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  • Increase performance on iphone at pdf rendering

    - by burki
    Hi! I have a UITableView, and in every cell there's displayed a UIImage created from a pdf. But now the performance is very bad. Here's my code I use to generate the UIImage from the PDF. Creating CGPDFDocumentRef and UIImageView (in cellForRowAtIndexPath method): ... CFURLRef pdfURL = CFBundleCopyResourceURL(CFBundleGetMainBundle(), (CFStringRef)formula.icon, NULL, NULL); CGPDFDocumentRef documentRef = CGPDFDocumentCreateWithURL((CFURLRef)pdfURL); CFRelease(pdfURL); UIImageView *imageView = [[UIImageView alloc] initWithImage:[self imageFromPDFWithDocumentRef:documentRef]]; ... Generate UIImage: - (UIImage *)imageFromPDFWithDocumentRef:(CGPDFDocumentRef)documentRef { CGPDFPageRef pageRef = CGPDFDocumentGetPage(documentRef, 1); CGRect pageRect = CGPDFPageGetBoxRect(pageRef, kCGPDFCropBox); UIGraphicsBeginImageContext(pageRect.size); CGContextRef context = UIGraphicsGetCurrentContext(); CGContextTranslateCTM(context, CGRectGetMinX(pageRect),CGRectGetMaxY(pageRect)); CGContextScaleCTM(context, 1, -1); CGContextTranslateCTM(context, -(pageRect.origin.x), -(pageRect.origin.y)); CGContextDrawPDFPage(context, pageRef); UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return finalImage; } What can I do to increas the speed and keep the memory low?

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  • Pressing back button in ActivityGroup causes it to pause, and then continue shutting down the next t

    - by synic
    Pressing the back button causes onPause to be called, and the app stays paused until it is re-launched by clicking on the icon, at which point, onDestroy gets called, and the main activity continues to shut down. Simple class to demonstrate. Note, as far as I can tell, this only happens on the Nexus One. I can't reproduce it in the emulator or on my Droid. package com.vimtips.testshutdown; import android.app.ActivityGroup; import android.os.Bundle; import android.util.Log; import android.view.KeyEvent; public class MainActivity extends ActivityGroup { private static final String TAG = "MainActivity"; private int counter = 3; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } public boolean onKeyDown(int keyCode, KeyEvent event) { if(keyCode == KeyEvent.KEYCODE_BACK) { if(counter-- > 0) return true; } return super.onKeyDown(keyCode, event); } @Override public void onPause() { super.onPause(); Log.d(TAG, "onPause called"); } @Override public void onDestroy() { super.onDestroy(); if(isFinishing()) { Log.d(TAG, "Shutting down"); } } } And here's the log: I/ActivityManager( 132): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10100000 cmp=com.vimtips.testshutdown/.MainActivity } I/ActivityManager( 132): Displayed activity com.vimtips.testshutdown/.MainActivity: 305 ms (total 305 ms) D/MainActivity( 1393): onPause called I/ActivityManager( 132): Displayed activity com.vimtips.testshutdown/.MainActivity: 302 ms (total 302 ms) D/MainActivity( 1393): Shutting down This doesn't appear to happen on a normal Activity, just an Activity group, though looking at Android's sourcecode, I can't figure out why. It's causing some serious problems with my app. Anyone know why this would happen?

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  • There is no attachment in the sent mail by iPhone

