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  • Can I expand my /boot without upsetting the system?

    - by Kaustubh P
    This is the current state of my partition table. As can be seen, the boot is very small, and I cant upgrade the kernel, because the update-manager tells me there isnt enough space on /boot :( Which effectively means that I cant update my kernel. Can I change the size of my boot, without necessitating a reinstall of either of the installed system? Filesystem Size Used Avail Use% Mounted on /dev/sda5 12G 4.9G 6.2G 45% / none 2.0G 284K 2.0G 1% /dev none 2.0G 8.5M 2.0G 1% /dev/shm none 2.0G 92K 2.0G 1% /var/run none 2.0G 0 2.0G 0% /var/lock /dev/sda3 42G 21G 22G 49% /media/Erste /dev/sda2 5.1G 2.5G 2.7G 48% /media/Swap /dev/sda1 30G 25G 4.9G 84% /media/Windows7 /dev/sda9 47G 28G 20G 60% /media/Zweite /dev/sda6 11G 7.6G 2.0G 80% /home /dev/sda8 49M 31M 16M 66% /boot

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  • Optimization of a Hybrid Pagination Scheme

    - by Kaustubh Karkare
    I'm working on a Web Application using node.js in which I'm building a partial copy of the database on the client-side to decrease the load on my server. Right now, I have a function like this (expressed as python-style pseudocode, but implemented in JavaScript): get(table_name,primary_key): if primary_key in cache[table_name]: return cache[table_name][primary_key] else: x = get_data_from_server(table_name,primary_key) # socket.io return cache[table_name][primary_key] = x While this scheme works perfectly well for caching individual rows, I'd like to extend it to support the creation of paginated tables ordered according to the primary_key, and loading additional data using the above function for only the current and possibly the adjacent pages. Now, I don't want to keep the list of primary keys on the server to be retrieved every time I need to change the page (which, for reasons beyond the scope here, will be very frequent), and keeping it on the client side, subject to real-time create/delete events from the server, doesn't seem that good an idea, even after compression (using ranges, instead of individual values). What is the best way to calculate which items are to be displayed on a random page, minimizing the space requirements & the need for communication with the server?

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  • Service Account Management in SharePoint 2013

    - by Sahil Malik
    SharePoint, WCF and Azure Trainings: more information My newest article detailing Service Account management in SharePoint 2013 is now online. Who thought such a simple need could have so many nuances. Hope you like it With this, I am going to do a break – not taking time off, but switching gears. My next series of Articles are going to focus on writing Mobile Apps for SharePoint and Office 365. And I intend to cover every single scenario, On Prem, Cloud, Xamarin, HTML5, Cordova, and Native. I will show Windows and iOS, I’m an android dumbass, but space/time permitting I may show cordova android – anyway, for an Android guru the articles will provide enough information get rolling anyway. Read full article ....

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  • OpenGL ES 2.0 gluUnProject

    - by secheung
    I've spent more time than I should trying to get my ray picking program working. I'm pretty convinced my math is solid with respect to line plane intersection, but I believe the problem lies with the changing of the mouse screen touch into 3D world space. Heres my code: public void passTouchEvents(MotionEvent e){ int[] viewport = {0,0,viewportWidth,viewportHeight}; float x = e.getX(), y = viewportHeight - e.getY(); float[] pos1 = new float[4]; float[] pos2 = new float[4]; GLU.gluUnProject( x, y, 0.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos1, 0); GLU.gluUnProject( x, y, 1.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos2, 0); } Just as a reference I've tried transforming the coordinates 0,0,0 and got an offset. It would be appreciated if you would answer using OpenGL ES 2.0 code.

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  • Window controls missing; Cannot maximise or minimize applications

    - by omg_scout
    Ubuntu 12.10 32 bits, fresh installation. How can I make Unity maximize or minimize a window? I see no button,option, anything, do I miss something big? Quick googling did not give me a piece of answer, too: On first screen, I have a terminal window. Only clue about maximizing it I found was pressing F11 which made it fullscreen, hiding left bar as well. I would prefer it to take whole free space instead of whole screen. How can I do that? On second screen, I have an opera browser which takes bigger part of the screen but I can't make it take whole screen. Restarting opera did not work. How do I minimize/maximize apps? Also, in case I would like to see the desktop, only solution I found was closing everything Help guys. I kind of like new GUI, but I can't have simplest tasks done there, I feel like I miss something big there.

