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  • can I disable the "(Type e to repeat macro)" message in emacs?

    - by lindes
    Hi there, So, I've finally made the plunge, and have gotten to the state where I'm quite happy to have switched from vi and vim to emacs... I've been putting stuff in my .emacs file, learning how to evaluate things (not to mention becoming familiar with movement commands), etc. etc. etc. And now I have a problem with a require line in my .emacs file (a require statement*), which bombs out when I launch emacs (and generally fails to work). So, this lead me to the following situation: In the process of trying to debug the above situation, one of the steps I did was to open the file I was trying to require, and evaluate it bit by bit, using C-M-f and C-x C-e (and later just M-x eval-buffer), which all worked fine. But along the way of the section-by-section, I got tired of typing all those, and so I recorded a keyboard macro... C-x ( C-M-f C-x C-e C-x ) and then C-x e... which gave me a message in the minibuffer (I think I'm using the right name), saying (Type e to repeat macro). Which meant I could no longer see the resultant value of the evaluation of each section of code... which, while not critical in this case, I was liking having. Which leads me to the actual question: Is there a way to disable that message, and/or to cause the minibuffer to show multiple lines at once? I know about the *Messages* buffer, and that could have helped, I'm just wondering if there's a way to either disable that message, or otherwise make it coexist with other messages. Any suggestions? Thanks! lindes * - the problem at hand, which is not really my question, is that (require 'ruby-mode/ruby-mode) fails, even though emacs is definitely and successfully (per system call tracing) opening and reading the ruby-mode.el file. I presume this is because the provide line says just 'ruby-mode. I've found a solution for this, but if anyone can point me to any "best practices", I'd appreciate it.

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  • Find all compilation errors in a Delphi project

    - by awmross
    I am doing some refactoring of my Delphi project. I want to be able to make a change, then see all the places in the project that break due to that change. Similar to how Eclipse lists all the compile errors for a project (in Java). In Delphi, I can make a change, then recompile my project, but the compiler stops when it finds the first Unit that does not compile. I have to fix that Unit, compile again, which will then show me the next error, etc etc. I want to be able to see all the compile errors in the project at once. Then I can decide if the change is worth doing or not. For example, if the change will require hand fixing of 50 separate source files, it's not worth doing. But if it only breaks 2 files then that's an easy change to make. Is there any way to do this in Delphi? Can I tell the compiler to keep going even after finding a Unit that does not compile? I am using Delphi 2010

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  • Search and replace hundreds of strings in tens of thousands of files?

    - by C Johnson
    I am looking into changing the file name of hundreds of files in a (C/C++) project that I work on. The problem is our software has tens of thousands of files that including (i.e. #include) these hundreds of files that will get changed. This looks like a maintenance nightmare. If I do this I will be stuck in Ultra-Edit for weeks, rolling hundreds of regex's by hand like so: ^\#include.*["<\\/]stupid_name.*$ with #include <dir/new_name.h> Such drudgery would be worse than peeling hundreds of potatoes in a sunken submarine in the antarctic with a spoon. I think it would rather be ideal to put the inputs and outputs into a table like so: stupid_name.h <-> <dir/new_name.h> stupid_nameb.h <-> <dir/new_nameb.h> stupid_namec.h <-> <dir/new_namec.h> and feed this into a regular expression engine / tool / app / etc... My Ultimate Question: Is there a tool that will do that? Bonus Question: Is it multi-threaded? I looked at quite a few search and replace topics here on this website, and found lots of standard queries that asked a variant of the following question: standard question: Replace one term in N files. as opposed to: my question: Replace N terms in N files. Thanks in advance for any replies.

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  • Intellisense for custom config section problem with namespaces

    - by Quick Joe Smith
    I have just rolled a custom configuration section, created an accompanying schema document for Intellisense and added it to the Web.config's Schemas property as per Michael Stum's answer to another similar question. Unfortunately, and possibly due to me creating the XSD by hand with limited knowledge, the Intellisense relies on an xmlns attribute pointing to my XSD file's namespace being present in the custom config element. However, when running the project I get an Unrecognized attribute 'xmlns'. Note that attribute names are case-sensitive error. I could probably just modify my XSD file to define the xmlns attribute for that element, however I am wondering if this is just a bandaid fix to a larger problem. I must confess I don't have a very good understanding of XML namespaces so this might be an oppportunity to set me straight on a few things. Here is the attributes for my XSD file's root xs:schema element: <xs:schema id="awesomeConfig" targetNamespace="http://awesome.com/schemas" xmlns="http://awesome.com/schemas" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema"> ... </xs:schema> And on creating the element in the Web.config file, Visual Studio 2008 automatically appends: <awesomeConfig xmlns="http://awesome.com/schemas"></awesomeConfig> So have I misunderstood the meaning of the xs:schema attributes at all, or is the proper solution as simple as it seems?

