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  • performance monitoring tools for multi-tenant web application

    - by Anton
    We have a need to monitor performance of our java web app. We are looking for some tolls which can help us with this task. The major difficulty is that we are SaaS provider with multi-tenant server architecture with hundreds of customers running on the same hardware. So far we tried commercial products like DynaTrace and Coradinat but unfortunately they don't get the job done so far. What we need is a simple report which would tell us if we had performance problems on each customer site in a specified period of time. Mostly it will be response time per customer but also we will need some more specifics based on the URLs. please let me know if someone had any experience with setting up such monitoring. Thanks!

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  • Performance of .NET ILMerged assemblies

    - by matt
    I have two .NET libraries: "Foo.Bar" and "Foo.Baz". "Foo.Bar" is self-contained, while "Foo.Baz" references "Foo.Bar". Assuming I do the following: Use ILMerge to merge "Foo.Bar.dll" with "Foo.Baz.dll" into "Foo1.dll". Create a new solution containing the entirity of both "Foo.Bar" and "Foo.Baz" (since I have access to their source code), and compile this into "Foo2.dll". Will there be any differences in the performance of Foo1.dll and Foo2.dll when using their functionality from an external project? If so, how significant is this performance difference, and is it a once-off (on load?) or ongoing difference? Are there any other pros or cons with either approach?

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  • Apache modules: C module vs mod_wsgi python module - Performance

    - by Gopal
    Hi A client of ours is asking us to implement a module in C in Apache webserver for performance reasons. This module should handle RESTful uri's, access a database and return results in json format. Many people here have recommended python mod_wsgi instead - but for simplicity of programming reasons. Can anyone tell me if there is a significant difference in performance between the mod_wsgi python solution vs. the Apache + C.module. Any anecdotes? Pointers to some study posted online?

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  • Visual Studio add-in for performance benchmarking

    - by chiccodoro
    I'd like to measure the performance of some code blocks in my c# winforms application. In particular I want to measure performance regression/improvement after some restructuring of the code. So long I've seen the System.Diagnostics.Stopwatch. However, I want to avoid writing measuring code into my classes, I would rather prefer to separate measuring from actual code. As for debugging, you can set breakpoints on several code lines and "jump" from one to the next by "Continue Execution", I imagine something similar for measuring: Mark to lines of code and make Visual Studio display the time elapsing from one to the next. Is there any feature/add-in in that direction?

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  • Importing ShapeFiles into Oracle XE

    - by WeeJames
    Hi, I'm looking to import one of the Shapefiles supplied with the Ordnance Survey Boundary-Line opensource set into Oracle XE. http://data.gov.uk/dataset/os-boundary-line Unfortunately I'm completely unsure how to go about this, despite much Googling. Anyone got any pointers or tips or a link to a guide? Cheers James

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  • Performance of Managed C++ Vs UnManaged/native C++

    - by bsobaid
    I am writing a very high performance application that handles and processes hundreds of events every millisecond. Is Unmanaged C++ faster than managed c++? and why? Managed C++ deals with CLR instead of OS and CLR takes care of memory management, which simplifies the code and is probably also more efficient than code written by "a programmer" in unmanaged C++? or there is some other reason? When using managed, how can one then avoid dynamic memory allocation, which causes a performance hit, if it is all transparent to the programmer and handled by CLR? So coming back to my question, Is managed C++ more efficient in terms of speed than unmanaged C++ and why?

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  • What's the performance penalty of weak_ptr?

    - by Kornel Kisielewicz
    I'm currently designing a object structure for a game, and the most natural organization in my case became a tree. Being a great fan of smart pointers I use shared_ptr's exclusively. However, in this case, the children in the tree will need access to it's parent (example -- beings on map need to be able to access map data -- ergo the data of their parents. The direction of owning is of course that a map owns it's beings, so holds shared pointers to them. To access the map data from within a being we however need a pointer to the parent -- the smart pointer way is to use a reference, ergo a weak_ptr. However, I once read that locking a weak_ptr is a expensive operation -- maybe that's not true anymore -- but considering that the weak_ptr will be locked very often, I'm concerned that this design is doomed with poor performance. Hence the question: What is the performance penalty of locking a weak_ptr? How significant is it?

