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  • Looking for a 'pick a-or-b' voting system script

    - by user324455
    Apologies: this is my first time on stackoverflow and I'm starting with a question and seeking advice. Sorry. Caveats: I know HTML and CSS pretty well. Javascript and PHP are not completely alien, but I'm really pretty basic on those. That said, I'm pretty sharp and willing to search for explanations independently. Ok, so my question is this: I want to create a site with a voting system very much like the one on kittenwar.com - the page loads 2 random images from a db of some sort and you click on the one you want to 'win'. Ranked pairs kind of deal. Then there is a leaderboard of those images which have the highest win-loss ratio. There also needs to be an uploader for peeps to upload their own images and have them go into an approval workflow, and from there into the db that feeds the voting thing. I tried a pre-made solution ('photo battle') but found it was completely standalone, so trying to integrate it or change any of the options was a nightmare, plus it was buggy. i'm sure there has to be a relatively easy way to do this, right? Ideally I'd like to build my site in Joomla and integrate this functionality somehow. I'd be very grateful for any advice on this. Thanks Tom

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  • Android: Capturing the return of an activity.

    - by Chrispix
    I have a question regarding launching new activities. It boils down to this. I have 3 tabs on a view A) contains gMap activity B) camera activity C) some random text fields. Requirement is that the application runs in Portrait mode. All 3 tabs work as expected w/ the exception of the Camera Preview Surface (B). It is rotated 90 degrees. They only way to make it correct is to set the app to landscape which throws all my tabs around, and is pretty much unworkable. My solution is this : replace my camera activity with a regular activity that is empty w/ the exception of Intent i = new Intent(this,CameraActivity.class); startActivity(i); This launches my CameraActivity. And that works fine. I had to do a linear layout and include 3 images that look like real tabs, so I can try and mimic the operation of the tabs while rotating the screen to landscape and keep the visuals as portrait. The user can click one of the images(buttons) to display the next tab. This is my issue. It should exit my 'camera activity' returning to the 'blank activity' in a tab, where it should be interpreted to click the desiered tab from my image. The main thing is, when it returns, it returns to a blank (black) page under a tab (because it is 'empty'). How can I capture the return event back to the page that called the activity, and then see what action they performed? I can set an onclicklistener where I can respond to the fake tabs (images) being clicked to exit out of the camera activity. On exit, the tab should update so that is where you return. any Suggestions? Thanks,

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  • how do I get a new line, after using float:left?

    - by codeman73
    What I am trying to do is have rows of images, 6 images in each row. Some of these images need to have another image floating on top of them (flush with the lower-right corner). I was able to get that to work from this thread: http://stackoverflow.com/questions/48474/how-do-i-position-one-image-on-top-of-another-in-html However, now I'm unable to get the new row after the 6th image. Neither <BR> or <P> create a new line. They simply push the next image down several pixels, but the image is still in the same line. It seems like the float style is interfering with the <BR> and/or <P>. I tried using different styles for the image that starts a new row, like float:none and display:block, but neither worked. The odd thing is that the new line starts after the 7th image. Here's what I'm using so far: <style type="text/css"> .containerdiv { float: left; position: relative; } .containerdivNewLine { float: none; display: block; position: relative; } .cornerimage { position: absolute; bottom: 0; right: 0; } </style> <div class="containerdiv"> <img border="0" height="188" src="myImg" width="133" /> <img class="cornerimage" height="140" src="imageOnTop" width="105" /> </div> For the 7th image, when I'm trying to start a new row, I'm simply replacing the 'containerdiv' class with 'containerdivNewLine'.

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  • How to know which image is being viewed in UIScrollView? Also, is it possible to loop scrolling for

    - by bruin
    This is what I'm trying to do, and I'm not sure if it's possible using UIScrollView. First, I don't care about zooming, all I care is that the user is able to scroll through images just like the Photo App, this I got. But how do I know which image he is viewing while using UIScrollView? For instance, if he stops on the 3rd image out of 10 images in the view, how do I know he's on that image? I can't find a way to access the index (is this accessible)?? Also, bonus question, once the user scrolls to the last image, I don't want the scrolling to stop but I want it to loop so that image 1 comes after image 10. And vice versa, if you scroll left passed image 1, you'll see image 10. I'm not asking for the logic, I can do this in an array very simply, I just don't know how to access (if it's even possible) the indexing of the images in the scroll view. If it's not, does anyone have a solution to do this? thanks in advance!

