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  • What is the XSLT to write certain node attributes one-to-a-line?

    - by Scott Stafford
    I want an XML stylesheet (XSLT) that will put the attributes of a few, specific, child nodes one-to-a-line. What is the XSLT for this? I recently asked a related question that someone offered a stylesheet to solve but their stylesheet didn't work for some reason, and I am curious why -- the attributes simply didn't end up one-per-line. By way of example, my XML might look like this: <MyXML> <NodeA> <ChildNode value1='5' value2='6' /> </NodeA> <NodeB> <AnotherChildNode value1='5' value2='6' /> </NodeB> <NodeC> <AnotherChildNode value1='5' value2='6' /> </NodeC> </MyXML> And I want a stylesheet that will expand all NodeA's and NodeB's but not NodeCs and make it look like this: <MyXML> <NodeA> <ChildNode value1='5' value2='6' /> </NodeA> <NodeB> <AnotherChildNode value1='5' value2='6' /> </NodeB> <NodeC> <AnotherChildNode value1='5' value2='6' /> </NodeC> </MyXML>

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  • jQuery adding a function to a link question

    - by wali
    Hello all, I have a dynamically created table which in the last <td> there is a hidden <div> which is shown when the user hovers over a link in the <td>. That all works fine but there are several links in the div that I want to fire a function based on the id of the link concat'd with an string captured from a <td> from the parent row. I can capture the the variables I need from the id and <td> but something is wrong with the click function I have created. I monitored the function in FireBug and the function appears to be firing on all of the links instead of the one that is clicked. Here is my working code: function fixLink() { $('a.batchMatchLink').click( function() { var r = $(this).parent().parent().parent().parent().parent(); var x = $(this).attr("id"); var a = $(r).find('td:nth-child(6)').text(); var st = x + "." + a; fireLink(st); } ); } function fireLink(st) { $.ajax({ type: "POST", url: "AjaxWcf.svc/MatchBatch", contentType: "application/json; charset=utf-8", data: st, dataType: "json", success: function(msg) { alert("Entry has been updated"); }, error: AjaxFailed }); Why are all of the links firing? Thanks!!!

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  • Running a process at the Windows 7 Welcome Screen

    - by peelman
    So here's the scoop: I wrote a tiny C# app a while back that displays the hostname, ip address, imaged date, thaw status (we use DeepFreeze), current domain, and the current date/time, to display on the welcome screen of our Windows 7 lab machines. This was to replace our previous information block, which was set statically at startup and actually embedded text into the background, with something a little more dynamic and functional. The app uses a Timer to update the ip address, deepfreeze status, and clock every second, and it checks to see if a user has logged in and kills itself when it detects such a condition. If we just run it, via our startup script (set via group policy), it holds the script open and the machine never makes it to the login prompt. If we use something like the start or cmd commands to start it off under a separate shell/process, it runs until the startup script finishes, at which point Windows seems to clean up any and all child processes of the script. We're currently able to bypass that using psexec -s -d -i -x to fire it off, which lets it persist after the startup script is completed, but can be incredibly slow, adding anywhere between 5 seconds and over a minute to our startup time. We have experimented with using another C# app to start the process, via the Process class, using WMI Calls (Win32_Process and Win32_ProcessStartup) with various startup flags, etc, but all end with the same result of the script finishing and the info block process getting killed. I tinkered with rewriting the app as a service, but services were never designed to interact with the desktop, let alone the login window, and getting things operating in the right context never really seemed to work out. So for the question: Does anybody have a good way to accomplish this? Launch a task so that it would be independent of the startup script and run on top of the welcome screen?

