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  • When writing a game, should you make objects/enemies/etc. have unique ID numbers?

    - by SLC
    I have recently encountered some issues with merely passing references to objects/enemies in a game I am making, and am wondering if I am using the wrong approach. The main issue I have is disposing of enemies and objects, when other enemies or players may still have links to them. For example, if you have a Rabbit, and a Wolf, the Wolf may have selected the Rabbit to be its target. What I am doing, is the wolf has a GameObject Target = null; and when it decides it is hungry, the Target becomes the Rabbit. If the Rabbit then dies, such as another wolf killing it, it cannot be removed from the game properly because this wolf still has a reference to it. In addition, if you are using a decoupled approach, the rabbit could hit by lightning, reducing its health to below zero. When it next updates itself, it realises it has died, and is removed from the game... but there is no way to update everything that is interested in it. If you gave every enemy a unique ID, you could simply use references to that instead, and use a central lookup class that handled it. If the monster died, the lookup class could remove it from its own index, and subsequently anything trying to access it would be informed that it's dead, and then they could act accordingly. Any thoughts on this?

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  • Is there something like a "long running offline transaction" for NHibernate or any other ORM?

    - by Vilx-
    In essence this is a followup of this question. I'm beginning to feel that I should give up the whole idea, but I'll give it one more shot. What I want is pretty much like a DB transaction. It should track my changes to the DB and then in the end allow me to either commit or rollback them. If I insert an object, I should get it back in my next (appropriate) SELECT query. If I delete it, future SELECT queries should not return it. Etc. But there is one catch - this transaction would be very long running. It would start when the user opened a form (I'm talking about Windows Forms here), and the commit/rollback would be when the user closed it(with OK/Cancel). So it could take anywhere between seconds and days. This requirement rules out a standard DB transaction because that would lock the tables/rows it touched, and other users wouldn't be able to use the system. Also the transaction should not commit ANY changes to the DB until it was really committed. So if one user makes some changes, others don't see them until OK button is hit. This prevents errors in case the computer crashes or is disconnected from the network. I'm quite OK if the solution puts constraints on my model (I'm using MSSQL 2008, btw). I can design the DB/code any way I like. I'm also fine with the idea that a commit could fail because someone already modified one of the objects my transaction touched. Is there anything like this? I looked at NHibernate.Burrow, but I'm not sure that that's the thing I want. Added: It's the very beginning of the project so I'm not tied to NHibernate. I started out with it but I can still change easily.

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  • How to temporarily replace one primitive type with another when compiling to different targets in c#

    - by Keith
    How to easily/quickly replace float's for doubles (for example) for compiling to two different targets using these two particular choices of primitive types? Discussion: I have a large amount of c# code under development that I need to compile to alternatively use float, double or decimals depending on the use case of the target assembly. Using something like “class MYNumber : Double” so that it is only necessary to change one line of code does not work as Double is sealed, and obviously there is no #define in C#. Peppering the code with #if #else statements is also not an option, there is just too much supporting Math operators/related code using these particular primitive types. I am at a loss on how to do this apparently simple task, thanks! Edit: Just a quick comment in relation to boxing mentioned in Kyles reply: Unfortunately I need to avoid boxing, mainly since float's are being chosen when maximum speed is required, and decimals when maximum accuracy is the priority (and taking the 20x+ performance hit is acceptable). Boxing would probably rules out decimals as a valid choice and defeat the purpose somewhat. Edit2: For reference, those suggesting generics as a possible answer to this question note that there are many issues which count generics out (at least for our needs). For an overview and further references see Using generics for calculations

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  • The cost of passing by shared_ptr

    - by Artem
    I use std::tr1::shared_ptr extensively throughout my application. This includes passing objects in as function arguments. Consider the following: class Dataset {...} void f( shared_ptr< Dataset const > pds ) {...} void g( shared_ptr< Dataset const > pds ) {...} ... While passing a dataset object around via shared_ptr guarantees its existence inside f and g, the functions may be called millions of times, which causes a lot of shared_ptr objects being created and destroyed. Here's a snippet of the flat gprof profile from a recent run: Each sample counts as 0.01 seconds. % cumulative self self total time seconds seconds calls s/call s/call name 9.74 295.39 35.12 2451177304 0.00 0.00 std::tr1::__shared_count::__shared_count(std::tr1::__shared_count const&) 8.03 324.34 28.95 2451252116 0.00 0.00 std::tr1::__shared_count::~__shared_count() So, ~17% of the runtime was spent on reference counting with shared_ptr objects. Is this normal? A large portion of my application is single-threaded and I was thinking about re-writing some of the functions as void f( const Dataset& ds ) {...} and replacing the calls shared_ptr< Dataset > pds( new Dataset(...) ); f( pds ); with f( *pds ); in places where I know for sure the object will not get destroyed while the flow of the program is inside f(). But before I run off to change a bunch of function signatures / calls, I wanted to know what the typical performance hit of passing by shared_ptr was. Seems like shared_ptr should not be used for functions that get called very often. Any input would be appreciated. Thanks for reading. -Artem

