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  • Falling CCSprites

    - by Coder404
    Im trying to make ccsprites fall from the top of the screen. Im planning to use a touch delegate to determine when they fall. How could I make CCSprites fall from the screen in a way like this: -(void)addTarget { Monster *target = nil; if ((arc4random() % 2) == 0) { target = [WeakAndFastMonster monster]; } else { target = [StrongAndSlowMonster monster]; } // Determine where to spawn the target along the Y axis CGSize winSize = [[CCDirector sharedDirector] winSize]; int minY = target.contentSize.height/2; int maxY = winSize.height - target.contentSize.height/2; int rangeY = maxY - minY; int actualY = (arc4random() % rangeY) + minY; // Create the target slightly off-screen along the right edge, // and along a random position along the Y axis as calculated above target.position = ccp(winSize.width + (target.contentSize.width/2), actualY); [self addChild:target z:1]; // Determine speed of the target int minDuration = target.minMoveDuration; //2.0; int maxDuration = target.maxMoveDuration; //4.0; int rangeDuration = maxDuration - minDuration; int actualDuration = (arc4random() % rangeDuration) + minDuration; // Create the actions id actionMove = [CCMoveTo actionWithDuration:actualDuration position:ccp(-target.contentSize.width/2, actualY)]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)]; [target runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; // Add to targets array target.tag = 1; [_targets addObject:target]; } This code makes CCSprites move from the right side of the screen to the left. How could I change this to make the CCSprites to move from the top of the screen to the bottom?

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  • Brain picking during job interview

    - by mark
    Recently, I had a job interview at a big Silicon Valley company for a senior software developer/R&D position. I had several technical phone screens, an all day on-site interview and more technical phone screens for another position later. The interviews went really well, I have a PhD and working experience in the area I was applying for yet no offer was made. So far, so good. It was an interesting experience, I am employed, absolutely no hard feelings about this. Some of the interviewers asked really detailed questions to the point of being suspicious about new technologies I have been working on. These technologies are still in development and have not come to market yet. I know some major hardware/software companies are working on this too. I have had many interviews before and based on my former interviewing experience and the impression some of the interviewers left behind, I know now all this company wanted from me is to extract some ideas about what I did in this field. Remember, I am referring to a R&D position, not the standard software developer stuff. Has anybody encountered this situation so far? And how did you deal with it? I am not so much concerned about "stealing" ideas but more about being tricked into showing up for an interview when there is no intension to hire anyway. I am considering refusing technical interviews in the future and instead proposing a trial period in which the company can easily reconsider its hiring decision.

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  • Particle trajectory smoothing: where to do the simulation?

    - by nkint
    I have a particle system in which I have particles that are moving to a target and the new targets are received via network. The list of new target are some noisy coordinates of a moving target stored in the server that I want to smooth in the client. For doing the smoothing and the particle I wrote a simple particle engine with standard euler integration model. So, my pseudo code is something like that: # pseudo code class Particle: def update(): # do euler motion model integration: # if the distance to the target is more than a limit # add a new force to the accelleration # seeking the target, # and add the accelleration to velocity # and velocity to the position positionHistory.push_back(position); if history.length > historySize : history.pop_front() class ParticleEngine: particleById = dict() # an associative array # where the keys are the id # and particle istances are sotred as values # this method is called each time a new tcp packet is received and parsed def setNetTarget(int id, Vec2D new_target): particleById[id].setNewTarget(new_target) # this method is called each new frame def draw(): for p in particleById.values: p.update() beginVertex(LINE_STRIP) for v in p.positionHistory: vertex(v.x, v.y) endVertex() The new target that are arriving are noisy but setting some accelleration/velocity parameters let the particle to have a smoothed trajectories. But if a particle trajectory is a circle after a while the particle position converge to the center (a normal behaviour of euler integration model). So I decided to change the simulation and use some other interpolation (spline?) or smooth method (kalman filter?) between the targets. Something like: switch( INTERPOLATION_MODEL ): case EULER_MOTION: ... case HERMITE_INTERPOLATION: ... case SPLINE_INTERPOLATION: ... case KALMAN_FILTER_SMOOTHING: ... Now my question: where to write the motion simulation / trajectory interpolation? In the Particle? So I will have some Particle subclass like ParticleEuler, ParticleSpline, ParticleKalman, etc..? Or in the particle engine?

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  • Firefox and Chrome Display "top: -5px differently"

    - by Kevin
    Using Google Web Toolkit, I have a DIV parent with a DIV and anchor children. <div class="unseen activity"> <div class = "unseen-label"/> <a href .../> </div> With the following CSS, Chrome shows the "unseen label" slightly below the anchor. which is positioned correctly in both Chrome and FireFox. However, FireFox shows the label in line with the anchor. .unseen-activity div.unseen-label { display: inline-block; position: relative; top: -5px; } and .unseen-activity a { background: url('style/images/refreshActivity.png') no-repeat; background-position: 0 2px; height: 20px; overflow: hidden; margin-left: 10px; display: inline-block; margin-top: 2px; padding-left: 20px; padding-right: 10px; position: relative; top: 2px; } Please tell me how to change my CSS so that Chrome render the label centered to the anchor. However, I need to keep FireFox happy and rendered correctly.

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  • USB mouse pointer only moving horizontally on macbook 6.2 with 12.04

    - by Glyn Normington
    After installing Ubuntu 12.04 on a macbook pro 6.2, the touchpad and external USB mouse worked perfectly. After rebooting I can't get either touchpad or external USB mouse to work. Sometimes no mouse pointer is visible, but more often I can only move the mouse pointer horizontally five sixths of the way across the display (from the top left). I have uninstalled mouseemu. xinput list shows the USB mouse. xinput query-state for the USB mouse shows the following: ButtonClass button[1]=up ... button[16]=up ValuatorClass Mode=Relative Proximity=In valuator[0]=480 valuator[1]=2400 valuator[2]=0 valuator[3]=3 and re-issuing this command with the pointer at its right hand extreme displays the same except for: valuator[0]=1679 So the valuator[0] seems to be the x-coordinate of the pointer and the range of motion 480-1679 is indeed about five sixths of the display width (1440). valuator[1] is suspiciously large given the display height is 900. Perhaps this is a side-effect of having previously been using a dual monitor (although booting with that monitor connected does not help). There are other entries listed under xinput list: Virtual core XTEST pointer which seems stuck at position (840,1050). bcm5974 which seems stuck at position (837,6700). Removing the bcm5974 module using rmmod disables the toucpad as expected but does not fix the USB mouse problem. After adding the module back, it is stuck at position (840,1050) instead of (837,6700). /etc/X11/xorg.conf was generated by nvidia-settings and contains: Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "ZAxisMapping" "4 5" although I don't know how plausible these settings are. Any suggestions?

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  • Windows Phone 7 : Dragging and flicking UI controls

