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  • Oracle Direct ???????·????

    - by ???02
    Oracle Direct ???????·???????????????????????????????????????? ????????????????????????????????? ????????????????????? ???????????????????????????????????????ID??·??????????????????Oracle Database 11g?????!? Oracle Database 11g~???????~Oracle Database 11g???????????????????????·??·???????????????????????????????????????????????????????????????????????????????!!??(PDF) ??(WMV) ??(MP4)??????????!!??????~Oracle Database???~J-SOX?????????????Oracle?????????????????????????????????(PDF) ??(WMV) ??(MP4)??!!??????~OracleDatabase????~Oracle RDBMS ????????????????????????????????????????????(PDF) ??(WMV) ??(MP4)?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????(PDF) ??(WMV) ??(MP4)????·???????????????·?????????????????·????????????????????????????????DB?OS?????????????????????????????????????????????????????????·????????????????????????????????????????????????????????????????????????????????????(PDF) ??(WMV) ??(MP4)????????????????????????????????????????????????????????????????????????????????????????Oracle Data Masking?????????????????????????????????????????????????????????????????(PDF) ??(Flash)??????????! ?????????????Oracle DBA & Developer Days 2010??????????????! ??????????????????????????????????????????????DB???????????????????????(PDF) ??(WMV) ??(MP4)??????????????????????????????????????????????????????????????SQL????????????????????????????????????????????????????????????????????????(PDF) ??(WMV) ??(MP4)?????????????????????????????????????????????????????????????????Oracle?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????(PDF) ??(WMV) ??(MP4)???????!??????????????????????????????????·?????????????????????????????????????????????????????????????????????????????????????????????????!??(PDF) ??(WMV) ??(MP4)ID??·?????????????????????????!????ID?????????????????????????ID?????????????????????????????????????????????????????????????????????????????(PDF) ??(WMV) ??(MP4)ID???????????!????DB?OS?????/??????????????????????????????????????????????????????????????????????????????????????????????????????????????OS?????/???????????????????????????(PDF) ??(WMV) ??(MP4)??????·????????PC????!???????????????????????????????????????????????????????????????????????????????????????????????????????????(PDF) ??(WMV) ??(MP4)ID???????????????????????????????????!??ID·???????????????????ID·???????????????????????????????????????????????????????Oracle Identity Management 11g ?????????????????????????ID·?????????????????????11g ?????????????????????????????????????????????(PDF) ??(WMV) ??(MP4)????·???????????????????~????????????????????????????????????????????????????????????????????????????????????????????????????????·????????ID?????????????????????????????????????????????? ??ID/????????????????????(PDF)???????????????????????????????????~???????????????????????????????????????????IT??????????????????????·??????????????????????IT?????????????????????????????????????????????????????????????????IT ?????????????????????????????????????????????????(PDF)??????·????Sun??????! ??????·?????????????????????????·?????????????Sun Directory Server Enterprise Edition???OS??????????????????????????????13?????????????????????????????????????????????????????????????????????????????????????(PDF)Active Directory?????????????????????????Active Directory?????????????????????????????? ???????????????????????????????????!??(PDF)Active Directory?? ~??????~Active Directory?????????????????????????Active Directory?????????????????????????????? ???????????????????????????????????!??(PDF)Active Directory?? ~????????~Windows7??!Active Directory + Oracle ????????? ????? ???SAP?Notes?????????/??????????????Web??????????????????????????????????????????????????????????????????????????????????????????????????????????·????? Oracle Enterprise Single Sign-On Suite??????????(PDF) ?????? Oracle Direct

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  • Where should I start with debugging my exchange server?