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  • Single-player pong game

    - by Jam
    I am just starting out learning pygame and livewires, and I'm trying to make a single-player pong game, where you just hit the ball, and it bounces around until it passes your paddle (located on the left side of the screen and controlled by the mouse), which makes you lose. However, I keep getting the error: "Cannot have more than on Screen object", which I can find no references to online really, and I can't make sense of it. I want to eventually make the game more complicated, but I need to make it work first. Help please! Here's the code so far: from livewires import games games.init(screen_width=640, screen_height=480, fps=50) class Paddle(games.Sprite): image=games.load_image("paddle.bmp") def __init__(self): super(Paddle, self).__init__(image=Paddle.image, y=games.mouse.y, left=0) self.score=games.Text(value=0, size=25, top=5, right=games.screen.width-10) games.screen.add(self.score) def update(self): self.y=games.mouse.y self.check_collide() def check_collide(self): for ball in self.overlapping_sprites: self.score.value+=1 self.score.right=games.screen.width-10 ball.handle_collide() class Ball(games.Sprite): image=games.load_image("ball.bmp") speed=1 def __init__(self, x, y=90): super(Ball, self).__init__(image=Ball.image, x=x, y=y, dx=Ball.speed, dy=Ball.speed) def update(self): if self.left<0: self.end_game() self.destroy() def handle_collide(self): if self.right>games.screen.width: self.dx=-self.dx if self.bottom>games.screen.height or self.top<0: self.dy=-self.dy def ball_destroy(self): self.destroy() def main(): background_image=games.load_image("background.bmp", transparent=False) games.screen.background=background_image the_ball=Ball() games.screen.add(the_ball) the_paddle=Paddle() games.screen.add(the_paddle) games.mouse.is_visible=False games.screen.event_grab=True games.screen.mainloop() main()

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  • Web.Routing for the site root or homepage

    - by Aquinas
    I am doing some work with Web.Routing, using it to have friendly urls and nice Rest like interfaces to a site that is essentially rendered by a single IHttpHandler. There are no webforms, the handler generates all the html/json and writes it as part of process request. This works well for things like /Sites/Accounting for example, but I can't get it to work for the site root, i.e. '/'. I have tried registering a route with an empty string, with 'default.aspx' (which is the empty aspx file I keep in my root folder to play nice with cassini and iis). I set RouteExistingFiles to false explicitly, but whatever I do when hitting the root url it still opens default.axpx, which has no code it inherits from, and contains a simple h1 tag to show that I've hit it. I don't want to change the default file to redirect to a desired route, I just want the equivalent of a 'default' route that is applied when no other routes are found, similar to MVC. For reference, the previous version of the site didn't use Web.Routing, but had a handler referenced in the web.config that was perfectly capable of intercepting requests for the root or default.aspx. Specs: ASP.NET 3.5sp1, C#, no webforms, MVC or openrasta. Plain old IHttpHandlers.

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  • Using jQuery delay() with separate elements

    - by boomturn
    I want to fake a simple animation on page load by sequentially revealing several pngs, each appearing instantly but with unique, precisely timed delay before the next one. Using the latest version of jQuery (1.4.2 at writing), which provides a delay method. My first (braindead) impulse was: $('#image1').show('fast').delay(800); $('#image2').show('fast').delay(1200); $('#image3').show('fast'); Of course all come up simultaneously. jQuery doc examples refer to a single item being chained, not handling multiple items. OK... try again using nested callbacks from show(): $('#image1').show('fast', function() { $('#image2').show('fast', function() { $('#image3').show('fast', function() { }); }); }); Looks ugly (imagine doing 10, also wonder what processor hit would be) but hey, it works sequentially! Without delay though. So... chain delay() after show() using a callback function from it (not even sure if it supports one): $('#image1').show('fast').delay(800, function() { $('#image2').show('fast').delay(1200, function() { $('#image3').show('fast'); }); }); Hm. Opposite result of what I thought might happen: the callback works, but still no delay. So... should I be using some combination of queue and delay instead of nested callbacks? jQuery doc examples for queue again only use one element for example. Guessing this would involve using a custom queue, but am uncertain how to implement this. Or maybe I'm missing a simple way? (For a simple problem!)

