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  • Build My Own Advertising Network

    - by clifgray
    I have a few ideas that I think would be pretty game changing for online advertising and I would like to build my own network but I don't know where to start. I know it will take a lot of time for major publishers to get on board but I am more curious about the technical side. What language/database model and framework are modern ad networks built on? Basically I want to build an advertising network that registers views per page and allows publishers to manage the look of their own ads and let's the users interact with the ads. Is there any good information on doing something like this or any framework you can suggest to build on? I know this would get complicated pretty fast so if you have suggestions for ad networks that let you customize them heavily I would be glad to hear your suggestions.

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  • Centrally managing 100+ websites without bankrupting a small company

    - by palintropos
    I'm mainly interested in opinions on the trade-offs between having a single central server all the websites connect to as opposed to each website mirroring a subset of the master database with all the products in it. For example, will I run into severe performance issues (or even security issues, or restrictions) making queries to an offsite database? Will we hit scalability issues we can't handle early on from the sheer bandwidth required to maintain this? If we do go with something like a script that keeps smaller databases (each containing a subset of the central master data) in sync, what sorts of issues will we likely encounter there? I would really like the opinions of people far more knowledgeable than I am regarding the pros and cons of both setups and what headaches we are likely to encounter. CLARIFICATION: This should not be viewed as a question about whether we should implement one database vs multiple databases. This question has been answered numerous times. The question is regarding the pros and cons for a deployment like this having the ability to manage all the websites centrally (one server) vs trying to keep them all in sync if they each have their own db (multiple servers). REAL-WORLD EXAMPLE: We are a t-shirt company, and we have individual websites for our different kinds of t-shirts, but we're looking at a central order management integrated with our single shopping cart (which is ColdFusion + MySQL). Now, let's say we have a t-shirt that's on 10 of our websites and we change an image for it. Ideally we would change that in one place and the change would propagate, but how would we set this up?

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  • LDAP encrypt attribute that extends userpassword

    - by Foezjie
    In my current LDAP schema I have an objectclass (let's call it group) that has 2 attributes that extend userpassword. Like this: attributeType ( groupAttributes:12 NAME 'groupPassword1' SUP userPassword SINGLE-VALUE ) attributeType ( groupAttributes:13 NAME 'groupPassword2' SUP userPassword SINGLE-VALUE ) group extends organisation so already has a userpassword attribute. If I use that to enter a new group using PHPLDAPAdmin it uses SSHA (by default) and encrypts/hashes the password I entered. But the passwords I entered for groupPassword1 en groupPassword2 don't get encrypted. Is there a way to make it so that those attributes are encrypted too?

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  • Multi Threading - How to split the tasks

    - by Motig
    if I have a game engine with the basic 'game engine' components, what is the best way to 'split' the tasks with a multi-threaded approach? Assuming I have the standard components of: Rendering Physics Scripts Networking And a quad-core, I see two ways of multi-threading: Option A ('Vertical'): Using this approach I can allow one core for each component of the engine; e.g. one core for the Rendering task, one for the Physics, etc. Advantages: I do not need to worry about thread-safety within each component I can take advantage of special optimizations provided for single-threaded access (e.g. DirectX offers a flag that can be set to tell it that you will only use single-threading) Option B ('Horizontal'): Using this approach, each task may be split up into 1 <= n <= numCores threads, and executed simultaneously, one after the other. Advantages: Allows for work-sharing, i.e. each thread can take over work still remaining as the others are still processing I can take advantage of libraries that are designed for multi-threading (i.e. ... DirectX) I think, in retrospect, I would pick Option B, but I wanted to hear you guys' thoughts on the matter.

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  • Is this a valid backup strategy for MongoDB?

    - by James Simpson
    I've got a single dedicated server with a MongoDB database of around 10GB. I need to do daily backups, but I can't have downtime with the database. Is it possible to use a replica set on a single disk (with 2 instances of mongod running on different ports), and simply take the secondary one offline and backup the data files to an offsite storage such as S3 (journaling is turned on)? Or would using master/slave be better than a replica set? Is this viable, and if so, what potential problems could I have? If not, how do I conceptualize this to work?