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  • Can parser combinators be made efficient?

    - by Jon Harrop
    Around 6 years ago, I benchmarked my own parser combinators in OCaml and found that they were ~5× slower than the parser generators on offer at the time. I recently revisited this subject and benchmarked Haskell's Parsec vs a simple hand-rolled precedence climbing parser written in F# and was surprised to find the F# to be 25× faster than the Haskell. Here's the Haskell code I used to read a large mathematical expression from file, parse and evaluate it: import Control.Applicative import Text.Parsec hiding ((<|>)) expr = chainl1 term ((+) <$ char '+' <|> (-) <$ char '-') term = chainl1 fact ((*) <$ char '*' <|> div <$ char '/') fact = read <$> many1 digit <|> char '(' *> expr <* char ')' eval :: String -> Int eval = either (error . show) id . parse expr "" . filter (/= ' ') main :: IO () main = do file <- readFile "expr" putStr $ show $ eval file putStr "\n" and here's my self-contained precedence climbing parser in F#: let rec (|Expr|) (P(f, xs)) = Expr(loop (' ', f, xs)) and loop = function | ' ' as oop, f, ('+' | '-' as op)::P(g, xs) | (' ' | '+' | '-' as oop), f, ('*' | '/' as op)::P(g, xs) -> let h, xs = loop (op, g, xs) let op = match op with | '+' -> (+) | '-' -> (-) | '*' -> (*) | '/' -> (/) loop (oop, op f h, xs) | _, f, xs -> f, xs and (|P|) = function | '('::Expr(f, ')'::xs) -> P(f, xs) | c::xs when '0' <= c && c <= '9' -> P(int(string c), xs) My impression is that even state-of-the-art parser combinators waste a lot of time back tracking. Is that correct? If so, is it possible to write parser combinators that generate state machines to obtain competitive performance or is it necessary to use code generation?

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  • Adding multiple rss feeds to a script in SCALA InfoChannel Designer 5

    - by godleuf
    Okay, since it is impossible to talk to anyone on the phone or get support through Scala's "forum", I am going to take a shot and see if anyone out there is feeling my pain. I have a client that uses Scala's InfoChannel Designer and Content Manager. I have had to learn this software from scratch and I have to say it hasn't been easy. I think I am at a point where the overall design is set, but I need to implement a couple of things before I can make this happen. RSS feeds are my issue at this point. Multiple RSS feeds to be specific. I need a feed coming in for 3 areas of content: Wiki News (or equivalent), local weather and a stock ticker. I have learned how to setup a "crawl" using a script example available from Scala's file center and copying and pasting into my design. But from what I have learned first hand and through reading through other forums, you can not have a feed from 3 different sources or urls happening simultaneously. Doesn't seem like it would be an issue, but apparently it is. This small step has held up this project for far too long and I need to get it figured out. This doesn't even touch on my issue of feeding in streaming video as a background but I have gone over this in another question but with no luck thus far. If there is ANYONE out there who is in anything similar using this software, your feedback and/or suggestions would be greatly appreciated. Thanks you for allowing me to vent!

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  • A moral dilemma - What job to go for?

    - by StefanE
    Here is the story: I have accepted an offer from a gaming company to work as an senior test engineer / developer. I have not yet received an signed copy of the contract. I will get a bit less salary then I asked for and it is as well less than I have today. The company have booked flight tickets for my move over there. Now comes the problem. I did an telephone interview with a company last week and they have asked me for an in person interview and are willing to pay for flights for the meeting. This company is my first choice(and have been for a few years) and would also benefit my career and I believe I will enjoy working there more. What should I do here.. I do feel uncomfortable giving a last minute rejection when I have over the phone accepted the offer, but on the other hand they have yet produced a signed contract and as well paying me a bit less than I think I'm worth. The business is small in many ways and I don't want to end up with a bad reputation. Would be great to hear your opinions!