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  • Custom view with nib as subview doesn't seem to be loading

    - by Ben Collins
    I've created a custom view that loads its content from a nib, like this: /* PricingDataView.h */ #import <UIKit/UIKIt.h> @interface PricingDataView : UIView { UIView *contentView; } @property (nonatomic, retain) IBOutlet UIView *contentView; @end /* PricingDataView.m */ #import "PricingDataView.h" @implementation PricingDataView @synthesize contentView; - (id)initWithFrame:(CGRect)frame { if ((self = [super initWithFrame:frame])) { [[NSBundle mainBundle] loadNibNamed:@"PricingDataView" owner:self options:nil]; [contentView setFrame:frame]; [self addSubview:contentView]; } return self; } /* ... */ In the nib file I set PricingDataView as the type of the File's Owner, and connected the contentView outlet in IB. I placed a regular UIView from the Interface Library onto the full-sized view shown to the user, and then changed it's class name to PricingDataView. It all builds, but at runtime, nothing is rendered where my custom view is supposed to be. I put breakpoints in PricingDataView.initWithFrame, but they don't hit, so I know I'm missing something that would cause the view to be initialized. What I'm curious about is that int the process of loading my other views from nibs, all the initialization happens for me, but not with this one. Why?

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  • Input validation in WPF

    - by irfanali-wpfexpert
    i am developing an application in wpf using MVVM design pattern. i have a listbox when an item is slected then a dialog is open having the same record in editable mode. this dialog is binded with the selected item of the list. i have apply the validation rule for textbox using IDataErrorInfo. when the user update a record on dialogbox then at every key press, the selected record in listbox is also changed. if the user press save button then i submit changes to database. but if user click cancel button then i do not submit changes to database but the list box is updated with the current updation in GUI. when i refresh the list then old value appears again. My requirement is to update the listbox only when the user hit the save button but not on every key press on dialog box. I first fill the generic list with the linq to sql classes then bind the listbox with it. Please let me know what i have to do. Thanks in advance

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  • Is SQLDataReader slower than using the command line utility sqlcmd?

    - by Andrew
    I was recently advocating to a colleague that we replace some C# code that uses the sqlcmd command line utility with a SqlDataReader. The old code uses: System.Diagnostics.ProcessStartInfo procStartInfo = new System.Diagnostics.ProcessStartInfo("cmd", "/c " + sqlCmd); wher sqlCmd is something like "sqlcmd -S " + serverName + " -y 0 -h-1 -Q " + "\"" + "USE [" + database + "]" + ";+ txtQuery.Text +"\"";\ The results are then parsed using regular expressions. I argued that using a SQLDataReader woud be more in line with industry practices, easier to debug and maintain and probably faster. However, the SQLDataReader approach is at least the same speed and quite possibly slower. I believe I'm doing everything correctly with SQLDataReader. The code is: using (SqlConnection connection = new SqlConnection()) { try { SqlConnectionStringBuilder builder = new SqlConnectionStringBuilder(connectionString); connection.ConnectionString = builder.ToString(); ; SqlCommand command = new SqlCommand(queryString, connection); connection.Open(); SqlDataReader reader = command.ExecuteReader(); // do stuff w/ reader reader.Close(); } catch (Exception ex) { outputMessage += (ex.Message); } } I've used System.Diagnostics.Stopwatch to time both approaches and the command line utility (called from C# code) does seem faster (20-40%?). The SqlDataReader has the neat feature that when the same code is called again, it's lightening fast, but for this application we don't anticipate that. I have already done some research on this problem. I note that the command line utility sqlcmd uses OLE DB technology to hit the database. Is that faster than ADO.NET? I'm really suprised, especially since the command line utility approach involves starting up a process. I really thought it would be slower. Any thoughts? Thanks, Dave

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  • Treebeard admin in Django

