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  • Connectify Dispatch: Link All Your Network Connections into a Super Pipeline

    - by Jason Fitzpatrick
    Connectify Dispatch is a network management tool that takes all the connections around you–Ethernet, Wi-Fi nodes, even 3G/4G cellular connections–and combines them into one giant data pipeline. At its most simple, Connectify Dispatch takes all the network inputs available to your computer (be those connections hard-line Ethernet, Wi-Fi nodes, or cellular connections) and merges the separate data connections seamlessly into one master connection. If any of the connections should falter (like your 3G reception goes out), Connectify automatically shifts the data to other available networks without any interruption. In addition you can specify which network Connectify should favor with connection prioritization; perfect for using your cellular connection without breaking through your data cap for the month right away. Hit up the link below to read more about Connectify Dispatch and the companion app Connectify Hotspot. Connectify Dispatch Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • OpenGL problem with FBO integer texture and color attachment

    - by Grieverheart
    In my simple renderer, I have 2 FBOs one that contains diffuse, normals, instance ID and depth in that order and one that I use store the ssao result. The textures I use for the first FBO are RGB8, RGBA16F, R32I and GL_DEPTH_COMPONENT32F for the depth. For the second FBO I use an R16F texture. My rendering process is to first render to everything I mentioned in the first FBO, then bind depth and normals textures for reading for the ssao pass and write to the second FBO. After that I bind the second FBO's texture for reading in my blur shader and bind the first FBO for writing. What I intend to do is to write the blurred ssao value to the alpha component of the Normals texture. Here are where the problems start. First of all, I use shading language 3.3, which my graphics card does support. I manage ouputs in my shaders using layout(location = #). Now, the normals texture should be bound to color attachment 1, but when I use 1, it seems to write to my diffuse texture which should be in color attachment 0. When I instead use layout(location = 0), it gets correctly written to my normals texture. Besides this, my instance ID texture also gets resets after running the blur shader which is weird because if I use a float texture and write to it instanceID / nInstances, the texture doesn't get reset after the blur shader has ran. Here is how I prepare my first FBO: bool CGBuffer::Init(unsigned int WindowWidth, unsigned int WindowHeight){ //Create FBO glGenFramebuffers(1, &m_fbo); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo); //Create gbuffer and Depth Buffer Textures glGenTextures(GBUFF_NUM_TEXTURES, &m_textures[0]); glGenTextures(1, &m_depthTexture); //prepare gbuffer for(unsigned int i = 0; i < GBUFF_NUM_TEXTURES; i++){ glBindTexture(GL_TEXTURE_2D, m_textures[i]); if(i == GBUFF_TEXTURE_TYPE_NORMAL) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F, WindowWidth, WindowHeight, 0, GL_RGBA, GL_FLOAT, NULL); else if(i == GBUFF_TEXTURE_TYPE_DIFFUSE) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, WindowWidth, WindowHeight, 0, GL_RGB, GL_FLOAT, NULL); else if(i == GBUFF_TEXTURE_TYPE_ID) glTexImage2D(GL_TEXTURE_2D, 0, GL_R32I, WindowWidth, WindowHeight, 0, GL_RED_INTEGER, GL_INT, NULL); else{ std::cout << "Error in FBO initialization" << std::endl; return false; } glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_TEXTURE_2D, m_textures[i], 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); } //prepare depth buffer glBindTexture(GL_TEXTURE_2D, m_depthTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, WindowWidth, WindowHeight, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_depthTexture, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_NONE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); GLenum DrawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2}; glDrawBuffers(GBUFF_NUM_TEXTURES, DrawBuffers); GLenum Status = glCheckFramebufferStatus(GL_FRAMEBUFFER); if(Status != GL_FRAMEBUFFER_COMPLETE){ std::cout << "FB error, status 0x" << std::hex << Status << std::endl; return false; } //Restore default framebuffer glBindFramebuffer(GL_FRAMEBUFFER, 0); return true; } where I use an enum defined as, enum GBUFF_TEXTURE_TYPE{ GBUFF_TEXTURE_TYPE_DIFFUSE, GBUFF_TEXTURE_TYPE_NORMAL, GBUFF_TEXTURE_TYPE_ID, GBUFF_NUM_TEXTURES }; Am I missing some kind of restriction? Does the color attachment of the FBO's textures somehow gets reset i.e. I'm using a re-size function which re-sizes the textures of the FBO but should I perhaps call glFramebufferTexture2D again too? EDIT: Here is the shader in question: #version 330 core uniform sampler2D aoSampler; uniform vec2 TEXEL_SIZE; // x = 1/res x, y = 1/res y uniform bool use_blur; noperspective in vec2 TexCoord; layout(location = 0) out vec4 out_AO; void main(void){ if(use_blur){ float result = 0.0; for(int i = -1; i < 2; i++){ for(int j = -1; j < 2; j++){ vec2 offset = vec2(TEXEL_SIZE.x * i, TEXEL_SIZE.y * j); result += texture(aoSampler, TexCoord + offset).r; // -0.004 because the texture seems to be a bit displaced } } out_AO = vec4(vec3(0.0), result / 9); } else out_AO = vec4(vec3(0.0), texture(aoSampler, TexCoord).r); }