    - by naruhodo
    I'm trying to send a recorded sound file as attachment with MFMailComposeViewController. The sound file is OK. The picker shows the correct file name, shows the audio file icon as attachment, sends the mail, but there is no attachment in the result. I attached below the source of the sent mail. There is a "text/plain" content type part instead of "Content-Disposition: attachment;" as expected. This is my code code to define the path and attach the audio file. What could be wrong? #define DOCUMENTS_FOLDER [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"] #define FILEPATH [DOCUMENTS_FOLDER stringByAppendingPathComponent:[self dateString]] ... NSURL *url = [NSURL fileURLWithPath:FILEPATH]; self.recorder = [[AVAudioRecorder alloc] initWithURL:url settings:settings error:&error]; ... MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; NSURL *url = [NSURL fileURLWithPath: [NSString stringWithFormat:@"%@", [self.recorder url]]]; NSData *audioData = [NSData dataWithContentsOfFile:[url path]]; [picker addAttachmentData:audioData mimeType:@"audio/wav" fileName:[[url path] lastPathComponent]]; and the source of the sent mail: Content-type: multipart/mixed; boundary=Apple-Mail-1-614960740 Content-transfer-encoding: 7bit MIME-version: 1.0 (iPod Mail 7E18) Subject: Sound message: Date: Sun, 11 Apr 2010 11:58:56 +0200 X-Mailer: iPod Mail (7E18) --Apple-Mail-1-614960740 Content-Type: text/plain;     charset=us-ascii;     format=flowed Content-Transfer-Encoding: 7bit It is a text here --Apple-Mail-1-614960740 Content-Type: text/plain;     charset=us-ascii;     format=flowed Content-Transfer-Encoding: 7bit Sent from my iPod --Apple-Mail-1-614960740--

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  • Getting an Android App to Show Up in the market for "Sony Internet TV"(Google TV)

    - by user1291659
    I'm having a bit of trouble getting my app to show up in the market under GoogleTV. I've searched google's official documentation and I don't believe the manifest lists any elements which would invalidate the program; the only hardware requirement specified is landscape mode, wakelock and external storage(neither which should cause it to be filtered for GTV according to the documentation) and I set the uses touchscreen elements "required" attribute to false. below is the AndroidManifest.xml for my project: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.whateversoft" android:versionCode="2" android:versionName="0.1" > <uses-sdk android:minSdkVersion="8" /> <application android:icon="@drawable/ic_launcher" android:label="Color Shafted" android:theme="@style/Theme.NoBackground" android:debuggable="false"> <activity android:label="Color Shafted" android:name=".colorshafted.ColorShafted" android:configChanges = "keyboard|keyboardHidden|orientation" android:screenOrientation = "landscape"> <!-- Set as the default run activity --> <intent-filter > <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:label="Color Shafted Settings" android:name=".colorshafted.Settings" android:theme="@android:style/Theme" android:configChanges = "keyboard|keyboardHidden"> <!-- --> </activity> </application> <!-- DEFINE PERMISSIONS FOR CAPABILITIES --> <uses-permission android:name = "android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name = "android.permission.WAKE_LOCK"/> <uses-feature android:name="android.hardware.touchscreen" android:required="false" /> <!-- END OF PERMISSIONS FOR CAPABILITIES --> </manifest> I'm about to start promoting the app after the next major release so its been kind of a bummer since I can't seem to get this to work. Any help would be appreciated, thanks in advance : )

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  • How to make transition effect on css sprite hover

    - by MonsterMMORPG
    Here part of my css sprite code #IconSet a { width: 36px; height: 36px; display: inline-block; } #DeviantArtIcon { border-width: 0px; border-style: none; background-image: url(http://static.monstermmorpg.com/images/csssprites/SocialIcons.png); background-color: transparent; background-repeat: repeat-x; background-position: -144px -0px; width: 36px; height: 36px; } #DeviantArtIcon:hover { border-width: 0px; border-style: none; background-image: url(http://static.monstermmorpg.com/images/csssprites/SocialIcons.png); background-color: transparent; background-repeat: repeat-x; background-position: -144px -36px; width: 36px; height: 36px; } <a id="DeviantArtIcon" href="http://monstermmorpg.deviantart.com" rel="nofollow" target="_blank" title="Monster MMORPG On Deviant Art - Please Watch Our Channel"></a> Now when this icon hovered i want to have transition effect. How can i do that ? I tried here but no luck CSS Fade Between Background Images on Hover

