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  • BES Express - configure MDS to push messages from 3rd party web application

    - by Max Gontar
    Hi! I have developed IIS web service to send PAP messages using Blackberry Push API over MDS. And there is an application installed on device, configured to receive push messages on appropriate port. Everything works well on MDS simulator. But it's not working well in real environment: I have installed BES Express and register several devices. I can browse MDS url with appropriate port, so url is correct. Also port enabled for reliable pushes is used in push message and in device application. Here is MDS simulator log: <2011-01-12 14:00:03.456 EET>:[272]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = PapServlet: request from 0:0:0:0:0:0:0:1 564 bytes...> <2011-01-12 14:00:03.476 EET>:[273]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Mapping PAP request to push request for pushID:pushID:asdas> <2011-01-12 14:00:03.479 EET>:[274]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = PushServlet: POST request from [UNKNOWN @ 0:0:0:0:0:0:0:1] to [PAPDEST=WAPPUSH%3D2100000A%253A100%2FTYPE%3DUSER%40rim.net&PORT=100&REQUESTURI=/] : -1 bytes...> <2011-01-12 14:00:03.480 EET>:[275]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = submitting push message with id:pushID:asdas> <2011-01-12 14:00:03.482 EET>:[276]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Executing push submit command for pushID:pushID:asdas> <2011-01-12 14:00:03.483 EET>:[278]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Pushing message to: 2100000a> <2011-01-12 14:00:03.484 EET>:[279]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Number of active push connections:1> <2011-01-12 14:00:03.489 EET>:[280]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = added server-initiated connection = -872546301, push id = pushID:asdas> <2011-01-12 14:00:03.491 EET>:[281]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Available threads in DefaultJobPool = 9 running JobRunner: DefaultJobRunner-7> <2011-01-12 14:00:03.494 EET>:[282]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = ReceivedFromServer, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION => <2011-01-12 14:00:03.494 EET>:[282]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = ReceivedFromServer, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Transmission Line Section]:> <2011-01-12 14:00:03.494 EET>:[282]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = ReceivedFromServer, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = POST / HTTP/1.1> <2011-01-12 14:00:03.494 EET>:[282]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = ReceivedFromServer, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Headers Section]: 8 headers> <2011-01-12 14:00:03.494 EET>:[282]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = ReceivedFromServer, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Parameters Section]: 3 parameters> <2011-01-12 14:00:03.499 EET>:[283]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = SentToDevice, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION => <2011-01-12 14:00:03.499 EET>:[283]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = SentToDevice, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Transmission Line Section]:> <2011-01-12 14:00:03.499 EET>:[283]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = SentToDevice, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = POST / HTTP/1.1> <2011-01-12 14:00:03.499 EET>:[283]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = SentToDevice, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Headers Section]: 9 headers> <2011-01-12 14:00:03.499 EET>:[283]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = SentToDevice, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Parameters Section]: 3 parameters> <2011-01-12 14:00:03.501 EET>:[284]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Finished JobRunner: DefaultJobRunner-7, available threads in DefaultJobPool = 10, time spent = 8ms> <2011-01-12 14:00:03.521 EET>:[287]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, EVENT = CreatedSendingQueue, DEVICEPIN = 2100000a> <2011-01-12 14:00:03.526 EET>:[290]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, EVENT = Sending, TAG = 1288699908, DEVICEPIN = 2100000a, VERSION = 16, CONNECTIONID = -872546301, SEQUENCE = 0, TYPE = NOTIFY-REQUEST, CONNECTIONHANDLER = http, PROTOCOL = TCP, PARAMETERS = [MGONTAR/10.10.0.35:100], SIZE = 339> <2011-01-12 14:00:03.531 EET>:[291]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Number of active push connections:0> <2011-01-12 14:00:03.591 EET>:[292]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, EVENT = Notification, TAG = 1288699908, STATE = DELIVERED> <2011-01-12 14:00:03.600 EET>:[296]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Device connections: AVG latency (msecs)79> <2011-01-12 14:00:03.600 EET>:[297]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, Removed push connection:-872546301> <2011-01-12 14:00:07.015 EET>:[298]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, EVENT = RemovedSendingQueue, DEVICEPIN = 2100000a> And here is real MDS log: <2011-01-12 11:35:02.763 GMT>:[3932]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, PapServlet: request from 192.168.1.241 583 bytes...> <2011-01-12 11:35:02.897 GMT>:[3933]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Mapping PAP request to push request for pushID:pushID:sdfsdfwerwer> <2011-01-12 11:35:02.909 GMT>:[3934]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, PushServlet: POST request from [UNKNOWN @ 192.168.1.241] to [PAPDEST=WAPPUSH%3D22D7F6BD%253A7874%2FTYPE%3DUSER%40rim.net&PORT=7874&REQUESTURI=/]> <2011-01-12 11:35:02.909 GMT>:[3934]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<push id: pushID:sdfsdfwerwer> <2011-01-12 11:35:02.910 GMT>:[3935]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, submitting push message with id:pushID:sdfsdfwerwer> <2011-01-12 11:35:02.910 GMT>:[3936]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Executing push submit command for pushID:pushID:sdfsdfwerwer> <2011-01-12 11:35:02.911 GMT>:[3937]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Pushing message to: 22d7f6bd> <2011-01-12 11:35:02.912 GMT>:[3938]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Number of active push connections:1> <2011-01-12 11:35:02.931 GMT>:[3939]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, added server-initiated connection = -1848311806, push id = pushID:sdfsdfwerwer> <2011-01-12 11:35:03.240 GMT>:[3940]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = IPPP, EVENT = CreatedSendingQueue, DEVICEPIN = 22d7f6bd, USERID = u3> <2011-01-12 11:35:03.241 GMT>:[3941]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = IPPP, EVENT = Sending, TAG = 536543251, DEVICEPIN = 22d7f6bd, USERID = u3, VERSION = 16, CONNECTIONID = -1848311806, SEQUENCE = 0, TYPE = NOTIFY-REQUEST, CONNECTIONHANDLER = http, PROTOCOL = TCP, PARAMETERS = [LDN-Server1/192.168.1.240:7874], SIZE = 383> <2011-01-12 11:35:03.241 GMT>:[3942]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Number of active push connections:0> <2011-01-12 11:35:03.253 GMT>:[3943]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SRP, SRPID = S27700165[LDN-SERVER1:3200], EVENT = Sending, VERSION = 1, COMMAND = SEND, TAG = 536543251, SIZE = 570> <2011-01-12 11:35:03.838 GMT>:[3944]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SRP, SRPID = S27700165[LDN-SERVER1:3200], EVENT = Receiving, VERSION = 1, COMMAND = STATUS, TAG = 536543251, SIZE = 10, STATE = DELIVERED> <2011-01-12 11:35:04.104 GMT>:[3945]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = IPPP, EVENT = Notification, TAG = 536543251, STATE = DELIVERED> <2011-01-12 11:35:04.121 GMT>:[3946]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Device connections: AVG latency (msecs)893> <2011-01-12 11:35:04.135 GMT>:[3947]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<INFO >:<LAYER = IPPP, DEVICEPIN = 22d7f6bd, DOMAINNAME = LDN-Server1/192.168.1.240, CONNECTION_TYPE = PUSH_CONN, ConnectionId = -1848311806, DURATION(ms) = 1151, MFH_KBytes = 0, MTH_KBytes = 0.374, MFH_PACKET_COUNT = 0, MTH_PACKET_COUNT = 1> <2011-01-12 11:35:04.144 GMT>:[3948]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = IPPP, Removed push connection:-1848311806> <2011-01-12 11:35:09.264 GMT>:[3949]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = IPPP, EVENT = RemovedSendingQueue, DEVICEPIN = 22d7f6bd, USERID = u3> <2011-01-12 11:35:58.187 GMT>:[3950]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SRP, SRPID = S27700165[LDN-SERVER1:3200], EVENT = Sending, VERSION = 1, COMMAND = INFO, SIZE = 46> <2011-01-12 11:35:58.187 GMT>:[3951]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Sent health to S27700165[LDN-SERVER1:3200] Health=[0x 0000 0007 0000 0000],Mask=[0x 0000 0007 0000 0000],Load=[60]> As you can see, logs not really differs, message is marked as delivered. But my app on device not really gets this message (as it works in mds simulator) Please advice me, what may be wrong? Is there some certificate to install or security settings I should configure to make this push message came to device application? Thank you! same question on bbforums

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  • What is the current state of Ubuntu's transition from init scripts to Upstart?