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  • Java Inheritance doubt in parameterised collection

    - by Gala101
    It's obvious that a parent class's object can hold a reference to a child, but does this not hold true in case of parameterised collection ?? eg: Car class is parent of Sedan So public void doSomething(Car c){ ... } public void caller(){ Sedan s = new Sedan(); doSomething(s); } is obviously valid But public void doSomething(Collection<Car> c){ ... } public void caller(){ Collection<Sedan> s = new ArrayList<Sedan>(); doSomething(s); } Fails to compile Can someone please point out why? and also, how to implement such a scenario where a function needs to iterate through a Collection of parent objects, modifying only the fields present in parent class, using parent class methods, but the calling methods (say 3 different methods) pass the collection of three different subtypes.. Ofcourse it compiles fine if I do as below: public void doSomething(Collection<Car> c){ ... } public void caller(){ Collection s = new ArrayList<Sedan>(); doSomething(s); }

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  • Mongodb, linq driver. How to construct Contains with variable or statements

    - by Syska
    I'm using the LINQ Driver for C#, works great. Sorting a lot of properties but heres a problem I can't solve, its probebly simple. var identifierList = new []{"10", "20", "30"}; var newList = list.Where(x => identifierList.Contains(x.Identifier)); This is NOT supported ... So I could do something like: var newList = list.Where(x => x.Identifier == "10" || x.Identifier == "20" || x.Identifier == "30"); But since the list is variable ... how do I construct the above? Or are there even better alternatives? The list is of type IQueryable<MyCustomClass> For information ... this is used as a filter of alot of properties. In SQL I could have a parent - child relationship. But as I can't as the parent for the main ID I need to take all the ID's out and then construct it like this. Hopes this makes sense. If needed I will explain more.

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  • Get element id on hover (or mouseover)

    - by Peter C
    Still getting to grips with jQuery and I am pleased to have got as far as I have, especially help from the posts in this forum. However, now got to a working function that does what I want, that is to create a radio group that looks like a button. It pulls data via json and loops through creating the radio buttons. I want to get the id of the radio buttons generated so that I can then parse through to the next step of the app but I can't get it to work. function FillDiv(groups, side) { var cnt = 1; var newClass = ''; var newType = ''; if (side == '#ck-button-left') { newClass = 'leftClass'; newType = 'radio' } else { newClass = 'rightClass'; newType = 'checkbox' } $.each(groups, function (index, groups) { $(side) .append( $(document.createElement('label')).attr({ id: cnt + 'lbl' }) ); $('#' + cnt + 'lbl') .append( $(document.createElement('input')).attr({ id: groups.GroupCode, type: newType, name: 'testGroup', class: newClass }) ); $('#' + groups.GroupCode).after ( $(document.createElement('span')).text(groups.GroupName).attr('class', 'leftSpan') ); $('#' + cnt + 'lbl').after($(document.createElement('br'))); cnt = cnt + 1; }); } Looking through various searched, it should work with something like... $('#leftSpan').mouseover(function () { $('#lblOutput').html(this.id); }); or, as I suspect, it is something to do with the nesting of the label/input that I need to reference the parent or child. Any pointers would be appreciated.

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  • How to load/save C++ class instance (using STL containers) to disk

    - by supert
    I have a C++ class representing a hierarchically organised data tree which is very large (~Gb, basically as large as I can get away with in memory). It uses an STL list to store information at each node plus iterators to other nodes. Each node has only one parent, but 0-10 children. Abstracted, it looks something like: struct node { public: node_list_iterator parent; // iterator to a single parent node double node_data_array[X]; map<int,node_list_iterator> children; // iterators to child nodes }; class strategy { private: list<node> tree; // hierarchically linked list of nodes struct some_other_data; public: void build(); // build the tree void save(); // save the tree from disk void load(); // load the tree from disk void use(); // use the tree }; I would like to implement the load() and save() to disk, and it should be fairly fast, however the obvious problems are: I don't know the size in advance; The data contains iterators, which are volatile; My ignorance of C++ is prodigious. Could anyone suggest a pure C++ solution please?

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  • How to highlight parent li text only on :hover?