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  • Warning generated by UIButton setting code

    - by Spider-Paddy
    I have a for loop setting the background images on buttons, basically the buttons are thumbnail previews of different items & can't be set statically, however the code gives an warning because it runs through all the UIViews but then calls setBackgroundImage which does not apply to all views. The warning is an irritation, I understand what it's complaining about, how can I get rid of it? (I don't want to turn off the warning, I want to fix the problem) // For loop to set button images for (UIView *subview in [self.view subviews]) // Loop through all subviews { // Look for the tagged buttons, only the 8 tagged buttons & within array bounds if((subview.tag >= 1) && (subview.tag <= 8) && (subview.tag < totalBundles)) { // Retrieve item in array at position matching button tag (array is 0 indexed) NSDictionary *bundlesDataItem = [bundlesDataSource objectAtIndex:(subview.tag - 1)]; // Set button background to thumbnail of current bundle NSString *picAddress = [NSString stringWithFormat:@"http://some.thing.com/data/images/%@/%@", [bundlesDataItem objectForKey:@"Nr"], [bundlesDataItem objectForKey:@"Thumb"]]; NSURL *picURL = [NSURL URLWithString:picAddress]; NSData *picData = [NSData dataWithContentsOfURL:picURL]; // Warning is generated here [subview setBackgroundImage:[UIImage imageWithData:picData] forState:UIControlStateNormal]; } }

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  • Multiple usage of MenuItems declared once (WPF)

    - by Alex Kofman
    Is it possible in WPF to define some menu structure and than use it in multiple contexts? For example I'd like to use a set of menu items from resources in ContextMenu, Window's menu and ToolBar (ToolBar with icons only, without headers). So items order, commands, icons, separators must be defined just once. I look for something like this: Declaration in resources: <MenuItem Command="MyCommands.CloneObject" CommandParameter="{Binding SelectedObject}" Header="Clone"> <MenuItem.Icon> <Image Source="Images\Clone.png" Height="16" Width="16"></Image> </MenuItem.Icon> </MenuItem> <MenuItem Command="MyCommands.RemoveCommand" CommandParameter="{Binding SelectedObject}" Header="Remove"> <MenuItem.Icon> <Image Source="Images\Remove.png" Height="16" Width="16"></Image> </MenuItem.Icon> </MenuItem> <Separator/> <MenuItem Command="MCommands.CreateChild" CommandParameter="{Binding SelectedObject}" Header="Create child"> <MenuItem.Icon> <Image Source="Images\Child.png" Height="16" Width="16"></Image> </MenuItem.Icon> </MenuItem> Usage: <ToolBar MenuItems(?)="{Reference to set of items}" ShowText(?)="false" /> and <ContextMenu MenuItems(?)="{Reference to set of items}" />

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  • Does .Net use Device Dependent or Device Independent Bitmaps?

    - by Brian
    When loading an image into memory, does .Net use DDB, DIB, or something else entirely? If possible, please cite your sources. I'm wondering because we currently have a classic ASP application that is using a 3rd party component to load images that is occasionally creating a “Not enough storage is available to process this command.” error. The error is very inconsistent but tends to happen on larger images (not always, but often). After resetting IIS, processing the same file again typically works just fine. After much research I have found that DDBs tend to have this problem when processing large images because they work out of video memory. Considering that we are running on a web server with an integrated video card and limited shared memory, this could certainly be our problem. We are in the early stages of converting our app to .Net and am wondering if using .Net for this might be a viable alternative to our current method which is why I am asking the question. Any advice is welcome :) but out of curiosity if nothing else, I am really hoping for an answer to the question; does .Net use DDB or DIB?

