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  • Windows Phone 7 : Dragging and flicking UI controls

    - by TechTwaddle
    Who would want to flick and drag UI controls!? There might not be many use cases but I think some concepts here are worthy of a post. So we will create a simple silverlight application for windows phone 7, containing a canvas element on which we’ll place a button control and an image and then, as the title says, drag and flick the controls. Here’s Mainpage.xaml, <Grid x:Name="LayoutRoot" Background="Transparent">   <Grid.RowDefinitions>     <RowDefinition Height="Auto"/>     <RowDefinition Height="*"/>   </Grid.RowDefinitions>     <!--TitlePanel contains the name of the application and page title-->   <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">     <TextBlock x:Name="ApplicationTitle" Text="KINETICS" Style="{StaticResource PhoneTextNormalStyle}"/>     <TextBlock x:Name="PageTitle" Text="drag and flick" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>   </StackPanel>     <!--ContentPanel - place additional content here-->   <Grid x:Name="ContentPanel" Grid.Row="1" >     <Canvas x:Name="MainCanvas" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">       <Canvas.Background>         <LinearGradientBrush StartPoint="0 0" EndPoint="0 1">           <GradientStop Offset="0" Color="Black"/>           <GradientStop Offset="1.5" Color="BlanchedAlmond"/>         </LinearGradientBrush>       </Canvas.Background>     </Canvas>   </Grid> </Grid> the second row in the main grid contains a canvas element, MainCanvas, with its horizontal and vertical alignment set to stretch so that it occupies the entire grid. The canvas background is a linear gradient brush starting with Black and ending with BlanchedAlmond. We’ll add the button and image control to this canvas at run time. Moving to Mainpage.xaml.cs the Mainpage class contains the following members, public partial class MainPage : PhoneApplicationPage {     Button FlickButton;     Image FlickImage;       FrameworkElement ElemToMove = null;     double ElemVelX, ElemVelY;       const double SPEED_FACTOR = 60;       DispatcherTimer timer; FlickButton and FlickImage are the controls that we’ll add to the canvas. ElemToMove, ElemVelX and ElemVelY will be used by the timer callback to move the ui control. SPEED_FACTOR is used to scale the velocities of ui controls. Here’s the Mainpage constructor, // Constructor public MainPage() {     InitializeComponent();       AddButtonToCanvas();       AddImageToCanvas();       timer = new DispatcherTimer();     timer.Interval = TimeSpan.FromMilliseconds(35);     timer.Tick += new EventHandler(OnTimerTick); } We’ll look at those AddButton and AddImage functions in a moment. The constructor initializes a timer which fires every 35 milliseconds, this timer will be started after the flick gesture completes with some inertia. Back to AddButton and AddImage functions, void AddButtonToCanvas() {     LinearGradientBrush brush;     GradientStop stop1, stop2;       Random rand = new Random(DateTime.Now.Millisecond);       FlickButton = new Button();     FlickButton.Content = "";     FlickButton.Width = 100;     FlickButton.Height = 100;       brush = new LinearGradientBrush();     brush.StartPoint = new Point(0, 0);     brush.EndPoint = new Point(0, 1);       stop1 = new GradientStop();     stop1.Offset = 0;     stop1.Color = Colors.White;       stop2 = new GradientStop();     stop2.Offset = 1;     stop2.Color = (Application.Current.Resources["PhoneAccentBrush"] as SolidColorBrush).Color;       brush.GradientStops.Add(stop1);     brush.GradientStops.Add(stop2);       FlickButton.Background = brush;       Canvas.SetTop(FlickButton, rand.Next(0, 400));     Canvas.SetLeft(FlickButton, rand.Next(0, 200));       MainCanvas.Children.Add(FlickButton);       //subscribe to events     FlickButton.ManipulationDelta += new EventHandler<ManipulationDeltaEventArgs>(OnManipulationDelta);     FlickButton.ManipulationCompleted += new EventHandler<ManipulationCompletedEventArgs>(OnManipulationCompleted); } this function is basically glorifying a simple task. After creating the button and setting its height and width, its background is set to a linear gradient brush. The direction of the gradient is from top towards bottom and notice that the second stop color is the PhoneAccentColor, which changes along with the theme of the device. The line,     stop2.Color = (Application.Current.Resources["PhoneAccentBrush"] as SolidColorBrush).Color; does the magic of extracting the PhoneAccentBrush from application’s resources, getting its color and assigning it to the gradient stop. AddImage function is straight forward in comparison, void AddImageToCanvas() {     Random rand = new Random(DateTime.Now.Millisecond);       FlickImage = new Image();     