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  • Download an save an image file on HDD with Cocoa

    - by Julien
    I'm building a program, and I'm quite confident using Objective-C, but I don't know how to programmatically download a file from the web and copy it on the hard drive. I started with : NSString url = @"http://spiritofpolo.com/images/logo.png"; NSData* data = [NSData dataWithContentsOfURL:[NSURL URLWithString:url]]; But then I don't know what to do with the data... that sucks, no ;) Can somebody help?

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  • What's a good way to set up a development environment on OS X for ruby, rails, and git?

    - by Ein2015
    I'm going to start development on a web app using ruby, rails, probably either postgres or mysql, and most likely apache. I'll be using a git repository with the master repo on another server. I've searched through stackoverflow and done some Googling... so here's what I have so far... What are your opinions on what's described on this page?: http://robots.thoughtbot.com/post/159805668/2009-rubyists-guide-to-a-mac-os-x-development What about this one?: http://www.buildingwebapps.com/articles/79197-setting-up-rails-on-leopard-mac I don't need helping finding an editor, there's plenty out there (TextMate, TextWrangler, MacVim), but I do need help to make sure I'm setting things up correctly to code, build, and run the web app from my mac. Here's a specific set of scenarios I could use some help on: Testing various versions of rails and/or ruby. Testing performance, vulnerabilities, monitoring queries, etc. Testing different versions of gems. Working on other projects on this same machine.

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  • Why aren't IOKit notifications being delivered with this code?

    - by gojohnnyboi
    I wrote this code to subscribe to USB devices being plugged in and unplugged; the point is for IOKit to deliver notifications to my iAttached() and iDetached() functions when the corresponding events occur. However, I don't get notifications. The code can be seen here: http://gist.github.com/402391 I didn't want to over-populate this page with it, as it is moderately long.

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  • Preventing a child process (HandbrakeCLI) from causing the parent script to exit

    - by Chris
    I have a batch conversion script to turn .mkvs of various dimensions into ipod/iphone sized .mp4s, cropping/scaling to suit. Determining the original dimensions, required crop, output file is all working fine. However, on successful completion of the first conversion, HandbrakeCLI causes the parent script to exit. Why would this be? And how can I stop it? The code, as it currently stands: #!/bin/bash find . -name "*.mkv" | while read FILE do # What would the output file be? DST=../Touch/$(dirname "$FILE") MKV=$(basename "$FILE") MP4=${MKV%%.mkv}.mp4 # If it already exists, don't overwrite it if [ -e "$DST/$MP4" ] then echo "NOT overwriting $DST/$MP4" else # Stuff to determine dimensions/cropping removed for brevity HandbrakeCLI --preset "iPhone & iPod Touch" --vb 900 --crop $crop -i "$FILE" -o "$DST/$MP4" > /dev/null 2>&1 if [ $? != 0 ] then echo "$FILE had problems" >> errors.log fi fi done I have additionally tried it with a trap, but that didn't change the behaviour (although the last trap did fire) trap "echo Handbrake SIGINT-d" SIGINT trap "echo Handbrake SIGTERM-d" SIGTERM trap "echo Handbrake EXIT-d" EXIT trap "echo Handbrake 0-d" 0

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  • How can I automate new system provisioning with scripts under Mac OS X 10.6?

    - by deeviate
    I've been working on this for days but simply cannot find the correct references to make it work. The idea is to have a script that will baseline newly purchased Macs that comes into the company with basic stuffs like set autologin to off, create a new admin user (for remote admins to access for support, set password to unlock screensaver and etc) . Sample list for baseline that admins have to do on each new machine: Click the Login Options button Set Automatic Login: OFF Check: Show the Restart, Sleep, and Shutdown buttons Uncheck: Show input menu in login window Uncheck: Show password hints Uncheck: Use voice over in the login window Check: Show fast user switching menu as Short Name (note: this is only part of a long list to do on each machine) I've managed to find some references to make some parts work. Like autologin can be unset with: defaults write /Library/Preferences/.GlobalPreferences com.apple.userspref.DisableAutoLogin -bool TRUE and I've kinda found ways to muscle in a new user creation (including prompts) with AppleScript and shell commands. But generally its tough finding ways to do somewhat simple things like turn on password to get out of screensaver or to allow fast user switching. References are either too limited or just no where to be seen (e.g. I can unset autologin via cli but the very next setting on the system preference "show restart, sleep and shutdown buttons" is somewhere else and I can't find any command line to make it set) Does anyone have any ideas on a list, document, reference or anything of where each setting on the system resides so that I can be pointed to make it work? or maybe sample scripts for the above example... My thanks for reading thus far—a huge thank you for whoever that has any info on the above.

