Search Results

Search found 25585 results on 1024 pages for 'multiple variables'.

Page 156/1024 | < Previous Page | 152 153 154 155 156 157 158 159 160 161 162 163  | Next Page >

  • Call to a member function query() on a non-object

    - by Randy Gonzalez
    Ok, this is so weird!!! I am running PHP Version 5.1.6 when I try and run the code below it gives a fatal error of an object that has not been instantiated. As soon as I un-comment this line of code //$cb_db = new cb_db(USER, PASSWORD, NAME, HOST); everything works. Even though I have declared the $cb_db object as global within in the method. Any help would be greatly appreciated. require_once ( ROOT_CB_CLASSES . 'db.php'); $cb_db = new cb_db(USER, PASSWORD, NAME, HOST); class cb_user { protected function find_by_sql( $sql ) { global $cb_db; //$cb_db = new cb_db(USER, PASSWORD, NAME, HOST); $result_set = $cb_db->query( $sql ); $object_array = array(); while( $row = $cb_db->fetch_array( $result_set ) ) { $object_array[] = self::instantiate( $row ); } return $object_array; } }

    Read the article

  • PHP Classes: parent/child communication

    - by Fffff
    Hi all, I'm having some trouble extending Classes in PHP. Have been Googling for a while. $a = new A(); $a->one(); $a->b1(); // something like this, or... class A { public $test1; public function one() { echo "this is A-one"; $this->two(); $parent->two(); $parent->B->two(); // ...how do i do something like this (prepare it for using in instance $a)? } } class B extends A { public $test2; public function two($test) { echo "this is B-two"; } } I'm ok at procedural PHP.

    Read the article

  • Multiple-File Template Implementation

    - by Maxpm
    With normal functions, the declaration and definition are often separated across multiple files like so: // Foo.h namespace Foo { void Bar(); } . // Foo.cpp #include "Foo.h" void Foo::Bar() { cout << "Inside function." << endl; } It is my understanding that this cannot be done with templates. The declaration and definition must not be separate because the appropriate form of the template is created "on-demand" when needed. So, how and where are templates typically defined in a multiple-file project like this? My intuition is that it would be in Foo.cpp because that's where the "meat" of functions normally is, but on the other hand it's the header file that's going to be included.

    Read the article

  • Unexpected variable update when using bash's $(( )) operator for arithmetic

    - by philo
    I'm trying to trim a few lines from a file. I know exactly how many lines to remove (say, 2 from the top), but not how many total lines are in the file. So I tried this straightforward solution: $ wc -l $FILENAME 119559 my_filename.txt $ LINES=$(wc -l $FILENAME | awk '{print $1}') $ tail -n $(($LINES - 2)) $FILENAME > $OUTPUT_FILE The output is fine, but what happened to LINES?? $ wc -l $OUTPUT_FILE 119557 my_output_file.txt $ echo $LINES 107 Hoping someone can help me understand what's going on.

    Read the article

  • Dynamic Variable Names

    - by Ross
    I have a function that is called 3 times, I want times to assign it a name. How can I assign dynamic variable names to movieclips or do reference them by name or instancename? var loadedMovie:MovieClip = new MovieClip(); loadedMovie.name = "mymovie"; loadedMovie = loadEvent.currentTarget.content; loadedMovie.x = 0; loadedMovie.y = 0; addChild(loadedMovie); mymovie.x = 20;

    Read the article

  • Javascript global object calls function?

    - by Troels
    Hello stackoverflow I have a very odd problem with javascript. My code is rather long so here is an example of the structure and the problem: var x = new function f() { this.id = ""; } function g(obj) { if (x.id == "") { ... obj.firstChild.setAttribute("onclick", "javascript:o();"); ... x.id = obj.id; } else if (x.id != obj.id) { ... x.id = ""; g(obj); } } function o() { ... if (something == something) { ... } else { ... x.id = ""; // if-statement of the g() function is called here? } } As you can see, the if-statement of the g() function is for some reason called or re-run upon x.id being changed. I simply cannot understand this, because they are not in the same scope, and changing a variable should under no circumstances trigger anything? Any help would be greatly appreciated.

