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  • How can I inform search engines that the usefulness of some content on my site has a limited shelf life?

    - by Tim Post
    Let's say that I run a forum dedicated to computer hardware. Naturally, people are going to ask questions like: What is the best laptop for running [os] Or What is the best video card for under [amount] These may be perfectly fine discussions, but the content loses usefulness over time. An answer to either question asked in 2007 might still be relevant in 2008, but definitely not in 2012. Is there a way that I can tell search engines that certain pages might not give visitors what they're looking for after a certain date, and perhaps hint to a page on my site that would provide good information? Perhaps something I could set in HTTP response headers, meta tags or even a site map?

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  • What are some good resources for learning about file systems? [closed]

    - by Daniel
    I'd like to learn about file system design at a very detailed level. I'm currently in a graduate level operating systems course, and we're currently going over file systems. We mostly discuss papers and such, but our semester long project is to implement a log-structured file system using fuse and a virtual disk. Are there any good books that focus heavily on file system design and implementation? I have some conceptual clouding on things that seem very basic such as "when we say that an inode has pointers to blocks, do we mean anything besides the inode keeping track of block numbers? Is there any other format for 'disk pointers'?" I'm actually looking at file system design to start my career, so I'm probably going to try to implement a more traditional file system with fuse and our virtual disk format after this course is over.

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  • 2D Platform Game Jumping

    - by Bradley Kreuger
    I'm currently writing a game in XNA for fun which uses C#. I have got my sprites loaded and when the character moves right he looks like he is running right and when he moves left he looks like he is running left. I been looking everywhere for a good coding example for how to create a jumping ability. I have read all the physics stuff that I can stand and it doesn't help when I can't figure out how to use say space bar to jump yet can't keep them from using space just jump again until they land.

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  • how to add water effect to an image

    - by brainydexter
    This is what I am trying to achieve: A given image would occupy say 3/4th height of the screen. The remaining 1/4th area would be a reflection of it with some waves (water effect) on it. I'm not sure how to do this. But here's my approach: render the given texture to another texture called mirror texture (maybe FBOs can help me?) invert mirror texture (scale it by -1 along Y) render mirror texture at height = 3/4 of the screen add some sense of noise to it OR using pixel shader and time, put pixel.z = sin(time) to make it wavy (Tech: C++/OpenGL/glsl) Is my approach correct ? Is there a better way to do this ? Also, can someone please recommend me if using FrameBuffer Objects would be the right thing here ? Thanks

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  • Sluggish/unresponsive trackpad on pre-unibody MacBook Pro

    - by Art
    I am running Ubuntu Natty Narwhal on pre-unibody MacBook Pro (2007 I believe). There seems to be a problem with trackpad - it barely works, in order to move cursor you have to move your finger a lot, and it terminates the 'gestures' abruptly - say you are moving the cursor with your finger and out of the blue it just stops, although the finger is still in contact with the surface of the trackpad. Those issues seem to dissapear as soon as I boot Mac OS X, so I suspect it is something Ubuntu-specific. Also, if I try to move the cursor with not just fingertip but increase the contact area, it seems to work just fine, although it is hardly convenient.

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  • Is a program linked against an LGPL library in linux still under GPL?

    - by Jonathan Henson
    If I were to write say, an embeded linux video server, how much of the code do I have to offer to someone who requests the source? Do I have to offer the code that directly links against the GPL covered code or do I have to offer all code? For instance, if I use gstreamer, or any other LGPL code, on a linux platform in my program, does all of my code become under GPL simply because somewhere in the chain, the LGPL program had to link agaist GPL code? I guess this is an extension of the question. Can you write a C library that compiles in linux that does not become subject to GPL?

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  • Best practice Java - String array constant and indexing it

    - by Pramod
    For string constants its usual to use a class with final String values. But whats the best practice for storing string array. I want to store different categories in a constant array and everytime a category has been selected, I want to know which category it belongs to and process based on that. Addition : To make it more clear, I have a categories A,B,C,D,E which is a constant array. Whenever a user clicks one of the items(button will have those texts) I should know which item was clicked and do processing on that. I can define an enum(say cat) and everytime do if clickedItem == cat.A .... else if clickedItem = cat.B .... else if .... or even register listeners for each item seperately. But I wanted to know the best practice for doing handling these kind of problems.