    - by TechTwaddle
    Who would want to flick and drag UI controls!? There might not be many use cases but I think some concepts here are worthy of a post. So we will create a simple silverlight application for windows phone 7, containing a canvas element on which we’ll place a button control and an image and then, as the title says, drag and flick the controls. Here’s Mainpage.xaml, <Grid x:Name="LayoutRoot" Background="Transparent">   <Grid.RowDefinitions>     <RowDefinition Height="Auto"/>     <RowDefinition Height="*"/>   </Grid.RowDefinitions>     <!--TitlePanel contains the name of the application and page title-->   <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">     <TextBlock x:Name="ApplicationTitle" Text="KINETICS" Style="{StaticResource PhoneTextNormalStyle}"/>     <TextBlock x:Name="PageTitle" Text="drag and flick" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>   </StackPanel>     <!--ContentPanel - place additional content here-->   <Grid x:Name="ContentPanel" Grid.Row="1" >     <Canvas x:Name="MainCanvas" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">       <Canvas.Background>         <LinearGradientBrush StartPoint="0 0" EndPoint="0 1">           <GradientStop Offset="0" Color="Black"/>           <GradientStop Offset="1.5" Color="BlanchedAlmond"/>         </LinearGradientBrush>       </Canvas.Background>     </Canvas>   </Grid> </Grid> the second row in the main grid contains a canvas element, MainCanvas, with its horizontal and vertical alignment set to stretch so that it occupies the entire grid. The canvas background is a linear gradient brush starting with Black and ending with BlanchedAlmond. We’ll add the button and image control to this canvas at run time. Moving to Mainpage.xaml.cs the Mainpage class contains the following members, public partial class MainPage : PhoneApplicationPage {     Button FlickButton;     Image FlickImage;       FrameworkElement ElemToMove = null;     double ElemVelX, ElemVelY;       const double SPEED_FACTOR = 60;       DispatcherTimer timer; FlickButton and FlickImage are the controls that we’ll add to the canvas. ElemToMove, ElemVelX and ElemVelY will be used by the timer callback to move the ui control. SPEED_FACTOR is used to scale the velocities of ui controls. Here’s the Mainpage constructor, // Constructor public MainPage() {     InitializeComponent();       AddButtonToCanvas();       AddImageToCanvas();       timer = new DispatcherTimer();     timer.Interval = TimeSpan.FromMilliseconds(35);     timer.Tick += new EventHandler(OnTimerTick); } We’ll look at those AddButton and AddImage functions in a moment. The constructor initializes a timer which fires every 35 milliseconds, this timer will be started after the flick gesture completes with some inertia. Back to AddButton and AddImage functions, void AddButtonToCanvas() {     LinearGradientBrush brush;     GradientStop stop1, stop2;       Random rand = new Random(DateTime.Now.Millisecond);       FlickButton = new Button();     FlickButton.Content = "";     FlickButton.Width = 100;     FlickButton.Height = 100;       brush = new LinearGradientBrush();     brush.StartPoint = new Point(0, 0);     brush.EndPoint = new Point(0, 1);       stop1 = new GradientStop();     stop1.Offset = 0;     stop1.Color = Colors.White;       stop2 = new GradientStop();     stop2.Offset = 1;     stop2.Color = (Application.Current.Resources["PhoneAccentBrush"] as SolidColorBrush).Color;       brush.GradientStops.Add(stop1);     brush.GradientStops.Add(stop2);       FlickButton.Background = brush;       Canvas.SetTop(FlickButton, rand.Next(0, 400));     Canvas.SetLeft(FlickButton, rand.Next(0, 200));       MainCanvas.Children.Add(FlickButton);       //subscribe to events     FlickButton.ManipulationDelta += new EventHandler<ManipulationDeltaEventArgs>(OnManipulationDelta);     FlickButton.ManipulationCompleted += new EventHandler<ManipulationCompletedEventArgs>(OnManipulationCompleted); } this function is basically glorifying a simple task. After creating the button and setting its height and width, its background is set to a linear gradient brush. The direction of the gradient is from top towards bottom and notice that the second stop color is the PhoneAccentColor, which changes along with the theme of the device. The line,     stop2.Color = (Application.Current.Resources["PhoneAccentBrush"] as SolidColorBrush).Color; does the magic of extracting the PhoneAccentBrush from application’s resources, getting its color and assigning it to the gradient stop. AddImage function is straight forward in comparison, void AddImageToCanvas() {     Random rand = new Random(DateTime.Now.Millisecond);       FlickImage = new Image();     FlickImage.Source = new BitmapImage(new Uri("/images/Marble.png", UriKind.Relative));       Canvas.SetTop(FlickImage, rand.Next(0, 400));     Canvas.SetLeft(FlickImage, rand.Next(0, 200));       MainCanvas.Children.Add(FlickImage);       //subscribe to events     FlickImage.ManipulationDelta += new EventHandler<ManipulationDeltaEventArgs>(OnManipulationDelta);     FlickImage.ManipulationCompleted += new EventHandler<ManipulationCompletedEventArgs>(OnManipulationCompleted); } The ManipulationDelta and ManipulationCompleted handlers are same for both the button and the image. OnManipulationDelta() should look familiar, a similar implementation was used in the previous post, void OnManipulationDelta(object sender, ManipulationDeltaEventArgs args) {     FrameworkElement Elem = sender as FrameworkElement;       double Left = Canvas.GetLeft(Elem);     double Top = Canvas.GetTop(Elem);       Left += args.DeltaManipulation.Translation.X;     Top += args.DeltaManipulation.Translation.Y;       //check for bounds     if (Left < 0)     {         Left = 0;     }     else if (Left > (MainCanvas.ActualWidth - Elem.ActualWidth))     {         Left = MainCanvas.ActualWidth - Elem.ActualWidth;     }       if (Top < 0)     {         Top = 0;     }     else if (Top > (MainCanvas.ActualHeight - Elem.ActualHeight))     {         Top = MainCanvas.ActualHeight - Elem.ActualHeight;     }       Canvas.SetLeft(Elem, Left);     Canvas.SetTop(Elem, Top); } all it does is calculate the control’s position, check for bounds and then set the top and left of the control. OnManipulationCompleted() is more interesting because here we need to check if the gesture completed with any inertia and if it did, start the timer and continue to move the ui control until it comes to a halt slowly, void OnManipulationCompleted(object sender, ManipulationCompletedEventArgs args) {     FrameworkElement Elem = sender as FrameworkElement;       if (args.IsInertial)     {         ElemToMove = Elem;           Debug.WriteLine("Linear VelX:{0:0.00}  VelY:{1:0.00}", args.FinalVelocities.LinearVelocity.X,             args.FinalVelocities.LinearVelocity.Y);           ElemVelX = args.FinalVelocities.LinearVelocity.X / SPEED_FACTOR;         ElemVelY = args.FinalVelocities.LinearVelocity.Y / SPEED_FACTOR;           timer.Start();     } } ManipulationCompletedEventArgs contains a member, IsInertial, which is set to true if the manipulation was completed with some inertia. args.FinalVelocities.LinearVelocity.X and .Y will contain the velocities along the X and Y axis. We need to scale down these values so they can be used to increment the ui control’s position sensibly. A reference to the ui control is stored in ElemToMove and the velocities are stored as well, these will be used in the timer callback to access the ui control. And finally, we start the timer. The timer callback function is as follows, void OnTimerTick(object sender, EventArgs e) {     if (null != ElemToMove)     {         double Left, Top;         Left = Canvas.GetLeft(ElemToMove);         Top = Canvas.GetTop(ElemToMove);           Left += ElemVelX;         Top += ElemVelY;           //check for bounds         if (Left < 0)         {             Left = 0;             ElemVelX *= -1;         }         else if (Left > (MainCanvas.ActualWidth - ElemToMove.ActualWidth))         {             Left = MainCanvas.ActualWidth - ElemToMove.ActualWidth;             ElemVelX *= -1;         }           if (Top < 0)         {             Top = 0;             ElemVelY *= -1;         }         else if (Top > (MainCanvas.ActualHeight - ElemToMove.ActualHeight))         {             Top = MainCanvas.ActualHeight - ElemToMove.ActualHeight;             ElemVelY *= -1;         }           Canvas.SetLeft(ElemToMove, Left);         Canvas.SetTop(ElemToMove, Top);           //reduce x,y velocities gradually         ElemVelX *= 0.9;         ElemVelY *= 0.9;           //when velocities become too low, break         if (Math.Abs(ElemVelX) < 1.0 && Math.Abs(ElemVelY) < 1.0)         {             timer.Stop();             ElemToMove = null;         }     } } if ElemToMove is not null, we get the top and left values of the control and increment the values with their X and Y velocities. Check for bounds, and if the control goes out of bounds we reverse its velocity. Towards the end, the velocities are reduced by 10% every time the timer callback is called, and if the velocities reach too low values the timer is stopped and ElemToMove is made null. Here’s a short video of the program, the video is a little dodgy because my display driver refuses to run the animations smoothly. The flicks aren’t always recognised but the program should run well on an actual device (or a pc with better configuration), You can download the source code from here: ButtonDragAndFlick.zip

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  • Rotating wheel with touch (adding momentum and slowing down the initial rate it can be moved

    - by Lewis
    I have a wheel control in a game which is setup like so: - (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:[touch view]]; location = [[CCDirector sharedDirector] convertToGL:location]; if (CGRectContainsPoint(wheel.boundingBox, location)) { CGPoint firstLocation = [touch previousLocationInView:[touch view]]; CGPoint location = [touch locationInView:[touch view]]; CGPoint touchingPoint = [[CCDirector sharedDirector] convertToGL:location]; CGPoint firstTouchingPoint = [[CCDirector sharedDirector] convertToGL:firstLocation]; CGPoint firstVector = ccpSub(firstTouchingPoint, wheel.position); CGFloat firstRotateAngle = -ccpToAngle(firstVector); CGFloat previousTouch = CC_RADIANS_TO_DEGREES(firstRotateAngle); CGPoint vector = ccpSub(touchingPoint, wheel.position); CGFloat rotateAngle = -ccpToAngle(vector); CGFloat currentTouch = CC_RADIANS_TO_DEGREES(rotateAngle); wheelRotation += (currentTouch - previousTouch) * 0.6; //limit speed 0.6 } } Now once the user lets go of the wheel I want it to rotate back to where it was before but not without taking into account the momentum of the swipe the user has done. This is the bit I really can't get my head around. So if the swipe generates a lot of momentum then the wheel will carry on moving slightly in that direction until the overall force which pulls the wheel back to the starting position kicks in. Any ideas/code snippets?