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  • OpenGL Performance Questions

    - by Daniel
    This subject, as with any optimisation problem, gets hit on a lot, but I just couldn't find what I (think) I want. A lot of tutorials, and even SO questions have similar tips; generally covering: Use GL face culling (the OpenGL function, not the scene logic) Only send 1 matrix to the GPU (projectionModelView combination), therefore decreasing the MVP calculations from per vertex to once per model (as it should be). Use interleaved Vertices Minimize as many GL calls as possible, batch where appropriate And possibly a few/many others. I am (for curiosity reasons) rendering 28 million triangles in my application using several vertex buffers. I have tried all the above techniques (to the best of my knowledge), and received almost no performance change. Whilst I am receiving around 40FPS in my implementation, which is by no means problematic, I am still curious as to where these optimisation 'tips' actually come into use? My CPU is idling around 20-50% during rendering, therefore I assume I am GPU bound for increasing performance. Note: I am looking into gDEBugger at the moment Cross posted at Game Development

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  • C# debug vs release performance

    - by sagie
    Hi. I've encountered in the following paragraph: “Debug vs Release setting in the IDE when you compile your code in Visual Studio makes almost no difference to performance… the generated code is almost the same. The C# compiler doesn’t really do any optimisation. The C# compiler just spits out IL… and at the runtime it’s the JITer that does all the optimisation. The JITer does have a Debug/Release mode and that makes a huge difference to performance. But that doesn’t key off whether you run the Debug or Release configuration of your project, that keys off whether a debugger is attached.” The source is here and the podcast is here. Can someone direct me to a microsoft an article that can actualy prove this?

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  • which toString() method can be used performance wise??

    - by Mrityunjay
    hi, I am working on one project for performance enhancement. I had one doubt, while we are during a process, we tend to trace the current state of the DTO and entity used. So, for this we have included toString() method in all POJOs for the same. I have now implemented toString() in three different ways which are following :- public String toString() { return "POJO :" + this.class.getName() + " RollNo :" + this.rollNo + " Name :" + this.name; } public String toString() { StringBuffer buff = new StringBuffer("POJO :").append(this.class.getName()).append(" RollNo :").append(this.rollNo).append(" Name :").append(this.name); return buff.toString(); } public String toString() { StringBuilder builder = new StringBuilder("POJO :").append(this.class.getName()).append(" RollNo :").append(this.rollNo).append(" Name :").append(this.name); return builder .toString(); } can anyone please help me to find out which one is best and should be used for enhancing performance.

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  • What are some good code optimization methods?

    - by esac
    I would like to understand good code optimization methods and methodology. How do I keep from doing premature optimization if I am thinking about performance already. How do I find the bottlenecks in my code? How do I make sure that over time my program does not become any slower? What are some common performance errors to avoid (e.g.; I know it is bad in some languages to return while inside the catch portion of a try{} catch{} block

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  • java statistics collection for performance evaluation

    - by user384706
    What is the most efficient way to collect and report performance statistic analysis from an application? If I have an application that uses a series of network apis, and I want to report statistics at runtime, e.g. Method doA() was called 3 times and consumed on avg 500ms Method doB() was called 5 times and consumed on avg 1200ms etc Then, I thought of using a well defined data structure (of collection) that each thread updates per remote call, and this can be used for the report. But I think that it will make the performance worse, for the time spend for statistics collection. Am I correct? How would I procceed if I used a background thread for this, and the other threads that did the remote calls were unaware of this collection gathering? Thanks

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  • Android -- Object Creation/Memory Allocation vs. Performance

    - by borg17of20
    Hello all, This is probably an easy one. I have about 20 TextViews/ImageViews in my current project that I access like this: ((TextView)multiLayout.findViewById(R.id.GameBoard_Multi_Answer1_Text)).setText(""); //or ((ImageView)multiLayout.findViewById(R.id.GameBoard_Multi_Answer1_Right)).setVisibility(View.INVISIBLE); My question is this, am I better off, from a performance standpoint, just assigning these object variables? Further, am I losing some performance to the constant "search" process that goes on as a part of the findViewById(...) method? (i.e. Does findsViewById(...) use some sort of hashtable/hashmap for look-ups or does it implement an iterative search over the view hierarchy?) At present, my program never uses more than 2.5MB of RAM, so will assigning 20 or so more object variables drastically affect this? I don't think so, but I figured I'd ask. Thanks.

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  • javascript object access performance

    - by youdontmeanmuch
    In Javascript, when your getting a property of an object, is there a performance penalty to getting the whole object vs only getting a property of that object? Also Keep in mind I'm not talking about DOM access these are pure simple Javascript objects. For example: Is there some kind of performance difference between the following code: Assumed to be faster but not sure: var length = some.object[key].length; if(length === condition){ // Do something that doesnt need anything inside of some.object[key] } else{ var object = some.object[key]; // Do something that requires stuff inside of some.object[key] } I think this would be slower but not sure if it matters. var object = some.object[key]; if(object.length === condition){ // Do something that doesnt need anything inside of some.object[key] } else{ // Do something that requires stuff inside of some.object[key] }

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  • Best way to handle MySQL date for performance with thousands of users

    - by bitLost
    I am currently part of a team designing a site that will potentially have thousands of users who will be doing a number of date related searches. During the design phase we have been trying to determine which makes more sense for performance optimization. Should we store the datetime field as a mysql datetime. Or should be break it up into a number of fields (year, month, day, hour, minute, ...) The question is with a large data set and a potentially large set of users, would we gain performance wise breaking the datetime into multiple fields and saving on relying on mysql date functions? Or is mysql already optimized for this?