    - by metal-gear-solid
    How to highlight Article only on mouse over? current when i hover on Article it highlights all child item also. Is it possible to highlight Articles only see example here http://jsbin.com/ubunu/2 <style> li:hover {background:red} li li:hover {background:yellow} </style> </head> <body> <p id="hello">Hello World</p> <ul> <li>Weblog</li> <li>Articles <ul> <li>How to Beat the Red Sox</li> <li>Pitching Past the 7th Inning <ul> <li>Part I</li> <li>Part II</li> </ul> </li> <li>Eighty-Five Years Isn't All That Long, Really</li> </ul> </li> <li>About</li> </ul>

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  • How to get jQuery to find the first list-item, rather than all list-items?

    - by ricebowl
    I'm trying to implement a basic jQuery infinite carousel. As much for the learning process as for anything else (as a rule I'm not a fan of re-inventing wheels, but...I have to learn somehow, might as well start with the basics). I've managed to get the list to animate left happily enough, but I'm stuck when it comes to selecting the first element of the list. I've tried to use: $('ul#services > li:first'); $('ul#services > li:first-child'); $('ul#services > li').eq([0]); (xhtml below), In each case a console.log(first) (the var name used) returns all of the list-items. Am I doing something blatantly, and obviously, wrong? The eventual plan is to clone the first li, append it to the parent ul, remove the li from the list and allow the list to scroll infinitely. It's just a list of services rather than links so I'm not -at the moment- planning to have scroll or left/right functionality. Current xhtml: <div class="wrapper"> <ul id="services"> <!-- closing the `</li>` tags on the following line is to remove whitespace in the horizontal list, doesn't seem to make a difference to the jQuery from my own testing. --> <li>one</li ><li>two</li ><li>three</li ><li>four</li ><li>five</li ><li>six</li ><li>seven</li ><li>eight</li ><li>nine</li ><li>ten</li> </ul> </div>

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  • ViewController Navigating

    - by Kobe.o4
    I have 4 ViewControllers, startViewController as the initial View Controller. This contains my intro. After its finish, it will [self presentViewController:vc animated:YES completion:NULL]; into my menuViewController. startViewController ------> menuViewController ------> C1ViewController \ \ ------> ImportantViewController In my menuViewController are buttons for the two ViewController like the above illustration. Also I presented them in the View with this: [self presentViewController:vc animated:YES completion:NULL]; I return tomenuViewController with this [self dismissModalViewControllerAnimated:YES]; What I wanted is to make the ImportantViewController to be the like the parent view or the mainVIew even if I go to other Views. What I need is when ImportantViewController is presented when I go to either C1ViewController or menuViewController it wont be deallocated, or its content there will still be retained. Is it possible? And How? I don't know much about what parent and child view controllers for so I dont know what to implement in my problem. Thank you. BTW, Im using Storyboard.

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  • Can you explain this generics behavior and if I have a workaround?

    - by insta
    Sample program below: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace GenericsTest { class Program { static void Main(string[] args) { IRetrievable<int, User> repo = new FakeRepository(); Console.WriteLine(repo.Retrieve(35)); } } class User { public int Id { get; set; } public string Name { get; set; } } class FakeRepository : BaseRepository<User>, ICreatable<User>, IDeletable<User>, IRetrievable<int, User> { // why do I have to implement this here, instead of letting the // TKey generics implementation in the baseclass handle it? //public User Retrieve(int input) //{ // throw new NotImplementedException(); //} } class BaseRepository<TPoco> where TPoco : class,new() { public virtual TPoco Create() { return new TPoco(); } public virtual bool Delete(TPoco item) { return true; } public virtual TPoco Retrieve<TKey>(TKey input) { return null; } } interface ICreatable<TPoco> { TPoco Create(); } interface IDeletable<TPoco> { bool Delete(TPoco item); } interface IRetrievable<TKey, TPoco> { TPoco Retrieve(TKey input); } } This sample program represents the interfaces my actual program uses, and demonstrates the problem I'm having (commented out in FakeRepository). I would like for this method call to be generically handled by the base class (which in my real example is able to handle 95% of the cases given to it), allowing for overrides in the child classes by specifying the type of TKey explicitly. It doesn't seem to matter what parameter constraints I use for the IRetrievable, I can never get the method call to fall through to the base class. Also, if anyone can see an alternate way to implement this kind of behavior and get the result I'm ultimately looking for, I would be very interested to see it. Thoughts?