FlickImage.Source = new BitmapImage(new Uri("/images/Marble.png", UriKind.Relative));       Canvas.SetTop(FlickImage, rand.Next(0, 400));     Canvas.SetLeft(FlickImage, rand.Next(0, 200));       MainCanvas.Children.Add(FlickImage);       //subscribe to events     FlickImage.ManipulationDelta += new EventHandler<ManipulationDeltaEventArgs>(OnManipulationDelta);     FlickImage.ManipulationCompleted += new EventHandler<ManipulationCompletedEventArgs>(OnManipulationCompleted); } The ManipulationDelta and ManipulationCompleted handlers are same for both the button and the image. OnManipulationDelta() should look familiar, a similar implementation was used in the previous post, void OnManipulationDelta(object sender, ManipulationDeltaEventArgs args) {     FrameworkElement Elem = sender as FrameworkElement;       double Left = Canvas.GetLeft(Elem);     double Top = Canvas.GetTop(Elem);       Left += args.DeltaManipulation.Translation.X;     Top += args.DeltaManipulation.Translation.Y;       //check for bounds     if (Left < 0)     {         Left = 0;     }     else if (Left > (MainCanvas.ActualWidth - Elem.ActualWidth))     {         Left = MainCanvas.ActualWidth - Elem.ActualWidth;     }       if (Top < 0)     {         Top = 0;     }     else if (Top > (MainCanvas.ActualHeight - Elem.ActualHeight))     {         Top = MainCanvas.ActualHeight - Elem.ActualHeight;     }       Canvas.SetLeft(Elem, Left);     Canvas.SetTop(Elem, Top); } all it does is calculate the control’s position, check for bounds and then set the top and left of the control. OnManipulationCompleted() is more interesting because here we need to check if the gesture completed with any inertia and if it did, start the timer and continue to move the ui control until it comes to a halt slowly, void OnManipulationCompleted(object sender, ManipulationCompletedEventArgs args) {     FrameworkElement Elem = sender as FrameworkElement;       if (args.IsInertial)     {         ElemToMove = Elem;           Debug.WriteLine("Linear VelX:{0:0.00}  VelY:{1:0.00}", args.FinalVelocities.LinearVelocity.X,             args.FinalVelocities.LinearVelocity.Y);           ElemVelX = args.FinalVelocities.LinearVelocity.X / SPEED_FACTOR;         ElemVelY = args.FinalVelocities.LinearVelocity.Y / SPEED_FACTOR;           timer.Start();     } } ManipulationCompletedEventArgs contains a member, IsInertial, which is set to true if the manipulation was completed with some inertia. args.FinalVelocities.LinearVelocity.X and .Y will contain the velocities along the X and Y axis. We need to scale down these values so they can be used to increment the ui control’s position sensibly. A reference to the ui control is stored in ElemToMove and the velocities are stored as well, these will be used in the timer callback to access the ui control. And finally, we start the timer. The timer callback function is as follows, void OnTimerTick(object sender, EventArgs e) {     if (null != ElemToMove)     {         double Left, Top;         Left = Canvas.GetLeft(ElemToMove);         Top = Canvas.GetTop(ElemToMove);           Left += ElemVelX;         Top += ElemVelY;           //check for bounds         if (Left < 0)         {             Left = 0;             ElemVelX *= -1;         }         else if (Left > (MainCanvas.ActualWidth - ElemToMove.ActualWidth))         {             Left = MainCanvas.ActualWidth - ElemToMove.ActualWidth;             ElemVelX *= -1;         }           if (Top < 0)         {             Top = 0;             ElemVelY *= -1;         }         else if (Top > (MainCanvas.ActualHeight - ElemToMove.ActualHeight))         {             Top = MainCanvas.ActualHeight - ElemToMove.ActualHeight;             ElemVelY *= -1;         }           Canvas.SetLeft(ElemToMove, Left);         Canvas.SetTop(ElemToMove, Top);           //reduce x,y velocities gradually         ElemVelX *= 0.9;         ElemVelY *= 0.9;           //when velocities become too low, break         if (Math.Abs(ElemVelX) < 1.0 && Math.Abs(ElemVelY) < 1.0)         {             timer.Stop();             ElemToMove = null;         }     } } if ElemToMove is not null, we get the top and left values of the control and increment the values with their X and Y velocities. Check for bounds, and if the control goes out of bounds we reverse its velocity. Towards the end, the velocities are reduced by 10% every time the timer callback is called, and if the velocities reach too low values the timer is stopped and ElemToMove is made null. Here’s a short video of the program, the video is a little dodgy because my display driver refuses to run the animations smoothly. The flicks aren’t always recognised but the program should run well on an actual device (or a pc with better configuration), You can download the source code from here: ButtonDragAndFlick.zip

