scope?

    - by Russ
    It seems that all Guice's out-of-the-box Scope implementations are inherently Thread-based (or ignore Threads entirely): Scopes.SINGLETON and Scopes.NO_SCOPE ignore Threads and are the edge cases: global scope and no scope. ServletScopes.REQUEST and ServletScopes.SESSION ultimately depend on retrieving scoped objects from a ThreadLocal<Context>. The retrieved Context holds a reference to the HttpServletRequest that holds a reference to the scoped objects stored as named attributes (where name is derived from com.google.inject.Key). Class SimpleScope from the custom scope Guice wiki also provides a per-Thread implementation using a ThreadLocal<Map<Key<?>, Object>> member variable. With that preamble, my question is this: how does one go about creating a non-Thread-based Scope? It seems that something that I can use to look up a Map<Key<?>, Object> is missing, as the only things passed in to Scope.scope() are a Key<T> and a Provider<T>. Thanks in advance for your time.

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  • How to make a thread that runs at x:00 x:15 x:30 and x:45 do something different at 2:00.

    - by rmarimon
    I have a timer thread that needs to run at a particular moments of the day to do an incremental replication with a database. Right now it runs at the hour, 15 minutes past the hour, 30 minutes past the hour and 45 minutes past the hour. This is the code I have which is working ok: public class TimerRunner implements Runnable { private static final Semaphore lock = new Semaphore(1); private static final ScheduledExecutorService executor = Executors.newSingleThreadScheduledExecutor(); public static void initialize() { long delay = getDelay(); executor.schedule(new TimerRunner(), delay, TimeUnit.SECONDS); } public static void destroy() { executor.shutdownNow(); } private static long getDelay() { Calendar now = Calendar.getInstance(); long p = 15 * 60; // run at 00, 15, 30 and 45 minutes past the hour long second = now.get(Calendar.MINUTE) * 60 + now.get(Calendar.SECOND); return p - (second % p); } public static void replicate() { if (lock.tryAcquire()) { try { Thread t = new Thread(new Runnable() { public void run() { try { // here is where the magic happens } finally { lock.release(); } } }); t.start(); } catch (Exception e) { lock.release(); } } else { throw new IllegalStateException("already running a replicator"); } } public void run() { try { TimerRunner.replicate(); } finally { long delay = getDelay(); executor.schedule(new TimerRunner(), delay, TimeUnit.SECONDS); } } } This process is started by calling TimerRunner.initialize() when a server starts and calling TimerRunner.destroy(). I have created a full replication process (as opposed to incremental) that I would like to run at a certain moment of the day, say 2:00am. How would change the above code to do this? I think that it should be very simple something like if it is now around 2:00am and it's been a long time since I did the full replication then do it now, but I can't get the if right. Beware that sometimes the replicate process takes way longer to complete. Sometimes beyond the 15 minutes, posing a problem in running at around 2:00am.

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  • Why thread in background is not waiting for task to complete?

    - by Haris Hasan
    I am playing with async await feature of C#. Things work as expected when I use it with UI thread. But when I use it in a non-UI thread it doesn't work as expected. Consider the code below private void Click_Button(object sender, RoutedEventArgs e) { var bg = new BackgroundWorker(); bg.DoWork += BgDoWork; bg.RunWorkerCompleted += BgOnRunWorkerCompleted; bg.RunWorkerAsync(); } private void BgOnRunWorkerCompleted(object sender, RunWorkerCompletedEventArgs runWorkerCompletedEventArgs) { } private async void BgDoWork(object sender, DoWorkEventArgs doWorkEventArgs) { await Method(); } private static async Task Method() { for (int i = int.MinValue; i < int.MaxValue; i++) { var http = new HttpClient(); var tsk = await http.GetAsync("http://www.ebay.com"); } } When I execute this code, background thread don't wait for long running task in Method to complete. Instead it instantly executes the BgOnRunWorkerCompleted after calling Method. Why is that so? What am I missing here? P.S: I am not interested in alternate ways or correct ways of doing this. I want to know what is actually happening behind the scene in this case? Why is it not waiting?

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  • Concurrent Programming:Should I write a sequential program first, then add thread safety?

    - by evthim
    I'm working on a project where we have to create a number of threads(actual number will be inputted in by testers (TA's)). I'm having trouble not only with the programming but also with the design, I can't wrap my head around all of the threads that will be invoked and where I might cause errors. The project is due soon so I don't want to waste time on this if it'll actually set me back, but I was wondering if I should write the program like only one thread will be running and everything should be sequential and then later go back and try to add the thread safety parts of the code? Would that take twice the original amount of time? Project Description: Note:I'm going to be as vague as possible so I don't violate any honor codes, sorry :( your program should accept n number of objectA threads, m number of objectB threads, and r number of objectC objectB threads interact with code in objectA. objectA threads interact with code in objectB and objectC objectB and objectC don't directly interact, but do so indirectly through objectA -ex: objectB needs something from objectA. objectA gets the result for that something by calling objectC my confusion stems mostly from the fact that all of this interactions will be done by m+n threads and there are various restrictions throughout the descriptions, like objectB can request something from objectA, and objectA has to wait for objectC to finish that something before returning it to objectB. Also each objectA thread can only work on one instruction from objectB at a time, etc. etc. I just want to know if I write the code so that there is only 1 objectA, 1 objectB and 1 object C, can I go back and easily modify it so that those 1's can be changed to m, n and r? Sorry again, if my description is a little bit confusing.

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