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  • Happy Tau Day! (Or: How Some Mathematicians Think We Should Retire Pi) [Video]

    - by Jason Fitzpatrick
    When you were in school you learned all about Pi and its relationship to circles and turn-based geometry. Some mathematicians are rallying for a new lesson, on about Tau. Michael Hartl is a mathematician on a mission, a mission to get people away from using Pi and to start using Tau. His manifesto opens: Welcome to The Tau Manifesto. This manifesto is dedicated to one of the most important numbers in mathematics, perhaps the most important: the circle constant relating the circumference of a circle to its linear dimension. For millennia, the circle has been considered the most perfect of shapes, and the circle constant captures the geometry of the circle in a single number. Of course, the traditional choice of circle constant is p—but, as mathematician Bob Palais notes in his delightful article “p Is Wrong!”,1 p is wrong. It’s time to set things right. Why is Pi wrong? Among the arguments is that Tau is the ration of a circumference to the radius of a circle and defining circles by their radius is more natural and that Pi is a 2-factor number but with Tau everything is based of a single unit–three quarters of a turn around a Tau-defined circle is simply three quarters of a Tau radian. Watch the video above to see the Tau sequence (which begins 6.2831853071…) turned into a musical composition. For more information about Tau hit up the link below to read the manifesto. The Tau Manifesto [TauDay] HTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)What is a Histogram, and How Can I Use it to Improve My Photos?

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  • Scene transitions

    - by Mars
    It's my first time working with actual scenes/states, aka DrawableGameComponents, which work separate from one another. I'm now wondering what's the best way to make transitions between them, and how to affect them from other scenes. Lets say I wanted to "push" one screen to the right, with another one coming in at the same time. Naturally I'd have to keep drawing both, until the transition is complete. And I'd have to adjust the coordinates I'm drawing at while doing it. Is there a way around specifically handling this special case in every single scene? Or of I wanted to fade one into the other. Basically the question stays the same, how would you do that without having to handle it in every single scene? While writing this I'm realizing it will be the same thing for all kinds of transitions. Maybe a central Draw method in the manager could be a solution, where parameters and effects are applied when necessary. But this wouldn't work if objects that are drawn have their own method, and aren't drawn within the scene, or if an effect has to be applied to the whole scene. That means, maybe scenes have to be drawn to their own rendertarget? That way one call to the base class after the normal drawing could be enough, to apply the effects, while drawing it to the main render target. But I once heard there are problems when switching from target to target, back and forth. So is that even a viable option? As you can see, I have some basic ideas how it might work... but nothing specific. I'd like to learn what's the common way to achieve such things, a general way to apply all kinds of transitions.

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  • How to start embedded development for developing a handheld game console?

    - by Quakeboy
    I work as a iPhone app developer now, so I know a bit of c, c++ and objective c. Also have fiddled with Java and many other. All of them have been just high level application/games development. My final goal is to make a handheld game console. More like a home made NES/SNES handheld console or even an Atari. I have found out about RaspberryPI and Arduino. But I need more information about how to approach this. 1) How Do I learn to pick the best board/cpu/controller/GPU/LCD screen/LCD controller etc? 2) Will learning to make a NES emulator first help me understand this field? If so are there any tutorials?

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  • Agile books for sales people? [on hold]

    - by Sander Marechal
    Are there any good books or other resources on how to sell agile to your clients? Our development shop would really like to do more agile projects but we have a problem getting clients on board. Many clients want a budget and a deadline. It's hard to sell a client on an agile project when our competitors do come up with waterfall-based fixed deadlines and fixed prices. We know their fixed numbers are bad, but the client doesn't know that. So, we end up looking bad to the client because we can't fix the price or a deadline but our competitors can. So, are there any sales-oriented agile resources that cover this? All the books I read focus on project management and developers.

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  • How did we get saddled with the (hierarchical) filesystem as the basic data structure?

    - by user1936
    I'm self-taught and I don't have a CS degree. The more I've been learning about data structure, the more I wonder, in this day and age, how are we still saddled with the filesystem, with directories and files, as the basic data storage structure on the OS? I understand the simplicity of it, but it seems nowadays that there could be more options available natively. As far as I'm aware, the only project to improve the basic functionality of the filesystem was ReiserFS, where you could tell what line of a file was changed by whom, and when. For instance, if I could have native tagging for files, where I could tag images, diagrams, word-processing documents, an entire code repository, all as belonging to a single project, that would really be helpful to me. Since I'm stuck in the filesystem paradigm, I know that I could put all those into a single folder/directory, but what if they already exist in disparate directories, and they need to stay there? I know there are programs out there that can do this, but why aren't they on the filesystem? Something that would be nice to have is some kind of relational feature in the filesystem, like you get with RDBMSes. I understand that that was supposed to be part of Vista/7, but that fell off the feature list too. Sure, any program can store a binary file and have any data structure it wants in it, by why couldn't the OS offer more complex ways of storing data, beyond the simple heirarchy of the filesystem?