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  • Apply CSS style to anchor problem

    - by Jake
    Using jquery I have a clicking tab mechanism that are nothing but anchor tags that return false but call javascript functions to run some events on the page. The problem is I am using jquery to apply an opacity style to the active anchor. and the other sibling anchor get a lesser opacity view. My code looks like this $("#menutab li a").click(function(){ $(this).animate({opacity:'1'},1000); $(this).siblings().animate({opacity:'.25'},1000); } I would think this code would act only on the clicked element and apply that css style to that element and the other style to the other anchor tags except the clicked one. It kind of does that, but also what it does is leave the earlier clicked element to opacity =1, so if I click an element it sets it opacity to 1 and then if I click another one it sets it opacity to 1 while leave the earlier clicked one to 1 also instead of setting it to .25 like the others. Edit: I changed the above code to: $("#menutab ul li").click(function(){ $(this).children().animate({opacity:'1'},1000); $(this).siblings().children().animate({opacity:'.25'},1000); }); and now I get the desired effect, except that when the first anchor in the list is clicked doesn't follow the event rules, When the first one is clicked its as if, the click event is not triggered, because no opacity style changes. which I don't understand.

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  • how can I override an anonymous javascript function attached to an eventlistener?

    - by Sid
    I found that a website does somewhat sneaky things. When you hover over a link, it shows you the real URL. WHen you click on it, it uses the click/mousedown event to rewrite the URL. I want to override that behaviour in firefox, So I fired up firebug to see what it does. On a mouse click, it executes a function called window.tgs. Easy, I thought. I can override this function. My first attempt was to do get the element via getELementsByTagName(), and then element.removeEventListener("click",window.tgs, false); To my surprise, this did nothing. I tried redefining window.tgs window.tgs = function() { return true; }; that did not do anything either. I am not a JS expert. Your insights appreciated thanks Sid

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  • How can I change the back button function in navigation toolbar?

    - by jackrobert
    I have developed a simple web application using JSP. It has a login page which contains username, password fields and sumbit button. It has a logout page which contains a link to the login page. And there are some pages like page1, page2, page3, page4, etc. Normal workflow is the following: After login comes page1. Then click some action and it will go to page2. Then click some action and it will go to page3. Then click some action and it will go to page4. So now I am in page4. Now click back button in navigation toolbar in browser, generally go to previous page (page3). But my requirement is, if you click back button in navigation toolbar from any page in the application, then you should go to logout page. For example: if you are in page4 and press the back button, then you should go to logout page and not to page3. How to achieve this? Is it anyway possible? Maybe with Javascript?