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  • Why Swift is 100 times slower than C in this image processing test?

    - by xiaobai
    Like many other developers I have been very excited at the new Swift language from Apple. Apple has boasted its speed is faster than Objective C and can be used to write operating system. And from what I learned so far, it's a very type-safe language and able to have precisely control over the exact data type (like integer length). So it does look like having good potential handling performance critical tasks, like image processing, right? That's what I thought before I carried out a quick test. The result really surprised me. Here is a much simplified image alpha blending code snippet in C: test.c: #include <stdio.h> #include <stdint.h> #include <string.h> uint8_t pixels[640*480]; uint8_t alpha[640*480]; uint8_t blended[640*480]; void blend(uint8_t* px, uint8_t* al, uint8_t* result, int size) { for(int i=0; i<size; i++) { result[i] = (uint8_t)(((uint16_t)px[i]) *al[i] /255); } } int main(void) { memset(pixels, 128, 640*480); memset(alpha, 128, 640*480); memset(blended, 255, 640*480); // Test 10 frames for(int i=0; i<10; i++) { blend(pixels, alpha, blended, 640*480); } return 0; } I compiled it on my Macbook Air 2011 with the following command: gcc -O3 test.c -o test The 10 frame processing time is about 0.01s. In other words, it takes the C code 1ms to process one frame: $ time ./test real 0m0.010s user 0m0.006s sys 0m0.003s Then I have a Swift version of the same code: test.swift: let pixels = UInt8[](count: 640*480, repeatedValue: 128) let alpha = UInt8[](count: 640*480, repeatedValue: 128) let blended = UInt8[](count: 640*480, repeatedValue: 255) func blend(px: UInt8[], al: UInt8[], result: UInt8[], size: Int) { for(var i=0; i<size; i++) { var b = (UInt16)(px[i]) * (UInt16)(al[i]) result[i] = (UInt8)(b/255) } } for i in 0..10 { blend(pixels, alpha, blended, 640*480) } The build command line is: xcrun swift -O3 test.swift -o test Here I use the same O3 level optimization flag to make the comparison hopefully fair. However, the resulting speed is 100 time slower: $ time ./test real 0m1.172s user 0m1.146s sys 0m0.006s In other words, it takes Swift ~120ms to processing one frame which takes C just 1 ms. I also verified the memory initialization time in both test code are very small compared to the blend processing function time. What happened?

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  • Creating a folder inside Mac OS App

    - by Negative Zero
    I want a an app that is "self-contained" (I don't know if i use the right word. "putting the app into trash bin will remove everything" is what I meant). But the app requires some resources to run. I usually put those resources into a folder. I want to move those resources into the App folder ( package contents). Can I do that? Is it a good practice to do that? When I test the app directly running from Xcode, the App runs fine. But if i run it from finder, the app will say fails to create resources folder because permission denied. I checked the app's folder permission - User(me) has read/write access. I am wondering what is causing this different behavior. The last option is to use Application Support folder, but I don't want to leave trails when user deletes the app. Can someone help me out here?

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  • clear command in my mac os terminal gives the following error

    - by sil
    dyld: Library not loaded: /opt/local/lib/libncursesw.5.dylib Referenced from: /opt/local/bin/clear Reason: image not found Trace/BPT trap This is what my bash_login looks like: export PATH="/usr/local/bin:/usr/local/sbin:/usr/local/mysql/bin:$PATH" export PATH="/usr/local/apache-maven-2.2.1/bin:$PATH" export PATH="~/.gem/ruby/1.8/bin:$PATH" export PATH="/usr/local/mysql/bin:$PATH" export PATH="/System/Library/Frameworks/JavaVM.framework/Versions/1.6/Home/bin:$PATH" export PATH=/opt/local/bin:/opt/local/sbin:$PATH export MANPATH=/opt/local/share/man:$MANPATH

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  • PPC breakpoints

    - by xtophyr
    How is a breakpoint implemented on PPC (On OS X, to be specific)? For example, on x86 it's typically done with the INT 3 instruction (0xCC) -- is there an instruction comparable to this for ppc? Or is there some other way they're set/implemented?