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  • Domain appears taken when searched from a different host, but whois says 'No match'

    - by Nanda
    I have recently registered a new .name domain. It is just myfirstname.name, something like nanda.name. My debit card has been billed, but my domain control panel doesn't show any information regarding the new domain. I have raised a ticket with their support and there is no response yet. It's been 3 days. I checked some other registrars and almost all of them say that nanda.name is taken, but when I search whois either from my command line or the numerous whois web services, I get No match as answer each time. What gives? PS : I should add that this registrar's support is known to suck, which, by the time I found, is a bit late.

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  • [News] Le mouvement NoSQL et MongoDB

    Le mouvement "NoSQL" est une communaut? cr??e dans le but de promouvoir les bases de donn?es non relationnelles (d'o? le terme NoSQL). Dans cet hymne ? ce mouvement, Michael Kennedy, instructeur pour DevelopMentor, d?crit les pr?ceptes de NoSQL en l'illustrant ? travers un moteur finalement peu connu du grand public, MongoDB. A lire, tr?s int?ressant m?me si on ne partage pas l'opinion de cette communaut? : "(...) A basic SQL Server cluster might run you $100,000 just to get it up and running on decent hardware. Rather than leveraging crazy scaling-up options, the NoSQL databases let you scale-out. They make this possible (dare I say easy?) by dropping the relational aspects of a database (...) "

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  • Centered Content using panelGridLayout

    - by Duncan Mills
    A classic layout conundrum,  which I think pretty much every ADF developer may have faced at some time or other, is that of truly centered (centred) layout. Typically this requirement comes up in relation to say displaying a login type screen or similar. Superficially the  problem seems easy, but as my buddy Eduardo explained when discussing this subject a couple of years ago it's actually a little more complex than you might have thought. If fact, even the "solution" provided in that posting is not perfect and suffers from a several issues (not Eduardo's fault, just limitations of panelStretch!) The top, bottom, end and start facets all need something in them The percentages you apply to the topHeight, startWidth etc. are calculated as part of the whole width.  This means that you have to guestimate the correct percentage based on your typical screen size and the sizing of the centered content. So, at best, you will in fact only get approximate centering, and the more you tune that centering for a particular browser size the more it will fail if the user resizes. You can't attach styles to the panelStretchLayout facets so to provide things like background color or fixed sizing you need to embed another container that you can apply styles to, typically a panelgroupLayout   For reference here's the code to print a simple 100px x 100px red centered square  using the panelStretchLayout solution, approximately tuned to a 1980 x 1080 maximized browser (IDs omitted for brevity): <af:panelStretchLayout startWidth="45%" endWidth="45%"                        topHeight="45%"  bottomHeight="45%" >   <f:facet name="center">     <af:panelGroupLayout inlineStyle="height:100px;width:100px;background-color:red;"                          layout="vertical"/>   </f:facet>   <f:facet name="top">     <af:spacer height="1" width="1"/>   </f:facet>   <f:facet name="bottom">     <af:spacer height="1" width="1"/>   </f:facet>   <f:facet name="start">     <af:spacer height="1" width="1"/>   </f:facet>   <f:facet name="end">     <af:spacer height="1" width="1"/>    </f:facet> </af:panelStretchLayout>  And so to panelGridLayout  So here's the  good news, panelGridLayout makes this really easy and it works without the caveats above.  The key point is that percentages used in the grid definition are evaluated after the fixed sizes are taken into account, so rather than having to guestimate what percentage will "more, or less", center the content you can just say "allocate half of what's left" to the flexible content and you're done. Here's the same example using panelGridLayout: <af:panelGridLayout> <af:gridRow height="50%"/> <af:gridRow height="100px"> <af:gridCell width="50%" /> <af:gridCell width="100px" halign="stretch" valign="stretch"  inlineStyle="background-color:red;"> <af:spacer width="1" height="1"/> </af:gridCell> <af:gridCell width="50%" /> </af:gridRow> <af:gridRow height="50%"/> </af:panelGridLayout>  So you can see that the amount of markup is somewhat smaller (as is, I should mention, the generated DOM structure in the browser), mainly because we don't need to introduce artificial components to ensure that facets are actually observed in the final result.  But the key thing here is that the centering is no longer approximate and it will work as expected as the user resizes the browser screen.  By far this is a more satisfactory solution and although it's only a simple example, it will hopefully open your eyes to the potential of panelGridLayout as your number one, go-to layout container. Just a reminder though, right now, panelGridLayout is only available in 11.1.2.2 and above.

