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  • using KVO to filter an NSTableView using NSPredicate (with arrays)

    - by KingRufus
    My UI is not updating when I expect it to. The application displays "projects" using a view similar to iTunes -- a source list on the left lets you filter a list (NSTableView) on the right. My filters update properly when they are examining any simple field (like name, a string), but not for arrays (like tags). I'm removing a tag from one of my objects (from an NSMutableArray field called "tags") and I expect it to disappear from the list because it no longer matches the predicate that is bound to my table's NSArrayController. ProjectBrowser.mm: self.filter = NSPredicate* srcPredicate = [NSPredicate predicateWithFormat:@"%@ IN %K", selectedTag, @"tags"]; Project.mm: [self willChangeValueForKey:@"tags"]; [tags removeAllObjects]; [self didChangeValueForKey:@"tags"]; I've also tried this, but the result is the same: [[self mutableArrayValueForKey:@"tags"] removeAllObjects]; Interface Builder setup: a ProjectBrowser object is the XIB's File Owner an NSArrayController (Project Controller) has its Content Array bound to "File's Owner".projects Project Controller's filter predicate is bound to "File's Owner".filter NSTableView's column is bound to "Project Controller".name

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  • How Can I Compress Texture in OpenGL on iPhone/iPad?

    - by nonamelive
    Hi, I'm making an iPad app which needs OpenGL to do a flip animation. I have a front image texture and a back image texture. Both the two textures are screenshots. // Capture an image of the screen UIGraphicsBeginImageContext(view.bounds.size); [view.layer renderInContext:UIGraphicsGetCurrentContext()]; image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); // Allocate some memory for the texture GLubyte *textureData = (GLubyte*)calloc(maxTextureSize*4, maxTextureSize); // Create a drawing context to draw image into texture memory CGContextRef textureContext = CGBitmapContextCreate(textureData, maxTextureSize, maxTextureSize, 8, maxTextureSize*4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast); CGContextDrawImage(textureContext, CGRectMake(0, maxTextureSize-size.height, size.width, size.height), image.CGImage); CGContextRelease(textureContext); // ...done creating the texture data [EAGLContext setCurrentContext:context]; glGenTextures(1, &textureToView); glBindTexture(GL_TEXTURE_2D, textureToView); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, maxTextureSize, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, textureData); // free texture data which is by now copied into the GL context free(textureData); Each of the texture takes up about 8MB memory, which is unacceptable for an iPhone/iPad app. Could anyone tell me how can I compress the texture to reduce the memory. I'm a complete newbie to OpenGL. Any help would be appreciated!

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  • Reference-counted object is used after it is released

    - by EndyVelvet
    Doing code analysis of the project and get the message "Reference-counted object is used after it is released" on the line [defaults setObject: deviceUuid forKey: @ "deviceUuid"]; I watched this topic Obj-C, Reference-counted object is used after it is released? But the solution is not found. ARC disabled. // Get the users Device Model, Display Name, Unique ID, Token & Version Number UIDevice *dev = [UIDevice currentDevice]; NSString *deviceUuid; if ([dev respondsToSelector:@selector(uniqueIdentifier)]) deviceUuid = dev.uniqueIdentifier; else { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; id uuid = [defaults objectForKey:@"deviceUuid"]; if (uuid) deviceUuid = (NSString *)uuid; else { CFStringRef cfUuid = CFUUIDCreateString(NULL, CFUUIDCreate(NULL)); deviceUuid = (NSString *)cfUuid; CFRelease(cfUuid); [defaults setObject:deviceUuid forKey:@"deviceUuid"]; } } Please help find the cause.

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  • Data sources and NSTableView

    - by lampShade
    I know that table sources need a data source to hold the data that the tableview will display. Lets' say that I'm going to make my AppController be the data source of my tableview and that I make the connection in interface builder. My question is since my actual data is going to be stored in an array,let's call it myArray, when I set the data source in code should I do this [tableView setDataSource:myArray]; or this [tableView setDataSource:self]; I'm confused about this. setting the data source with the keyword "self" would set it to the AppController if I'm not mistaken.

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  • NSCollectionView: Can the same object not be in the array more than once or is this a bug?