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  • Dynamically including multiple files within php for image descriptions

    - by Steve Jones
    Working on implementing image descriptions to a php run gallery and can't seem to figure out how to call each text file for each individual image. //total number of images $total = 77; //max number of thumbnails per page $max = 9; //what image do we want to start from? $startcount = $_GET["start"]; //if there is not a defined starting image, we start with the first if(empty($startcount)) { $startcount = 0; } //start off the loop at 1 $loop = 1; //start the loop while($loop <= $max) { //for the picture labels $num = $startcount + $loop; if($num > $total) { $num = $num - 1; break; } // Add class="last" to every third list item if(is_int($num / 3)) { $last = ' class="last"'; } else { $last = ""; } //the code for the image echo ' <li'.$last.'><a href="images/portfolio/pic-'.$num.'.jpg" rel="milkbox[gall1]"><img src="images/portfolio/thumbs/pic-'.$num.'-thumb.jpg" width="256" height="138" alt="Thumbnail of image '.$num.'" /></a><div>'.$num.'</div></li>'; I see that I can call the text files by number using '.$num.' (I have 77 individual text files with a phrase in each) but how do I tell it to call the files?

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  • App is fast on 3GS but slow on 3G

    - by Anthony Chan
    Hi all, I'm new to computer coding and have just finished coding an app and tested it on both 3G and 3GS. On 3GS, it worked as normal as on the simulator. However, when I tried to run it on 3G, the app becomes extremely slow. I'm not sure what's the reason and I hope someone could shed some light on me. Generally, my app has a couple of view controller classes, with one of them being the title page, one being the main page, one is setting, etc. I used a dissolve to transition from the title page to the main page. But even this simple transition shows un-smooth performance on a 3G! My other part of the app involves zooming in to some images by scaling up the images, switching images by push or dissolve upon receiving touch events, saving photos into photo library and storing and retrieving some photos in a folder and some data in a SQlite database, each showing un-smooth actions. Compared with some heavy graphic or heavy maths app, I think mine is pretty simple. I totally have no clue why the app would behave so slow and un-smooth that it is barely useful on a 3G. Any help/ direction would be much appreciated. Thanks for helping out.

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  • Determine an elements position in a variable length grid of elements

    - by gaoshan88
    I have a grid of a variable number of elements. Say 5 images per row and a variable number of images. I need to determine which column (for lack of a better word) each image is in... i.e. 1, 2, 3, 4 or 5. In this grid, images 1, 6, 12 and 17 would be in column 1 while 4, 9 and 15 would be in column 4. 1 2 3 4 5 6 7 8 9 10 12 13 14 15 16 17 18 19 What I am trying to do is apply a background image to each element based on it's column position. An example of this hard coded and inflexible (and if I'm barking up the wrong tree here by all means tell me how you'd ideally accomplish this as it always bugs me when I see someone ask "How do I build a gold plated, solar powered jet pack to get to the top of this building?" when they really should be asking "Where's the elevator?"): switch (imgnum){ case "1" : case "6" : case "11" : value = "1"; break; case "2" : case "7" : case "12" : value = "2"; break; case "3" : case "8" : case "13" : value = "3"; break; case "4" : case "9" : case "14" : value = "4"; break; case "5" : case "10" : case "15" : value = "5"; break; default : value = ""; } $('.someclass > ul').css('background','url("/img/'+value+'.png") no-repeat');

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  • Toggle image based on cookie value

    - by danit
    Im using a couple of JS functions to set a cookie named 'visible' with the value of either yes or no. Essentially Im using these values to decide if a <div> is visible or hidden. I've only just added the cookie, previously I had been using two images 1. Show 2. Hide as a button to hide and show the <div> like this: HTML: <img class="show" title="Show" alt="Show" src="images/show.png" /> <img class="hide" title="Hide" alt="Hide" src="images/hide.png" /> JQUERY: $("#tool").click(function() { $(".help").slideToggle(); $("#wrapper").animate({ opacity: 1.0 },200).slideToggle(200, function() { $("#tool img").toggle(); }); }); However I have now added the Cookie into the mix: $("#tool").click(function() { if(get_cookie('visible')== null) { set_cookie('visible','no'); } else { delete_cookie('visible'); } $(".help").slideToggle(); $("#wrapper").animate({ opacity: 1.0 },200).slideToggle(200, function() { $("#slider img").toggle(); }); }); So the .toggle() no longer matches the state of the <div> When the cookie value = no the show.png should be visible When the cookie value = yes then the hide.png should be visible Can anyone suggest how i can ammend this?

