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  • Why are my scene's depth values not being written to my DepthStencilView?

    - by dotminic
    I'm rendering to a depth map in order to use it as a shader resource view, but when I sample the depth map in my shader, the red component has a value of 1 while all other channels have a value of 0. The Texture2D I use to create the DepthStencilView is bound with the D3D11_BIND_DEPTH_STENCIL | D3D11_BIND_SHADER_RESOURCE flags, the DepthStencilView has the DXGI_FORMAT_D32_FLOAT format, and the ShaderResourceView's format is D3D11_SRV_DIMENSION_TEXTURE2D. I'm setting the depth map render target, then i'm drawing my scene, and once that is done, I'm the back buffer render target and depth stencil are set on the output merger, and I'm using the depth map shader resource view as a texture in my shader, but the depth value in the red channel is constantly 1. I'm not getting any runtime errors from D3D, and no compile time warning or anything. I'm not sure what I'm missing here at all. I have the impression the depth value is always being set to 1. I have not set any depth/stencil states, and AFAICT depth writing is enabled by default. The geometry is being rendered correctly so I'm pretty sure depth writing is enabled. The device is created with the appropriate debug flags; #if defined(DEBUG) || defined(_DEBUG) deviceFlags |= D3D11_CREATE_DEVICE_DEBUG | D3D11_RLDO_DETAIL; #endif This is how I create my depth map. I've omitted error checking for the sake of brevity D3D11_TEXTURE2D_DESC td; td.Width = width; td.Height = height; td.MipLevels = 1; td.ArraySize = 1; td.Format = DXGI_FORMAT_R32_TYPELESS; td.SampleDesc.Count = 1; td.SampleDesc.Quality = 0; td.Usage = D3D11_USAGE_DEFAULT; td.BindFlags = D3D11_BIND_DEPTH_STENCIL | D3D11_BIND_SHADER_RESOURCE; td.CPUAccessFlags = 0; td.MiscFlags = 0; _device->CreateTexture2D(&texDesc, 0, &this->_depthMap); D3D11_DEPTH_STENCIL_VIEW_DESC dsvd; ZeroMemory(&dsvd, sizeof(dsvd)); dsvd.Format = DXGI_FORMAT_D32_FLOAT; dsvd.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D; dsvd.Texture2D.MipSlice = 0; _device->CreateDepthStencilView(this->_depthMap, &dsvd, &this->_dmapDSV); D3D11_SHADER_RESOURCE_VIEW_DESC srvd; srvd.Format = DXGI_FORMAT_R32_FLOAT; srvd.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; srvd.Texture2D.MipLevels = texDesc.MipLevels; srvd.Texture2D.MostDetailedMip = 0; _device->CreateShaderResourceView(this->_depthMap, &srvd, &this->_dmapSRV);

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  • Write SQL Code for MySQL Using HeidiSQL 4

    HeidiSQL is a free GUI client for MySQL, favored by many Web developers and database administrators of small to medium-sized businesses to manage persistent storage of data. This article will familiarize you with HeidiSQL&#146;s Query editor by using it to write a query that will join four tables together to perform searches against a help library.

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  • Two New CRM USER Communities just launched

    - by Divya Malik
    Here comes an announcement from Chris Gallen, from our Support Services team. For those of you who are EBS CRM users, here are two new recently launched communities that are now available to discuss topics that are important to you. These communities are for Sales & Marketing and  Telesales  The Sales & Marketing community is open to discuss a wide range of topics from Oracle Sales, Sales Online, Territory Management, Partner Management, Leads Management, Sales Offline, Sales for Handhelds, Sales Foundation, and Oracle Marketing. Some possible topics include Oracle Sales Implementations, TCA and DQM Integrations, Territory Management Setups and Definitions, Product Catalog Integrations, Sales Forecasting, Lead and Opportunity management, Sales Manager and Sales User responsibilities and Reports, Resource Management including Roles and Groups, Oracle Sales Personalizations, Concurrent Requests for Sales Reps and Sales Manager Dashboards, Integration with Quoting, Proposals, General Ledger, Advanced Product Catalog, CRM Resource Administration, etc. The Telesales community is available to discuss topics such as Customer/Org/Person/Party Relationships, TCA/DQM Integration, Lead and Opportunity Management, Universal Work Queue, Universal Search Features, Purchase Items/Product Integration, eBusiness Center Setup Issues, Interactions, Tasks and Notes Integrations, and Form Personalizations. How Can You Get Started? Here are the two ways to get engaged. A) Click here to access all our communities  OR B) My Oracle Support as follows: Log into My Oracle Support (Flash or Classic).                                                                                                                           Click the "Community" link at the top of the page. Click [Enter Here] on the following page. Select the community from the "My Communities" list on the top-left. Take advantage TODAY!