    - by Sean
    I may be doing this all wrong, but I thought I was on the right track until I hit this little snag. Basically I was putting together a toy using NSCollectionView and trying to understand how to hook that all up using IB. I have a button which will add a couple of strings to the NSArrayController: The first time I press this button, my strings appear in the collection view as expected: The second time I press the button, the views scroll down and room is made - but the items don't appear to get added. I just see blank space: The button is implemented as follows (controller is a pointer to the NSArrayController I added in IB): - (IBAction)addStuff:(id)control { [controller addObjects:[NSArray arrayWithObjects:@"String 1",@"String 2",@"String 3",nil]]; } I'm not sure what I'm doing wrong. Rather than try to explain all the connections/binds/etc, if you need more info, I'd be grateful if you could just take a quick look at the toy project itself. UPDATE: After more experimentation as suggested by James Williams, it seems the problem stems from having multiple objects with the same memory address in the array. This confuses either NSArrayController or NSCollectionView (not sure which). Changing my addStuff: to this resulted in the behavior I originally expected: [controller addObjects:[NSArray arrayWithObjects:[NSMutableString stringWithString:@"String 1"],[NSMutableString stringWithString:@"String 2"],[NSMutableString stringWithString:@"String 3"],nil]]; So the question now, I guess, is if this is a bug I should report to Apple or if this is intended/documented behavior and I just missed it?

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  • Loading...Please wait for UIWebView - iPhone

    - by niha7229
    Hi guys, In Safari and other browsers, there is a bar that would indicate the percentage of the loading progress, and I, myself, trying to implement something similiar on iPhone, when loading some content in UIWebView, I would like the app to indicate the percentage of the page being loaded. I tried some google search and realize we could use NSURLConnection to read only the header and get the Content-Length ( but don't know how to, I read the Apple's NSURLConnection docs but probably I missed something ... ). And the size ( kb ) which UIWebView had loaded, seem like UIWebView don't support it for the public API... I hope this would be complete in some other ways than I thought, so if you have any ideas, please throw it out, thanks for your patient reading. P.S : I could just show an Activities Indicator for users with the long loading progress actions of the UIWebView but I just want to go further with the loading percentage bar :). Regards.

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  • iphone sdk textbox

    - by Amy
    I'm learning programming iphone app. i need some help making a scrollable textbox with a image background. like the ipod music player with lyrics. thx

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  • sqlite3 crashes for second insert statement

    - by Ayaz Alavi
    My App is crashing on statement (sqlite3_step(insertAlert) == SQLITE_DONE) when executed for i = 1. Can anybody tell me why it is crashing? sqlite3_stmt *insertAlert; textmeAppDelegate *textme = (textmeAppDelegate *)[[UIApplication sharedApplication] delegate]; NSString *insert = @"INSERT INTO alerts (alert_id, email_address, messege_text, when_to_send, how_often_send, recipient_phone_number) VALUES(?, ?, ?, ?, ?, ?)"; if(sqlite3_prepare_v2(textme.dbConn, [insert UTF8String], -1, &insertAlert, NULL) == SQLITE_OK) { NSDictionary *tmpDictionary; NSString *alertId; for(int i=0; i<[keys count]; i++) { alertId = [NSString stringWithFormat:@"%@", [keys objectAtIndex:i]]; tmpDictionary = [NSDictionary dictionaryWithDictionary:[dictionary2 objectForKey:alertId]]; sqlite3_bind_text(insertAlert, 1, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"alert_id"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 2, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"email_address"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 3, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"messege_text"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 4, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"when_to_send"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 5, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"how_often_send"]], -1, SQLITE_TRANSIENT); sqlite3_bind_text(insertAlert, 6, [NSString stringWithFormat:@"%@", [tmpDictionary objectForKey:@"recipient_phone_number"]], -1, SQLITE_TRANSIENT); if (sqlite3_step(insertAlert) == SQLITE_DONE) { sqlite3_finalize(insertAlert); sqlite3_clear_bindings(insertAlert); } else { NSAssert1(0, @"Error while creating add statement. '%s'", sqlite3_errmsg(textme.dbConn)); //[textme showError:@"Device Error" errMsg:sqlite3_errmsg(textme.dbConn)]; return FALSE; } } sqlite3_finalize(insertAlert); }

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  • iPhone - How do I find the MAC address of the connected WiFi access point?

    - by Ciaran
    Without using the private APIs, is it possible to programatically determine the MAC address of the access point that the iPhone is connected to? I understand that this should be doable using the core BSD libraries, but we are new to this, so it would be great if someone can point us to some starter code. Note: we're trying to determine the MAC address of the remote device - not the MAC address of the iPhone.