    Read the article

  • how to pass session variable to model in RoR?

    - by siulamvictor
    I used a global variable in my app for passing information before. But I got a problem and thanks everyone here suggested me to store those data in session with database. I tried, but I found that I can't access the session variable in Model. I googled and knew this is the Model normal behavior, RoR won't pass the session variable to Model. So how to pass the value of the session variable into Models? or is there any other method for my use case? I need a variable storing a value, which is required in all MVCs, and should be independent between different concurrent users. Thanks everyone. :)

    Read the article

  • Why doesn't my UIViewController class keep track of an NSArray instance variable.

    - by TaoStoner
    Hey, I am new to Objective-C 2.0 and Xcode, so forgive me if I am missing something elementary here. Anyways, I am trying to make my own UIViewController class called GameView to display a new view. To work the game I need to keep track of an NSArray that I want to load from a plist file. I have made a method 'loadGame' which I want to load the correct NSArray into an instance variable. However it appears that after the method executes the instance variable loses track of the array. Its easier if I just show you the code.... @interface GameView : UIViewController { IBOutlet UIView *view IBOutlet UILabel *label; NSArray *currentGame; } -(IBOutlet)next; -(void)loadDefault; ... @implementation GameView - (IBOutlet)next{ int numElements = [currentGame count]; int r = rand() % numElements; NSString *myString = [currentGame objectAtIndex:(NSUInteger)r]; [label setText: myString]; } - (void)loadDefault { NSDictionary *games; NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *finalPath = [path stringByAppendingPathComponent:@"Games.plist"]; games = [NSDictionary dictionaryWithContentsOfFile:finalPath]; currentGame = [games objectForKey:@"Default"]; } when loadDefault gets called, everything runs perfectly, but when I try to use the currentGame NSArray later in the method call to next, currentGame appears to be nil. I am also aware of the memory management issues with this code. Any help would be appreciated with this problem.

    Read the article

  • What's the Difference Between These Two Ruby Class Initialization Definitions?

    - by michaelmichael
    I'm working through a book on Ruby, and the author used a slightly different form for writing a class initialization definition than he has in previous sections of the book. It looks like this: class Ticket attr_accessor :venue, :date def initialize(venue, date) self.venue = venue self.date = date end end In previous sections of the book, it would've been defined like this: class Ticket attr_accessor :venue, :date def initialize(venue, date) @venue = venue @date = date end end Is there any functional difference between using the setter method, as in the first example, vs. using the instance variable as in the second? They both seem to work. Even mixing them up works: class Ticket attr_accessor :venue, :date def initialize(venue, date) @venue = venue self.date = date end end

    Read the article

  • How to show/hide certain div when i have multiple div with same class name

    - by Rajasekar
    I had multiple div with class name blueflip i want to toggle this class's div content when the div link_button is clicked. My Code : $(document).ready(function(){ $('.blueflip').hide(); $('.link_button').click(function() { $('.blueflip').toggle(400); return false; }); }); It works fine. But my problem is, my page has multiple link_button and blueflip div's all over the page. when i click any one of link_button all of the blueflip div's are toggling. But i need to toggle the corresponding child blueflip div only Note : The divs are dynamically generated from database. How to achieve that, Plz help. Any suggestion will be highly appreciated

    Read the article

  • Function name inside a variable

    - by John Doe
    Hello. I have a simple question (i guess). I'm getting the name of the function inside a variable from database. After that, i want to run the specific function. How can i echo the function's name inside the php file? The code is something like this: $variable= get_specific_option; //execute function $variable_somesuffix(); The "somesuffix" will be a simple text. I tried all the things i had in mind but nothing worked.

    Read the article

  • why does the array doesn't get initialized by global variable , even though it should not?

    - by ashish yadav
    why does the array a does not get initialized by global variable 'size'. include int size=5; int main() { int a[size]={1,2,3,4,5}; printf("%d",a[0]); return 0; } the compilation error is shown as "variable-sized object may not be initialized". according to me the array should get initialized by 'size'. i apologize if i am not clear but i feel i have expressed myself well enough. thank you!!!!!!!!!!!