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  • int considered harmful?

    - by Chris Becke
    Working on code meant to be portable between Win32 and Win64 and Cocoa, I am really struggling to get to grips with what the @#$% the various standards committees involved over the past decades were thinking when they first came up with, and then perpetuated, the crime against humanity that is the C native typeset - char, short, int and long. On the one hand, as a old-school c++ programmer, there are few statements that were as elegant and/or as simple as for(int i=0; i<some_max; i++) but now, it seems that, in the general case, this code can never be correct. Oh sure, given a particular version of MSVC or GCC, with specific targets, the size of 'int' can be safely assumed. But, in the case of writing very generic c/c++ code that might one day be used on 16 bit hardware, or 128, or just be exposed to a particularly weirdly setup 32/64 bit compiler, how does use int in c++ code in a way that the resulting program would have predictable behavior in any and all possible c++ compilers that implemented c++ according to spec. To resolve these unpredictabilities, C99 and C++98 introduced size_t, uintptr_t, ptrdiff_t, int8_t, int16_t, int32_t, int16_t and so on. Which leaves me thinking that a raw int, anywhere in pure c++ code, should really be considered harmful, as there is some (completely c++xx conforming) compiler, thats going to produce an unexpected or incorrect result with it. (and probably be a attack vector as well)

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  • Capturing window image in windows server 2008

    - by Sergey Osypchuk
    I am capturing output of windows program using following function: public static Bitmap Get(IntPtr hWnd, int X1, int Y1, int width, int height) { WINDOWINFO winInfo = new WINDOWINFO(); bool ret = GetWindowInfo(hWnd, ref winInfo); if (!ret) { return null; } int curheight = height; if (curheight <= 0 || curheight > winInfo.rcWindow.Height) curheight = winInfo.rcWindow.Height; int curwidth = width; if (curwidth <= 0 || curwidth > winInfo.rcWindow.Width) curwidth = winInfo.rcWindow.Width; if (curheight == 0 || curwidth == 0) return null; Graphics frmGraphics = Graphics.FromHwnd(hWnd); IntPtr hDC = GetWindowDC(hWnd); //gets the entire window //IntPtr hDC = frmGraphics.GetHdc(); -- gets the client area, no menu bars, etc.. System.Drawing.Bitmap tmpBitmap = new System.Drawing.Bitmap(curwidth, curheight, frmGraphics); Graphics bmGraphics = Graphics.FromImage(tmpBitmap); IntPtr bmHdc = bmGraphics.GetHdc(); BitBlt(bmHdc, 0, 0, curwidth, curheight, hDC, X1, Y1, TernaryRasterOperations.SRCCOPY); bmGraphics.ReleaseHdc(bmHdc); ReleaseDC(hWnd, hDC); return tmpBitmap; } On Development environment everything is excellent, but on windows server 2008 I have following issues: 1) When there is other window in front my - it is getting captured as well 2) When there is no user connected to RDC - image is black On other hand, I am able to render webpage images using IE. How I can change behaviour of windows rendering process to get proper results?

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  • Managing large binary files with git

    - by pi
    Hi there. I am looking for opinions of how to handle large binary files on which my source code (web application) is dependent. We are currently discussing several alternatives: Copy the binary files by hand. Pro: Not sure. Contra: I am strongly against this, as it increases the likelihood of errors when setting up a new site/migrating the old one. Builds up another hurdle to take. Manage them all with git. Pro: Removes the possibility to 'forget' to copy a important file Contra: Bloats the repository and decreases flexibility to manage the code-base and checkouts/clones/etc will take quite a while. Separate repositories. Pro: Checking out/cloning the source code is fast as ever, and the images are properly archived in their own repository. Contra: Removes the simpleness of having the one and only git repository on the project. Surely introduces some other things I haven't thought about. What are your experiences/thoughts regarding this? Also: Does anybody have experience with multiple git repositories and managing them in one project? Update: The files are images for a program which generates PDFs with those files in it. The files will not change very often(as in years) but are very relevant to a program. The program will not work without the files. Update2: I found a really nice screencast on using git-submodule at GitCasts.

