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  • RTF template coding, XSLT coding

    - by sujith
    I have the below requirement <data> <dataset1> <number>1</number> <name>red</name> <number>2</number> <name>Yellow</name> <number>3</number> <name>black</name> <number>4</number> <name>Violet</name> </dataset1> <dataset2> <index>1</index> <index>2</index> <index>3</index> <index>4</index> </dataset2> </data> I need to loop through dataset2 take the index value, compare it with the value of number tag in dataset1. If a match occurs then display value of corresponding name tag. I need to get the output in rtf format. Please give BI tags or relevent xslt code to do the same. Thanks in advance.

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  • Updating / refreshing a geojson layer

    - by Ozaki
    TLDR My geoJSON layer will display the vector mark but will not destroy the features or re add the features in causing a moving / updating look to the OpenLayers map. Hey S O. I have a geojson layer set up as follows: //GeoJSON Layer// var layer1 = new OpenLayers.Layer.GML("My GeoJSON Layer", "coordinates", {format: OpenLayers.Format.GeoJSON, styleMap: style_red}); My features are set up as follows: var f = new OpenLayers.Feature.Vector(null,style_red); var style_red = OpenLayers.Util.extend({}, layer_style); style_red.strokeColor = "red"; style_red.fillColor = "black"; style_red.fillOpacity = 0.5; style_red.graphicName = "circle"; style_red.pointRadius = 3.8; style_red.strokeWidth = 2; style_red.strokeLinecap = "butt"; and my layer updating function: function UpdateLayer(){ var p = new OpenLayers.Format.GeoJSON({ 'internalProjection': new OpenLayers.Projection("EPSG:900913"), 'externalProjection': new OpenLayers.Projection("EPSG:4326") }); var url = "coordinates.geojson"; OpenLayers.loadURL(url, {}, null, function(r) { var f = p.read(r.responseText); map.layers[1].destroyFeatures(); map.layers[1].addFeatures(f); }); setTimeout("UpdateLayer()",1000) } Any idea what I am doing wrong or what I am missing?

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  • WPF DataValidation on a DataTemplate object in an ItemsControl

    - by Matt H.
    I have two datatemplates, both very similar... here is one of them: <DataTemplate x:Key="HeadingTemplate"> <Grid x:Name="mainHeadingGrid" Margin="5,5,30,0" HorizontalAlignment="Stretch"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" /> <ColumnDefinition /> </Grid.ColumnDefinitions> <TextBlock Grid.Column="1" Margin="30,3,10,0" Foreground="Black" FontWeight="Bold" HorizontalAlignment="Left" TextWrapping="Wrap"> <TextBlock.Text> <MultiBinding Converter="{StaticResource myHeadingConverter}" ConverterParameter="getRNHeadingTitle" Mode="TwoWay"> <Binding Path="num"/> <Binding Path="name"/> </MultiBinding> </TextBlock.Text> </TextBlock> <TextBox Grid.Column="1" Text="{Binding Path=moreInfo}"/> </Grid> </DataTemplate> I use an selector in my ItemsControl to choose between the two, based on the object it is bound to. I want to use validation to check through all of the properties and put a big exclamation point in front of the whole datatemplate as it is displayed in the itemscontrol. how do I do this? All of the examples I've found explain how to set a ValidationRule on a specific control in the datatemplate, in that control's binding. I want to apply my validation rule to the entire template... Help! :)

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  • Beginner question about CSS and layout and height

    - by vtortola
    Hi, I'm trying to create a very simple page that contains a container, a header, a left column and a footer: [containter] [header /] [content /] [leftBar /] [footer /] [/containter] (Sorry, I cannot paste the code properly, only appears the tag "body" and the rest disapears :S ... ) As you can see, very simple stuff. I want to use the 100% of the height, as I can do with the width, but I simply don`t get it work :S At his moment I'm using min-height, but how could I use the height:100% ? What I like is that the footer is always visible, and you scroll the content. This is what I have till the moment: body { font-family: Verdana; font-size: 0.8em; background-color:#f1f1f1; } container { border:solid 2px Black; position:absolute; left:10%; width:80%; margin:auto; } header { height:20px; background: #DDDDDD; } leftBar { width: 20%; background: #669966; min-height:600px; postion:absolute; top:20px; bottom:20px; } content { float:right; background-color: #cdcde6; position:absolute; left:20%; right:0px; bottom:20px; top:20px; padding:5px; } footer { position:absolute; height:20px; } I'm reading a book about CSS, but I still don't get the part about the height :S Thanks in advance.