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  • UIButton to be resized

    - by Sathiya
    I am using a UIButton in my application. This button title is displayed dynamically as per the user choice. Now i have to resize the button width as per the title content. I am calculating the string length and assigning it to button's width. the button is resized as per title but the problem is as follows, 1. If at first the title with large content is shown and after that if a title with a small content is shown means the button is overwritten it doesn't remove the previously constructed value. 2. it looks as if one button is overlapped on the another.

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  • What can I read from the iPad Camera Connection Kit?

    - by HELVETICADE
    I'm building a small controller device that I'd like to partner with a computer. I've settled on using OSC out from my custom built hardware and am pretty satisfied with what I can get from WOscLib. Two goals I'd like to achieve are portability and a very ratio between battery:computing power, and this has lured me towards using iPhoneOS to accomplish my goals. I think the iPad would suit my needs perfectly, except that using wifi to broadcast OSC out from my device requires a third device and would destroy the goal of portability, whilst also introducing potential latency and stability headaches. My question is pretty simple: Can I push my OSC-out FROM my controller TO an iPad via USB and the Camera Connection Kit? If I could accomplish this, the two major goals of my project would be fulfilled very nicely. This seems like it should be a simple little question, but researching this obsessively over the past few weeks has left me more almost more uncertain than if I had done no research at all. I'd really like some more confidence before I go down this route, and it seems like it should be possible. Any insight would be very, very appreciated.

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  • UITableView : detecting click on '-' button in edit mode

    - by synthez84
    Hi all, On my iphone app, I have a UITableView in edit mode, containing custom UITableViewCell. I would like to detect when user has clicked on the left button of each cell (minus circular red button, the one that is animated with a rotation), just before the "Delete" button appears. I would like to be able to change my cell content in that case... Is that possible ? Thanks !

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  • Problem with close socket

    - by zp26
    Hi, I have a problem with my socket program. I create the client program (my code is below) I have a problem when i close the socket with the disconnect method. Can i help me? Thanks and sorry for my English XP CFSocketRef s; -(void)CreaConnessione { CFSocketError errore; struct sockaddr_in sin; CFDataRef address; CFRunLoopSourceRef source; CFSocketContext context = { 0, self, NULL, NULL, NULL }; s = CFSocketCreate( NULL, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketDataCallBack, AcceptDataCallback, &context); memset(&sin, 0, sizeof(sin)); int port = [fieldPorta.text intValue]; NSString *tempIp = fieldIndirizzo.text; const char *ip = [tempIp UTF8String]; sin.sin_family = AF_INET; sin.sin_port = htons(port); sin.sin_addr.s_addr = (long)inet_addr(ip); address = CFDataCreate(NULL, (UInt8 *)&sin, sizeof(sin)); errore = CFSocketConnectToAddress(s, address, 0); if(errore == 0){ buttonInvioMess.enabled = TRUE; fieldMessaggioInvio.enabled = TRUE; labelTemp.text = [NSString stringWithFormat:@"Connesso al Server"]; CFRelease(address); source = CFSocketCreateRunLoopSource(NULL, s, 0); CFRunLoopAddSource(CFRunLoopGetCurrent(), source, kCFRunLoopDefaultMode); CFRelease(source); CFRunLoopRun(); } else{ labelTemp.text = [NSString stringWithFormat:@"Errore di connessione. Verificare Ip e Porta"]; switchConnection.on = FALSE; } } //the socket doesn't disconnect -(void)Disconnetti{ CFSocketInvalidate(s); CFRelease(s); } -(IBAction)Connetti { if(switchConnection.on) [self CreaConnessione]; else [self Disconnetti]; }

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  • Ipad - Display thumbnail from video

    - by ludo
    Hi, I have a video store in my bundle, how can I display a thumbnail of it with the new Media Player Framework from the Ipad (thumbnail + the white play button on it), I can also store my video online it will be better. Someone have an idea? best Regards,

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  • how i can display a NSDATA description not in hex but in human redeable text ?

