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  • Is duck typing a subset of polymorphism

    - by Raynos
    From Polymorphism on WIkipedia In computer science, polymorphism is a programming language feature that allows values of different data types to be handled using a uniform interface. From duck typing on Wikipedia In computer programming with object-oriented programming languages, duck typing is a style of dynamic typing in which an object's current set of methods and properties determines the valid semantics, rather than its inheritance from a particular class or implementation of a specific interface. My interpretation is that based on duck typing, the objects methods/properties determine the valid semantics. Meaning that the objects current shape determines the interface it upholds. From polymorphism you can say a function is polymorphic if it accepts multiple different data types as long as they uphold an interface. So if a function can duck type, it can accept multiple different data types and operate on them as long as those data types have the correct methods/properties and thus uphold the interface. (Usage of the term interface is meant not as a code construct but more as a descriptive, documenting construct) What is the correct relationship between ducktyping and polymorphism ? If a language can duck type, does it mean it can do polymorphism ?

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  • Sharing A Stage: JDeveloper/ADF & NetBeans/Java EE 6?

    - by Geertjan
    A highlight for me during last week's Oracle Developer Day in Romania (which I blogged about here) was meeting Jernej Kaše (who is from Slovenia, just like my philosopher hero Slavoj Žižek), who is an Oracle Fusion Middleware evangelist. At the conference, while I was presenting NetBeans and Java EE 6 in one room, Jernej was presenting JDeveloper and ADF in another room. The application he created looks as follows, i.e., a realistic CRUD app, with a master/detail view, a search feature, and validation: In a conversation during a break, we started imagining a scenario where the two of us would be on the same stage, taking turns talking about NetBeans/Java EE and JDeveloper/ADF. In that way, attendees at a conference wouldn't need to choose which of the two topics to attend, because they'd be handled in the same session, with the session possibly being longer so that sufficient time could be spent on the respective technologies. (The JDeveloper/ADF session would then not be competing with the NetBeans/Java EE 6 session, since they'd be handled simultaneously.) The session would focus on the similarities/differences between the two respective tools/solutions, which would be extremely interesting and also unique. The crucial question in making this kind of co-presentation possible is whether (and how quickly) an application such as the one created above with JDeveloper/ADF could be created with NetBeans/Java EE 6. The NetBeans/Java EE 6 story is extremely strong on the model and controler levels, but less strong on the view layer. Though there are choices between using PrimeFaces, RichFaces, and IceFaces, that support is quite limited in the absence of a visual designer or of other specific tools (e.g., code generators to generate snippets of PrimeFaces) connected to JSF component libraries. However, it so happens that in recent months we at NetBeans have established really good connections with the PrimeFaces team (more about that another time). So I asked them what it would take to write the above UI in PrimeFaces. The PrimeFaces team were very helpful. They sent me the following screenshot, which is of the UI they created in PrimeFaces, reproducing the ADF screenshot above: Of course, the above is purely the UI layer, there's no EJB and entity classes and data connection hooked into it yet. However, this is the Facelets file that the PrimeFaces team sent me, i.e., using the PrimeFaces component library, that produces the above result: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:p="http://primefaces.org/ui"> <f:view> <h:head> <style type="text/css"> .alignRight { text-align: right; } .alignLeft { text-align: left; } .alignTop { vertical-align: top; } .ui-validation-required { color: red; font-size: 14px; margin-right: 5px; position: relative; vertical-align: top; } .ui-selectonemenu .ui-selectonemenu-trigger .ui-icon { margin-top: 7px !important; } </style> </h:head> <h:body> <h:form prependId="false" id="form"> <p:panel header="Employees"> <h:panelGrid columns="4" id="searchPanel"> Search <p:selectOneMenu> <f:selectItem itemLabel="FirstName" itemValue="FirstName" /> <f:selectItem itemLabel="LastName" itemValue="LastName" /> <f:selectItem itemLabel="Email" itemValue="Email" /> <f:selectItem itemLabel="PhoneNumber" itemValue="PhoneNumber" /> </p:selectOneMenu> <p:inputText /> <p:commandLink process="searchPanel" update="@form"> <h:graphicImage name="next.gif" library="img" /> </p:commandLink> </h:panelGrid> <h:panelGrid columns="3" columnClasses="alignTop,,alignTop" style="width:90%;margin-left:10%"> <h:panelGrid columns="2" columnClasses="alignRight,alignLeft"> <h:outputLabel for="firstName">FirstName</h:outputLabel> <p:inputText id="firstName" /> <h:outputLabel for="lastName"> <sup class="ui-validation-required">*</sup>LastName </h:outputLabel> <p:inputText id="lastName" style="width:250px;" /> <h:outputLabel for="email"> <sup class="ui-validation-required">*</sup>Email </h:outputLabel> <p:inputText id="email" style="width:250px;" /> <h:outputLabel for="phoneNumber" value="PhoneNumber" /> <p:inputMask id="phoneNumber" mask="999.999.9999" /> <h:outputLabel for="hireDate"> <sup class="ui-validation-required">*</sup>HireDate</h:outputLabel> <p:calendar id="hireDate" pattern="MM/dd/yyyy" showOn="button" /> </h:panelGrid> <p:outputPanel style="min-width:40px;" /> <h:panelGrid columns="2" columnClasses="alignRight,alignLeft"> <h:outputLabel for="jobId"> <sup class="ui-validation-required">*</sup>JobId </h:outputLabel> <p:selectOneMenu id="jobId" > <f:selectItem itemLabel="Administration Vice President" itemValue="Administration Vice President" /> <f:selectItem itemLabel="Vice President" itemValue="Vice President" /> </p:selectOneMenu> <h:outputLabel for="salary">Salary</h:outputLabel> <p:inputText id="salary" styleClass="alignRight" /> <h:outputLabel for="commissionPct">CommissionPct</h:outputLabel> <p:inputText id="commissionPct" style="width:30px;" maxlength="3" /> <h:outputLabel for="manager">ManagerId</h:outputLabel> <p:selectOneMenu id="manager"> <f:selectItem itemLabel="Steven King" itemValue="Steven" /> <f:selectItem itemLabel="Michael Cook" itemValue="Michael" /> <f:selectItem itemLabel="John Benjamin" itemValue="John" /> <f:selectItem itemLabel="Dav Glass" itemValue="Dav" /> </p:selectOneMenu> <h:outputLabel for="department">DepartmentId</h:outputLabel> <p:selectOneMenu id="department"> <f:selectItem itemLabel="90" itemValue="90" /> <f:selectItem itemLabel="80" itemValue="80" /> <f:selectItem itemLabel="70" itemValue="70" /> <f:selectItem itemLabel="60" itemValue="60" /> <f:selectItem itemLabel="50" itemValue="50" /> <f:selectItem itemLabel="40" itemValue="40" /> <f:selectItem itemLabel="30" itemValue="30" /> <f:selectItem itemLabel="20" itemValue="20" /> </p:selectOneMenu> </h:panelGrid> </h:panelGrid> <p:outputPanel id="buttonPanel"> <p:commandButton value="First" process="@this" update="@form" /> <p:commandButton value="Previous" process="@this" update="@form" style="margin-left:15px;" /> <p:commandButton value="Next" process="@this" update="@form" style="margin-left:15px;" /> <p:commandButton value="Last" process="@this" update="@form" style="margin-left:15px;" /> </p:outputPanel> <p:tabView style="margin-top:25px"> <p:tab title="Job History"> <p:dataTable var="history"> <p:column headerText="StartDate"> <h:outputText value="#{history.startDate}"> <f:convertDateTime pattern="MM/dd/yyyy" /> </h:outputText> </p:column> <p:column headerText="EndDate"> <h:outputText value="#{history.endDate}"> <f:convertDateTime pattern="MM/dd/yyyy" /> </h:outputText> </p:column> <p:column headerText="JobId"> <h:outputText value="#{history.jobId}" /> </p:column> <p:column headerText="DepartmentId"> <h:outputText value="#{history.departmentIdId}" /> </p:column> </p:dataTable> </p:tab> </p:tabView> </p:panel> </h:form> </h:body> </f:view> </html> Right now, NetBeans IDE only has code completion to create the above. So there's not much help for creating such a UI right now. I don't believe that a visual designer is mandatory to create the above. A few code generators and file templates could do the job too. And I'm looking forward to seeing those kinds of tools for PrimeFaces, as well as other JSF component libraries, appearing in NetBeans IDE in upcoming releases. A related option would be for the NetBeans generated CRUD app to include the option of having a master/detail view, as well as the option of having a search feature, i.e., the application generators would provide the option of having additional features typical in Java enterprise apps. In the absence of such tools, there still is room, I believe, for NetBeans/Java EE and JDeveloper/ADF sharing a stage at a conference. The above file would have been prepared up front and the presenter would state that fact. The UI layer is only one aspect of a Java EE 6 application, so that the presenter would have ample other features to show (i.e., the entity class generation, the tools for working with servlets, with session beans, etc) prior to getting to the point where the statement would be made: "On the UI layer, I have prepared this Facelets file, which I will now show you can be connected to the lower layers of the application as follows." At that point, the session beans could be hooked into the Facelets file, the file would be saved, the browser refreshed, and then the whole application would work exactly as the ADF application does. So, Jernej, let's share a stage soon!

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  • C#/.NET Little Wonders: The Nullable static class

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Today we’re going to look at an interesting Little Wonder that can be used to mitigate what could be considered a Little Pitfall.  The Little Wonder we’ll be examining is the System.Nullable static class.  No, not the System.Nullable<T> class, but a static helper class that has one useful method in particular that we will examine… but first, let’s look at the Little Pitfall that makes this wonder so useful. Little Pitfall: Comparing nullable value types using <, >, <=, >= Examine this piece of code, without examining it too deeply, what’s your gut reaction as to the result? 1: int? x = null; 2:  3: if (x < 100) 4: { 5: Console.WriteLine("True, {0} is less than 100.", 6: x.HasValue ? x.ToString() : "null"); 7: } 8: else 9: { 10: Console.WriteLine("False, {0} is NOT less than 100.", 11: x.HasValue ? x.ToString() : "null"); 12: } Your gut would be to say true right?  It would seem to make sense that a null integer is less than the integer constant 100.  But the result is actually false!  The null value is not less than 100 according to the less-than operator. It looks even more outrageous when you consider this also evaluates to false: 1: int? x = null; 2:  3: if (x < int.MaxValue) 4: { 5: // ... 6: } So, are we saying that null is less than every valid int value?  If that were true, null should be less than int.MinValue, right?  Well… no: 1: int? x = null; 2:  3: // um... hold on here, x is NOT less than min value? 4: if (x < int.MinValue) 5: { 6: // ... 7: } So what’s going on here?  If we use greater than instead of less than, we see the same little dilemma: 1: int? x = null; 2:  3: // once again, null is not greater than anything either... 4: if (x > int.MinValue) 5: { 6: // ... 7: } It turns out that four of the comparison operators (<, <=, >, >=) are designed to return false anytime at least one of the arguments is null when comparing System.Nullable wrapped types that expose the comparison operators (short, int, float, double, DateTime, TimeSpan, etc.).  What’s even odder is that even though the two equality operators (== and !=) work correctly, >= and <= have the same issue as < and > and return false if both System.Nullable wrapped operator comparable types are null! 1: DateTime? x = null; 2: DateTime? y = null; 3:  4: if (x <= y) 5: { 6: Console.WriteLine("You'd think this is true, since both are null, but it's not."); 7: } 8: else 9: { 10: Console.WriteLine("It's false because <=, <, >, >= don't work on null."); 11: } To make matters even more confusing, take for example your usual check to see if something is less than, greater to, or equal: 1: int? x = null; 2: int? y = 100; 3:  4: if (x < y) 5: { 6: Console.WriteLine("X is less than Y"); 7: } 8: else if (x > y) 9: { 10: Console.WriteLine("X is greater than Y"); 11: } 12: else 13: { 14: // We fall into the "equals" assumption, but clearly null != 100! 15: Console.WriteLine("X is equal to Y"); 16: } Yes, this code outputs “X is equal to Y” because both the less-than and greater-than operators return false when a Nullable wrapped operator comparable type is null.  This violates a lot of our assumptions because we assume is something is not less than something, and it’s not greater than something, it must be equal.  So keep in mind, that the only two comparison operators that work on Nullable wrapped types where at least one is null are the equals (==) and not equals (!=) operators: 1: int? x = null; 2: int? y = 100; 3:  4: if (x == y) 5: { 6: Console.WriteLine("False, x is null, y is not."); 7: } 8:  9: if (x != y) 10: { 11: Console.WriteLine("True, x is null, y is not."); 12: } Solution: The Nullable static class So we’ve seen that <, <=, >, and >= have some interesting and perhaps unexpected behaviors that can trip up a novice developer who isn’t expecting the kinks that System.Nullable<T> types with comparison operators can throw.  How can we easily mitigate this? Well, obviously, you could do null checks before each check, but that starts to get ugly: 1: if (x.HasValue) 2: { 3: if (y.HasValue) 4: { 5: if (x < y) 6: { 7: Console.WriteLine("x < y"); 8: } 9: else if (x > y) 10: { 11: Console.WriteLine("x > y"); 12: } 13: else 14: { 15: Console.WriteLine("x == y"); 16: } 17: } 18: else 19: { 20: Console.WriteLine("x > y because y is null and x isn't"); 21: } 22: } 23: else if (y.HasValue) 24: { 25: Console.WriteLine("x < y because x is null and y isn't"); 26: } 27: else 28: { 29: Console.WriteLine("x == y because both are null"); 30: } Yes, we could probably simplify this logic a bit, but it’s still horrendous!  So what do we do if we want to consider null less than everything and be able to properly compare Nullable<T> wrapped value types? The key is the System.Nullable static class.  This class is a companion class to the System.Nullable<T> class and allows you to use a few helper methods for Nullable<T> wrapped types, including a static Compare<T>() method of the. What’s so big about the static Compare<T>() method?  It implements an IComparer compatible comparison on Nullable<T> types.  Why do we care?  Well, if you look at the MSDN description for how IComparer works, you’ll read: Comparing null with any type is allowed and does not generate an exception when using IComparable. When sorting, null is considered to be less than any other object. This is what we probably want!  We want null to be less than everything!  So now we can change our logic to use the Nullable.Compare<T>() static method: 1: int? x = null; 2: int? y = 100; 3:  4: if (Nullable.Compare(x, y) < 0) 5: { 6: // Yes! x is null, y is not, so x is less than y according to Compare(). 7: Console.WriteLine("x < y"); 8: } 9: else if (Nullable.Compare(x, y) > 0) 10: { 11: Console.WriteLine("x > y"); 12: } 13: else 14: { 15: Console.WriteLine("x == y"); 16: } Summary So, when doing math comparisons between two numeric values where one of them may be a null Nullable<T>, consider using the System.Nullable.Compare<T>() method instead of the comparison operators.  It will treat null less than any value, and will avoid logic consistency problems when relying on < returning false to indicate >= is true and so on. Tweet   Technorati Tags: C#,C-Sharp,.NET,Little Wonders,Little Pitfalls,Nulalble