    Read the article

  • how can i request a variable in my home.ctp of my cakePHP application?

    - by Simon
    I created a page using the MVC structure called 'sections' ( view is located in the app/views/sections folder, model in the model folder and the controller in the controller folder) when i request the variable $test, it works fine without any errors.. When i want to request this variable in my home.ctp, it provides me with an error, saying that the variable is undefined.. Is there any way in cakePHP to request this variable on any page you want it to? Thnx in advance!

    Read the article

  • actionscript 2.0 input text box

    - by user1769760
    So, here's what I'm trying to do, and I, frankly, believe it should be obvious, but I can't figure it out. I am creating a very simple Artificial Intelligence simulation. And in this simulation there's an input box at the bottom of the screen (called "input" exactly). "input" has a variable in its properties that is called "inbox" (exactly). Using a key listener the script calls up a function when the enter button is pressed. This function has 2 if statements and an else statement which dictate the responses of the AI (named "nistra"). The problem is this, When I type in what I want to say, and hit enter, it always uses the second response ("lockpick" in the code below). I have tried variations on the code but I still don't see the solution. I believe the problem is that the "typein" variable holds all the format information from the text box as well as the variable, but I could be wrong, that information is in here as well, underneath the code itself. Any help I can get would be greatly appreciated. var typein = ""; //copies the text from inbox into here, this is what nistra responds to var inbox = ""; //this is where the text from the input text box goes var respond = ""; //nistra's responses go here my_listener = new Object(); // key listener my_listener.onKeyDown = function() { if(Key.isDown(13)) //enter button pressed { typein = inbox; // moves inbox into typein nistraresponse(); // calles nistra's responses } //code = Key.getCode(); //trace ("Key pressed = " + code); } Key.addListener(my_listener); // key listener ends here nistraresponse = function() // nistra's responses { trace(typein); // trace out what "typein" holds if(typein = "Hello") // if you type in "Hello" { respond = "Hello, How are you?"; } if(typein = "lockpick") // if you type in "lockpick" { respond = "Affirmative"; } else // anything else { respond = "I do not understand the command, please rephrase"; } cntxtID = setInterval(clearnistra, 5000); // calls the function that clears out nistra's response box so that her responses don't just sit there } clearnistra = function() // clears her respond box { respond = ""; clearInterval(cntxtID); } // "typein" traces out the following <TEXTFORMAT LEADING="2"><P ALIGN="CENTER"><FONT FACE="Times New Roman" SIZE="20" COLOR="#FF0000" LETTERSPACING="0" KERNING="0">test</FONT></P></TEXTFORMAT>

    Read the article

  • What's the Difference Between These Two Ruby Class Initialaztion Definitions?

    - by michaelmichael
    I'm working through a book on Ruby, and the author used a slightly different form for writing a class initialization definition than he has in previous sections of the book. It looks like this: class Ticket attr_accessor :venue, :date def initialize(venue, date) self.venue = venue self.date = date end end In previous sections of the book, it would've been defined like this: class Ticket attr_accessor :venue, :date def initialize(venue, date) @venue = venue @date = date end end Is there any functional difference between using the setter method, as in the first example vs. using the instance variable in the second? They both seem to work. Even mixing them up seems to work: class Ticket attr_accessor :venue, :date def initialize(venue, date) @venue = venue self.date = date end end

    Read the article

  • How to assign a PHP variable that contains a mixed of PHP and html elements?

    - by Rick
    I have a PHP page that contains html and tags and PHP codes and I am using AJAX to manipulate some data and now I need to spit out the response but I am not sure if it is possible to put the mixed content into a string variable to pass through... Is this possible? For example I need to: $response = "<p>some text--<?php echo $something; ?>"; Thanks... To clear things up, I am not trying to send raw PHP code to clientside as that would be silly and won't be evaluated as it is a server side script. I am just looking for a fast way to put everything into a variable without manually re-doing the whole page stripping out the php open and close tags and echos...etc

    Read the article

  • Create a variable which is named depending on an ID number?