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  • Get ID in GridView

    - by Romil
    Hi, I have One grid say Grid 1 in which there are some columns. There is one view image button, one delete image button and one column which says that color column is Red or Blue. If color column is Red the deleted button is hidden else its shown (Based on user given rights to delete a column or not). Now a user clicks a view button for Red Color Column. If this condition is satisfied, then i want that delete icon should not be present in Grid 2. Grid 2 has 2 columns. One is deleted image button and one is file name (which is uploaded via upload control). So If in Grid One "View Image Button" is clicked for "Red" Column i should be able to hide the delete button from Grid 2. I have tried by writing code in Item command but i am not able to access control of grid2. is this the correct way? Or else suggest me some correct way. Please Make sure that code is compatible with VS 2003. let me know if more inputs are needed. Thanks

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  • Accessing selected node of richfaces tree from Javascript

    - by kazanaki
    Hello This should be a very simple question. I have a richfaces tree that is rendered using JSF. When the user clicks on a node I want a javascript function to run. Nothing more nothing less. No redirects, no re-submit, no-rerender, no Ajax. Just plain old Javascript. I have seen the onselected attribute of the tree and it indeed fires a Javascript method. But of course I want to know which node was clicked. Here is what I have so far <head> <script type="text/javascript"> function documentClicked(nodeRef) { alert("Node is "+nodeRef); } </script> </head> <rich:tree switchType="client" value="#{ajaxDocumentTree.rootNode}" var="document" onselected="documentClicked()" > <rich:treeNode iconLeaf="../images/tree/doc.gif" icon="../images/tree/doc.gif"> <h:outputText value="#{doc.friendlyName}" /> </rich:treeNode> But this does not work because nodeRef is undefined. I expected that the first argument of the callback would be the selected node but this is not the case. So the question is this: How do I fire a Javascript function with the selected node from a richfaces tree?

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  • Flash CS5- Problem with "navigateToURL" in web-browswer hosted on MySpace

    - by NervXT
    I made a quick flash document for my friend who posted it his MySpace. The document has 3 buttons, each with a URL attached to them. When I play the SWF file locally, the links work fine, however once it's published to MySpace, the links refuse to work. The hand icon comes up so it understands them at least as buttons, but it seems to do nothing when clicked in the web-browser. Also, I can open the SWF in my browser and it also works fine. I'm using Flash CS5 and working in ActionScript 3.0. The three buttons are on one layer called "Buttons". I right click the button and click "Actions". From there, I click the "Code Snippets" and under the folder "Actions" there is an item called "Click to Go To Webpage". Here is the code it gives you by default: button_2.addEventListener(MouseEvent.CLICK, fl_ClickToGoToWebPage_6); function fl_ClickToGoToWebPage_6(event:MouseEvent):void { navigateToURL(new URLRequest("http://www.adobe.com"), "_blank"); } I heard there was a problem with MySpace not allowing action scripts, but after checking the source code of the web-page, the values in the "param" code seem to "always" allow action scripts. At any point, I'm lost and not sure what it causing this. I don't think it's a browser issue, since it's working fine when I execute the SWF by itself, and when I load it into Firefox. It's just seems MySpace is having a problem with it. Any advice is appreciated.

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  • modifying ajax returned data before showing

    - by Nick
    I'm processing subscribtion form with jQuery/ajax and need to display results with success function (they are different depending on if email exists in database). But the trick is I do not need h2 and first "p" tag. How can I show only div#alertmsg and second "p" tag? I've tried revoming unnecessary elements with method described here, but it didn't work. Thanks in advance. Here is my code: var dataString = $('#subscribe').serialize(); $.ajax({ type: "POST", url: "/templates/willrock/pommo/user/process.php", data: dataString, success: function(data){ var result = $(data); $('#success').append(result); } Here is the data returned: <h2>Subscription Review</h2> <p><a href="url" onClick="history.back(); return false;"><img src="/templates/willrock/pommo/themes/shared/images/icons/back.png" alt="back icon" class="navimage" /> Back to Subscription Form</a></p> <div id="alertmsg" class="error"> <ul> <li>Email address already exists. Duplicates are not allowed.</li> </ul> </div> <p><a href="login.php">Update your records</a></p>

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  • Efficient AutoSuggest with jQuery?

