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  • Offshoring: does it ever work?

    - by DanSingerman
    I know there has been a fair amount of discussion on here about outsourcing/offshoring, and the general opinion seems to be that at best it is difficult, and at worst it fails. I have direct experience of offshoring myself; a previous company where I was a dev manager wanted to send some development offshore, and we ran a pilot scheme to see how well it would work. Of course it was a complete failure, although it is not completely clear to me whether this was down to the offshore devs being less talented, the process, or other factors (no doubt it was really a combination). I can see as a business how offshoring looks attractive (much lower day rate), but as far as I can see, the only way it could possibly work is if you do exceptionally detailed design up front, with incredibly detailed specifications; and by the time you have invested in producing that, you have probably spent as nearly as much as if you had written the actual code locally (which I think is an instance of No Silver Bullet) So, what I want to know is, does anyone here have any experience of offshoring actually working ever? Especially if there are any success stories of it working in a semi-agile way? I know there are developers here from all over the World; has anyone worked on an offshore project they consider successful?

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  • How does the Ubuntu upgrade process work?

    - by IDWMaster
    How does Ubuntu upgrade seamlessly to a newer distribution, while the operating system is still running? I'm upgrading from 10.10 to 11.04, and I've upgraded several times before, and it's as simple as running update-manager -d and downloading and installing them, then rebooting. How exactly does this work though? How is the upgrade manager able to update the operating system while it is still in use?

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  • Blinking motherboard power LED

    - by Corey D
    I was just rebuilding an old desktop PC to be used as a HTPC and the LED on the motherboard that indicates when there is power is blinking fairly rapidly. The only way I can get the machine to boot is to press the power button immediately after plugging it in, and even then I cannot make it into the BIOS. The power supply has more than enough juice to power all of the components, and is from a reputable manufacturer. The motherboard is an Asus and is about 4.5 years old. Is my power supply hosed? Or is it my motherboard?

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  • Won't Hibernate when Battery Critical

    - by 12SJW34
    Ubuntu 12.04 64bit refuses to hibernate when battery is critically low. Instead it does a complete shutdown which is unnecessary and can cause loss of data. I have enabled Hibernate (pm-hibernate) on following the common instructions I tested pm-hibernate it is works fine when run manually. I have set my power options to hibernate "When Power is Critically Low". This has also been verified by using dconf Editor. Under org gnome settings-daemon plugins power critical-battery-action it is set to "hibernate". Under the same schema, time-action is set to "120". I would like to see what is happening just prior to this shutdown. I would like to know what logs to search to see if pm-hibernate is actually failing, or if it is being ignored entirely. Barring figuring this out on my own, is there a suggested work around?

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  • Continuous Integration, what are the strategies to manage binary content?

    - by sebas
    Currently we are testing various configurations between Feature Branching and CI with Feature toggling. I can see there are several viable options out there for the code, but I also know that CI totally relies on the possibility to merge the code. So I wonder, how do you manage CI with binary data, like art assets? I can also see another problem: all the code can be tested before to commit, I can even validate the data before to commit, but how can I test the art?! Should I use another methodology for art content?

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  • Where can I SPECIFICALLY find a place that sells TOSHIBA QOSMIO F30 videocards?

    - by Manny Irizarry
    Where can I SPECIFICALLY find a place that sells TOSHIBA QOSMIO F30 videocards? I need to replace mine for the 3rd time. Two video cards have blown out before because I had a fault, NVIDIA video card software driver installed that they had too many compliants that it was telling the fan that keeps the video card cool to stop working. I had finally discovered why my video cards were blowing out after the 3rd time. So again, please my people, where can i specifically find one?

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  • Dealing with engineers that frequently leave their jobs

    - by ??? Shengyuan Lu
    My friend is a project manager for a software company. The most frustrating thing for him is that his engineers frequently leave their jobs. The company works hard to recruit new engineers, transfer projects, and keep a stable quality product. When people leave, it drives my friend crazy. These engineers are quite young and ambitious, and they want higher salaries and better positions. The big boss only thinks about it in financial terms, and his theory is that “three newbies are always better than one veteran” (which, as an experienced engineer, I know is wrong). My friend hates that theory. Any advice for him?