    - by Adam Eberlin
    What is the current state of Ubuntu's transition from init.d scripts to upstart? I was curious, so I compared the contents of /etc/init.d/ to /etc/init/ on one of our development machines, which is running Ubuntu 12.04 LTS Server. # /etc/init.d/ # /etc/init/ acpid acpid.conf apache2 --------------------------- apparmor --------------------------- apport apport.conf atd atd.conf bind9 --------------------------- bootlogd --------------------------- cgroup-lite cgroup-lite.conf --------------------------- console.conf console-setup console-setup.conf --------------------------- container-detect.conf --------------------------- control-alt-delete.conf cron cron.conf dbus dbus.conf dmesg dmesg.conf dns-clean --------------------------- friendly-recovery --------------------------- --------------------------- failsafe.conf --------------------------- flush-early-job-log.conf --------------------------- friendly-recovery.conf grub-common --------------------------- halt --------------------------- hostname hostname.conf hwclock hwclock.conf hwclock-save hwclock-save.conf irqbalance irqbalance.conf killprocs --------------------------- lxc lxc.conf lxc-net lxc-net.conf module-init-tools module-init-tools.conf --------------------------- mountall.conf --------------------------- mountall-net.conf --------------------------- mountall-reboot.conf --------------------------- mountall-shell.conf --------------------------- mounted-debugfs.conf --------------------------- mounted-dev.conf --------------------------- mounted-proc.conf --------------------------- mounted-run.conf --------------------------- mounted-tmp.conf --------------------------- mounted-var.conf networking networking.conf network-interface network-interface.conf network-interface-container network-interface-container.conf network-interface-security network-interface-security.conf newrelic-sysmond --------------------------- ondemand --------------------------- plymouth plymouth.conf plymouth-log plymouth-log.conf plymouth-splash plymouth-splash.conf plymouth-stop plymouth-stop.conf plymouth-upstart-bridge plymouth-upstart-bridge.conf postgresql --------------------------- pppd-dns --------------------------- procps procps.conf rc rc.conf rc.local --------------------------- rcS rcS.conf --------------------------- rc-sysinit.conf reboot --------------------------- resolvconf resolvconf.conf rsync --------------------------- rsyslog rsyslog.conf screen-cleanup screen-cleanup.conf sendsigs --------------------------- setvtrgb setvtrgb.conf --------------------------- shutdown.conf single --------------------------- skeleton --------------------------- ssh ssh.conf stop-bootlogd --------------------------- stop-bootlogd-single --------------------------- sudo --------------------------- --------------------------- tty1.conf --------------------------- tty2.conf --------------------------- tty3.conf --------------------------- tty4.conf --------------------------- tty5.conf --------------------------- tty6.conf udev udev.conf udev-fallback-graphics udev-fallback-graphics.conf udev-finish udev-finish.conf udevmonitor udevmonitor.conf udevtrigger udevtrigger.conf ufw ufw.conf umountfs --------------------------- umountnfs.sh --------------------------- umountroot --------------------------- --------------------------- upstart-socket-bridge.conf --------------------------- upstart-udev-bridge.conf urandom --------------------------- --------------------------- ureadahead.conf --------------------------- ureadahead-other.conf --------------------------- wait-for-state.conf whoopsie whoopsie.conf To be honest, I'm not entirely sure if I'm interpreting the division of responsibilities properly, as I didn't expect to see any overlap (of what framework handles which services). So I was quite surprised to learn that there was a significant amount of overlap in service references, in addition to being unable to discern which of the two was intended to be the primary service framework. Why does there seem to be a fair amount of redundancy in individual service handling between init.d and upstart? Is something else at play here that I'm missing? What is preventing upstart from completely taking over for init.d? Is there some functionality that certain daemons require which upstart does not yet have, which are preventing some services from converting? Or is it something else entirely?

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  • Is 2 lines of push/pop code for each pre-draw-state too many?

    - by Griffin
    I'm trying to simplify vector graphics management in XNA; currently by incorporating state preservation. 2X lines of push/pop code for X states feels like too many, and it just feels wrong to have 2 lines of code that look identical except for one being push() and the other being pop(). The goal is to eradicate this repetitiveness,and I hoped to do so by creating an interface in which a client can give class/struct refs in which he wants restored after the rendering calls. Also note that many beginner-programmers will be using this, so forcing lambda expressions or other advanced C# features to be used in client code is not a good idea. I attempted to accomplish my goal by using Daniel Earwicker's Ptr class: public class Ptr<T> { Func<T> getter; Action<T> setter; public Ptr(Func<T> g, Action<T> s) { getter = g; setter = s; } public T Deref { get { return getter(); } set { setter(value); } } } an extension method: //doesn't work for structs since this is just syntatic sugar public static Ptr<T> GetPtr <T> (this T obj) { return new Ptr<T>( ()=> obj, v=> obj=v ); } and a Push Function: //returns a Pop Action for later calling public static Action Push <T> (ref T structure) where T: struct { T pushedValue = structure; //copies the struct data Ptr<T> p = structure.GetPtr(); return new Action( ()=> {p.Deref = pushedValue;} ); } However this doesn't work as stated in the code. How might I accomplish my goal? Example of code to be refactored: protected override void RenderLocally (GraphicsDevice device) { if (!(bool)isCompiled) {Compile();} //TODO: make sure state settings don't implicitly delete any buffers/resources RasterizerState oldRasterState = device.RasterizerState; DepthFormat oldFormat = device.PresentationParameters.DepthStencilFormat; DepthStencilState oldBufferState = device.DepthStencilState; { //Rendering code } device.RasterizerState = oldRasterState; device.DepthStencilState = oldBufferState; device.PresentationParameters.DepthStencilFormat = oldFormat; }

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  • How to avoid oscillation by async event based systems?

    - by inf3rno
    Imagine a system where there are data sources which need to be kept in sync. A simple example is model - view data binding by MVC. Now I intend to describe these kind of systems with data sources and hubs. Data sources are publishing and subscribing for events and hubs are relaying events to data sources. By handling an event a data source will change it state described in the event. By publishing an event the data source puts its current state to the event, so other data sources can use that information to change their state accordingly. The only problem with this system, that events can be reflected from the hub or from the other data sources, and that can put the system into an infinite oscillation (by async or infinite loop by sync). For example A -- data source B -- data source H -- hub A -> H -> A -- reflection from the hub A -> H -> B -> H -> A -- reflection from another data source By sync it is relatively easy to solve this issue. You can compare the current state with the event, and if they are equal, you don't change the state and raise the same event again. By async I could not find a solution yet. The state comparison does not work by async event handling because there is eventual consistency, and new events can be published in an inconsistent state causing the same oscillation. For example: A(*->x) -> H -> B(y->x) -- can go parallel with B(*->y) -> H -> A(x->y) -- so first A changes to x state while B changes to y state -- then B changes to x state while A changes to y state -- and so on for eternity... What do you think is there an algorithm to solve this problem? If there is a solution, is it possible to extend it to prevent oscillation caused by multiple hubs, multiple different events, etc... ? update: I don't think I can make this work without a lot of effort. I think this problem is just the same as we have by syncing multiple databases in a distributed system. So I think what I really need is constraints if I want to prevent this problem in an automatic way. What constraints do you suggest?