    - by joadha
    I'm (foolishly?) attempting to install Exchange on top of Windows Server 2008 (64-bit) over Virtual Box running on Mac OSX Lion. Everything went smoothly until I got to the "Readiness Checks" tab. Readiness failed spectacularly on Hub Transport Role and Mailbox Role prereqs. Before I go too far down the rabbit hole in attempting to remedy this, I was hoping I could get some input on where to start in all of this. I already set up the following Active Directory roles, but it didn't seem to help: Active Directory Domain Services Active Directory Lightweight Directory Services I also enabled an Application Server role. Those three are the only roles I've set up-- I cannot locate within Server Manager the Organization Manager role or any of the other roles referenced in the list of borkedness below. Is this a typical experience in Exchange installation? Is there a tutorial created by somebody outside of Microsoft? Here's the output from Readiness Checks: Summary: 5 item(s). 2 succeeded, 3 failed. Elapsed time: 00:00:53 Configuring Prerequisites Completed Elapsed Time: 00:00:00 Languages Prerequisites Completed Elapsed Time: 00:00:09 Hub Transport Role Prerequisites Failed Error: Active Directory does not exist or cannot be contacted. Click here for help... http://go.microsoft.com/fwlink/? linkid=30939&l=en&v=ExBPA.14&id=51e5500d-8b18-4eee-bb8e-925d063b60a1 Error: You must be a member of the 'Organization Management' role group or 'Enterprise Admins' group to continue. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=1d750594-9222-44d7-8f80-45e522e889e6 Error: Setup encountered a problem while validating the state of Active Directory: Could not find information about the local domain. Click here for help... http://technet.microsoft.com/en-US/library/ms.exch.err.default(EXCHG.141).aspx?v=14.1.218.11&e=ms.exch.err.Ex28883C&l=0&cl=cp Error: You must be logged on as an Exchange organization administrator to install or upgrade the first Hub Transport server role in the topology. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=e58f51fd-2c66-4a4b-914a-628dccf9a09f Error: The 'IIS 6 Metabase Compatibility' component is not installed. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=0a71c4f6-68de-40f7-94cf-74b73cbda37b Error: The 'IIS 7 Basic Authentication' component required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=41a25c5e-0d39-4e55-a1f0-7be885982236 Error: The 'IIS 7 Windows Authentication' component is required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=41a25c5e-0d39-4e55-a1f0-7be885982236 Error: The 'IIS 7 .NET Extensibility' component is required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=5f29a861-f472-4f11-a23a-04155373f5ed Error: This computer is not part of a Windows domain. Click here for help... http://technet.microsoft.com/en-US/library/ms.exch.err.default(EXCHG.141).aspx?v=14.1.218.11&e=ms.exch.err.Ex28883C&l=0&cl=cp Error: The user is not logged on to a Windows domain Click here for help... http://technet.microsoft.com/en-US/library/ms.exch.err.default(EXCHG.141).aspx?v=14.1.218.11&e=ms.exch.err.Ex28883C&l=0&cl=cp Warning: This computer requires the Microsoft Office 2010 Filter Packs. Please install the software from http://go.microsoft.com/fwlink/?LinkID=191548 Warning: The 'IIS 6 Management Console' component is recommended as it allows for the administration of all server roles. Install the component via Server Manager. Warning: Setup cannot verify that the 'Host' (A) record for this computer exists within the DNS database on server 10.1.10.1. Elapsed Time: 00:00:15 Client Access Role Prerequisites Failed Error: Active Directory does not exist or cannot be contacted. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=51e5500d-8b18-4eee-bb8e-925d063b60a1 Error: Unable to read data from the Metabase. Ensure that Microsoft Internet Information Services is installed. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=a4a4d339-4009-4fb7-b842-ca2ba79f13f0 Error: The World Wide Web (W3SVC) service is either disabled or not installed on this computer. You must exit Setup, install the required component, then restart the Setup process. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=9eeaa77f-4d46-4d9a-9c36-f262a075392b Error: You must be a member of the 'Organization Management' role group or 'Enterprise Admins' group to continue. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=1d750594-9222-44d7-8f80-45e522e889e6 Error: Setup encountered a problem while validating the state of Active Directory: Could not find information about the local domain. Click here for help... http://technet.microsoft.com/en-US/library/ms.exch.err.default(EXCHG.141).aspx?v=14.1.218.11&e=ms.exch.err.Ex28883C&l=0&cl=cp Error: You must be logged on as an Exchange organization administrator to install or upgrade the first Client Access server role in the topology. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=e58f51fd-2c66-4a4b-914a-628dccf9a09f Error: The 'IIS 6 Metabase Compatibility' component is not installed. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=0a71c4f6-68de-40f7-94cf-74b73cbda37b Error: The 'IIS 6 Management Console' component is not installed. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=0a71c4f6-68de-40f7-94cf-74b73cbda37b Error: The 'IIS 7 Dynamic Content Compression' component is required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/? linkid=30939&l=en&v=ExBPA.14&id=41a25c5e-0d39-4e55-a1f0-7be885982236 Error: The 'IIS 7 Static Content Compression' component is required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=41a25c5e-0d39-4e55-a1f0-7be885982236 Error: The 'IIS 7 Basic Authentication' component required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=41a25c5e-0d39-4e55-a1f0-7be885982236 Error: The 'IIS 7 Windows Authentication' component is required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=41a25c5e-0d39-4e55-a1f0-7be885982236 Error: The 'IIS 7 Digest Authentication' component is required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=41a25c5e-0d39-4e55-a1f0-7be885982236 Error: The 'IIS 7 .NET Extensibility' component is required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=5f29a861-f472-4f11-a23a-04155373f5ed Error: This computer is not part of a Windows domain. Click here for help... http://technet.microsoft.com/en-US/library/ms.exch.err.default(EXCHG.141).aspx?v=14.1.218.11&e=ms.exch.err.Ex28883C&l=0&cl=cp Error: The user is not logged on to a Windows domain Click here for help... http://technet.microsoft.com/en-US/library/ms.exch.err.default(EXCHG.141).aspx?v=14.1.218.11&e=ms.exch.err.Ex28883C&l=0&cl=cp Warning: Setup cannot verify that the 'Host' (A) record for this computer exists within the DNS database on server 10.1.10.1. Elapsed Time: 00:00:14 Mailbox Role Prerequisites Failed Error: Active Directory does not exist or cannot be contacted. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=51e5500d-8b18-4eee-bb8e-925d063b60a1 Error: Unable to read data from the Metabase. Ensure that Microsoft Internet Information Services is installed. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=a4a4d339-4009-4fb7-b842-ca2ba79f13f0 Error: The World Wide Web (W3SVC) service is either disabled or not installed on this computer. You must exit Setup, install the required component, then restart the Setup process. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=9eeaa77f-4d46-4d9a-9c36-f262a075392b Error: You must be a member of the 'Organization Management' role group or 'Enterprise Admins' group to continue. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=1d750594-9222-44d7-8f80-45e522e889e6 Error: Setup encountered a problem while validating the state of Active Directory: Could not find information about the local domain. Click here for help... http://technet.microsoft.com/en-US/library/ms.exch.err.default(EXCHG.141).aspx?v=14.1.218.11&e=ms.exch.err.Ex28883C&l=0&cl=cp Error: You must be logged on as an Exchange organization administrator to install or upgrade the first Mailbox server role in the topology. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=e58f51fd-2c66-4a4b-914a-628dccf9a09f Error: The 'IIS 6 Metabase Compatibility' component is not installed. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=0a71c4f6-68de-40f7-94cf-74b73cbda37b Error: The 'IIS 6 Management Console' component is not installed. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=0a71c4f6-68de-40f7-94cf-74b73cbda37b Error: The 'IIS 7 Basic Authentication' component required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=41a25c5e-0d39-4e55-a1f0-7be885982236 Error: The 'IIS 7 Windows Authentication' component is required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=41a25c5e-0d39-4e55-a1f0-7be885982236 Error: The 'IIS 7 .NET Extensibility' component is required. Install the component via Server Manager. Click here for help... http://go.microsoft.com/fwlink/?linkid=30939&l=en&v=ExBPA.14&id=5f29a861-f472-4f11-a23a-04155373f5ed Error: This computer is not part of a Windows domain. Click here for help... http://technet.microsoft.com/en-US/library/ms.exch.err.default(EXCHG.141).aspx?v=14.1.218.11&e=ms.exch.err.Ex28883C&l=0&cl=cp Error: The user is not logged on to a Windows domain Click here for help... http://technet.microsoft.com/en-US/library/ms.exch.err.default(EXCHG.141).aspx?v=14.1.218.11&e=ms.exch.err.Ex28883C&l=0&cl=cp Warning: This computer requires the Microsoft Office 2010 Filter Packs. Please install the software from http://go.microsoft.com/fwlink/?LinkID=191548 Warning: Setup cannot verify that the 'Host' (A) record for this computer exists within the DNS database on server 10.1.10.1. Elapsed Time: 00:00:14

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  • Error Message, "The Controls collection cannot be modified because the control contains code blocks"

    - by Gogster
    I'm receiving this error on a page that previously worked fine, in fact the only change I've made to the page recently was to add another asp:TextBox and asp:RequiredFieldValidator control. The page already had numerous ASP.NET controls on it, so I cannot see why these extra controls would make a difference, anyway I shall post the code below and hopefully you can see what the error is: <%@ Control Language="C#" AutoEventWireup="true" CodeFile="MeetingGenerator.ascx.cs" Inherits="usercontrols_MeetingGenerator" %> <%@ Register TagPrefix="cc1" Assembly="AjaxControlToolkit" Namespace="AjaxControlToolkit" %> <asp:ScriptManager ID="ScriptManager1" runat="server"></asp:ScriptManager> <div style="width:498px;height:425px;background-color:#033b2a;text-align:center;padding-top:20px;"> <asp:Label ID="lblDone" CssClass="done" runat="server"></asp:Label> <asp:Panel id="pnlAddReport" runat="server"> <div> <img src="../images/banners/add-meeting.png" alt="Add Report" /> </div> <p> <asp:ValidationSummary ID="ValidationSummary" CssClass="validationsummary" runat="server" /> <asp:TextBox ID="txtTitle" BorderStyle="None" CssClass="watermark" Width="250px" Height="22px" runat="server"></asp:TextBox> <cc1:TextBoxWatermarkExtender ID="TextBoxWatermarkExtender1" TargetControlID="txtTitle" WatermarkCssClass="watermark" WatermarkText=" Meeting title" runat="server"></cc1:TextBoxWatermarkExtender> <asp:RequiredFieldValidator ID="rfvTitle" ControlToValidate="txtTitle" Text="" ErrorMessage="Please enter the title" Display="None" InitialValue="" runat="server"></asp:RequiredFieldValidator> <asp:RequiredFieldValidator ID="rfvTitle1" ControlToValidate="txtTitle" Text="" ErrorMessage="Please enter the title" Display="None" InitialValue=" Meeting title" runat="server"></asp:RequiredFieldValidator> </p> <p> <asp:TextBox ID="txtDate" BorderStyle="None" CssClass="watermark" Width="250px" Height="22px" runat="server"></asp:TextBox> <cc1:CalendarExtender ID="ceDate" TargetControlID="txtDate" Format="dd/MM/yyyy" runat="server"> </cc1:CalendarExtender> <cc1:TextBoxWatermarkExtender