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  • IE8 positions DIV overlay wrong way and keeps playing video when it's hidden.

    - by George
    Hi! Please take a look at: http://www.binarymark.com/Products/PasswordGenerator/default.aspx (the Overview tab, on the diagram). The issue is wjen you click on any of the diagram elements say "Character Groups" all browsers, except IE8 behave well - that is they display the overlay, start playing a video, and when the overlay is closed, the video stops playing an the div is hidden. IE8, on the other hand has two flaws: it positions the overlay way towards the bottom and too much to the right, and even more annoyingly - it keeps playing video in the background even when the overlay div is closed! I use flowplayer.org/tools/overlay/ for overlay. Can you help please? Thanks.

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  • Get list of running processes, get active process (and it's application) Flex/AIR

    - by Adam Kiss
    Hello, just a quickie (or maybe not:] ): Is it possible to get somehow list of running applications/processes and, while running in background, check which process is active? Additionally - if somehow, the answer was yes, is it possible to react for change of active window / application react just as if it was Event, or bind to it custom event (e.g. Event.SystemActiveAppChange)? Thank you for answers as well as pointers. EDIT: Due to probable missunderstanding, I mean local applications - on your win/mac/linux machine - I would like to (in process of learning of language) track what apps I use the most, make a little graph maybe? So, the point is: in AIR app, developed in FLEX, I would like to get/list all running applications/processes, as well as which one is active (on user's PC/Mac/Linux)

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  • How to create custom MouseEvent.CLICK event in AS3 (pass parameters to function)?

    - by fromvega
    Hello, This question doesn't relate only to MouseEvent.CLICK event type but to all event types that already exist in AS3. I read a lot about custom events but until now I couldn't figure it out how to do what I want to do. I'm going to try to explain, I hope you understand: Here is a illustration of my situation: for(var i:Number; i < 10; i++){ var someVar = i; myClips[i].addEventListener(MouseEvent.CLICK, doSomething); } function doSomething(e:MouseEvent){ /* */ } But I want to be able to pass someVar as a parameter to doSomething. So I tried this: for(var i:Number; i < 10; i++){ var someVar = i; myClips[i].addEventListener(MouseEvent.CLICK, function(){ doSomething(someVar); }); } function doSomething(index){ trace(index); } This kind of works but not as I expect. Due to the function closures, when the MouseEvent.CLICK events are actually fired the for loop is already over and someVar is holding the last value, the number 9 in the example. So every click in each movie clip will call doSomething passing 9 as the parameter. And it's not what I want. I thought that creating a custom event should work, but then I couldn't find a way to fire a custom event when the MouseEvent.CLICK event is fired and pass the parameter to it. Now I don't know if it is the right answer. What should I do and how?

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  • Complex movement within animation

    - by Irwin
    I've this application, where two children are playing catch. One throws and the other catches. While I can show a ball object moving between two stationary objects, how do I show the objects "releasing" and "catching" the ball, in a way that is close to lifelike? EDIT: The movement of the hands in this game: http://www.acreativedesktop.com/animation-game-slaphands.html is what I would like to replicate. Any tips on how to do that?

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  • How can I get sIFR to render the .sIFR-alternate correctly with FlashBlock enabled?

    - by berkleebassist
    So I've looked this up in a few different places, and the only answer I've seen is "style the span.sIFR-alternate element". Problem is, if I apply any styles to that element that will actually have it appear & be placed correctly, it shows up alongside the sIFR text when FlashBlock isn't present (e.g. in Safari/IE) or is disabled. Here's the default styles for .sIFR-alternate: .sIFR-alternate { position: absolute; left: 0; top: 0; width: 0; height: 0; display: block; overflow: hidden; } And I'm adding these: span.sIFR-alternate { font-family: Helvetica, Arial, sans-serif; text-transform: uppercase; font-size: 24px; line-height: 14px; color: #000000; padding: 0; margin-top:12px; margin-bottom:7px; } What am I missing? Otherwise though, sIFR is working well.

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  • trigger animation with timer, as3

    - by VideoDnd
    How do I trigger the animation in sync with my timer?My timer and flip animation work, but they are out of sync with each other. I'm lost with the IF ELSE statements. Each time the value of my textfield changes, my number needs to flip. See example. Example //IF ELSE FUNCTION function theFlip(event:TimerEvent):void { count++; if (count < 9) { oldcount = count - 1; } else { count++; fcount=int(count) count++; oldcount = count - 1; } } //Cont... Complete Codehere's the file //Timer var timer:Timer = new Timer(100); //Integer values var count:int = 0; var fcount:int = 0; var oldcount:int = 0; //Formatting String function formatCount(i:int):String { var fraction:int = i % 100; var whole:int = i / 100; return ("00" + whole).substr(-2, 2) + "." + (fraction < 10 ? "0" + fraction : fraction); } //Start the timer timer.start(); timer.addEventListener(TimerEvent.TIMER, theFlip); //IF ELSE FUNCTION function theFlip(event:TimerEvent):void { count++; if (count < 9) { oldcount = count - 1; } else { count++; fcount=int(count) count++; oldcount = count - 1; } var toText:String = formatCount(fcount); sec4.digit.text = toText.substr(4, 1); flip4.flip.digit.text = toText.substr(4, 1); flip4.gotoAndPlay(2); sec3.digit.text = toText.substr(3, 1); flip3.flip.digit.text = toText.substr(3, 1); flip3.gotoAndPlay(2); sec1.digit.text = toText.substr(1, 1); flip1.flip.digit.text = toText.substr(1, 1); flip1.gotoAndPlay(2); }

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  • Can I use a string variable to reference a class variable?