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  • how avoids deadlock condition

    - by rima
    Hi I try to write a program like a compiler.In this case I must simulate these codes of SQLPL(This one can be just for example).for example in command prompt i wana do these: c:\> sqlplus .... Enter User-Name:(here we must enter username) xxxx Enter password:(same up)yyyyy ... sql>(now i want to send my sql command to shell)prompt "rima"; "rima" [<-output] sql> prompt "xxxx" sql> exit very simple. I try to use this code: ProcessStartInfo psi = new ProcessStartInfo( @"sqlplus"); psi.UseShellExecute = false; psi.CreateNoWindow = true; psi.RedirectStandardInput = true; psi.RedirectStandardOutput = true; //psi.RedirectStandardError = true; Process process = new Process(); process.StartInfo = psi; bool started = process.Start(); if (started) { process.StandardInput.WriteLine("user/password"); process.StandardInput.Flush(); string ret = process.StandardOutput.ReadLine(); // <-- stalls here System.Console.WriteLine("sqlplus says :" + ret + "\"."); } i find out it form here but as if u read this code has problem!DEADLOCK Condition problem! this is my second time i ask my question,every time my knowledge growing,but i cant get how I can solve my problem at last!!! So I kindly kiss your hand,please help me,these process is not clear for me.any one can give me a code that handle my problem?Already i look at all codes,also I try to use ProcessRunner that in my last post some one offer me,but I cant use it also,i receive an error. I hope by first example u find out what i want,and solve the second code problem... thanks I use C# for implemantation

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  • error LNK2001: unresolved external symbol

    - by numerical25
    I am receiving this error >GXRenderManager.obj : error LNK2001: unresolved external symbol "private: static class GXRenderer * GXRenderManager::renderDevice" (?renderDevice@GXRenderManager@@0PAVGXRenderer@@A) The following is my code... GXDX.h class GXDX: public GXRenderer { public: void Render(); void StartUp(); }; GXGL.h class GXGL: public GXRenderer { public: void Render(); void StartUp(); }; GXRenderer class GXRenderer { public: virtual void Render() = 0; virtual void StartUp() = 0; }; GXRenderManager.h #ifndef GXRM #define GXRM #include <windows.h> #include "GXRenderer.h" #include "GXDX.h" #include "GXGL.h" enum GXDEVICE { DIRECTX, OPENGL }; class GXRenderManager { public: static int Ignite(GXDEVICE); private: static GXRenderer *renderDevice; }; #endif GXRenderManager.cpp #include "GXRenderManager.h" int GXRenderManager::Ignite(GXDEVICE DeviceType) { switch(DeviceType) { case DIRECTX: GXRenderManager::renderDevice = new GXDX; return 1; break; case OPENGL: GXRenderManager::renderDevice = new GXGL; return 1; break; default: return 0; } } main.cpp #include "GXRenderManager.h" int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { return 0; } I am not trying to get it to do anything. I am just trying to compile with no errors. I am new with all this so if anyone can give me a hand. that will be great. thanks

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  • When should I be cautious using data binding in .NET?

    - by Ben McCormack
    I just started working on a small team of .NET programmers about a month ago and recently got in a discussion with our team lead regarding why we don't use databinding at all in our code. Every time we work with a data grid, we iterate through a data table and populate the grid row by row; the code usually looks something like this: Dim dt as DataTable = FuncLib.GetData("spGetTheData ...") Dim i As Integer For i = 0 To dt.Rows.Length - 1 '(not sure why we do not use a for each here)' gridRow = grid.Rows.Add() gridRow(constantProductID).Value = dt("ProductID").Value gridRow(constantProductDesc).Value = dt("ProductDescription").Value Next '(I am probably missing something in the code, but that is basically it)' Our team lead was saying that he got burned using data binding when working with Sheridan Grid controls, VB6, and ADO recordsets back in the nineties. He's not sure what the exact problem was, but he remembers that binding didn't work as expected and caused him some major problems. Since then, they haven't trusted data binding and load the data for all their controls by hand. The reason the conversation even came up was because I found data binding to be very simple and really liked separating the data presentation (in this case, the data grid) from the in-memory data source (in this case, the data table). "Loading" the data row by row into the grid seemed to break this distinction. I also observed that with the advent of XAML in WPF and Silverlight, data-binding seems like a must-have in order to be able to cleanly wire up a designer's XAML code with your data. When should I be cautious of using data-binding in .NET?