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  • apply non-hierarchial transforms to hierarchial skeleton?

    - by user975135
    I use Blender3D, but the answer might not API-exclusive. I have some matrices I need to assign to PoseBones. The resulting pose looks fine when there is no bone hierarchy (parenting) and messed up when there is. I've uploaded an archive with sample blend of the rigged models, text animation importer and a test animation file here: http://www.2shared.com/file/5qUjmnIs/sample_files.html Import the animation by selecting an Armature and running the importer on "sba" file. Do this for both Armatures. This is how I assign the poses in the real (complex) importer: matrix_bases = ... # matrix from file animation_matrix = matrix_basis * pose.bones['mybone'].matrix.copy() pose.bones[bonename].matrix = animation_matrix If I go to edit mode, select all bones and press Alt+P to undo parenting, the Pose looks fine again. The API documentation says the PoseBone.matrix is in "object space", but it seems clear to me from these tests that they are relative to parent bones. Final 4x4 matrix after constraints and drivers are applied (object space) I tried doing something like this: matrix_basis = ... # matrix from file animation_matrix = matrix_basis * (pose.bones['mybone'].matrix.copy() * pose.bones[bonename].bone.parent.matrix_local.copy().inverted()) pose.bones[bonename].matrix = animation_matrix But it looks worse. Experimented with order of operations, no luck with all. For the record, in the old 2.4 API this worked like a charm: matrix_basis = ... # matrix from file animation_matrix = armature.bones['mybone'].matrix['ARMATURESPACE'].copy() * matrix_basis pose.bones[bonename].poseMatrix = animation_matrix pose.update() Link to Blender API ref: http://www.blender.org/documentation/blender_python_api_2_63_17/bpy.types.BlendData.html#bpy.types.BlendData http://www.blender.org/documentation/blender_python_api_2_63_17/bpy.types.PoseBone.html#bpy.types.PoseBone

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  • Aggregating Excel cell contents that match a label [migrated]

    - by Josh
    I'm sure this isn't a terribly difficult thing, but it's not the type of question that easily lends itself to internet searches. I've been assigned a project for work involving a complex spreadsheet. I've done the usual =SUM and other basic Excel formulas, and I've got enough coding background that I'm able to at least fudge my way through VBA, but I'm not certain how to proceed with one part of the task. Simple version: On Sheet 1 I have a list of people (one on each row, person's name in column A), on sheet 2 I have a list of groups (one on each row, group name in column A). Each name in Sheet 1 has its own row, and I have a "Data Validation" dropdown menu where you choose the group each person belongs to. That dropdown is sourced from Sheet 2, where each group has a row. So essentially the data validation source for Sheet 1's "Group" column is just "=Sheet2!$a1:a100" or whatever. The problem is this: I want each group row in Sheet 2 to have a formula which results in a list of all the users which have been assigned to that group on Sheet 1. What I mean is something the equivalent of "select * from PeopleTab where GROUP = ThisGroup". The resulting cell would just stick the names together like "Bob Smith, Joe Jones, Sally Sanderson" I've been Googling for hours but I can't think of a way to phrase my search query to get the results I want. Here's an example of desired result (Dash-delimited. Can't find a way to make it look nice, table tags don't seem to work here): (Sheet 1) Bob Smith - Group 1 (selected from dropdown) Joe Jones - Group 2 (selected from dropdown) Sally Sanderson - Group 1 (selected from dropdown) (Sheet 2) Group 1 - Bob Smith, Sally Sanderson (result of formula) Group 2 - Joe Jones (result of formula) What formula (or even what function) do I use on that second column of sheet 2 to make a flat list out of the members of that group?

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  • Checking All Checkboxes in a GridView Using jQuery

    In May 2006 I wrote two articles that showed how to add a column of checkboxes to a GridView and offer the ability for users to check (or uncheck) all checkboxes in the column with a single click of the mouse. The first article, Checking All CheckBoxes in a GridView, showed how to add "Check All" and "Uncheck All" buttons to the page above the GridView that, when clicked, checked or unchecked all of the checkboxes. The second article, Checking All CheckBoxes in a GridView Using Client-Side Script and a Check All CheckBox, detailed how to add a checkbox to the checkbox column in the grid's header row that would check or uncheck all checkboxes in the column. Both articles showed how to implement such functionality on the client-side, thereby removing the need for a postback. The JavaScript presented in these two previous articles still works, but the techniques used are a bit antiquated and hamfisted given the advances made in JavaScript programming over the past few years. For instance, the script presented in the previous articles uses server-side code in the GridView's DataBound event handler to assign a client-side onclick event handler to each checkbox. While this works, it violates the tenets of unobtrusive JavaScript, which is a design guideline for JavaScript programming that encourages a clean separation of functionality from presentation. (Ideally, event handlers for HTML elements are defined in script.) Also, the quantity of JavaScript used in the two previous articles is quite hefty compared to the amount of code that would be needed using modern JavaScript libraries like jQuery. This article presents updated JavaScript for checking (and unchecking) all checkboxes within a GridView. The two examples from the previous articles - checking/unchecking all checkboxes using a button and checking/unchecking all checkboxes using a checkbox in the header row - are reimplemented here using jQuery and unobtrusive JavaScript techniques. Read on to learn more! Read More >

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  • SQL SERVER – Excel Losing Decimal Values When Value Pasted from SSMS ResultSet

    - by pinaldave
    No! It is not a SQL Server Issue or SSMS issue. It is how things work. There is a simple trick to resolve this issue. It is very common when users are coping the resultset to Excel, the floating point or decimals are missed. The solution is very much simple and it requires a small adjustment in the Excel. By default Excel is very smart and when it detects the value which is getting pasted is numeric it changes the column format to accommodate that. Now as Zero which are training any digit after decimal points have no value, Excel automatically hides it. To prevent this to happen user has to convert columns to text format so it can preserve the formatting. Here is how you can do it. Select the corner between A and 1 and Right Click on it. It will select complete spreadsheet. If you want to change the format of any column you can select an individual column the same way. In the menu Click on Format Cells… It will bring up the following menu. Here by default the selected column will be General, change that to Text. It will change the format of all the cells to Text. Now once again paste the values from SSMS to the Excel. This time it will preserve the decimal values from SSMS. Solved! Any other trick you do you know to preserve the decimal values? Leave a comment please. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Utility, T SQL, Technology Tagged: Excel

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  • Passing Strings by Ref

    - by SGWellens
    Humbled yet again…DOH! No matter how much experience you acquire, no matter how smart you may be, no matter how hard you study, it is impossible to keep fully up to date on all the nuances of the technology we are exposed to. There will always be gaps in our knowledge: Little 'dead zones' of uncertainty. For me, this time, it was about passing string parameters to functions. I thought I knew this stuff cold. First, a little review... Value Types and Ref Integers and structs are value types (as opposed to reference types). When declared locally, their memory storage is on the stack; not on the heap. When passed to a function, the function gets a copy of the data and works on the copy. If a function needs to change a value type, you need to use the ref keyword.  Here's an example:     // ---- declaration -----------------     public struct MyStruct    {        public string StrTag;    }     // ---- functions -----------------------     void SetMyStruct(MyStruct myStruct)     // pass by value    {        myStruct.StrTag = "BBB";    }     void SetMyStruct(ref MyStruct myStruct)  // pass by ref    {        myStruct.StrTag = "CCC";    }     // ---- Usage -----------------------     protected void Button1_Click(object sender, EventArgs e)    {        MyStruct Data;        Data.StrTag = "AAA";         SetMyStruct(Data);        // Data.StrTag is still "AAA"         SetMyStruct(ref Data);        // Data.StrTag is now "CCC"    } No surprises here. All value types like ints, floats, datetimes, enums, structs, etc. work the same way. And now on to... Class Types and Ref     // ---- Declaration -----------------------------     public class MyClass    {        public string StrTag;    }     // ---- Functions ----------------------------     void SetMyClass(MyClass myClass)  // pass by 'value'    {        myClass.StrTag = "BBB";    }     void SetMyClass(ref MyClass myClass)   // pass by ref    {        myClass.StrTag = "CCC";    }     // ---- Usage ---------------------------------------     protected void Button2_Click(object sender, EventArgs e)    {        MyClass Data = new MyClass();        Data.StrTag = "AAA";         SetMyClass(Data);          // Data.StrTag is now "BBB"         SetMyClass(ref Data);        // Data.StrTag is now "CCC"    }  No surprises here either. Since Classes are reference types, you do not need the ref keyword to modify an object. What may seem a little strange is that with or without the ref keyword, the results are the same: The compiler knows what to do. So, why would you need to use the ref keyword when passing an object to a function? Because then you can change the reference itself…ie you can make it refer to a completely different object. Inside the function you can do: myClass = new MyClass() and the old object will be garbage collected and the new object will be returned to the caller. That ends the review. Now let's look at passing strings as parameters. The String Type and Ref Strings are reference types. So when you pass a String to a function, you do not need the ref keyword to change the string. Right? Wrong. Wrong, wrong, wrong. When I saw this, I was so surprised that I fell out of my chair. Getting up, I bumped my head on my desk (which really hurt). My bumping the desk caused a large speaker to fall off of a bookshelf and land squarely on my big toe. I was screaming in pain and hopping on one foot when I lost my balance and fell. I struck my head on the side of the desk (once again) and knocked myself out cold. When I woke up, I was in the hospital where due to a database error (thanks Oracle) the doctors had put casts on both my hands. I'm typing this ever so slowly with just my ton..tong ..tongu…tongue. But I digress. Okay, the only true part of that story is that I was a bit surprised. Here is what happens passing a String to a function.     // ---- Functions ----------------------------     void SetMyString(String myString)   // pass by 'value'    {        myString = "BBB";    }     void SetMyString(ref String myString)  // pass by ref    {        myString = "CCC";    }     // ---- Usage ---------------------------------     protected void Button3_Click(object sender, EventArgs e)    {        String MyString = "AAA";         SetMyString(MyString);        // MyString is still "AAA"  What!!!!         SetMyString(ref MyString);        // MyString is now "CCC"    } What the heck. We should not have to use the ref keyword when passing a String because Strings are reference types. Why didn't the string change? What is going on?   I spent hours unssuccessfully researching this anomaly until finally, I had a Eureka moment: This code: String MyString = "AAA"; Is semantically equivalent to this code (note this code doesn't actually compile): String MyString = new String(); MyString = "AAA"; Key Point: In the function, the copy of the reference is pointed to a new object and THAT object is modified. The original reference and what it points to is unchanged. You can simulate this behavior by modifying the class example code to look like this:      void SetMyClass(MyClass myClass)  // call by 'value'    {        //myClass.StrTag = "BBB";        myClass = new MyClass();        myClass.StrTag = "BBB";    } Now when you call the SetMyClass function without using ref, the parameter is unchanged...just like the string example.  I hope someone finds this useful. Steve Wellens