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  • XNA 4: RenderTarget2D textures getting transparent on fullscreen

    - by Shashwat
    I'm generating a Texture2D object using RenderTarget2D as in the following code public static Texture2D GetTextTexture(string text, Vector2 position, SpriteFont font, Color foreColor, Color backColor, Texture2D background=null) { int width = (int)font.MeasureString(text).X; int height = (int)font.MeasureString(text).Y; GraphicsDevice device = Settings.game.GraphicsDevice; SpriteBatch spriteBatch = Settings.game.spriteBatch; RenderTarget2D renderTarget = new RenderTarget2D(device, width, height, false, SurfaceFormat.Color, DepthFormat.Depth24Stencil8, device.PresentationParameters.MultiSampleCount, RenderTargetUsage.DiscardContents); device.SetRenderTarget(renderTarget); device.Clear(backColor); spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.Opaque); if (background != null) spriteBatch.Draw(background, new Rectangle(0, 0, 70, 70), Color.White); spriteBatch.End(); spriteBatch.Begin(); spriteBatch.DrawString(font, text, position, foreColor, 0, new Vector2(0), 0.8f, SpriteEffects.None, 0); spriteBatch.End(); device.SetRenderTarget(null); ResetGraphicsDeviceSettings(); return (Texture2D)renderTarget; } It's working all fine. But when I ToggleFullScreen() (and vice-versa), the previous textures are getting transparent. However, the new textures after that are being generated correctly. What can be the reason for this?

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  • Recreating Doodle Jump in Canvas - Platforms spawning out of reach

    - by kushsolitary
    I have started to recreate Doodle Jump in HTML using Canvas. Here's my current progress. As you can see, if you play it for a few seconds, some platforms will be out of the player's reach. I don't know why is this happening. Here's the code which is responsible for the re-spawning of platforms. //Movement of player affected by gravity if(player.y > (height / 2) - (player.height / 2)) { player.y += player.vy; player.vy += gravity; } else { for(var i = 0; i < platforms.length; i++) { var p = platforms[i]; if(player.vy < 0) { p.y -= player.vy; player.vy += 0.08; } if(p.y > height) { position = 0; var h = p.y; platforms[i] = new Platform(); } if(player.vy >= 0) { player.y += player.vy; player.vy += gravity; } } } Also, here's the platform class. //Platform class function Platform(y) { this.image = new Image(); this.image.src = platformImg; this.width = 105; this.height = 25; this.x = Math.random() * (width - this.width); this.y = y || position; position += height / platformCount; //Function to draw it this.draw = function() { try { ctx.drawImage(this.image, this.x, this.y, this.width, this.height); } catch(e) {} }; } You can also see the whole code on the link I provided. Also, when a platform goes out of the view port, the jump animation becomes quirky. I am still trying to find out what's causing this but can't find any solution.

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  • What sort of data should be sent for mouse-based movement in a multiplayer game?

    - by Daniel
    I'm new to the Multiplayer Rodeo here so please bear with me... I am just getting started and I'm trying to figure out how to deal with movement. I've looked at the question Best way to implement mouse-based movement in MMOG which gives me a pretty good idea, but I'm still struggling with what kind of data should be sent to the server. If a player is on position [x:0, y:0] and I click with the mouse on [x:40, y:40] to start movement, what information should I send to the server? Should I calculate the position based on velocity on client side and just send the expected location? Or should I send current location and velocity and direction? When the server is updating the clients on the players' whereabouts, should the position be sent only, and the clients expected to interpolate/predict movement, or can the direction sent from the client (instead of just coordinates) be used. My concern(or confusion) is regarding the ping/lag frequency of data update and use of a predictive algorithm, as I'd like the movement to be smooth even with a high latency, and prevent ability to cheat(though that's not the top priority).

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  • How to setup my texture cordinates correctly in GLSL 150 and OpenGL 3.3?

    - by RubyKing
    I'm trying to do texture mapping in GLSL 150 and OpenGL 3.3 Here are my shaders I've tried my best to get this correct as possible hopefully this is :) I'm guessing you want to know what the problem is well my texture shows but not in its fullest form just one section of it not the full texture on the quad. All I can think of is its the texture cordinates in the main.cpp which is at the bottom of this post. FRAGMENT SHADER #version 150 in vec2 Texcoord_VSPS; out vec4 color; // Values that stay constant for the whole mesh. uniform sampler2D myTextureSampler; //Main Entry Point void main() { // Output color = color of the texture at the specified UV color = texture2D( myTextureSampler, Texcoord_VSPS ); } VERTEX SHADER #version 150 //Position Container in vec3 position; //Container for TexCoords attribute vec2 Texcoord0; out vec2 Texcoord_VSPS; //out vec2 ex_texcoord; //TO USE A DIFFERENT COORDINATE SYSTEM JUST MULTIPLY THE MATRIX YOU WANT //Main Entry Point void main() { //Translations and w Cordinates stuff gl_Position = vec4(position.xyz, 1.0); Texcoord_VSPS = Texcoord0; } LINK TO MAIN.CPP http://pastebin.com/t7Vg9L0k

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  • OpenGL, objects disappear at a certain z distance

    - by smoth190
    I'm writing a managed OpenGL library in C++, and I'm having a pretty annoying problem. Whenever I set an objects position to -2.0 or lower, the object disappears. And at distances 0 through -1.9, it doesn't appear to move away from them camera. I have a world matrix (which is multiplied by the objects position to move it), a view matrix (which is just the identity matrix currently) and a projection matrix, which is setup like this: FOV: 45.0f Aspect Ratio: 1 zNear: 0.1f zFar: 100.0f using GLMs glm::perspective method. The order the matrices are multiplied by in the shader is world, view, projection, then position. I can move the object along the X and Y axis perfectly fine. I have depth testing enabled, using GL_LEQUAL. I can change the actually vertices positions to anything I want, and they move away from the camera or towards it perfectly fine. It just seems to be the world matrix acting up. I'm using glm::mat4 for the world matrix, and glm::vec3 for positions. Whats going on here? I'm also using OpenGL 3.1, GLSL version 140 (1.4?).

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  • Generic Pop and Push for List<T>

    - by Bil Simser
    Here's a little snippet I use to extend a generic List class to have similar capabilites to the Stack class. The Stack<T> class is great but it lives in its own world under System.Object. Wouldn't it be nice to have a List<T> that could do the same? Here's the code: .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: Consolas, "Courier New", Courier, Monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } 1: public static class ExtensionMethods 2: { 3: public static T Pop<T>(this List<T> theList) 4: { 5: var local = theList[theList.Count - 1]; 6: theList.RemoveAt(theList.Count - 1); 7: return local; 8: } 9:   10: public static void Push<T>(this List<T> theList, T item) 11: { 12: theList.Add(item); 13: } 14: } It's a simple extension but I've found it useful, hopefully you will too! Enjoy.

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  • Steering evaluate fitness

    - by Vodemki
    I've made a simple game with a steering model that manage a crowd of agents. I use an genetic algorithm to find the best parameters to use in my system but I need to determine a fitness for each simulation. I know it's something like that: number of collisions * time to reach goal * effort But I don't know how to calculate the effort, is there a special way to do that ? Here is what I've done so far: // Evaluate the distance from agents to goal Real totalDistance(0.0); for (unsigned i=0; i<_agents.size(); i++) { totalDistance += _agents[i]->position().distance(_agents[i]->_goal->position()); } Real totalWallsCollision(0.0); for (unsigned i=0; i<_agents.size(); i++) { for (unsigned j=0; j<walls.size(); j++) { if ( walls[j]->inside(_agents[i]->position()) ) { totalCollision += 1.0; } } } return totalDistance + totalWallsCollision; Thanks for your help.

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  • Drawing chunks, and positioning the camera

    - by Troubleshoot
    I've seen many questions and answers regarding how to draw tiled maps but I can't really get my head around it. Many answers suggest either loading the visible part of the map, or loading and unloading chunks of the map. I've decided the best option would be to load chunks, but I'm slightly confused as to how this would be implemented. Currently I'm loading the full map to a 2D array of buffered images, then drawing it every time repaint is called. Q1: If I were to load chunks of the map, would I load the map as a whole then draw the necessary chunk(s), or load & unload the chunks as the player moves along, and if so, how? My second question regards the camera. I want the player to be in the centre of the X axis and the camera to follow it. I've thought of drawing everything in relation to the map and calculating the position of the camera in relation to the players coordinates on the map. So, to calculate the camera's X position I understand that I should use cameraX = playerX - (canvasWidth/2), but how should I calculate the Y position? I want the camera to only move up when the player reaches cameraHeight/2 but to move down when the player reaches 3/4(cameraHeight). Q2: Should I check for this in the same way I check for collision, and move the camera relative to the movement of the player until the player stops moving, or am I thinking about it in the wrong way?

