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  • Cant mount cryptswap1 ?

    - by Jordan March
    From the reading I've done, it seems it's having issues mounting the encrypted files. The guys here: could not mount /dev/mapper/cryptswap1 Seem to be suggesting how to fix it, but I am new to Linux and have NO idea how to do any of that. Can anyone walk me through how to edit that file? Or should I just reinstal? Is there a way to reinstall and keep my programs? I do have separate partitions for boot root home and swap Running Acer Aspire 5750 Intel Core i3 4gb ram Ubuntu 12.10 64bit

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  • What are the downsides of leaving automation tags in production code?

    - by joshin4colours
    I've been setting up debug tags for automated testing of a GWT-based web application. This involves turning on custom debug id tags/attributes for elements in the source of the app. It's a non-trivial task, particularly for larger, more complex web applications. Recently there's been some discussion of whether enabling such debug ids is a good idea to do across the board. Currently the debug ids are only turned on in development and testing servers, not in production. There have been points raised that enabling debug ids does cause performance to take a hit, and that debug ids in production may lead to security issues. What are benefits of doing this? Are there any significant risks for turning on debug tags in production code?

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  • How to reduce errors in dynamic language such as python, and improve my code quality

    - by Martin Luo
    I post the origin question in stackoverflow, some people suggest me to post here I've always have trouble with dynamic language like Python. Several problems: Typo error, I can use pylint to reduce some of these errors. But there's still some errors that pylint can not figure out. Object type error, I often forgot what type of the parameter is, int? str? some object? Also, forgot the type of some object in my code. Unit test might help me sometimes, but I'm not always have enough time to do UT. When I need a script to do a small job, the line of code are 100 - 200 lines, not big, but I don't have time to do the unit test, because I need to use the script as soon as possible. So, many errors appear. So, any idea on how to reduce the number of these problems?

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  • 3D architecture app for Android or iPhone

    - by Manixate
    I want to make an app for 3D modeling on iPhone/Android. I cannot get the basic idea of how to get started. I have various options such as learning OpenGL ES, UDK or Unity3d but I want to create models(e.g architecture etc) in my app and then render them when user is finished modeling. I do not know if I am able to design models and then render them in the same app with various effects on the iPhone/Android using UDK or Unity3d. (Note: If you find this question unclear please ask, I may have skipped some vital information).

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  • Is it possible to update the livetile in XNA WP7 game?

    - by Jaakko Lipsanen
    ( I'm not sure if this question belongs here, but since it is related to game development and I have no idea where else I should post this, I will post this here ) As the title says, what I am basically asking is if it is possible to update the livetile of an pure XNA game ( not SL + XNA hybrid )? I've been thinking something like that whenever user launches the game, I would create an texture dynamically and then update the livetile to show that texture. Even better would be if I could schedule this code to run for example once a day, without requiring user to even launch the game. Is this possible in WP7 or in WP8 ( is the WP8 SDK even publicly released yet? ) in pure XNA game? What about in XNA + SL hybrid?

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  • Boot-up hangs unless I manually select the kernel in the bootloader

    - by The Photon
    In my stock Ubuntu install (forgot which critter its named for, about one year old), I am able to boot up normally only if I manually select the kernel in the bootloader (Grub). If I step away and it boots from the default, the system will hang with the word "Ubuntu" on a graphics screen and a few white/red blinking dots beneath it. umb@digdug:~$ uname -a Linux digdug 2.6.32-42-generic #95-Ubuntu SMP Wed Jul 25 15:57:54 UTC 2012 i686 GNU/Linux Synaptics says I have 'grub-pc' version 1.98-1ubuntu-13 installed. My grub.cfg does have default="0" which I would expect to make the default be the first kernel shown in the selection screen. The system is a laptop with an i7 processor, and I have had trouble with some kernels not being able to boot at all in the past, and power management is not working perfectly, but I have not had problems booting the latest kernel (2.6.32-42) if I select it manually in Grub. Any idea what is going on here and how can I fix it so that I can re-boot unattended?