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  • Why would paperclip not assign an ID to my uploaded photos?

    - by Trip
    I just deployed to a cluster server, and my delayed_jobs recipe was overwritten in the process. I solved that, delayed_jobs is up and running but can't find the ID of images that are uploaded. The images are saved correctly : Processing PhotosController#create (for 173.161.167.41 at 2010-06-01 05:09:14) [POST] Parameters: {"Filename"="1.jpg", "gallery_id"="1298", "action"="create", "amp"=nil, "authenticity_token"="qmbnpwFY8a5E3YtS/4fMWF/Z8evCE4hMxqKVJw0I7Ek=", "Upload"="Submit Query", "controller"="photos", "organization_id"="470", "_hq_channel_session"="BAh7CSIYdXNlcl9jcmVkZW50aWFsc19pZGkHIhV1c2VyX2NyZWRlbnRpYWxzIgGAOGRlZDc0NGJlOWU3NTNlNDFlYmVlMDdjMzIzYjA1ZjQxNGE5ZDY4YjNmYjFmNjNkMDQ2OWY2ZDQyOTljZDhiMDFlNmRkMDljNThmMzBmOWJhMTIwNDhkMDI5MTMxYmU5MDczYjIxZmI4YmQxMDVlMTBmNjZmOWFhODE1ZTBjMGM6EF9jc3JmX3Rva2VuIjFxbWJucHdGWThhNUUzWXRTLzRmTVdGL1o4ZXZDRTRoTXhxS1ZKdzBJN0VrPToPc2Vzc2lvbl9pZCIlMjAwMDQ3ZDQ3ZWUyZTgzODIxYzdjOGI3OTdmZGJiMDM=--ac6aa580262938bf5a4d6b9a740722b680eb5d48", "Filedata"=#} [paperclip] Saving attachments. [paperclip] saving /data/HQ_Channel/releases/20100530153454/public/system/photos/9253/original/1.jpg [paperclip] Saving attachments. [paperclip] Saving attachments. Completed in 127ms (View: 2, DB: 91) | 200 OK [http://invent.hqchannel.com/organizations/470/media/galleries/1298/photos?_hq_channel_session=BAh7CSIYdXNlcl9jcmVkZW50aWFsc19pZGkHIhV1c2VyX2NyZWRlbnRpYWxzIgGAOGRlZDc0NGJlOWU3NTNlNDFlYmVlMDdjMzIzYjA1ZjQxNGE5ZDY4YjNmYjFmNjNkMDQ2OWY2ZDQyOTljZDhiMDFlNmRkMDljNThmMzBmOWJhMTIwNDhkMDI5MTMxYmU5MDczYjIxZmI4YmQxMDVlMTBmNjZmOWFhODE1ZTBjMGM6EF9jc3JmX3Rva2VuIjFxbWJucHdGWThhNUUzWXRTLzRmTVdGL1o4ZXZDRTRoTXhxS1ZKdzBJN0VrPToPc2Vzc2lvbl9pZCIlMjAwMDQ3ZDQ3ZWUyZTgzODIxYzdjOGI3OTdmZGJiMDM%3D--ac6aa580262938bf5a4d6b9a740722b680eb5d48&authenticity_token=qmbnpwFY8a5E3YtS%2F4fMWF%2FZ8evCE4hMxqKVJw0I7Ek%3D] And then delayed_jobs keeps spinning around in circles on this one : 2010-06-01T05:09:02-0700: * [Worker(delayed_job host:ip-10-251-197-159 pid:19994)] acquired lock on PhotoJob 2010-06-01T05:09:02-0700: * [JOB] delayed_job host:ip-10-251-197-159 pid:19994 failed with ActiveRecord::RecordNotFound: Couldn't find Photo with ID=9247 - 0 failed attempts 2010-06-01T05:09:02-0700: * [Worker(delayed_job host:ip-10-251-197-159 pid:19994)] acquired lock on PhotoJob 2010-06-01T05:09:02-0700: * [JOB] delayed_job host:ip-10-251-197-159 pid:19994 failed with ActiveRecord::RecordNotFound: Couldn't find Photo with ID=9245 - 0 failed attempts 2010-06-01T05:09:02-0700: * [Worker(delayed_job host:ip-10-251-197-159 pid:19994)] acquired lock on PhotoJob So what I get is that the photos are not being assigned ID's by paperclip. Anyone know where I could poke and pry from here? UPDATE: I created a clone application on a single server. And there are no problems. The images on the cluster do show up (occassionally). If I keep clicking on the folders that lead to photos, it will 50% of the time return a 404 with it not being able to find the photo, and the other half it will present the photo. So the problem has got to be with the server interaction between the ActiveRecord through multiple servers.