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  • Lenovo Y460 Shutdown/Reboot/Logoff doesn't work

    - by ultimatebuster
    This is a part of the massive dump of problems I'm encountering with my Lenovo Y460 and Ubuntu. Problem: Cannot shutdown/reboot/logoff. Logoff issue: http://ubuntuforums.org/showthread.php?t=1791439 Shutdown and Reboot often freezes without doing anything. Currently can only use hard reset. Maybe related to the tricks I did to work around the ATI/Intel issue. See: Lenovo Y460 ATI PowerXpress issue I'm not sure where I can find the shutdown/reboot logs. If you tell me I'll be happy to provide them. Not sure what to do as of right now other than never shutdown/reboot or logoff

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  • Ubuntu - Black Screen After Suspend

    - by EssAm
    I used Ubuntu with no problems and I upgraded to 11.10 and everything was fine. But when I did my first suspend I was not able to boot again, all I got was a black screen no bios screen, nothing just blank, I tried doing hard reset but when I power on again same happens. I tried ctrl+alt+delete F1-F12 but i think the keyboard is not working, also tried booting from CD but all I got was blank screen, the hard disk light is not blinking at all so i'm assuming it's not trying to boot. My laptop is Toshiba satellite with ATI Radeon graphics. Hibernate was working fine though. I searched the net for solutions but with no luck. Any ideas?

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  • KVM switching from lower resolution system resets Ubuntu high resolution

    - by Ed Manet
    I'm running 12.04 desktop on my main desktop and it's hooked to a KVM (IOGear miniview) that shares the peripherals with a SLES 11 machine. The SLES 11 machine can't get the same resolution as the Ubuntu machine because of different graphics hardware. If I switch from Ubuntu to SLES and stay there too long, when I switch back to Ubuntu the screen resolution on Ubuntu is reset to the same as SLES. I can get it back easily just opening the Displays configuration; it immediately resets to the high resolution as soon as the Displays window opens. But all my open windows have been maximized and it's a P.I.T.A. having to resize them all again. How do I get it to just stay at the high resolution between switching between systems? Is there a setting in the Xorg conf file I need to set?

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  • Get Real Multitasking on Android With These 8 Floating Apps

    - by Chris Hoffman
    Android has decent multitasking, but the missing piece of the puzzle is the ability to have multiple apps on-screen at the same time – particularly useful on a larger tablet. Floating apps fill this need. Floating apps function as always-on-top windows, allowing you to watch videos, browse the web, take notes, or do other things while using another app. They demonstrate how Android’s interface is more flexible than iOS and the Modern UI in Windows. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Display in applications on ubuntu 12.10 is broken - maybe theme problem

    - by Aleksandar
    I have a problem which looks like this: http://s16.postimage.org/yjusy9en9/Screenshot_from_2012_10_28_22_49_07.png If you take a look at buttons "Apply", "Reset", "Close" or any other buttons or drop-downs, you will see there is no style on them. It is a fresh install of ubuntu 12.10 and it was working on the beginning. But after some time setting up ubuntu I noticed the style on the elements has gone - I don't know when. I installed compiz-settings - maybe that caused - but when I un-install nothing changes. Also checking/unchecking "window decoration" in compiz doesn't help. Please help me. I am out of options :/

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  • Opposite Force to Apply to a Collided Rigid Body?