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  • Layout Columns - Equal Height

    - by Kyle
    I remember first starting out using tables for layouts and learned that I should not be doing that. I am working on a new site and can not seem to do equal height columns without using tables. Here is an example of the attempt with div tags. <div class="row"> <div class="column">column1</div> <div class="column">column2</div> <div class="column">column3</div> <div style="clear:both"></div> </div> Now what I tried with that was doing making columns float left and setting their widths to 33% which works fine, I use the clear:both div so that the row would be the size of the biggest column, but the columns will be different sizes based on how much content they have. I have found many fixes which mostly involve css hacks and just making it look like its right but that's not what I want. I thought of just doing it in javascript but then it would look different for those who choose to disable their javascript. The only true way of doing it that I can think of is using tables since the cells all have equal heights in the same row. But I know its bad to use tables. After searching forever I than came across this: http://intangiblestyle.com/lab/equal-height-columns-with-css/ What it seems to do is exactly the same as tables since its just setting its display exactly like tables. Would using that be just as bad as using tables? I honestly can't find anything else that I could do. edit @Su' I have looked into "faux columns" and do not think that is what I want. I think I would be able to implement better designs for my site using the display:table method. I posted this question because I just wasn't sure if I should since I have always heard its bad using tables in website layouts.

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  • Big level objects collision system for 2d game

    - by Aristarhys
    I read many variants today and get some knowledge in general, so here is a steps of mine thoughts in pictures (horrible paint.net ones). We need to develop grid system, so we check only thing near, perform simple check to cut out deep check, and at - last deep check like per-pixel collision check. Step 1 - Let p1, p2 are some sprites lets first just check with circle collision - because large distance between p1, p2 this fails and of course so we don't need test more deeply. But if we have not 2, but 20 objects, why we need to even circle test something so far outside of our view. Step 2 - Add basic column system, now we don't bother with p2 if it's in a column far from p1 column, so we even don't do circle test. But p3 is in the same col, so let do circle test, which of course will fail. Step 3 - Lets improve column system to the grid system with grid cell size just like p1, p2, p3 collision boxes, so we cut out things much top or below p1. And this is all great until comes BIG OBJs which is some kind of platforms. They are much bigger then grid cell. Circle test for will be successful, but deep check for whole big obj will fail And that the part I can't get. How do I store the grid position of big object? Like 4 grid coords for big object vertexes? And if one of them close to p1 do circle check for centre of big object then a deep one if succeed? Am I do it wrong? My possible solution:

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  • How to Create tree type CVL in Content server(UCM)

    - by rajeev.y.ranjan-oracle
    Steps to create tree choice list:1)Create a table "tblStates" with column "stateID" and "stateName". Click on "ADD Recommended".2) Create another table "tblCities with columns "cityID", "stateID" and "cityName".3)Then create two views on these tables namely "tblstateview" and "tblcityview".3)In "StateView" added two rows with values as JH and MH in stateID column.Jharkhand and Maharastra in stateName.4)Similarly in tblcityview added two rows with values as:BO and RA in cityID column.JH and MH in stateID columnBokaro and Mumbai in cityname column.5)Created relationship with Parentinfo "tblStates" and stateID and  childinfo with tblCities and stateID.6)Created metadata by name "Newtest"Enable option list,go to the configure ,Select use tree,Click on go edit definition 7)Tree Definition at level 1: a)Choose" tblstateView"b)Choose relation "newstatecity"At Level2:a)Choose cityView.Log out of the NativeUI and ContentUI and test the tree created by name "Newtest".

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  • How far do I take Composition?

    - by whiterook6
    (Although I'm sure this is a common problem I really don't know what to search for. Composition is the only thing I could come up with.) I've read over and over that multiple inheritance and subclassing is really, really bad, especially for game entities. If I have three types of motions, five types of guns, and three types of armoring, I don't want to have to make 45 different classes to get all the possible combinations; I'm going to add a motion behavior, gun behavior, and armor behavior to a single generic object. That makes sense. But how far do I take this? I can have as many different types of behaviors as I can imagine: DamageBehavior, MotionBehavior, TargetableBehavior, etc. If I add a new class of behaviors then I need to update all the other classes that use them. But what happens when I have functionality that doesn't really fit into one class of behaviors? For example, my armor needs to be damageable but also updateable. And should I be able to have use more than one type of behavior on an entity at a time, such as two motion behaviors? Can anyone offer any wisdom or point me in the direction of some useful articles? Thanks!

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  • Can someone explain the (reasons for the) implications of colum vs row major in multiplication/concatenation?

    - by sebf
    I am trying to learn how to construct view and projection matrices, and keep reaching difficulties in my implementation owing to my confusion about the two standards for matrices. I know how to multiply a matrix, and I can see that transposing before multiplication would completely change the result, hence the need to multiply in a different order. What I don't understand though is whats meant by only 'notational convention' - from the articles here and here the authors appear to assert that it makes no difference to how the matrix is stored, or transferred to the GPU, but on the second page that matrix is clearly not equivalent to how it would be laid out in memory for row-major; and if I look at a populated matrix in my program I see the translation components occupying the 4th, 8th and 12th elements. Given that: "post-multiplying with column-major matrices produces the same result as pre-multiplying with row-major matrices. " Why in the following snippet of code: Matrix4 r = t3 * t2 * t1; Matrix4 r2 = t1.Transpose() * t2.Transpose() * t3.Transpose(); Does r != r2 and why does pos3 != pos for: Vector4 pos = wvpM * new Vector4(0f, 15f, 15f, 1); Vector4 pos3 = wvpM.Transpose() * new Vector4(0f, 15f, 15f, 1); Does the multiplication process change depending on whether the matrices are row or column major, or is it just the order (for an equivalent effect?) One thing that isn't helping this become any clearer, is that when provided to DirectX, my column major WVP matrix is used successfully to transform vertices with the HLSL call: mul(vector,matrix) which should result in the vector being treated as row-major, so how can the column major matrix provided by my math library work?

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  • What is the best way to slide a panel in WPF?

    - by Kris Erickson
    I have a fairly simple UserControl that I have made (pardon my Xaml I am just learning WPF) and I want to slide the off the screen. To do so I am animating a translate transform (I also tried making the Panel the child of a canvas and animating the X position with the same results), but the panel moves very jerkily, even on a fairly fast new computer. What is the best way to slide in and out (preferably with KeySplines so that it moves with inertia) without getting the jerkyness. I only have 8 buttons on the panel, so I didn't think it would be too much of a problem. Here is the Xaml I am using, it runs fine in Kaxaml, but it is very jerky and slow (as well as being jerkly and slow when run compiled in a WPF app). <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="1002" Height="578"> <UserControl.Resources> <Style TargetType="Button"> <Setter Property="Control.Padding" Value="4"/> <Setter Property="Control.Margin" Value="10"/> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid Name="backgroundGrid" Width="210" Height="210" Background="#00FFFFFF"> <Grid.BitmapEffect> <BitmapEffectGroup> <DropShadowBitmapEffect x:Name="buttonDropShadow" ShadowDepth="2"/> <OuterGlowBitmapEffect x:Name="buttonGlow" GlowColor="#A0FEDF00" GlowSize="0"/> </BitmapEffectGroup> </Grid.BitmapEffect> <Border x:Name="background" Margin="1,1,1,1" CornerRadius="15"> <Border.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="#FF0062B6"/> <GradientStop Offset="1" Color="#FF0089FE"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.Background> </Border> <Border Margin="1,1,1,0" BorderBrush="#FF000000" BorderThickness="1.5" CornerRadius="15"/> <ContentPresenter HorizontalAlignment="Center" Margin="{TemplateBinding Control.Padding}" VerticalAlignment="Center" Content="{TemplateBinding ContentControl.Content}" ContentTemplate="{TemplateBinding ContentControl.ContentTemplate}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Canvas> <Grid x:Name="Panel1" Height="578" Canvas.Left="0" Canvas.Top="0"> <Grid.RenderTransform> <TransformGroup> <TranslateTransform x:Name="panelTranslate" X="0" Y="0"/> </TransformGroup> </Grid.RenderTransform> <Grid.RowDefinitions> <RowDefinition Height="287"/> <RowDefinition Height="287"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition x:Name="Panel1Col1"/> <ColumnDefinition x:Name="Panel1Col2"/> <ColumnDefinition x:Name="Panel1Col3"/> <ColumnDefinition x:Name="Panel1Col4"/> <!-- Set width to 0 to hide a column--> </Grid.ColumnDefinitions> <Button x:Name="Panel1Product1" Grid.Column="0" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"> <Button.Triggers> <EventTrigger RoutedEvent="Button.Click" SourceName="Panel1Product1"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard> <DoubleAnimation BeginTime="00:00:00.6" Duration="0:0:3" From="0" Storyboard.TargetName="panelTranslate" Storyboard.TargetProperty="X" To="-1000"/> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> </Button> <Button x:Name="Panel1Product2" Grid.Column="0" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product3" Grid.Column="1" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product4" Grid.Column="1" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product5" Grid.Column="2" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product6" Grid.Column="2" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product7" Grid.Column="3" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product8" Grid.Column="3" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> </Grid> </Canvas> </UserControl>

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  • CSS issue with elements spanning columns

    - by bigFoot
    Hi folks. Overview: I'm trying to create a relatively simple page layout detailed below and running into problems no matter how I try to approach it. Concept: - A standard-size-block layout. I'll quote unit widths: each content block is 240px square with 5px of margin around it. - A left column of fixed width of 1 unit (245px - 1 block + margin to left). No problems here. - A right column of variable width to fill the remaining space. No problems here either. - In the left column, a number of 1unit x 1unit blocks fixed down the column. Also some blank space at the top - again, not a problem. - In the right column: a number of free-floating blocks of standard unit-sizes which float around and fill the space given to them by the browser window. No problems here. - Lastly, a single element, 2 units wide, which sits half in the left column and half in the right column, and which the blocks in the right column still float around. Here be dragons. Please see here for a diagram: http://is.gd/bPUGI Problem: No matter how I approach this, it goes wrong. Below is code for my existing attempt at a solution. My current problem is that the 1x1 blocks on the right do not respect the 2x1 block, and as a result half of the 2x1 block is overwritten by a 1x1 block in the right-hand column. I'm aware that this is almost certainly an issue with position: absolute taking things out of flow. However, can't really find a way round that which doesn't just throw up another problem instead. Code: <html> <head> <title>wat</title> <style type="text/css"> body { background: #ccc; color: #000; padding: 0px 5px 5px 0px; margin: 0px; } #leftcol { width: 245px; margin-top: 490px; position: absolute; } #rightcol { left: 245px; position: absolute; } #bigblock { float: left; position: relative; margin-top: -240px; background: red; } .cblock { margin: 5px 0px 0px 5px; float: left; overflow: hidden; display: block; background: #fff; } .w1 { width: 240px; } .w2 { width: 485px; } .l1 { height: 240px; } </head> <body> <div class="cblock w2 l1" id="bigblock"> <h1>DRAGONS</h1> <p>Here be they</p> </div> <div id="leftcol"> <div class="cblock w1 l1"> <h1>Left 1</h1> <p>1x1 block</p> </div> </div> <div id="rightcol"> <div class="cblock w1 l1"> <h1>Right 1</h1> <p>1x1 block</p> </div> <div class="cblock w1 l1"> <h1>Right 2</h1> <p>1x1 block</p> </div> <div class="cblock w1 l1"> <h1>Right 3</h1> <p>1x1 block</p> </div> <div class="cblock w1 l1"> <h1>Right 4</h1> <p>1x1 block</p> </div> <div class="cblock w1 l1"> <h1>Right 5</h1> <p>1x1 block</p> </div> <div class="cblock w1 l1"> <h1>Right 6</h1> <p>1x1 block</p> </div> <div class="cblock w1 l1"> <h1>Right 7</h1> <p>1x1 block</p> </div> </div> </body> </html> Constraints: One final note that I need cross-browser compatibility, though I'm more than happy to enforce this with JS if necessary. That said, if a CSS-only solution exists, I'd be extremely happy. Thanks in advance!