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  • Creating Application URL for iPhone

    - by pion
    I am preparing to submit my iPhone app for approval. This is my first time. One of the requirements is "Application URL". I have done the following to create Application URL: Click Foo-Info.plist Right Click Information Property List" Click "Add Row" Select URL types Expand "URL Types" Expand Item 0 Type in "com.mycompany.Foo" in the Value field with "URL Identifier" key I am wondering if I do this correctly. Thanks in advance for your help.

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  • Toggle problem pls help me

    - by John the horn
    Hy I am a uber nube to jquery my question is like this: if I have multiple toggle on same page and the div I`m toggleing must be desplayed in the same div. For example I have in div 'box' 6 divs named '1' '2' '3' '4' etc and all are hiden if I click on a 'a' tag named 1 it will display content div 1 in div 'box' if I click tag 'a' named 2 will display content div 2 in box and hide div 1 etc. My problem is that I havent been able to hide div 1 if div 2 is show This is my code $(document).ready(function(){ $('#content1').hide(); $('#content').hide(); $('a.aici').click(function(){ $('#content1').toggle('slow'); }); $('a.acolo').click(function(){ $('#content').toggle('slow'); }); }); I need an if function to hide all except the div that is shown Thx for your time

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  • Clicking on MenuItem without clicking on the text

    - by pringlesinn
    I've got a Menu, and I want to click on the menu, but not on the text if you guys know what i mean. The MenuItem has a border, or something like this, but when I click on it it won't redirect to the page I want unless I click on text. Is it possible to click on the whole "Button" and redirect or do what is need to do? My menu is like this: <rich:dropDownMenu showDelay="250" hideDelay="0" submitMode="none"> <f:facet name="label">Tools</f:facet> <rich:menuItem> <s:link view="/pages/tools/ppaParameters/PpaParametersEdit.xhtml" value="Parameters" id="PpaParametersId" includePageParams="false" propagation="none"/> </rich:menuItem> <rich:menuGroup value="Security"> <rich:menuItem> <s:link view="/pages/tools/security/ppaModule/PpaModuleEdit.xhtml" value="Module" id="PpaModuleId" includePageParams="false" propagation="none" /> </rich:menuItem> </rich:menuGroup> </rich:dropDownMenu> There's an example. I need to click on text to make it work out.

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  • crazy jquery problem working with mozilla and not in others

    - by moustafa
    i have this code $(function() { $('#ans_vote a span').click(function(){alert('working');return false;});}); and this html <div id="ans_vote"> <a href='#'><span>one</span></a> </div> <div id="ans_vote"> <a href='#'><span>two</span></a> </div> when click one and two in mozilla its working but when click one in ie its working but when click two its not working

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  • Why is a NullReferenceException thrown when a ToolStrip button is clicked twice with code in the `Click` event handler?