    - by Milo
    I'm working on the physics for my GTA2-like game so I can learn more about game physics. The collision detection and resolution are working great. I'm now just unsure how to compute the force to apply to a body after it collides with a wall. My rigid body looks like this: /our simulation object class RigidBody extends Entity { //linear private Vector2D velocity = new Vector2D(); private Vector2D forces = new Vector2D(); private float mass; private Vector2D v = new Vector2D(); //angular private float angularVelocity; private float torque; private float inertia; //graphical private Vector2D halfSize = new Vector2D(); private Bitmap image; private Matrix mat = new Matrix(); private float[] Vector2Ds = new float[2]; private Vector2D tangent = new Vector2D(); private static Vector2D worldRelVec = new Vector2D(); private static Vector2D relWorldVec = new Vector2D(); private static Vector2D pointVelVec = new Vector2D(); private static Vector2D acceleration = new Vector2D(); public RigidBody() { //set these defaults so we don't get divide by zeros mass = 1.0f; inertia = 1.0f; setLayer(LAYER_OBJECTS); } protected void rectChanged() { if(getWorld() != null) { getWorld().updateDynamic(this); } } //intialize out parameters public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //store physical parameters this.halfSize = halfSize; this.mass = mass; image = bitmap; inertia = (1.0f / 20.0f) * (halfSize.x * halfSize.x) * (halfSize.y * halfSize.y) * mass; RectF rect = new RectF(); float scalar = 10.0f; rect.left = (int)-halfSize.x * scalar; rect.top = (int)-halfSize.y * scalar; rect.right = rect.left + (int)(halfSize.x * 2.0f * scalar); rect.bottom = rect.top + (int)(halfSize.y * 2.0f * scalar); setRect(rect); } public void setLocation(Vector2D position, float angle) { getRect().set(position.x,position.y, getWidth(), getHeight(), angle); rectChanged(); } public Vector2D getPosition() { return getRect().getCenter(); } @Override public void update(float timeStep) { doUpdate(timeStep); } public void doUpdate(float timeStep) { //integrate physics //linear acceleration.x = forces.x / mass; acceleration.y = forces.y / mass; velocity.x += (acceleration.x * timeStep); velocity.y += (acceleration.y * timeStep); //velocity = Vector2D.add(velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); v.x = getRect().getCenter().getX() + (velocity.x * timeStep); v.y = getRect().getCenter().getY() + (velocity.y * timeStep); setCenter(v.x, v.y); forces.x = 0; //clear forces forces.y = 0; //angular float angAcc = torque / inertia; angularVelocity += angAcc * timeStep; setAngle(getAngle() + angularVelocity * timeStep); torque = 0; //clear torque } //take a relative Vector2D and make it a world Vector2D public Vector2D relativeToWorld(Vector2D relative) { mat.reset(); Vector2Ds[0] = relative.x; Vector2Ds[1] = relative.y; mat.postRotate(JMath.radToDeg(getAngle())); mat.mapVectors(Vector2Ds); relWorldVec.x = Vector2Ds[0]; relWorldVec.y = Vector2Ds[1]; return relWorldVec; } //take a world Vector2D and make it a relative Vector2D public Vector2D worldToRelative(Vector2D world) { mat.reset(); Vector2Ds[0] = world.x; Vector2Ds[1] = world.y; mat.postRotate(JMath.radToDeg(-getAngle())); mat.mapVectors(Vector2Ds); worldRelVec.x = Vector2Ds[0]; worldRelVec.y = Vector2Ds[1]; return worldRelVec; } //velocity of a point on body public Vector2D pointVelocity(Vector2D worldOffset) { tangent.x = -worldOffset.y; tangent.y = worldOffset.x; pointVelVec.x = (tangent.x * angularVelocity) + velocity.x; pointVelVec.y = (tangent.y * angularVelocity) + velocity.y; return pointVelVec; } public void applyForce(Vector2D worldForce, Vector2D worldOffset) { //add linear force forces.x += worldForce.x; forces.y += worldForce.y; //add associated torque torque += Vector2D.cross(worldOffset, worldForce); } @Override public void draw( GraphicsContext c) { c.drawRotatedScaledBitmap(image, getPosition().x, getPosition().y, getWidth(), getHeight(), getAngle()); } public Vector2D getVelocity() { return velocity; } public void setVelocity(Vector2D velocity) { this.velocity = velocity; } } The way it is given force is by the applyForce method, this method considers angular torque. I'm just not sure how to come up with the vectors in the case where: RigidBody hits static entity RigidBody hits other RigidBody that may or may not be in motion. Would anyone know a way (without too complex math) that I could figure out the opposite force I need to apply to the car? I know the normal it is colliding with and how deep it collided. My main goal is so that say I hit a building from the side, well the car should not just stay there, it should slowly rotate out of it if I'm more than 45 degrees. Right now when I hit a wall I only change the velocity directly which does not consider angular force. Thanks!