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  • Apache Tomcat Ant undeploy task error using

    - by Devil Jin
    I am using ant 1.7 to deploy and undeploy applications in tomcat //Snippet from my build.xml <target name="deploy" depends="war" description="Install application to the servlet containor"> <deploy url="${tomcat.manager.url}" username="${manager.user}" password="${manager.passwd}" path="/${tomcat.ctxpath}" war="${war.local}" /> </target> <target name="undeploy" description="Removes Web Application from path"> <undeploy url="${tomcat.manager.url}" username="${manager.user}" password="${manager.passwd}" path="/${tomcat.ctxpath}" /> </target> The deploy task works perfectly fine but the undeploy task gives an html output for the undeploy task prefixed with [undeploy] although the application is undeployed successfully The html message also contains the success message 'OK - Undeployed application at context path /MyApplication' OUTPUT: [undeploy] <html> [undeploy] <head> [undeploy] <style> [undeploy] H1 {font-family:Tahoma,Arial,sans-serif;color:white;background-color:#525D76;font-size:22px;} H2 {font-family:Tah oma,Arial,sans-serif;color:white;background-color:#525D76;font-size:16px;} H3 {font-family:Tahoma,Arial,sans-serif;color:whit e;background-color:#525D76;font-size:14px;} BODY {font-family:Tahoma,Arial,sans-serif;color:black;background-color:white;} B {font-family:Tahoma,Arial,sans-serif;color:white;background-color:#525D76;} P {font-family:Tahoma,Arial,sans-serif;background :white;color:black;font-size:12px;}A {color : black;}A.name {color : black;}HR {color : #525D76;} table { [undeploy] width: 100%; [undeploy] } [undeploy] td.page-title { [undeploy] text-align: center; [undeploy] vertical-align: top; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] font-weight: bold; [undeploy] background: white; [undeploy] color: black; [undeploy] } [undeploy] td.title { [undeploy] text-align: left; [undeploy] vertical-align: top; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] font-style:italic; [undeploy] font-weight: bold; [undeploy] background: #D2A41C; [undeploy] } [undeploy] td.header-left { [undeploy] text-align: left; [undeploy] vertical-align: top; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] font-weight: bold; [undeploy] background: #FFDC75; [undeploy] } [undeploy] td.header-center { [undeploy] text-align: center; [undeploy] vertical-align: top; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] font-weight: bold; [undeploy] background: #FFDC75; [undeploy] } [undeploy] td.row-left { [undeploy] text-align: left; [undeploy] vertical-align: middle; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] color: black; [undeploy] } [undeploy] td.row-center { [undeploy] text-align: center; [undeploy] vertical-align: middle; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] color: black; [undeploy] } [undeploy] td.row-right { [undeploy] text-align: right; [undeploy] vertical-align: middle; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] color: black; [undeploy] } [undeploy] TH { [undeploy] text-align: center; [undeploy] vertical-align: top; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] font-weight: bold; [undeploy] background: #FFDC75; [undeploy] } [undeploy] TD { [undeploy] text-align: center; [undeploy] vertical-align: middle; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] color: black; [undeploy] } [undeploy] </style> [undeploy] <title>/manager</title> [undeploy] </head> [undeploy] <body bgcolor="#FFFFFF"> [undeploy] <table cellspacing="4" width="100%" border="0"> [undeploy] <tr> [undeploy] <td colspan="2"> [undeploy] <a href="http://www.apache.org/"> [undeploy] <img border="0" alt="The Apache Software Foundation" align="left" [undeploy] src="/manager/images/asf-logo.gif"> [undeploy] </a> [undeploy] <a href="http://tomcat.apache.org/"> [undeploy] <img border="0" alt="The Tomcat Servlet/JSP Container" [undeploy] align="right" src="/manager/images/tomcat.gif"> [undeploy] </a> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] <hr size="1" noshade="noshade"> [undeploy] <table cellspacing="4" width="100%" border="0"> [undeploy] <tr> [undeploy] <td class="page-title" bordercolor="#000000" align="left" nowrap> [undeploy] <font size="+2">Tomcat Web Application Manager</font> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] <br> [undeploy] <table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td class="row-left" width="10%"><small><strong>Message:</strong></small>&nbsp;</td> [undeploy] <td class="row-left"><pre>OK - Undeployed application at context path /MyApplication [undeploy] </pre></td> [undeploy] </tr> [undeploy] </table> [undeploy] <br> [undeploy] <table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td colspan="4" class="title">Manager</td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left"><a href="/manager/html/list">List Applications</a></td> [undeploy] <td class="row-center"><a href="/manager/../docs/html-manager-howto.html">HTML Manager Help</a></td> [undeploy] <td class="row-center"><a href="/manager/../docs/manager-howto.html">Manager Help</a></td> [undeploy] <td class="row-right"><a href="/manager/status">Server Status</a></td> [undeploy] </tr> [undeploy] </table> [undeploy] <br> [undeploy] <table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td colspan="5" class="title">Applications</td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="header-left"><small>Path</small></td> [undeploy] <td class="header-left"><small>Display Name</small></td> [undeploy] <td class="header-center"><small>Running</small></td> [undeploy] <td class="header-center"><small>Sessions</small></td> [undeploy] <td class="header-left"><small>Commands</small></td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small><a href="/">/</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small>Welcome to Tomcat</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small>true</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small><a href="/manager/html/sessions?path=/" target="_bla nk">0</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <small> [undeploy] &nbsp;Start&nbsp; [undeploy] &nbsp;<a href="/manager/html/stop?path=/" onclick="return(confirm('Are you sure?'))">Stop</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/reload?path=/" onclick="return(confirm('Are you sure?'))">Reload</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/undeploy?path=/" onclick="return(confirm('Are you sure?'))">Undeploy</a>&nbsp; [undeploy] </small> [undeploy] </td> [undeploy] </tr><tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <form method="POST" action="/manager/html/expire?path=/"> [undeploy] <small> [undeploy] &nbsp;<input type="submit" value="Expire sessions">&nbsp;with idle &ge;&nbsp;<input type="text" name="idle" siz e="5" value="30">&nbsp;minutes&nbsp; [undeploy] </small> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left" bgcolor="#C3F3C3" rowspan="2"><small><a href="/docs">/docs</a></small></td> [undeploy] <td class="row-left" bgcolor="#C3F3C3" rowspan="2"><small>Tomcat Documentation</small></td> [undeploy] <td class="row-center" bgcolor="#C3F3C3" rowspan="2"><small>true</small></td> [undeploy] <td class="row-center" bgcolor="#C3F3C3" rowspan="2"><small><a href="/manager/html/sessions?path=/docs" target=" _blank">0</a></small></td> [undeploy] <td class="row-left" bgcolor="#C3F3C3"> [undeploy] <small> [undeploy] &nbsp;Start&nbsp; [undeploy] &nbsp;<a href="/manager/html/stop?path=/docs" onclick="return(confirm('Are you sure?'))">Stop</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/reload?path=/docs" onclick="return(confirm('Are you sure?'))">Reload</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/undeploy?path=/docs" onclick="return(confirm('Are you sure?'))">Undeploy</a>&nbsp; [undeploy] </small> [undeploy] </td> [undeploy] </tr><tr> [undeploy] <td class="row-left" bgcolor="#C3F3C3"> [undeploy] <form method="POST" action="/manager/html/expire?path=/docs"> [undeploy] <small> [undeploy] &nbsp;<input type="submit" value="Expire sessions">&nbsp;with idle &ge;&nbsp;<input type="text" name="idle" siz e="5" value="30">&nbsp;minutes&nbsp; [undeploy] </small> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small><a href="/examples">/examples</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small>Servlet and JSP Examples</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small>true</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small><a href="/manager/html/sessions?path=/examples" targ et="_blank">0</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <small> [undeploy] &nbsp;Start&nbsp; [undeploy] &nbsp;<a href="/manager/html/stop?path=/examples" onclick="return(confirm('Are you sure?'))">Stop</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/reload?path=/examples" onclick="return(confirm('Are you sure?'))">Reload</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/undeploy?path=/examples" onclick="return(confirm('Are you sure?'))">Undeploy</a>&n bsp; [undeploy] </small> [undeploy] </td> [undeploy] </tr><tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <form method="POST" action="/manager/html/expire?path=/examples"> [undeploy] <small> [undeploy] &nbsp;<input type="submit" value="Expire sessions">&nbsp;with idle &ge;&nbsp;<input type="text" name="idle" siz e="5" value="30">&nbsp;minutes&nbsp; [undeploy] </small> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left" bgcolor="#C3F3C3" rowspan="2"><small><a href="/host%2Dmanager">/host-manager</a></small></t d> [undeploy] <td class="row-left" bgcolor="#C3F3C3" rowspan="2"><small>Tomcat Manager Application</small></td> [undeploy] <td class="row-center" bgcolor="#C3F3C3" rowspan="2"><small>true</small></td> [undeploy] <td class="row-center" bgcolor="#C3F3C3" rowspan="2"><small><a href="/manager/html/sessions?path=/host%2Dmanager " target="_blank">0</a></small></td> [undeploy] <td class="row-left" bgcolor="#C3F3C3"> [undeploy] <small> [undeploy] &nbsp;Start&nbsp; [undeploy] &nbsp;<a href="/manager/html/stop?path=/host%2Dmanager" onclick="return(confirm('Are you sure?'))">Stop</a>&nbs p; [undeploy] &nbsp;<a href="/manager/html/reload?path=/host%2Dmanager" onclick="return(confirm('Are you sure?'))">Reload</a> &nbsp; [undeploy] &nbsp;<a href="/manager/html/undeploy?path=/host%2Dmanager" onclick="return(confirm('Are you sure?'))">Undeploy </a>&nbsp; [undeploy] </small> [undeploy] </td> [undeploy] </tr><tr> [undeploy] <td class="row-left" bgcolor="#C3F3C3"> [undeploy] <form method="POST" action="/manager/html/expire?path=/host%2Dmanager"> [undeploy] <small> [undeploy] &nbsp;<input type="submit" value="Expire sessions">&nbsp;with idle &ge;&nbsp;<input type="text" name="idle" siz e="5" value="30">&nbsp;minutes&nbsp; [undeploy] </small> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small><a href="/manager">/manager</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small>Tomcat Manager Application</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small>true</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small><a href="/manager/html/sessions?path=/manager" targe t="_blank">3</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <small> [undeploy] &nbsp;Start&nbsp; [undeploy] &nbsp;Stop&nbsp; [undeploy] &nbsp;Reload&nbsp; [undeploy] &nbsp;Undeploy&nbsp; [undeploy] </small> [undeploy] </td> [undeploy] </tr><tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <form method="POST" action="/manager/html/expire?path=/manager"> [undeploy] <small> [undeploy] &nbsp;<input type="submit" value="Expire sessions">&nbsp;with idle &ge;&nbsp;<input type="text" name="idle" siz e="5" value="30">&nbsp;minutes&nbsp; [undeploy] </small> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] <br> [undeploy] <table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td colspan="2" class="title">Deploy</td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2" class="header-left"><small>Deploy directory or WAR file located on server</small></td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2"> [undeploy] <form method="get" action="/manager/html/deploy"> [undeploy] <table cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] <small>Context Path (required):</small> [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="text" name="deployPath" size="20"> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] <small>XML Configuration file URL:</small> [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="text" name="deployConfig" size="20"> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] <small>WAR or Directory URL:</small> [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="text" name="deployWar" size="40"> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] &nbsp; [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="submit" value="Deploy"> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2" class="header-left"><small>WAR file to deploy</small></td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2"> [undeploy] <form action="/manager/html/upload" method="post" enctype="multipart/form-data"> [undeploy] <table cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] <small>Select WAR file to upload</small> [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="file" name="deployWar" size="40"> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] &nbsp; [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="submit" value="Deploy"> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] </form> [undeploy] </table> [undeploy] <br> [undeploy] <table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td colspan="2" class="title">Diagnostics</td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2" class="header-left"><small>Check to see if a web application has caused a memory leak on stop, r eload or undeploy</small></td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2"> [undeploy] <form method="post" action="/manager/html/findleaks"> [undeploy] <table cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td class="row-left"> [undeploy] <input type="submit" value="Find leaks"> [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <small>This diagnostic check will trigger a full garbage collection. Use it with extreme caution on production systems.</small> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] <br><table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td colspan="6" class="title">Server Information</td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="header-center"><small>Tomcat Version</small></td> [undeploy] <td class="header-center"><small>JVM Version</small></td> [undeploy] <td class="header-center"><small>JVM Vendor</small></td> [undeploy] <td class="header-center"><small>OS Name</small></td> [undeploy] <td class="header-center"><small>OS Version</small></td> [undeploy] <td class="header-center"><small>OS Architecture</small></td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-center"><small>Apache Tomcat/6.0.26</small></td> [undeploy] <td class="row-center"><small>1.5.0_09-b01</small></td> [undeploy] <td class="row-center"><small>Sun Microsystems Inc.</small></td> [undeploy] <td class="row-center"><small>Windows XP</small></td> [undeploy] <td class="row-center"><small>5.1</small></td> [undeploy] <td class="row-center"><small>x86</small></td> [undeploy] </tr> [undeploy] </table> [undeploy] <br> [undeploy] <hr size="1" noshade="noshade"> [undeploy] <center><font size="-1" color="#525D76"> [undeploy] <em>Copyright &copy; 1999-2010, Apache Software Foundation</em></font></center> [undeploy] </body> [undeploy] </html>