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  • Application layer vs domain layer?

    - by Louis Rhys
    I am reading Domain-Driven Design by Evans and I am at the part discussing the layered architecture. I just realized that application and domain layers are different and should be separate. In the project I am working on, they are kind of blended and I can't tell the difference until I read the book (and I can't say it's very clear to me now), really. My questions, since both of them concerns the logic of the application and are supposed to be clean of technical and presentation aspects, what are the advantages of drawing a boundary these two?

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  • Programming languages specifications ebooks

    - by Oxinabox
    In this talk Jon Skeet talks about the advantages of reading programming language specifications. I have an Ebook Reader (a Sony, one of the better ones for PDF's, though EPub is still much better). Does anyone know any sources for specifications, optimised for ebook readersm that can be downloaded? I expect someone would have gone through the effort of optimising the websites for ebook reader reading, ideally: EPUB Format (though pdf will do) Annotated (eg XML) Most specifications I find don't have obvious download links. I'm having trouble googling because everytime I seach for say: "F# Spec EPUB" or "Python Spec PDF" most of the results are for the EPUB or PDF specifications.

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  • designing classes with similar goal but widely different decisional core

    - by Stefano Borini
    I am puzzled on how to model this situation. Suppose you have an algorithm operating in a loop. At every loop, a procedure P must take place, whose role is to modify an input data I into an output data O, such that O = P(I). In reality, there are different flavors of P, say P1, P2, P3 and so on. The choice of which P to run is user dependent, but all P have the same finality, produce O from I. This called well for a base class PBase with a method PBase::apply, with specific reimplementations of P1::apply(I), P2::apply(I), and P3::apply(I). The actual P class gets instantiated in a factory method, and the loop stays simple. Now, I have a case of P4 which follows the same principle, but this time needs additional data from the loop (such as the current iteration, and the average value of O during the previous iterations). How would you redesign for this case?

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  • What will be a good python script (or your favorite language goes here) to test a system's performance and capabilities?

    - by dassouki
    Let's say you're in a computer store looking at 10 laptops, you want to really compare the system's capabilities. What will be an efficient "your fav language goes here" script that will allow you to do this? As an example, when I go to the store I usually open a macbook and a pro's terminal and write an equation in python, iterate it a million or so times, and time them. I like to compare the difference in time. What would be an ideal and simple script that can efficiently compare systems?

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  • How to use the float value from Noise function in voxel terrain?

    - by therealjohn
    Im using Unity, although this question is not really specific to that engine. Im also using an asset from the store called Coherent Noise. It has some neat noise functionality built it. I am using those functions to produce some noise values. I am getting a value between 0 and 1 (floats). I have an array of blocks (for minecraft like voxel terrain) and I am confused on how to use this float value for terrain? Do I do something like <= 0 == Solid block etc etc? I am confused on how to use the floating values that the noise functions produce to use for height values of an array of say a height of 16. Thanks for any guidance.

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  • Fastest bit-blit in C# ?

    - by AttackingHobo
    I know there is Unity, and XNA that both use C#, but I am don't know what else I could use. The reason I say C# is that the syntax and style is similar to AS3, which I am familiar with, and I want to choose the correct framework to start learning with. What should I use to be able to do the most possible bit-blit(direct pixel copy) objects per frame. EDIT: I should not need to add this, but I am looking for the most possible amount of objects per frame because I am making a few Bullet-Hell SHMUPS. I need thousands and thousands of bullets, particles, and hundreds of enemies on the screen at once. I am looking for a solution to do as many bit-blit operations per frame, I am not looking for a general purpose engine. EDIT2: I want bit-blitting because I do not want to exclude people who have lower end video cards but a fast processor from playing my games.