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  • Connecting Galaxy Note: Unable to mount Android Error initializing camera: -53: Could not claim the USB device

    - by Claudiu
    I'm running cm9 ics on my Galaxy Note and i tried anything i could find googleing around but to no result, if i look on the phone in usb settings there is the option for mass storage but it's grey and therefore not selectable I don`t know what the problem is but i saw somwhere that it might be an old version of libmtp so i tried to install libmtp 1.1.3 with ./configure make make install but even after when i try mtp-detect it gives me libmtp 1.1.1 is it normal? anyway when i run mtp-detect here is what it gives me libmtp version: 1.1.1 Listing raw device(s) Device 0 (VID=04e8 and PID=6860) is a Samsung GT-P7310/P7510/N7000/I9100/Galaxy Tab 7.7/10.1/S2/Nexus/Note. Found 1 device(s): Samsung: GT-P7310/P7510/N7000/I9100/Galaxy Tab 7.7/10.1/S2/Nexus/Note (04e8:6860) @ bus 2, dev 6 Attempting to connect device(s) ignoring usb_claim_interface = -99PTP_ERROR_IO: failed to open session, trying again after resetting USB interface LIBMTP libusb: Attempt to reset device ignoring usb_claim_interface = -99LIBMTP PANIC: failed to open session on second attempt Unable to open raw device 0 OK. Thanks in advamce

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  • How to prevent Ubuntu from changing screen brightness?

    - by cholazer
    I have recently installed 12.04 on ASUS-K53SV-V300. I can change the brightness on start-up with: echo 0 > /sys/class/backlight/acpi_video0/brightness >> /etc/rc.local or manually by Fn key. But, whenever Ubuntu dim my screen brightness to save power or wake-up from suspend or inactive for 20-30 seconds, brightness reset to high (my problem get much more when on battery). How can I disable screen brightness service to prevent it from changing my brightness? What service work on screen brightness? If I disable this service, can I manually set brightness by command? I found a program to work on brightness instead of default power manager.

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  • Acting as though the laptop Fn key is pressed

    - by Matt
    I have a Fujitsu laptop and all was working fine until I ended teamviewer. On the keyboard it has a numberpad on some of the letters which you press the Fn button to use. The system is acting like I have the Fn key pressed and I get numbers shown when it should be letters. If I press the Fn key the numbers go to letters. The Fn key is not stuck down. Is there a way to reset keyboard settings or a known fix. The operating system is Ubuntu 11.04 Natty.

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  • Unity Launcher Does Not Remember Favorites

    - by mpace965
    I have already looked at the similar questions, but none of the solutions there worked for me. Basically, I can edit and remove icons just fine when I am in a session, but the next time I am logged in, they are reset to the default. Even more perplexing is this. If I start dconf-editor, and navigate to desktopunitylauncher, it shows the favorites that are supposed to be there, yet the default ones are still in the Launcher. I have already tried sudo apt-get purge unity and then sudo apt-get install unity from a GNOME session, but to no avail. Any suggestions? Edit: I also tried running gksudo dconf-editor to run the program with elevated privileges. Again I navigated to desktopunitylauncher. This time the default string was there, but when I tried to edit it, it would not change to what I typed.