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  • jQuery Syntax Error - Trying to detect viewport size and select background image to use w/CSS

    - by CuppyCakes
    Hi all. Please be gentle, I'm still learning. I imagine that the solution to my problem is simple and that perhaps I have just been in front of the computer too long. I am trying to detect the size of the viewport, and then use a different sized image for a background on an element depending on the size of the viewport. Here is what I have so far: $(document).ready(function(){ var pageWidth = $(window).width(); if ( pageWidth <= 1280 ) { $('#contact').css('background-image', 'url(../images/contact_us_low.jpg)'); } elseif ( pageWidth > 1280 ) { $('#contact').css('background-image', 'url(../images/contact_us_high.jpg)'); } }); Error: missing ; before statement [Break on this error] elseif ( pageWidth 1280 ) {\n (Line 7) To me it seems like all of my semi-colons are in the right place. Two questions: Am I going about solving the problem in a sensible way? To me a simple conditional should solve this background problem, as the code is merely selecting between two images based on what size it detects the viewport to be. Can you please help point out my n00b syntax error? Sometimes it really does help to have an extra pair of eyes look at something like this, even if small. Thank you kindly for your advice, I will continue poking and perusing the docs I have available to me.

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  • Serving static media in django application

    - by Ed
    I notice that when I reference my java scripts and static image files from my templates, they show up in development, but not from the production server. From development, I access them as such: <img src="/my_proj/media/css/images/collapsed.png" /> but from production, I have to remove the project directory: <img src="/media/css/images/collapsed.png" /> I'm assuming I'm doing something wrong with regard to serving static media. I'm caught between a number of seemingly different options for serving static media in Django. On one hand, it's been recommended that I use django-staticfiles to serve media. On the other I see reference to STATIC_ROOT and STATIC_URL in the documentation (with caveats about use in production). I have small .png files of "plus" and "minus" symbols for use in some of my jQuery scripts. In addition, the scripts themselves need to be referenced. 1) Am I correctly categorizing scripts and site images as static media? 2) What is the best method to access this media (from production)?

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  • Object-C: initWithContentsOfURL returning null

    - by AragornSG
    Hey! I'm working on an app that would display a remote html and use local images, so what I'm trying to do is download the HTML of the website and display it as a "local" page, that would have access to images in my bundle. For some reason I can't get initWithContentsOfURL to work. I checked all manuals and examples I could find and it seems that I'm doing it correctly, but the thing just won't work, returns null all the time. The same page loaded with NSURLRequest requestWithURL works fine. Appreciate your help! Here is the code: - (void)awakeFromNib { appURL = @"http://dragontest.fantasy-fan.org"; notConnectedHTML = @"Could not connect."; NSString *seedString = [[NSString alloc] initWithContentsOfURL:[NSURL URLWithString:[NSString stringWithFormat:@"%@/seed.php", appURL]]]; NSString *HTMLdata = @""; if (seedString = @"(null)") { NSLog(@"Can't connect on awakeFromNib."); HTMLdata = notConnectedHTML; }else { HTMLdata = [NSString stringWithFormat:@"<body style='padding:0px;margin:0px;'>%@%@</body>", seedString, @"<br><img src='images/Default.png'>"]; } [homeView loadHTMLString:HTMLdata baseURL:[NSURL fileURLWithPath:[[NSBundle mainBundle] resourcePath]]]; }