    - by gray
    Is there any way to create a variable, and add an ID to the end of the actual variable name? I have a variable called 'gauge', used to create a new Gauge object: var gauge = new Gauge(target).setOptions(opts); I want to add an ID to the variable, so something like: var gauge+id = new Gauge(target).setOptions(opts); It's because I'm creating a number of these objects, and have a specific ID already for each one, which I want to attach to the gauge object if possible? All my code for this function is below, if it gives you a better idea of what i need to do: function go(id, votes) { var val = $('#votes_'+id).text(); var target = document.getElementById('foo_'+id); // your canvas element var gauge = new Gauge(target).setOptions(opts); // create sexy gauge! gauge.maxValue = 100; // set max gauge value gauge.animationSpeed = 20; // set animation speed (32 is default value) var a=votes+0.5; gauge.set(val); // set actual value } My main problem arises on the last line. It says gauge.set(val), and it only sets the last object, ignoring all the other ones...

    Read the article

  • JavaScript's Associative Array / Object can't be read in functions

    - by Matrym
    At the very beginning of the javascript file, I have: var lbp = {}; lbp.defaults = { minLength: 40 }; I can successfully alert it afterwards, with: alert(lbp.defaults.minLength); But as soon as I put it inside a function, when I alert, I get "Undefined". What gives, and how do I avoid this? Is it absolutely necessary to pass this variable into each function, for example, by doing: function(lbp) { alert(lbp.defaults.minLength); } I would have thought that defining it first, it would attain global scope and not be required to be passed in? Thanks in advance for enlightening me :)

    Read the article

  • How do you set a variable to be an empty, but workable Jquery object?

    - by KallDrexx
    Outside of a for I declare a variable using var list;. I use this variable inside of my for loop like so: // add the html to the list if (list == undefined) list = item; else list.append(item.contents()); item is a cloned jquery object build from a $('list_template').clone(); call (list_template is a div with <li> elements inside). What I am doing is creating a list, which I will then appendTo() where I need it. Right now this code works fine, but it doesn't seem right to me. Unfortunatly, I cannot seem to figure out how to correctly declare the list variable to be an empty Jquery object. I have tried both: var list = $([]); var list = $(''); Both of those cause the append to not work correctly (or as expected) with list.html() being null. Is there a way to initialize my variable to an empty jquery object, so all I have to do is list.append(item.contents()); without the if/else statements?

    Read the article

  • which file stored os.environ,and store where , disk c: or disk d:

    - by zjm1126
    my code is : os.environ['ss']='ssss' print os.environ and it show : {'TMP': 'C:\\DOCUME~1\\ADMINI~1\\LOCALS~1\\Temp', 'COMPUTERNAME': 'PC-200908062210', 'USERDOMAIN': 'PC-200908062210', 'COMMONPROGRAMFILES': 'C:\\Program Files\\Common Files', 'PROCESSOR_IDENTIFIER': 'x86 Family 6 Model 15 Stepping 2, GenuineIntel', 'PROGRAMFILES': 'C:\\Program Files', 'PROCESSOR_REVISION': '0f02', 'SYSTEMROOT': 'C:\\WINDOWS', 'PATH': 'C:\\WINDOWS\\system32;C:\\WINDOWS;C:\\WINDOWS\\System32\\Wbem;C:\\Program Files\\Hewlett-Packard\\IAM\\bin;C:\\Program Files\\Common Files\\Thunder Network\\KanKan\\Codecs;D:\\Program Files\\TortoiseSVN\\bin;d:\\Program Files\\Mercurial\\;D:\\Program Files\\Graphviz2.26.3\\bin;D:\\TDDOWNLOAD\\ok\\gettext\\bin;D:\\Python25;C:\\Program Files\\StormII\\Codec;C:\\Program Files\\StormII;D:\\zjm_code\\;D:\\Python25\\Scripts;D:\\MinGW\\bin;d:\\Program Files\\Google\\google_appengine\\', 'TEMP': 'C:\\DOCUME~1\\ADMINI~1\\LOCALS~1\\Temp', 'BID': '56727834-D5C3-4EBF-BFAA-FA0933E4E721', 'PROCESSOR_ARCHITECTURE': 'x86', 'ALLUSERSPROFILE': 'C:\\Documents and Settings\\All Users', 'SESSIONNAME': 'Console', 'HOMEPATH': '\\Documents and Settings\\Administrator', 'USERNAME': 'Administrator', 'LOGONSERVER': '\\\\PC-200908062210', 'COMSPEC': 'C:\\WINDOWS\\system32\\cmd.exe', 'PATHEXT': '.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH', 'CLIENTNAME': 'Console', 'FP_NO_HOST_CHECK': 'NO', 'WINDIR': 'C:\\WINDOWS', 'APPDATA': 'C:\\Documents and Settings\\Administrator\\Application Data', 'HOMEDRIVE': 'C:', 'SS': 'ssss', 'SYSTEMDRIVE': 'C:', 'NUMBER_OF_PROCESSORS': '2', 'PROCESSOR_LEVEL': '6', 'OS': 'Windows_NT', 'USERPROFILE': 'C:\\Documents and Settings\\Administrator'} i find google-app-engine set user_id in os.version not in session,look here at line 96-100 and line 257 , and aeoid at line 177 , and i want to know : which file stored os.environ ,and store where , disk c: ,or disk d: ? thanks