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  • Lenovo IdeaPad P400 - Disabling the annoying requirement for the Fn key to use F1-F12

    - by Yon
    On Lenovo laptops, in order to use F5 you need to press Fn-F5 (same with F1-F12). It's really annoying and I'd like to reverse the situation. On Windows, a Lenovo driver could help: http://forums.lenovo.com/t5/ThinkPad-Edge-S-series/Disable-Fn-Keys-E420/td-p/803609 How can I resolve this on Ubuntu 12.04? I couldn't find Lenovo drivers for Linux. UPDATE: Found a peculiar solution for this on Windows. Can anyone recommend a good equivalent for Xubuntu: http://forums.lenovo.com/t5/IdeaPad-Y-U-V-Z-and-P-series/How-do-you-reset-the-function-keys-on-a-P500-ideapad-to-legacy/td-p/958995

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  • Wiped data, and duplicated folders into files.

    - by Kaustubh P
    Something weird happened today, and I dont know how. Within a folder, all folders have a file by the same name, with a colon appended to it. And all the files from the most inner-most directory in my home, have been dumped to ~, with a size of 0 bytes. I have not executed any scripts or anything. I was just checking out some easter eggs, namely the gegls from outer space and free the fish and was away from the computer and was logged because of the screensaver. I couldnt log-back in with my password, so I just reset the PC, and while booting, the PC went into a drive check. BUT, IIRC, i saw the duplicate "folder files" before I had logged out, so thats not the reason! All the files have a timestamp of 14 Jan. Also, the contents of my eclipse folder have been dumped into ~. Right down to the jars and ini files. HELP!

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  • Is it possible to get a Proxy Authentication Dialog with Ubuntu Server?

    - by Johnny Bigoode
    I've got a VM Virtual Box with Ubuntu Server. I'set the http_proxy variable using export http_proxy="http://1234:linux@proxy:8080" The problem is that Ubuntu will constantly try to connect to the internet, even when I'm not logged in my company's account, so everyday I need to reset my password since Ubuntu will constantly try to access the internet. Also, it's always a problem when I need to authenticate the proxy with a different user/password. Can't I just set it to make a small prompt when it tries to connect to the proxy and fails? Like Firefox, Chrome and every app I have installed with Windows 7? I get this small dialog box that asks for a username and password when it can't access the internet. The Ubuntu Server doesn't need constant internet connection, specially since it's only online for tests over LAN.

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  • /usr/share/apport/apport-gpu-error-intel.py Error

    - by gopherballs
    I was on Ubuntu 12.10 and ran the system updates and after the re-install, the system became unstable and kept prompting me with the message "System Issue" and this as the error per Ubuntu "/usr/share/apport/apport-gpu-error-intel.py". After I tried re-starting, the issue is still appearing and the system ultimately freezes (requiring a hard reset). I tried a clean install of 12.10 and the system works fine until the newest updates are applied...it then returns to the same messages. I then tried a clean install of 12.04 LTS and just like 12.10 it works until the latest updates are applied. On 12.04, I tried to use the previous kernel - going from 3.5.0-26 to 3.5.0-23 and the issue is still there. Currently, I'm sitting on 12.04 LTS clean install without doing the updates and the system is working. Does anyone have an idea how to fix this? Thanks.

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  • Prevent shutdown when rsnapshot is running

    - by highsciguy
    Since shutdowns during rsnapshot operation will lead to inconsistent/partial backups, I wonder how to delay the system shutdown while rsnapshot is active. The task is complicated by the fact that I need a solution which is compatible with non-expert users. I.e. I need to tell reliably to the user that he needs to wait until the process is finished and not to do a hard reset. Once this is the case shutdown should continue. A possible solution could be to replace the action of the window managers (mostly KDE) shutdown/restart/hibernate buttons by a script which first checks if rsync is active and shows a message if this is the case. But I do not know if this is possible in KDE.

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  • window decoration command change

    - by Pedro
    I'm quite new to Ubuntu, and I don't know how to fix this: I have been experiencing the problem with window decorations that go away. I have been told that I could correct that with compiz fusion icon, just restarting the graphics whenever it happened. This solution only fixed the problem for like 30 seconds. Then I found out that the command inside the window decorator had changed, so I only had to reset it to default (/usr/bin/compiz-decorator). The only problem is that it keeps changing the command by itself once or twice a day. I can live with that, but I would like to find a more permanent solution, if there is one. I am running Ubuntu 11.10

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  • How do I unlock a user account?