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  • ant undeploy task error

    - by Devil Jin
    I am using ant 1.7 to deploy and undeploy applications in tomcat //Snippet from my build.xml <target name="deploy" depends="war" description="Install application to the servlet containor"> <deploy url="${tomcat.manager.url}" username="${manager.user}" password="${manager.passwd}" path="/${tomcat.ctxpath}" war="${war.local}" /> </target> <target name="undeploy" description="Removes Web Application from path"> <undeploy url="${tomcat.manager.url}" username="${manager.user}" password="${manager.passwd}" path="/${tomcat.ctxpath}" /> </target> The deploy task works perfectly fine but the undeploy task gives an html output for the undeploy task prefixed with [undeploy] although the application is undeployed successfully The html message also contains the success message 'OK - Undeployed application at context path /MyApplication' OUTPUT: [undeploy] <html> [undeploy] <head> [undeploy] <style> [undeploy] H1 {font-family:Tahoma,Arial,sans-serif;color:white;background-color:#525D76;font-size:22px;} H2 {font-family:Tah oma,Arial,sans-serif;color:white;background-color:#525D76;font-size:16px;} H3 {font-family:Tahoma,Arial,sans-serif;color:whit e;background-color:#525D76;font-size:14px;} BODY {font-family:Tahoma,Arial,sans-serif;color:black;background-color:white;} B {font-family:Tahoma,Arial,sans-serif;color:white;background-color:#525D76;} P {font-family:Tahoma,Arial,sans-serif;background :white;color:black;font-size:12px;}A {color : black;}A.name {color : black;}HR {color : #525D76;} table { [undeploy] width: 100%; [undeploy] } [undeploy] td.page-title { [undeploy] text-align: center; [undeploy] vertical-align: top; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] font-weight: bold; [undeploy] background: white; [undeploy] color: black; [undeploy] } [undeploy] td.title { [undeploy] text-align: left; [undeploy] vertical-align: top; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] font-style:italic; [undeploy] font-weight: bold; [undeploy] background: #D2A41C; [undeploy] } [undeploy] td.header-left { [undeploy] text-align: left; [undeploy] vertical-align: top; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] font-weight: bold; [undeploy] background: #FFDC75; [undeploy] } [undeploy] td.header-center { [undeploy] text-align: center; [undeploy] vertical-align: top; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] font-weight: bold; [undeploy] background: #FFDC75; [undeploy] } [undeploy] td.row-left { [undeploy] text-align: left; [undeploy] vertical-align: middle; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] color: black; [undeploy] } [undeploy] td.row-center { [undeploy] text-align: center; [undeploy] vertical-align: middle; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] color: black; [undeploy] } [undeploy] td.row-right { [undeploy] text-align: right; [undeploy] vertical-align: middle; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] color: black; [undeploy] } [undeploy] TH { [undeploy] text-align: center; [undeploy] vertical-align: top; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] font-weight: bold; [undeploy] background: #FFDC75; [undeploy] } [undeploy] TD { [undeploy] text-align: center; [undeploy] vertical-align: middle; [undeploy] font-family:sans-serif,Tahoma,Arial; [undeploy] color: black; [undeploy] } [undeploy] </style> [undeploy] <title>/manager</title> [undeploy] </head> [undeploy] <body bgcolor="#FFFFFF"> [undeploy] <table cellspacing="4" width="100%" border="0"> [undeploy] <tr> [undeploy] <td colspan="2"> [undeploy] <a href="http://www.apache.org/"> [undeploy] <img border="0" alt="The Apache Software Foundation" align="left" [undeploy] src="/manager/images/asf-logo.gif"> [undeploy] </a> [undeploy] <a href="http://tomcat.apache.org/"> [undeploy] <img border="0" alt="The Tomcat Servlet/JSP Container" [undeploy] align="right" src="/manager/images/tomcat.gif"> [undeploy] </a> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] <hr size="1" noshade="noshade"> [undeploy] <table cellspacing="4" width="100%" border="0"> [undeploy] <tr> [undeploy] <td class="page-title" bordercolor="#000000" align="left" nowrap> [undeploy] <font size="+2">Tomcat Web Application Manager</font> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] <br> [undeploy] <table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td class="row-left" width="10%"><small><strong>Message:</strong></small>&nbsp;</td> [undeploy] <td class="row-left"><pre>OK - Undeployed application at context path /MyApplication [undeploy] </pre></td> [undeploy] </tr> [undeploy] </table> [undeploy] <br> [undeploy] <table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td colspan="4" class="title">Manager</td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left"><a href="/manager/html/list">List Applications</a></td> [undeploy] <td class="row-center"><a href="/manager/../docs/html-manager-howto.html">HTML Manager Help</a></td> [undeploy] <td class="row-center"><a href="/manager/../docs/manager-howto.html">Manager Help</a></td> [undeploy] <td class="row-right"><a href="/manager/status">Server Status</a></td> [undeploy] </tr> [undeploy] </table> [undeploy] <br> [undeploy] <table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td colspan="5" class="title">Applications</td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="header-left"><small>Path</small></td> [undeploy] <td class="header-left"><small>Display Name</small></td> [undeploy] <td class="header-center"><small>Running</small></td> [undeploy] <td class="header-center"><small>Sessions</small></td> [undeploy] <td class="header-left"><small>Commands</small></td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small><a href="/">/</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small>Welcome to Tomcat</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small>true</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small><a href="/manager/html/sessions?path=/" target="_bla nk">0</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <small> [undeploy] &nbsp;Start&nbsp; [undeploy] &nbsp;<a href="/manager/html/stop?path=/" onclick="return(confirm('Are you sure?'))">Stop</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/reload?path=/" onclick="return(confirm('Are you sure?'))">Reload</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/undeploy?path=/" onclick="return(confirm('Are you sure?'))">Undeploy</a>&nbsp; [undeploy] </small> [undeploy] </td> [undeploy] </tr><tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <form method="POST" action="/manager/html/expire?path=/"> [undeploy] <small> [undeploy] &nbsp;<input type="submit" value="Expire sessions">&nbsp;with idle &ge;&nbsp;<input type="text" name="idle" siz e="5" value="30">&nbsp;minutes&nbsp; [undeploy] </small> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left" bgcolor="#C3F3C3" rowspan="2"><small><a href="/docs">/docs</a></small></td> [undeploy] <td class="row-left" bgcolor="#C3F3C3" rowspan="2"><small>Tomcat Documentation</small></td> [undeploy] <td class="row-center" bgcolor="#C3F3C3" rowspan="2"><small>true</small></td> [undeploy] <td class="row-center" bgcolor="#C3F3C3" rowspan="2"><small><a href="/manager/html/sessions?path=/docs" target=" _blank">0</a></small></td> [undeploy] <td class="row-left" bgcolor="#C3F3C3"> [undeploy] <small> [undeploy] &nbsp;Start&nbsp; [undeploy] &nbsp;<a href="/manager/html/stop?path=/docs" onclick="return(confirm('Are you sure?'))">Stop</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/reload?path=/docs" onclick="return(confirm('Are you sure?'))">Reload</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/undeploy?path=/docs" onclick="return(confirm('Are you sure?'))">Undeploy</a>&nbsp; [undeploy] </small> [undeploy] </td> [undeploy] </tr><tr> [undeploy] <td class="row-left" bgcolor="#C3F3C3"> [undeploy] <form