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  • NFS Mounts Issues

    - by user554005
    Having some issue with a NFS Setup on the clients it just times out refuses to connect [root@host9 ~]# mount 192.168.0.17:/home/export /mnt/export mount: mount to NFS server '192.168.0.17' failed: timed out (retrying). mount: mount to NFS server '192.168.0.17' failed: timed out (retrying). mount: mount to NFS server '192.168.0.17' failed: timed out (retrying). mount: mount to NFS server '192.168.0.17' failed: timed out (retrying). Here are the settings I'm using: [root@host17 /home/export]# cat /etc/hosts.allow # # hosts.allow This file contains access rules which are used to # allow or deny connections to network services that # either use the tcp_wrappers library or that have been # started through a tcp_wrappers-enabled xinetd. # # See 'man 5 hosts_options' and 'man 5 hosts_access' # for information on rule syntax. # See 'man tcpd' for information on tcp_wrappers # portmap: 192.168.0.0/255.255.255.0 lockd: 192.168.0.0/255.255.255.0 rquotad: 192.168.0.0/255.255.255.0 mountd: 192.168.0.0/255.255.255.0 statd: 192.168.0.0/255.255.255.0 [root@host17 /home/export]# cat /etc/hosts.deny # # hosts.deny This file contains access rules which are used to # deny connections to network services that either use # the tcp_wrappers library or that have been # started through a tcp_wrappers-enabled xinetd. # # The rules in this file can also be set up in # /etc/hosts.allow with a 'deny' option instead. # # See 'man 5 hosts_options' and 'man 5 hosts_access' # for information on rule syntax. # See 'man tcpd' for information on tcp_wrappers # portmap:ALL lockd:ALL mountd:ALL rquotad:ALL statd:ALL [root@host17 /home/export]# cat /etc/exports /home/export 192.168.0.0/255.255.255.0(rw) [root@host17 /home/export]# iptables -L Chain INPUT (policy ACCEPT) target prot opt source destination RH-Firewall-1-INPUT all -- anywhere anywhere Chain FORWARD (policy ACCEPT) target prot opt source destination RH-Firewall-1-INPUT all -- anywhere anywhere Chain OUTPUT (policy ACCEPT) target prot opt source destination Chain RH-Firewall-1-INPUT (2 references) target prot opt source destination ACCEPT all -- anywhere anywhere ACCEPT icmp -- anywhere anywhere icmp any ACCEPT esp -- anywhere anywhere ACCEPT ah -- anywhere anywhere ACCEPT udp -- anywhere 224.0.0.251 udp dpt:mdns ACCEPT udp -- anywhere anywhere udp dpt:ipp ACCEPT tcp -- anywhere anywhere tcp dpt:ipp ACCEPT all -- anywhere anywhere state RELATED,ESTABLISHED ACCEPT tcp -- anywhere anywhere state NEW tcp dpt:ssh ACCEPT tcp -- anywhere anywhere state NEW tcp dpt:http ACCEPT tcp -- anywhere anywhere state NEW tcp dpt:https ACCEPT tcp -- anywhere anywhere state NEW tcp dpt:6379 ACCEPT udp -- 192.168.0.0/24 anywhere state NEW udp dpt:sunrpc ACCEPT tcp -- 192.168.0.0/24 anywhere state NEW tcp dpt:sunrpc ACCEPT tcp -- 192.168.0.0/24 anywhere state NEW tcp dpt:nfs ACCEPT tcp -- 192.168.0.0/24 anywhere state NEW tcp dpt:32803 ACCEPT udp -- 192.168.0.0/24 anywhere state NEW udp dpt:filenet-rpc ACCEPT tcp -- 192.168.0.0/24 anywhere state NEW tcp dpt:892 ACCEPT udp -- 192.168.0.0/24 anywhere state NEW udp dpt:892 ACCEPT tcp -- 192.168.0.0/24 anywhere state NEW tcp dpt:rquotad ACCEPT udp -- 192.168.0.0/24 anywhere state NEW udp dpt:rquotad ACCEPT tcp -- 192.168.0.0/24 anywhere state NEW tcp dpt:pftp ACCEPT udp -- 192.168.0.0/24 anywhere state NEW udp dpt:pftp REJECT all -- anywhere anywhere reject-with icmp-host-prohibited on the clients here is some rpcinfos [root@host9 ~]# rpcinfo -p 192.168.0.17 program vers proto port 100000 4 tcp 111 portmapper 100000 3 tcp 111 portmapper 100000 2 tcp 111 portmapper 100000 4 udp 111 portmapper 100000 3 udp 111 portmapper 100000 2 udp 111 portmapper 100011 1 udp 875 rquotad 100011 2 udp 875 rquotad 100011 1 tcp 875 rquotad 100011 2 tcp 875 rquotad 100005 1 udp 45857 mountd 100005 1 tcp 55772 mountd 100005 2 udp 34021 mountd 100005 2 tcp 59542 mountd 100005 3 udp 60930 mountd 100005 3 tcp 53086 mountd 100003 2 udp 2049 nfs 100003 3 udp 2049 nfs 100003 4 udp 2049 nfs 100227 2 udp 2049 nfs_acl 100227 3 udp 2049 nfs_acl 100003 2 tcp 2049 nfs 100003 3 tcp 2049 nfs 100003 4 tcp 2049 nfs 100227 2 tcp 2049 nfs_acl 100227 3 tcp 2049 nfs_acl 100021 1 udp 59832 nlockmgr 100021 3 udp 59832 nlockmgr 100021 4 udp 59832 nlockmgr 100021 1 tcp 36140 nlockmgr 100021 3 tcp 36140 nlockmgr 100021 4 tcp 36140 nlockmgr 100024 1 udp 46494 status 100024 1 tcp 49672 status [root@host9 ~]# [root@host9 ~]# rpcinfo -u 192.168.0.17 nfs rpcinfo: RPC: Timed out program 100003 version 0 is not available [root@host9 ~]# rpcinfo -u 192.168.0.17 portmap program 100000 version 2 ready and waiting program 100000 version 3 ready and waiting program 100000 version 4 ready and waiting [root@host9 ~]# rpcinfo -u 192.168.0.17 mount rpcinfo: RPC: Timed out program 100005 version 0 is not available [root@host9 ~]# I'm running CentOS 5.8 on all systems

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  • Iptables blocking mysql port 3306