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  • Scrolling to the bottom of a div on page load: issue with syntaxhighlighter

    - by Rayne
    I've been using this code: var objDiv = document.getElementById("code"); objDiv.scrollTop = objDiv.scrollHeight; to scroll to the very bottom of the div. It worked perfectly in FF and Chrome (I asked a question about it not working in Chrome a few days ago, but it appears the guy who was testing it on Chrome was incorrect, so I tested it myself) until I started syntax highlighting the code that I put in the div with SyntaxHighlighter. Before, I was putting the code in a <p> and breaking lines with <br />, but the <br /> stuff doesn't fly with SyntaxHighlighter, so I replaced all of those with newlines (not entirely certain if this is important, but it's worth mentioning). Now, when the page loads, it does scroll, but not all the way down. It scrolls nearly to the bottom. I've tried all the methods listed in the other question I mentioned but they all do the same thing, or nothing at all. Is there anything else I can try? Here is the relevant piece of the generated HTML. Forgive the poor formatting, I'm not writing the HTML by hand, but rather using Hiccup with Clojure, and it doesn't bother with formatting. <div class="scroll" id="code"><pre class="brush: clojure">=> (doseq [x (range 1 100)] (println x)) 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 nil </pre></div><script type="text/javascript">var objDiv = document.getElementById("code"); objDiv.scrollTop = objDiv.scrollHeight;</script>

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  • How can I suppress the vertical gridlines in a ggplot2 plot while retaining the x-axis labels?

    - by Tarek
    This is a follow-on from this question, in which I was trying to suppress the vertical gridlines. The solution, as provided by learnr, was to add scale_x_continuous(breaks = NA), but this had the side effect of also suppressing the x-axis labels, as well. I am totally happy to write the labels back in by hand, but it's not clear to me how to figure out where the labels should go. The other option is to suppress all gridlines (using opts( panel.grid.major = theme_blank()) or some such) and then drawing back in just the major horizontal gridlines. Again, the problem here is how to figure out what the breaks are in the plot to supply to geom_hline(). So, essentially, my options are: Suppress vertical gridlines and x-axis labels (using scale_x_continuous(breaks = NA) ) and add the x-axis labels back in. Suppress all gridlines (using opts( panel.grid.major = theme_blank()) ) and add the major horizontal gridlines back in using geom_hline(). Here are the two options: library(ggplot2) data <- data.frame(x = 1:10, y = c(3,5,2,5,6,2,7,6,5,4)) # suppressing vertical gridlines and x-axis labels # need to re-draw x-axis labels ggplot(data, aes(x, y)) + geom_bar(stat = 'identity') + scale_x_continuous(breaks = NA) + opts( panel.grid.major = theme_line(size = 0.5, colour = '#1391FF'), panel.grid.minor = theme_blank(), panel.background = theme_blank(), axis.ticks = theme_blank() ) # suppressing all gridlines # need to re-draw horizontal gridlines, probably with geom_hbar() ggplot(data, aes(x, y)) + geom_bar(stat = 'identity') + scale_x_continuous(breaks = NA) + opts( panel.grid.major = theme_blank(), panel.grid.minor = theme_blank(), panel.background = theme_blank(), axis.ticks = theme_blank() )

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  • What should the standard be for ReSTful URLS?

    - by gargantaun
    Since I can't find a chuffing job, I've been reading up on ReST and creating web services. The way I've interpreted it, the future is all about creating a web service for all your data before you build the web app. Which seems like a good idea. However, there seems to be a lot of contradictory thoughts on what the best scheme is for ReSTful URLs. Some people advocate simple pretty urls http://api.myapp.com/resource/1 In addition, some people like to add the API version to the url like so http://api.myapp.com/v1/resource/1 And to make things even more confusing, some people advocate adding the content-type to get requests http://api.myapp.com/v1/resource/1.xml http://api.myapp.com/v1/resource/1.json http://api.myapp.com/v1/resource/1.txt Whereas others think the content-type should be sent in the HTTP header. Soooooooo.... That's a lot of variation, which has left me unsure of what the best URL scheme is. I personally see the merits of the most comprehensive URL that includes a version number, resource locator and content-type, but I'm new to this so I could be wrong. On the other hand, you could argue that you should do "whatever works best for you". But that doesn't really fit with the ReST mentality as far as I can tell since the aim is to have a standard. And since a lot of you people will have more experience than me with ReST, I thought I'd ask for some guidance. So, with all that in mind... What should the standard be for ReSTful URLS?