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  • Any enlightenment for understanding Object Oriented Programming? [closed]

    - by ????
    I studied computer science near the end of 1980s, and wasn't taught OOP that formally. With Pascal or C, when I understand the top-down design of functions, and the idea of black box, then everything just seem to make sense, as if there is a "oh I get it!" -- some kind of totally getting it and enlightenment feeling. But with OOP, all I know was the mechanics: the class, instance, method, inheritance, polymorphism, encapsulation. It was like, I knew all the "this is how it is", but never had the feeling of "I totally get it", the enlightened feeling. Would somebody be able to describe it, or point to a chapter in some book or paper which talks about OOP so that the reader can feel: "I totally get it!" on OOP?

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  • Visual Tree Enumeration

    - by codingbloke
    I feel compelled to post this blog because I find I’m repeatedly posting this same code in silverlight and windows-phone-7 answers in Stackoverflow. One common task that we feel we need to do is burrow into the visual tree in a Silverlight or Windows Phone 7 application (actually more recently I found myself doing this in WPF as well).  This allows access to details that aren’t exposed directly by some controls.  A good example of this sort of requirement is found in the “Restoring exact scroll position of a listbox in Windows Phone 7”  question on stackoverflow.  This required that the scroll position of the scroll viewer internal to a listbox be accessed. A caveat One caveat here is that we should seriously challenge the need for this burrowing since it may indicate that there is a design problem.  Burrowing into the visual tree or indeed burrowing out to containing ancestors could represent significant coupling between module boundaries and that generally isn’t a good idea. Why isn’t this idea just not cast aside as a no-no?  Well the whole concept of a “Templated Control”, which are in extensive use in these applications, opens the coupling between the content of the visual tree and the internal code of a control.   For example, I can completely change the appearance and positioning of elements that make up a ComboBox.  The ComboBox control relies on specific template parts having set names of a specified type being present in my template.  Rightly or wrongly this does kind of give license to writing code that has similar coupling. Hasn’t this been done already? Yes it has.  There are number of blogs already out there with similar solutions.  In fact if you are using Silverlight toolkit the VisualTreeExtensions class already provides this feature.  However I prefer my specific code because of the simplicity principle I hold to.  Only write the minimum code necessary to give all the features needed.  In this case I add just two extension methods Ancestors and Descendents, note I don’t bother with “Get” or “Visual” prefixes.  Also I haven’t added Parent or Children methods nor additional “AndSelf” methods because all but Children is achievable with the addition of some other Linq methods.  I decided to give Descendents an additional overload for depth hence a depth of 1 is equivalent to Children but this overload is a little more flexible than simply Children. So here is the code:- VisualTreeEnumeration public static class VisualTreeEnumeration {     public static IEnumerable<DependencyObject> Descendents(this DependencyObject root, int depth)     {         int count = VisualTreeHelper.GetChildrenCount(root);         for (int i = 0; i < count; i++)         {             var child = VisualTreeHelper.GetChild(root, i);             yield return child;             if (depth > 0)             {                 foreach (var descendent in Descendents(child, --depth))                     yield return descendent;             }         }     }     public static IEnumerable<DependencyObject> Descendents(this DependencyObject root)     {         return Descendents(root, Int32.MaxValue);     }     public static IEnumerable<DependencyObject> Ancestors(this DependencyObject root)     {         DependencyObject current = VisualTreeHelper.GetParent(root);         while (current != null)         {             yield return current;             current = VisualTreeHelper.GetParent(current);         }     } }   Usage examples The following are some examples of how to combine the above extension methods with Linq to generate the other axis scenarios that tree traversal code might require. Missing Axis Scenarios var parent = control.Ancestors().Take(1).FirstOrDefault(); var children = control.Descendents(1); var previousSiblings = control.Ancestors().Take(1)     .SelectMany(p => p.Descendents(1).TakeWhile(c => c != control)); var followingSiblings = control.Ancestors().Take(1)     .SelectMany(p => p.Descendents(1).SkipWhile(c => c != control).Skip(1)); var ancestorsAndSelf = Enumerable.Repeat((DependencyObject)control, 1)     .Concat(control.Ancestors()); var descendentsAndSelf = Enumerable.Repeat((DependencyObject)control, 1)     .Concat(control.Descendents()); You might ask why I don’t just include these in the VisualTreeEnumerator.  I don’t on the principle of only including code that is actually needed.  If you find that one or more of the above  is needed in your code then go ahead and create additional methods.  One of the downsides to Extension methods is that they can make finding the method you actually want in intellisense harder. Here are some real world usage scenarios for these methods:- Real World Scenarios //Gets the internal scrollviewer of a ListBox ScrollViewer sv = someListBox.Descendents().OfType<ScrollViewer>().FirstOrDefault(); // Get all text boxes in current UserControl:- var textBoxes = this.Descendents().OfType<TextBox>(); // All UIElement direct children of the layout root grid:- var topLevelElements = LayoutRoot.Descendents(0).OfType<UIElement>(); // Find the containing `ListBoxItem` for a UIElement:- var container = elem.Ancestors().OfType<ListBoxItem>().FirstOrDefault(); // Seek a button with the name "PinkElephants" even if outside of the current Namescope:- var pinkElephantsButton = this.Descendents()     .OfType<Button>()     .FirstOrDefault(b => b.Name == "PinkElephants"); //Clear all checkboxes with the name "Selector" in a Treeview foreach (CheckBox checkBox in elem.Descendents()     .OfType<CheckBox>().Where(c => c.Name == "Selector")) {     checkBox.IsChecked = false; }   The last couple of examples above demonstrate a common requirement of finding controls that have a specific name.  FindName will often not find these controls because they exist in a different namescope. Hope you find this useful, if not I’m just glad to be able to link to this blog in future stackoverflow answers.