    - by valmar
    I got a Tomcat server running a web application that must access a mysql server via Hibernate on the same machine. So, I added a rule for port 3306 to my iptables script but tomcat cannot connect to the mysql server for some reason. I need to reset all iptables rules - Then tomcat can connect to the mysql server again. All the other iptables rules work perfectly though. What's wrong? Here is my script: iptables -A INPUT -m conntrack --ctstate ESTABLISHED,RELATED -j ACCEPT iptables -A INPUT -p tcp --dport 24 -j ACCEPT iptables -A INPUT -p tcp --dport 80 -j ACCEPT iptables -A OUTPUT -p tcp --dport 80 -j ACCEPT iptables -A INPUT -p tcp -s localhost --dport 8009 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp -d localhost --dport 8009 -j ACCEPT iptables -A INPUT -p tcp -s localhost --dport 3306 -j ACCEPT iptables -A OUTPUT -p tcp -d localhost --dport 3306 -j ACCEPT iptables -A INPUT -p tcp --dport 443 -j ACCEPT iptables -A OUTPUT -p tcp --dport 443 -j ACCEPT iptables -A INPUT -p tcp --dport 25 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp --dport 25 -j ACCEPT iptables -A INPUT -p tcp --dport 587 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp --dport 587 -j ACCEPT iptables -A INPUT -p tcp --dport 465 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp --dport 465 -j ACCEPT iptables -A INPUT -p tcp --dport 110 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp --dport 110 -j ACCEPT iptables -A INPUT -p tcp --dport 995 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp --dport 995 -j ACCEPT iptables -A INPUT -p tcp --dport 143 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp --dport 143 -j ACCEPT iptables -A INPUT -p tcp --dport 993 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -p tcp --dport 993 -j ACCEPT iptables -A INPUT -j DROP My /etc/hosts file: # nameserver config # IPv4 127.0.0.1 localhost 46.4.7.93 mydomain.com 46.4.7.93 Ubuntu-1004-lucid-64-minimal 46.4.7.93 horst # IPv6 ::1 ip6-localhost ip6-loopback fe00::0 ip6-localnet ff00::0 ip6-mcastprefix ff02::1 ip6-allnodes ff02::2 ip6-allrouters ff02::3 ip6-allhosts Having a look into the iptables logs, gives me this: Jun 22 16:52:43 Ubuntu-1004-lucid-64-minimal kernel: [ 435.111780] denied-input IN=lo OUT= MAC=00:00:00:00:00:00:00:00:00:00:00:00:08:00 SRC=127.0.0.1 DST=127.0.0.1 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=52432 DF PROTO=TCP SPT=56108 DPT=8009 WINDOW=32792 RES=0x00 SYN URGP=0 Jun 22 16:52:46 Ubuntu-1004-lucid-64-minimal kernel: [ 438.110555] denied-input IN=lo OUT= MAC=00:00:00:00:00:00:00:00:00:00:00:00:08:00 SRC=127.0.0.1 DST=127.0.0.1 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=52433 DF PROTO=TCP SPT=56108 DPT=8009 WINDOW=32792 RES=0x00 SYN URGP=0 Jun 22 16:52:46 Ubuntu-1004-lucid-64-minimal kernel: [ 438.231954] denied-input IN=lo OUT= MAC=00:00:00:00:00:00:00:00:00:00:00:00:08:00 SRC=127.0.0.1 DST=127.0.0.1 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=48020 DF PROTO=TCP SPT=56109 DPT=8009 WINDOW=32792 RES=0x00 SYN URGP=0 Jun 22 16:52:49 Ubuntu-1004-lucid-64-minimal kernel: [ 441.229778] denied-input IN=lo OUT= MAC=00:00:00:00:00:00:00:00:00:00:00:00:08:00 SRC=127.0.0.1 DST=127.0.0.1 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=48021 DF PROTO=TCP SPT=56109 DPT=8009 WINDOW=32792 RES=0x00 SYN URGP=0 Jun 22 16:53:57 Ubuntu-1004-lucid-64-minimal kernel: [ 508.731839] denied-input IN=eth0 OUT= MAC=6c:62:6d:85:bf:0e:00:26:88:75:dc:01:08:00 SRC=78.92.97.67 DST=46.4.7.93 LEN=64 TOS=0x00 PREC=0x00 TTL=122 ID=23053 DF PROTO=TCP SPT=1672 DPT=445 WINDOW=65535 RES=0x00 SYN URGP=0 Jun 22 16:53:59 Ubuntu-1004-lucid-64-minimal kernel: [ 511.625038] denied-input IN=eth0 OUT= MAC=6c:62:6d:85:bf:0e:00:26:88:75:dc:01:08:00 SRC=78.92.97.67 DST=46.4.7.93 LEN=64 TOS=0x00 PREC=0x00 TTL=122 ID=23547 DF PROTO=TCP SPT=1672 DPT=445 WINDOW=65535 RES=0x00 SYN URGP=0 Jun 22 16:54:22 Ubuntu-1004-lucid-64-minimal kernel: [ 533.981995] denied-input IN=eth0 OUT= MAC=6c:62:6d:85:bf:0e:00:26:88:75:dc:01:08:00 SRC=27.254.39.16 DST=46.4.7.93 LEN=48 TOS=0x00 PREC=0x00 TTL=117 ID=6549 PROTO=TCP SPT=6005 DPT=33796 WINDOW=64240 RES=0x00 ACK SYN URGP=0 Jun 22 16:54:44 Ubuntu-1004-lucid-64-minimal kernel: [ 556.297038] denied-input IN=eth0 OUT= MAC=6c:62:6d:85:bf:0e:00:26:88:75:dc:01:08:00 SRC=94.78.93.41 DST=46.4.7.93 LEN=40 TOS=0x00 PREC=0x00 TTL=52 ID=7712 PROTO=TCP SPT=57598 DPT=445 WINDOW=512 RES=0x00 SYN URGP=0

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  • Cannot open simple script application on mac

    - by streetpc
    Mac OS X 10.6 I created a very simple app, which is only a wrapper of a shell script (so that I can select this script in application selectors, like startup apps). I try to launch it and yesterday it worked, but today I changed the executable script's content and name (with something that perfeclty works in a shell script launched in the Terminal) and it will only display a Finder-iconed dialog saying Cannot open the application because it is not supported on this kind of Mac. I restored the previous script (content/name) but I still get the error! Same when re-bundling the app from scratch, or completely changing the bundle identifier… If I try to open it in the Terminal using open My.app, I get The application cannot be opened because it has an incorrect executable format. But when I executes directly the Contents/MacOS/Script, it allways works (iwth both contents). Also, it is displayed with correct icon and meta-information in the Finder (so I guess the Info.plist is understood). The app's file tree is: Contents/ Info.plist MacOS/ Script (executable bit set, works when launched directly) PkgInfo Resources/ AppIcon.icns Here is the Info.plist content: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleExecutable</key> <string>Script</string> <key>CFBundleIconFile</key> <string>AppIcon</string> <key>CFBundleIdentifier</key> <string>asdf.ScriptApp</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>My script</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleSignature</key> <string>????</string> <key>CFBundleVersion</key> <string>1</string> <key>LSMinimumSystemVersion</key> <string>10.4</string> </dict> </plist> And the PkgInfo file only contains APPL????. I tested the Script with a simple echo "ok" and echo "ok" >/tmp/test (plus #!/bin/sh header). So my questions are: Is there some kind of validity caching for applications ? based on what ? how do I flush it ? Where does this message come from ? I tried to google it but all I get is a page talking about 32/64 bits Java…

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  • Cannot open simplest mac application

    - by streetpc
    I created a very simple app, which is only a wrapper of a shell script (so that I can select this script in application selectors, like startup apps). I try to launch it and yesterday it worked, but today I changed the executable script's content and name (with something that perfeclty works in a shell script launched in the Terminal) and it will only display a Finder-iconed dialog saying Cannot open the application because it is not supported on this kind of Mac. I restored the previous script (content/name) but I still get the error! Same when re-bundling the app from scratch, or completely changing the bundle identifier… If I try to open it in the Terminal using open My.app, I get The application cannot be opened because it has an incorrect executable format. But when I executes directly the Contents/MacOS/Script, it allways works (iwth both contents). Also, it is displayed with correct icon and meta-information in the Finder (so I guess the Info.plist is understood). The app's file tree is: Contents/ Info.plist MacOS/ Script (executable bit set, works when launched directly) PkgInfo Resources/ AppIcon.icns Here is the Info.plist content: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleExecutable</key> <string>Script</string> <key>CFBundleIconFile</key> <string>AppIcon</string> <key>CFBundleIdentifier</key> <string>asdf.ScriptApp</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>My script</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleSignature</key> <string>????</string> <key>CFBundleVersion</key> <string>1</string> <key>LSMinimumSystemVersion</key> <string>10.4</string> </dict> </plist> And the PkgInfo file only contains APPL????. I tested the Script with a simple echo "ok" and echo "ok" >/tmp/test (plus #!/bin/sh header). So my questions are: * Is there some kind of validity caching for applications ? based on what ? how do I flush it ? * Where does this message come from ? I tried to google it but all I get is a page talking about 32/64 bits Java…

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  • Cannot open simplest script mac application