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  • Setting up a Google Analytics Campaign

    - by Ashfame
    I will be doing a bunch of things to give one of my projects (main app) a big initial push for which I will be building a few small Facebook apps which will help in promoting the main apps. Traffic from these apps need to be tracked individually. My main app will be posting on the walls when the user needs to be notified. Traffic from these posts need to be tracked. Traffic from emails sent by the main app need to be tracked, like different types of email. I need to track all of these & possibly a couple of more but I need to be sure that I build my campaign URLs correctly as I won't get another chance to fix it. Correct me where I am wrong: Campaign Name: Launch Campaign Medium: Email Campaign Source: Type1 or Type2 (I can break it down for different types of email, right?) For apps: Campaign Name: Launch Campaign Medium: Apps Campaign Source: App1 or App2 (I can break it down here for different apps, right?) What if I want to track two different links within a single email or a single app? Any way of tracking them individually too but still keeping to track them as one because tracking them as one makes more sense for me. Campaign Term & Campaign content is irrelevant in my case, or I can/should use them for something? And I will also be tracking traffic of different apps. Should I do more? Let me know if my scenario wasn't clear enough & I need to explain more.

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  • Distributed website server redundancy

    - by Keith Lion
    Assume a website infrastructure is very complicated and is fully distributed (probably like most large web companies). Am I right in thinking that although there are all these extra web servers to handle multiple client requests, there is still a single "machine" whereby users must enter? I am guessing this machine will be the one physically associated to the IP address? I ask because I need to know whether, in places where distributed systems exist, there is still a single point of failure- usually the control node or, in this example, the machine connected to the public internet? Surely there cannot be two machines connected to the internet, as they would have to have different IP addresses? This "machine" may not be a server per se, but maybe it is a piece of cisco equipment. I just need to know whether, in the real world, these distributed systems still have a particular section where they depend on the integrity of one electronic device?

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  • I need some MySQL lookup table advice

    - by Gary Beam
    I have a MySQL database with about 200 tables. 50 of these are small 2-field 'id-data' lookup tables. Several of these DB's are hosted on a shared server. I have been informed that I need to reduce the total number of tables in the shared hosting environment because of performance issues relating to too many tables. My question is: Could/Should the 50 2-Field lookup tables be combined into a single 3-field table with 'id-field_name-data' Fields? Even if this can be done, I will have a lot of work to do on the PHP user application. My other choice is moving the DB's to a dedicated server at much higher hosting cost. I don't believe my 200 table DB's are actually causing any performance issues on this shared hosting server, at least not from the user application standpoint. There are never more than 10 of these tables joined in any single query; although I have seen some very-slow queries generated by phpmyadmin on these DB's.

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  • Is white the best base color to start with when planning to shade sprites within Unity?

    - by SpartanDonut
    I'm looking into prototyping a game in Unity which will consist of solid square sprites / tiles. I figure I can represent different types of objects with different colors for each of the tiles in the game. I figure that I can import a single square sprite and shade it appropriately in Unity as opposed to imported squares of many different colors. My experience with adjusting the hue and saturation within Photoshop shows that white is not an easy color to change as things that are white often stay white. My testing in Unity shows that I can change the "color" of a sprite to anything other than white and the sprite is seemingly shaded appropriately, despite what I would have thought given my Photoshop experience. Since white objects do seem to take on the appropriate color shading when changed within Unity my gut tells me that this is the best base color to begin with, meaning that I can import a single white square sprite and simply adjust the color to represent different objects and object states. Is a white sprite actually the best color sprite to begin with and why does something like this work in Unity as opposed to adjusting the hue and saturation within Photoshop?

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  • Making audio CDs en mass - Linux based solutions?

    - by The Journeyman geek
    My mom's sings and gives away cds to people. Invariably it falls to me to have to burn cds for her, and burning 50-100 cds on a single drive is a pain. I DO have a handful of cd burners and a slightly geriatric old PIII 450. This is what i want to be able to do - either point an application at a folder of WAV or MP3s, say how many copies i need on CLI (since then i can SSH into the system and use it headless) feed 2 or more CD burners cds until its done, OR pop in a single CD into a master drive and have its contents duplicated to 2 or more burners. I'd rather have it running on linux, be command line based, and be as little work as possible - almost automatic short of telling it how many copies i want would be ideal. I'm sure i'll have people wondering about legality - My mom sings her own music, and its classical, and older than copyright law, so, that's a non issue. I just want a way to make this chore a little easier, short of telling my mom to do it herself.