    - by halba
    I'm writing an iphone apps that receive data from an udp socket i can dispay what i receive using NSDATA description but is in hex format and for example it look like this: <4c61742c 34343039 3131302e 35302c4c 6f6e2c39 38343237 352e3934 2c482c32 37392e30 302c4b6e 6f74732c 302e3032 2c4e616d 652c504c 41594552 2c496e64 65782c30 2c4d756c 7469706c 61796572 4e756d62 65722c30 00 i know that thi is a prase of compite sens how i can convert it ?

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  • I want to support UIInterfaceOrientationLandscapeRight and UIInterfaceOrientationLandscapeLeft only

    - by orangecl4now
    how do I make sure that UIInterfaceOrientationPortraitRight and UIInterfaceOrientationPortraitLeft are not supported. Basically I want my application to be used ONLY in UIInterfaceOrientationLandscapeRight and UIInterfaceOrientationLandscapeLeft I edited the Info.plist file MainWindow UISupportedInterfaceOrientations UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight

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  • Populate tableView with more than one array

    - by Ewoods
    The short version: Is there a way to populate one specific row in a tableView with one value from one array, then populate another row in that same tableView with one value from a different array? For example, cell 1 would have the first value from Array A, cell 2 would have the first value from Array B, cell 3 would have the first value from Array C, etc. The long version: I hope this isn't too confusing. I've got an array of names, and then three more arrays with actions associated with those people. For example, the names array has Jim, Bob, and Sue, and then there's an array for eating, reading, and sleeping that records every time each person does one of these things (all of these arrays are populated from a MySQL database). The names array is used to populate a root tableView. Tapping on one of the names brings up a detail view controller that has another tableView that only has three rows. This part is all working fine. What I want to happen is when I tap on a name, it moves to the detail view and the three cells would then show the last event for that person for each of the three activities. Tapping on one of those three events then moves to a new view controller with a tableView that shows every event for that category. For example, if I tapped on Bob, the second page would show the last time Bob ate, read, and slept. Tapping on the first row would bring up a table that showed every time Bob has eaten. So far I've only been able to populate the second tableView with all of the rows from one of the arrays. I need it the other way around (one row from all of the arrays).

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  • CoreData: Same predicate (IN) returns different fetched results after a Save operation

    - by Jason Lee
    I have code below: NSArray *existedTasks = [[TaskBizDB sharedInstance] fetchTasksWatchedByMeOfProject:projectId]; [context save:&error]; existedTasks = [[TaskBizDB sharedInstance] fetchTasksWatchedByMeOfProject:projectId]; NSArray *allTasks = [[TaskBizDB sharedInstance] fetchTasksOfProject:projectId]; First line returns two objects; Second line save the context; Third line returns just one object, which is contained in the 'two objects' above; And the last line returns 6 objects, containing the 'two objects' returned at the first line. The fetch interface works like below: WXModel *model = [WXModel modelWithEntity:NSStringFromClass([WQPKTeamTask class])]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(%@ IN personWatchers) AND (projectId == %d)", currentLoginUser, projectId]; [model setPredicate:predicate]; NSArray *fetchedTasks = [model fetch]; if (fetchedTasks.count == 0) return nil; return fetchedTasks; What confused me is that, with the same fetch request, why return different results just after a save? Here comes more detail: The 'two objects' returned at the first line are: <WQPKTeamTask: 0x1b92fcc0> (entity: WQPKTeamTask; id: 0x1b9300f0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p9> ; data: { projectId = 372004; taskId = 338001; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); } <WQPKTeamTask: 0xf3f6130> (entity: WQPKTeamTask; id: 0xf3cb8d0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p11> ; data: { projectId = 372004; taskId = 340006; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); } And the only one object returned at third line is: <WQPKTeamTask: 0x1b92fcc0> (entity: WQPKTeamTask; id: 0x1b9300f0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p9> ; data: { projectId = 372004; taskId = 338001; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); } Printing description of allTasks: <_PFArray 0xf30b9a0>( <WQPKTeamTask: 0xf3ab9d0> (entity: WQPKTeamTask; id: 0xf3cda40 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p6> ; data: <fault>), <WQPKTeamTask: 0xf315720> (entity: WQPKTeamTask; id: 0xf3c23a0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p7> ; data: <fault>), <WQPKTeamTask: 0xf3a1ed0> (entity: WQPKTeamTask; id: 0xf3cda30 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p8> ; data: <fault>), <WQPKTeamTask: 0x1b92fcc0> (entity: WQPKTeamTask; id: 0x1b9300f0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p9> ; data: { projectId = 372004; taskId = 338001; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); }), <WQPKTeamTask: 0xf325e50> (entity: WQPKTeamTask; id: 0xf343820 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p10> ; data: <fault>), <WQPKTeamTask: 0xf3f6130> (entity: WQPKTeamTask; id: 0xf3cb8d0 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WQPKTeamTask/p11> ; data: { projectId = 372004; taskId = 340006; personWatchers = ( "0xf0bf440 <x-coredata://CFFD3F8B-E613-4DE8-85AA-4D6DD08E88C5/WWPerson/p1>" ); }) ) UPDATE 1 If I call the same interface fetchTasksWatchedByMeOfProject: in: #pragma mark - NSFetchedResultsController Delegate - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { I will get 'two objects' as well. UPDATE 2 I've tried: NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(ANY personWatchers == %@) AND (projectId == %d)", currentLoginUser, projectId]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(ANY personWatchers.personId == %@) AND (projectId == %d)", currentLoginUserId, projectId]; Still the same result. UPDATE 3 I've checked the save:&error, error is nil.