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  • Google Chrome is doing things wrong again

    - by Stefan Liebenberg
    Chrome is wrongly reporting width and height values for images during, or just after, load time. Jquery is used in this code example: <img id='image01' alt='picture that is 145x134' src='/images/picture.jpg' /> <script> var img = $( 'img#image01' ) img.width() // would return 145 in Firefox and 0 in Chrome. img.height() // would return 134 in Firefox and 0 in Chrome. </script> If you put the script in a onload function, the result is the same. but if you run the code a few seconds after the page has loaded, chrome returns the correct result. <script> function example () { var img = $( 'img#image01' ); img.width() // returns 145 in both Firefox and Chrome. img.height() // returns 134 in both Firefox and Chrome. } window.setTimeout( example, 1000 ) </script> Also if you specify the width and height values in the img tag, the script seems to work as expected in both Firefox and Chrome. <img id='image01' src='/images/picture.jpg' width=145 height=134 /> But as you cannot always control the html input, this is not an ideal workaround. Can jQuery be patched with a better workaround for this problem? or will I need to specify the width and height for every image in my code?

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  • Issue with GCD and too many threads

    - by dariaa
    I have an image loader class which provided with NSURL loads and image from the web and executes completion block. Code is actually quite simple - (void)downloadImageWithURL:(NSString *)URLString completion:(BELoadImageCompletionBlock)completion { dispatch_async(_queue, ^{ // dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ UIImage *image = nil; NSURL *URL = [NSURL URLWithString:URLString]; if (URL) { image = [UIImage imageWithData:[NSData dataWithContentsOfURL:URL]]; } dispatch_async(dispatch_get_main_queue(), ^{ completion(image, URLString); }); }); } When I replace dispatch_async(_queue, ^{ with commented out dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ Images are loading much faster, wich is quite logical (before that images would be loaded one at a time, now a bunch of them are loading simultaneously). My issue is that I have perhaps 50 images and I call downloadImageWithURL:completion: method for all of them and when I use global queue instead of _queue my app eventually crashes and I see there are 85+ threads. Can the problem be that my calling dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0) 50 times in a row makes GCD create too many threads? I thought that gcd handles all the treading and makes sure the number of threads is not huge, but if it's not the case is there any way I can influence number of threads?

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  • jQuery API counter++ pause on hover and then resume

    - by Rory
    I need to have this counter pause {stay on current div) while mouseover or hover and resume counter when mouseout. I have tried many ways but still new to jQuery API. <div id="slide_holder"> <div id="slide1" class="hidden"> <img src="images/crane2.jpg" class="fill"> </div> <div id="slide2" class="hidden"> <img src="images/extend_boom.png" class="fill"> </div> <div id="slide3" class="hidden"> <img src="images/Transformers-Bumblebee.jpg" class="fill"> </div> <script> $(function () { var counter = 0, divs = $('#slide1, #slide2, #slide3'); function showDiv () { divs.hide() // hide all divs .filter(function (index) { return index == counter % 3; }) // figure out correct div to show .fadeIn('slow'); // and show it counter++; }; // function to loop through divs and show correct div showDiv(); // show first div setInterval(function () { showDiv(); // show next div }, 3 * 1000); // do this every 10 seconds }); </script>

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  • CodeIgniter - Image Validation & Thumbnailing

    - by Sebhael
    I'm currently trying to create a function that validates and creates thumbnails for images on upload - but I'm quite lost on what I'm doing. I'm assuming I'm off on my terminology so I'm not really getting any search results to help point me in the right direction. My playground is a form with 6 upload fields that are required. One of these fields is for a simple 32x32 icon image, another a portrait orientation (most likely) photo, and then 4 standard desktop screenshots -- and I'm using CodeIgniter as my framework. I would like to create a function that validates/thumbnails images, and only have to call it on the validation if at all possible. I know I can achieve this per-image, since the documentation for CI is quite through on this - but to reduce redundancy I'm looking for the better option. Outside of that, I don't even actually understand in full how to manipulate images unless it's just $this-input-post('field') - then calling all functions onto this? I don't know, I'm confused and posting on the actual CI forums has yielded me nothing - so all I'm really looking for is a point in the right direction to understanding what I'm trying to achieve here. This also all might not make any sense, I know it doesn't to me - but I can explain more if needed. Thanks in advance.