    Read the article

  • Incorrect output on changing sequence of declarations

    - by max
    Writing C++ code to implement Sutherland-Hodgeman polygon clipping. This order of declaration of these 2 statements gives correct output, reverse does not. int numberOfVertices = 5; Point pointList[] = { {50,50}, {200,300}, {310,110}, {130,90}, {70,40} }; I am passing the polygon vertex set to clippers in order - LEFT, RIGHT, TOP, BOTTOM. The exact error which comes when the declarations are reversed is that the bottom clipper, produces an empty set of vertices so no polygon is displayed after clipping. Correct: Incorrent: Confirmed by outputting the number of vertices produced after each pass: Correct: Incorrect: What is the reason for this error? Code: #include <iostream> #include <GL/glut.h> #define MAXVERTICES 10 #define LEFT 0 #define RIGHT 1 #define TOP 2 #define BOTTOM 3 using namespace std; /* Clipping window */ struct Window { double xmin; double xmax; double ymin; double ymax; }; struct Point { double x; double y; }; /* If I interchange these two lines, the code doesn't work. */ /**************/ int numberOfVertices = 5; Point pointList[] = { {50,50}, {200,300}, {310,110}, {130,90}, {70,40} }; /**************/ const Window w = { 100, 400, 60, 200 }; /* Checks whether a point is inside or outside a window side */ int isInside(Point p, int side) { switch(side) { case LEFT: return p.x >= w.xmin; case RIGHT: return p.x <= w.xmax; case TOP: return p.y <= w.ymax; case BOTTOM: return p.y >= w.ymin; } } /* Calculates intersection of a segment and a window side */ Point intersection(Point p1, Point p2, int side) { Point temp; double slope, intercept; bool infinite; /* Find slope and intercept of segment, taking care of inf slope */ if(p2.x - p1.x != 0) { slope = (p2.y - p1.y) / (p2.x - p1.x); infinite = false; } else { infinite = true; } intercept = p1.y - p1.x * slope; /* Calculate intersections */ switch(side) { case LEFT: temp.x = w.xmin; temp.y = temp.x * slope + intercept; break; case RIGHT: temp.x = w.xmax; temp.y = temp.x * slope + intercept; break; case TOP: temp.y = w.ymax; temp.x = infinite ? p1.x : (temp.y - intercept) / slope; break; case BOTTOM: temp.y = w.ymin; temp.x = infinite ? p1.x : (temp.y - intercept) / slope; break; } return temp; } /* Clips polygon against a side, updating the point list (called once for each side) */ void clipAgainstSide(int sideToClip) { int i, j=0; Point s,p; Point outputList[MAXVERTICES]; /* Main algorithm */ s = pointList[numberOfVertices-1]; for(i=0 ; i<numberOfVertices ; i++) { p = pointList[i]; if(isInside(p, sideToClip)) { /* p inside */ if(!isInside(s, sideToClip)) { /* p inside, s outside */ outputList[j] = intersection(p, s, sideToClip); j++; } outputList[j] = p; j++; } else if(isInside(s, sideToClip)) { /* s inside, p outside */ outputList[j] = intersection(s, p, sideToClip); j++; } s = p; } /* Updating number of points and point list */ numberOfVertices = j; /* ERROR: In last call with BOTTOM argument, numberOfVertices becomes 0 */ /* all earlier 3 calls have correct output */ cout<<numberOfVertices<<endl; for(i=0 ; i<numberOfVertices ; i++) { pointList[i] = outputList[i]; } } void SutherlandHodgemanPolygonClip() { clipAgainstSide(LEFT); clipAgainstSide(RIGHT); clipAgainstSide(TOP); clipAgainstSide(BOTTOM); } void init() { glClearColor(1,1,1,0); glMatrixMode(GL_PROJECTION); gluOrtho2D(0,1000,0,500); } void display() { glClear(GL_COLOR_BUFFER_BIT); /* Displaying ORIGINAL box and polygon */ glColor3f(0,0,1); glBegin(GL_LINE_LOOP); glVertex2i(w.xmin, w.ymin); glVertex2i(w.xmin, w.ymax); glVertex2i(w.xmax, w.ymax); glVertex2i(w.xmax, w.ymin); glEnd(); glColor3f(1,0,0); glBegin(GL_LINE_LOOP); for(int i=0 ; i<numberOfVertices ; i++) { glVertex2i(pointList[i].x, pointList[i].y); } glEnd(); /* Clipping */ SutherlandHodgemanPolygonClip(); /* Displaying CLIPPED box and polygon, 500px right */ glColor3f(0,0,1); glBegin(GL_LINE_LOOP); glVertex2i(w.xmin+500, w.ymin); glVertex2i(w.xmin+500, w.ymax); glVertex2i(w.xmax+500, w.ymax); glVertex2i(w.xmax+500, w.ymin); glEnd(); glColor3f(1,0,0); glBegin(GL_LINE_LOOP); for(int i=0 ; i<numberOfVertices ; i++) { glVertex2i(pointList[i].x+500, pointList[i].y); } glEnd(); glFlush(); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(1000,500); glutCreateWindow("Sutherland-Hodgeman polygon clipping"); init(); glutDisplayFunc(display); glutMainLoop(); return 0; }