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  • server performance: multiple external connections and performance

    - by websiteguru
    I am creating a php script that requires the server to make several cURL requests per run. I'll be running this script through cron every 3 minutes. Im looking to maximize the amount of cURL requests I can make in a 24 hr period. What I am wondering is if it would be better from a performance standpoint to get a dedicated server, or several small shared hosting accounts. With the problem being number of external connections and not system resources I'm wondering which is the best approach.

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  • Performance considerations of a large hard-coded array in the .cs file

    - by terence
    I'm writing some code where performance is important. In one part of it, I have to compare a large set of pre-computed data against dynamic values. Currently, I'm storing that pre-computed data in a giant array in the .cs file: Data[] data = { /* my data set */ }; The data set is about 90kb, or roughly 13k elements. I was wondering if there's any downside to doing this, as opposed to loading it in from an external file? I'm not entirely sure how C# works internally, so I just wanted to be aware of any performance issues I might encounter with this method.

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  • PHP include(): File size & performance

    - by Tom
    An inexperienced PHP question: I've got a PHP script file that I need to include on different pages lots of times in lots of places. I have the option of either breaking the included file down into several smaller files and include these on a as-needed basis... OR ... I could just keep it all together in a single PHP file. I'm wondering if there's any performance impact of using a larger vs. smaller file for include() in this context? For example, is there any performance difference between a 200KB file and a 20KB file? Thank you.

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  • Don’t miss the Oracle Webcast: Enabling Effective Decision Making with “One Source of the Truth” at BB&T

    - by Rob Reynolds
    Webcast Date:  September 17th, 2012  -  9 a.m. PT / 12 p.m. ET  BB&T Corporation (NYSE: BBT) is one of the largest financial services holding companies in the United States. One of their IT goals is to provide “one source of truth” to enable more effective decision making at the corporate and local level. By using Oracle’s Hyperion Enterprise Planning Suite and Oracle Essbase, BB&T streamlined their planning and financial reporting processes. Large volumes of data were consolidated into a single reporting solution giving stakeholders more timely and accurate information. By providing a central and automated collaboration tool, BB&T is able to prepare more accurate financial forecasts, rapidly consolidate large amounts of data, and make more informed decisions. Join us on September 17th for a live webcast to hear BB&T’s journey to achieve “One Source of Truth” and learn how Oracle’s Hyperion Planning Suite and Oracle’s Essbase allows you to: Adopt best practices like rolling forecasts and driver-based planning Reduce the time and effort dedicated to the annual budget process Reduce the time and effort dedicated to the annual budget process Remove forecasting uncertainty with predictive modeling capabilities Rapidly analyze shifting market conditions with a powerful calculation engine Prioritize resources effectively with complete visibility into all potential risks Link strategy and execution with integrated strategic, financial and operational planning Register here.

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  • Case Study: Polystar Improves Telecom Networks Performance with Embedded MySQL

    - by Bertrand Matthelié
    Polystar delivers and supports systems that increase the quality, revenue and customer satisfaction of telecommunication services. Headquarted in Sweden, Polystar helps operators worldwide including Telia, Tele2, Telekom Malysia and T-Mobile to monitor their network performance and improve service levels. Challenges Deliver complete turnkey solutions to customers integrating a database ensuring high performance at scale, while being very easy to use, manage and optimize. Enable the implementation of distributed architectures including one database per server while maintaining a low Total Cost of Ownership (TCO). Avoid growing database complexity as the volume of mobile data to monitor and analyze drastically increases. Solution Evaluation of several databases and selection of MySQL based on its high performance, manageability, and low TCO. The MySQL databases implemented within the Polystar solutions handle on average 3,000 to 5,000 transactions per second. Up to 50 million records are inserted every day in each database. Typical installations include between 50 and 100 MySQL databases, up to 300 for the largest ones. Data is then periodically aggregated, with the original records being overwritten, as the need for detailed information becomes unnecessary to operators after a few weeks. The exponential growth in mobile data traffic driven by the proliferation of smartphones and usage of social media requires ever more powerful solutions to monitor, analyze and turn network data into actionable business intelligence. With MySQL, Polystar can deliver powerful, yet easy to manage, solutions to its customers. MySQL-based Polystar solutions enable operators to monitor, manage and improve the service levels of their telecom networks in over a dozen countries from a single location. The new and innovative MySQL features constantly delivered by Oracle help ensure Polystar that it will be able to meet its customer’s needs as they evolve. “MySQL has been a great embedded database choice for us. It delivers the high performance we need while remaining very easy to use, manage and tune. Power and simplicity at its best.” Mats Söderlindh, COO at Polystar.

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