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  • Haskell: "how much" of a type should functions receive? and avoiding complete "reconstruction"

    - by L01man
    I've got these data types: data PointPlus = PointPlus { coords :: Point , velocity :: Vector } deriving (Eq) data BodyGeo = BodyGeo { pointPlus :: PointPlus , size :: Point } deriving (Eq) data Body = Body { geo :: BodyGeo , pict :: Color } deriving (Eq) It's the base datatype for characters, enemies, objects, etc. in my game (well, I just have two rectangles as the player and the ground right now :p). When a key, the characters moves right, left or jumps by changing its velocity. Moving is done by adding the velocity to the coords. Currently, it's written as follows: move (PointPlus (x, y) (xi, yi)) = PointPlus (x + xi, y + yi) (xi, yi) I'm just taking the PointPlus part of my Body and not the entire Body, otherwise it would be: move (Body (BodyGeo (PointPlus (x, y) (xi, yi)) wh) col) = (Body (BodyGeo (PointPlus (x + xi, y + yi) (xi, yi)) wh) col) Is the first version of move better? Anyway, if move only changes PointPlus, there must be another function that calls it inside a new Body. I explain: there's a function update which is called to update the game state; it is passed the current game state, a single Body for now, and returns the updated Body. update (Body (BodyGeo (PointPlus xy (xi, yi)) wh) pict) = (Body (BodyGeo (move (PointPlus xy (xi, yi))) wh) pict) That tickles me. Everything is kept the same within Body except the PointPlus. Is there a way to avoid this complete "reconstruction" by hand? Like in: update body = backInBody $ move $ pointPlus body Without having to define backInBody, of course.

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  • What is the best way to use Guice and JMock together?

    - by Yishai
    I have started using Guice to do some dependency injection on a project, primarily because I need to inject mocks (using JMock currently) a layer away from the unit test, which makes manual injection very awkward. My question is what is the best approach for introducing a mock? What I currently have is to make a new module in the unit test that satisfies the dependencies and bind them with a provider that looks like this: public class JMockProvider<T> implements Provider<T> { private T mock; public JMockProvider(T mock) { this.mock = mock; } public T get() { return mock; } } Passing the mock in the constructor, so a JMock setup might look like this: final CommunicationQueue queue = context.mock(CommunicationQueue.class); final TransactionRollBack trans = context.mock(TransactionRollBack.class); Injector injector = Guice.createInjector(new AbstractModule() { @Override protected void configure() { bind(CommunicationQueue.class).toProvider(new JMockProvider<QuickBooksCommunicationQueue>(queue)); bind(TransactionRollBack.class).toProvider(new JMockProvider<TransactionRollBack>(trans)); } }); context.checking(new Expectations() {{ oneOf(queue).retrieve(with(any(int.class))); will(returnValue(null)); never(trans); }}); injector.getInstance(RunResponse.class).processResponseImpl(-1); Is there a better way? I know that AtUnit attempts to address this problem, although I'm missing how it auto-magically injects a mock that was created locally like the above, but I'm looking for either a compelling reason why AtUnit is the right answer here (other than its ability to change DI and mocking frameworks around without changing tests) or if there is a better solution to doing it by hand.

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  • A little confusion about AJAX and inserting into DOM..

    - by Gnee
    I have this working great, but I'd like a deeper understanding of what is actually going on behind the scenes. I am using Jquery's Ajax method to pull 5 blog posts (returning only the title and first photo). A PHP script grabs the blog posts' title and first photo and sticks it in an array and sends it back to my browser as JSON. Upon receiving the JSON object, Jquery grabs the first member of the JSON object and displays it's title and photo. In a gallery I made, using buttons – the user can iterate the 1-5 posts. So the actual AJAX call happens right away, and only once. I am basically using this kind of setup: $('my_div').html(json_obj[i]) and each click does a i++. So jquery is plucking these blog posts from my computers memory, my web browsers cache, or some kind of cache in the Javascript engine? One of the things it's returning is a pretty gnarly animated gif. I just wonder if it constantly running in the background (but not visible), stealing processing cycles...etc. Or Javascript just inserting (say a flash movie) into the DOM, but before hand does nothing but take up a little memory (no processing). Anyway, I'm just curious. If someone is a guru on this, I'd love to hear your take. THanks!!