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  • Is There A Need For End-To-End ExtJS to Microsoft Server (MVC-C#, LOB) 4 Day Class? (Poll Enclosed)

    Over the past couple years, the focus of the web development Ive been doing involves building highly flexible, highly scalable and straight forward web sites to implement and maintain Line of... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What is a good IDE for client side JavaScript development? [closed]

    - by Isuru
    I recently started learning JavaScript and am looking for a good JavaScript Editor/IDE. I found dozens of them in a Google search but I would appreciate if users who have experience with using such an IDE could recommend one. I want an IDE with syntax highlighting, possibly IntelliSense and debugging support for JavaScipt code. I'm a Windows 7 user and do just client-side JavaScript development. Any suggestions??

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  • APress Deal of the Day - 6/Sep/2012 - Pro Access 2010 Development

    - by TATWORTH
    Today's $10 deal of the day from APress at http://www.apress.com/9781430235781 is Pro Access 2010 Development"Pro Access 2010 Development is a fundamental resource for developing business applications that take advantage of the features of Access 2010. You'll learn how to build database applications, create Web-based databases, develop macros and VBA tools for Access applications, integrate Access with SharePoint, and much more."

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  • A Couple of Quick Tips on How to Successfully Use Articles For SEO

    In the marketplace today, article marketing is just about one of the most powerful and effective strategies an internet marketer can use to increase their websites' visibility, along with their search engine rankings. Produce several well written articles along with a great resource box and your website will start receiving links pointing back to it.

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  • Liquid XML 2012 Service Pack 1 available

    - by bconlon
    Liquid XML Editor is one of my favourite tools, but I was slightly concerned with the original 2012 release as the new XML Data Mapper tool was a bit buggy. So I was pleased to see SP1 is now available for download.Sure enough the issues have been fixed and it's once more a great tool!The data mapper can also now be run from the command line (this was a little limiting before as you had to open the IDE to run the mapping) and the Help now contains full documentation.#

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  • Juju Ceilometer-Agent is not reporting about nova-compute

    - by user283530
    I have deployed both ceilometer and ceilometer-agent and added relationship between them. After deployment I can see the resource usage for network(neutron), glance, cinder but I cannot see the information for nova-compute. But it is instructed that ceilometer-agent should deployed in every compute node but with juju its not possible to deploy it on specific compute node. Thanks in advance for your help.

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  • How to build a Query Template Explorer

    Having introduced his cross-platform Query Template solution, Michael now gives us the technical details on how to integrate his .NET controls into applications both simple and complex. With screenshots and code samples, this has everything you need to build your own powerful SQL editor or Query Template explorer.

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  • Error when try to install subversion on linux [closed]

    - by Juan Carlos Vega Neira
    Possible Duplicate: Fixing Could not get lock /var/lib/dpkg/lock I have installed Ubuntu server 11.10 and after the installation finishes I installed apache server by this code. sudo apt-get install apache2 Then I tried to install subversion by this code: sudo apt-get install subversion as I saw on some blogs and got this error: E: Could not get lock /var/lib/dpkg/lock - open (11: Resource temporarily unavailable) E: Unable to lock the administration directory (/var/lib/dpkg/), is another process using it? How can I solve this error?

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  • Does Geany or Gedit provide a browser protocol in the way Textmate does with txmt://?

    - by Rich
    Textmate on the Mac can be bound to the txmt protocol, meaning that development frameworks (such as the Play Framework) can be configured to use this to display error messages. If a stacktrace appears, each line of the stacktrace is a URL of the format (I'm guessing): txmt:///home/myuser/projects/myproject/ProblemFile.java:123 (where 123 is the line number). Clicking this opens the file in Textmate. Is this possible with Gedit, Geany or another programmer's text editor?

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  • Get started with Omnis Studio

    <b>Linux User and Developer:</b> "Omnis Studio is a cross-platform (Windows, Mac and Linux) Rapid Application Development tool. It allows you to quickly build applications using a combination of graphical elements as well as a code editor."

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  • 2d, Top-down map with different levels

    - by Ktash
    So, I'm creating a 2d, top down, sprite based (tiled) game, and right now I'm working on maps (well, a map editor at the moment, but it will be creating my maps, so basically the same thing). The scenario So, I'm thinking about efficiency and creating a map in pieces. In each piece, I plan on having 'layers'. Basically, I plan on rendering it down to a 'below hero' level, and an 'above hero' level, with the hero rendered in between obviously. There will likely also be a 'on level with hero' layer, but I'm not quite there yet. Not even worrying about events or interaction yet. Just looking to get a hero on the screen. Now for movement, I obviously need to know what tiles can be moved and in what direction. My plan at the moment is each tile getting 8 bits (4 'can enter in direction' bits, 4 'can leave in direction'). This will allow me to limit movement and even allow one way directional movement. The dilemma This works great for a lot of scenarios. It will allow me to store a map in essentially 3 layers, a string, and gives me flexibility going forward. However, I can't create maps that themselves have layers. A good example is a bridge where the user can go under or over the bridge without invalid moves being allowed. I can't create a platform and allow movement underneath. These are things I would like to be able to include in my game. My idea In theory, I could allow multiple hero layers and then allow multiple sets of 'below' and 'above' layers (or sandwich layers). But this complicates my system, and makes movement between maps potentially tricky (If the hero is on the third layer at the edge of a map, but that corresponds to the second layer on the other map, how can I allow or disallow movement). My question Is there a better way to manage multiple maps with multiple levels like this where a users level may be 'connected' on different levels on different maps? Or even... Am I doing this the hard way? Is there a more standard way to handle top-down 2d tiled maps that I am just not aware of? Things to note or that might be helpful This will be done in Javascript (transferred around in JSON) State will need to be transferred quickly, so a map-id and x/y/direction should be enough to get me a boolean 'can move' value Maps will not be standard sized (though they will be in a certain number of tiles) Making an editor tool so that I can have others help, so something that I can create in a tool would be helpful 'Teleportation' locations will likely need to exist to get into building maps and to and from different map sets (which will not necessarily be connected), but have not been created yet (lumping in with events at the moment).