    - by streetpc
    I created a very simple app, which is only a wrapper of a shell script (so that I can select this script in application selectors, like startup apps). I try to launch it and yesterday it worked, but today I changed the executable script's content and name (with something that perfeclty works in a shell script launched in the Terminal) and it will only display a Finder-iconed dialog saying Cannot open the application because it is not supported on this kind of Mac. I restored the previous script (content/name) but I still get the error! Same when re-bundling the app from scratch, or completely changing the bundle identifier… If I try to open it in the Terminal using open My.app, I get The application cannot be opened because it has an incorrect executable format. But when I executes directly the Contents/MacOS/Script, it allways works (iwth both contents). Also, it is displayed with correct icon and meta-information in the Finder (so I guess the Info.plist is understood). The app's file tree is: Contents/ Info.plist MacOS/ Script (executable bit set, works when launched directly) PkgInfo Resources/ AppIcon.icns Here is the Info.plist content: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleExecutable</key> <string>Script</string> <key>CFBundleIconFile</key> <string>AppIcon</string> <key>CFBundleIdentifier</key> <string>asdf.ScriptApp</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>My script</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleSignature</key> <string>????</string> <key>CFBundleVersion</key> <string>1</string> <key>LSMinimumSystemVersion</key> <string>10.4</string> </dict> </plist> And the PkgInfo file only contains APPL????. I tested the Script with a simple echo "ok" and echo "ok" >/tmp/test (plus #!/bin/sh header). So my questions are: Is there some kind of validity caching for applications ? based on what ? how do I flush it ? Where does this message come from ? I tried to google it but all I get is a page talking about 32/64 bits Java…

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  • Erlang OTP application design

    - by Toby Hede
    I am struggling a little coming to grips with the OTP development model as I convert some code into an OTP app. I am essentially making a web crawler and I just don't quite know where to put the code that does the actual work. I have a supervisor which starts my worker: -behaviour(supervisor). -define(CHILD(I, Type), {I, {I, start_link, []}, permanent, 5000, Type, [I]}). init(_Args) -> Children = [ ?CHILD(crawler, worker) ], RestartStrategy = {one_for_one, 0, 1}, {ok, {RestartStrategy, Children}}. In this design, the Crawler Worker is then responsible for doing the actual work: -behaviour(gen_server). start_link() -> gen_server:start_link(?MODULE, [], []). init([]) -> inets:start(), httpc:set_options([{verbose_mode,true}]), % gen_server:cast(?MODULE, crawl), % ok = do_crawl(), {ok, #state{}}. do_crawl() -> % crawl! ok. handle_cast(crawl}, State) -> ok = do_crawl(), {noreply, State}; do_crawl spawns a fairly large number of processes and requests that handle the work of crawling via http. Question, ultimately is: where should the actual crawl happen? As can be seen above I have been experimenting with different ways of triggering the actual work, but still missing some concept essential for grokering the way things fit together. Note: some of the OTP plumbing is left out for brevity - the plumbing is all there and the system all hangs together

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  • Granting administrator privileges to an application launched at startup without UAC prompt?

    - by iKenndac
    Background I've written a small C#/.NET 4.0 application that syncs various settings from a game installed in Program Files to and from other copies of the same game on different machines (think Chrome bookmark sync, but for this game). The sync itself is a relatively simple affair, dealing with files stored inside the game's Program Files folder. On my machine, this works fine without having to elevate my application through UAC. Windows 7 makes the game use Program Files virtualisation and my application works fine with that. However, on a lot of tester's machines, I'm getting reports that the application either can't work with the files and in come cases can't even see the game's folder! Having the user right-click and "Run as Administrator" solves the problem in every case. So, we just set the application's manifest to require admin privileges, right? That's fine (although not ideal) for when the user manually invokes the application or the sync process because they'll be interacting with the application and ready to accept a UAC request. However, one of the features of my application is a "Sync Automatically" option, which allows the user to "set and forget" the application. With this set, the application puts itself into the registry at HKCU\Software\Microsoft\Windows\CurrentVersion\Run to be run at startup and sits in the system tray syncing the settings in the background as needed. Obviously, I need to be smarter here. Presenting a UAC prompt as soon as the user logs in to their account or at random intervals afterwards isn't the way forwards. So, my question! What's the best way to approach a situation where I'd need to run an application at startup that needs administrator privileges? Is there a way to have the user authorise an installation that causes the system to automatically run the application with the correct privileges without a prompt at startup/login?

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  • Is your team is a high-performing team?

