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  • O'Reilly deal of the day 25/June/2012 - The Art of SEO, 2nd Edition

    - by TATWORTH
    Today's deal of the day from O'Reilly at http://shop.oreilly.com/product/0636920019091.do?code=DEAL is The Art of SEO, 2nd Edition"Four acknowledged experts in search engine optimization share guidelines and innovative techniques that will help you plan and execute a comprehensive SEO strategy. This second edition brings you up to date on recent changes in search engine behavior—such as new ranking methods involving user engagement and social media—with an array of effective tactics, from basic to advanced." You should note that this is the second edition published March 2012

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  • A quick look at: sys.dm_os_buffer_descriptors

    - by fatherjack
    SQL Server places data into cache as it reads it from disk so as to speed up future queries. This dmv lets you see how much data is cached at any given time and knowing how this changes over time can help you ensure your servers run smoothly and are adequately resourced to run your systems. This dmv gives the number of cached pages in the buffer pool along with the database id that they relate to: USE [tempdb] GO SELECT COUNT(*) AS cached_pages_count , CASE database_id ...(read more)

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  • Basic SEO Knowledge You Need to Have For Online Success

    Search engine optimization or SEO is basically the utilization of search engines to produce traffic to a particular web site. It can also be applied as search promotion technique. SEO typically means gaining a higher rank in Google thru changes to your site content to make it more significant and consequently more search engine friendly.

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  • Why isn't persistence working on Lubuntu 12.04 Live-USB?

    - by Frodik
    I have used Universal-USB-Installer ever since to install different Linux versions to USB flash drive. But now with Lubuntu 12.04 even though I do the same process by selecting persistence file, it gets created but is never used in Lubuntu. Every time I boot into Lubuntu on flash, it is fresh new Lubuntu without my changes I did last time I have booted it. Anyone can help me or give me some hints ? Thanks in advance.

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  • "Collection Wrapper" pattern - is this common?

    - by Prog
    A different question of mine had to do with encapsulating member data structures inside classes. In order to understand this question better please read that question and look at the approach discussed. One of the guys who answered that question said that the approach is good, but if I understood him correctly - he said that there should be a class existing just for the purpose of wrapping the collection, instead of an ordinary class offering a number of public methods just to access the member collection. For example, instead of this: class SomeClass{ // downright exposing the concrete collection. Things[] someCollection; // other stuff omitted Thing[] getCollection(){return someCollection;} } Or this: class SomeClass{ // encapsulating the collection, but inflating the class' public interface. Thing[] someCollection; // class functionality omitted. public Thing getThing(int index){ return someCollection[index]; } public int getSize(){ return someCollection.length; } public void setThing(int index, Thing thing){ someCollection[index] = thing; } public void removeThing(int index){ someCollection[index] = null; } } We'll have this: // encapsulating the collection - in a different class, dedicated to this. class SomeClass{ CollectionWrapper someCollection; CollectionWrapper getCollection(){return someCollection;} } class CollectionWrapper{ Thing[] someCollection; public Thing getThing(int index){ return someCollection[index]; } public int getSize(){ return someCollection.length; } public void setThing(int index, Thing thing){ someCollection[index] = thing; } public void removeThing(int index){ someCollection[index] = null; } } This way, the inner data structure in SomeClass can change without affecting client code, and without forcing SomeClass to offer a lot of public methods just to access the inner collection. CollectionWrapper does this instead. E.g. if the collection changes from an array to a List, the internal implementation of CollectionWrapper changes, but client code stays the same. Also, the CollectionWrapper can hide certain things from the client code - from example, it can disallow mutation to the collection by not having the methods setThing and removeThing. This approach to decoupling client code from the concrete data structure seems IMHO pretty good. Is this approach common? What are it's downfalls? Is this used in practice?

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  • A Look At The Three Best CMS Today

    The use of WCMS softwares or Web Content Management Systems have made it easier for many web designers and developers to make quick changes within their websites. However, the true advantage of using... [Author: Margarette Mcbride - Web Design and Development - April 13, 2010]

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  • An SEO Service Provider is a Must For Content Creation

    Anyone who plans on making any search engine optimizing (SEO) changes to their website should consider hiring an Internet marketing company who will know precisely how to create keywords that will attract a lot of traffic to your website. This will, in turn, increase your sales. Of course, you will need to be happy with these keywords before the person whom you hire will create highly effective, original, and unique content for your website.