ID="TextBoxWatermarkExtender2" TargetControlID="txtDate" WatermarkCssClass="watermark" WatermarkText=" Meeting Date" runat="server"></cc1:TextBoxWatermarkExtender> <asp:RequiredFieldValidator ID="rfvDate" ControlToValidate="txtDate" Text="" ErrorMessage="Please select the meeting date" Display="None" InitialValue="" runat="server"></asp:RequiredFieldValidator> <asp:RequiredFieldValidator ID="rfvDate1" ControlToValidate="txtDate" Text="" ErrorMessage="Please select the meeting date" Display="None" InitialValue=" Meeting Date" runat="server"></asp:RequiredFieldValidator> </p> <p> <asp:TextBox ID="txtMeetingTime" BorderStyle="None" Width="250px" Height="22px" MaxLength="5" runat="server"></asp:TextBox> <cc1:TextBoxWatermarkExtender ID="tweMeetingTime" TargetControlID="txtMeetingTime" WatermarkCssClass="watermark" WatermarkText=" Time (HH:MM)" runat="server"></cc1:TextBoxWatermarkExtender> <asp:RequiredFieldValidator ID="RequiredFieldValidator1" ControlToValidate="txtMeetingTime" Text="" ErrorMessage="Please enter the meeting time" Display="None" InitialValue="" runat="server"></asp:RequiredFieldValidator> <asp:RequiredFieldValidator ID="RequiredFieldValidator11" ControlToValidate="txtMeetingTime" Text="" ErrorMessage="Please enter the meeting time" Display="None" InitialValue=" Time (HH:MM)" runat="server"></asp:RequiredFieldValidator> </p> <p> <asp:TextBox ID="txtLocation" BorderStyle="None" CssClass="watermark" Width="250px" Height="22px" runat="server"></asp:TextBox> <cc1:TextBoxWatermarkExtender ID="TextBoxWatermarkExtender3" TargetControlID="txtLocation" WatermarkCssClass="watermark" WatermarkText=" Location" runat="server"></cc1:TextBoxWatermarkExtender> <asp:RequiredFieldValidator ID="rfvLocation" ControlToValidate="txtLocation" Text="" ErrorMessage="Please enter the location" Display="None" InitialValue="" runat="server"></asp:RequiredFieldValidator> <asp:RequiredFieldValidator ID="rfvLocation1" ControlToValidate="txtLocation" Text="" ErrorMessage="Please enter the location" Display="None" InitialValue=" Location" runat="server"></asp:RequiredFieldValidator> </p> <p> <asp:ImageButton ID="btnAddMeeting" ImageUrl="/images/buttons/addmeeting-btn.gif" runat="server" OnClick="btnAddMeeting_Click" /> </p> <p> </p> </asp:Panel> </div> <%@ Master Language="C#" MasterPageFile="/masterpages/Master.master" AutoEventWireup="true" %> <asp:content ContentPlaceHolderId="additionalhead" runat="server"> </asp:content> <asp:content ContentPlaceHolderId="additionalbody" runat="server"> <umbraco:Macro Alias="AddMeeting" runat="server"></umbraco:Macro> </asp:content> <asp:content ContentPlaceHolderId="bodyContent" runat="server"> </asp:content> <%@ Master Language="C#" AutoEventWireup="true" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title><umbraco:Item field="title" runat="server"></umbraco:Item></title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"></script> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js"></script> <script type="text/javascript" src="/js/jQueryString-2.0.2-Min.js"></script> <link rel="stylesheet" type="text/css" href="/css/Styles.css" /> <link rel="stylesheet" type="text/css" href="/css/Layout.css" /> <link rel="stylesheet" type="text/css" href="/css/Forms.css" /> <script type="text/javascript" language="javascript"> $(document).ready(function () { $('#uploadAgenda').hide(); $('#uploadMinutes').hide(); $('#<%=txtSearchEAA.ClientID%>').val('Search EAA'); var st = $.getQueryString({ ID:"search" }); if (st != '') { $('#<%=txtSearchEAA.ClientID%>').val(st); }; $('#<%=txtSearchEAA.ClientID%>').click(function() { $('#<%=txtSearchEAA.ClientID%>').val(''); }); }); </script> <script type="text/C#" runat="server"> protected void btnSearch_Click(object sender, EventArgs e) { Response.Redirect("/members/search-results?search=" + txtSearchEAA.Text); } </script> <asp:ContentPlaceHolder id="additionalhead" runat="server"></asp:ContentPlaceHolder> <umbraco:Item field="AdditionalHead" runat="server"></umbraco:Item> </head> <body