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  • Android application transparency and window sizing at root level

    - by ajoburg
    Is it possible to create an application with a transparent background on the root task such that you can see the task running beneath it when it is part of a separate stack? Alternatively, is it possible to run an application so the window of the root task is only a portion of the screen instead of the whole screen? I understand how the transparency and window sizing is done with activities that are not the root task and this works fine. However, the root task of an activity seems to always fill the whole screen and be black even when a transparent theme is applied to the application object in the manifest file. ApplicationManifest.xml: <application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true" android:theme="@style/Theme.Transparent"> Styles.xml <resources> <style name="Theme.Transparent"> <item name="android:windowIsTranslucent">true</item> <item name="android:windowNoTitle">true</item> <item name="android:windowBackground">@drawable/ transparent_background</item> <item name="android:windowAnimationStyle">@android:style/ Animation.Translucent</item> <item name="android:colorForeground">#fff</item> <item name="android:windowIsFloating">true</item> <item name="android:gravity">bottom</item> </style> </resources> Colors.xml <resources> <drawable name="transparent_background">#00000000</drawable> </resources>

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  • iPhone OpenGL Splash Screen? How?

    - by Kyle
    My app is based pretty much on the EAGLView in the SDK. It doesn't incorporate a ViewController. Rather it simply inits GL and starts painting immediately.. Currently, my app will load a very small PNG and displays it as quickly as possible. On a 3GS this is rather instant, but on a 3G it can take about 2 seconds. In the latter case of the 3G, the user is looking at a black screen for that time. Is this behavior allowed by Apple? Is there any way to alter this SDK example so that it makes use of 'default.png'? It doesn't seem so straight forward to me. I want my user to see an image as quickly as possible, and I also don't want to be rejected for such a little quirk like this as well. In the guidelines, they encourage you to use default.png for standard applications to show a sort of mockup of the interface while it actually loads. I want to initialize OpenGL, and ALSO display this. This default.png is loaded before the app screen launches. This is EXACLTY what I want to make use of. Any help is appreciated. Thanks!

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  • WPF: Same line drawn different?

    - by stefan.at.wpf
    Hello, I have a canvas and in it I'm drawing some lines: for (int i = 1; i >= 100; i++) { // Line LineGeometry line = new LineGeometry(); line.StartPoint = new Point(i * 100, 0); line.EndPoint = new Point(i * 100, 100 * 100); // Path Path myPath = new Path(); myPath.Stroke = Brushes.Black; myPath.StrokeThickness = 1; // Add to canvas myPath.Data = line; canvas1.Children.Add(myPath); } Well, nothing special, but it makes problems - the lines are drawn different! The canvas is inside a scrollviewer, the following image shows different positions of the canvas, however the lines should look the same? Hell, how is this possible? The code above is the only code I've written by hand and it's the only content in the canvas. Anyone knows why this happens and how to prevent this? Thank you very much! Screenshot: http://www.imagebanana.com/view/c01nrd6i/lines.png

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  • contentEditable cursor position/style in FireFox

    - by Ben McCann
    I'm having trouble using contentEditable in FireFox 3. I have a problem where the cursor will appear above or only partially in the div after I click in it (until I start typing at which time it behaves correctly). Any ideas on how I can stop this from happening? HTML: <html> <head><title>Test Page</title></head> <body> <div id="editor" style="position:absolute; left:157px; top:230px; width:120px; height:30px"> <div id="input" style="width:100%; height:100%; border:1px solid black; outline:none" contentEditable="true"> </div> </div> </body> </html>