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  • Google page events monitoring and analysis

    - by Homunculus Reticulli
    I have read the Google page event documentation, but I am not sure I understand it correctly. I am new to Google analytics, and I have two questions: Once I have google analytics enabled for my site (i.e. I have inserted the tracking code in my pages etc), do I need to set anything else up (at the Google end - i.e. in my Google analytics account) It is not clear to me how the event data particularly, relating to how the data can be aggregated and analyzed. For instance, if I want to track an event under category category for click action action, I will use the following code snippet: <a href="some-uri.htm" onclick="_gaq.push(['_trackEvent', 'category', 'action', 'label']);">Do Something</a> For the sake of simplicity, lets say I am interested in monitoring click events in my header and footer, and I want to find which pages the header and or footer is clicked most often. How would I set things up so that I can analyze the header/footer clicks aggregated at the page level?

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  • Programming for the iPhone

    - by Bobby Alexander
    Whats the best way to get started on iPhone development if you are an expeienced C++ or C# programmer? Most books either assume you know nothing or something. What are the steps to achieve this? For eg: first learn objective C (let's say), next learn cocoa... I am interested in books/resources. I read Getting started with iPhone development from Oreilly (the missing manuals book) but that just provided an over view on the programming and concentrated more on getting your app into the app store. I need need resources that will help be start coding. Other questions: How much of objective C do you need to know? How do go ahead with learning the cocoa framework? Can I directly start on cocoa touch or do I need to know the MAC cocoa framework first? Inputs from someone who was in the same situation (Know c++/c# but no clue about mac programming/objective c/cocoa) would help greatly.

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  • Sleepyti.me Calculates an Ideal Bedtime Based On Your Morning Schedule

    - by Jason Fitzpatrick
    Sleepyti.me is a web-based sleep calculator that uses average sleep cycle lengths to calculate what time you should go to bed in order to rise at a predetermined well rested and alert. Plug in the time you need to wake up and hit Calculator. Sleepyti.me charts out the 90 minute sleep cycles that will occur over your sleep period and, working backwards, suggests time you should fall asleep in order to wake up in between those cycles in order to increase alertness and have an easier time peeling yourself out of bed. For example, let’s say you need to get up at 7:00 AM. It will suggest you fall asleep at 10:00 PM/11:30 PM/1:00 AM/2:30 AM in order to align your sleep cycles with your proposed rising time. Hit up the link below to take it for a spin. Sleepyti.me How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • Who should map physical keys to abstract keys?

    - by Paul Manta
    How do you bridge the gap between the library's low-level event system and your engine's high-level event system? (I'm not necessarily talking about key events, but also about quit events.) At the top level of my event system, I send out KeyPressedEvents, KeyRelesedEvents and others of this kind. These high-level events only contain the abstract values of the keys (they don't say that Space way pressed, but that the JumpKey was pressed, for example). Whose responsibility should it be to map the "JumpKey" to an actual key on the keyboard?

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  • Configuring A Subdomain (cPanel) - www works, subdomain on it's own doesn't

    - by Matthew
    I've created a sub domain on my website using cPanel at test.mydomain.com, and this created a folder in my main 'www' directory called test. In this folder is a folder called cgi-bin, and it seems to redirect the page to say "It works!", but when I upload my own index.html file to the test directory it keeps showing http://test.mydomain.com/cgi-sys/defaultwebpage.cgi instead of the index file. If I go to www.test.mydomain.com then it works OK. How do I host my content at the sub domain? It's my first time setting one up so I'm a bit lost.

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  • "Imprinting" as a language feature?