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  • Syntax error in Maya Python Script [on hold]

    - by Enchanter
    Ok this error is immensly frustrating as it is obviously a simple syntax issue. Basically I've written two lines of maya script in python designed to create a list of the names of all the joints of a model currently selected in the model viewer. Here are the two lines of script: import maya.cmds joints = ls(selection = true, type = 'joint') Upon compiling the code the script editor is saying there is a syntax error in the second line, but I do not see any reason why this code should not execute?

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  • Which Login Manager is this?

    - by Z9iT
    May someone tell me the name of this Login manager ? Additionally I would like to know : How the background image has been added? How to install this (with the apt-get command) ? Will this work with cinnamon DE ? Is it resource intensive ? How much RAM and disk space it eats up ? Note : Cinnamon is the only DE I am currently having, which has been installed upon ubuntu minimal having LAMP stack.

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  • Making CopySourceAsHtml add-on work with VS2010

    - by DigiMortal
    As there are still bloggers who use CopySourceAsHtml add-on for Visual Studio to get syntax highlighted code to their blog posts and there is no guidance in CSAH site how to make it work with Visual Studio 2010 I will give my guidance here. Almost all code in this blog is syntax highlighted by this add-on (read more from my post Visual Studio add-in: CopySourceAsHTML). Last version of CSAH is available for VS2008 but it is easy to make it work with VS2010. Just follow these steps. Close VS2010 if it is opened. Goto folder MyDocuments\Visual Studio 2010. Move to AddIns subfolder (create it if there is no such subfolder). Create file called CopySourceAsHtml.AddIn and open it in text editor. Paste the following XML to editor:   <?xml version="1.0" encoding="utf-8" standalone="no"?> <Extensibility xmlns="http://schemas.microsoft.com/AutomationExtensibility"> <HostApplication> <Name>Microsoft Visual Studio Macros</Name> <Version>10.0</Version> </HostApplication> <HostApplication> <Name>Microsoft Visual Studio</Name> <Version>10.0</Version> </HostApplication> <Addin> <FriendlyName>CopySourceAsHtml</FriendlyName> <Description>Adds support to Microsoft Visual Studio 2010 for copying source code, syntax highlighting, and line numbers as HTML.</Description> <Assembly>JTLeigh.Tools.Development.CopySourceAsHtml, Version=3.0.3215.1, Culture=neutral, PublicKeyToken=bb2a58bdc03d2e14, processorArchitecture=MSIL</Assembly> <FullClassName>JTLeigh.Tools.Development.CopySourceAsHtml.Connect</FullClassName> <LoadBehavior>1</LoadBehavior> <CommandPreload>0</CommandPreload> <CommandLineSafe>0</CommandLineSafe> </Addin> </Extensibility> Save file and close it. Run VS2010 and activate add-on if it is not activated yet. That’s it. If you are heavy user of CSAH then I recommend you to bookmark this post. :)

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  • Useful utilities - NotePad++ add-ons

    - by TATWORTH
    There are some useful plug-ins for Notepad++ at http://sourceforge.net/apps/mediawiki/notepad-plus/index.php?title=Plugin_Central These plug-ins include a hex editor and other useful tools. One tool that I especially like is to ability to run the current file. This is very useful when working on batch files.

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  • Download And Convert YouTube To IPad On Mac

    YouTube.com is a great resource. YouTube allows users to freely upload, view, and even share video clips on your blog or web site. Now the new iPad is a much better device to videos on than any previ... [Author: Bellu Su - Computers and Internet - May 09, 2010]

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  • WYSIWYG is Simple

    A WYSIWYG editor is very simple to learn and use. You have to be careful because there are many different skill levels and functionalities. Learning which one is best for you is important.

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  • Great finds: Hyper-V Survival Guide

    - by Enrique Lima
    Virtualization and “the Cloud” have gained visibility  over the last 5 years (at least).  Diving into Hyper-V requires dedication and a very good understanding of what goes on with the different layers that need to interact.  In browsing through the TechNet Wiki, I ran into the Hyper-V Survival Guide. Here is the link to the resource: http://social.technet.microsoft.com/wiki/contents/articles/hyper-v-survival-guide.aspx?wa=wsignin1.0

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