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  • CSS class not being used on list item with styling

    - by scatteredbomb
    I have a list item thats styled based on the div container it's in. I want to add a "selected" class to that item, but it's not changing the styling. Firebug doesn't show it inhereting any styles from that css style. You'll see I'm adding class="columnTabSelected" to the first tab, but that's not changing anything. Here's a screenshot from Firebug to show that style isn't being added to the element. http://i49.tinypic.com/oszfqh.jpg What am i missing? My html <div id="columnNewsTabs"> <ul> <li id="recentHeadlinesLink" onclick="columnNews('recentHeadlines')" class="columnTabSelected">Recent</li> <li id="recentCommentstLink" onclick="columnNews('recentComments')">Comments</li> <li id="popularHeadlinesLink" onclick="columnNews('popularHeadlines')">Popular</li> </ul> </div> My CSS #columnNewsTabs { overflow:auto; } #columnNewsTabs ul { list-style:none; margin:0px; padding-left:0px; } #columnNewsTabs li { float:left; margin-right:2px; font-family:Tahoma; font-weight:bold; padding: 5px; border:1px solid #ccc; border-bottom:none; } #columnNewsTabs li:hover { float:left; margin-right:2px; color:black; font-family:Tahoma; font-weight:bold; padding: 5px border:1px solid #ccc; border-bottom:none; background:#ccc; } #columnTabSelected { background: #CCCCCC !important; }

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  • Should I store generated code in source control

    - by Ron Harlev
    This is a debate I'm taking a part in. I would like to get more opinions and points of view. We have some classes that are generated in build time to handle DB operations (in This specific case, with SubSonic, but I don't think it is very important for the question). The generation is set as a pre-build step in Visual Studio. So every time a developer (or the official build process) runs a build, these classes are generated, and then compiled into the project. Now some people are claiming, that having these classes saved in source control could cause confusion, in case the code you get, doesn't match what would have been generated in your own environment. I would like to have a way to trace back the history of the code, even if it is usually treated as a black box. Any arguments or counter arguments? UPDATE: I asked this question since I really believed there is one definitive answer. Looking at all the responses, I could say with high level of certainty, that there is no such answer. The decision should be made based on more than one parameter. Reading the answers below could provide a very good guideline to the types of questions you should be asking yourself when having to decide on this issue. I won't select an accepted answer at this point for the reasons mentioned above.

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  • Aligning a link to the bottom right of a table...in css

    - by IP
    I need to align "Click here" to the bottom right of this table...but in CSS it seems impossible Adding the link as a row or into the footer of the table is no an option <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title></title> <style type="text/css"> #link { float:right; } div { border:solid black; } table { border: solid red; } </style> </head> <body> <div> <table> <tr> <td>Fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish fish</td> </tr> </table> <a href="." id="link">Click me</a> </div> </body> </html> Any ideas?

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  • Threading is slow and unpredictable?

    - by Jake
    I've created the basis of a ray tracer, here's my testing function for drawing the scene: public void Trace(int start, int jump, Sphere testSphere) { for (int x = start; x < scene.SceneWidth; x += jump) { for (int y = 0; y < scene.SceneHeight; y++) { Ray fired = Ray.FireThroughPixel(scene, x, y); if (testSphere.Intersects(fired)) sceneRenderer.SetPixel(x, y, Color.Red); else sceneRenderer.SetPixel(x, y, Color.Black); } } } SetPixel simply sets a value in a single dimensional array of colours. If I call the function normally by just directly calling it it runs at a constant 55fps. If I do: Thread t1 = new Thread(() => Trace(0, 1, testSphere)); t1.Start(); t1.Join(); It runs at a constant 50fps which is fine and understandable, but when I do: Thread t1 = new Thread(() => Trace(0, 2, testSphere)); Thread t2 = new Thread(() => Trace(1, 2, testSphere)); t1.Start(); t2.Start(); t1.Join(); t2.Join(); It runs all over the place, rapidly moving between 30-40 fps and sometimes going out of that range up to 50 or down to 20, it's not constant at all. Why is it running slower than it would if I ran the whole thing on a single thread? I'm running on a quad core i5 2500k.