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  • Dealing with FUD? [on hold]

    - by Pawel G.
    How to interact with colleague who will happily talk about a thing, but from the way he talk about it, it becomes clear, that he does not fully understand some underlying concepts - but at the same time is not that kind of personality, that would ask for clarification or explanation (maybe because it is sign of weakness). There is difficulty involved in such a situation, since such people will demand to be consulted in a decision process, but instead of brainstorming solutions one will need to neutralize the diffusion of the concepts first, and when this is done time is already up and solution cannot be brainstormed any more. Maybe FUD is not the correct acronym, maybe DIS, Diffusion, Indifference, Surety.

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  • Must all new features go through betatest?

    - by LTR
    Obviously, small usability fixes and bugfixes go directly into the stable product. What about small new features? Can you afford to just release them after internal testing, or do they have to be betatested by customers first? Situation: This is a young commercial project, produced by a one-person company. It has an existing userbase and is at it's second major version. Previous betatests have produced some results, however most feedback came from the stable product and not from beta versions.

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  • Why are MVC & TDD not employed more in game architecture?

    - by secoif
    I will preface this by saying I haven't looked a huge amount of game source, nor built much in the way of games. But coming from trying to employ 'enterprise' coding practices in web apps, looking at game source code seriously hurts my head: "What is this view logic doing in with business logic? this needs refactoring... so does this, refactor, refactorrr" This worries me as I'm about to start a game project, and I'm not sure whether trying to mvc/tdd the dev process is going to hinder us or help us, as I don't see many game examples that use this or much push for better architectural practices it in the community. The following is an extract from a great article on prototyping games, though to me it seemed exactly the attitude many game devs seem to use when writing production game code: Mistake #4: Building a system, not a game ...if you ever find yourself working on something that isn’t directly moving your forward, stop right there. As programmers, we have a tendency to try to generalize our code, and make it elegant and be able to handle every situation. We find that an itch terribly hard not scratch, but we need to learn how. It took me many years to realize that it’s not about the code, it’s about the game you ship in the end. Don’t write an elegant game component system, skip the editor completely and hardwire the state in code, avoid the data-driven, self-parsing, XML craziness, and just code the damned thing. ... Just get stuff on the screen as quickly as you can. And don’t ever, ever, use the argument “if we take some extra time and do this the right way, we can reuse it in the game”. EVER. is it because games are (mostly) visually oriented so it makes sense that the code will be weighted heavily in the view, thus any benefits from moving stuff out to models/controllers, is fairly minimal, so why bother? I've heard the argument that MVC introduces a performance overhead, but this seems to me to be a premature optimisation, and that there'd more important performance issues to tackle before you worry about MVC overheads (eg render pipeline, AI algorithms, datastructure traversal, etc). Same thing regarding TDD. It's not often I see games employing test cases, but perhaps this is due to the design issues above (mixed view/business) and the fact that it's difficult to test visual components, or components that rely on probablistic results (eg operate within physics simulations). Perhaps I'm just looking at the wrong source code, but why do we not see more of these 'enterprise' practices employed in game design? Are games really so different in their requirements, or is a people/culture issue (ie game devs come from a different background and thus have different coding habits)?

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  • Manage own framework

    - by Develman
    I have developed my own little framework for webpages. And for different websites I had to change some parts of the framework respectively developed new features / improvements. But in some cases I missed to copy the changes in the original framework code. How do you manage your frameworks? I copy the complete framework to a library folder in my projects folder structure. So I have a copy of the framework in every project. I would like to have it on one place in order to modify / improve / bugfix it once and then distribute it on the projects.

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  • "A good programmer can be as 10+ times more productive than a mediocre one"

    - by m3th0dman
    I had read an interview with a great programmer (it is not in English) and in it he said that "a great programmer can be as 100 times as good as a mediocre one" giving reason for why good programmers are very well paid and why programming companies give many facilities for their employees. The idea was that there is a very large demand for good programmers, because of the above reason and that's why companies pay very much to bring them. Do you agree with this statement? Do you know any objective facts that could support it? Edit: The question has nothing to do with experience; if you talk about one great programmer with 1 year experience then s/he should be 10 times more productive than a mediocre programmer with 1 year experience. I agree that from certain experience years onwards, things start to dissipate but that's not the purpose of the question.

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  • Is it certified and supported to install Exalytics Management pack on Exalytics server with OVS ?

    - by Saresh
    Q: Is it certified and supported to install Exalytics Management pack on Exalytics server with OVS ?  A: BI Management pack can certainly be used to manage Exalytics and BI targets.However,It is not supported to install an EM agent on dom0, the monitoring agents have to be installed on the guests.Please refer  http://docs.oracle.com/cd/E24628_01/install.121/e24215/exalytics_mgmt.htm#BABGDIIE

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  • How can teams collaborate on Unity 3D projects?