    - by Sharath
    I've setup Treebeard in Django and everything seems to have gone well. I tried to setup the admin system and I can see my models being presented in the admin interface. However, when I try to add new data using the admin interface, I get the following error in my template. The code still works fine, and I did a check in my DB and the data seems to be inserted properly. However, the view doesn't seem to load properly. Any idea about what is causing this?? The exception am getting is.. Caught an exception while rendering: Failed lookup for key [request] in u'[{\'action_index\': 0, \'block\': , , , , , , ]}, {\'block\': , , , ], , , , , \n \', ], , ], , , , ], , , \n \', , , , , , , , , ], , ], \n \']}, {\'cl\': , \'root_path\': None, \'actions_on_bottom\': False, \'title\': u\'Select album to change\', \'has_add_permission\': True, \'media\': , \'is_popup\': False, \'action_form\': , \'actions_on_top\': True, \'app_label\': \'gallery\'}, {\'MEDIA_URL\': \'\'}, {\'LANGUAGES\': ((\'ar\', \'Arabic\'), (\'bn\', \'Bengali\'), (\'bg\', \'Bulgarian\'), (\'ca\', \'Catalan\'), (\'cs\', \'Czech\'), (\'cy\', \'Welsh\'), (\'da\', \'Danish\'), (\'de\', \'German\'), (\'el\', \'Greek\'), (\'en\', \'English\'), (\'es\', \'Spanish\'), (\'et\', \'Estonian\'), (\'es-ar\', \'Argentinean Spanish\'), (\'eu\', \'Basque\'), (\'fa\', \'Persian\'), (\'fi\', \'Finnish\'), (\'fr\', \'French\'), (\'ga\', \'Irish\'), (\'gl\', \'Galician\'), (\'hu\', \'Hungarian\'), (\'he\', \'Hebrew\'), (\'hi\', \'Hindi\'), (\'hr\', \'Croatian\'), (\'is\', \'Icelandic\'), (\'it\', \'Italian\'), (\'ja\', \'Japanese\'), (\'ka\', \'Georgian\'), (\'ko\', \'Korean\'), (\'km\', \'Khmer\'), (\'kn\', \'Kannada\'), (\'lv\', \'Latvian\'), (\'lt\', \'Lithuanian\'), (\'mk\', \'Macedonian\'), (\'nl\', \'Dutch\'), (\'no\', \'Norwegian\'), (\'pl\', \'Polish\'), (\'pt\', \'Portuguese\'), (\'pt-br\', \'Brazilian Portuguese\'), (\'ro\', \'Romanian\'), (\'ru\', \'Russian\'), (\'sk\', \'Slovak\'), (\'sl\', \'Slovenian\'), (\'sr\', \'Serbian\'), (\'sv\', \'Swedish\'), (\'ta\', \'Tamil\'), (\'te\', \'Telugu\'), (\'th\', \'Thai\'), (\'tr\', \'Turkish\'), (\'uk\', \'Ukrainian\'), (\'zh-cn\', \'Simplified Chinese\'), (\'zh-tw\', \'Traditional Chinese\')), \'LANGUAGE_BIDI\': False, \'LANGUAGE_CODE\': \'en-us\'}, {}, {\'perms\': , \'messages\': [], \'user\': }, {}]' This happens after I hit the save button in Django admin. This is my admin.py implementation.. class MP_Album_Admin(TreeAdmin): pass admin.site.register(Album,MP_Album_Admin)

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  • Need help with Javascript....I think

    - by Mikey
    I'm trying to bypass going through a bunch of menus, to get to the data I want directly. Here are the links I want to go to: http://factfinder.census.gov/servlet/MapItDrawServlet?geo_id=14000US53053072904&tree_id=4001&context=dt&_lang=en&_ts=288363511701 factfinder.census.gov/servlet/MapItDrawServlet?geo_id=14000US53025981400&tree_id=4001&context=dt&_lang=en&_ts=288363511701 factfinder.census.gov/servlet/MapItDrawServlet?geo_id=14000US53067011620&tree_id=4001&context=dt&_lang=en&_ts=288363511701 Notice, if you pull that up right now, you simply see a GIF outline of the map, however there is no map data "behind" it. However, if you go to: factfinder.census.gov/servlet/DTGeoSearchByListServlet?ds_name=DEC_2000_SF1_U&_lang=en&_ts=288392632118 Select Geographic Type: ..... ..... Census Tract Select a State: Washington Select a County: Pierce Select one or more geographic areas: Census Tract 729.04 Hit "Map It" The map will load perfectly. Also, until you close your browser, any of the other links will work perfectly. What I want to do, is be able to bypass these 5 steps, but obviously something is preventing this. Is there a feasible workaround? I have my own domain that I would be able to upload new Javascript or HTML files or whatever is needed.