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  • .NET Framework 4 in WPF not showing bitmap effect

    - by Adrian
    I am having a problem using VS2010 and framework version 4 with bitmap effects. If I have the code below and run it in a WPF application using the .NET Framework 4 Client Profile, the bitmap effect does not appear. If I set the framework version to .NET Framework 3.5 Client Profile (and change no code), it runs as expected. At first, I thought it was a problem in my application, but I removed the code and put it in a separate standalone application and it behaves the same. Anyone else verify that the same problem happens? What is happening here? The version 4 framework in VS2010 just seems to ignore the bitmap effect. <Window.Resources> <Style x:Key="SectionHeaderTextBlockStyle" TargetType="{x:Type TextBlock}"> <Setter Property="FontFamily" Value="Segoe UI"/> <Setter Property="FontSize" Value="18"/> <Setter Property="FontWeight" Value="Bold"/> <Setter Property="VerticalAlignment" Value="Center"/> <Setter Property="Foreground" Value="LightGreen"/> <Setter Property="BitmapEffect"> <Setter.Value> <OuterGlowBitmapEffect GlowColor="Black" GlowSize="3" /> </Setter.Value> </Setter> </Style> </Window.Resources> <Grid VerticalAlignment="Center" HorizontalAlignment="Center"> <TextBlock Text="Contact Details" Style="{DynamicResource SectionHeaderTextBlockStyle}"/> </Grid>

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  • How do I store complex objects in javascript?

    - by Colen
    Hello, I need to be able to store objects in javascript, and access them very quickly. For example, I have a list of vehicles, defined like so: { "name": "Jim's Ford Focus", "color": "white", isDamaged: true, wheels: 4 } { "name": "Bob's Suzuki Swift", "color": "green", isDamaged: false, wheels: 4 } { "name": "Alex's Harley Davidson", "color": "black", isDamaged: false, wheels: 2 } There will potentially be hundreds of these vehicle entries, which might be accessed thousands of times. I need to be able to access them as fast as possible, ideally in some useful way. For example, I could store the objects in an array. Then I could simply say vehicles[0] to get the Ford Focus entry, vehicles[1] to get the Suzuki Swift entry, etc. However, how do I know which entry is the Ford Focus? I want to simply ask "find me Jim's Ford Focus" and have the object returned to me, as fast as possible. For example, in another language, I might use a hash table, indexed by name. How can I do this in javascript? Or, is there a better way? Thanks.

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  • Producing CCITT compressed TIFF from CGImage

    - by Brian Postow
    I have a CGImage (core graphics, C/C++). It's grayscale. Well, originally it was B/W, but the CGImage may be RGB. That shouldn't matter. I want to create a CCITT-Group 4 TIFF. I can create an LZW TIFF (grayscale or color) via creating a destination with the correct dictionary and adding the image in. No problem. However, there doesn't seem to be an equivalent kCGImagePropertyTIFFCompression value to represent CCITT-4. It should be 4, but that produces uncompressed. I have a manual CCITT compression routine, so if I can get the binary (1 bit per pixel) data, I'm set. But I can't seem to get 1 BPP data out of a CGImage. I have code that is supposed to put the CGImage into a CGBitmapContext and then give me the data, but it seems to be giving me all black. I've asked a couple of questions today trying to get at this, but I just figured, lets ask the question I REALLY want answered and see if someone can answer it. There's GOT to be a way to do this. I've got to be missing something dumb. What is it?