    - by nobosh
    I'm working to build a jQuery AutoSuggest plugin, inspired by Apple's spotlight. Here is the general code: $(document).ready(function() { $('#q').bind('keyup', function() { if( $(this).val().length == 0) { // Hide the q-suggestions box $('#q-suggestions').fadeOut(); } else { // Show the AJAX Spinner $("#q").css("background-image","url(/images/ajax-loader.gif)"); $.ajax({ url: '/search/spotlight/', data: {"q": $(this).val()}, success: function(data) { $('#q-suggestions').fadeIn(); // Show the q-suggestions box $('#q-suggestions').html(data); // Fill the q-suggestions box // Hide the AJAX Spinner $("#q").css("background-image","url(/images/icon-search.gif)"); } }); } }); The issue I want to solve well & elegantly, is not killing the sever. Right now the code above hits the server every time you type a key and does not wait for you to essentially finish typing. What's the best way to solve this? A. Kill previous AJAX request? B. Some type of AJAX caching? C. Adding some type of delay to only submit .AJAX() when the person has stopped typing for 300ms or so?

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  • How do I make software that preserves database integrity and correctness?

    - by user287745
    I have made an application project in Visual Studio 2008 C#, SQL Server from Visual Studio 2008. The database has like 20 tables and many fields in each. I have made an interface for adding deleting editing and retrieving data according to predefined needs of the users. Now I have to Make to project into software which I can deliver to my professor. That is, he can just double click the icon and the software simply starts. No Visual Studio 2008 needed to start the debugging. The database will be on one powerful computer (dual core latest everything Windows XP) and the user will access it from another computer connected using LAN. I am able to change the connection string to the shared database using Visual Studio 2008/ debugger whenever the server changes but how am I supposed to do that when it's software? There will by many clients. Am I supposed to give the same software to every one, so they all can connect to the database? How will the integrity and correctness of the database be maintained? I mean the db.mdf file will be in a folder which will be shared with read and write access. So it's not necessary that only one user will write at a time. So is there any coding for this or?

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  • How to make UIButton work like Launcher in SpringBoard, when pressed for long timeinterval

    - by KayKay
    In my ViewController I am using UIButton which triggers some action when touchedUpInside. Upto here no problem, but i also want to add another action for touchDown event. More precisely i dont have an idea how to add that action to which event, that will work the same as when App-Icon is pressed longer in springboard which causes springboard enter in editing mode.Actually what i want is : when this button is kept holding for ,say about 2 seconds it will pop-up an alertView without touch being heldUp (with finger is still on button). I have tried with 2 NSdate difference, one of which is allocated when touchedDown and other when touchUpInside. Its working and popping alert,but only after touchedUpInside. I want it to show alert without touch being removed. Here is the code. (IBAction)touchedDown:(id)sender { momentTouchedDown = [[NSDate alloc] init];//class variable NSLog(@"touched down"); } - (IBAction)touchUpInside:(id)sender { NSLog(@"touch lifted Up\n"); NSDate *momentLifted = [[NSDate alloc] init]; double timeInterval = [momentLifted timeIntervalSinceDate:momentTouchedDown]; NSLog(@"time lifted = %@, time down = %@, time diff = %@", momentLifted, momentTouchedDown, [NSString stringWithFormat:@"%g",timeInterval]); [momentLifted release]; if(timeInterval > 2.0) { NSLog(@"AlertBox has been fired"); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Yes" message:@""//msg delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"OK" , nil]; [alert show]; [alert release]; } } Please provide me an insight..thanks for help in advance.

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  • How do I iterate through the id properties of R.java class ?