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  • Getting started with Team Foundation Server

    - by joe
    At work, we recently started using Team Foundation Server to manage our source code, i have no idea how to use this system. I do not know even know how to check source code in and out. Does anyone know of a step-by-step tutorial on how to work with TFS? Just for basic operations e.g. get latest version, upload your changes, etc. I am accessing it from Visual Studio 2010. I also have access to the TFS web interface.

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  • Trying to Organise a Software Craftsman Pilgrimage

    - by Liam McLennan
    As I have previously written, I am trying to organise a software craftsman pilgrimage. The idea is to donate some time working with quality developers so that we learn from each other. To be honest I am also trying to be the worst. “Always be the worst guy in every band you’re in.” Pat Metheny I ended up posting a message to both the software craftsmanship group and the Seattle Alt.NET group and I got a good response from both. I have had discussions with people based in: Seattle, New York, Long Island, Austin and Chicago. Over the next week I have to juggle my schedule and confirm the company(s) I will be spending time with, but the good news is it seems that I will not be left hanging.

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  • Render a 3D scene in multiple windows - extended panoramic view

    - by teodron
    Is there any resource location on how to view a 3D scene from an application or a game on multiple windows or monitors? Each window should continue drawing from where the neighbouring one left off (in the end, the result should be a mosaic of the scene). My idea is to use a camera for each window and have a reference position and orientation for a meta-camera object that is used to correctly offset the other camera. Since there are quite some elements to consider (window specs, viewport properties, position-orientation of each render camera), what is the correct way to update the individual cameras considering the position and orientation of the central, meta-camera? I currently cannot make the cameras present the scene contiguously (and I am reluctant in working out the transformations without checking whether this is the actual way of doing things).

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  • How to get feedback on mobile application

    - by Jason Crosby
    I am relatively new to programming. I have been programming with Java and Android for about 2 years now and just recently released my first app to the Google Play app store. I have passed the word on to everyone I know and posted a few times on Facebook about it. But I am not really seeing anyone install them. I love to code I'm not looking to have the next big time app, but it would be nice to get some installs and feedback/ratings so I can get an idea of how well its doing and if there are any fixes or improvements I can make. I thought about doing an AdMob campaign a couple times here and there at about $10 to $20 per day. But I'm not sure if that will generate any kind of worthwhile feedback. What other things could I be doing in order to get some feedback on my application? Thanks in advance for your help and suggestions.