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  • NeoAxis 3D disponible en version 1.3, le moteur de jeu ajoute le SSAO et une meilleure gestion du terrain

    NeoAxis 3D et maintenant disponible en version 1.3 La nouvelle version du moteur de jeu apporte le SSAO, des améliorations sur le terrain et plein d'autres surprises C'est en cette période de Noël que NeoAxis 3D, le moteur de jeu multi-plateforme revient avec une hotte fournit en cadeau pour nous, les développeurs. Tout d'abord, cette version estampillée 1.3 apporte le Screen Space Ambient Occlusion (SSAO). Une technique de rendu temps réel qui est grandement utilisée dans l'industrie pour permettre une approximation efficace de l'ambient occlusion (des ombres sont rajoutés selon le buffer de profondeur).. Celui-ci est implémenté tel un effet après rendu (post processing) afin de garder une bonne synergi...

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  • How are larger games organized?

    - by Matthew G.
    I'm using Java, but the language I'm using here is probably irrelevant. I'd like to create an economy based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders", I'd have no problem structuring it like this. Game -Main Control Class --Graphics Class --Player Class --Enemy class I'd pass the graphics class to both the player and enemy class so they could call graphics functions. I don't understand how I'd do this for larger projects. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around? How exactly do I structure this and pass all these references around? Thanks.

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  • Using normals in DirectX 10

    - by Dave
    I've got a working OBJ loader that loads vertices, indices, texture coordinates, and normals. As of right now it doesn't process texture coordinates or normals but it stores them in arrays and creates a valid mesh with the vertices and indices. Now I am trying to figure out how can I make the shader use the correct normal in the array for the current vertex if I can't setnormals() to my mesh. If I were to just use an index in my array of normals corresponding to the index in the vertices, how would I retrieve the current index the shader is processing? BTW: I am trying to write a blinn-phong shader technique. Also when I create the input layout and I've added the semantic NORMAL to it, how would I list the multiple semantics in that single parameter? Would I just separate it with a space? PS: If you need to see any code, just let me know.

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  • Friday Fun: E7 (Mission to Save Earth)

    - by Asian Angel
    It has been another long week at work and you should take a few minutes to relax and have some fun. In this week’s game you journey to E7 in an attempt to find and destroy the deadly bomb that is aimed at planet Earth. Can you survive the journey across the planet and complete your mission? Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform] Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science]

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  • mounting linux partition after installing windows

    - by varsketiz
    I installed windows 7 and my grub is gone. I'm trying to follow: https://help.ubuntu.com/community/RecoveringUbuntuAfterInstallingWindows but I can't mount my ubuntu partion. sudo fdisk -l Device Boot Start End Blocks Id System /dev/sda1 * 1 13 102400 7 HPFS/NTFS Partition 1 does not end on cylinder boundary. /dev/sda2 13 4863 38958080 7 HPFS/NTFS /dev/sda3 4864 14594 78157825 5 Extended /dev/sda5 14220 14594 2999296 82 Linux swap / Solaris Gparted shows my Extended partition as empty/unallocated space (???). How can I mount it? sudo mount -t ext3 /dev/sda3 /media/ubuntu mount: wrong fs type, bad option, bad superblock on /dev/sda3, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so

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  • How large of a swap partition is needed to hibernate?

    - by Closure Cowboy
    I've read this question, but it doesn't definitively answer my question. If I want my computer to be able to hibernate, do I need to have a swap partition as large as my RAM, or will Ubuntu wisely be able to hibernate if the swap partition can fit the currently-in-use RAM? I'm about to install Ubuntu on a computer with a lot of RAM, and a relatively small hard drive, so I don't want to use more hard drive space than necessary. I wanted to avoid giving my actual specifications to keep this question more general, though I'll give them if necessary.

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  • How To Get a Better Wireless Signal and Reduce Wireless Network Interference

    - by Chris Hoffman
    Like all sufficiently advanced technologies, Wi-Fi can feel like magic. But Wi-Fi isn’t magic – it’s radio waves. A variety of things can interfere with these radio waves, making your wireless connection weaker and more unreliable. The main keys to improving your wireless network’s signal are positioning your router properly — taking obstructions into account — and reducing interference from other wireless networks and household appliances. Image Credit: John Taylor on Flickr How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems 7 Ways To Free Up Hard Disk Space On Windows

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  • Material usage, one per model or per object?