    - by mgpyone
    I've 16 textViews and need to set something like this done: for (int i=1; i<6; i++) { int $RidInt = R.id.s; tv[i] = (TextView)findViewById($RidInt); tv[i].setTypeface(face); tv[i].setClickable(true); tv[i].setOnClickListener(clickListener); } my R.java file is : public final class R { public static final class attr { } public static final class drawable { public static final int icon=0x7f020000; } public static final class id { public static final int s1=0x7f050000; public static final int s10=0x7f050009; public static final int s11=0x7f05000a; public static final int s12=0x7f05000b; public static final int s13=0x7f05000c; public static final int s14=0x7f05000d; public static final int s15=0x7f05000e; public static final int s16=0x7f05000f; public static final int s2=0x7f050001; public static final int s3=0x7f050002; public static final int s4=0x7f050003; public static final int s5=0x7f050004; public static final int s6=0x7f050005; public static final int s7=0x7f050006; public static final int s8=0x7f050007; public static final int s9=0x7f050008; } public static final class layout { public static final int main=0x7f030000; public static final int toast=0x7f030001; } public static final class string { public static final int app_name=0x7f040000; public static final int s2=0x7f040001; } }

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  • NSMenu doesn't start tracking

    - by Measunny
    Hey, I have a little cocoa app which usually operates in the background (as agent). Sometimes I'd like to be able to popup a contextmenu (no window or s.th. visible at this time). As I'm only targetting Snow Leopard I tried this: if (windows) { NSMenu *theMenu = [[[NSMenu alloc] initWithTitle:@"test"] autorelease]; [theMenu setShowsStateColumn:NO]; [theMenu setAutoenablesItems:NO]; for (id item in windows) { NSString *labelText = @"some text"; NSMenuItem *theMenuItem = [[[NSMenuItem alloc] initWithTitle:labelText action:@selector(menuItemSelected:) keyEquivalent:@""] autorelease]; [theMenuItem setTarget:self]; [theMenuItem setRepresentedObject:item]; [theMenuItem setEnabled:YES]; [theMenuItem setImage:icon]; [theMenu addItem:theMenuItem]; } [theMenu popUpMenuPositioningItem:nil atLocation:[NSEvent mouseLocation] inView:nil]; } The menu popsup perfectly but if I hover the items with the mouse cursor they don't highlight and I can't click them. The menuItemSelected: method looks just like this: -(IBAction)menuItemSelected:(id)sender { } Any idea what I'm doing wrong?

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  • Notification doesn't play sound or show lights even though set to

    - by robintw
    In my android application I have the following code: Notification notification = new Notification(icon, tickerText, when); context = context.getApplicationContext(); CharSequence contentTitle = "UK Radio Guide"; CharSequence contentText = title + " on " + channel_id + " at " + start; Intent notificationIntent = new Intent(context, ViewSchedules.class); PendingIntent contentIntent = PendingIntent.getActivity(context, 0, notificationIntent, 0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); notification.ledARGB = 0xff00ff00; notification.ledOnMS = 300; notification.ledOffMS = 1000; notification.flags |= Notification.FLAG_SHOW_LIGHTS; notification.sound = Uri.parse("android.resource://com.robinwilson.radioguide/" +R.raw.chimes); notification.vibrate = new long[] { 0, 300, 200, 300, 400, 300 }; // Actually send the notification nm.notify(0, notification); As far as I am aware, I have followed the steps in the documentation to set it to play a sound from the resources folder, and to flash the lights. However, neither of these happen. It does, however, vibrate, as instructed. Any ideas what I'm doing wrong here? I've looked through the permissions that I can give the app in the AndroidManifest.xml file, but I can't see one for letting it flash the light or make sounds.

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  • Music meta missing from Facebook /home