    - by Patrick
    I created a clean WindowsFormsApplication solution, added a ToolStrip to the main form, and placed one button on it. I've added also an OpenFileDialog, so that the Click event of the ToolStripButton looks like the following: private void toolStripButton1_Click(object sender, EventArgs e) { openFileDialog1.ShowDialog(); } I didn't change any other properties or events. The funny thing is that when I double-click the ToolStripButton (the second click must be quite fast, before the dialog opens), then cancel both dialogs (or choose a file, it doesn't really matter) and then click in the client area of main form, a NullReferenceException crashes the application (error details attached at the end of the post). Please note that the Click event is implemented while DoubleClick is not. What's even more strange that when the OpenFileDialog is replaced by any user-implemented form, the ToolStripButton blocks from being clicked twice. I'm using VS2008 with .NET3.5. I didn't change many options in VS (only fontsize, workspace folder and line numbering). Does anyone know how to solve this? It is 100% replicable on my machine, is it on others too? One solution that I can think of is disabling the button before calling OpenFileDialog.ShowDialog() and then enabling the button back (but it's not nice). Any other ideas? And now the promised error details: System.NullReferenceException was unhandled Message="Object reference not set to an instance of an object." Source="System.Windows.Forms" StackTrace: at System.Windows.Forms.NativeWindow.WindowClass.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.PeekMessage(MSG& msg, HandleRef hwnd, Int32 msgMin, Int32 msgMax, Int32 remove) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at WindowsFormsApplication1.Program.Main() w C:\Users\Marchewek\Desktop\Workspaces\VisualStudio\WindowsFormsApplication1\Program.cs:line 20 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException:

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  • Process for linking static ObjC libraries in XCode

    - by madmik3
    I'm trying to link to a static library and I keep getting linker errors. I've found a few sites that post examples but I have not been able to see what I am doing wrong. First I create a project that will link to my lib add existing files find my .xcodeproj file select "Copy items into destination groups folder"... Select my host project as Add To Targets. Then I add a direct dependency to my host app expand targets double click MyHost.app click + under direct dependencies select my lib Then I set build flags double click MyHost application icon in Groups and Files. click the build tab then I set the OtherLinerFlag to -ObjC then I set Header Search Paths to my header file location for my static library. I pass the compile stage but any classes in my static lib cause linker error: literal-pointer@_OBJC@_cls_refs@SomeClass in MyHost.o thanks!

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  • How to make the emacs not to pop up a window when using tab-completion?

    - by Jinx
    When I use the emacs shell mode or in gdb, when I type double tab, the emacs pop up a new window which always cover an existed window. While in terminal, when I type double tab, to complete a directory, the terminal just print all the candidates in the same window. Can I make the emacs not to pop up a new window when I use this feature? edit this is I wanna do , but it's wrong, can somebody fix this? ;remove annoying poped-up windows (defun rm-popup-window () (other-window) (kill-this-buffer) (other-window) ) (global-set-key [C-'] 'rm-popup-window);

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  • Sign out button reloads all user controls

    - by eych
    I have an aspx page with several user controls (ascx) as well as an asp:button for signing out. The click event of the button clears the session and does a response.redirect to the login page. However, before the click event is called, since the page posts back, all of the Page_Load events run for all of the controls. What is the best way to have the click event code run without unnecessary reloading of all user controls?

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  • Retrieving data with Selenium

    - by Dennis
    Hi everyone, I want to get the business hours from ScotiaBank branches that are near to me. The base-URL is: http://maps.scotiabank.com/ I then, Click on the "Branches" radiobox. Click on the "Open Saturdays" checkbox. Enter "B3H 1M7" (my postal code) into the search box. Click the Search button. Click on the first result that pops up (Micmac shopping centre). Store the business hours as a variable (called businessHours). And now I'm stuck. How can I export the data that I assigned to the variable to a text file or anywhere else where I can view it later? I'm not sure if this is even possible with Selenium, but if it's not, can you tell me an alternative of how I could do this? Below is the HTML code for the current Selenium script that I have. <tr> <td>open</td> <td>/en/index.php</td> <td></td> </tr> <tr> <td>click</td> <td>rb_branch</td> <td></td> </tr> <tr> <td>click</td> <td>cb_saturday</td> <td></td> </tr> <tr> <td>type</td> <td>input_address</td> <td>B3H 1M7</td> </tr> <tr> <td>clickAndWait</td> <td>btn_search_address</td> <td></td> </tr> <tr> <td>click</td> <td>result0</td> <td></td> </tr> <tr> <td>storeTextPresent</td> <td>Mon: 9:30 AM - 5:00 PM Thu: 9:30 AM - 8:00 PM <br />Tue: 9:30 AM - 5:00 PM Fri: 9:30 AM - 5:00 PM <br />Wed: 9:30 AM - 5:00 PM Sat: 9:00 AM - 1:00 PM</td> <td>businessHours</td> </tr>