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  • Search Engine Optimization Using Web 2.0

    Search Engine Optimization has traditionally been defined as improving a websites rank on the Search Engines. In recent years the emergence of Web 2.0 has led to significant changes in how a Website or Blog are ranked on the Search Engines.

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  • SQL Azure - Creating backups and copies of your databases

    As a DBA you always followed a practice to back up your database (or take a snapshot of your database) before making any changes so that you can revert to your old database state if something goes wrong. Also to setup a development or test environment you use a backup of your database and restore it in the respective environment. If you are moving to SQL Azure, what would you do in these cases as backup / restore and database snapshots are not supported as of now?

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  • change texture at runtime

    - by user1509674
    How can I change the texture at runtime. I have done changing the label(text) at runtime. The following code is used using UnityEngine; using System.Collections; public class switchtime : MonoBehaviour { // Use this for initialization private bool showLabel = false; private bool showLabe2 = false; private bool showLabe3 = false; private bool showLabe4 = false; public void Start() { Invoke("ToggleLabel", 1); Invoke("ToggleLabel2", 3); Invoke("ToggleLabel3",6 ); Invoke("ToggleLabel4", 9); } public void ToggleLabel() { showLabel = !showLabel; } public void ToggleLabel2() { showLabe2 = !showLabe2; } public void ToggleLabel3() { showLabe3 = !showLabe3; } public void ToggleLabel4() { showLabe4 = !showLabe4; } public void OnGUI() { if (showLabel) { GUI.Label(new Rect(300, 200, 100, 20), "Copying window file.."); } if (showLabe2) { GUI.Label(new Rect(40, 40, 100, 20), "Epanding windows file.."); } if (showLabe3) { GUI.Label(new Rect(80, 80, 100, 20), "Installing Feature.."); } if (showLabe4) { GUI.Label(new Rect(100, 100, 100, 20), "Installing Updates"); } } } Now I need to change the GUITexture at runtime. How can do this? Can anybody help me in coding? Here is some changes I made. I worked on changing the gameObject when mouse is placed on it. This is the code I applied and its working for me using UnityEngine; using System.Collections; public class change : MonoBehaviour { // Use this for initialization public GameObject newSprite; private Vector3 currentSpritePosition; void update() { } void Start() { newSprite.renderer.enabled = false; currentSpritePosition = transform.position; //then make it invisible renderer.enabled = false; //give the new sprite the position of the latter newSprite.transform.position = currentSpritePosition; //then make it visible newSprite.renderer.enabled = true; } void OnMouseExit(){ //just the reverse process renderer.enabled = true; newSprite.renderer.enabled = false; } } Now the problem is that, in same code I need to set a time so that the text get loaded without the mouse click. I mean a particular time to load each text one after the another. Here is my screen shot Here I have placed the image one below the another,when the mouse is hovered on it it will change the text from bold to normal text.Changes process stated in (image 2,3).That code I posted is working for me.

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  • Ubuntu open to greater touch

    <b>The Register:</b> "You'll want to touch Ubuntu in personal places - like in your kitchen or in your car. At least that's what Canonical hopes, as it works on architectural changes and business deals to put the Linux distro on more embedded systems."

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  • CPU and Scheduler Performance Monitoring using SQL Server and Excel

    This article will demonstrate a method of creating an Excel-based CPU/scheduler performance dashboard for SQL Server 2005+. NEW! Deployment Manager Early Access ReleaseDeploy SQL Server changes and .NET applications fast, frequently, and without fuss, using Deployment Manager, the new tool from Red Gate. Try the Early Access Release to get a 20% discount on Version 1. Download the Early Access Release.

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  • Are there similar sites to jsdo.it and jsfiddle.net? [closed]

    - by TK Kocheran
    I'm looking for sites similar to jsdo.it and jsfiddle.net. I really like jsdo.it, as it provides a nice editor and the ability to fork, but I really can't stand the usability as it really gets to be a pain to use after a while. I also like jsfiddle.net, but it too has some usability issues and the URL for your fiddle changes every time you save. Are there any other good alternatives for in-browser HTML testing and development?

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  • ASP.NET MVC 2.0 User Interfaces

    The next part to this article series on MVC 2.0 is the user interface. We saw in the last article some basics on the changes of the user interface, which we'll delve into more in this article series. Here we will begin to look at how developers can construct the view user interface.