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  • PythonMagickWand Shepards Distortion (ctypes LP_c_double problem)

    - by betamax
    I am trying to use PythonMagickWand to use a Shepards distortion on an image. You can also see the source of distort.c that is used by ImageMagick. I have the following code (snippet): from PythonMagickWand import * arrayType = c_double * 8 pointsNew = arrayType() pointsNew[0] = c_double(eyeLeft[0]) pointsNew[1] = c_double(eyeLeft[1]) pointsNew[2] = c_double(eyeLeftDest[0]) pointsNew[3] = c_double(eyeLeftDest[1]) pointsNew[4] = c_double(eyeRight[0]) pointsNew[5] = c_double(eyeRight[1]) pointsNew[6] = c_double(eyeRightDest[0]) pointsNew[7] = c_double(eyeRightDest[1]) MagickWandGenesis() wand = NewMagickWand() MagickReadImage(wand,path_to_image+'image_mod.jpg') MagickDistortImage(wand,ShepardsDistortion, 8, pointsNew, False) MagickWriteImage(wand,path_to_image+'image_mod22.jpg') I get the following error: MagickDistortImage(wand,ShepardsDistortion, 8, pointsNew, False) ctypes.ArgumentError: argument 4: <type 'exceptions.TypeError'>: expected LP_c_double instance instead of list I am aware that pointsNew is the wrong way of providing the arguments.. But I just don't know what is the right format. This is an example distort command that works when run in Terminal: convert image.jpg -virtual-pixel Black -distort Shepards 121.523809524,317.79638009 141,275 346.158730159,312.628959276 319,275 239.365079365,421.14479638 232,376 158.349206349,483.153846154 165,455 313.015873016,483.153846154 300,455 0,0 0,0 0,571.0 0,571.0 464.0,571.0 464.0,571.0 0,571.0 0,571.0 image_out.jpg So I guess the question is: How do I create a list of c_doubles that will be accepted by PythonMagickWand? I basically need to re-create the terminal command. I have got it working by using subprocess to run the command from Python but that is not how I want to do it.

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  • Detecting death of spawned process using Window CRT

    - by Michael Tiller
    Executive summary: I need a way to determine whether a Windows process I've spawned via _spawnl and am communicating with using FDs from _pipe has died. Details: I'm using the low-level CRT function in Windows (_eof, _read) to communicate with a process that was spawned via a call to _spawnl (with the P_NOWAIT) flag. I'm using _pipe to create file descriptors to communicate with this spawned process and passing those descriptors (the FD #) to it on the command line. It is worth mentioning that I don't control the spawned process. It's a black box to me. It turns out that the process we are spawning occasionally crashes. I'm trying to make my code robust to this by detecting the crash. Unfortunately, I can't see a way to do this. It seems reasonable to me to expect that a call to _eof or _read on one of those descriptors would return an error status (-1) if the process had died. Unfortunately, that isn't the case. It appears that the descriptors have a life of their own independent of the spawned process. So even though the process on the other end is dead, I get no error status on the file descriptor I'm using to communicate with it. I've got the PID for the nested process (returned from the _spanwnl call) but I don't see anything I can do with that. My code works really well except for one thing. I can't detect whether the spawned process is simply busy computing me an answer or has died. If I can use the information from _pipe and _spawnl to determine if the spawned process is dead, I'll be golden. Suggestions very welcome. Thanks in advance. UPDATE: I found a fairly simple solution and added it as the selected answer.

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  • Binding a WPF ComboBox to a different ItemsSource within a ListBox DataTemplate

    - by tjans
    I have a ListBox that contains a textbox and a combobox in its datatemplate: <ListBox Height="147" Margin="158,29,170,0" Name="PitcherListBox" VerticalAlignment="Top" ItemsSource="{Binding SomeCollectionOfObjects}" Background="Black"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBox Text="{Binding Path=Name}" /> <ComboBox ItemsSource="{Binding LocalArrayOfIntsProperty}" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> I want to bind the listbox to a collection of objects (which I've done successfully), but I want the combobox in the above datatemplate to have its itemssource set to a local property on the window (array of ints). I still want the combobox to have a two-way bind between its selected item and a property on the collection of objects... I have the following in code: PitcherListBox.DataContext = this; Basically in the end, I want the combobox within the listbox to have a different itemssource than the listbox itself. I can't seem to figure out how to change the ComboBox's ItemsSource in XAML. Can someone provide me some feedback? Thanks!