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  • text-aling:left align:left in google android browser is making the text in column around %20 of the page how this can be fixed?

    - by user981220
    Hello I have a problem with text-align: left or align: left no matter what I put the text get's stuck on the left side of the page in a big column how this can be fixed ? example of the code: <div class="maintext02"><span><p>text</p> .maintext02 { font-family:Georgia, "Times New Roman", Times, serif; color:#545454; line-height:25px; font-size:12px; width:943px; padding-top:15px; padding-bottom:15px; text-align:left; }

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  • Many to Many delete in NHibernate two parents with common association

    - by Joshua Grippo
    I have 3 top level entities in my app: Circuit, Issue, Document Circuits can contain Documents and Issues can contain Documents. When I delete a Circuit, I want it to delete the documents associated with it, unless it is used by something else. I would like this same behavior with Issues. I have it working when the only association is in the same table in the db, but if it is in another table, then it fails due to foreign key constraints. ex 1(This will cascade properly, because there is only a foreign constraint from Circuit to Document) Document1 exists. Circuit1 exists and contains a reference to Document1. If I delete Circuit1 then it deletes Document1 with it. ex 2(This will cascade properly, because there is only a foreign constraint from Circuit to Document.) Document1 exists. Circuit1 exists and contains a reference to Document1. Circuit2 exists and contains a reference to Document1. If I delete Circuit1 then it is deleted, but Document1 is not deleted because Circuit2 exists. If I then delete Circuit2, then Document1 is deleted. ex 3(This will throw an error, because when it deletes the Circuit it sees that there are no other circuits that reference the document so it tries to delete the document. However it should not, because there is an Issue that has a foreign constraint to the document.) Document 1 exists. Circuit1 exists and contains a reference to Document1. Issue1 exists and contains a reference to Document1. If I delete Circuit1, then it fails, because it tries to delete Document1, but Issues1 still has a reference. DB: This think won't let upload an image, so here is the ERD to the DB: http://lh3.ggpht.com/_jZWhe7NXay8/TROJhOd7qlI/AAAAAAAAAGU/rkni3oEANvc/CircuitIssues.gif Model: public class Circuit { public virtual int CircuitID { get; set; } public virtual string CJON { get; set; } public virtual IList<Document> Documents { get; set; } } public class Issue { public virtual int IssueID { get; set; } public virtual string Summary { get; set; } public virtual IList<Model.Document> Documents { get; set; } } public class Document { public virtual int DocumentID { get; set; } public virtual string Data { get; set; } } Mapping Files: <?xml version="1.0" encoding="utf-8"?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" namespace="Model" assembly="Model"> <class name="Circuit" table="Circuit"> <id name="CircuitID"> <column name="CircuitID" not-null="true"/> <generator class="identity" /> </id> <property name="CJON" column="CJON" type="string" not-null="true"/> <bag name="Documents" table="CircuitDocument" cascade="save-update,delete-orphan"> <key column="CircuitID"/> <many-to-many class="Document"> <column name="DocumentID" not-null="true"/> </many-to-many> </bag> </class> </hibernate-mapping> <?xml version="1.0" encoding="utf-8"?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" namespace="Model" assembly="Model"> <class name="Issue" table="Issue"> <id name="IssueID"> <column name="IssueID" not-null="true"/> <generator class="identity" /> </id> <property name="Summary" column="Summary" type="string" not-null="true"/> <bag name="Documents" table="IssueDocument" cascade="save-update,delete-orphan"> <key column="IssueID"/> <many-to-many class="Document"> <column name="DocumentID" not-null="true"/> </many-to-many> </bag> </class> </hibernate-mapping> <?xml version="1.0" encoding="utf-8"?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" namespace="Model" assembly="Model"> <class name="Document" table="Document"> <id name="DocumentID"> <column name="DocumentID" not-null="true"/> <generator class="identity" /> </id> <property name="Data" column="Data" type="string" not-null="true"/> </class> </hibernate-mapping> Code: using (ISession session = sessionFactory.OpenSession()) { var doc = new Model.Document() { Data = "Doc" }; var circuit = new Model.Circuit() { CJON = "circ" }; circuit.Documents = new List<Model.Document>(new Model.Document[] { doc }); var issue = new Model.Issue() { Summary = "iss" }; issue.Documents = new List<Model.Document>(new Model.Document[] { doc }); session.Save(circuit); session.Save(issue); session.Flush(); } using (ISession session = sessionFactory.OpenSession()) { foreach (var item in session.CreateCriteria<Model.Circuit>().List<Model.Circuit>()) { session.Delete(item); } //this flush fails, because there is a reference to a child document from issue session.Flush(); foreach (var item in session.CreateCriteria<Model.Issue>().List<Model.Issue>()) { session.Delete(item); } session.Flush(); }

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  • LINQ to SQL and missing Many to Many EntityRefs

    - by Rick Strahl
    Ran into an odd behavior today with a many to many mapping of one of my tables in LINQ to SQL. Many to many mappings aren’t transparent in LINQ to SQL and it maps the link table the same way the SQL schema has it when creating one. In other words LINQ to SQL isn’t smart about many to many mappings and just treats it like the 3 underlying tables that make up the many to many relationship. Iain Galloway has a nice blog entry about Many to Many relationships in LINQ to SQL. I can live with that – it’s not really difficult to deal with this arrangement once mapped, especially when reading data back. Writing is a little more difficult as you do have to insert into two entities for new records, but nothing that can’t be handled in a small business object method with a few lines of code. When I created a database I’ve been using to experiment around with various different OR/Ms recently I found that for some reason LINQ to SQL was completely failing to map even to the linking table. As it turns out there’s a good reason why it fails, can you spot it below? (read on :-}) Here is the original database layout: There’s an items table, a category table and a link table that holds only the foreign keys to the Items and Category tables for a typical M->M relationship. When these three tables are imported into the model the *look* correct – I do get the relationships added (after modifying the entity names to strip the prefix): The relationship looks perfectly fine, both in the designer as well as in the XML document: <Table Name="dbo.wws_Item_Categories" Member="ItemCategories"> <Type Name="ItemCategory"> <Column Name="ItemId" Type="System.Guid" DbType="uniqueidentifier NOT NULL" CanBeNull="false" /> <Column Name="CategoryId" Type="System.Guid" DbType="uniqueidentifier NOT NULL" CanBeNull="false" /> <Association Name="ItemCategory_Category" Member="Categories" ThisKey="CategoryId" OtherKey="Id" Type="Category" /> <Association Name="Item_ItemCategory" Member="Item" ThisKey="ItemId" OtherKey="Id" Type="Item" IsForeignKey="true" /> </Type> </Table> <Table Name="dbo.wws_Categories" Member="Categories"> <Type Name="Category"> <Column Name="Id" Type="System.Guid" DbType="UniqueIdentifier NOT NULL" IsPrimaryKey="true" IsDbGenerated="true" CanBeNull="false" /> <Column Name="ParentId" Type="System.Guid" DbType="UniqueIdentifier" CanBeNull="true" /> <Column Name="CategoryName" Type="System.String" DbType="NVarChar(150)" CanBeNull="true" /> <Column Name="CategoryDescription" Type="System.String" DbType="NVarChar(MAX)" CanBeNull="true" /> <Column Name="tstamp" AccessModifier="Internal" Type="System.Data.Linq.Binary" DbType="rowversion" CanBeNull="true" IsVersion="true" /> <Association Name="ItemCategory_Category" Member="ItemCategory" ThisKey="Id" OtherKey="CategoryId" Type="ItemCategory" IsForeignKey="true" /> </Type> </Table> However when looking at the code generated these navigation properties (also on Item) are completely missing: [global::System.Data.Linq.Mapping.TableAttribute(Name="dbo.wws_Item_Categories")] [global::System.Runtime.Serialization.DataContractAttribute()] public partial class ItemCategory : Westwind.BusinessFramework.EntityBase { private System.Guid _ItemId; private System.Guid _CategoryId; public ItemCategory() { } [global::System.Data.Linq.Mapping.ColumnAttribute(Storage="_ItemId", DbType="uniqueidentifier NOT NULL")] [global::System.Runtime.Serialization.DataMemberAttribute(Order=1)] public System.Guid ItemId { get { return this._ItemId; } set { if ((this._ItemId != value)) { this._ItemId = value; } } } [global::System.Data.Linq.Mapping.ColumnAttribute(Storage="_CategoryId", DbType="uniqueidentifier NOT NULL")] [global::System.Runtime.Serialization.DataMemberAttribute(Order=2)] public System.Guid CategoryId { get { return this._CategoryId; } set { if ((this._CategoryId != value)) { this._CategoryId = value; } } } } Notice that the Item and Category association properties which should be EntityRef properties are completely missing. They’re there in the model, but the generated code – not so much. So what’s the problem here? The problem – it appears – is that LINQ to SQL requires primary keys on all entities it tracks. In order to support tracking – even of the link table entity – the link table requires a primary key. Real obvious ain’t it, especially since the designer happily lets you import the table and even shows the relationship and implicitly the related properties. Adding an Id field as a Pk to the database and then importing results in this model layout: which properly generates the Item and Category properties into the link entity. It’s ironic that LINQ to SQL *requires* the PK in the middle – the Entity Framework requires that a link table have *only* the two foreign key fields in a table in order to recognize a many to many relation. EF actually handles the M->M relation directly without the intermediate link entity unlike LINQ to SQL. [updated from comments – 12/24/2009] Another approach is to set up both ItemId and CategoryId in the database which shows up in LINQ to SQL like this: This also work in creating the Category and Item fields in the ItemCategory entity. Ultimately this is probably the best approach as it also guarantees uniqueness of the keys and so helps in database integrity. It took me a while to figure out WTF was going on here – lulled by the designer to think that the properties should be when they were not. It’s actually a well documented feature of L2S that each entity in the model requires a Pk but of course that’s easy to miss when the model viewer shows it to you and even the underlying XML model shows the Associations properly. This is one of the issue with L2S of course – you have to play by its rules and once you hit one of those rules there’s no way around them – you’re stuck with what it requires which in this case meant changing the database.© Rick Strahl, West Wind Technologies, 2005-2010Posted in ADO.NET  LINQ  

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  • C#/.NET Little Pitfalls: The Dangers of Casting Boxed Values