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  • App Development books for intermediate level

    - by 0cool
    This question seems to be asked previously on this site but the audience targeted are different. I am an Engineering student who knows Python, C and familiar with Java(learning now; good at fundamentals) & HTML. Now, I want to develop facebook & Android apps. I went through their respective documentations but couldn't really understand and thought to search for beginner books but they have been written from too basic. (There is an beginner's android book for from APress for people who have no idea of programming). My problem is, I am unable to find the right book to learn. Either they are for beginners or for experts... For guys like me, can anyone point out a good book?

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  • Multithreading for a mixed-genre game in Python?

    - by arrogantc
    So here's the situation. I'm making a game that mixes two genres; arcade shooter and puzzler. They don't intertwine TOO much; all the interaction that really goes on is that every time an enemy is destroyed, a block is created. The blocks aren't even a part of the main collision detection system; they have their own more suited to their needs. What I want to ask is this; might it be a good idea to have the arcade shooter portion run on one thread, and the puzzle game portion run on another?

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  • Life, Identity, and Everything

    Life, Identity, and Everything Tim Bray is the Developer Advocate, and Breno de Madeiros is the tech lead, in the group at Google that does authentication and authorization APIs; specifically, those involving OAuth and OpenID. Breno also has his name on the front of a few of the OAuth RFCs. We're going to talk for a VERY few (less than 10) minutes on why OAuth is a good idea, and a couple of things we're working on right now to help do away with passwords. After that, ask us anything. From: GoogleDevelopers Views: 0 0 ratings Time: 30:00 More in Science & Technology

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  • Windows 8 keyboard shortcuts when virtualising OS X

    - by mbrit
    Seriously, I have no idea why this took me so long to actually sort out.So in Windows 8 you have new keyboard shortcuts for accessing search (Win+Q), charms (Win+C), settings (Win+I), etc. Problem is that some of those collide with standard OS X mapping - for example Win+Q will close down VMware, Win+C will issue copy, etc.You can add additional mappings into VMware. Use the Preferences panel to do that. Here you can see that I've mapped Win+Shift+C to Win+C. (OK, that assumes you use a Windows keyboard with a Mac, like I do. If you use a Mac keyboard, you're mapping Apple+Shift+C to Win+C.)

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  • Assign keys to commands in Terminal?

    - by NES
    Is there a solution to assign special key combinations to words in terminal use. For example the less command is very usefull and i use i a lot to pipe the output of another process through it. The idea would be to set up special key combinations that are only active in terminal use assigned to write different commands? So pressing CTRL + l in terminal window could write | less or CTRL + G could stand for | grep Note: i just mean adding the letters to commandline not execute the finally. A similar way what's tabcompletion but more specific.

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  • 2D basic map system

    - by Cyril
    i'm currently coding a 2D game in Java, and I would like to have some clues on how-to build this system : the screen is moving on a grander map, for instance, the screen represent 800*600 units on a 100K*100K map. When you command your unit to go to another position, the screen move on this map AND when you move your mouse on a side or another of the screen, you move the screen on the map. Not sure that i'm clear, but we can retrieve this system in most RTS games (warcraft/starcraft for example). I'm currently using Slick 2D. Any idea ? Thanks.

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  • Why does my program stutter so much?

    - by user36322
    I've been very frustrated trying to solve this. I've looked it up, and all the answers are the same: set IsFixedTimeStep = false. This doesn't help me at all, the program is still jittery and stutters. I have absolutely no idea what is going on, can you guys help? Code for movement (objects is a list): speed = Math.Min(speed + (speedIncrement * gameTime.ElapsedGameTime.Milliseconds / 200), maxSpeed); for (int i = objects.Count - 1; i >= 0; i--) { objects[i].rect.Y += (int)(speed * gameTime.ElapsedGameTime.Milliseconds); //Check if the object is past the screen. If it is, remove it if (objects[i].rect.Y > screenHeight) { objects.Remove(objects[i]); } }

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  • How to use short breaks at work effectively for self-development?