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  • New and Improved Functionality in SSIS 2008

    While it does not bring revolutionary changes, the release of SQL Server 2008 delivers functionality, scalability, and performance improvements to SQL Server Integration Services (SSIS). Here is a comprehensive listing of new and enhanced features of SSIS with a short description of each.

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  • Achieve Your Internet Marketing Goals With SEO

    Web promoting SEO has often established itself to be the key that changes little sites into profit belching creatures, and that's the truth. I have watched it occur with my very own eyes. I accept that net marketing SEO isn't precisely straightforward however its not that difficult of a task for somebody who is aware of and comprehends how search engines and their ranking principles work.

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  • Parsing Parameters in a Stored Procedure

    This article shows a clean non-looping method to parse comma separated values from a parameter passed to a stored procedure. NEW! Deployment Manager Early Access ReleaseDeploy SQL Server changes and .NET applications fast, frequently, and without fuss, using Deployment Manager, the new tool from Red Gate. Try the Early Access Release to get a 20% discount on Version 1. Download the Early Access Release.

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  • Stairway to Transaction Log Management in SQL Server, Level 6: Managing the Log in BULK_LOGGED Recovery Model

    A DBA may consider switching a database to the BULK_LOGGED recovery model in the short term during, for example, bulk load operations. When a database is operating in the BULK_LOGGED model these, and a few other operations such as index rebuilds, can be minimally logged and will therefore use much less space in the log NEW! Never waste another weekend deployingDeploy SQL Server changes and ASP .NET applications fast, frequently, and without fuss, using Deployment Manager, the new tool from Red Gate. Try it now.

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  • Overcoming the Global Financial Turmoil

    It isn't quite rare to hear that a certain company was badly affected by the global financial crisis and while some company weren't able to withstand the changes that eventually happened. Business venturing online with the expert help from web design companies is definitely the best solution for most companies who want to turn the situation to their favor.

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  • Is the Observer pattern adequate for this kind of scenario?

    - by Omega
    I'm creating a simple game development framework with Ruby. There is a node system. A node is a game entity, and it has position. It can have children nodes (and one parent node). Children are always drawn relatively to their parent. Nodes have a @position field. Anyone can modify it. When such position is modified, the node must update its children accordingly to properly draw them relatively to it. @position contains a Point instance (a class with x and y properties, plus some other useful methods). I need to know when a node's @position's state changes, so I can tell the node to update its children. This is easy if the programmer does something like this: @node.position = Point.new(300,300) Because it is equivalent to calling this: # Code in the Node class def position=(newValue) @position = newValue update_my_children # <--- I know that the position changed end But, I'm lost when this happens: @node.position.x = 300 The only one that knows that the position changed is the Point instance stored in the @position property of the node. But I need the node to be notified! It was at this point that I considered the Observer pattern. Basically, Point is now observable. When a node's position property is given a new Point instance (through the assignment operator), it will stop observing the previous Point it had (if any), and start observing the new one. When a Point instance gets a state change, all observers (the node owning it) will be notified, so now my node can update its children when the position changes. A problem is when this happens: @someNode.position = @anotherNode.position This means that two nodes are observing the same point. If I change one of the node's position, the other would change as well. To fix this, when a position is assigned, I plan to create a new Point instance, copy the passed argument's x and y, and store my newly created point instead of storing the passed one. Another problem I fear is this: somePoint = @node.position somePoint.x = 500 This would, technically, modify @node's position. I'm not sure if anyone would be expecting that behavior. I'm under the impression that people see Point as some kind of primitive rather than an actual object. Is this approach even reasonable? Reasons I'm feeling skeptical: I've heard that the Observer pattern should be used with, well, many observers. Technically, in this scenario there is only one observer at a time. When assigning a node's position as another's (@someNode.position = @anotherNode.position), where I create a whole new instance rather than storing the passed point, it feels hackish, or even inefficient.

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  • Build Your Personal Network

    - by AllenMWhite
    Recently a few people have approached me privately about their careers, and how they can make the changes to allow them to do the kind of work they'd like to do, be it consulting or in a full-time role. (In every case, I was flattered and surprised, as I never felt I had that much insight into career choices.) The most important thing, I told each of them, was to use the network of people you know. You will always be more successful finding opportunities through personal contacts than you will through...(read more)

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