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  • recommendation for configuration for a multi-core guestOS

    - by reidLinden
    Hi there, I've just received an upgraded Host machine, and am looking to push some of those advances to my workstations Guest OS(s). In particular, I used to have a single processor, with 2 cores, so my guestOS only had 1/1. Now, I've got a single processor with 8 cores, so I'm curious about what would be recommended for my GuestOS now? 1 processor/4 cores? 2 processors/2Cores? 4 processors/1 core? My instinct says to stick with the number of physical processors (or less), but, is that based on reality? I spent a good while looking for an answer to this, but perhaps my google-karma isn't in my favor today. Suggestions?

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  • Broadcom bcm4311 rev2 Full disabled on battery

    - by Antonio BG
    Ok this is my problem... My problem begins while ago when I installed ubuntu 10.10. (is the same with 11.04,11.10...) My wireless card is disabled if the power cord is unplugged, and the only way to fix this is rebooting my pc WITH the power cord plugged and if I use lspci command, it doesn't show me the wireless card. is like if I've removed the wireless board from my laptop port. I've searched a lot of solutions for bcmw4311 issues, but none of them fix my problem because when apply one of the fixes, if I unplug the cord, my wireless card it just gone away... I have dual boot on my pc(w7,ubuntu), I've tried with full installation just to see if this is the problem, but not, is the same. On windows all work correctly with and without power cord.. so this is not a hardware problem, is more like a kernel problem. anyway I can use wireless with power cord plugged, but c'mon this is a laptop not a desktop pc XD haha any help is welcome

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  • RTOS experience

    - by Subbu
    I have been working as an embedded software engineer on mostly 8 bit micro-controller firmware and desktop/mobile applications development for the past five years. My work on a WinCE project (in which I got introduced to .NET CF) was short lived. I did use core APIs for interrupt processing, peripheral communication, etc...but again, not exactly a pure RTOS environment. In order to get together more solid experience for growing more in the embedded field, I want to work more with RTOSes. Will buying an evaluation board with an RTOS and putting together a project at home be regarded as a good experience or will an online course be more useful? I am just not clear as to what will be regarded as good experience. Any suggestions or directions will greatly help me. I have a passion for the field but just a need a point in the right direction.

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  • How to sell Agile development to clients [on hold]

    - by Sander Marechal
    Our development shop would really like to do more agile projects but we have a problem getting clients on board. Many clients want a budget and a deadline. It's hard to sell a client on an agile project when our competitors do come up with waterfall-based fixed deadlines and fixed prices. We know their fixed numbers are bad, but the client doesn't know that. So, we end up looking bad to the client because we can't fix the price or a deadline but our competitors can. So, how can you get your sales force to successfully sell a project that uses agile development methods, or a product that is developed using such methods? All the information I found seems to focus on project management and developers.

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  • What software programming languages were used by the Soviet Union's space program?

    - by shamp00
    I got interested in the Soviet space program and was interested to discover that the software on the Buran spacecraft circa 1988 was written in Prolog. Does anyone know what languages might have been used in earlier missions, especially the Mars PrOP-M rover missions of the early 1970s which were somewhat autonomous and could navigate obstacles? Edit My source for the Buran Prolog is this declassified document from the CIA site from May 1990. I couldn't find an OCR version, so here's the relevant quote from p. 0449: According to open-source literature, the Soviets used the French-developed programming language known as Prolog to develop on-board system software for the Buran vehicle...

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  • The true cost to get my XNA game on XBox?

    - by Fëanor
    There seem to be many hurdles to get ones game onto Xbox, so far I have uncovered: You need Visual Studio (once your game becomes commercial you cannot use Express - but have to pay for professional). $1000+ You then buy a XBox to find you also need a harddrive - so buy a Xbox harddrive too. $400 You need to buy XBox Gold LIVE subscription. $70 You need to buy AppHub Creators Club subscription $100 Then after all that I cannot even find the place on my XBox to download Indie games?!!! Seriously WTF - after doing all this I could have come proficient in WebGL and done it all for free... Before I go all the way down this path (hole) are there any other hidden hurdels before I can publish my game? UPDATE: "Indie Games are not available in Australia, due to the requirement for all games to be rated by the Australian Classification Board, and the prohibitive expenses involved."....... im going to have to break something....