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  • C# .Net Serial DataReceived Event response too slow for high-rate data.

    - by Matthew
    Hi, I have set up a SerialDataReceivedEventHandler, with a forms based program in VS2008 express. My serial port is set up as follows: 115200, 8N1 Dtr and Rts enabled ReceivedBytesThreshold = 1 I have a device I am interfacing with over a BlueTooth, USB to Serial. Hyper terminal receives the data just fine at any data rate. The data is sent regularly in 22 byte long packets. This device has an adjustable rate at which data is sent. At low data rates, 10-20Hz, the code below works great, no problems. However, when I increase the data rate past 25Hz, there starts to recieve mulitple packets on one call. What I mean by this is that there should be a event trigger for every incoming packet. With higher output rates, I have tested the buffer size (BytesToRead command) immediatly when the event is called and there are multiple packets in the buffer then. I think that the event fires slowly and by the time it reaches the code, more packes have hit the buffer. One test I do is see how many time the event is trigger per second. At 10Hz, I get 10 event triggers, awesome. At 100Hz, I get something like 40 event triggers, not good. My goal for data rate is 100HZ is acceptable, 200Hz preferred, and 300Hz optimum. This should work because even at 300Hz, that is only 52800bps, less than half of the set 115200 baud rate. Anything I am over looking? public Form1() { InitializeComponent(); serialPort1.DataReceived += new SerialDataReceivedEventHandler(serialPort1_DataReceived); } private void serialPort1_DataReceived(object sender, SerialDataReceivedEventArgs e) { this.Invoke(new EventHandler(Display_Results)); } private void Display_Results(object s, EventArgs e) { serialPort1.Read(IMU, 0, serial_Port1.BytesToRead); }

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  • ASP.Net MVC Json Result: Parameters passed to controller method issue

    - by Moskie
    I'm having a problem getting a controller method that returns a JsonResult to accept parameters passed via the JQuery getJSON method. The code I’m working on works fine when the second parameter ("data") of the getJSON method call is null. But when I attempt to pass in a value there, it seems as if the controller method never even gets called. In this example case, I just want to use an integer. The getJSON call that works fine looks like this: $.getJSON(”/News/ListNewsJson/”, null, ListNews_OnReturn); The controller method is like this: public JsonResult ListNewsJson(int? id) { … return Json(toReturn); } By putting a breakpoint in the ListNewsJson method, I see that this method gets called when the data parameter of getJSON is null, but when I replace it with value, such as, say, 3: $.getJSON(”/News/ListNewsJson/”, 3, ListNews_OnReturn); … the controller method/breakpoint is never hit. Any idea what I'm doing wrong? I should also mention that the controller method works fine if I manually go to the address via my browser ("/News/ListNewsJson/3").

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  • Javascript: Controlling the order that event handlers / listeners are exeucted in

    - by LRE
    Once again the IE Monster has hit me with an odd problem. I'm writing some changes into an asp.net site I inherited a while back. One of the problems is that in some pages there are several controls that add javascript functions as handlers to the onload event (using YUI if that matters). Some of those event handlers assume certain other functions have been executed. This is well and good in Firefox and IE7 as the handlers seem to execute in order of registration. IE8 on the other hand does this backwards. I could go with some kind of double-checking approach but given the controls are present in several pages I feel that'd create even more dependencies. So I've started cooking up my own queue class that I push the functions to and can control their execution order. Then I'll register an onload handler that instructs the queue to execute in my preferred order. I'm part way through that and have started wondering 2 things: Am I going OTT? Am I reinventing the wheel? Anyone have any insights? Any clean solutions that allow me to easily enforce execution order?