    - by Peter Watts
    When somebody shares a Spotify playlist, the attachment is missing from the Graph API. What is shown in Facebook: What is returned by the Graph API: { "id": "********_******", "from": { "name": "*****", "id": "*****" }, "message": "Refused's setlist from last night's secret show in Sweden...", "icon": "http://photos-c.ak.fbcdn.net/photos-ak-snc1/v85005/74/174829003346/app_2_174829003346_5511.gif", "actions": [ { "name": "Comment", "link": "http://www.facebook.com/*****/posts/*****" }, { "name": "Like", "link": "http://www.facebook.com/*****/posts/*****" }, { "name": "Get Spotify", "link": "http://www.spotify.com/redirect/download-social" } ], "type": "link", "application": { "name": "Spotify", "canvas_name": "get-spotify", "namespace": "get-spotify", "id": "174829003346" }, "created_time": "2012-03-01T22:24:28+0000", "updated_time": "2012-03-01T22:24:28+0000", "likes": { "data": [ { "name": "***** *****", "id": "*****" } ], "count": 1 }, "comments": { "count": 0 }, "is_published": true } There's absolutely no reference to an attachment, other than the fact the type is 'link' and the application is Spotify. If you want to test, Spotify's page (http://graph.facebook.com/spotify/feed) usually has a playlist or two embedded (and missing from Graph API). Also if you filter your home feed to just Spotify stories (http://graph.facebook.com/me/home?filter=app_174829003346), you'll get a bunch of useless stories without attachments (assuming your friends shared music recently) Anyone have any ideas how to access the playlist details, or is it unavailable to third party developers (if so, this is a very a bad user experience, because the story makes no sense without the attachment). I am able to fetch scrobbles without any trouble using the user_actions.listens. Also, if there is a recent activity story, e.g. "Peter listened to The Shins", I am able to get information about the band. The problem only happens on attachments.

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  • ContextMenu not popping up on Long click

    - by primal
    Hi, The context menu is not popping up on the long click on the list items in the list view. I've extended the base adapter and used a view holder to implement the custom list with textviews and an imagebutton. adapter = new MyClickableListAdapter(this, R.layout.timeline, mObjectList); list.setAdapter(adapter); registerForContextMenu(list); Implementation of onCreateContextMenu @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { // TODO Auto-generated method stub super.onCreateContextMenu(menu, v, menuInfo); Log.d(TAG, "Entering Context Menu"); menu.setHeaderTitle("Context Menu"); menu.add(Menu.NONE, DELETE_ID, Menu.NONE, "Delete") .setIcon(R.drawable.icon); } The XML for listview is here <ListView android:id="@+id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" /> I've been trying this for many days. I think its impossible to register Context-menu for a custom list view like this. Correct me if I am wrong (possibly with sample code). Now I am thinking of a adding a button to the list item and it displays a menu on clicking it. Is it possible with some other way than using Dialogs? Any help would be much appreciated..

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  • How do I iterate through the id properties of R.java in android?

    - by mgpyone
    I've 16 textViews and need to set something like this done: for (int i=1; i<6; i++) { int $RidInt = R.id.s; tv[i] = (TextView)findViewById($RidInt); tv[i].setTypeface(face); tv[i].setClickable(true); tv[i].setOnClickListener(clickListener); } my R.java file is : public final class R { public static final class attr { } public static final class drawable { public static final int icon=0x7f020000; } public static final class id { public static final int s1=0x7f050000; public static final int s10=0x7f050009; public static final int s11=0x7f05000a; public static final int s12=0x7f05000b; public static final int s13=0x7f05000c; public static final int s14=0x7f05000d; public static final int s15=0x7f05000e; public static final int s16=0x7f05000f; public static final int s2=0x7f050001; public static final int s3=0x7f050002; public static final int s4=0x7f050003; public static final int s5=0x7f050004; public static final int s6=0x7f050005; public static final int s7=0x7f050006; public static final int s8=0x7f050007; public static final int s9=0x7f050008; } public static final class layout { public static final int main=0x7f030000; public static final int toast=0x7f030001; } public static final class string { public static final int app_name=0x7f040000; public static final int s2=0x7f040001; } }

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  • ArrayAdapter and android:textFilterEnabled