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  • php resize image

    - by haohan
    I have a class to read and output the image content, if $width is set, it will resize the image, and then output it. If I call the function like this $image-readImage('123.jpg'); , it can output the image file correctly, but when I call $image-readImage('123.jpg'); , it just display a black image with resized width & height. And I tried to replace the code from @imagejpeg($thumb, null, 100); to @imagejpeg($image, null, 100); will works~ - protected function readImage($fileName, $width = 0) { if ($width <= 0) { return @file_get_contents($this-destination . '/' . $fileName); } else { $imageSize = @getimagesize($this-destination . '/' . $fileName); $actualWidth = $imageSize[0]; $actualHeigth = $imageSize[1]; if ($actualWidth <= $width) { return @file_get_contents($this-destination . '/' . $fileName); } $height = (100 / ($actualWidth / $width)) * .01; $height = @round($actualHeigth * $height); $image = @imagecreatefromjpeg($this-destination . '/' . $fileName); $thumb = @imagecreatetruecolor($width, $height); @imagecopyresampled($thumb, $image, 0, 0, 0, 0, $width, $height, $actualWidth, $actualHeight); ob_start(); @imagejpeg($thumb, null, 100); $bits = ob_get_contents(); ob_end_clean(); return $bits; } } Any experts know what happened and help me to solve it ? Thanks.

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  • Getting parameters values blank and null when using custom wsdl in axis2

    - by Narendra
    Hi All, I am using axis2 for my web services creation. I want to user my own wsdl file instead of using generated wsdl file. When I am placing my own wsdl file in META-INF directory and deploying my web services they are deploying successfully. But the problem is when i try to test these web service using soapui it throwing null pointer exception. For example I am invoking following operations in soap ui. public String testWebService(String a, String b) { LogHelper.info("Value of a is:"+a); LogHelper.info("Value of b is :"+b); String c=a.trim()+b.Trim(); return "suceess" } output in console: value of a is: value of b is:null 19:58:47,781 ERROR [RPCMessageReceiver] Exception occurred while trying to invoke service method testWebService java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.axis2.rpc.receivers.RPCUtil.invokeServiceClass(RPCUtil.java:194) at org.apache.axis2.rpc.receivers.RPCMessageReceiver.invokeBusinessLogic(RPCMessageReceiver.java:102) at org.apache.axis2.receivers.AbstractInOutMessageReceiver.invokeBusinessLogic(AbstractInOutMessageReceiver.java:40) at org.apache.axis2.receivers.AbstractMessageReceiver.receive(AbstractMessageReceiver.java:114) at org.apache.axis2.engine.AxisEngine.receive(AxisEngine.java:173) at org.apache.axis2.transport.http.HTTPTransportUtils.processHTTPPostRequest(HTTPTransportUtils.java:173) at org.apache.axis2.transport.http.AxisServlet.doPost(AxisServlet.java:142) at javax.servlet.http.HttpServlet.service(HttpServlet.java:637) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.jboss.web.tomcat.filters.ReplyHeaderFilter.doFilter(ReplyHeaderFilter.java:96) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:235) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.jboss.web.tomcat.security.SecurityAssociationValve.invoke(SecurityAssociationValve.java:190) at org.jboss.web.tomcat.security.JaccContextValve.invoke(JaccContextValve.java:92) at o...................................................... SO What i understand is i am getting value for a is black and value of b is null. Can any one give me any suggestions please. Thanks, Narendra

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  • displaying database content in wxHaskell