method="POST" action="/manager/html/expire?path=/docs"> [undeploy] <small> [undeploy] &nbsp;<input type="submit" value="Expire sessions">&nbsp;with idle &ge;&nbsp;<input type="text" name="idle" siz e="5" value="30">&nbsp;minutes&nbsp; [undeploy] </small> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small><a href="/examples">/examples</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small>Servlet and JSP Examples</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small>true</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small><a href="/manager/html/sessions?path=/examples" targ et="_blank">0</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <small> [undeploy] &nbsp;Start&nbsp; [undeploy] &nbsp;<a href="/manager/html/stop?path=/examples" onclick="return(confirm('Are you sure?'))">Stop</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/reload?path=/examples" onclick="return(confirm('Are you sure?'))">Reload</a>&nbsp; [undeploy] &nbsp;<a href="/manager/html/undeploy?path=/examples" onclick="return(confirm('Are you sure?'))">Undeploy</a>&n bsp; [undeploy] </small> [undeploy] </td> [undeploy] </tr><tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <form method="POST" action="/manager/html/expire?path=/examples"> [undeploy] <small> [undeploy] &nbsp;<input type="submit" value="Expire sessions">&nbsp;with idle &ge;&nbsp;<input type="text" name="idle" siz e="5" value="30">&nbsp;minutes&nbsp; [undeploy] </small> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left" bgcolor="#C3F3C3" rowspan="2"><small><a href="/host%2Dmanager">/host-manager</a></small></t d> [undeploy] <td class="row-left" bgcolor="#C3F3C3" rowspan="2"><small>Tomcat Manager Application</small></td> [undeploy] <td class="row-center" bgcolor="#C3F3C3" rowspan="2"><small>true</small></td> [undeploy] <td class="row-center" bgcolor="#C3F3C3" rowspan="2"><small><a href="/manager/html/sessions?path=/host%2Dmanager " target="_blank">0</a></small></td> [undeploy] <td class="row-left" bgcolor="#C3F3C3"> [undeploy] <small> [undeploy] &nbsp;Start&nbsp; [undeploy] &nbsp;<a href="/manager/html/stop?path=/host%2Dmanager" onclick="return(confirm('Are you sure?'))">Stop</a>&nbs p; [undeploy] &nbsp;<a href="/manager/html/reload?path=/host%2Dmanager" onclick="return(confirm('Are you sure?'))">Reload</a> &nbsp; [undeploy] &nbsp;<a href="/manager/html/undeploy?path=/host%2Dmanager" onclick="return(confirm('Are you sure?'))">Undeploy </a>&nbsp; [undeploy] </small> [undeploy] </td> [undeploy] </tr><tr> [undeploy] <td class="row-left" bgcolor="#C3F3C3"> [undeploy] <form method="POST" action="/manager/html/expire?path=/host%2Dmanager"> [undeploy] <small> [undeploy] &nbsp;<input type="submit" value="Expire sessions">&nbsp;with idle &ge;&nbsp;<input type="text" name="idle" siz e="5" value="30">&nbsp;minutes&nbsp; [undeploy] </small> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small><a href="/manager">/manager</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF" rowspan="2"><small>Tomcat Manager Application</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small>true</small></td> [undeploy] <td class="row-center" bgcolor="#FFFFFF" rowspan="2"><small><a href="/manager/html/sessions?path=/manager" targe t="_blank">3</a></small></td> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <small> [undeploy] &nbsp;Start&nbsp; [undeploy] &nbsp;Stop&nbsp; [undeploy] &nbsp;Reload&nbsp; [undeploy] &nbsp;Undeploy&nbsp; [undeploy] </small> [undeploy] </td> [undeploy] </tr><tr> [undeploy] <td class="row-left" bgcolor="#FFFFFF"> [undeploy] <form method="POST" action="/manager/html/expire?path=/manager"> [undeploy] <small> [undeploy] &nbsp;<input type="submit" value="Expire sessions">&nbsp;with idle &ge;&nbsp;<input type="text" name="idle" siz e="5" value="30">&nbsp;minutes&nbsp; [undeploy] </small> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] <br> [undeploy] <table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td colspan="2" class="title">Deploy</td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2" class="header-left"><small>Deploy directory or WAR file located on server</small></td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2"> [undeploy] <form method="get" action="/manager/html/deploy"> [undeploy] <table cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] <small>Context Path (required):</small> [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="text" name="deployPath" size="20"> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] <small>XML Configuration file URL:</small> [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="text" name="deployConfig" size="20"> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] <small>WAR or Directory URL:</small> [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="text" name="deployWar" size="40"> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] &nbsp; [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="submit" value="Deploy"> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2" class="header-left"><small>WAR file to deploy</small></td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2"> [undeploy] <form action="/manager/html/upload" method="post" enctype="multipart/form-data"> [undeploy] <table cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] <small>Select WAR file to upload</small> [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="file" name="deployWar" size="40"> [undeploy] </td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-right"> [undeploy] &nbsp; [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <input type="submit" value="Deploy"> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] </form> [undeploy] </table> [undeploy] <br> [undeploy] <table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td colspan="2" class="title">Diagnostics</td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2" class="header-left"><small>Check to see if a web application has caused a memory leak on stop, r eload or undeploy</small></td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td colspan="2"> [undeploy] <form method="post" action="/manager/html/findleaks"> [undeploy] <table cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td class="row-left"> [undeploy] <input type="submit" value="Find leaks"> [undeploy] </td> [undeploy] <td class="row-left"> [undeploy] <small>This diagnostic check will trigger a full garbage collection. Use it with extreme caution on production systems.</small> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] </form> [undeploy] </td> [undeploy] </tr> [undeploy] </table> [undeploy] <br><table border="1" cellspacing="0" cellpadding="3"> [undeploy] <tr> [undeploy] <td colspan="6" class="title">Server Information</td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="header-center"><small>Tomcat Version</small></td> [undeploy] <td class="header-center"><small>JVM Version</small></td> [undeploy] <td class="header-center"><small>JVM Vendor</small></td> [undeploy] <td class="header-center"><small>OS Name</small></td> [undeploy] <td class="header-center"><small>OS Version</small></td> [undeploy] <td class="header-center"><small>OS Architecture</small></td> [undeploy] </tr> [undeploy] <tr> [undeploy] <td class="row-center"><small>Apache Tomcat/6.0.26</small></td> [undeploy] <td class="row-center"><small>1.5.0_09-b01</small></td> [undeploy] <td class="row-center"><small>Sun Microsystems Inc.</small></td> [undeploy] <td class="row-center"><small>Windows XP</small></td> [undeploy] <td class="row-center"><small>5.1</small></td> [undeploy] <td class="row-center"><small>x86</small></td> [undeploy] </tr> [undeploy] </table> [undeploy] <br> [undeploy] <hr size="1" noshade="noshade"> [undeploy] <center><font size="-1" color="#525D76"> [undeploy] <em>Copyright &copy; 1999-2010, Apache Software Foundation</em></font></center> [undeploy] </body> [undeploy] </html>