    - by TiGer
    Hi there, I have created a layout which includes a ListView... The data shown within this ListView isn't too complicated, it's mostly an Array which is passed when the extended Activity is started... The rows themselves exist out of an icon and a text, thus an ImageView and a TextView... To fill up the ListView I use an ArrayAdapter simply because an Array is passed containing all the text-items that should be shown.. Now I'd like to actually be able to filter those, thus I found the android:textFilterEnabled paramater to add on the ListView xml declaration... Now a search field is shown nicely but when I enter some letters it won't filter but it will simply delete the whole list... I found out that that's because the textfilter has no idea what it should filter... So now my question is : I know I need to tell the textfilter what it should filter, I also still have my array filled with the text that should get filtered so how do i couple those two ??? I have seen examples extending a CursorAdapter, but again, I don't have a Cursor, I don't want to do calls to a DB I want to re-utilize my Array with data and obviously the ArrayAdapter itself so that the data will be represented decently on screen (i.e with my ImageView and TextView layout)... Thanks in advance for any help/pointers/tips/code...

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  • SharePoint Designer Workflow: Unruly 'Collect User Data' Action

    - by Jeremy
    I'm a student in a SharePoint class online. This problem has riddled everyone I've discussed it with, including the teacher. There seems to be some sort of problem when I create a workflow with the collect data action. I can create workflows that send e-mails and use the other actions just fine. What could be causing this problem? My reproduction steps are simple: Create a new Site Collection with the Blank Site template. Create a new Custom List. In SharePoint Designer, start a new workflow on the Custom List. Add the collect data action to the workflow. Set the user to the one that created the task. Set the data to anything. A single check box, a string, Choice, doesn't matter. Leave the output variable as default. Mystery error appears! When the Check Workflow button is pressed, nothing happens. No message box appears at all. The warning icon in the Steps panel merely points out that there are some errors, it isn't specific as to what they are. Additionally, when I click on the data object again after it's been created, it doesn't populate the form with the old values. It goes back to the default name with no fields. So there's definitely something going wrong here. I've narrowed the problem down to the data object, but I don't know what to do about it. The workflow acts like normal for other activities. For example, delete the Collect Data action and add a Send Email one instead and it compiles and runs successfully.

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  • Android Status Bar Notifications - Opening the correct activity when selecting a notification

    - by Mr Zorn
    I have been having a problem with a notification not opening/going to the correct activity when it has been clicked. My notification code (located in a class which extends Service): Context context = getApplicationContext(); CharSequence contentTitle = "Notification"; CharSequence contentText = "New Notification"; final Notification notifyDetails = new Notification(R.drawable.icon, "Consider yourself notified", System.currentTimeMillis()); Intent notifyIntent = new Intent(context, MainActivity.class); PendingIntent intent = PendingIntent.getActivity(context, 0, notifyIntent, PendingIntent.FLAG_UPDATE_CURRENT | Notification.FLAG_AUTO_CANCEL); notifyDetails.setLatestEventInfo(context, contentTitle, contentText, intent); ((NotificationManager)getSystemService(NOTIFICATION_SERVICE)).notify(NOTIFICATION_ID, notifyDetails); If I click the notification while the application which created the service is open, the notification disappears (due to the FLAG_AUTO_CANCEL) but the activity does not switch. If I click the notification from the home screen, the notification disappears and my app is brought to the front, however it remains on the activity which was open before going to the home screen, instead of going to the main screen. What am I doing wrong? How do I specify the activity that will be pulled up?

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  • Google Maps, marker info window won't show up ?

    - by user296516
    Hi guys, I have written this code that loops through an array of lat/long coordinates and places a marker at each of the coordinate. Everything forks fine, exempt the info window won't appear once the marker is clicked. var ExpTowerIcon = new GIcon(); ExpTowerIcon.image = "tower.png"; ExpTowerIcon.iconSize = new GSize(75, 75); ExpTowerIcon.iconAnchor = new GPoint(37, 65); ExpTowerIcon.infoWindowAnchor = new GPoint(37, 20); var marker=new Array(); for ( i=0 ; i < lat.length ; i++ ) { var MarkerPoint = new GLatLng(lat[i],long[i]); marker[i] = new GMarker(MarkerPoint,{icon:ExpTowerIcon}) map.addOverlay( marker[i] ); GEvent.addListener( marker[i] , 'click', function() { marker[i].openInfoWindowHtml('Hello!') ; }); var polyline = new GPolyline([ new GLatLng(lat[i],long[i]) , new GLatLng(lat[i+1],long[i+1]) ], "#ff0000", 5); map.addOverlay(polyline); } Any ideas? Thanks!