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  • Dom Traversal to Automate Keyboard Focus - Spatial Navigation

    - by Steve
    I'm going to start with a little background that will hopefully help my question make more sense. I am developing an application for a television. The concept is simple and basically works by overlaying a browser over the video plane of the TV. Now being a TV, there is no mouse or additional pointing device. All interaction is done through a remote control. Therefore, the user needs to be able to visually tell which element they are currently focused upon. To indicate that an element is focused, I currently append a colored transparent image over the element to indicate focus. Now, when a user hits the arrow keys, I need to respond by focusing on the correct elements according to the key pressed. So, if the down arrow is pressed I need to focus on the next focusable element in the DOM tree (which may be a child or sibling), and if they hit the up arrow, I need to respond to the previous element. This would essentially simulate spatial navigation within a browser. I am currently setting an attribute (focusable=true) on any DOM elements that should be able to receive focus. What I would like to do is determine the previous or next focusable element (i.e. attribute focusable=true) and apply focus to the element. I was hoping to traverse the DOM tree to determine the next and previously focusable elements, but I am not sure how to perform this in JQuery, or in general. I was leaning towards trying to use the JQuery tree travesal methods like next(), prev(), etc. What approach would you take to solve this type of issue? Thanks

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  • Unit test approach for generic classes/methods

    - by Greg
    Hi, What's the recommended way to cover off unit testing of generic classes/methods? For example (referring to my example code below). Would it be a case of have 2 or 3 times the tests to cover testing the methods with a few different types of TKey, TNode classes? Or is just one class enough? public class TopologyBase<TKey, TNode, TRelationship> where TNode : NodeBase<TKey>, new() where TRelationship : RelationshipBase<TKey>, new() { // Properties public Dictionary<TKey, NodeBase<TKey>> Nodes { get; private set; } public List<RelationshipBase<TKey>> Relationships { get; private set; } // Constructors protected TopologyBase() { Nodes = new Dictionary<TKey, NodeBase<TKey>>(); Relationships = new List<RelationshipBase<TKey>>(); } // Methods public TNode CreateNode(TKey key) { var node = new TNode {Key = key}; Nodes.Add(node.Key, node); return node; } public void CreateRelationship(NodeBase<TKey> parent, NodeBase<TKey> child) { . . .

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  • Restructure an xml document

    - by krishna
    here is my structure of xml document, <worldpatentdata> <patent-family> <exchange-documents>......</exchange-documents> <exchange-documents>......</exchange-documents> <exchange-documents>......</exchange-documents> <familymember>.....</familymember> <exchange-documents>......</exchange-documents> <exchange-documents>......</exchange-documents> <familymember>.....</familymember> <exchange-documents>......</exchange-documents> <exchange-documents>......</exchange-documents> <familymember>.....</familymember> </patent-family> </worldpatentdata> In the above xml structure,all the element is found to be child node of element. I want these elements as childnode of element,so that the xml have the following structure, <worldpatentdata> <patent-family> <familymember>..... <exchange-documents>......</exchange-documents> <exchange-documents>......</exchange-documents> <exchange-documents>......</exchange-documents> </familymember> <familymember>..... <exchange-documents>......</exchange-documents> <exchange-documents>......</exchange-documents> </familymember> <familymember>..... <exchange-documents>......</exchange-documents> <exchange-documents>......</exchange-documents> </familymember> </patent-family> </worldpatentdata> can anybody help me on this? thanks

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  • Actionscript - combining AS2 assets into a single SWF