    Read the article

  • variable being weirdly deleted

    - by calccrypto
    im having a weird problem with one variable: its not being recognized but its still printing. i would post my code, but it is massive. the basic idea is: # pseudocode def function(stuff): <do stuff> # These are the only 2 conditions if tag == 3: pka = <a string> if tag == 4: pka = <a string> print pka # (1) print pka # (2) <do stuff not modifying pka> print pka # (3) if pka == 'RSA': <do stuff> elif pka == 'DSA': <do stuff> my code will error at (2). however, it will print out (1), (2), and (3), all of which are the same. is there any general explanation of why this is happening? if my code is really needed, i will post it, but otherwise, i would rather not due to its size update: now the code will error at the if statement after (3), saying UnboundLocalError: local variable 'pka' referenced before assignment even though (1),(2),(3) just printed

    Read the article

  • Error with global variable in php not extending to included php file

    - by phileaton
    I have an html file that calls has a php section in the header like so: $page = basename($_SERVER['PHP_SELF']); Now further down in the html file I have a included footer like so: <?php include("footer.php"); ?> In this script I am referencing the $page variable, but it doesn't find it. I tried echoing the variable and nothing happened. When I place the basename() code in the footer.php file though, it handled it fine. I'd like to be efficient with the coding, so how can I get the footer.php file to get that $page variable? Is there a better way to do this than including the $page variable twice?

    Read the article

< Previous Page | 152 153 154 155 156 157 158 159 160 161 162 163  | Next Page >