style="background-color:#e5e5e5;"> <script runat="server"> protected void btnLogout_Click(object sender, EventArgs e) { FormsAuthentication.SignOut(); Response.Redirect("/login"); } </script> <form id="form1" runat="server"> <asp:ContentPlaceHolder id="additionalbody" runat="server"></asp:ContentPlaceHolder> <div class="wrapper"> <div class="content"> <div class="banner"> <div class="bannerSearchSpacer"> <a href="/home"><h1><span>EAA</span></h1></a> </div> <div class="aboutEAA"> &nbsp; </div> <div class="bannerSearchAligns"> <div class="searchbox"> <asp:TextBox ID="txtSearchEAA" CssClass="watermark" Width="155px" runat="server"></asp:TextBox> </div> <div class="searchButton"> <asp:ImageButton ID="imbSearch" ImageUrl="/images/buttons/go.gif" OnClick="btnSearch_Click" runat="server" /> </div> <div style="clear:both;"></div> </div> <div class="loginBox"> <dl> <dt>Hello</dt> <dd><umbraco:Macro Alias="MemberName" runat="server"></umbraco:Macro></dd> <dt>Arena</dt> <dd><umbraco:Macro Alias="MemberArena" runat="server"></umbraco:Macro></dd> </dl> <div><asp:ImageButton ID="btnLogout" ImageUrl="/images/buttons/logout.gif" runat="server" OnClick="btnLogout_Click" /></div> </div> <div style="clear:both;"></div> </div> <div id="contentarea"> <div class="menuLeft"> <div class="menuPlaceholder"> <umbraco:Macro Alias="DynamicMenu" runat="server"></umbraco:Macro> </div> </div> <div class="mainBody"> <asp:ContentPlaceHolder id="bodyContent" runat="server"></asp:ContentPlaceHolder> </div> <div style="clear:both;"></div> </div> </div> </div> </form> <umbraco:Macro Alias="MemberAnalytics" runat="server"></umbraco:Macro> </body> </html>

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  • PHP/MySQL allowing current user to edit there account information

    - by user1837896
    i have created 2 pages update.php edit.php we start on edit.php so here is edit.php's script <?php session_start(); $id = $_SESSION["id"]; $username = $_POST["username"]; $fname = $_POST["fname"]; $password = $_POST["password"]; $email = $_POST["email"]; mysql_connect('mysql13.000webhost.com', 'a2670376_Users', 'Password') or die(mysql_error()); echo "MySQL Connection Established! <br>"; mysql_select_db("a2670376_Pass") or die(mysql_error()); echo "Database Found! <br>"; $query = "UPDATE members SET username = '$username', fname = '$fname', password = '$password' WHERE id = '$id'"; $res = mysql_query($query); if ($res) echo "<p>Record Updated<p>"; else echo "Problem updating record. MySQL Error: " . mysql_error(); ?> <form action="update.php" method="post"> <input type="hidden" name="id" value="<?=$id;?>"> ScreenName:<br> <input type='text' name='username' id='username' maxlength='25' style='width:247px' name="username" value="<?=$username;?>"/><br> FullName:<br> <input type='text' name='fname' id='fname' maxlength='20' style='width:248px' name="ud_img" value="<?=$fname;?>"/><br> Email:<br> <input type='text' name='email' id='email' maxlength='50' style='width:250px' name="ud_img" value="<?=$email;?>"/><br> Password:<br> <input type='text' name='password' id='password' maxlength='25' style='width:251px' value="<?=$password;?>"/><br> <input type="Submit"> </form> now here is the update.php page where i am having the MAJOR problem <?php session_start(); mysql_connect('mysql13.000webhost.com', 'a2670376_Users', 'Password') or die(mysql_error()); mysql_select_db("a2670376_Pass") or die(mysql_error()); $id = (int)$_SESSION["id"]; $username = mysql_real_escape_string($_POST["username"]); $fname = mysql_real_escape_string($_POST["fname"]); $email = mysql_real_escape_string($_POST["email"]); $password = mysql_real_escape_string($_POST["password"]); $query="UPDATE members SET username = '$username', fname = '$fname', email = '$email', password = '$password' WHERE id='$id'"; mysql_query($query)or die(mysql_error()); if(mysql_affected_rows()>=1){ echo "<p>($id) Record Updated<p>"; }else{ echo "<p>($id) Not Updated<p>"; } ?