    - by Justin Bachorik
    Hi guys, I have a flash project that I'm trying to export as a single SWF. There's a main SWF file that loads about 6 other SWFs, and both the main and the child SWFs reference other external assets (images, sounds, etc). I'd like to package everything as a single .swf file so I don't have to tote the other assets around with the .swf. All the coding is done in the timeline, but the assets haven't been imported into the Flash Authoring environment and I don't have time to do that right now (there are too many references to them everywhere). I'm hoping that there's just an option I'm missing that allows this sort of packaged export, but I haven't found anything like that. I don't have access to Flex or mxmlc (and as the AS is timeline-based, they wouldn't necessarily help me). Any thoughts? Thanks! PS...if there's no way of doing exactly what I'm saying, I could deal with having all the assets in a "assets" folder or something like that, so I'd just be toting around main.swf and an assets folder. The problem here is that all the references to the assets assume that they're in the same folder as the main.swf file, so everything's assumed to be local...is there a way to change the scope of all external references in Flash (so, for example, all local references in the code are actually searched in /assets)?

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  • JQuery - Element Selection

    - by user208662
    Hello, I'm relatively new to JQuery. I'm trying to understand how to select a child element. Currently, I have some HTML that is defined as follows: <div id="elem1"> <div class="display">Student 1</div> </div> <div id="elem2"> <div class="display">Student 2</div> </div> <div id="elem3"> <div class="display">Student 3</div> </div> When a user clicks a link, one of the elements (elem1, elem2, or elem3) is going to be passed to a function that is defined as follows: function getNodeDisplay(node) { // NOTE: This does not work as desired return $(node).(#".display").html(); } Unfortunately, this approach does not work. How do I get the HTML associated with an element that has a specific class or a given element? Thank you for your help!

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  • How to create a separate thread to do some operation periodically and update UI in WPF?I'm stack

    - by black sensei
    Hello Experts! I'm trying to do a periodic separated thread operation let's say check for internet connection or check for user's info via web service and update the user interface. i've tried with quartz.net to implement that.So i created an inner class for the window i need to update.That inner class does what is meant for but the problem is that i don't know how to access parent's(window class) members form the child(inner class). for example public partial class Window2 : Window { private int i; public Window2() { InitializeComponent(); } public string doMyOperation() { //code here return result; } public class Myclass :IJob { public void Execute(JobExecutionContext context) { string result = doMyOperation(); //Now here i could be able to call a label of name lblNotif //lblNotif.Content = result; } } } Well the whole idea works but i'm stacked at here i need to access a controls of Window2 Since i'm stacked i tried Spring.Net way of implementing Quartz hoping that i could use MethodInvokingJobDetailFactoryObject and rather have the Operation done on Window2 itself.But for some reason i'm having an exception Cannot resolve type [System.Windows.Window2,System.Windows];, could not load type from string value System.Windows.Window2,System.Windows and the wiring is done so <object name="UpdateLabelJob" type="System.Windows.Window2,System.Windows"/> What i'm i doing wrong here?Is that a way round? thanks for reading and for helping out

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  • CSS3: Stripe table with multiple <tbody> elements

    - by xyz
    Hello, I've got a table with multiple <tbody> elements. At a given time, only one <tbody> is displayed, or all of them are displayed. I currently use this CSS3 code to stripe the table. table tr:nth-child(even) { background: #efefef; } When a single <tbody> element is shown, everything is (obviously) fine, but when multiple <tbody> elements are shown the CSS rules apply to each one separately, and each <tbody> has its own "stripes system". Together the stripes may or may not look consistent, depending on the number of rows. <tbody> <tr> [ODD] <tr> [EVEN] <tr> [ODD] </tbody> <tbody> <tr> [ODD] <tr> [EVEN] </tbody> ... Would I absolutely have to use JavaScript (...jQuery) to fix this?

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  • CakePHP 2.0: how to access properties of the parent object?

    - by PaulJ
    I just started learning CakePHP 2.0 a few days ago, and there's one thing that is leaving me stumped: say I have an User model and a Posts model: class User extends AppModel { public $name = "User"; public $hasMany=array( 'Post' => array( 'className' => 'Post', 'foreignKey' => 'author_id' ) ); } class Post extends AppModel { public $name = 'Post'; public $belongsTo = array( 'className' = 'User', 'foreignKey' = 'author_id', ); } (Where "author_id" is the foreign key in the posts table that references the Users table's primary key). And now, in the PostsController, I want to access the properties of the user that owns the current post (to show his display name, for example). What would be the proper syntax? I tried: $this->Post->User->find('first', array('conditions' => array('User.id' => "$usuario"))) But it didn't work (I guess it's because the User is the parent of the Post object, not its child). Or should CakePHP load everything automatically, once you've declared the $hasMany and $belongsTo relationships?