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  • Fitting title for my position

    - by lithander
    In the last 2 years my company has developed a boxed and full-price computer game. All the software development has been done collaboratively by me and my co-developer. We know each other from university and got hired at the same day to equal conditions and we share the same responsibilites including the decisions of what technology to license and how to spend development resources and even how team-workflow is organized. But I struggle to find the correct wording for my position. Can I call myself a senior developer with only 3 years working-experience? Can I call myself lead programmer if I don't really have a team to "lead"? All these fancy names used in the industry (Technical Lead, Development Lead, Software Architect) seem to imply that you aren't actually coding anymore or have staff under you. On the other hand titles like "Programmer" or "Software Engineer" seem to imply that there's someone between you and the project management. That makes it hard to fill out a resume or even the badges you typically wear on conferences... people tend to judge you by your title and I'd like to avoid confusion where possible.

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  • maven and unit testing - combining maven surefire plugin AND testNG eclipse plugin

    - by lisak
    Hey, could you please share your way of unit testing in eclipse ? Are you using surefire plugin, m2eclipse & maven, or only testNG eclipse plugin ? Do you combine these alternatives ? I'm using testNG + maven surefire-plugin and I had been using the testNG eclipse plugin a year ago so that I could see the results in testNG view. Then I started using Maven, but when I do "maven test phase" using m2eclipse, there is only console output and surefire reports that I can check in browser and to choose what test suite, test, or test method can be set up only via testng.xml. On the other hand, if you use only surefire plugin and you have some specific settings regarding classpath etc., that you rely on, then running tests via testNG eclipse plugin doesn't have to be compatible with your code. Using surefire plugin, the classpath is different - target/test-classes and target/classes - than using testNG plugin, that is using the project classpath. How do you go about what I was just talking about? Is it possible to synchronize "maven test" using m2eclipse and surefire plugin WITH testNG eclipse plugin and view ? EDITED: I'm also wondering, why the Maven project ("Java build path") output folder is target/classes for src/main and src/test whereas surefire plugin makes two locations target/test-classes and target/classes Thank you very much for your your opinions.

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  • How would you code a washing machine?

    - by Dan
    Imagine I have a class that represents a simple washing machine. It can perform following operations in the following order: turn on - wash - centrifuge - turn off. I see two basic alternatives: A) I can have a class WashingMachine with methods turnOn(), wash(int minutes), centrifuge(int revs), turnOff(). The problem with this is that the interface says nothing about the correct order of operations. I can at best throw InvalidOprationException if the client tries to centrifuge before machine was turned on. B) I can let the class itself take care of correct transitions and have the single method nextOperation(). The problem with this on the other hand, is that the semantics is poor. Client will not know what will happen when he calls the nextOperation(). Imagine you implement the centrifuge button’s click event so it calls nextOperation(). User presses the centrifuge button after machine was turned on and ups! machine starts to wash. I will probably need a few properties on my class to parameterize operations, or maybe a separate Program class with washLength and centrifugeRevs fields, but that is not really the problem. Which alternative is better? Or maybe there are some other, better alternatives that I missed to describe?

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  • Qt and variadic functions

    - by Noah Roberts
    OK, before lecturing me on the use of C-style variadic functions in C++...everything else has turned out to require nothing short of rewriting the Qt MOC. What I'd like to know is whether or not you can have a "slot" in a Qt object that takes an arbitrary amount/type of arguments. The thing is that I really want to be able to generate Qt objects that have slots of an arbitrary signature. Since the MOC is incompatible with standard preprocessing and with templates, it's not possible to do so with either direct approach. I just came up with another idea: struct funky_base : QObject { Q_OBJECT funky_base(QObject * o = 0); public slots: virtual void the_slot(...) = 0; }; If this is possible then, because you can make a template that is a subclass of a QObject derived object so long as you don't declare new Qt stuff in it, I should be able to implement a derived templated type that takes the ... stuff and turns it into the appropriate, expected types. If it is, how would I connect to it? Would this work? connect(x, SIGNAL(someSignal(int)), y, SLOT(the_slot(...))); If nobody's tried anything this insane and doesn't know off hand, yes I'll eventually try it myself...but I am hoping someone already has existing knowledge I can tap before possibly wasting my time on it.