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  • Scroll table upwards or downwards using up and down button

    - by Psinyee
    I want to create a banner scrolling function for my homepage. I am not too sure of which programming language to use here. I want to code something similar to: http://www.squidfaceandthemeddler.com/. But I want the footer to remain at the same position while the user scroll the table. Is it possible to get that result? I have create a simple tables and 2 images for the user to click on here is my code for the tables: <div id="banner" style="height:750px; width:600px; overflow:scroll;" > <table width="750px" height="600px"> <tr> <td><a href="sale_1.php"><img src="banner1.png"/></a></td> </tr> </table> <table width="750px" height="600px"> <tr> <td><a href="sale_2.php"><img src="banner2.png"/></a></td> </tr> </table> <table width="750px" height="600px"> <tr> <td><a href="sale_3.php"><img src="banner3.png"/></a></td> </tr> </table> </div> and this is the upwards and downwards button for the scrolling: <table width="750px" height="30px"> <tr> <td align="right"><img src="images/up_arrow.png"/><img src="images/down_arrow.png"/></td> </tr> </table>

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  • Freeing ImageData when deleting a Canvas

    - by user578770
    I'm writing a XUL application using HTML Canvas to display Bitmap images. I'm generating ImageDatas and imporingt them in a canvas using the putImageData function : for(var pageIndex=0;pageIndex<100;pageIndex++){ this.img = imageDatas[pageIndex]; /* Create the Canvas element */ var imgCanvasTmp = document.createElementNS("http://www.w3.org/1999/xhtml",'html:canvas'); imgCanvasTmp.setAttribute('width', this.img.width); imgCanvasTmp.setAttribute('height', this.img.height); /* Import the image into the Canvas */ imgCanvasTmp.getContext('2d').putImageData(this.img, 0, 0); /* Use the Canvas into another part of the program (Commented out for testing) */ // this.displayCanvas(imgCanvasTmp,pageIndex); } The images are well imported but there seems to be a memory leak due to the putImageData function. When exiting the "for" loop, I would expect the memory allocated for the Canvas to be freed but, by executing the code without executing putImageData, I noticed that my program at the end use 100Mb less (my images are quite big). I came to the conclusion that the putImageData function prevent the garbage collector to free the allocated memory. Do you have any idea how I could force the garbage collector to free the memory? Is there any way to empty the Canvas? I already tried to delete the canvas using the delete operator or to use the clearRect function but it did nothing. I also tried to reuse the same canvas to display the image at each iteration but the amount of memory used did not changed, as if the image where imported without deleting the existing ones...

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  • Slideshow in Javascript without framework, animation?

    - by aaron
    The issue I am having is fairly complicated to explain. I have written up a javascript that displays an image slideshow, and it works fairly well, despite using up more resources than I would like // imgArr[] is populated before var i = 0; var pageLoaded = 0; window.onload = function() {pageLoaded = 1;} function loaded(i,f) { if (document.getElementById(i) != null) f(); else if (!pageLoaded) setTimeout('loaded(\''+i+'\','+f+')',100); } } function displaySlideshow() { document.getElementById(destinationId).innerHTML = '<div id="slideWindow"><img src="'+imgArr[i]+'" />' + '<img src="'+imgArr[i + 1]+'" /></div>'; setTimeout('displaySlideshow()',1000*3); i++; if (i >= imgArr.length - 1) i = 0; } loaded(destinationId,displaySlideshow); So, this script dynamically adds two images to a HTML element, and it is wrapped in a div. The div is styled with the height and width of the image, with the overflow (the second image) hidden. The second image is below the first, and the slideshow is meant to go from RIGHT to LEFT. My inquiry is twofold: 1) Is there a more efficient way of doing this? 2) How would I animate the images? Would I need to put the second image on the right of the first with CSS somehow, and then set a timer to pull the images (via a style) leftward?