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  • Migrating to web application with AjaxControlToolkit

    - by Chris
    Hi All, We are currently migrating our ASP.NET website to a web application in Visual Studio 2008. Most of the process has been fairly straight forward, but I have hit one block that is driving me a bit nuts. We are using the AjaxControlToolkit for some functionality, specifically an AutoControlExtender. When this is run locally through VS's development server the extender (dropdown) does not render after the service returns the resultset. However if I deploy the migrated solution to our UAT server the extender functions correctly. I have ensured the Ajax Control Toolkit is properly installed locally on my dev machine (and the dll available in the bin directory), and using debugging have ensured the service is called correctly and runs through without error (which it does). The web application was taken from a server running IIS7. Can anyone confirm if Visual Studio 2008 development server requires a different configuration to IIS 7 (as I believe IIS 6 requires a different configuration to IIS 7), and if there is a resource that provides more info? My own searches have turned up very little in this area. On the other hand, if I am looking in the wrong area any other tips would be appreciated. Thanks Chris

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  • C# .NET: Descending comparison of a SortedDictionary?

    - by Rosarch
    I'm want a IDictionary<float, foo> that returns the larges values of the key first. private IDictionary<float, foo> layers = new SortedDictionary<float, foo>(new DescendingComparer<float>()); class DescendingComparer<T> : IComparer<T> where T : IComparable<T> { public int Compare(T x, T y) { return -y.CompareTo(x); } } However, this returns values in order of the smallest first. I feel like I'm making a stupid mistake here. Just to see what would happen, I removed the - sign from the comparator: public int Compare(T x, T y) { return y.CompareTo(x); } But I got the same result. This reinforces my intuition that I'm making a stupid error. This is the code that accesses the dictionary: foreach (KeyValuePair<float, foo> kv in sortedLayers) { // ... } UPDATE: This works, but is too slow to call as frequently as I need to call this method: IOrderedEnumerable<KeyValuePair<float, foo>> sortedLayers = layers.OrderByDescending(kv => kv.Key); foreach (KeyValuePair<float, ICollection<IGameObjectController>> kv in sortedLayers) { // ... } UPDATE: I put a break point in the comparator that never gets hit as I add and remove kv pairs from the dictionary. What could this mean?

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  • Bad linking in Qt unit test -- missing the link to the moc file?

    - by dwj
    I'm trying to unit test a class that inherits QObject; the class itself is located up one level in my directory structure. When I build the unit test I get the standard unresolved errors if a class' MOC file cannot be found: test.obj : error LNK2001: unresolved external symbol "public: virtual void * __thiscall UnitToTest::qt_metacast(char const *)" (?qt_metacast@UnitToTest@@UAEPAXPBD@Z) + 2 missing functions The MOC file is created but appears to not be linking. I've been poking around SO, the web, and Qt's docs for quite a while and have hit a wall. How do I get the unit test to include the MOC file in the link? ==== My project file is dead simple: TEMPLATE = app TARGET = test DESTDIR = . CONFIG += qtestlib INCLUDEPATH += . .. DEPENDPATH += . HEADERS += test.h SOURCES += test.cpp ../UnitToTest.cpp stubs.cpp DEFINES += UNIT_TEST My directory structure and files: C:. | UnitToTest.cpp | UnitToTest.h | \---test | test.cpp (Makefiles removed for clarity) | test.h | test.pro | stubs.cpp | +---debug | UnitToTest.obj | test.obj | test.pdb | moc_test.cpp | moc_test.obj | stubs.obj Edit: Additional information The generated Makefile.Debug shows the moc file missing: SOURCES = test.cpp \ ..\test.cpp \ stubs.cpp debug\moc_test.cpp OBJECTS = debug\test.obj \ debug\UnitToTest.obj \ debug\stubs.obj \ debug\moc_test.obj

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  • How to call a C# DLL from InstallerClass overrides?

    - by simpleton
    I have a setup and deployment project. In it I have an Installer.cs class, created from the basic Installer Class template. In the Install override, I have this code taken from http://msdn.microsoft.com/en-us/library/d9k65z2d.aspx. public override void Install(IDictionary stateSaver) { base.Install(stateSaver); System.Diagnostics.Process.Start("http://www.microsoft.com"); } Everything works when I install the application, but the problem arises when I try to call anything from an external C# class library that I also wrote. Example: public override void Install(IDictionary stateSaver) { base.Install(stateSaver); System.Diagnostics.Process.Start("http://www.microsoft.com"); MyLibrary.SomeMethod(); } The problem is, I don't believe the library call is actually happening. I tagged the entire process line by line, with EventLog.WriteEvent()s, and each line in the Install override is seemlingly 'hit', putting entries in the event log, but I do not receive any exceptions for the library call SomeMethod(), yet the EventLog entries and other actions inside SomeMethod() are never created nor any of its actions taken. Any ideas?