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  • Need guidelines for optimizing WebGL performance by minimizing shader changes

    - by brainjam
    I'm trying to get an idea of the practicality of WebGL for rendering large architectural interior scenes, consisting of 100K's of triangles. These triangles are distributed over many objects, and there are many materials in the scene. On the other hand, there are no moving parts. And the materials tend to be fairly simple, mostly based on texture maps. There is a lot of texture map sharing .. for example all the chairs in scene will share a common map. There is also some multitexturing - up to three textures overlaid in a material. I've been doing a little experimentation and reading, and gather that frequently switching materials during a rendering pass will slow things down. For example, a scene with 200K triangles will have significant performance differences, depending on whether there are 10 or 1000 objects, assuming that each time an object is displayed a new material is set up. So it seems that if performance is important the scene should be sorted by materials so as to minimize material switching. What I'm looking for is guidelines on how to think of the overhead of various state changes, and where do I get the biggest bang for the buck. For example, what are the relative performance costs of, say, gl.useProgram(), gl.uniformMatrix4fv(), gl.drawElements() should I try to write ubershaders to minimize shader switching? should I try to aggregate geometry to minimize the number of gl.drawElements() calls I realize that mileage may vary depending on browser, OS, and graphics hardware. And I'm also not looking for heroic measures. Just some guidelines from people who have already had some experience in making scenes fast. I'll add that while I've had some experience with fixed-pipeline OpenGL programming in the past, I'm rather new to the WebGL/OpenGL ES 2.0 way of doing things.

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  • Python script to calculate aded combinations from a dictionary

    - by dayde
    I am trying to write a script that will take a dictionary of items, each containing properties of values from 0 - 10, and add the various elements to select which combination of items achieve the desired totals. I also need the script to do this, using only items that have the same "slot" in common. For example: item_list = { 'item_1': {'slot': 'top', 'prop_a': 2, 'prop_b': 0, 'prop_c': 2, 'prop_d': 1 }, 'item_2': {'slot': 'top', 'prop_a': 5, 'prop_b': 0, 'prop_c': 1, 'prop_d':-1 }, 'item_3': {'slot': 'top', 'prop_a': 2, 'prop_b': 5, 'prop_c': 2, 'prop_d':-2 }, 'item_4': {'slot': 'mid', 'prop_a': 5, 'prop_b': 5, 'prop_c':-5, 'prop_d': 0 }, 'item_5': {'slot': 'mid', 'prop_a':10, 'prop_b': 0, 'prop_c':-5, 'prop_d': 0 }, 'item_6': {'slot': 'mid', 'prop_a':-5, 'prop_b': 2, 'prop_c': 3, 'prop_d': 5 }, 'item_7': {'slot': 'bot', 'prop_a': 1, 'prop_b': 3, 'prop_c':-4, 'prop_d': 4 }, 'item_8': {'slot': 'bot', 'prop_a': 2, 'prop_b': 2, 'prop_c': 0, 'prop_d': 0 }, 'item_9': {'slot': 'bot', 'prop_a': 3, 'prop_b': 1, 'prop_c': 4, 'prop_d':-4 }, } The script would then need to select which combinations from the "item_list" dict that using 1 item per "slot" that would achieve a desired result when added. For example, if the desired result was: 'prop_a': 3, 'prop_b': 3, 'prop_c': 8, 'prop_d': 0, the script would select 'item_2', 'item_6', and 'item_9', along with any other combination that worked. 'item_2': {'slot': 'top', 'prop_a': 5, 'prop_b': 0, 'prop_c': 1, 'prop_d':-1 } 'item_6': {'slot': 'mid', 'prop_a':-5, 'prop_b': 2, 'prop_c': 3, 'prop_d': 5 } 'item_9': {'slot': 'bot', 'prop_a': 3, 'prop_b': 1, 'prop_c': 4, 'prop_d':-4 } 'total': 'prop_a': 3, 'prop_b': 3, 'prop_c': 8, 'prop_d': 0 Any ideas how to accomplish this? It does not need to be in python, or even a thorough script, but just an explanation on how to do this in theory would be enough for me. I have tried working out looping through every combination, but that seems to very quickly get our of hand and unmanageable. The actual script will need to do this for about 1,000 items using 20 different "slots", each with 8 properties. Thanks for the help!

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