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  • Removing random object from parent CCprite

    - by Natty
    probably this is a simple problem to solve, since I'm quite new. I have a scene with a waiter holding a tray of food (the food is a random CCSprite choosen from an array) each time he comes onscreen he holds a new piece of food (the user touches the food and the waiter walks off to return again with a new piece of food however I cant seem to delete the old peice of food from the screen as it says the child is already added... any help would be great -(id) init { ///other code then... waiterOnSCreen = [CCSprite spriteWithSpriteFrameName:@"CatUP.png"]; waiterOnSCreen.position = ccp(CatOffSCreenPosX, catXpos); [self addChild:waiterOnSCreen z:0]; //moving the waiter // the random food sprite is added later to the waiter // [waiterOnSCreen addChild:myRandomSprite]; } -(void)LoadRandomFood { ///I make my array here then... int i = arc4random() % [RandomFood count]; myRandomSprite = (CCSprite *)[RandomFood objectAtIndex:i]; //waiterOnSCreen is a CCSprite added on the init [waiterOnSCreen addChild:myRandomSprite]; myRandomSprite.position=ccp(290,220); myRandomSprite.tag = RandomFoodTag; } } later in if(CGRectContainsPoint(waiterOnSCreen.boundingBox, location)) { //trying to remove the food here //Ive already tried to remove the sprite using [self removeChildByTag:RandomeObjectTag]; //and also CCSprite *wantedSprite = (CCSprite *)[self getChildByTag:RandomFoodTag]; [wantedSprite removeFromParentAndCleanup:YES]; } }

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  • Does Zend Navigation view helper has a uri integrity check?

    - by simple
    I am kind a confused, though I am using the uri's, it doesn't render child menu items when uri has nonexisting element(madule name||controller name) <tours> <label>Tours</label> <uri>/admin/tour/index/list</uri> <class>admin-main-navigation-item ui-corner-right</class> <pages> <add> <label>Add</label> <uri>/admin/tour/index/form/type/add</uri> </add> <edit> <label>Edit</label> <uri>/admin/tour/index/list</uri> </edit> </pages> </tours> the edit and add item are not rendered because of the "admin" - is a dummy word that I use to distinguish if it is a frontend or backend of the module. any help would be appreciated, thanks

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  • Using classes for the first time,help in debugging

    - by kaushik
    here is post my code:this is no the entire code but enough to explain my doubt.please discard any code line which u find irrelavent enter code here saving_tree={} isLeaf=False class tree: global saving_tree rootNode=None lispTree=None def __init__(self,x): file=x string=file.readlines() #print string self.lispTree=S_expression(string) self.rootNode=BinaryDecisionNode(0,'Root',self.lispTree) class BinaryDecisionNode: global saving_tree def __init__(self,ind,name,lispTree,parent=None): self.parent=parent nodes=lispTree.getNodes(ind) print nodes self.isLeaf=(nodes[0]==1) nodes=nodes[1]#Nodes are stored self.name=name self.children=[] if self.isLeaf: #Leaf Node print nodes #Set the leaf data self.attribute=nodes print "LeafNode is ",nodes else: #Set the question self.attribute=lispTree.getString(nodes[0]) self.attribute=self.attribute.split() print "Question: ",self.attribute,self.name tree={} tree={str(self.name):self.attribute} saving_tree=tree #Add the children for i in range(1,len(nodes)):#Since node 0 is a question # print "Adding child ",nodes[i]," who has ",len(nodes)-1," siblings" self.children.append(BinaryDecisionNode(nodes[i],self.name+str(i),lispTree,self)) print saving_tree i wanted to save some data in saving_tree{},which i have declared previously and want to use that saving tree in the another function outside the class.when i asked to print saving_tree it printing but,only for that instance.i want the saving_tree{} to have the data to store data of all instance and access it outside. when i asked for print saving_tree outside the class it prints empty{}.. please tell me the required modification to get my required output and use saving_tree{} outside the class..