    - by James Michael Hare
    Starting a new series to parallel the Little Wonders series.  In this series, I will examine some of the small pitfalls that can occasionally trip up developers. Introduction: Of Casts and Conversions What happens when we try to assign from an int and a double and vice-versa? 1: double pi = 3.14; 2: int theAnswer = 42; 3:  4: // implicit widening conversion, compiles! 5: double doubleAnswer = theAnswer; 6:  7: // implicit narrowing conversion, compiler error! 8: int intPi = pi; As you can see from the comments above, a conversion from a value type where there is no potential data loss is can be done with an implicit conversion.  However, when converting from one value type to another may result in a loss of data, you must make the conversion explicit so the compiler knows you accept this risk.  That is why the conversion from double to int will not compile with an implicit conversion, we can make the conversion explicit by adding a cast: 1: // explicit narrowing conversion using a cast, compiler 2: // succeeds, but results may have data loss: 3: int intPi = (int)pi; So for value types, the conversions (implicit and explicit) both convert the original value to a new value of the given type.  With widening and narrowing references, however, this is not the case.  Converting reference types is a bit different from converting value types.  First of all when you perform a widening or narrowing you don’t really convert the instance of the object, you just convert the reference itself to the wider or narrower reference type, but both the original and new reference type both refer back to the same object. Secondly, widening and narrowing for reference types refers the going down and up the class hierarchy instead of referring to precision as in value types.  That is, a narrowing conversion for a reference type means you are going down the class hierarchy (for example from Shape to Square) whereas a widening conversion means you are going up the class hierarchy (from Square to Shape).  1: var square = new Square(); 2:  3: // implicitly convers because all squares are shapes 4: // (that is, all subclasses can be referenced by a superclass reference) 5: Shape myShape = square; 6:  7: // implicit conversion not possible, not all shapes are squares! 8: // (that is, not all superclasses can be referenced by a subclass reference) 9: Square mySquare = (Square) myShape; So we had to cast the Shape back to Square because at that point the compiler has no way of knowing until runtime whether the Shape in question is truly a Square.  But, because the compiler knows that it’s possible for a Shape to be a Square, it will compile.  However, if the object referenced by myShape is not truly a Square at runtime, you will get an invalid cast exception. Of course, there are other forms of conversions as well such as user-specified conversions and helper class conversions which are beyond the scope of this post.  The main thing we want to focus on is this seemingly innocuous casting method of widening and narrowing conversions that we come to depend on every day and, in some cases, can bite us if we don’t fully understand what is going on!  The Pitfall: Conversions on Boxed Value Types Can Fail What if you saw the following code and – knowing nothing else – you were asked if it was legal or not, what would you think: 1: // assuming x is defined above this and this 2: // assignment is syntactically legal. 3: x = 3.14; 4:  5: // convert 3.14 to int. 6: int truncated = (int)x; You may think that since x is obviously a double (can’t be a float) because 3.14 is a double literal, but this is inaccurate.  Our x could also be dynamic and this would work as well, or there could be user-defined conversions in play.  But there is another, even simpler option that can often bite us: what if x is object? 1: object x; 2:  3: x = 3.14; 4:  5: int truncated = (int) x; On the surface, this seems fine.  We have a double and we place it into an object which can be done implicitly through boxing (no cast) because all types inherit from object.  Then we cast it to int.  This theoretically should be possible because we know we can explicitly convert a double to an int through a conversion process which involves truncation. But here’s the pitfall: when casting an object to another type, we are casting a reference type, not a value type!  This means that it will attempt to see at runtime if the value boxed and referred to by x is of type int or derived from type int.  Since it obviously isn’t (it’s a double after all) we get an invalid cast exception! Now, you may say this looks awfully contrived, but in truth we can run into this a lot if we’re not careful.  Consider using an IDataReader to read from a database, and then attempting to select a result row of a particular column type: 1: using (var connection = new SqlConnection("some connection string")) 2: using (var command = new SqlCommand("select * from employee", connection)) 3: using (var reader = command.ExecuteReader()) 4: { 5: while (reader.Read()) 6: { 7: // if the salary is not an int32 in the SQL database, this is an error! 8: // doesn't matter if short, long, double, float, reader [] returns object! 9: total += (int) reader["annual_salary"]; 10: } 11: } Notice that since the reader indexer returns object, if we attempt to convert using a cast to a type, we have to make darn sure we use the true, actual type or this will fail!  If the SQL database column is a double, float, short, etc this will fail at runtime with an invalid cast exception because it attempts to convert the object reference! So, how do you get around this?  There are two ways, you could first cast the object to its actual type (double), and then do a narrowing cast to on the value to int.  Or you could use a helper class like Convert which analyzes the actual run-time type and will perform a conversion as long as the type implements IConvertible. 1: object x; 2:  3: x = 3.14; 4:  5: // if you want to cast, must cast out of object to double, then 6: // cast convert. 7: int truncated = (int)(double) x; 8:  9: // or you can call a helper class like Convert which examines runtime 10: // type of the value being converted 11: int anotherTruncated = Convert.ToInt32(x); Summary You should always be careful when performing a conversion cast from values boxed in object that you are actually casting to the true type (or a sub-type). Since casting from object is a widening of the reference, be careful that you either know the exact, explicit type you expect to be held in the object, or instead avoid the cast and use a helper class to perform a safe conversion to the type you desire. Technorati Tags: C#,.NET,Pitfalls,Little Pitfalls,BlackRabbitCoder

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  • SQL University: Database testing and refactoring tools and examples

    - by Mladen Prajdic
    This is a post for a great idea called SQL University started by Jorge Segarra also famously known as SqlChicken on Twitter. It’s a collection of blog posts on different database related topics contributed by several smart people all over the world. So this week is mine and we’ll be talking about database testing and refactoring. In 3 posts we’ll cover: SQLU part 1 - What and why of database testing SQLU part 2 - What and why of database refactoring SQLU part 3 - Database testing and refactoring tools and examples This is the third and last part of the series and in it we’ll take a look at tools we can test and refactor with plus some an example of the both. Tools of the trade First a few thoughts about how to go about testing a database. I'm firmily against any testing tools that go into the database itself or need an extra database. Unit tests for the database and applications using the database should all be in one place using the same technology. By using database specific frameworks we fragment our tests into many places and increase test system complexity. Let’s take a look at some testing tools. 1. NUnit, xUnit, MbUnit All three are .Net testing frameworks meant to unit test .Net application. But we can test databases with them just fine. I use NUnit because I’ve always used it for work and personal projects. One day this might change. So the thing to remember is to be flexible if something better comes along. All three are quite similar and you should be able to switch between them without much problem. 2. TSQLUnit As much as this framework is helpful for the non-C# savvy folks I don’t like it for the reason I stated above. It lives in the database and thus fragments the testing infrastructure. Also it appears that it’s not being actively developed anymore. 3. DbFit I haven’t had the pleasure of trying this tool just yet but it’s on my to-do list. From what I’ve read and heard Gojko Adzic (@gojkoadzic on Twitter) has done a remarkable job with it. 4. Redgate SQL Refactor and Apex SQL Refactor Neither of these refactoring tools are free, however if you have hardcore refactoring planned they are worth while looking into. I’ve only used the Red Gate’s Refactor and was quite impressed with it. 5. Reverting the database state I’ve talked before about ways to revert a database to pre-test state after unit testing. This still holds and I haven’t changed my mind. Also make sure to read the comments as they are quite informative. I especially like the idea of setting up and tearing down the schema for each test group with NHibernate. Testing and refactoring example We’ll take a look at the simple schema and data test for a view and refactoring the SELECT * in that view. We’ll use a single table PhoneNumbers with ID and Phone columns. Then we’ll refactor the Phone column into 3 columns Prefix, Number and Suffix. Lastly we’ll remove the original Phone column. Then we’ll check how the view behaves with tests in NUnit. The comments in code explain the problem so be sure to read them. I’m assuming you know NUnit and C#. T-SQL Code C# test code USE tempdbGOCREATE TABLE PhoneNumbers( ID INT IDENTITY(1,1), Phone VARCHAR(20))GOINSERT INTO PhoneNumbers(Phone)SELECT '111 222333 444' UNION ALLSELECT '555 666777 888'GO-- notice we don't have WITH SCHEMABINDINGCREATE VIEW vPhoneNumbersAS SELECT * FROM PhoneNumbersGO-- Let's take a look at what the view returns -- If we add a new columns and rows both tests will failSELECT *FROM vPhoneNumbers GO -- DoesViewReturnCorrectColumns test will SUCCEED -- DoesViewReturnCorrectData test will SUCCEED -- refactor to split Phone column into 3 partsALTER TABLE PhoneNumbers ADD Prefix VARCHAR(3)ALTER TABLE PhoneNumbers ADD Number VARCHAR(6)ALTER TABLE PhoneNumbers ADD Suffix VARCHAR(3)GO-- update the new columnsUPDATE PhoneNumbers SET Prefix = LEFT(Phone, 3), Number = SUBSTRING(Phone, 5, 6), Suffix = RIGHT(Phone, 3)GO-- remove the old columnALTER TABLE PhoneNumbers DROP COLUMN PhoneGO-- This returns unexpected results!-- it returns 2 columns ID and Phone even though -- we don't have a Phone column anymore.-- Notice that the data is from the Prefix column-- This is a danger of SELECT *SELECT *FROM vPhoneNumbers -- DoesViewReturnCorrectColumns test will SUCCEED -- DoesViewReturnCorrectData test will FAIL -- for a fix we have to call sp_refreshview -- to refresh the view definitionEXEC sp_refreshview 'vPhoneNumbers'-- after the refresh the view returns 4 columns-- this breaks the input/output behavior of the database-- which refactoring MUST NOT doSELECT *FROM vPhoneNumbers -- DoesViewReturnCorrectColumns test will FAIL -- DoesViewReturnCorrectData test will FAIL -- to fix the input/output behavior change problem -- we have to concat the 3 columns into one named PhoneALTER VIEW vPhoneNumbersASSELECT ID, Prefix + ' ' + Number + ' ' + Suffix AS PhoneFROM PhoneNumbersGO-- now it works as expectedSELECT *FROM vPhoneNumbers -- DoesViewReturnCorrectColumns test will SUCCEED -- DoesViewReturnCorrectData test will SUCCEED -- clean upDROP VIEW vPhoneNumbersDROP TABLE PhoneNumbers [Test]public void DoesViewReturnCoorectColumns(){ // conn is a valid SqlConnection to the server's tempdb // note the SET FMTONLY ON with which we return only schema and no data using (SqlCommand cmd = new SqlCommand("SET FMTONLY ON; SELECT * FROM vPhoneNumbers", conn)) { DataTable dt = new DataTable(); dt.Load(cmd.ExecuteReader(CommandBehavior.CloseConnection)); // test returned schema: number of columns, column names and data types Assert.AreEqual(dt.Columns.Count, 2); Assert.AreEqual(dt.Columns[0].Caption, "ID"); Assert.AreEqual(dt.Columns[0].DataType, typeof(int)); Assert.AreEqual(dt.Columns[1].Caption, "Phone"); Assert.AreEqual(dt.Columns[1].DataType, typeof(string)); }} [Test]public void DoesViewReturnCorrectData(){ // conn is a valid SqlConnection to the server's tempdb using (SqlCommand cmd = new SqlCommand("SELECT * FROM vPhoneNumbers", conn)) { DataTable dt = new DataTable(); dt.Load(cmd.ExecuteReader(CommandBehavior.CloseConnection)); // test returned data: number of rows and their values Assert.AreEqual(dt.Rows.Count, 2); Assert.AreEqual(dt.Rows[0]["ID"], 1); Assert.AreEqual(dt.Rows[0]["Phone"], "111 222333 444"); Assert.AreEqual(dt.Rows[1]["ID"], 2); Assert.AreEqual(dt.Rows[1]["Phone"], "555 666777 888"); }}   With this simple example we’ve seen how a very simple schema can cause a lot of problems in the whole application/database system if it doesn’t have tests. Imagine what would happen if some outside process would depend on that view. It would get wrong data and propagate it silently throughout the system. And that is not good. So have tests at least for the crucial parts of your systems. And with that we conclude the Database Testing and Refactoring week at SQL University. Hope you learned something new and enjoy the learning weeks to come. Have fun!

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  • SQL SERVER – Weekly Series – Memory Lane – #032