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  • How to add video into a webpage for mobile web browsers.

    - by payling
    Our company is making a mobile version of our website. We have several product videos we want to show on the mobile version. When I try to use <a href="video.wmv">video</a> I get sound playing but a black screen on my htc incredible android os phone. I'm thinking that the video is playing but in a different browser window. I need it to display all in one window without having to switch to a different window. I tried the html embed tags and get no video or sound at all, from what I've read these tags are not very realiable cross browser. I also just tried the html5 video tags below. I get an icon identifying that it's a video file but it doesn't play. <video src="video.wmv" controls="controls"> your browser does not support the video tag </video> Is there a special format the video file needs to be in? Should I be using the href or embed tags, what other options do I have? If it helps to know, I'm using the mobile doctype on my webpages. Thanks

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  • Android - Lifecycle and saving an Instance State questions

    - by The Salt
    So within my application is a form for creating a new user, with relevant details and information about the user. There's no problems there, it's just what happens when the user leaves the activity without pressing the confirm button. Here's what I want to do: If the user presses the back button, attempt to save all the data to the database and inform the user. If the activity is interrupted (ie by a phone call), save all the data into a temporary location so when the activity is at the top of the stack again, nothing appears to have changed (but the data still hasn't yet been saved to the database). If the activity gets killed for more resources when in the background, do the same as point 2 above (ie when the activity is started again, it appears that nothing has changed). If the whole application is started again (by clicking on the icon again) and there is temporary data stored from either points 2 or 3 above, navigate to the "create user" activity and display data as if nothings changed. Here's how I'm currently trying to do it: Use onDestroy() and isFinishing() functions to find when the activity is being killed, to cover point 1 above (to then try and save all data). Save all data with onSaveInstanceState into a bundle (to cover point 2 above) Does the bundle created with onSaveInstanceState survive the activity being killed for more resources, so when its recreated the previous state can be retrieved (as in point 3 above)? No idea how to implement point 4. Any help would be massively appreciated. Cheers!

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  • Automatically add links to class source files under a specified directory of an another project in V

    - by Binary255
    I want to share some class source files between two projects in Visual Studio 2008. I can't create a project for the common parts and reference it (see my comment if you are curious to why). I've managed to share some source files, but it could be a lot more neat. I've created a test solution called Commonality. The Solution Explorer of the Commonality solution which contains project One and Two: What I like: All class files under the Common folder of project One are automatically added to project Two by linking. It's mostly the same as if I would have chosen Add / Existing Item... : Add As Link on each new class source file. It's clear that these files have been linked in. The shortcut arrow symbol is marking each file icon. What I do not like: The file and folder tree structure under Common of project One isn't included. It's all flat. The linked source files are shown under the project root of project Two. It would look much less cluttered if they were located under Common like in project One. The file tree structure of the Commonality solution which contains project One and Two: $ tree /F /A Folder PATH listing for volume Cystem Volume serial number is 0713370 1337:F6A4 C:. | Commonality.sln | +---One | | One.cs | | One.csproj | | | +---bin | | \---Debug | | One.vshost.exe | | One.vshost.exe.manifest | | | +---Common | | | Common.cs | | | CommonTwo.cs | | | | | \---SubCommon | | CommonThree.cs | | | +---obj | | \---Debug | | +---Refactor | | \---TempPE | \---Properties | AssemblyInfo.cs | \---Two | Two.cs | Two.csproj | Two.csproj.user | Two.csproj~ | +---bin | \---Debug +---obj | \---Debug | +---Refactor | \---TempPE \---Properties AssemblyInfo.cs And the relevant part of project Two's project file Two.csproj: <ItemGroup> <Compile Include="..\One\Common\**\*.cs"> </Compile> <Compile Include="Two.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> How do I address what I do not like, while keeping what I like?

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