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  • Avaudioplayer problem

    - by Arun Sharma
    Hi All, Actually i am using avaudioplayer. my player is working very fine (forward,revind,play,pause,volume,progress bar). Only problem is that i am not able to stop the song. so all songs are overlapped please any body tell me where i put [self.player stop] to stop my player when i play new song.

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  • Testing if a UI element is hidden in an OCUnit test

    - by Logan Serman
    I have a button that is hidden under certain circumstances that I wish to test. The button is hidden with [theButton setHidden: YES] in the viewDidLoad method if it is appropriate. For simplicity, lets say that the button is hidden when the buttonIsHidden property is set to true in the view controller. Right now I am trying the following: self.viewController = [[ViewController alloc] init]; self.viewController.buttonIsHidden = YES; [self.viewController loadView]; UIButton *theButton = [...] // function I wrote to retrieve the button based on it's touch up inside action if (theButton) { NSLog(@"%c", theButton.hidden); return (theButton.hidden == true) } return NO; It looks like the hidden property is not what it should be, the NSLog lines from the above code are blank. But, if I output another property like the height, it outputs the correct value so I know it is getting the right button. How do I access the hidden property of the button in this case?

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  • What's the correct way to stop a background process on Mac OS X?

    - by mcsheffrey
    I have an application with 2 components: a desktop application that users interact with, and a background process that can be enabled from the desktop application. Once the background process is enabled, it will run as a user launch agent independently of the desktop app. However, what I'm wondering is what to do when the user disables the background process. At this point I want to stop the background process but I'm not sure what the best approach is. The 3 options that I see are: Use the 'kill' command. Direct, but not reliable and just seems somewhat "wrong". Use an NSMachPort to send an exit request from the desktop app to the background process. This is the best approach I've thought of but I've run into an implementation problem (I'll be posting this in a separate query) and I'd like to be sure that the approach is right before going much further. Something else??? Thank you in advance for any help/insight that you can offer.

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  • ObjectiveC - Releasing objects added as parameters

    - by NobleK
    Ok, here goes. Being a Java developer I'm still struggling with the memory management in ObjectiveC. I have all the basics covered, but once in a while I encounter a challenge. What I want to do is something which in Java would look like this: MyObject myObject = new MyObject(new MyParameterObject()); The constructor of MyObject class takes a parameter of type MyParameterObject which I initiate on-the-fly. In ObjectiveC I tried to do this using following code: MyObject *myObject = [[MyObject alloc] init:[[MyParameterObject alloc] init]]; However, running the Build and Analyze tool this gives me a "Potential leak of an object" warning for the MyParameter object which indeed occurs when I test it using Instruments. I do understand why this happens since I am taking ownership of the object with the alloc method and not relinquishing it, I just don't know the correct way of doing it. I tried using MyObject *myObject = [[MyObject alloc] init:[[[MyParameterObject alloc] init] autorelease]]; but then the Analyze tool told me that "Object sent -autorelease too many times". I could solve the issue by modifying the init method of MyParameterObject to say return [self autorelease]; in stead of just return self;. Analyze still warnes about a potential leak, but it doesn't actually occur. However I believe that this approach violates the convention for managing memory in ObjectiveC and I really want to do it the right way. Thanx in advance.

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