    - by nosferat
    With a friend of mine, we are planning to develop a small game to get the hang of game development and teamwork. But since Unity 3D barely supports version control (or at least the free version lacks of it) we have no idea how to efficiently manage teamwork. Sharing tasks in a small project is also seems like a challange for us. I would also appreciate any advice that could be useful for beginner indie developers related to teamwork. :)

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  • Should I buy this particular MacMini?

    - by sil3nt
    Hello there, I'm not certain if this is the forum I should post this in but here goes anyway. So, I'm honestly clueless when it comes to mac's and I've never owned one before, in fact I still don't own anything with "i" in front of it (not a pc fan, but just low on cash you see:) and I was wondering if these specs are adequate? it's a MacMini G4 1.42Ghz, 1GB ram, 80Gb HDD, 32mb gfx The reason I'm looking for a mac is to start out in some iphone development, and I want a system that wont hang. would this particular system be suitable?. I just need it to be usable and not lag.

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  • Calculation of Milestones/Task list

    - by sugar
    My project manager assigned me a task to estimate the development time for an iPad application. Lets assume that I gave estimation of 15 working days. He thought that the number of days where too many and client needed the changes to the application urgently (as in most of cases). So, he told me: "I am going to assign two developer including you and as per my understandings and experience it won't take more than seven working days." Clarifications I was given the task of estimating development time for an individual. How could I be sure that 2 developers are going to finish it within 7 days? (I am new to team & I hardly know the others abilities) Questions Why do most of project managers / team leaders have understandings like: If one developer requires N days, Then two developers would require N/2 days, Do they think something like developer = s/w production machines? Should a team member (developer, not team lead or any higher post) estimate other developers work? I didn't deny anything in the meeting and didn't said, but what should be the appropriate answer to convince them that N/2 formula that they follow is not correct?

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  • PC will POST whenever feels likes it

    - by kyrpas
    I'm really sick of my PC and I'd love to throw it off the 5th floor but unfortunately I don't have this luxury right now. The issues started when I moved to a new house about 2 months ago. I didn't have this problem before. Case: Arctic Cooling Silentium T1 with embedded Fusion 550 Eco 80 PSU. M/B: ASRock A790GMH/128M Gfx: ATI Radeon HD 5770 Here's what's happening almost on a daily basis: I wake up in the morning, switch on the PC and all the fans start spinning. 9/10 the graphics fan stays on 100% and I know it won't post. If I'm lucky, ATI's fan stays on full power for a second, then goes back to normal and I get a normal post but that doesn't happen often. No, instead it's just drives me crazy. When I get no POST I'm trying a lot of different things and what bothers me the most is that they all work. But not always. No... That way I could find out what the hell is going on and we don't want that.. right? So, sometimes it manages to POST if I: remove the keyboard remove the power cable for a few minutes remove the graphics card remove the HDD cables do nothing, just turn it on and off a few times Sometimes it doesn't POST even if I do all of the above. And I end up removing all power cables from the M/B, and connecting all the stuff one by one. Sometimes it works, sometimes it doesn't and I just have to pray and wait. What the hell is that? I'm getting pissed of again just thinking about it. The only solution is to leave it on 24/7 but I don't want to do that. It should be able to turn on and off when I press the power button. I'm not asking much. I'm starting to think there's some weird electricity/power issue but I really don't understand what it is. There's no logical explanation about it. At least I can't find one. Any ideas?

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  • Shut down Netbook by closing lid - ubunti 13.10

    - by The Liquidator
    My wife has an Acer Aspire One (with the SSD Card and an SD expansion card). It has never been able to hibernate or suspend, always creating errors and occasionally trashing the data on the SD card, which is the home partition so it's unfortunate. To get around the problem I have set all exit methods to produce shutdown - she tends to simply shut the lid. I'm aware the default behaviour has for some time been to suspend, but I've got round that using the gnome tweak tool. However, I've just installed 13.10 and whilst I have installed the gnome tweak tool and set it to shut down the system appears to be ignoring/bypassing the setting, electing to suspend when the lid is shut. Can anyone tell me how to fix it please? I'm quite happy to get my hands dirty with the command line.

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  • How long until the chirping stops or what can I do to make it stop?