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  • Textarea (asp:Textbox TextMode="Multiline") overlapping buttons

    - by Gogster
    Hi all, I'm having this problem with form buttons overlapping an asp:Texbox with TextMode set to multi-line: Here is the code: <asp:Panel ID="pnlGiftStep" Visible="false" runat="server"> <img src="/images/shopping-cart/form-separator.png" alt="separator" /> <div class="form-title">GIFT OPTIONS</div> <div class="row"> <asp:TextBox ID="txtGiftName" Height="31" Width="323" BorderStyle="None" Font-Names="Arial" Font-Size="116.7%" runat="server"></asp:TextBox> <cc1:TextBoxWatermarkExtender ID="wmeGiftName" TargetControlID="txtGiftName" WatermarkText="Gift Name" WatermarkCssClass="watermark" runat="server"></cc1:TextBoxWatermarkExtender> </div> <br class="clear" /> <div class="row"> <asp:TextBox ID="txtGiftMessage" Rows="5" Width="323" BorderStyle="None" Font-Names="Arial" TextMode="MultiLine" Font-Size="116.7%" runat="server"></asp:TextBox> <cc1:TextBoxWatermarkExtender ID="wmeGiftMessage" TargetControlID="txtGiftMessage" WatermarkText="Gift Message" WatermarkCssClass="watermark" runat="server"></cc1:TextBoxWatermarkExtender> </div> <br class="clear" /> <div class="button-row"> <asp:ImageButton ID="imbShippingDetails" ImageUrl="/images/shopping-cart/ship-details-btn.png" OnClick="ReturnToShipping" ValidationGroup="shipping" runat="server" /> <asp:ImageButton ID="imbPayDetails" ImageUrl="/images/shopping-cart/pay-details-btn.png" ValidationGroup="pay" runat="server" /> </div> <br class="clear" /> </asp:Panel> Here is the CSS: .row { float:left; height:40px; } .button-row { float:left; width:323px; text-align:right; } Any ideas how I can stop this? Thanks.

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  • Create a simple automatic image switcher using jQuery

    - by Kim Andersen
    Hi all. I need to create a very simple image switcher that changes my images automatically. I have the following code: <div class="imgCarousel"> <div class="imgC1 left"><img src="/media/1614/1_1.jpg" alt="img1" /></div> <div class="imgC2 left"><img src="/media/1615/2_1.jpg" alt="img2" /></div> <div class="imgC3 left"><img src="/media/1616/3_1.gif" alt="img3" /></div> <div class="imgC4 left"><img src="/media/1617/4_1.jpg" alt="img4" /></div> <div class="imgC5 left"><img src="/media/1618/5_1.jpg" alt="img5a" /></div> <div class="imgC6 left"><img src="/media/1620/6_1.jpg" alt="img6a" /></div> <div class="imgC7 left"><img src="/media/1622/7.jpg" alt="img7" /></div> </div> Two of the above images should be switched automatically after a certain amount of time (every 3-4 sec.). This means that after 4 seconds, I'd like to change the image called /media/1618/5_1.jpg with another image. And after another 4 seconds, I'd switch back again. The same shold be made for one of my other images. How can I acomplish this with some jQuery?

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  • jQuery select image in div if image parent does't have a certain class.

    - by Alex
    Wordpress wraps images with captions in a div with a class of .wp-caption. I'm looking for a way to select images that don't have this div so I can wrap them in different div. (to keep a consistent border around all the images) <div class="blog-post-content"> <div id="attachment_220" class="wp-caption alignleft" style="width: 310px"> <a href="/somewhere/"><img class="size-medium wp-image-220" src="/path/to/image" alt="" width="300" height="280" /></a> <p class="wp-caption-text">Caption Text</p> </div> <p>This is the body of the post</p> </div> To test my selector, I'm just trying to add a green border. I can handle the .wrap() once the selector is working. The most promising of my attempts is: $('.blog-post-content img').parent('div:not(".wp-caption")').css('border', '2px solid green'); ... but no luck.

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