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  • Creating a OS X Cocoa App Web View in Xcode 5.0.1

    - by user1822824
    I created a HTML5 web app that I’m trying to wrap in a web view and submit to the Mac App Store. I’ve done the following: 1) Opened Xcode 5.0.1 and selected “Create a new Xcode project” 2) Under “OS X” I selected “Application” then I selected “Cocoa Application” then “Next” 3) I entered a “Product Name” and a “Company Identifier” then selected “Next” (I left all the other settings untouched) then “Create” 4) Under “General” “Deployment Info” “Deployment Target” I selected 10.6 — because I want the app to be compatible with all versions of OS X that support the Mac App Store 5) I clicked “MainMenu.xib” and selected “Window - My App” 6) From the “Object library” I drug the “Web View” object into my window and made it fill the window size 7) I saved my project and click the Play button in the upper left corner of Xcode The app tries to open but freezes. I don’t get an error in Xcode but it does open “main.m” and highlight “return NSApplicationMain(argc, argv);” in green and says “Thread 1: signal SIGABRT” I was hoping that someone could clarify why this isn’t working? And provide me with the last step to link the web view object? I searched Google and found tutorials for iOS and a few for OS X but for different versions of Xcode.

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  • Darwin kernel architecture and OS X, 64bit on 32bit kernel, how does this work?

    - by overscore
    The OS X Lion (10.7) OS runs on mostly 64-bit binaries as reported by Activity Monitor. Given this, and the fact that my laptop runs a 32-bit version of the EFI and thus also a 32-bit kernel, how does the arch mixing work in general? Darwin Kernel Version 11.3.0: Thu Jan 12 18:48:32 PST 2012; root:xnu-1699.24.23~1/RELEASE_I386 Normally one would run 32b binaries on x86_64, but the other way around would require pushing the cpu into 64b mode, which AFAIK cannot be undone. Hope this question is clear enough..

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  • I am trying to use gnu screen on mac

    - by dorelal
    I have ~/.bash_profile which I would like to be invoked every single time a new GNU screen is created so that all my aliases work in GNU screen as they work in terminal. At this time this is what my ~/.screenrc looks like. hardstatus on hardstatus alwayslastline hardstatus string "%{.bW}%-w%{.rW}%n %t%{-}%+w %=%{..G} %H %{..Y} %m/%d %C%a "

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  • How can I lock the cursor to the inside of a window on Mac OS X?

    - by ZorbaTHut
    I'm trying to put together a game for Mac OS X which involves a lot of fast action and flinging around of the mouse cursor. If the user wants to play in windowed mode, I'd quite like to lock the cursor to the inside of the window to avoid accidentally changing programs in the heat of battle (obviously this will cancel itself if the user changes programs or hits escape for the pause menu.) On Windows, this can be accomplished easily with ClipCursor(). I can't find an equivalent on Mac OS X. Is there one?

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  • Which trick uses Apple to show icons in the dock contextual menu ?

    - by Matthieu Riegler
    My question is quite simple : To use a custom menu for the apps icon on the dock, - (NSMenu*) applicationDockMenu: (id) sender; of the NSApplicationDelegate has to return the menu that the dock will display. Using setImage on a NSMenuItem, you can normaly add icons to the menu. They show up on the normal menu, but not on in contextual menu of the app's dock icon. Then how did Apple manage QuickTime, XCode, Preview to show icons in the list of recent opened files accessible in their dock contextual menu ? Thx.

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  • I suspect I have multiple version of Python 2.6 installed on Mac OS X 10.6.3; how do I set which one

    - by cojadate
    When I enter in python in Terminal it loads up Python 2.6.2. However there are folders by the name of Python 2.6 in different places on my drive. I'm not sure if that's because Python 2.6 has been installed in different places or because Python just likes to have lots of folers in different places. If there are multiple installations, I could really do with being able to set which one should be used.

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  • Changing window focus on OS X

    - by MatsT
    As part of an InstallationCheck script on OS X I need to use finder dialogs to let the user browse for files. When I'm done I want to move the installer application up front again so that the user can easily continue with the installation. I have already tried the simple: tell application "Installer" to activate This does not work because as long as I am inside the script the Installer application is unresponsive and when i try to activate it the applescript will try to wait until Installer responds, effectively locking the program until the InstallationCheck script times out. So basically I need a way to focus an application that works even if it is currently unresponsive. Is there any way to do this either from an applescript or directly from the perl script?

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  • Develop iPhone application remotely?

    - by ANE
    4 java developers are new to iPod Touch/iPhone app development. They have an idea for an app. They have never used Xcode or Macs before. Instead of spending money for a new iMac or Mac Mini for each of them, my boss would like to sell them a $999 Apple server, hosted at a facility connected a single T1 line, and have all 4 people work remotely in Xcode. Is this feasible? Is anyone doing anything like this? Specifically, is 1 T1 enough for realistic remote app development? Would they have to work in black & white via Logmein or Gotomeeting to get decent speed? Can four people work remotely together on an Xcode project at the same time? Do they absolutely need their own Macs to connect their iPod Touches or iPhones physically to, or can they connect to their existing PCs with iTunes and install their in-development apps that way?

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