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  • Conversion to Dalvik format failed error for Android Grid View

    - by Bub
    Hey Everyone, I'm on the android bandwagon and started going through google's "view" tutorials. Here is what I'm using: Eclipse Galileo Android SDK 2.1 Java SDK 6.Something I think. Everything was hunky-dory until I hit the grid view tutorial. I got errors all over the place when I started editing the "HelloGridview.java" File. I thought I'd fix it by following through with the next part of the tutorial, creating the ImageAdapter class, but it created more. I realized alot of my issues could be resolved by importing widgets which were not mentioned in the tutorial (i.e. android.widget.GridView, .ImageView, .BaseAdapter etc.) However, after all the reconciliation suggested by eclipse the files were finally showing no errors. I go to run it as an android app and bam, "Your project contains error(s)." window comes up. There are no errors showing on the files I've created. I cleared the error log and shut down eclipse and started again the error log now reads: Conversion to Dalvik format failed with error 1. I'm a little lost at this point. I think I've included the required information. If you need to know more let me know. Any help is appreciated.

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  • What are the limitations of the .NET Assembly format?

    - by McKAMEY
    We just ran into an interesting issue that I've not experienced before. We have a large scale production ASP.NET 3.5 SP1 Web App Project in Visual Studio 2008 SP1 which gets compiled and deployed using a Website Deployment Project. Everything has worked fine for the last year, until after a check-in yesterday the app started critically failing with BadImageFormatException. The check-in in question doesn't change anything particularly special and the errors are coming from areas of the app not even changed. Using Reflector we inspected the offending methods to find that there were garbage strings in the code (which Reflector humorously interpreted as Chinese characters). We have consistently reproduced this on several machines so it does not appear to be hardware related. Further inspection showed that those garbage strings did not exist in the Assemblies used as inputs to aspnet_merge.exe during deployment. Web Deployment Project Output Assemblies Properties: Merge all outputs to a single assembly Merge each individual folder output to its own assembly Merge all pages and control outputs to a single assembly Create a separate assembly for each page and control output In the web deployment project properties if we set the merge options to the first option ("Merge all outputs to a single assembly") we experience the issue, yet all of the other options work perfectly! So my question: does anyone know why this is happening? Is there a size-limit to aspnet_merge.exe's capabilities (the resulting merged DLL is around 19.3 MB)? Are there any other known issues with merging the output of WAPs? I would love it if any Assembly format / aspnet_merge gurus know about any such limitations like this. Seems to me like a 25MB Assembly, while big, isn't outrageous. Less disk to hit if it is all pregen'd stuff.

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  • How do I get the F1-F12 keys to switch screens in gnu screen in cygwin when connecting via SSH?

    - by Mikey
    I'm connecting to a desktop running cygwin via SSH from the terminal app in Mac OS X. I have already started screen on the cygwin side and can connect to it over the SSH session. Furthermore, I have the following in the .screenrc file: bindkey -k k1 select 1 # F1 = screen 1 bindkey -k k2 select 2 # F2 = screen 2 bindkey -k k3 select 3 # F3 = screen 3 bindkey -k k4 select 4 # F4 = screen 4 bindkey -k k5 select 5 # F5 = screen 5 bindkey -k k6 select 6 # F6 = screen 6 bindkey -k k7 select 7 # F7 = screen 7 bindkey -k k8 select 8 # F8 = screen 8 bindkey -k k9 select 9 # F9 = screen 9 bindkey -k F1 prev # F11 = prev bindkey -k F2 next # F12 = next However, when I start multiple windows in screen and attempt to switch between them via the function keys, all I get is a beep. I have tried various settings for $TERM (e.g. ansi, cygwin, xterm-color, vt100) and they don't really seem to affect anything. I have verified that the terminal app is in fact sending the escape sequence for the function key that I'm expecting and that my bash shell (running inside screen) is receiving it. For example, for F1, it sends the following (hexdump is a perl script I wrote that takes STDIN in binmode and outputs it as a hexadecimal/ascii dump): % hexdump [press F1 and then hit ^D to terminate input] 00000000: 1b4f50 .OP If things were working correctly, I don't think bash should receive the escape sequence because screen should have caught it and turned it into a command. How do I get the function keys to work?