    - by John Kotrla
    I've been to system settings and to User Accounts. My account is the only one on the system and I have previously been able to UnLock the screen so that I could set my account to login without password prompt. That didn't make any effect on the system. I still have to enter a password to log in, but now I can't unlock the User Accounts dialog to make any changes at all. What do I need to reset? note how the unlock box in the upper right hand corner isn't available for selection...

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  • Disc Drives: An Endangered Species

    - by Jason Fitzpatrick
    More and more computers are shipping sans-disc drive leading many industry watchers to proclaim the optical disc an endangered species on its way out. Do you still use your drive or are you letting the disc go? CNN Tech reports on the trend: Apple’s new iMac, its flagship desktop computer, was released Friday. For the first time, it has no disc drive. This marks a trend that has already begun on some laptops, like Apple’s MacBook Airs, and of course with mobile devices like smartphones and tablets. “Over time, an optical disc will be as much of an historical curiosity as a floppy disk,” said Michael Gartenberg, a tech-industry analyst with research firm Gartner Inc. According to Apple, where sleeker, thinner designs are always en vogue, dumping the disc drive was a no-brainer. How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

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  • Arabic disappeared after 12.04 upgrade!

    - by Aboubakr
    Well, I was amongst the 12.04 Beta upgraders, and since then I've lost the ability to write in Arabic, and I've been using Ubuntu since 2008 as an only OS without any issues, and been upgrading since then as well, except on this machine, which received one upgrade from 11.10 to 12.04 and it got messed up. I've added Arabic like usual, but it doesn't change with the keyboard's short-cut, and when I do it manually with the Mouse, then it just doesn't work, and it keeps writing in English instead. I've tried to install some iBus things, and added Arabic-kbd (m17n) but it still remains messy, let alone not having the same layout, and all I want is to get to NORMAL. So, please, is there any way to reset or initialize these keyboard related settings, so I can get back to normal and stop using the Mac just to type in Arabic, or so often using XP over Vbox? And please, no Re-install option! I just can't backup all my work right now, and there are a lot of tasks waiting for me to get them done. Thanks for any kind of support :)

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  • A Short History of the GIF [Video]

    - by Jason Fitzpatrick
    From the earliest blinking “Under Construction” signs on web sites to joke images still passed around, the humble little GIF has been with us a long time. Check out this video to learn more about it. Courtesy of LEGS Media, we’re treated to a cute claymation-style look at the birth, revision, and long life of the ubiquitous little GIF. [via Geeks Are Sexy] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • xmonad keyboard doesn't work

    - by Mikkel Paulson
    I'm experimenting with xmonad, which I installed from the Ubuntu Software Centre on Ubuntu 12.10. It looks cool, but when I invoke it (using xmonad --replace from the command line) my title bars disappear and my keyboard stops working. At all. The terminal stops working, the keystrokes I've seen in online "getting started" guides are ignored, and the only way for me to actually power the system off is to hit the reset button or ssh in from my phone. Ironically, my mouse still works. One guide I saw suggested replacing the default window environment with xmonad, but I'm afraid of rendering my system completely inoperable if I do that. Any suggestions?

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  • Unity Launcher and Menu Bar disappeared in 14.04

    - by Justice2497
    The menu bar and Unity launcher have disappeared in Ubuntu 14.04. Also cannot access the terminal via ctrl + alt + t. I have tried every solution for this issue that I can find, from re-installing untiy and compiz to resetting Unity and everything. I've gone into the compiz manager and reactived Unity. Nothing has worked. When trying to reset Unity, or do anything with it really, I get this message (process:6332): dconf-WARNING **: failed to commit changes to dconf: Could not connect: Connection refused EDIT: Installed 14.04 a day ago. The issue happened after a reboot. After installing virtual Box

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  • script engine with no global environment (java)

    - by user1886930
    I am curious about how global variables are handled by script engines. I am looking for a script engine that does not preserve the state of global variables upon invocation. Are there such engines out there? We are looking for a scripting language we can use under the script engine API for Java. When making multiple invocations of a script engine, top-level calls to eval() or evaluate() method preserves the state of global variables, meaning that consequent calls to eval() will use the global variables as they were left by the last invocation. Is there a script engine that does not preserve the state, or provides the ability to reset the state, so that global variables are at their initial state every time the script engine is invoked?

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