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  • Expanding RAID-5

    - by Garry
    I'm new to RAID and trying to get my head around things. I have owned a Drobo in the past (which I liked) but it failed. Here's a hypothetical scenario: Assume I set up a RAID-5 array consisting of four 1TB hot-swappable 2.5" SATA drives. I name this volume 'My Data'. By my calculations, that would give me 2.7TB of usable space and the ability to recover if a single drive fails. I have a few questions: What happens if I pull out a single 1TB drive and replace it with a 2TB drive? Would the array automatically rebuild itself with no issues? Would the maximum capacity remain 2.7TB? If number (1) above is true and the array rebuilds itself with three 1TB drives one 2TB drive what would happen if I then pulled another 1TB drive out and stuck in a 2TB drive (you can see where I'm going here can't you). Would I eventually be able to gain more storage by gradually adding bigger drives? From a practical point of view, how much input is required from me as the end user whilst these drives are being pulled out and put in? On the Drobo, the storage space just automagically handles itself. Would I have to be actively involved in telling Ubuntu what was going on or would any of it be automated? Thanks in advance,

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  • Presenting game center leaderboard

    - by Coder404
    I have the following code: -(void)showLeaderboard { GKLeaderboardViewController *leaderboardController = [[GKLeaderboardViewController alloc] init]; if (leaderboardController != NULL) { leaderboardController.timeScope = GKLeaderboardTimeScopeAllTime; leaderboardController.leaderboardDelegate = self; [self presentModalViewController: leaderboardController animated: YES]; } [leaderboardController release]; } Which I am trying to use to make my leader-board pop up. The issue is cocos2d will not allow me to use the line: [self presentModalViewController: leaderboardController animated: YES]; How do I fix this? Thanks PS I am using cocos2d

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  • How to unmangle PDF format into a usable text or spreadsheet document?

    - by Chuck
    Upon requesting some daily/hourly sales data from a coworker who is responsible for such requests, I was given a series of PDF files. The point of sale program that is used, for some reason, answers requests for this type of information in the form of PDF files. The issue: The PDF files look to be in a format that should easily be copy and pasted into a spreadsheet. There are three columns that look to be neatly organized across two pages. When copy/pasting the first page, all three columns from the PDF's first page are dumped into a single column consisting of the Date followed by the Hours for the transactions on that day. The end of this Date/Time information is followed by all of the Total Sales values that should be attached a Date and Time of the transaction. (NOTE: There are no duplicated Dates in the Date column, ie, Multiple transactions for a day only have one yyyy/mm/dd listed for the first row but not the following rows.) While it was a huge pain, it was possible to, in about four or five steps, get the single column of data broken out into three columns that matched the PDF. The second page of the PDF file, when attempting to copy/paste into a spreadsheet, creates a single column with the first third of the cells being the Dates from the PDF, the second third of the cells being the Hours of the transactions and the final third of the cells being filled with the Total Sales. After the copy/paste there is no way to figure out which Hours belong to which Dates or Total Sales due to the lack of the duplicated Dates in the Date column as mentioned above. My PDF-fu is next to non-existent. I've just now started to work with PDF editors and some www.convertmyPDFforfree.com websites, so far, with absolutely nothing remotely coming anywhere near usable output. (Both methods have so far done nothing but product blank documents.) Before I go back and pester my co-worker into figuring out a way to create a report in some other format than PDF, is there any method by which to take the data that looks to be formatted correctly in a PDF and copy/paste it into a spreadsheet that will look the same? I appreciate any help that can be made available. The sales data isn't so sensitive that I couldn't part with a bit to let somebody actually see what it is that needs to be dealt with, just let me know. The PDF's are less than 100kb each so sending them shouldn't be a burden to any interested party.

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  • How to rotate a group of objects around a common center?

    - by user1662292
    I've made a model in 3D Studio Max 9. It consists of a variety of cubes, clyinders etc. In XNA I've imported the model okay and it shows correctly. However, when I apply rotation, each component in the model rotates around it's own centre. I want the model to rotate as a single unit. I've linked the components in 3D Max and they rotate as I want in Max. protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); model = Content.Load<Model>("Models/Alien1"); } protected override void Update(GameTime gameTime) { camera.Update(1f, new Vector3(), graphics.GraphicsDevice.Viewport.AspectRatio); rotation += 0.1f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); Matrix[] transforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(transforms); Matrix worldMatrix = Matrix.Identity; Matrix rotationYMatrix = Matrix.CreateRotationY(rotation); Matrix translateMatrix = Matrix.CreateTranslation(location); worldMatrix = rotationYMatrix * translateMatrix; foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = worldMatrix * transforms[mesh.ParentBone.Index]; effect.View = camera.viewMatrix; effect.Projection = camera.projectionMatrix; effect.EnableDefaultLighting(); effect.PreferPerPixelLighting = true; } mesh.Draw(); } base.Draw(gameTime); } More Info: Rotating the object via it's properties works fine so I'm guessing there's something up with the code rather than with the object itself. Translating the object also causes the objects to get moved independently of each other rather than as a single model and each piece becomes spread around the scene. The model is in .X format.

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