    As a child I can remember looking out of the car window as my father drove along the Interstate in Florida while seeing prisoners wearing bright orange jump suits and prison guards keeping a watchful eye on them. The prisoners were taking part in a prison road gang. These road gangs were formed to help the state maintain the state highway infrastructure. The prisoner’s primary responsibilities are to pick up trash and debris from the roadway. This is a prime example of a work group or working group used by most prison systems in the United States. Work groups or working groups can be defined as a collection of individuals or entities working together to achieve a specific goal or accomplish a specific set of tasks. Typically these groups are only established for a short period of time and are dissolved once the desired outcome has been achieved. More often than not group members usually feel as though they are expendable to the group and some even dread that they are even in the group. "A team is a small number of people with complementary skills who are committed to a common purpose, performance goals, and approach for which they are mutually accountable." (Katzenbach and Smith, 1993) So how do you determine that a team is a high-performing team?  This can be determined by three base line criteria that include: consistently high quality output, the promotion of personal growth and well being of all team members, and most importantly the ability to learn and grow as a unit. Initially, a team can successfully create high-performing output without meeting all three criteria, however this will erode over time because team members will feel detached from the group or that they are not growing then the quality of the output will decline. High performing teams are similar to work groups because they both utilize a collection of individuals or entities to accomplish tasks. What distinguish a high-performing team from a work group are its characteristics. High-performing teams contain five core characteristics. These characteristics are what separate a group from a team. The five characteristics of a high-performing team include: Purpose, Performance Measures, People with Tasks and Relationship Skills, Process, and Preparation and Practice. A high-performing team is much more than a work group, and typically has a life cycle that can vary from team to team. The standard team lifecycle consists of five states and is comparable to a human life cycle. The five states of a high-performing team lifecycle include: Formulating, Storming, Normalizing, Performing, and Adjourning. The Formulating State of a team is first realized when the team members are first defined and roles are assigned to all members. This initial stage is very important because it can set the tone for the team and can ultimately determine its success or failure. In addition, this stage requires the team to have a strong leader because team members are normally unclear about specific roles, specific obstacles and goals that my lay ahead of them.  Finally, this stage is where most team members initially meet one another prior to working as a team unless the team members already know each other. The Storming State normally arrives directly after the formulation of a new team because there are still a lot of unknowns amongst the newly formed assembly. As a general rule most of the parties involved in the team are still getting used to the workload, pace of work, deadlines and the validity of various tasks that need to be performed by the group.  In this state everything is questioned because there are so many unknowns. Items commonly questioned include the credentials of others on the team, the actual validity of a project, and the leadership abilities of the team leader.  This can be exemplified by looking at the interactions between animals when they first meet.  If we look at a scenario where two people are walking directly toward each other with their dogs. The dogs will automatically enter the Storming State because they do not know the other dog. Typically in this situation, they attempt to define which is more dominating via play or fighting depending on how the dogs interact with each other. Once dominance has been defined and accepted by both dogs then they will either want to play or leave depending on how the dogs interacted and other environmental variables. Once the Storming State has been realized then the Normalizing State takes over. This state is entered by a team once all the questions of the Storming State have been answered and the team has been tested by a few tasks or projects.  Typically, participants in the team are filled with energy, and comradery, and a strong alliance with team goals and objectives.  A high school football team is a perfect example of the Normalizing State when they start their season.  The player positions have been assigned, the depth chart has been filled and everyone is focused on winning each game. All of the players encourage and expect each other to perform at the best of their abilities and are united by competition from other teams. The Performing State is achieved by a team when its history, working habits, and culture solidify the team as one working unit. In this state team members can anticipate specific behaviors, attitudes, reactions, and challenges are seen as opportunities and not problems. Additionally, each team member knows their role in the team’s success, and the roles of others. This is the most productive state of a group and is where all the time invested working together really pays off. If you look at an Olympic figure skating team skate you can easily see how the time spent working together benefits their performance. They skate as one unit even though it is comprised of two skaters. Each skater has their routine completely memorized as well as their partners. This allows them to anticipate each other’s moves on the ice makes their skating look effortless. The final state of a team is the Adjourning State. This state is where accomplishments by the team and each individual team member are recognized. Additionally, this state also allows for reflection of the interactions between team members, work accomplished and challenges that were faced. Finally, the team celebrates the challenges they have faced and overcome as a unit. Currently in the workplace teams are divided into two different types: Co-located and Distributed Teams. Co-located teams defined as the traditional group of people working together in an office, according to Andy Singleton of Assembla. This traditional type of a team has dominated business in the past due to inadequate technology, which forced workers to primarily interact with one another via face to face meetings.  Team meetings are primarily lead by the person with the highest status in the company. Having personally, participated in meetings of this type, usually a select few of the team members dominate the flow of communication which reduces the input of others in group discussions. Since discussions are dominated by a select few individuals the discussions and group discussion are skewed in favor of the individuals who communicate the most in meetings. In addition, Team members might not give their full opinions on a topic of discussion in part not to offend or create controversy amongst the team and can alter decision made in meetings towards those of the opinions of the dominating team members. Distributed teams are by definition spread across an area or subdivided into separate sections. That is exactly what distributed teams when compared to a more traditional team. It is common place for distributed teams to have team members across town, in the next state, across the country and even with the advances in technology over the last 20 year across the world. These teams allow for more diversity compared to the other type of teams because they allow for more flexibility regarding location. A team could consist of a 30 year old male Italian project manager from New York, a 50 year old female Hispanic from California and a collection of programmers from India because technology allows them to communicate as if they were standing next to one another.  In addition, distributed team members consult with more team members prior to making decisions compared to traditional teams, and take longer to come to decisions due to the changes in time zones and cultural events. However, team members feel more empowered to speak out when they do not agree with the team and to notify others of potential issues regarding the work that the team is doing. Virtual teams which are a subset of the distributed team type is changing organizational strategies due to the fact that a team can now in essence be working 24 hrs a day because of utilizing employees in various time zones and locations.  A primary example of this is with customer services departments, a company can have multiple call centers spread across multiple time zones allowing them to appear to be open 24 hours a day while all a employees work from 9AM to 5 PM every day. Virtual teams also allow human resources departments to go after the best talent for the company regardless of where the potential employee works because they will be a part of a virtual team all that is need is the proper technology to be setup to allow everyone to communicate. In addition to allowing employees to work from home, the company can save space and resources by not having to provide a desk for every team member. In fact, those team members that randomly come into the office can actually share one desk amongst multiple people. This is definitely a cost cutting plus given the current state of the economy. One thing that can turn a team into a high-performing team is leadership. High-performing team leaders need to focus on investing in ongoing personal development, provide team members with direction, structure, and resources needed to accomplish their work, make the right interventions at the right time, and help the team manage boundaries between the team and various external parties involved in the teams work. A team leader needs to invest in ongoing personal development in order to effectively manage their team. People have said that attitude is everything; this is very true about leaders and leadership. A team takes on the attitudes and behaviors of its leaders. This can potentially harm the team and the team’s output. Leaders must concentrate on self-awareness, and understanding their team’s group dynamics to fully understand how to lead them. In addition, always learning new leadership techniques from other effective leaders is also very beneficial. Providing team members with direction, structure, and resources that they need to accomplish their work collectively sounds easy, but it is not.  Leaders need to be able to effectively communicate with their team on how their work helps the company reach for its organizational vision. Conversely, the leader needs to allow his team to work autonomously within specific guidelines to turn the company’s vision into a reality.  This being said the team must be appropriately staffed according to the size of the team’s tasks and their complexity. These tasks should be clear, and be meaningful to the company’s objectives and allow for feedback to be exchanged with the leader and the team member and the leader and upper management. Now if the team is properly staffed, and has a clear and full understanding of what is to be done; the company also must supply the workers with the proper tools to achieve the tasks that they are asked to do. No one should be asked to dig a hole without being given a shovel.  Finally, leaders must reward their team members for accomplishments that they achieve. Awards could range from just a simple congratulatory email, a party to close the completion of a large project, or other monetary rewards. Managing boundaries is very important for team leaders because it can alter attitudes of team members and can add undue stress to the team which will force them to loose focus on the tasks at hand for the group. Team leaders should promote communication between team members so that burdens are shared amongst the team and solutions can be derived from hearing the opinions of multiple sources. This also reinforces team camaraderie and working as a unit. Team leaders must manage the type and timing of interventions as to not create an even bigger mess within the team. Poorly timed interventions can really deflate team members and make them question themselves. This could really increase further and undue interventions by the team leader. Typically, the best time for interventions is when the team is just starting to form so that all unproductive behaviors are removed from the team and that it can retain focus on its agenda. If an intervention is effectively executed the team will feel energized about the work that they are doing, promote communication and interaction amongst the group and improve moral overall. High-performing teams are very import to organizations because they consistently produce high quality output and develop a collective purpose for their work. This drive to succeed allows team members to utilize specific talents allowing for growth in these areas.  In addition, these team members usually take on a sense of ownership with their projects and feel that the other team members are irreplaceable. References: http://blog.assembla.com/assemblablog/tabid/12618/bid/3127/Three-ways-to-organize-your-team-co-located-outsourced-or-global.aspx Katzenbach, J.R. & Smith, D.K. (1993). The Wisdom of Teams: Creating the High-performance Organization. Boston: Harvard Business School.

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  • Facebook graph api photo upload to a fan page album

    - by kielie
    Hi guys, I have gotten the photo upload function to work with this code, <?php include_once 'facebook-php-sdk/src/facebook.php'; include_once 'config.php';//this file contains the secret key and app id etc... $facebook = new Facebook(array( 'appId' => FACEBOOK_APP_ID, 'secret' => FACEBOOK_SECRET_KEY, 'cookie' => true, 'domain' => 'your callback url goes here' )); $session = $facebook->getSession(); if (!$session) { $url = $facebook->getLoginUrl(array( 'canvas' => 1, 'fbconnect' => 0, 'req_perms'=>'user_photos,publish_stream,offline_access'//here I am requesting the required permissions, it should work with publish_stream alone, but I added the others just to be safe )); echo 'You are not logged in, please <a href="' . $facebook->getLoginUrl() . '">Login</a> to access this application'; } else{ try { $uid = $facebook->getUser(); $me = $facebook->api('/me'); $token = $session['access_token'];//here I get the token from the $session array $album_id = 'the id of the album you wish to upload to eg: 1122'; //upload your photo $file= 'test.jpg'; $args = array( 'message' => 'Photo from application', ); $args[basename($file)] = '@' . realpath($file); $ch = curl_init(); $url = 'https://graph.facebook.com/'.$album_id.'/photos?access_token='.$token; curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_HEADER, false); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $args); $data = curl_exec($ch); //returns the id of the photo you just uploaded print_r(json_decode($data,true)); } catch(FacebookApiException $e){ echo "Error:" . print_r($e, true); } } ?> I hope this helps, a friend and I smashed our heads against a wall for quite some time to get this working! Anyways, here is my question, how can I upload a image to a fan page? I am struggling to get this working, when I upload the image all I get is the photo id but no photo in the album. So basically, when the user clicks the upload button on our application, I need it to upload the image they created to our fan page's album with them tagged on it. Anyone know how I can accomplish this?