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  • Textbox LostFocus event fires after Command Button's OnClick event

    - by Homam
    Hi all, I have a TextBox and a ToolStripButton in a windows forms application, the TextBox implements an event handler for the LostFocus event, and the ToolStripButton implements an event handler for the Click event, but the TextBox LostFocus event fires after the ToolStripButton Click event, which event in TextBox fires before ToolStripButton click event ?

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  • How to set input focus to a shown dialog in Qt?

    - by Jake Petroules
    In a button click slot, I create and exec() a dialog with a NULL parent. Inside the dialog's constructor, I have: this->activateWindow(); this->raise(); this->setFocus(); The dialog is application modal and has strong focus. However, it does NOT respond to keyboard events until I click on it. How do I make the dialog get focus without having to click it?

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  • Using jQuery's animate(), if the clicked on element is "<a href="#" ...> </a>", the fucntion should

    - by Jian Lin
    I was reading jQuery's page for animate() http://api.jquery.com/animate/ Its examples don't mention about if using <a href="#" id="clickme">click me</a> ... $('#clickme').click(function() { $('#someDiv').animate({left: "+=60"}); }) we actually still have to return false like in the old days? $('#clickme').click(function() { $('#someDiv').animate({left: "+=60"}); return false; }) (but then, those examples didn't use a <a> for the "click me"... but used something else. Otherwise the page will jump back to the beginning of the page? Does jQuery have a more elegant or magical way of doing it?

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  • JQuery get attr value from ajax loaded page

    - by Paolo Rossi
    In my index.php I've a ajax pager that load a content page (paginator.php). index.php <script type='text/javascript' src='js/jquery-1.11.1.min.js'></script> <script type='text/javascript' src='js/paginator.js'></script> <script type='text/javascript' src='js/functions.js'></script> <!-- Add fancyBox --> <script type="text/javascript" src="js/jquery.fancybox.pack.js?v=2.1.5"></script> <html> <div id="content"></div> paginator.js $(function() { var pageurl = 'paginator.php'; //Initialise the table at the first run $( '#content' ).load( pageurl, { pag: 1 }, function() { //animation(); }); //Page navigation click $( document ).on( 'click', 'li.goto', function() { //Get the id of clicked li var pageNum = $( this ).attr( 'id' ); $( '#content' ).load( pageurl, { pag: pageNum }, function() { //animation(); }); }); }); /* END */ paginator.php <ul><li>..etc </ul> ... ... <a id='test' vid='123'>get the id</a> <a id='test2' url='somepage.php'>open fancybox</a> I would like to take a variable of the loaded page (paginator.php) in this way but unfortunately I can not. functions.js $(function() { $('#test' ).click(function(e) { var id = $('#test').attr('vid'); alert ("vid is " + vid); }); }); /* END */ In this case popup not appear. I tried with add fancybox in my functions.js. Dialog box appear but the url attr is not taken. var url = $('#test2').attr('url'); $('#test').fancybox({ 'href' : url, 'width' : 100, 'height' : 100, 'autoScale' : false, 'transitionIn' : 'none', 'transitionOut' : 'none', 'type' : 'iframe', 'fitToView' : true, 'autoSize' : false }); In other scenarios, without having the page loaded, I can do it, but in this case the behavior is different. How could I do this? thanks EDIT my goal is to open a dialog (fancybox) taking a variable from the loaded page EDIT2 I tried in this way paginator.php <a id="test" vid="1234">click me</a> paginator.js //Initialise the table at the first run $( '#content' ).load( pageurl, { pag: 1 }, function() { hide_anim(); popup(); }); //Page navigation click $( document ).on( 'click', 'li.goto', function() { //Get the id of clicked li var pageNum = $( this ).attr( 'id' ); $( '#content' ).load( pageurl, { pag: pageNum }, function() { hide_anim(); popup(); }); }) function.js function popup() { $('#test' ).click(function(e) { e.preventDefault(); var vid = $('#test').attr('vid'); alert ("vid is " + vid); }); } But popup not appear...