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  • What's your take on this Javascript thingy?

    - by Nischal
    We've been having a discussion at our workplace on this with some for and some against the behavior. Wanted to hear views from you guys : <html> <body> <div> Test! <script> document.body.removeChild(document.getElementsByTagName('div')[0]); </script> </div> </body> </html> Should the above script work and do what it's supposed to do? First, let's see what's happening here : I have a javascript that's inside the <div> element. This javascript will delete the child node within body which happens to hold the div inside which the script itself exists. Now, the above script works fine in Firefox, Opera and IE8. But IE6 and IE7 give an alert saying they cannot open the page. Let's not debate on how IE should have handled this (they've accepted it as a bug and hence fixed it in IE8). The point here is since the 'SCRIPT' tag itself is a part of DOM, should it be allowed to do something like this? Should it even exist after such an operation?

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  • Help Me With This MS-Access Query

    - by yae
    I have 2 tables: "products" and "pieces" PRODUCTS idProd product price PIECES id idProdMain idProdChild quant idProdMain and idProdChild are related with the table: "products". Other considerations is that 1 product can have some pieces and 1 product can be a piece. Price product equal a sum of quantity * price of all their pieces. "Products" table contains all products (p EXAMPLE: TABLE PRODUCTS (idProd - product - price) 1 - Computer - 300€ 2 - Hard Disk - 100€ 3 - Memory - 50€ 4 - Main Board - 100€ 5 - Software - 50€ 6 - CDroms 100 un. - 30€ TABLE PIECES (id - idProdMain - idProdChild - Quant.) 1 - 1 - 2 - 1 2 - 1 - 3 - 2 3 - 1 - 4 - 1 WHAT I NEED? I need update the price of the main product when the price of the product child (piece) is changed. Following the previous example, if I change the price of this product "memory" (is a piece too) to 60€, then product "Computer" will must change his price to 320€ How I can do it using queries? Already I have tried this to obtain the price of the main product, but not runs. This query not returns any value: SELECT Sum(products.price*pieces.quant) AS Expr1 FROM products LEFT JOIN pieces ON (products.idProd = pieces.idProdChild) AND (products.idProd = pieces.idProdChild) AND (products.idProd = pieces.idProdMain) WHERE (((pieces.idProdMain)=5)); MORE INFO The table "products" contains all the products to sell that it is in the shop. The table "pieces" is to take a control of the compound products. To know those who are the products children. For example of compound product: computers. This product is composed by other products (motherboard, hard disk, memory, cpu, etc.)

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  • Why does Java think my object is a variable?

    - by user2896898
    Ok so I'm trying to make a simple pong game. I have a paddle that follows the mouse and a ball that bounces around. I wrote a method collidesWith(Sprite s) inside of my Sprite class that checks if the ball collides with the paddle (this works and isn't the problem). I have two objects extending my sprite class, a ball and a paddle object. So inside of my ball class I'm trying to check if it collides with the paddle. So I've tried if(this.collidesWith(paddle) == true){ System.out.println("They touched"); } I've also tried ball.collidesWith(paddle) and other combinations but it always says the same thing about the paddle (and the ball when I use ball.collidesWith) "Cannot find symbol. Symbol: variable paddle(or ball). Location: class Ball" So if I'm reading this right, it thinks that the paddle (and ball) are variables and it's complaining because it can't find them. How can I make it understand I am passing in objects, not variables? For extra information, an earlier assignment had me make two boxes and for them to change colors when they were colliding. In that assignment I used very similar code to above with if(boxOne.collidesWith(boxTwo) == true){ System.out.println("yes"); } And in this code it worked just fine. The program knew that boxOne and boxTwo were child classes of my Sprite class. Anyone know why they wouldn't work the same?

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