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  • GUI and non gui difference

    - by stdcinout
    hi guys as i know we have gui and non gui application today. but remember back in the old days there were many application thats kinda like half gui half not . the applications are text based and it has no GUI like what we have now if we were to use java swing library or etc. but you could pretty much select the area that you want using keyboard shortcut . pretty much looks like vim with more features. basically it is text based but not fully gui so my question is how did they do this ? to make the text output persistent and process the data as being inputed non sequentially (non gui typically inputs data non sequentially)

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  • Facebook require_login not working

    - by kielie
    hi guys, I am having some trouble with my little facebook application, I keep getting this friggin error, "Fatal error: Call to undefined method Facebook::require_login()", now the funny bit is that my exact same code is working for other people, but not for me, here is the code. <?php require_once( "facebook-php-sdk/src/facebook.php" ); $api_key = "my_api_key"; $secret = "my_secret_key"; $facebook = new Facebook( $api_key, $secret ); $user_id = $facebook->require_login(); echo "Hello World"; echo "Current logged in as <fb:name uid=\"$user_id\" />"; ?> As you can see it is a simple hello USER application, but for some reason this REFUSES to work for me, so if anyone can help out that would be great, thanx in advance!

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  • Trying to run an ASP.NET MVC application using Mono on Apache with FastCGI

    - by Arda Xi
    I have a hosting account with DreamHost and I would like to use the same account to run ASP.NET applications. I have an application deployed in a subdomain, a .htaccess with a handler like this: # Define the FastCGI Mono launcher as an Apache handler and let # it manage this web-application (its files and subdirectories) SetHandler monoWrapper Action monoWrapper /home/arienh4/<domain>/cgi-bin/mono.fcgi virtual My mono.fcgi is set up as such: #!/bin/sh #umask 0077 exec >>/home/arienh4/tmp/mono-fcgi.log exec 2>>/home/arienh4/tmp/mono-fcgi.err echo $(date +"[%F %T]") Starting fastcgi-mono-server2 cd / chmod 0700 /home/arienh4/tmp/mono-fcgi.sock echo $$>/home/arienh4/tmp/mono-fcgi.pid # stdin is the socket handle export PATH="/home/arienh4/mono/bin:$PATH" export LD_LIBRARY_PATH="/home/arienh4/mono/lib:$LD_LIBRARY_PATH" export TMP="/home/arienh4/tmp" export MONO_SHARED_DIR="/home/arienh4/tmp" exec /home/arienh4/mono/bin/mono /home/arienh4/mono/lib/mono/2.0/fastcgi-mono-server2.exe \ /logfile=/home/arienh4/logs/fastcgi-mono-web.log /loglevels=All \ /applications=/:/home/arienh4/<domain> I took this from the Mono site for CGI. I'm not sure if I'm doing it correctly though. This code is resulting in this error: Request exceeded the limit of 10 internal redirects due to probable configuration error. Use 'LimitInternalRecursion' to increase the limit if necessary. Use 'LogLevel debug' to get a backtrace. I have no idea what's causing this. As far as I can see, Mono isn't even hit (no log files are created).

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  • Building XUL app a-la SongBird

    - by Ben
    Hi, I've started exploring XUL Runner as a potential tool for an upcoming app. I can get some good examples running using the command line xulrunner-bin myapp. How can compile it all in a native looking application, like SongBird does. I understand SongBird packages the entire xul runtime with it, and I'm happy with that. I'm just wondering is there are any tool I can use to compile my xul project as a standalone app? Any Mac and/or PC hint much appreciated! EDIT: I guess what I'm looking for is a way to generate a Mac and/or PC XUL stub application (but not an installer). Is there something like that? cheers Ben

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  • NoSuchMethodError with Spring MutableValues

    - by jakob
    Hello experts! I have written a test where i specify my application context location with annotations. I then autowire my dao into the test. @ContextConfiguration(locations = {"file:service/src/main/webapp/WEB-INF/applicationContext.xml"}) public class MyTest extends AbstractTestNGSpringContextTests { @Autowired protected MyDao myDao; private PlatformTransactionManager transactionManager; private TransactionTemplate transactionTemplate; @Test public void shouldSaveEntityToDb() { transactionTemplate.execute(new TransactionCallbackWithoutResult() { protected void doInTransactionWithoutResult(TransactionStatus status) { Entity entity = new Entity(); //test myDao.save(entity) //assert assertNotNull(entity.getId()); } }); } When i run the test i get an exception which states that the application context could not be loaded and it boils down to: Caused by: java.lang.NoSuchMethodError: org.springframework.beans.MutablePropertyValues.add(Ljava/lang/String;Ljava/lang/Object;)Lorg/springframework/beans/MutablePropertyValues; I have no idea where to start looking, why do i get this error and how can i resolve it? Info springframework 3.0.2.RELEASE, Hibernate 3.4.0.GA, testng 5.9 Thank you!

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  • Method to capture a screenshot of user's browser to aid in bug reporting

    - by Buzz
    I'm looking for a way to make it easy for technically unsophisticated users to submit screenshots of their browser to me, to aid in debugging web application problems. There will be a button on all pages inside a web application they can use to report problems, which I would like to submit a screenshot (among other things). http://www.snapabug.com/ is very close to what I want, but I need to be able to customize a few things that service won't let me. Production environment is LAMP. I expect there must be something Flash-based that can do this, but I've not been able to find something. Thanks!

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  • IIS 7 - The virtual path 'null' maps to another application, which is not allowed

    - by Miro
    I have run into issue when set up IIS 7 Farm for Load balancing. Add 4 server to IIS Farm with appropriate ports(8080,8081,8082,8083). Also add Inbound rule for IIS Farm. The Tomcat instances listens these ports. When i'm opening url(which i set on inbound rule), i got the following exception: The virtual path 'null' maps to another application, which is not allowed. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [ArgumentException: The virtual path 'null' maps to another application, which is not allowed.] System.Web.CachedPathData.GetVirtualPathData(VirtualPath virtualPath, Boolean permitPathsOutsideApp) +8839122 System.Web.HttpContext.GetFilePathData() +36 System.Web.HttpContext.GetConfigurationPathData() +26 System.Web.Configuration.RuntimeConfig.GetConfig(HttpContext context) +43 System.Web.Configuration.CustomErrorsSection.GetSettings(HttpContext context, Boolean canThrow) +41 System.Web.HttpResponse.ReportRuntimeError(Exception e, Boolean canThrow, Boolean localExecute) +101 System.Web.HttpContext.ReportRuntimeErrorIfExists(RequestNotificationStatus& status) +538 How can i solve this issue?

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  • How can I prompt user for additional permissions on page load?

    - by Rew
    Note: The application I'm building is a website type Facebook Application that uses Facebook Connect. I can prompt the user with a request for Extended Permissions using the following FBML code: <fb:prompt-permission perms="read_stream,publish_stream"> Grant permission for status updates </fb:prompt-permission> Taken from here. This creates a link on the page that must be clicked by the user in order to trigger the prompt to display. My question is: Is it possible to display this prompt automatically, when the page loads, without requiring the user to click on the link? Also, in reply to the answer below, I'd like to avoid displaying the link. Would prefer a neat way to do this, if that fails the least dirty method will do :-)

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  • Core Location Best Placement and User Interruption

    - by b.dot
    Hi All, My application uses Core Location in three different views. It's working perfectly. In my first view, I subclass the CLLocationManager and use protocol methods for location updates to my calling class. Before I install the framework and code in my other classes, I was wondering: Is the protocol method the best way? What happens to the Core Location execution if the user exits the view or quits the app while it's trying to get a location fix? Is the location task terminated with the GPS system turned off immediately? If the user simply switches to another view, is it OK to assume that I can start Core Location in the next view without regard to the last? Where should the first update location call be placed. Should the application delegate instantiate the CLLocation Manager class using protocol so that it can update any of the views chosen or should each class instantiate the manager. Any feedback would be appreciated. Thanks.

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  • Apple Service Diagnostic application on USB key?