    - by Pinal Dave
    Here is the list of selected articles of SQLAuthority.com across all these years. Instead of just listing all the articles I have selected a few of my most favorite articles and have listed them here with additional notes below it. Let me know which one of the following is your favorite article from memory lane. 2007 Complete Series of Database Coding Standards and Guidelines SQL SERVER Database Coding Standards and Guidelines – Introduction SQL SERVER – Database Coding Standards and Guidelines – Part 1 SQL SERVER – Database Coding Standards and Guidelines – Part 2 SQL SERVER Database Coding Standards and Guidelines Complete List Download Explanation and Example – SELF JOIN When all of the data you require is contained within a single table, but data needed to extract is related to each other in the table itself. Examples of this type of data relate to Employee information, where the table may have both an Employee’s ID number for each record and also a field that displays the ID number of an Employee’s supervisor or manager. To retrieve the data tables are required to relate/join to itself. Insert Multiple Records Using One Insert Statement – Use of UNION ALL This is very interesting question I have received from new developer. How can I insert multiple values in table using only one insert? Now this is interesting question. When there are multiple records are to be inserted in the table following is the common way using T-SQL. Function to Display Current Week Date and Day – Weekly Calendar Straight blog post with script to find current week date and day based on the parameters passed in the function.  2008 In my beginning years, I have almost same confusion as many of the developer had in their earlier years. Here are two of the interesting question which I have attempted to answer in my early year. Even if you are experienced developer may be you will still like to read following two questions: Order Of Column In Index Order of Conditions in WHERE Clauses Example of DISTINCT in Aggregate Functions Have you ever used DISTINCT with the Aggregation Function? Here is a simple example about how users can do it. Create a Comma Delimited List Using SELECT Clause From Table Column Straight to script example where I explained how to do something easy and quickly. Compound Assignment Operators SQL SERVER 2008 has introduced new concept of Compound Assignment Operators. Compound Assignment Operators are available in many other programming languages for quite some time. Compound Assignment Operators is operator where variables are operated upon and assigned on the same line. PIVOT and UNPIVOT Table Examples Here is a very interesting question – the answer to the question can be YES or NO both. “If we PIVOT any table and UNPIVOT that table do we get our original table?” Read the blog post to get the explanation of the question above. 2009 What is Interim Table – Simple Definition of Interim Table The interim table is a table that is generated by joining two tables and not the final result table. In other words, when two tables are joined they create an interim table as resultset but the resultset is not final yet. It may be possible that more tables are about to join on the interim table, and more operations are still to be applied on that table (e.g. Order By, Having etc). Besides, it may be possible that there is no interim table; sometimes final table is what is generated when the query is run. 2010 Stored Procedure and Transactions If Stored Procedure is transactional then, it should roll back complete transactions when it encounters any errors. Well, that does not happen in this case, which proves that Stored Procedure does not only provide just the transactional feature to a batch of T-SQL. Generate Database Script for SQL Azure When talking about SQL Azure the most common complaint I hear is that the script generated from stand-along SQL Server database is not compatible with SQL Azure. This was true for some time for sure but not any more. If you have SQL Server 2008 R2 installed you can follow the guideline below to generate a script which is compatible with SQL Azure. Convert IN to EXISTS – Performance Talk It is NOT necessary that every time when IN is replaced by EXISTS it gives better performance. However, in our case listed above it does for sure give better performance. You can read about this subject in the associated blog post. Subquery or Join – Various Options – SQL Server Engine Knows the Best Every single time whenever there is a performance tuning exercise, I hear the conversation from developer where some prefer subquery and some prefer join. In this two part blog post, I explain the same in the detail with examples. Part 1 | Part 2 Merge Operations – Insert, Update, Delete in Single Execution MERGE is a new feature that provides an efficient way to do multiple DML operations. In earlier versions of SQL Server, we had to write separate statements to INSERT, UPDATE, or DELETE data based on certain conditions; however, at present, by using the MERGE statement, we can include the logic of such data changes in one statement that even checks when the data is matched and then just update it, and similarly, when the data is unmatched, it is inserted. 2011 Puzzle – Statistics are not updated but are Created Once Here is the quick scenario about my setup. Create Table Insert 1000 Records Check the Statistics Now insert 10 times more 10,000 indexes Check the Statistics – it will be NOT updated – WHY? Question to You – When to use Function and When to use Stored Procedure Personally, I believe that they are both different things - they cannot be compared. I can say, it will be like comparing apples and oranges. Each has its own unique use. However, they can be used interchangeably at many times and in real life (i.e., production environment). I have personally seen both of these being used interchangeably many times. This is the precise reason for asking this question. 2012 In year 2012 I had two interesting series ran on the blog. If there is no fun in learning, the learning becomes a burden. For the same reason, I had decided to build a three part quiz around SEQUENCE. The quiz was to identify the next value of the sequence. I encourage all of you to take part in this fun quiz. Guess the Next Value – Puzzle 1 Guess the Next Value – Puzzle 2 Guess the Next Value – Puzzle 3 Guess the Next Value – Puzzle 4 Simple Example to Configure Resource Governor – Introduction to Resource Governor Resource Governor is a feature which can manage SQL Server Workload and System Resource Consumption. We can limit the amount of CPU and memory consumption by limiting /governing /throttling on the SQL Server. If there are different workloads running on SQL Server and each of the workload needs different resources or when workloads are competing for resources with each other and affecting the performance of the whole server resource governor is a very important task. Tricks to Replace SELECT * with Column Names – SQL in Sixty Seconds #017 – Video  Retrieves unnecessary columns and increases network traffic When a new columns are added views needs to be refreshed manually Leads to usage of sub-optimal execution plan Uses clustered index in most of the cases instead of using optimal index It is difficult to debug SQL SERVER – Load Generator – Free Tool From CodePlex The best part of this SQL Server Load Generator is that users can run multiple simultaneous queries again SQL Server using different login account and different application name. The interface of the tool is extremely easy to use and very intuitive as well. A Puzzle – Swap Value of Column Without Case Statement Let us assume there is a single column in the table called Gender. The challenge is to write a single update statement which will flip or swap the value in the column. For example if the value in the gender column is ‘male’ swap it with ‘female’ and if the value is ‘female’ swap it with ‘male’. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Memory Lane, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Control-Break Style ADF Table - Comparing Values with Previous Row

    - by Steven Davelaar
    Sometimes you need to display data in an ADF Faces table in a control-break layout style, where rows should be "indented" when the break column has the same value as in the previous row. In the screen shot below, you see how the table breaks on both the RegionId column as well as the CountryId column. To implement this I didn't use fancy SQL statements. The table is based on a straightforward Locations ViewObject that is based on the Locations entity object and the Countries reference entity object, and the join query was automatically created by adding the reference EO. To get the indentation in the ADF Faces table, we simple use two rendered properties on the RegionId and CountryId outputText items:  <af:column sortProperty="RegionId" sortable="false"            headerText="#{bindings.LocationsView1.hints.RegionId.label}"            id="c5">   <af:outputText value="#{row.RegionId}" id="ot2"                  rendered="#{!CompareWithPreviousRowBean['RegionId']}">     <af:convertNumber groupingUsed="false"                       pattern="#{bindings.LocationsView1.hints.RegionId.format}"/>   </af:outputText> </af:column> <af:column sortProperty="CountryId" sortable="false"            headerText="#{bindings.LocationsView1.hints.CountryId.label}"            id="c1">   <af:outputText value="#{row.CountryId}" id="ot5"                  rendered="#{!CompareWithPreviousRowBean['CountryId']}"/> </af:column> The CompareWithPreviousRowBean managed bean is defined in request scope and is a generic bean that can be used for all the tables in your application that needs this layout style. As you can see the bean is a Map-style bean where we pass in the name of the attribute that should be compared with the previous row. The get method in the bean that is called returns boolean false when the attribute has the same value in the same row. Here is the code of the get method:  public Object get(Object key) {   String attrName = (String) key;   boolean isSame = false;   // get the currently processed row, using row expression #{row}   JUCtrlHierNodeBinding row = (JUCtrlHierNodeBinding) resolveExpression(getRowExpression());   JUCtrlHierBinding tableBinding = row.getHierBinding();   int rowRangeIndex = row.getViewObject().getRangeIndexOf(row.getRow());   Object currentAttrValue = row.getRow().getAttribute(attrName);   if (rowRangeIndex > 0)   {     Object previousAttrValue = tableBinding.getAttributeFromRow(rowRangeIndex - 1, attrName);     isSame = currentAttrValue != null && currentAttrValue.equals(previousAttrValue);   }   else if (tableBinding.getRangeStart() > 0)   {     // previous row is in previous range, we create separate rowset iterator,     // so we can change the range start without messing up the table rendering which uses     // the default rowset iterator     int absoluteIndexPreviousRow = tableBinding.getRangeStart() - 1;     RowSetIterator rsi = null;     try     {       rsi = tableBinding.getViewObject().getRowSet().createRowSetIterator(null);       rsi.setRangeStart(absoluteIndexPreviousRow);       Row previousRow = rsi.getRowAtRangeIndex(0);       Object previousAttrValue = previousRow.getAttribute(attrName);       isSame = currentAttrValue != null && currentAttrValue.equals(previousAttrValue);     }     finally     {       rsi.closeRowSetIterator();     }   }   return isSame; } The row expression defaults to #{row} but this can be changed through the rowExpression  managed property of the bean.  You can download the sample application here.

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  • Online ALTER TABLE in MySQL 5.6

    - by Marko Mäkelä
    This is the low-level view of data dictionary language (DDL) operations in the InnoDB storage engine in MySQL 5.6. John Russell gave a more high-level view in his blog post April 2012 Labs Release – Online DDL Improvements. MySQL before the InnoDB Plugin Traditionally, the MySQL storage engine interface has taken a minimalistic approach to data definition language. The only natively supported operations were CREATE TABLE, DROP TABLE and RENAME TABLE. Consider the following example: CREATE TABLE t(a INT); INSERT INTO t VALUES (1),(2),(3); CREATE INDEX a ON t(a); DROP TABLE t; The CREATE INDEX statement would be executed roughly as follows: CREATE TABLE temp(a INT, INDEX(a)); INSERT INTO temp SELECT * FROM t; RENAME TABLE t TO temp2; RENAME TABLE temp TO t; DROP TABLE temp2; You could imagine that the database could crash when copying all rows from the original table to the new one. For example, it could run out of file space. Then, on restart, InnoDB would roll back the huge INSERT transaction. To fix things a little, a hack was added to ha_innobase::write_row for committing the transaction every 10,000 rows. Still, it was frustrating that even a simple DROP INDEX would make the table unavailable for modifications for a long time. Fast Index Creation in the InnoDB Plugin of MySQL 5.1 MySQL 5.1 introduced a new interface for CREATE INDEX and DROP INDEX. The old table-copying approach can still be forced by SET old_alter_table=0. This interface is used in MySQL 5.5 and in the InnoDB Plugin for MySQL 5.1. Apart from the ability to do a quick DROP INDEX, the main advantage is that InnoDB will execute a merge-sort algorithm before inserting the index records into each index that is being created. This should speed up the insert into the secondary index B-trees and potentially result in a better B-tree fill factor. The 5.1 ALTER TABLE interface was not perfect. For example, DROP FOREIGN KEY still invoked the table copy. Renaming columns could conflict with InnoDB foreign key constraints. Combining ADD KEY and DROP KEY in ALTER TABLE was problematic and not atomic inside the storage engine. The ALTER TABLE interface in MySQL 5.6 The ALTER TABLE storage engine interface was completely rewritten in MySQL 5.6. Instead of introducing a method call for every conceivable operation, MySQL 5.6 introduced a handful of methods, and data structures that keep track of the requested changes. In MySQL 5.6, online ALTER TABLE operation can be requested by specifying LOCK=NONE. Also LOCK=SHARED and LOCK=EXCLUSIVE are available. The old-style table copying can be requested by ALGORITHM=COPY. That one will require at least LOCK=SHARED. From the InnoDB point of view, anything that is possible with LOCK=EXCLUSIVE is also possible with LOCK=SHARED. Most ALGORITHM=INPLACE operations inside InnoDB can be executed online (LOCK=NONE). InnoDB will always require an exclusive table lock in two phases of the operation. The execution phases are tied to a number of methods: handler::check_if_supported_inplace_alter Checks if the storage engine can perform all requested operations, and if so, what kind of locking is needed. handler::prepare_inplace_alter_table InnoDB uses this method to set up the data dictionary cache for upcoming CREATE INDEX operation. We need stubs for the new indexes, so that we can keep track of changes to the table during online index creation. Also, crash recovery would drop any indexes that were incomplete at the time of the crash. handler::inplace_alter_table In InnoDB, this method is used for creating secondary indexes or for rebuilding the table. This is the ‘main’ phase that can be executed online (with concurrent writes to the table). handler::commit_inplace_alter_table This is where the operation is committed or rolled back. Here, InnoDB would drop any indexes, rename any columns, drop or add foreign keys, and finalize a table rebuild or index creation. It would also discard any logs that were set up for online index creation or table rebuild. The prepare and commit phases require an exclusive lock, blocking all access to the table. If MySQL times out while upgrading the table meta-data lock for the commit phase, it will roll back the ALTER TABLE operation. In MySQL 5.6, data definition language operations are still not fully atomic, because the data dictionary is split. Part of it is inside InnoDB data dictionary tables. Part of the information is only available in the *.frm file, which is not covered by any crash recovery log. But, there is a single commit phase inside the storage engine. Online Secondary Index Creation It may occur that an index needs to be created on a new column to speed up queries. But, it may be unacceptable to block modifications on the table while creating the index. It turns out that it is conceptually not so hard to support online index creation. All we need is some more execution phases: Set up a stub for the index, for logging changes. Scan the table for index records. Sort the index records. Bulk load the index records. Apply the logged changes. Replace the stub with the actual index. Threads that modify the table will log the operations to the logs of each index that is being created. Errors, such as log overflow or uniqueness violations, will only be flagged by the ALTER TABLE thread. The log is conceptually similar to the InnoDB change buffer. The bulk load of index records will bypass record locking. We still generate redo log for writing the index pages. It would suffice to log page allocations only, and to flush the index pages from the buffer pool to the file system upon completion. Native ALTER TABLE Starting with MySQL 5.6, InnoDB supports most ALTER TABLE operations natively. The notable exceptions are changes to the column type, ADD FOREIGN KEY except when foreign_key_checks=0, and changes to tables that contain FULLTEXT indexes. The keyword ALGORITHM=INPLACE is somewhat misleading, because certain operations cannot be performed in-place. For example, changing the ROW_FORMAT of a table requires a rebuild. Online operation (LOCK=NONE) is not allowed in the following cases: when adding an AUTO_INCREMENT column, when the table contains FULLTEXT indexes or a hidden FTS_DOC_ID column, or when there are FOREIGN KEY constraints referring to the table, with ON…CASCADE or ON…SET NULL option. The FOREIGN KEY limitations are needed, because MySQL does not acquire meta-data locks on the child or parent tables when executing SQL statements. Theoretically, InnoDB could support operations like ADD COLUMN and DROP COLUMN in-place, by lazily converting the table to a newer format. This would require that the data dictionary keep multiple versions of the table definition. For simplicity, we will copy the entire table, even for DROP COLUMN. The bulk copying of the table will bypass record locking and undo logging. For facilitating online operation, a temporary log will be associated with the clustered index of table. Threads that modify the table will also write the changes to the log. When altering the table, we skip all records that have been marked for deletion. In this way, we can simply discard any undo log records that were not yet purged from the original table. Off-page columns, or BLOBs, are an important consideration. We suspend the purge of delete-marked records if it would free any off-page columns from the old table. This is because the BLOBs can be needed when applying changes from the log. We have special logging for handling the ROLLBACK of an INSERT that inserted new off-page columns. This is because the columns will be freed at rollback.