    - by WSkid
    Is it better (memory, time (of developer), space) to use single model that is unwrapped and uses a single material or to break a model down into appropriate bits, each with their own smaller texture/material? Or does it depend on the target platform as to what is acceptable - ie PC vs tablet? An example: Say you have a typical house with a tiled roof. Model it, make sure everything is attached, unwrap the walls/roof so in your UV template the walls and roof would be in one texture file, side-by-side in say a 512x512 file. Model the roof/walls as separate objects, unwrap them individually and have two UV templates. You could then have a 256x256 file for each one.

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  • HTML5 clicking objects in canvas

    - by Dave
    I have a function in my JS that gets the user's mouse click on the canvas. Now lets say I have a random shape on my canvas (really its a PNG image which is rectangular) but i don't want to include any alpha space. My issue lies with lets say i click some where and it involves a pixel of one of the images. The first issue is how do you work out the pixel location is an object on the map (and not the grass tiles behind). Secondly if i clicked said image, if each image contains its own unique information how do you process the click to load the correct data. Note I don't use libraries I personally prefer the raw method. Relying on libraries doesn't teach me much I find.

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  • EAIESB OSB poster

    - by JuergenKress
    Our friends at eaiesb published their next poster. If you work on an OSB project and you have some space at your office print it and pin it at your wall: SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress,OSB poster

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  • Ubuntu runs really slow on netbook

    - by Tim
    so I installed Ubuntu through Wubi in my netbook (Compaq Mini, 1.6 GHZ Atom, 1 GB RAM, 250 HDD, Windows 7 Starter) and decided to keep the original OS and run both... The thing is that, after I installed Ubuntu (really hyped: a couple of friends told me this OS was amazing, much faster and eaiser to use than Windows) and selecting it from the boot menu, I find that it runs really slow, sometimes freezing for a sec... For what I know, there must me be a partition in C:/ and a lot of HDD space for the Installation Size to make things faster, but I am sure I got those things right... Any help?? Also, why doesn't Wubi ask you for the DVD or bootable USB drive?? I'm just new in all this guys...

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  • Equation / formula to determine an objects position on an ellipitcal path

    - by David Murphy
    I'm making a space game, as such I need objects to follow an elliptical path (orbit). I've worked out how to calculate all the important aspects of my orbits, the only remaining thing is how to have an object follow it. My Orbit class contains the major, minor (and by extension semi-major,semi-minor) lengths. The focii radius, area and circumference even. What is the equation to determine an objects x/y position (only need 2D) on an ellipse with a certain speed after a period of time. Basically, every frame I want to update the position based on the amount of elapsed time. I would like to have the speed along the path speed up and slow down according to the distance from the object it's orbiting, but not sure how to factor this in to the above given that at any point in time the speed has changed from it's previous speed. EDIT I can't answer my own question. But I found the question and answer is already on stackexchange: Kepler orbit : get position on the orbit over time

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  • Increase the /home partition without losing the data

    - by sagarchalise
    I have a 320 GB harddrive with three partitions / , /home and swap. What I want to do is change the size of swap which now is 8 GB to 5 GB and append that 3 GB to my /home partition. I have searched through the web for this but don't seem to find a proper way to increase my home partition. Can anyone help ? By the way, I know how to decrease size of swap I just need the proper way to append that unallocated 3 GB of space to my /home partition without loosing the data. Thank You

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  • New Java ME security app, Rapid Tracker, is now full version

    - by hinkmond
    Rapid Protect has updated it's Java ME security app to be the full version now instead of a dumbed down version that ran on feature phones. Now, that's progress! See: Full Rapid Tracker on Java ME Here's a quote: Rapid Protect, a leading company focused on mobile based safety, security and collaboration space announces major feature enhancements to its award winning "Rapid Tracker" mobile applications. In addition to many new features, it announced availability of Full Rapid Tracker application on J2ME non-smart feature phones. Hmmm... "on J2ME non-smart feature phones". I wonder if by "non-smart" they mean another word... Perhaps, "non-iDrone-Anphoid"? Hinkmond

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  • Is it Considered Good SQL practice to use GUID to link multiple tables to same Id field?