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  • Div positioning problem related to Relative and Absolute positioning

    - by abszero
    Hello everyone. The problem I am running into is related to a footer I have absolutely positioned at the bottom of the page. Everything is fine until the copy on the page begins to extend further down the page which then causes my content wells to extend down, behind, the footer. Is there anyway I can force my content wells to 'push' the footer down the page? Here is the relevant html: <div id="page"> <div id="page_container"> <div id="header"></div> <div id="nav"></div> <div id="main_content"> <div id="left_column"></div> <div id="right_column"></div> </div> </div> </div> <div id="footer"> <div id="footer_container"> </div> </div> And the relevant CSS #page {width:100%;margin:0 0 10px 0; text-align:center;} #page_container {width:743px;height:auto !important;height:100%;margin:0 auto;min-height:100%;text-align:center;overflow:hidden;border:2px solid #000;} #header {width:100%;background:url('../images/header.jpg');height:87px;clear:both; margin-top: -2px;} #nav {width:100%;height:29px;float:left; text-align:left; border-bottom: solid 2px #000; border-top: solid 2px #000;} #main_content {width:100%;float:left; text-align:left; background-color:#fff; border-bottom: solid 2px #000; border-left: solid 2px #000; border-right: solid 2px #000;} #footer {width:100%; position:absolute;margin-top:10px; bottom: 0; background:url('../images/footer_bg.jpg');height:133px;text-align:center;} #footer_container{width:746px;height:133px; text-align:left; display:inline-block;} #left_column {width:230px; float:left; text-align:left; background-color:#fff; margin-top:5px;} #right_column {width:490px; float:right; text-align:left; background-color:#fff;margin-top:5px; padding:10px;} Thanks for any help you might be able to give!

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  • Linq to List and IEnumerable issues

    - by Otaku
    I am querying an HTML file with Linq. It looks something like this: <html> <body> <div class="Players"> <div class="role">Goalies</div> <div class="name">John Smith</div> <div class="name">Shawn Xie</div> <div class="role">Right Wings</div> <div class="name">Jack Davis</div> <div class="name">Carl Yuns</div> <div class="name">Wayne Gortonia</div> <div class="role">Centers</div> <div class="name">Lutz Gaspy</div> <div class="name">John Jacobs</div> </div </html> </body> What I'm trying to do is create a list of these folks like in a list of a structure called Players: Structure Players Public Name As String Public Position As String End Structure But I've quickly found out I don't really know what I'm doing when it comes to Linq. I've got this far my my queries: Dim goalieList = From d In player.Elements _ Where d.Value = "Goalies" _ Select From g In d.ElementsAfterSelf _ Take While (g.@class <> "role") _ Select New Players With {.Position = "Goalie", _ .Name = g.Value} Dim centersList = From d In player.Elements _ Where d.Value = "Centers" _ Select From g In d.ElementsAfterSelf _ Take While (g.@class <> "role") _ Select New Players With {.Position = "Centers", _ .Name = g.Value} Which gets me down to the the players by position, but then I can't do much with this afterwards the result type is System.Collections.Generic.IEnumerable(Of System.Collections.Generic.IEnumerable(Of Player)) What I want to do is add these two results to a new list, like: Dim playersList As List(Of Players) = Nothing playersList.AddRange(centersList) playersList.AddRange(goalieList) So that I can then query the list and use it. But it kicks the error: Unable to cast object of type 'WhereSelectEnumerableIterator2[System.Xml.Linq.XElement,System.Collections.Generic.IEnumerable1[Players]]' to type 'System.Collections.Generic.IEnumerable`1[Players]' As you can see, I may really have no idea how to work with all these objects/classes. Does anyone have any insight on what I may be doing wrong and how I can resolve it? RESOLVED: The Linq query needs to return a single iEnumerable, like this: Dim goalieList = From l In _ (From d In players.Elements _ Where d.Value = "Goalies" _ Select d.ElementsAfterSelf.TakeWhile(Function(f) f.@class <> "role")) _ Select New Players With {.Position = "Goalie", .Name = l.Value} and then use goalieList.ToList

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  • How to Solve N-Queens Problem in Scheme?

    - by Philip
    Hi, I'm stuck on the extended exercise 28.2 of How to Design Programs. Here is the link to the question: http://www.htdp.org/2003-09-26/Book/curriculum-Z-H-35.html#node_chap_28 I used a vector of true or false values to represent the board instead of using a list. This is what I've got which doesn't work: #lang Scheme (define-struct posn (i j)) ;takes in a position in i, j form and a board and returns a natural number that represents the position in index form ;example for board xxx ; xxx ; xxx ;(0, 1) - 1 ;(2, 1) - 7 (define (board-ref a-posn a-board) (+ (* (sqrt (vector-length a-board)) (posn-i a-posn)) (posn-j a-posn))) ;reverse of the above function ;1 - (0, 1) ;7 - (2, 1) (define (get-posn n a-board) (local ((define board-length (sqrt (vector-length a-board)))) (make-posn (floor (/ n board-length)) (remainder n board-length)))) ;determines if posn1 threatens posn2 ;true if they are on the same row/column/diagonal (define (threatened? posn1 posn2) (cond ((= (posn-i posn1) (posn-i posn2)) #t) ((= (posn-j posn1) (posn-j posn2)) #t) ((= (abs (- (posn-i posn1) (posn-i posn2))) (abs (- (posn-j posn1) (posn-j posn2)))) #t) (else #f))) ;returns a list of positions that are not threatened or occupied by queens ;basically any position with the value true (define (get-available-posn a-board) (local ((define (get-ava index) (cond ((= index (vector-length a-board)) '()) ((vector-ref a-board index) (cons index (get-ava (add1 index)))) (else (get-ava (add1 index)))))) (get-ava 0))) ;consume a position in the form of a natural number and a board ;returns a board after placing a queen on the position of the board (define (place n a-board) (local ((define (foo x) (cond ((not (board-ref (get-posn x a-board) a-board)) #f) ((threatened? (get-posn x a-board) (get-posn n a-board)) #f) (else #t)))) (build-vector (vector-length a-board) foo))) ;consume a list of positions in the form of natural number and consumes a board ;returns a list of boards after placing queens on each of the positions on the board (define (place/list alop a-board) (cond ((empty? alop) '()) (else (cons (place (first alop) a-board) (place/list (rest alop) a-board))))) ;returns a possible board after placing n queens on a-board ;returns false if impossible (define (placement n a-board) (cond ((zero? n) a-board) (else (local ((define available-posn (get-available-posn a-board))) (cond ((empty? available-posn) #f) (else (or (placement (sub1 n) (place (first available-posn) a-board)) (placement/list (sub1 n) (place/list (rest available-posn) a-board))))))))) ;returns a possible board after placing n queens on a list of boards ;returns false if all the boards are not valid (define (placement/list n boards) (cond ((empty? boards) #f) ((zero? n) (first boards)) ((not (boolean? (placement n (first boards)))) (first boards)) (else (placement/list n (rest boards)))))

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  • Why does this CSS example use "height: 1%" with "overflow: auto"?