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  • JPA 2.1 Schema Generation (TOTD #187)

    - by arungupta
    This blog explained some of the key features of JPA 2.1 earlier. Since then Schema Generation has been added to JPA 2.1. This Tip Of The Day (TOTD) will provide more details about this new feature in JPA 2.1. Schema Generation refers to generation of database artifacts like tables, indexes, and constraints in a database schema. It may or may not involve generation of a proper database schema depending upon the credentials and authorization of the user. This helps in prototyping of your application where the required artifacts are generated either prior to application deployment or as part of EntityManagerFactory creation. This is also useful in environments that require provisioning database on demand, e.g. in a cloud. This feature will allow your JPA domain object model to be directly generated in a database. The generated schema may need to be tuned for actual production environment. This usecase is supported by allowing the schema generation to occur into DDL scripts which can then be further tuned by a DBA. The following set of properties in persistence.xml or specified during EntityManagerFactory creation controls the behaviour of schema generation. Property Name Purpose Values javax.persistence.schema-generation-action Controls action to be taken by persistence provider "none", "create", "drop-and-create", "drop" javax.persistence.schema-generation-target Controls whehter schema to be created in database, whether DDL scripts are to be created, or both "database", "scripts", "database-and-scripts" javax.persistence.ddl-create-script-target, javax.persistence.ddl-drop-script-target Controls target locations for writing of scripts. Writers are pre-configured for the persistence provider. Need to be specified only if scripts are to be generated. java.io.Writer (e.g. MyWriter.class) or URL strings javax.persistence.ddl-create-script-source, javax.persistence.ddl-drop-script-source Specifies locations from which DDL scripts are to be read. Readers are pre-configured for the persistence provider. java.io.Reader (e.g. MyReader.class) or URL strings javax.persistence.sql-load-script-source Specifies location of SQL bulk load script. java.io.Reader (e.g. MyReader.class) or URL string javax.persistence.schema-generation-connection JDBC connection to be used for schema generation javax.persistence.database-product-name, javax.persistence.database-major-version, javax.persistence.database-minor-version Needed if scripts are to be generated and no connection to target database. Values are those obtained from JDBC DatabaseMetaData. javax.persistence.create-database-schemas Whether Persistence Provider need to create schema in addition to creating database objects such as tables, sequences, constraints, etc. "true", "false" Section 11.2 in the JPA 2.1 specification defines the annotations used for schema generation process. For example, @Table, @Column, @CollectionTable, @JoinTable, @JoinColumn, are used to define the generated schema. Several layers of defaulting may be involved. For example, the table name is defaulted from entity name and entity name (which can be specified explicitly as well) is defaulted from the class name. However annotations may be used to override or customize the values. The following entity class: @Entity public class Employee {    @Id private int id;    private String name;     . . .     @ManyToOne     private Department dept; } is generated in the database with the following attributes: Maps to EMPLOYEE table in default schema "id" field is mapped to ID column as primary key "name" is mapped to NAME column with a default VARCHAR(255). The length of this field can be easily tuned using @Column. @ManyToOne is mapped to DEPT_ID foreign key column. Can be customized using JOIN_COLUMN. In addition to these properties, couple of new annotations are added to JPA 2.1: @Index - An index for the primary key is generated by default in a database. This new annotation will allow to define additional indexes, over a single or multiple columns, for a better performance. This is specified as part of @Table, @SecondaryTable, @CollectionTable, @JoinTable, and @TableGenerator. For example: @Table(indexes = {@Index(columnList="NAME"), @Index(columnList="DEPT_ID DESC")})@Entity public class Employee {    . . .} The generated table will have a default index on the primary key. In addition, two new indexes are defined on the NAME column (default ascending) and the foreign key that maps to the department in descending order. @ForeignKey - It is used to define foreign key constraint or to otherwise override or disable the persistence provider's default foreign key definition. Can be specified as part of JoinColumn(s), MapKeyJoinColumn(s), PrimaryKeyJoinColumn(s). For example: @Entity public class Employee {    @Id private int id;    private String name;    @ManyToOne    @JoinColumn(foreignKey=@ForeignKey(foreignKeyDefinition="FOREIGN KEY (MANAGER_ID) REFERENCES MANAGER"))    private Manager manager;     . . . } In this entity, the employee's manager is mapped by MANAGER_ID column in the MANAGER table. The value of foreignKeyDefinition would be a database specific string. A complete replay of Linda's talk at JavaOne 2012 can be seen here (click on CON4212_mp4_4212_001 in Media). These features will be available in GlassFish 4 promoted builds in the near future. JPA 2.1 will be delivered as part of Java EE 7. The different components in the Java EE 7 platform are tracked here. JPA 2.1 Expert Group has released Early Draft 2 of the specification. Section 9.4 and 11.2 provide all details about Schema Generation. The latest javadocs can be obtained from here. And the JPA EG would appreciate feedback.