    - by snorlaks
    Hello, Im using tutorials from wxHaskell and want to display content of table movies in the grid. HEre is my code : {-------------------------------------------------------------------------------- Test Grid. --------------------------------------------------------------------------------} module Main where import Graphics.UI.WX import Graphics.UI.WXCore hiding (Event) import Database.HDBC.Sqlite3 (connectSqlite3) import Database.HDBC main = start gui gui :: IO () gui = do f <- frame [text := "Grid test", visible := False] -- grids g <- gridCtrl f [] gridSetGridLineColour g (colorSystem Color3DFace) gridSetCellHighlightColour g black appendColumns g (movies) -- Here is error: -- Couldn't match expected type [String]' -- against inferred typeIO [[String]]' --appendRows g (map show [1..length (tail movies)]) --mapM_ (setRow g) (zip [0..] (tail movies)) gridAutoSize g -- layout set f [layout := column 5 [fill (dynamic (widget g))] ] focusOn g set f [visible := True] -- reduce flicker at startup. return () where movies = do conn <- connectSqlite3 "Spop.db" r <- quickQuery' conn "SELECT id, title, year, description from Movie where id = 1" [] let myResult = map convRow r return myResult setRow g (row,values) = mapM_ ((col,value) - gridSetCellValue g row col value) (zip [0..] values) {-------------------------------------------------------------------------------- Library?f --------------------------------------------------------------------------------} gridCtrl :: Window a - [Prop (Grid ())] - IO (Grid ()) gridCtrl parent props = feed2 props 0 $ initialWindow $ \id rect - \props flags - do g <- gridCreate parent id rect flags gridCreateGrid g 0 0 0 set g props return g appendColumns :: Grid a - [String] - IO () appendColumns g [] = return () appendColumns g labels = do n <- gridGetNumberCols g gridAppendCols g (length labels) True mapM_ ((i,label) - gridSetColLabelValue g i label) (zip [n..] labels) appendRows :: Grid a - [String] - IO () appendRows g [] = return () appendRows g labels = do n <- gridGetNumberRows g gridAppendRows g (length labels) True mapM_ ((i,label) - gridSetRowLabelValue g i label) (zip [n..] labels) convRow :: [SqlValue] - [String] convRow [sqlId, sqlTitle, sqlYear, sqlDescription] = [intid, title, year, description] where intid = (fromSql sqlId)::String title = (fromSql sqlTitle)::String year = (fromSql sqlYear)::String description = (fromSql sqlDescription)::String What should I do to get rif of error in code above (24th line)

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  • GDI+ double buffering in C++

    - by David Titarenco
    I haven't written anything with GDI for a while now (and never with GDI+), and I'm just working on a fun project, but for the life of me, I can't figure out how to double buffer GDI+ void DrawStuff(HWND hWnd) { HDC hdc; HDC hdcBuffer; PAINTSTRUCT ps; hdc = BeginPaint(hWnd, &ps); hdcBuffer = CreateCompatibleDC(hdc); Graphics graphics(hdc); graphics.Clear(Color::Black); // drawing stuff, i.e. bunnies: Image bunny(L"bunny.gif"); graphics.DrawImage(&bunny, 0, 0, bunny.GetWidth(), bunny.GetHeight()); BitBlt(hdc, 0,0, WIDTH , HEIGHT, hdcBuffer, 0,0, SRCCOPY); EndPaint(hWnd, &ps); } The above works (everything renders perfectly), but it flickers. If I change Graphics graphics(hdc); to Graphics graphics(hdcBuffer);, I see nothing (although I should be bitblt'ing the buffer-hWnd hdc at the bottom). My message pipeline is set up properly (WM_PAINT calls DrawStuff), and I'm forcing a WM_PAINT message every program loop by calling RedrawWindow(window, NULL, NULL, RDW_ERASE | RDW_INVALIDATE | RDW_UPDATENOW); I'm probably going about the wrong way to do this, any ideas? The MSDN documentation is cryptic at best.

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  • C# : changing listbox row color?