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  • Visual Studios Team System 2008 Code Coverage Window Closes

    - by ThoughtCrhyme
    Trying to run the code coverage tool in Visual Studios for a set of unit tests. Adam from Think First, Code Later has had the same problem: I wanted to get the code coverage metrics for the project. Naturally, I fire up the solution in Visual Studio 2008, go to the Test menu, click Edit Test Run Configurations, and click Local Test Run. I then click Code Coverage to turn on code coverage for a given assembly and POOF the Local Test Run Configraution window just disappears. He recommends installing this hotfix to fix the problem, however a) when I run that hotfix I get the message “None of the products that are addressed by this software update are installed on this computer. Click Cancel to exit setup.” and b) there is no Silverlight in our solution. Any other ideas for a fix?

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  • Jquery Basic Beginner Question: How do i make my function reusable?

    - by obikodi
    I have spent the last few hours attempting to do this on my own, and using Google to find a solution but to no avail. So if you can help out i would super appreciate it! Basically I have a page which has 3 separate biographies in 'preview mode', which shows only the first paragraph of each bio. When you click on 'read more' for one bio it opens up the 'full mode'. What is happening at the moment, is if i click on one 'read more' link, it opens up the full mode on all 3 bio's. How do i edit the following code so; It only opens the full mode bio of the link i click on Make it reusable so i don't have to duplicate the code 3 times for each bio $("a#btnReadMore").click(function(){ $('.readMoreSlider').slideToggle("fast"); $(this).toggleClass("readMoreSliderActive"); return false; }); Thanks for your help!

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  • Horizontal Scrollview inside ListView item?

    - by lanks
    I have a ListView item layout that is using a HorizontalScrollView in the center. I have used the android attribute "android:descendantFocusability="blocksDescendants"" on my parent LinearLayout so that the ListView items are still selectable. The problem I am having is that when clicking the part of the ListView item which is the HorizontalScrollView, the ListView item click event is not called. How can I get the click event of the HorizontalScrollView to call the ListView list item click event?

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  • Top down space game control problem

    - by Phil
    As the title suggests I'm developing a top down space game. I'm not looking to use newtonian physics with the player controlled ship. I'm trying to achieve a control scheme somewhat similar to that of FlatSpace 2 (awesome game). I can't figure out how to achieve this feeling with keyboard controls as opposed to mouse controls though. Any suggestions? I'm using Unity3d and C# or javaScript (unityScript or whatever is the correct term) works fine if you want to drop some code examples. Edit: Of course I should describe FlatSpace 2's control scheme, sorry. You hold the mouse button down and move the mouse in the direction you want the ship to move in. But it's not the controls I don't know how to do but rather the feeling of a mix of driving a car and flying an aircraft. It's really well made. Youtube link: FlatSpace2 on iPhone I'm not developing an iPhone game but the video shows the principle of the movement style. Edit 2 As there seems to be a slight interest, I'll post the version of the code I've used to continue. It works good enough. Sometimes good enough is sufficient! using UnityEngine; using System.Collections; public class ShipMovement : MonoBehaviour { public float directionModifier; float shipRotationAngle; public float shipRotationSpeed = 0; public double thrustModifier; public double accelerationModifier; public double shipBaseAcceleration = 0; public Vector2 directionVector; public Vector2 accelerationVector = new Vector2(0,0); public Vector2 frictionVector = new Vector2(0,0); public int shipFriction = 0; public Vector2 shipSpeedVector; public Vector2 shipPositionVector; public Vector2 speedCap = new Vector2(0,0); void Update() { directionModifier = -Input.GetAxis("Horizontal"); shipRotationAngle += ( shipRotationSpeed * directionModifier ) * Time.deltaTime; thrustModifier = Input.GetAxis("Vertical"); accelerationModifier = ( ( shipBaseAcceleration * thrustModifier ) ) * Time.deltaTime; directionVector = new Vector2( Mathf.Cos(shipRotationAngle ), Mathf.Sin(shipRotationAngle) ); //accelerationVector = Vector2(directionVector.x * System.Convert.ToDouble(accelerationModifier), directionVector.y * System.Convert.ToDouble(accelerationModifier)); accelerationVector.x = directionVector.x * (float)accelerationModifier; accelerationVector.y = directionVector.y * (float)accelerationModifier; // Set friction based on how "floaty" controls you want shipSpeedVector.x *= 0.9f; //Use a variable here shipSpeedVector.y *= 0.9f; //<-- as well shipSpeedVector += accelerationVector; shipPositionVector += shipSpeedVector; gameObject.transform.position = new Vector3(shipPositionVector.x, 0, shipPositionVector.y); } }