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  • NAnt not running NUnit tests

    - by ctford
    I'm using NUnit 2.5 and NAnt 0.85 to compile a .NET 3.5 library. Because NAnt 0.85 doesn't support .NET 3.5 out of the box, I've added an entry for the 3.5 framework to NAnt.exe.config. 'MyLibrary' builds, but when I hit the "test" target to execute the NUnit tests, none of them seem to run. [nunit2] Tests run: 0, Failures: 0, Not run: 0, Time: 0.012 seconds Here are the entries in my NAnt.build file for the building and running the tests: <target name="build_tests" depends="build_core"> <mkdir dir="Target" /> <csc target="library" output="Target\Test.dll" debug="true"> <references> <include name="Target\MyLibrary.dll"/> <include name="Libraries\nunit.framework.dll"/> </references> <sources> <include name="Test\**\*.cs" /> </sources> </csc> </target> <target name="test" depends="build_tests"> <nunit2> <formatter type="Plain" /> <test assemblyname="Target\Test.dll" /> </nunit2> </target> Is there some versioning issue I need to be aware of? Test.dll runs fine in the NUnit GUI. The testing dll is definitely being found, because if I move it I get the following error: Failure executing test(s). If you assembly is not build using NUnit 2.2.8.0... Could not load file or assembly 'Test' or one of its dependencies... I would be grateful if anyone could point me in the right direction or describe a similary situation they have encountered. Edit I have since tried it with NAnt 0.86 beta 1, and the same problem occurs.

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  • Cannot Cache NHibernate Future Criteria Results

    - by Emilian
    I have the following code: public void FuturesQuery() { using (var session = SessionFactory.OpenSession()) { var blogs = session.CreateCriteria<Blog>() .SetMaxResults(5) .SetCacheable(true) .SetCacheMode(CacheMode.Normal) .SetCacheRegion("BlogQuery") .Future<Blog>(); var countOfBlogs = session.CreateCriteria<Blog>() .SetProjection(Projections.Count(Projections.Id())) .SetCacheable(true) .SetCacheMode(CacheMode.Normal) .SetCacheRegion("BlogQuery") .FutureValue<int>(); Console.WriteLine("Number of blogs: {0}", countOfBlogs.Value); foreach (var blog in blogs) { Console.WriteLine(blog.Title); } } using (var session = SessionFactory.OpenSession()) { var blogs = session.CreateCriteria<Blog>() .SetMaxResults(5) .SetCacheable(true) .SetCacheMode(CacheMode.Normal) .SetCacheRegion("BlogQuery") .Future<Blog>(); var countOfBlogs = session.CreateCriteria<Blog>() .SetProjection(Projections.Count(Projections.Id())) .SetCacheable(true) .SetCacheMode(CacheMode.Normal) .SetCacheRegion("BlogQuery") .FutureValue<int>(); Console.WriteLine("Number of blogs: {0}", countOfBlogs.Value); foreach (var blog in blogs) { Console.WriteLine(blog.Title); } } } I was expecting that the second time I query for blogs and count of blogs I will get values from cache but instead the queries hit the database. If I don't use Futures I get the expected results. Does this means that results from Criteria using futures cannot be cached?

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  • Deserialize generic collections - coming up empty

    - by AC
    I've got a settings object for my app that has two collections in it. The collections are simple List generics that contain a collection of property bags. When I serialize it, everything is saved with no problem: XmlSerializer x = new XmlSerializer(settings.GetType()); TextWriter tw = new StreamWriter(@"c:\temp\settings.cpt"); x.Serialize(tw, settings); However when I deserialize it, everything is restored except for the two collections (verified by setting a breakpoint on the setters: XmlSerializer x = new XmlSerializer(typeof(CourseSettings)); XmlReader tr = XmlReader.Create(@"c:\temp\settings.cpt"); this.DataContext = (CourseSettings)x.Deserialize(tr); What would cause this? Everything is pretty vanilla... here's a snippet from the settings object... omitting most of it. The PresentationSourceDirectory works just fine, but the PresentationModules' setter isn't hit: private string _presentationSourceDirectory = string.Empty; public string PresentationSourceDirectory { get { return _presentationSourceDirectory; } set { if (_presentationSourceDirectory != value) { OnPropertyChanged("PresentationSourceDirectory"); _presentationSourceDirectory = value; } } } private List<Module> _presentationModules = new List<Module>(); public List<Module> PresentationModules { get { var sortedModules = from m in _presentationModules orderby m.ModuleOrder select m; return sortedModules.ToList<Module>(); } set { if (_presentationModules != value) { _presentationModules = value; OnPropertyChanged("PresentationModules"); } } }

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