    - by Lawrence Lau
    I am reading a HTML and CSS book. It has a sample code of two-column layout. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <style> #main {height: 1%; overflow: auto;} #main, #header, #footer {width: 768px; margin: auto;} #bodycopy { float: right; width: 598px; } #sidebar {margin-right: 608px; } #footer {clear: both; } </style> </head> <body> <div id="header" style='background-color: #AAAAAA'>This is the header.</div> <div id="main" style='background-color: #EEEEEE'> <div id="bodycopy" style='background-color: #BBBBBB'> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> </div> <div id="sidebar" style='background-color: #CCCCCC'> This is the sidebar. </div> </div> <div id="footer" style='background-color: #DDDDDD'>This is the footer.</div> </body> </html> The author mentions that the use of overflow auto and 1% height will make the main area expand to encompass the computed height of content. I try to remove the 1% height and tried in different browsers but they don't show a difference. I am quite confused of its use. Any idea?

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  • WPF Using commands to slow to update UI controls

    - by toni
    Hi, I bind a command to a button through command property and doing a command binding in the page it is placed. In execute method I create an instance of a class that contains the background worker and I start it (this is a long task). The background worker (bw) class contains a variable isRunning that it is set to true before DoWork method is executed and to false when RunWorkerCompleted is executed. So from the code behind of the page where button is placed, in CanExecute method I set e.canExecute to true if bw is no running (isRunning = false), and e.canExecute to false if isRunning = true. WHen I press the button, it launch bw process for a long time and the button gets disabled. Ok this is correct, but when background worker (bw) finishes, the button doesn't returns to enabled until I press it again. When it is disabled and I press (when bw is finished) it gets enabled. Why the button is not returning automatically to enabled at the end of the bw? my code snippet: <Page x:Class="GParts.Pages.MyPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Microsoft_Windows_Themes="clr-namespace:Microsoft.Windows.Themes; assembly=PresentationFramework.Aero" xmlns:local="clr-namespace:GParts" Loaded="Page_Loaded" Unloaded="Page_Unloaded" Height="Auto"> <Page.CommandBindings> <CommandBinding Command="{x:Static local:Pages.MyPage.rcmd}" Executed="CommandBinding_Executed" CanExecute="CommandBinding_CanExecute"/> </Page.CommandBindings> <...> <Button Command="{x:Static local:Pages.MyPage.rcmd}" /> <...> </Page> The code behind of the page: namespace GParts.Pages { public partial class MyPage : Page { public static RoutedCommand rcmd = new RoutedCommand(); private cBgWorker bw; <...> // ExecutedRoutedEventHandler for the custom button remove all command. private void CommandBinding_Executed(object sender, ExecutedRoutedEventArgs e) { // get an isntance of the background worker class bw = new cBgWorker(); // start the long task bw.StartTask(); } // CanExecuteRoutedEventHandler for the custom button remove all command. private void CommandBinding_CanExecute(object sender, CanExecuteRoutedEventArgs e) { // bw is the instance of background worker class if (bw == null) { e.CanExecute = true; } else { e.CanExecute = !bw.isRunning;// isRunning indicates if bw is //executing now } } <...> } // end class } // end namespace

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  • Android GridView Custom BaseAdapter ImageView ImageButton OnItemClick doesn´t work

    - by Marek
    i have a problem using a GridView with a CustomAdapter (extends BaseAdapter). any Activity implements the OnItemClickListener. if i use ImageView as item everything works fine, OnItemClick-Events will be fired/catched I have not found a useful example for a GridView with a custom BaseAdapter using ImageButton. Has anyone an idea? Many thanks in advantage! Snippets: class MyActivity extends Activity implements OnItemClickListener { ... @Override public void onCreate() { ... GridView gridview = (GridView) findViewById(R.id.gridview); gridview.setOnItemClickListener(this); gridview.setAdapter(new ImageButtonAdapter(this)); } ... @Override public void onItemClick(AdapterView<?> adapter, View view, int arg2, long arg3) { Log.e("onItemClick()", "arg2=" + arg2 + ", arg3=" + arg3); } } public class ImageButtonAdapter extends BaseAdapter { private Context mContext; public LayoutMenuAdapter(Context c) { mContext = c; } public int getCount() { return mThumbIds.length; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } public View getView(int position, View convertView, ViewGroup parent) { /* IF I USE THIS PART EVERYTHING WORKS FINE */ // ImageView imageView; // if (convertView == null) { // imageView = new ImageView(mContext); // imageView.setLayoutParams(new GridView.LayoutParams(100, 100)); // imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); // imageView.setPadding(0, 0, 0, 0); // imageView.setFocusable(false); // } else { // imageView = (ImageView) convertView; // } // imageView.setImageResource(mThumbIds[position]); // return imageView; /* IF I USE THIS PART NO THE ACTIVITY/LISTENER RECEIVES NO EVENT */ ImageButton imageButton; if (convertView == null) { imageButton = new ImageButton(mContext); imageButton.setLayoutParams(new GridView.LayoutParams(100, 100)); imageButton.setScaleType(ImageView.ScaleType.CENTER_CROP); imageButton.setPadding(0, 0, 0, 0); imageButton.setFocusable(false); } else { imageButton = (ImageButton) convertView; } imageButton.setImageResource(mThumbIds[position]); return imageButton; } // references to images private Integer[] mThumbIds = { R.drawable.media}; }

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  • jQuery CSS plugin that returns computed style of element to pseudo clone that element?

    - by Keith Bentrup
    I'm looking for a way using jQuery to return an object of computed styles for the 1st matched element. I could then pass this object to another call of jQuery's css method. For example, with width, I can do the following to make the 2 divs have the same width: $('#div2').width($('#div1').width()); It would be nice if I could make a text input look like an existing span: $('#input1').css($('#span1').css()); where .css() with no argument returns an object that can be passed to .css(obj). (I can't find a jQuery plugin for this, but it seems like it should exist. If it doesn't exist, I'll turn mine below into a plugin and post it with all the properties that I use.) Basically, I want to pseudo clone certain elements but use a different tag. For example, I have an li element that I want to hide and put an input element over it that looks the same. When the user types, it looks like they are editing the element inline. I'm also open to other approaches for this pseudo cloning problem for editing. Any suggestions? Here's what I currently have. The only problem is just getting all the possible styles. This could be a ridiculously long list. jQuery.fn.css2 = jQuery.fn.css; jQuery.fn.css = function() { if (arguments.length) return jQuery.fn.css2.apply(this, arguments); var attr = ['font-family','font-size','font-weight','font-style','color', 'text-transform','text-decoration','letter-spacing','word-spacing', 'line-height','text-align','vertical-align','direction','background-color', 'background-image','background-repeat','background-position', 'background-attachment','opacity','width','height','top','right','bottom', 'left','margin-top','margin-right','margin-bottom','margin-left', 'padding-top','padding-right','padding-bottom','padding-left', 'border-top-width','border-right-width','border-bottom-width', 'border-left-width','border-top-color','border-right-color', 'border-bottom-color','border-left-color','border-top-style', 'border-right-style','border-bottom-style','border-left-style','position', 'display','visibility','z-index','overflow-x','overflow-y','white-space', 'clip','float','clear','cursor','list-style-image','list-style-position', 'list-style-type','marker-offset']; var len = attr.length, obj = {}; for (var i = 0; i < len; i++) obj[attr[i]] = jQuery.fn.css2.call(this, attr[i]); return obj; } Edit: I've now been using the code above for awhile. It works well and behaves exactly like the original css method with one exception: if 0 args are passed, it returns the computed style object. As you can see, it immediately calls the original css method if that's the case that applies. Otherwise, it gets the computed styles of all the listed properties (gathered from Firebug's computed style list). Although it's getting a long list of values, it's quite fast. Hope it's useful to others.

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  • Z-Index and javascript for rollover

    - by Raffaele
    I have a container (div) with a background image. In this div there is a menu - a horizontal list. What I need is to insert an image onMouseOver, positioning it absolutely, and showing it behind the text (of course!) AND on top of the div's background image. I also use jQuery, but I think this doesn't matter. The problem can be viewed online. Go to http://www.w3schools.com/css/tryit.asp?filename=trycss_zindex and paste the following text <html> <head> <style type="text/css"> img { top: 0; left: 0; position:absolute; z-index:-1; } #main { color: red; margin: 30px; padding: 20px; width: 700px; min-height: 400px; z-index: -2; background-image: url("http://www.google.com/logos/mother10-hp.gif"); background-repeat: no-repeat; } </style> </head> <body> <div id="main"> <h1>Z-Index question:</h1> <img src="w3css.gif" width="100" height="140" /> <p>How can we place the green pic between the text and the div#main?</p> <p>I need the green gif to appear</p> <ol> <li>On top of #main's background image</li> <li>Behind the text</li> </ol> </div> </body> </html>

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