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  • ASP.NET: Why can't I call a web-service twice in one page?

    - by Shay
    Hi all! I built a web-application which calls a web-service twice in the application's log-in page - first, on Page_Load, and the second time is after a button click. When debugging, everything goes well, but after publishing the web-application and trying it - I cannot make the two calls for the web-service (each call is invoking a different function in the same web-service). If I call it once (say, in the Page_Load) its OK, but once I get to the button click event, the page just seems to be loading but actually doing nothing (loading to infinity). When I disabled the web-service call in Page_Load, the web-service call after the button click worked well, and if I switched between them (disabled the call in button click and enabled the call in Page_Load) the enabled one worked OK. How come this is happening? What did I do wrong? Could it be related to the fact that the location where I published my web-application has some URL-rewriting rules?

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  • c# change global cursor

    - by andySF
    Hi, it is possible to change global mouse cursor from c#? the thing is i use a global hook shortcut key to capture a window like spywindow and i want to change mouse cursor globally when i select my handle and restore it when i click left mouse. Another question is about the click itself. When I'm in capture mode can i take click just for my purpose?it will be nice if i didn't press stuff on screen when i select my window!. Thanks!

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  • Replaceable parameter syntax meaning

    - by Alexander N.
    Replaceable parameter syntax for the console object in C#. I am taking the O'Reilly C# Course 1 and it is asking for a replaceable parameter syntax and it is not very clear on what that means. Currently I used this: double trouble = 99999.0009; double bubble = 11111.0001; Console.WriteLine(trouble * bubble); Am I missing the meaning of replaceable parameter syntax? Can someone provide an example for what I am looking for? Original question for the quiz: "Create two variables, both doubles, assign them numbers greater than 10,000, and include a decimal component. Output the result of multiplying the numbers together, but use replaceable parameter syntax of the Console object, and multiply the numbers within the call to the Console.WriteLine() method."

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  • How Do i handle both the checked and clicked events in Jquery

    - by Someone
    Say I have a form and onload of that form I have 2 radio buttons say "yes" or "no " I have set of action to perform when we select either one radio button .Say if we select "yes " //Onload of Form if(("#yes:checked")){ $("#table").show(); $("#div1").show(); $("#div2").show(); alert("Checkedd on Load"); } //for click $("#yes").bind('click',function(){ $("#table").show(); $("#div1").show(); $("#div2").show(); alert("Checked by Click"); }); }); Iam Writing the same repeated lines of code for two similar set of events .Is There anyway to combine the "Checked" and "Clicked" events Say if i do inthis way than "Checked" doesnot get called untill "Clicked"?Is there any other way to do it. $("#yes").bind('click',function(){ if(("#yes:checked")){ $("#table").show(); $("#div1").show(); $("#div2").show(); alert("Checked by Click"); } }); });

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