    - by Meko
    HI. I am trying to changing backround colorof some rows on listbox.I have 2 list that one has all names and it shown on listbox.And second list has some same value with first list.I want to show that when clicking button it will search in listbox and in second list then will change color where found value. I may search in list box like for (int i = 0; i < listBox1.Items.Count; i++) { for (int j = 0; j < students.Count; j++) if (listBox1.Items[i].ToString().Contains(students[j].ToString())) { } } But I don't know which method to change appearances of row.Any help? *EDIT: * HI I made my code like private void ListBox1_DrawItem(object sender, DrawItemEventArgs e) { e.DrawBackground(); Graphics g = e.Graphics; Brush myBrush = Brushes.Black; Brush myBrush2 = Brushes.Red; g.FillRectangle(new SolidBrush(Color.Silver), e.Bounds); e.Graphics.DrawString(listBox1.Items[e.Index].ToString(), e.Font, myBrush, e.Bounds, StringFormat.GenericDefault); for (int i = 0; i < listBox1.Items.Count; i++) { for (int j = 0; j < existingStudents.Count; j++) if (listBox1.Items[i].ToString().Contains(existingStudents[j])) { e.Graphics.DrawString(listBox1.Items[i].ToString(), e.Font, myBrush2, e.Bounds, StringFormat.GenericDefault); } } e.DrawFocusRectangle(); } Now it draws my list on listbox.But when I click button first it shows only student that in list with red color but when I click on listbox it again draws all elements.I want that it will show all element ,when I click button it will show all elements and founded element in list with red color.Whre is my mistake?

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  • How can I get the dimensions of a drawn string without padding?

    - by Dan Herbert
    I'm trying to create an image with some text on it and I want the image's size to match the size of the rendered text. When I use System.Windows.Forms.TextRenderer.MeasureText(...) to measure the text, I get dimensions that include font padding. When the text is rendered, it seems to use the same padding. Is there any way to determine the size of a string of text and then render it without any padding? This is the code I've tried: // Measure the text dimensions var text = "Hello World"; var fontFamily = new Font("Arial", 30, FontStyle.Regular); var textColor = new SolidBrush(Color.Black); Size textSize = TextRenderer.MeasureText(text, fontFamily, Size.Empty, TextFormatFlags.NoPadding); // Render the text with the given dimensions Bitmap bmp = new Bitmap(textSize.Width, textSize.Height); Graphics g = Graphics.FromImage(bmp); g.TextRenderingHint = TextRenderingHint.AntiAliasGridFit; g.DrawString(text, fontFamily, textColor, new PointF(0, 0)); bmp.Save("output.png", ImageFormat.Png); This is what currently gets rendered out: This is what I want to render: I also looked into Graphics.MeasureString(...), but that can only be used on an existing Graphics object. I want to know the size before creating the image. Also, calling Graphics.MeasureString(...) returns the same dimensions, so it doesn't help me any.

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  • Cannot get right height of text in java.awt.BufferdImage/Graphics2D

    - by Tommy
    Im creating a servlet that renders a jpg/png with a given text. I want the text to be centered on the rendered image. I can get the width, but the height i'm getting seems to be wrong Font myfont = new Font(Font.SANS_SERIF, Font.BOLD, 400); BufferedImage image = new BufferedImage(500, 500, BufferedImage.TYPE_INT_ARGB); Graphics2D g = image.createGraphics(); g.setFont(myfont); g.setColor(Color.BLACK); FontMetrics fm = g.getFontMetrics(); Integer textwidth = fm.stringWidth(imagetext); Integer textheight = fm.getHeight(); FontRenderContext fr = g.getFontRenderContext(); LineMetrics lm = myfont.getLineMetrics("5", fr ); float ascent = lm.getAscent(); float descent = lm.getDescent(); float height = lm.getHeight(); g.drawString("5", ((imagewidth - textwidth) / 2) , y?); g.dispose(); ImageIO.write(image, "png", outputstream); These are the values I get: textwidth = 222 textheight = 504 ascent = 402 descent = 87 height = 503 Anyone know how to get the exact height om the "5" ? The estimated height should be around 250

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