    - by MKO
    Idea I had this idea for a language feature that I think would be useful, does anyone know of a language that implements something like this? The idea is that besides inheritance a class can also use something called "imprinting" (for lack of better term). A class can imprint one or several (non-abstract) classes. When a class imprints another class it gets all it's properties and all it's methods. It's like the class storing an instance of the imprinted class and redirecting it's methods/properties to it. A class that imprints another class therefore by definition also implements all it's interfaces and it's abstract class. So what's the point? Well, inheritance and polymorphism is hard to get right. Often composition gives far more flexibility. Multiple inheritance offers a slew of different problems without much benefits (IMO). I often write adapter classes (in C#) by implementing some interface and passing along the actual methods/properties to an encapsulated object. The downside to that approach is that if the interface changes the class breaks. You also you have to put in a lot of code that does nothing but pass things along to the encapsulated object. A classic example is that you have some class that implements IEnumerable or IList and contains an internal class it uses. With this technique things would be much easier Example (c#) [imprint List<Person> as peopleList] public class People : PersonBase { public void SomeMethod() { DoSomething(this.Count); //Count is from List } } //Now People can be treated as an List<Person> People people = new People(); foreach(Person person in people) { ... } peopleList is an alias/variablename (of your choice)used internally to alias the instance but can be skipped if not needed. One thing that's useful is to override an imprinted method, that could be achieved with the ordinary override syntax public override void Add(Person person) { DoSomething(); personList.Add(person); } note that the above is functional equivalent (and could be rewritten by the compiler) to: public class People : PersonBase , IList<Person> { private List<Person> personList = new List<Person>(); public override void Add(object obj) { this.personList.Add(obj) } public override int IndexOf(object obj) { return personList.IndexOf(obj) } //etc etc for each signature in the interface } only if IList changes your class will break. IList won't change but an interface that you, someone in your team, or a thirdparty has designed might just change. Also this saves you writing a whole lot of code for some interfaces/abstract classes. Caveats There's a couple of gotchas. First we, syntax must be added to call the imprinted classes's constructors from the imprinting class constructor. Also, what happends if a class imprints two classes which have the same method? In that case the compiler would detect it and force the class to define an override of that method (where you could chose if you wanted to call either imprinted class or both) So what do you think, would it be useful, any caveats? It seems it would be pretty straightforward to implement something like that in the C# language but I might be missing something :) Sidenote - Why is this different from multiple inheritance Ok, so some people have asked about this. Why is this different from multiple inheritance and why not multiple inheritance. In C# methods are either virtual or not. Say that we have ClassB who inherits from ClassA. ClassA has the methods MethodA and MethodB. ClassB overrides MethodA but not MethodB. Now say that MethodB has a call to MethodA. if MethodA is virtual it will call the implementation that ClassB has, if not it will use the base class, ClassA's MethodA and you'll end up wondering why your class doesn't work as it should. By the terminology sofar you might already confused. So what happens if ClassB inherits both from ClassA and another ClassC. I bet both programmers and compilers will be scratching their heads. The benefit of this approach IMO is that the imprinting classes are totally encapsulated and need not be designed with multiple inheritance in mind. You can basically imprint anything.

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  • Login speed varies over time

    - by Brock Dute
    I have a weird problem with my Ubuntu right now. My login speed is never consistent for months, sometimes it changes within weeks. What I mean is, for example, within 2 weeks, boot time is really fast and speedy but then say after that, boot time becomes noticeably slower. Usually, right after the ubuntu login sound plays, my desktop would've finished loading already but sometimes, the ubuntu login sound is already done playing and I'm still in this stage of the login -- image, exactly like that. Any reasons for this? Sometimes it slows down after updates (which I think is kind of normal?) After a few reboots, it becomes fast then randomly it becomes slow again.

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  • Why is programming sometimes viewed as a second-rate role?

    - by CaptainCodeman
    I've been a programmer for most of my life. I recently interviewed for a management job in a company and the interviewer looked at my CV asked me "How do we know you're not just a programmer". Which in my opinion is quite a rude thing to say, but it's not an isolated incident and I've heard other similar things in other settings. It does seem that for some reason being a programmer is viewed as having a lower station, especially in settings where they have a separate IT department which is viewed as a support role. Is a career in software development doomed to being a second-rate support citizen?

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  • Upgrading from 11.10- to 12.04 Hangs at "mysql: restarting..."

    - by Mark
    I'm trying to upgrade from Ubuntu Server 11.10 to 12.04 using Update Manager. I figured out that I had to click the arrow next to 'Terminal' and select OK a couple times. Now it's supposed to be "Installing the upgrades" but it's frozen trying to restart mysql for the second time mysql: restarting.... Apache2, atd and cups were all restarted twice after "Restarting services possibly affected by the upgrade". It's been stuck here for nearly an hour. I read here about killing processes, but I can't get a terminal window to open. EDIT: I don't know if this matters but there are 6 occurrences in the Distrobution Upgrade window that say: debconf: unable to initialize frontend: Gnome debconf: (Unable to load Gtk -- is libgtk2-perl installed?) debconf: falling back to frontend: Dialog I should have left the server alone and never run apt-get install ubuntu-desktop yesterday. I would really appreciate any suggestions. Thanks, Mark

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