    - by rson
    Here's the scenario: I have an external swf file with x number of movieclips in its library that I load into a containing swf. Each MC in the external swf is linked with a class name and referenced on frame 1 as such var unique1:lineSequence1 = new lineSequence1(); the unique1 variable name will match a string variable I create in the containing swf: function initLines():void{ lineLoader = new Loader(); lineLoader.load(new URLRequest("theLines.swf")); //load external swf lineLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, linesLoaded); } function linesLoaded(e:Event):void{ var loadedswf:MovieClip = e.target.content as MovieClip; var initialLines = projects[0].pageid; //projects is an xmllist trace("initialLines: "+initialLines); //returns "initialLines: unique1" lines_holder_mc.addChild(loadedswf.[initialLines]); } I would like to use the initialLines variable as the reference to unique1 instead of hardcoding unique1 into loadedswf.unique1 to reference said variable in the loaded swf.

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  • AS3 (Pixelfumes Reflection Class)

    - by Mick
    Hi I am using a reflection class in my code. I have stripped it right down to the code below. I have a mc on the stage with an instance name of sand. I have tried all combinations and do not get an error BUT i don't get a reflection either. I have been on the forums for the site but cant find any info. Does anyone have any experience with this plugin please ? import com.pixelfumes.reflect.*; new Reflect({mc:sand, alpha:100, ratio:255, distance:0, updateTime:0.2, reflectionAlpha:100, reflectionDropoff:3.64});

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  • AS3 Pass parameter by value

    - by alejandrobog
    Hi, im having problems with the following code: for (var i:Number=0; i<numFaces;i++){ var faceLoader:Loader = new Loader(); faceLoader.contentLoaderInfo.addEventListener( Event.INIT, function(fle:Event){ LoadCara(i,faceLoader); trace("LoadCara:" + i.toString()); } ); } function LoadCara(index:int,loader:Loader){ if(index == 0) { trace("cara1:" + index.toString()); cara1.removeChildAt(0); cara1.addChild(loader); } else if(index == 1) { cara2.removeChildAt(0); cara2.addChild(loader); }} The problem is that im sending the variable i to the function LoadCara on every iteration, and its always called with the last value of i. I would like this function to be called with the appropiate index. Hope I explain myself, thanks in advance.

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  • image needed gif

    - by soniya
    Do anybody have an animated image tat contains all emotion(happy,sad,love) a single gif file that exhibits different smileys representing all emotions like happy,angry pls help me out SONIYA it shud be a single gif fille only not different( for eg all yahoo emoticons in single animated gif) help me out. i 'd reli be obliged SONIYA

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  • Parameter to swf loaded with loader class

    - by alejandrobog
    Hi im loading a child swf into my parent swf and I want to pass some parameters to the child swf. Any idea on how to do this. Here is my code: var req:URLRequest = new URLRequest( "test.swf" ); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener( Event.COMPLETE, loadComplete ); loader.load(req); function loadComplete(e:Event){ var childSwf:DisplayObject = e.target.content as DisplayObject; //Im guessing here I need to set the parameter VideoContainer.addChild(childSwf); }

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  • How to insert complex strings into Actionscript?

    - by Ole Jak
    How to insert complex strings into Actionscript? So I have a string -vvv -I rc w:// v dv s="60x40" --ut="#scode{vcode=FV1,acode=p3,ab=128,ch=2,rate=4400}:dup{dt=st{ac=http{mime=v/x-flv},mux=mpeg{v},dt=:80/sm.fv}}" How to insert it into code like public var SuperPuperComplexString:String = new String(); SuperPuperComplexString = TO_THAT_COMPLEX_STRING; That string has so many problems like some cart of it can happen to be like regexp BUTI DO NOT want it to be parsed as any kind of reg exp - I need It AS IT IS!) How to put that strange string into variable (put it not inputing it thru UI - hardcode it into AS code)?

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  • Flex - Search in ArrayCollection by part of the word

    - by Sergei
    For example i have an ArrayCollection, and i want to find person with telephone begines with "944" how can i do this? <mx:ArrayCollection id="arrColl" > <mx:source> <mx:Array> <mx:Object telephone="944768" subscriber="Smith P.T."/> <mx:Object telephone="944999" subscriber="Peterson Q.T."/> </mx:Array> </mx:source> </mx:ArrayCollection>

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  • Does window.open not work inside an AIR html component?

    - by John Isaacks
    I have a component in AIR like so: <mx:HTML id="html" width="100%" height="100%" location="https://example.com" locationChange="dispatchLocationChange(event)" /> The page it loads contains this: <a onclick="alert('onclick')">Alert</a> <a href="javascript:alert('js')">Alert</a> <a onclick="window.open('http://www.google.com','_blank')">new window</a> The 2 alerts both work. however nothing happens when you click the new window link. all 3 links works when in a real browser so I know its ok. Is there just no support for window.open in the AIR HTML component? or is this a bug? Is there a work around?

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  • shorten something in AS 2.0 using eval or set?

    - by chris
    eval("_parent.volumetone" + target1)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target2)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target3)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target4)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target5)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target6)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target7)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target8)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target9)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target10)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target11)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target12)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target13)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target14)._yscale = Math.round(number)/1.5+50; eval("_parent.volumetone" + target15)._yscale = Math.round(number)/1.5+50; i have these lines of repetitive code. the variables target1 to target15 are a random number between 1 and 110. so one may point to _parent.volumetone49 and adjust its _yscale for example. the code above works the way i want, but i want it shorter. here's something i tried with no success: for (i = 0; i < 15; i++) { set("_parent.volumetone" + ("target"+i) + "._xscale", Math.round(funhousenumber)/1.5+50); } basically having a loop that starts at 1 and goes to 15, then replaces target1 with target+i, i being 1, which would give target1 and thus the number contained in it. maybe i have to use eval()? i'm still not sure what i'm doing but i'm learning as i go. thanks.

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