    - by Mallow
    I want to link several tables to a many-to-many(m2m) table. One table would be called location and this table would always be on one side of the m2m table. But I will have a list of several tables for example: Cards Photographs Illustrations Vectors Would using GUID's between these tables to link it to a single column in another table be considered 'Good Practice'? Will Mysql let me to have it automatically cascade updates and delete? If so, would multiple cascades lead to an issues? UPDATE I've read that GUID (a hex number) Generally takes up more space in a database and slows queries down. However I could still generate 'unique' ids by just having the table initial's as part of the id so that the table card's id would be c0001, and then Illustrations be I001. Regardless of this change, the questions still stands.

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  • Why does installing Grub2 give an "ISO9660: filesystem destruction..." warning?

    - by Ettore
    I have installed Ubuntu 12.04 on my computer, but at the end of the installation it gave me an error and it didn't install grub2. Now I'm trying to install it using the live cd: This is my sudo fdisk -l: Disk /dev/sda: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0x6af447e6 Device Boot Start End Blocks Id System /dev/sda1 * 2048 781459455 390728704 7 HPFS/NTFS/exFAT /dev/sda2 781459456 789272575 3906560 82 Linux swap / Solaris /dev/sda3 789272576 976773119 93750272 83 Linux After mounting and chroot the linux partiton, I give grub-install /dev/sda command, and I get: /usr/sbin/grub-setup: error: hd0 appears to contain a iso9660 filesystem which isn't known to reserve space for DOS-style boot. Installing GRUB there could result in FILESYSTEM DESTRUCTION if valuable data is overwritten by grub-setup (--skip-fs-probe disables this check, use at your own risk). (same error even with grub-install --recheck /dev/sda) What can I do? I also tried boot-repair, but I get this error: http://paste.ubuntu.com/1069353/

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  • New Information Center - Optimize Performance of FMW 11g

    - by Daniel Mortimer
    Following on the heels of the recently published - "Reviewing Security for FMW 11g" Information Center, we are pleased to announce the publication of Information Center: Optimizing Performance of Oracle Fusion Middleware 11g [ID 1469617.2] Screenshot of ID 1469617.2 We are in the process of making further tweaks and changes to improve the other ** "Oracle Fusion Middleware 11g" Information Centers. So watch this space! ** You can navigate to these other Information Centers via the menu found on the left hand side of the "Optimize Performance" Information Center.

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  • Why are 3D game scenarios so big? and.. are them shareable? [closed]

    - by Néstor Sánchez A.
    First, I apologize if this is not the forum for these type of questions. I was wondering... 1- Why 3D games (such as GTA IV) uses so much gigabytes of space? And my half-answar was... because of their huge 3D scenarios. But wait! are not these scenarios made with vector graphics and textures? then.. why are so big??? 2- If they are so big... would really these companies make a whole new scenario for every new game they develop? that would be very inefficient. Doesn't exist "shareable" scenarios that can be used in different games and expanded to no rebuild a whole one (like "New York" or "Liberty City")???. I mean.. the scenarios is almost the same in terms of vertices, just with improved textures.

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  • Creating an Ubuntu live USB for use with Gparted

    - by Jeff
    I've install Ubuntu 12.04 on my Windows 7 Dell laptop. Recently I discovered that I'm running out of space on my Ubuntu partition, and I would like to enlarge it. Is it safe to resize partitions while they're in use e.g. when I'm logged into Ubuntu? If so, I've ran into this problem when I run GParted: It seems as if my hard drive is one big, NTFS partition, like the Ubuntu partition doesn't exist. Is it possible Ubuntu runs off the NTFS partition, sharing it with Windows? What should I do?

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  • enemy behavior with boundary to change direction

    - by BadSniper
    I'm doing space shooter kind of game, the logic is to reflect the enemy if it hits the boundary. With my logic, sometimes enemy behaves like flickering instead of changing the velocity. It's like trapped in the boundary and checking for if loops. This is my code for velocity changing: if(this->enemyPos.x>14) { this->enemyVel.x = -this->enemyVel.x; } if(this->enemyPos.x<-14) { this->enemyVel.x = -this->enemyVel.x; } How can I get around this? Its going out of boundary and don't know where to go and after sometimes its coming into field. I know whats the problem is, I dont know how to get around this problem.

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