    - by Alaudo
    At the moment my daily work as a developer requires me to have short 10-20 min breaks after every 2-3 hours. It would be nice if I could use those effectively to improve my expertise in programming or CS in general. I tried several things: Reading jokes online gets boring very soon. Trying to solve some (even the most simple) tasks from different code contests requires more time, as long as I have some idea of an algorithm the time is over. Reading a randomly picked Wikipedia-article about Computer Science: depending upon the article sometimes it requires more time and is not an easy reading for a break. So, I ended up reading StackOverflow questions and answers with most votes: that is entertaining and educative. Do you have any other suggestions?

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  • What are cons of usage only non-member functions and POD?

    - by Miro
    I'm creating my own game engine. I've read these articles and this question about DOD and there was written to not use member functions and classes. I also heard some criticism to this idea. I can write it using member functions or non-member functions it would be similar. So what are benefits/cons of that approach or when project grows, does any of these approaches give clearer and better manageable code? With POD & non-member functions I don't have to make struct members public I can still use object id outside of engine like OpenGL does with all it's stuff, so It's not about encapsulation. POD - plain old data DOD - data oriented design

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  • How can you become a real programming polyglot?

    - by Yob
    I work as a Java programmer, but C and C++ were always my favourite languages during studies. Unfortunatelly I don't have an opportunity to work with them as often as I would like to. As a result I sometimes get realized that I don't remember something quite important (today example: inherited protected members cannot be accessed in derived class constructors). The other example could be Python and Haskell which I enjoy using but don't use everyday. I got an idea to write my own wiki with easy to forget things (e.g. bash tricks & tips) but I find no sense in writing there everything I can forget about coolest programming languages. I know that the best way would be having a side projects (I want to start working on some C/C++ open source project after graduation), but currently I have to write my graduation thesis and work so I merely don't have time to do this. How do you stay sharp in languages that you don't use everyday?

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  • Allow any arguments for a given command with sudo

    - by Mark L
    I have the following sudo config entry which I added via sudo visudo: mark ALL = NOPASSWD: /usr/bin/lxc-ls* I can run lxc-ls with my user fine but I can't append any parameters without it demanding I prefix the command with sudo. $ whoami mark $ lxc-ls test-container $ lxc-ls --fancy lxc-ls: error: You must be root to access advanced container properties. Try running: sudo /usr/bin/lxc-ls Any idea how I can edit via sudo visudo to allow for any argument after the command? I don't want to prefix the command with sudo as I'm using a python library to execute the command and it's being funny about sudo prefixes.

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  • Estimated budget for RockBand 3 character creator feature [closed]

    - by milesmeow
    I want to get an idea of the budget required to make something akin to the Rock Band 3 character creator. We won't have the same level of detail for creating the base character, i.e. no face feature customization. We essentially want some very basic body sizing and want a bunch of clothing and accessories that the characters can try on. The clothing and accessories need to adapt and fit to the body types/shapes. The character should also support movement...and the clothes should move with the body. I've asked a similar question here regarding the development effort but not necessarily a budget. Do you think it's a $1M job? Most of the effort will go into creating the character models and the clothing models. The rest of the effort will go towards the user interface to navigate the customization features.

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  • How do you organize your projects?

    - by Sergio
    Do you have any particular style of organizing projects? For example, currently I'm creating a project for a couple of schools here in Bolivia, this is how I organized it: TutoMentor (Solution) TutoMentor.UI (Winforms project) TutoMentor.Data (Class library project) How exactly do you organize your project? Do you have an example of something you organized and are proud of? Can you share a screenshot of the Solution pane? In the UI area of my application, I'm having trouble deciding on a good schema to organize different forms and where they belong. Edit: What about organizing different forms in the .UI project? Where/how should I group different form? Putting them all in root level of the project is a bad idea.

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