    - by MadBurn
    I know computers, I have been fixing them and building them for over a decade... but I don't know the exact electronics of them. My personal desktop PC is making an irregular, but constant, extremely high pitched chirping noise. I know this could be my hard drive, but I've heard that noise before and I believe this is a capacitor or part of the electronics. This noise is right at the edge of my hearing and I can feel it more than I can hear it. After a while, it starts to give me a headache and makes me physically sick. How long will this last? Is there anything I can do to fix it (short of replacing the entire motherboard)?

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  • Should I be looking for developers with specific skill sets or generalists that need to learn?

    - by Lostsoul
    Thanks to the great help of this site and SO, I've been able to make a prototype of a software I want to sell but unfortunately although the prototype works I think my code quality is very low. I didn't use much OOP or design patterns so although my code is understandable to me, I think a normal developer would faint if they had to read it. So I wanted to hire a developer to make it a bit more better quality and improve some of my implementations of API's that I may have not done correctly. I'm having problems hiring a developer though. I have met 2 developers and had them read my software specs.The problem is, they lacked my business's domain knowledge(which is completely understandable and no biggie) but they also lacked knowledge of the underlying tech systems I used such as Hadoop, Hbase, Cuda, etc..I spent alot of time explaining map/reduce, bigtables and other technologies I used. I thought it was common knowledge because of my interactions with people on this site but the people I met with mentioned they never had to deal with these things so they didn't know it. My question is, for software projects that are hiring contractor developers is it a danger if the developer does not have experience with the underlying technologies? or can a general developer who is accomplished in another area realistically pick up new technologies? I did a very very quick back of envelope calculation and I think the upfront costs would be similar if I hire a student or developer with no experience in my technologies who will work many hours versus hiring a highly experienced developer who charges double but finishes in half the time but what other risks should I be considering or worried about? Also, should if I do hire a generalist, should I be paying for the time it takes them to learn hadoop or cuda if they are contractors(seems to make business sense but not sure how fair it is to them if they do not use the skill again). I'm a bit confused so any suggestions would be great.

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  • Could I replace a stock PSU fan with a more quiet one?

    - by GaryJL
    I have a cheap 450W PSU with an exhaust fan at the rear. This fan, however, is very loud. Is it a good idea to replace the stock PSU fan with a quiet fan with similar airflow? The PSU fan is hard-wired to the PCB in the PSU so I was intending on snipping the stock fan wires and sealing the loose ends with electrical tape. I would then connect the new quiet fan to the PWR_FAN socket on the motherboard. Has anyone done this before themselves? Is it a good idea in the first place? Considering if my PSU fails, it could take out a couple of other components too.

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  • LXR plugin for Trac for custom C++ based projects

    - by user1542093
    I am currently trying to look at the possibility of an LXR or LXR type extension for Trac for cross referencing and indexing of large C++ projects. I had been looking at what LXR had been doing with the Linux kernel source code and was fascinated by the cross referencing and the amount of detail offered. Is there a way I could set up such an LXR system for my own C++ based source code, preferably using trac.

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  • Where do the responsibilities of build tools end and those of CI tools start?

    - by BrandonV
    In the delivery of software, and within the sense of the deployment pipeline, where do the responsibilities of build tools, like Maven, end, and the responsibilities of CI start? As a rough example of a problem that arises; should build tools have any responsibility to the configuration and execution of acceptance tests when they are further down the pipeline than actually building the artifact? I'd like an answer that addresses in the sense of deployment lifecycle phases rather than in specifics, like my example. Although examples would help bolster the answer.

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  • How do you eat food while maintaining productivity? [closed]

    - by Jeremy Rudd
    This may sound a little silly, but how do you manage to eat your grub and snacks while maintaining both hands somewhat clean for typing? Messy food like sandwiches / burgers? Partially liquid lunch dishes? Neat stuff that messes your fingers like cheese slices? I somehow had the urge to invent a special food glove to insulate my clean fingers from the grub.

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  • Game Asset Storage: Archive vs Individual files

    - by David Colson
    As I am in the process of creating a 3D c++ game and I was wondering what would be more beneficial when dealing with game assets with regards to storage. I have seen some games have a single asset file compressed with everything in it and other with lots of little compressed files. If I had lots of individual files I would not need to load a large file at once and use up memory but the code would have to go about file seeking when the level loads to find all the correct files needed. There is no file seeking needed when dealing with one large file, but again, what about all the assets not currently needed that would get loaded with the one file? I could also have an asset file for each level, but then how do I deal with shared assets This has been bothering me for a while so tell me what other advantages and disadvantages are there to either way of doing things.

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