    - by Matt 'Trouble' Esse
    I found the following in a text file, and I would like to use the Apple Service Diagnostic Application from a bootable USB key but I cannot find where to download it or set it up? Also is this free software or does it require a separate licence? It sounds like it would be a useful tool for diagnosing Mac problems. The Apple Service Diagnostic application is designed to run both EFI and Mac OS X tests from an external USB hard drive. Apple Service Diagnostic (EFI) runs low-level tests of the hardware directly and does not require Mac OS X, while Apple Service Diagnostic (OS) uses Mac OS X to run tests. Booting and Using the Apple Service Diagnostic Application - Before using Apple Service Diagnostic, disconnect any Ethernet network, USB, and audio cables. - With the USB hard drive containing ASD 3S123 plugged into a USB port, restart the computer and hold down the option key as the computer boots up into the Startup Manager. To run ASD (EFI) select the "ASD EFI 3S123" drive icon and press return or select it with a mouse click. To run ASD (OS) select the "ASD OS 3S123" drive icon and press return or select it with a mouse click. ASD (EFI) will load in 20-30 seconds; ASD (OS) will load in 2-3 minutes. - After running ASD (OS) or ASD (EFI), press the Restart button to restart the computer back into the normal startup volume, or hold down the option key to get back to the Startup Manager. ASD is no longer delivered as an image to be restored onto a DVD. ASD 3S117 and newer versions requires installation onto an external USB hard drive. For more information, please refer to the document "Installing ASD on a USB hard drive".

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  • Wicket testing - AnnotApplicationContextMock - There is no application attached to current thread ma

    - by John
    I've written a couple of tests for a small web app, but I get an error when I try to run the page specific tests that makes use of WicketTester. Google sends me to a mailing list for Apache Wicket, where a user experienced the same exception. He/she said the problem was that AnnotApplicationContextMock was initialized before the Wicket Application. I've pasted my WicketApplication class as well. Has any of you dealt with this error before? I've pasted the exception and the class below. Exception: ------------------------------------------------------------------------------- Test set: com.upbeat.shoutbox.web.TestViewShoutsPage ------------------------------------------------------------------------------- Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 1.545 sec (AnnotApplicationContextMock.java:61) at com.upbeat.shoutbox.web.TestViewShoutsPage.setUp(TestViewShoutsPage.java:30) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.junit.internal.runners.MethodRoadie.runBefores(MethodRoadie.java:129) at org.junit.internal.runners.MethodRoadie.runBeforesThenTestThenAfters(MethodRoadie.java:93) at org.unitils.UnitilsJUnit4TestClassRunner$CustomMethodRoadie.runBeforesThenTestThenAfters(UnitilsJUnit4TestClassRunner.java:168) at org.junit.internal.runners.MethodRoadie.runTest(MethodRoadie.java:84) at org.junit.internal.runners.MethodRoadie.run(MethodRoadie.java:49) at org.unitils.UnitilsJUnit4TestClassRunner.invokeTestMethod(UnitilsJUnit4TestClassRunner.java:127) at org.junit.internal.runners.JUnit4ClassRunner.runMethods(JUnit4ClassRunner.java:59) at org.unitils.UnitilsJUnit4TestClassRunner.access$000(UnitilsJUnit4TestClassRunner.java:42) at org.unitils.UnitilsJUnit4TestClassRunner$1.run(UnitilsJUnit4TestClassRunner.java:87) at org.junit.internal.runners.ClassRoadie.runUnprotected(ClassRoadie.java:34) at org.junit.internal.runners.ClassRoadie.runProtected(ClassRoadie.java:44) at org.unitils.UnitilsJUnit4TestClassRunner.run(UnitilsJUnit4TestClassRunner.java:94) at org.apache.maven.surefire.junit4.JUnit4TestSet.execute(JUnit4TestSet.java:62) at org.apache.maven.surefire.suite.AbstractDirectoryTestSuite.executeTestSet(AbstractDirectoryTestSuite.java:140) at org.apache.maven.surefire.suite.AbstractDirectoryTestSuite.execute(AbstractDirectoryTestSuite.java:127) at org.apache.maven.surefire.Surefire.run(Surefire.java:177) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.maven.surefire.booter.SurefireBooter.runSuitesInProcess(SurefireBooter.java:345) at org.apache.maven.surefire.booter.SurefireBooter.main(SurefireBooter.java:1009) My page specific test class: package com.upbeat.shoutbox.web; import org.apache.wicket.application.IComponentInstantiationListener; import org.apache.wicket.protocol.http.WebApplication; import org.apache.wicket.spring.injection.annot.SpringComponentInjector; import org.apache.wicket.spring.injection.annot.test.AnnotApplicationContextMock; import org.apache.wicket.util.tester.FormTester; import org.apache.wicket.util.tester.WicketTester; import org.junit.Before; import org.junit.Test; import org.unitils.spring.annotation.SpringBeanByType; import com.upbeat.shoutbox.WicketApplication; import com.upbeat.shoutbox.integrations.AbstractIntegrationTest; import com.upbeat.shoutbox.persistence.ShoutItemDao; import com.upbeat.shoutbox.services.ShoutService; import com.upbeat.shoutbox.web.pages.ViewShoutsPage; public class TestViewShoutsPage extends AbstractIntegrationTest { @SpringBeanByType private ShoutService svc; @SpringBeanByType private ShoutItemDao dao; protected WicketTester tester; @Before public void setUp() { final AnnotApplicationContextMock appctx = new AnnotApplicationContextMock(); appctx.putBean("ShoutItemDao", dao); appctx.putBean("ShoutService", svc); tester = new WicketTester(new WicketApplication() { @Override protected IComponentInstantiationListener getSpringComponentInjector(WebApplication app) { return new SpringComponentInjector(app, appctx, false); } }); } @Test public void testRenderPage() { tester.startPage(ViewShoutsPage.class); tester.assertRenderedPage(ViewShoutsPage.class); FormTester ft = tester.newFormTester("addShoutForm"); ft.setValue("nickname", "test-nickname"); ft.setValue("content", "a whole lot of content"); ft.submit(); tester.assertRenderedPage(ViewShoutsPage.class); tester.assertContains("test-nickname"); tester.assertContains("a whole lot of content"); } } AbstractIntegrationTest: package com.upbeat.shoutbox.integrations; import org.springframework.context.ApplicationContext; import org.unitils.UnitilsJUnit4; import org.unitils.spring.annotation.SpringApplicationContext; @SpringApplicationContext({"/com/upbeat/shoutbox/spring/applicationContext.xml", "applicationContext-test.xml"}) public abstract class AbstractIntegrationTest extends UnitilsJUnit4 { private ApplicationContext applicationContext; } WicketApplication: package com.upbeat.shoutbox; import org.apache.wicket.application.IComponentInstantiationListener; import org.apache.wicket.protocol.http.WebApplication; import org.apache.wicket.request.target.coding.IndexedParamUrlCodingStrategy; import org.apache.wicket.spring.injection.annot.SpringComponentInjector; import com.upbeat.shoutbox.web.pages.ParamPage; import com.upbeat.shoutbox.web.pages.VeryNiceExceptionPage; /** * Application object for your web application. If you want to run this application without deploying, run the Start class. * * @see com.upbeat.shoutbox.Start#main(String[]) */ public class WicketApplication extends WebApplication { /** * Constructor */ public WicketApplication() { } /** * @see org.apache.wicket.Application#getHomePage() */ public Class getHomePage() { return HomePage.class; } @Override protected void init() { super.init(); // Enable wicket ajax debug getDebugSettings().setAjaxDebugModeEnabled(true); addComponentInstantiationListener(getSpringComponentInjector(this)); // Mount pages mountBookmarkablePage("/home", HomePage.class); mountBookmarkablePage("/exceptionPage", VeryNiceExceptionPage.class); mount(new IndexedParamUrlCodingStrategy("/view_params", ParamPage.class)); } protected IComponentInstantiationListener getSpringComponentInjector(WebApplication app) { return new SpringComponentInjector(app); } }

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