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  • New features of C# 4.0

    This article covers New features of C# 4.0. Article has been divided into below sections. Introduction. Dynamic Lookup. Named and Optional Arguments. Features for COM interop. Variance. Relationship with Visual Basic. Resources. Other interested readings… 22 New Features of Visual Studio 2008 for .NET Professionals 50 New Features of SQL Server 2008 IIS 7.0 New features Introduction It is now close to a year since Microsoft Visual C# 3.0 shipped as part of Visual Studio 2008. In the VS Managed Languages team we are hard at work on creating the next version of the language (with the unsurprising working title of C# 4.0), and this document is a first public description of the planned language features as we currently see them. Please be advised that all this is in early stages of production and is subject to change. Part of the reason for sharing our plans in public so early is precisely to get the kind of feedback that will cause us to improve the final product before it rolls out. Simultaneously with the publication of this whitepaper, a first public CTP (community technology preview) of Visual Studio 2010 is going out as a Virtual PC image for everyone to try. Please use it to play and experiment with the features, and let us know of any thoughts you have. We ask for your understanding and patience working with very early bits, where especially new or newly implemented features do not have the quality or stability of a final product. The aim of the CTP is not to give you a productive work environment but to give you the best possible impression of what we are working on for the next release. The CTP contains a number of walkthroughs, some of which highlight the new language features of C# 4.0. Those are excellent for getting a hands-on guided tour through the details of some common scenarios for the features. You may consider this whitepaper a companion document to these walkthroughs, complementing them with a focus on the overall language features and how they work, as opposed to the specifics of the concrete scenarios. C# 4.0 The major theme for C# 4.0 is dynamic programming. Increasingly, objects are “dynamic” in the sense that their structure and behavior is not captured by a static type, or at least not one that the compiler knows about when compiling your program. Some examples include a. objects from dynamic programming languages, such as Python or Ruby b. COM objects accessed through IDispatch c. ordinary .NET types accessed through reflection d. objects with changing structure, such as HTML DOM objects While C# remains a statically typed language, we aim to vastly improve the interaction with such objects. A secondary theme is co-evolution with Visual Basic. Going forward we will aim to maintain the individual character of each language, but at the same time important new features should be introduced in both languages at the same time. They should be differentiated more by style and feel than by feature set. The new features in C# 4.0 fall into four groups: Dynamic lookup Dynamic lookup allows you to write method, operator and indexer calls, property and field accesses, and even object invocations which bypass the C# static type checking and instead gets resolved at runtime. Named and optional parameters Parameters in C# can now be specified as optional by providing a default value for them in a member declaration. When the member is invoked, optional arguments can be omitted. Furthermore, any argument can be passed by parameter name instead of position. COM specific interop features Dynamic lookup as well as named and optional parameters both help making programming against COM less painful than today. On top of that, however, we are adding a number of other small features that further improve the interop experience. Variance It used to be that an IEnumerable<string> wasn’t an IEnumerable<object>. Now it is – C# embraces type safe “co-and contravariance” and common BCL types are updated to take advantage of that. Dynamic Lookup Dynamic lookup allows you a unified approach to invoking things dynamically. With dynamic lookup, when you have an object in your hand you do not need to worry about whether it comes from COM, IronPython, the HTML DOM or reflection; you just apply operations to it and leave it to the runtime to figure out what exactly those operations mean for that particular object. This affords you enormous flexibility, and can greatly simplify your code, but it does come with a significant drawback: Static typing is not maintained for these operations. A dynamic object is assumed at compile time to support any operation, and only at runtime will you get an error if it wasn’t so. Oftentimes this will be no loss, because the object wouldn’t have a static type anyway, in other cases it is a tradeoff between brevity and safety. In order to facilitate this tradeoff, it is a design goal of C# to allow you to opt in or opt out of dynamic behavior on every single call. The dynamic type C# 4.0 introduces a new static type called dynamic. When you have an object of type dynamic you can “do things to it” that are resolved only at runtime: dynamic d = GetDynamicObject(…); d.M(7); The C# compiler allows you to call a method with any name and any arguments on d because it is of type dynamic. At runtime the actual object that d refers to will be examined to determine what it means to “call M with an int” on it. The type dynamic can be thought of as a special version of the type object, which signals that the object can be used dynamically. It is easy to opt in or out of dynamic behavior: any object can be implicitly converted to dynamic, “suspending belief” until runtime. Conversely, there is an “assignment conversion” from dynamic to any other type, which allows implicit conversion in assignment-like constructs: dynamic d = 7; // implicit conversion int i = d; // assignment conversion Dynamic operations Not only method calls, but also field and property accesses, indexer and operator calls and even delegate invocations can be dispatched dynamically: dynamic d = GetDynamicObject(…); d.M(7); // calling methods d.f = d.P; // getting and settings fields and properties d[“one”] = d[“two”]; // getting and setting thorugh indexers int i = d + 3; // calling operators string s = d(5,7); // invoking as a delegate The role of the C# compiler here is simply to package up the necessary information about “what is being done to d”, so that the runtime can pick it up and determine what the exact meaning of it is given an actual object d. Think of it as deferring part of the compiler’s job to runtime. The result of any dynamic operation is itself of type dynamic. Runtime lookup At runtime a dynamic operation is dispatched according to the nature of its target object d: COM objects If d is a COM object, the operation is dispatched dynamically through COM IDispatch. This allows calling to COM types that don’t have a Primary Interop Assembly (PIA), and relying on COM features that don’t have a counterpart in C#, such as indexed properties and default properties. Dynamic objects If d implements the interface IDynamicObject d itself is asked to perform the operation. Thus by implementing IDynamicObject a type can completely redefine the meaning of dynamic operations. This is used intensively by dynamic languages such as IronPython and IronRuby to implement their own dynamic object models. It will also be used by APIs, e.g. by the HTML DOM to allow direct access to the object’s properties using property syntax. Plain objects Otherwise d is a standard .NET object, and the operation will be dispatched using reflection on its type and a C# “runtime binder” which implements C#’s lookup and overload resolution semantics at runtime. This is essentially a part of the C# compiler running as a runtime component to “finish the work” on dynamic operations that was deferred by the static compiler. Example Assume the following code: dynamic d1 = new Foo(); dynamic d2 = new Bar(); string s; d1.M(s, d2, 3, null); Because the receiver of the call to M is dynamic, the C# compiler does not try to resolve the meaning of the call. Instead it stashes away information for the runtime about the call. This information (often referred to as the “payload”) is essentially equivalent to: “Perform an instance method call of M with the following arguments: 1. a string 2. a dynamic 3. a literal int 3 4. a literal object null” At runtime, assume that the actual type Foo of d1 is not a COM type and does not implement IDynamicObject. In this case the C# runtime binder picks up to finish the overload resolution job based on runtime type information, proceeding as follows: 1. Reflection is used to obtain the actual runtime types of the two objects, d1 and d2, that did not have a static type (or rather had the static type dynamic). The result is Foo for d1 and Bar for d2. 2. Method lookup and overload resolution is performed on the type Foo with the call M(string,Bar,3,null) using ordinary C# semantics. 3. If the method is found it is invoked; otherwise a runtime exception is thrown. Overload resolution with dynamic arguments Even if the receiver of a method call is of a static type, overload resolution can still happen at runtime. This can happen if one or more of the arguments have the type dynamic: Foo foo = new Foo(); dynamic d = new Bar(); var result = foo.M(d); The C# runtime binder will choose between the statically known overloads of M on Foo, based on the runtime type of d, namely Bar. The result is again of type dynamic. The Dynamic Language Runtime An important component in the underlying implementation of dynamic lookup is the Dynamic Language Runtime (DLR), which is a new API in .NET 4.0. The DLR provides most of the infrastructure behind not only C# dynamic lookup but also the implementation of several dynamic programming languages on .NET, such as IronPython and IronRuby. Through this common infrastructure a high degree of interoperability is ensured, but just as importantly the DLR provides excellent caching mechanisms which serve to greatly enhance the efficiency of runtime dispatch. To the user of dynamic lookup in C#, the DLR is invisible except for the improved efficiency. However, if you want to implement your own dynamically dispatched objects, the IDynamicObject interface allows you to interoperate with the DLR and plug in your own behavior. This is a rather advanced task, which requires you to understand a good deal more about the inner workings of the DLR. For API writers, however, it can definitely be worth the trouble in order to vastly improve the usability of e.g. a library representing an inherently dynamic domain. Open issues There are a few limitations and things that might work differently than you would expect. · The DLR allows objects to be created from objects that represent classes. However, the current implementation of C# doesn’t have syntax to support this. · Dynamic lookup will not be able to find extension methods. Whether extension methods apply or not depends on the static context of the call (i.e. which using clauses occur), and this context information is not currently kept as part of the payload. · Anonymous functions (i.e. lambda expressions) cannot appear as arguments to a dynamic method call. The compiler cannot bind (i.e. “understand”) an anonymous function without knowing what type it is converted to. One consequence of these limitations is that you cannot easily use LINQ queries over dynamic objects: dynamic collection = …; var result = collection.Select(e => e + 5); If the Select method is an extension method, dynamic lookup will not find it. Even if it is an instance method, the above does not compile, because a lambda expression cannot be passed as an argument to a dynamic operation. There are no plans to address these limitations in C# 4.0. Named and Optional Arguments Named and optional parameters are really two distinct features, but are often useful together. Optional parameters allow you to omit arguments to member invocations, whereas named arguments is a way to provide an argument using the name of the corresponding parameter instead of relying on its position in the parameter list. Some APIs, most notably COM interfaces such as the Office automation APIs, are written specifically with named and optional parameters in mind. Up until now it has been very painful to call into these APIs from C#, with sometimes as many as thirty arguments having to be explicitly passed, most of which have reasonable default values and could be omitted. Even in APIs for .NET however you sometimes find yourself compelled to write many overloads of a method with different combinations of parameters, in order to provide maximum usability to the callers. Optional parameters are a useful alternative for these situations. Optional parameters A parameter is declared optional simply by providing a default value for it: public void M(int x, int y = 5, int z = 7); Here y and z are optional parameters and can be omitted in calls: M(1, 2, 3); // ordinary call of M M(1, 2); // omitting z – equivalent to M(1, 2, 7) M(1); // omitting both y and z – equivalent to M(1, 5, 7) Named and optional arguments C# 4.0 does not permit you to omit arguments between commas as in M(1,,3). This could lead to highly unreadable comma-counting code. Instead any argument can be passed by name. Thus if you want to omit only y from a call of M you can write: M(1, z: 3); // passing z by name or M(x: 1, z: 3); // passing both x and z by name or even M(z: 3, x: 1); // reversing the order of arguments All forms are equivalent, except that arguments are always evaluated in the order they appear, so in the last example the 3 is evaluated before the 1. Optional and named arguments can be used not only with methods but also with indexers and constructors. Overload resolution Named and optional arguments affect overload resolution, but the changes are relatively simple: A signature is applicable if all its parameters are either optional or have exactly one corresponding argument (by name or position) in the call which is convertible to the parameter type. Betterness rules on conversions are only applied for arguments that are explicitly given – omitted optional arguments are ignored for betterness purposes. If two signatures are equally good, one that does not omit optional parameters is preferred. M(string s, int i = 1); M(object o); M(int i, string s = “Hello”); M(int i); M(5); Given these overloads, we can see the working of the rules above. M(string,int) is not applicable because 5 doesn’t convert to string. M(int,string) is applicable because its second parameter is optional, and so, obviously are M(object) and M(int). M(int,string) and M(int) are both better than M(object) because the conversion from 5 to int is better than the conversion from 5 to object. Finally M(int) is better than M(int,string) because no optional arguments are omitted. Thus the method that gets called is M(int). Features for COM interop Dynamic lookup as well as named and optional parameters greatly improve the experience of interoperating with COM APIs such as the Office Automation APIs. In order to remove even more of the speed bumps, a couple of small COM-specific features are also added to C# 4.0. Dynamic import Many COM methods accept and return variant types, which are represented in the PIAs as object. In the vast majority of cases, a programmer calling these methods already knows the static type of a returned object from context, but explicitly has to perform a cast on the returned value to make use of that knowledge. These casts are so common that they constitute a major nuisance. In order to facilitate a smoother experience, you can now choose to import these COM APIs in such a way that variants are instead represented using the type dynamic. In other words, from your point of view, COM signatures now have occurrences of dynamic instead of object in them. This means that you can easily access members directly off a returned object, or you can assign it to a strongly typed local variable without having to cast. To illustrate, you can now say excel.Cells[1, 1].Value = "Hello"; instead of ((Excel.Range)excel.Cells[1, 1]).Value2 = "Hello"; and Excel.Range range = excel.Cells[1, 1]; instead of Excel.Range range = (Excel.Range)excel.Cells[1, 1]; Compiling without PIAs Primary Interop Assemblies are large .NET assemblies generated from COM interfaces to facilitate strongly typed interoperability. They provide great support at design time, where your experience of the interop is as good as if the types where really defined in .NET. However, at runtime these large assemblies can easily bloat your program, and also cause versioning issues because they are distributed independently of your application. The no-PIA feature allows you to continue to use PIAs at design time without having them around at runtime. Instead, the C# compiler will bake the small part of the PIA that a program actually uses directly into its assembly. At runtime the PIA does not have to be loaded. Omitting ref Because of a different programming model, many COM APIs contain a lot of reference parameters. Contrary to refs in C#, these are typically not meant to mutate a passed-in argument for the subsequent benefit of the caller, but are simply another way of passing value parameters. It therefore seems unreasonable that a C# programmer should have to create temporary variables for all such ref parameters and pass these by reference. Instead, specifically for COM methods, the C# compiler will allow you to pass arguments by value to such a method, and will automatically generate temporary variables to hold the passed-in values, subsequently discarding these when the call returns. In this way the caller sees value semantics, and will not experience any side effects, but the called method still gets a reference. Open issues A few COM interface features still are not surfaced in C#. Most notably these include indexed properties and default properties. As mentioned above these will be respected if you access COM dynamically, but statically typed C# code will still not recognize them. There are currently no plans to address these remaining speed bumps in C# 4.0. Variance An aspect of generics that often comes across as surprising is that the following is illegal: IList<string> strings = new List<string>(); IList<object> objects = strings; The second assignment is disallowed because strings does not have the same element type as objects. There is a perfectly good reason for this. If it were allowed you could write: objects[0] = 5; string s = strings[0]; Allowing an int to be inserted into a list of strings and subsequently extracted as a string. This would be a breach of type safety. However, there are certain interfaces where the above cannot occur, notably where there is no way to insert an object into the collection. Such an interface is IEnumerable<T>. If instead you say: IEnumerable<object> objects = strings; There is no way we can put the wrong kind of thing into strings through objects, because objects doesn’t have a method that takes an element in. Variance is about allowing assignments such as this in cases where it is safe. The result is that a lot of situations that were previously surprising now just work. Covariance In .NET 4.0 the IEnumerable<T> interface will be declared in the following way: public interface IEnumerable<out T> : IEnumerable { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> : IEnumerator { bool MoveNext(); T Current { get; } } The “out” in these declarations signifies that the T can only occur in output position in the interface – the compiler will complain otherwise. In return for this restriction, the interface becomes “covariant” in T, which means that an IEnumerable<A> is considered an IEnumerable<B> if A has a reference conversion to B. As a result, any sequence of strings is also e.g. a sequence of objects. This is useful e.g. in many LINQ methods. Using the declarations above: var result = strings.Union(objects); // succeeds with an IEnumerable<object> This would previously have been disallowed, and you would have had to to some cumbersome wrapping to get the two sequences to have the same element type. Contravariance Type parameters can also have an “in” modifier, restricting them to occur only in input positions. An example is IComparer<T>: public interface IComparer<in T> { public int Compare(T left, T right); } The somewhat baffling result is that an IComparer<object> can in fact be considered an IComparer<string>! It makes sense when you think about it: If a comparer can compare any two objects, it can certainly also compare two strings. This property is referred to as contravariance. A generic type can have both in and out modifiers on its type parameters, as is the case with the Func<…> delegate types: public delegate TResult Func<in TArg, out TResult>(TArg arg); Obviously the argument only ever comes in, and the result only ever comes out. Therefore a Func<object,string> can in fact be used as a Func<string,object>. Limitations Variant type parameters can only be declared on interfaces and delegate types, due to a restriction in the CLR. Variance only applies when there is a reference conversion between the type arguments. For instance, an IEnumerable<int> is not an IEnumerable<object> because the conversion from int to object is a boxing conversion, not a reference conversion. Also please note that the CTP does not contain the new versions of the .NET types mentioned above. In order to experiment with variance you have to declare your own variant interfaces and delegate types. COM Example Here is a larger Office automation example that shows many of the new C# features in action. using System; using System.Diagnostics; using System.Linq; using Excel = Microsoft.Office.Interop.Excel; using Word = Microsoft.Office.Interop.Word; class Program { static void Main(string[] args) { var excel = new Excel.Application(); excel.Visible = true; excel.Workbooks.Add(); // optional arguments omitted excel.Cells[1, 1].Value = "Process Name"; // no casts; Value dynamically excel.Cells[1, 2].Value = "Memory Usage"; // accessed var processes = Process.GetProcesses() .OrderByDescending(p =&gt; p.WorkingSet) .Take(10); int i = 2; foreach (var p in processes) { excel.Cells[i, 1].Value = p.ProcessName; // no casts excel.Cells[i, 2].Value = p.WorkingSet; // no casts i++; } Excel.Range range = excel.Cells[1, 1]; // no casts Excel.Chart chart = excel.ActiveWorkbook.Charts. Add(After: excel.ActiveSheet); // named and optional arguments chart.ChartWizard( Source: range.CurrentRegion, Title: "Memory Usage in " + Environment.MachineName); //named+optional chart.ChartStyle = 45; chart.CopyPicture(Excel.XlPictureAppearance.xlScreen, Excel.XlCopyPictureFormat.xlBitmap, Excel.XlPictureAppearance.xlScreen); var word = new Word.Application(); word.Visible = true; word.Documents.Add(); // optional arguments word.Selection.Paste(); } } The code is much more terse and readable than the C# 3.0 counterpart. Note especially how the Value property is accessed dynamically. This is actually an indexed property, i.e. a property that takes an argument; something which C# does not understand. However the argument is optional. Since the access is dynamic, it goes through the runtime COM binder which knows to substitute the default value and call the indexed property. Thus, dynamic COM allows you to avoid accesses to the puzzling Value2 property of Excel ranges. Relationship with Visual Basic A number of the features introduced to C# 4.0 already exist or will be introduced in some form or other in Visual Basic: · Late binding in VB is similar in many ways to dynamic lookup in C#, and can be expected to make more use of the DLR in the future, leading to further parity with C#. · Named and optional arguments have been part of Visual Basic for a long time, and the C# version of the feature is explicitly engineered with maximal VB interoperability in mind. · NoPIA and variance are both being introduced to VB and C# at the same time. VB in turn is adding a number of features that have hitherto been a mainstay of C#. As a result future versions of C# and VB will have much better feature parity, for the benefit of everyone. Resources All available resources concerning C# 4.0 can be accessed through the C# Dev Center. Specifically, this white paper and other resources can be found at the Code Gallery site. Enjoy! span.fullpost {display:none;}

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