> now on edit.php i fill out the form to edit the account "test" while i am logged into it now once the form if filled out i click on |Submit!| button and it takes me to update.php and it returns this (0) Not Updated (0) <= id of user logged in Not Updated <= MySql Error from mysql_query($query)or die(mysql_error()); if(mysql_affected_rows()>=1){ i want it to update the user logged in and if i am not mistaken in this script it says $id = (int)$_SESSION["id"]; witch updates the user with the id of the person who is logged in but it isnt updating its saying that no tables were effected if it helps heres my MySql Database picture just click here http://i50.tinypic.com/21juqfq.png if this could possibly be any help to find the solution i have 2 more files delete.php and delete_ac.php they have can remove users from my sql database and they show the user id and it works there are no bugs in this script at all PLEASE DO NOT MAKE SUGGESTIONS FOR THE SCRIPTS BELOW delete.php first <?php $host="mysql13.000webhost.com"; // Host name $username="a2670376_Users"; // Mysql username $password="PASSWORD"; // Mysql password $db_name="a2670376_Pass"; // Database name $tbl_name="members"; // Table name // Connect to server and select database. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // select record from mysql $sql="SELECT * FROM $tbl_name"; $result=mysql_query($sql); ?> <table border="0" cellpadding="3" cellspacing="1" bgcolor="#CCCCCC"> <tr> <td colspan="8" style="bgcolor: #FFFFFF"><strong><img src="http://i47.tinypic.com/u6ihk.png" height="30" widht="30">Delete data in mysql</strong> </td> </tr> <tr> <td align="center" bgcolor="#FFFFFF"><strong>Id</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>UserName</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>FullName</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>Password</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>Email</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>Date</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>Ip</strong></td> <td align="center" bgcolor="#FFFFFF">&nbsp;</td> </tr> <?php while($rows=mysql_fetch_array($result)){ ?> <tr> <td bgcolor="#FFFFFF"><? echo $rows['id']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['username']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['fname']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['password']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['email']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['date']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['ip']; ?></td> <td bgcolor="#FFFFFF"><a href="delete_ac.php?id=<? echo $rows['id']; ?>">delete</a></td> </tr> <?php // close while loop } ?> </table> <?php // close connection; sql_close(); ?> and now delete_ac.php <table width="500" border="0" cellpadding="3" cellspacing="1" bgcolor="#CCCCCC"> <tr> <td colspan="8" bgcolor="#FFFFFF"><strong><img src="http://t2.gstatic.com/images? q=tbn:ANd9GcS_kwpNSSt3UuBHxq5zhkJQAlPnaXyePaw07R652f4StmvIQAAf6g" height="30" widht="30">Removal Of Account</strong> </td> </tr> <tr> <td align="center" bgcolor="#FFFFFF"> <?php $host="mysql13.000webhost.com"; // Host name $username="a2670376_Users"; // Mysql username $password="javascript00"; // Mysql password $db_name="a2670376_Pass"; // Database name $tbl_name="members"; // Table name // Connect to server and select databse. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // get value of id that sent from address bar $id=$_GET['id']; // Delete data in mysql from row that has this id $sql="DELETE FROM $tbl_name WHERE id='$id'"; $result=mysql_query($sql); // if successfully deleted if($result){ echo "Deleted Successfully"; echo "<BR>"; echo "<a href='delete.php'>Back to main page</a>"; } else { echo "ERROR"; } ?> <?php // close connection mysql_close(); ?> </td> </tr> </table>

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  • Windows Server 2003 W3SVC Failing, Brute Force attack possibly the cause

    - by Roaders
    This week my website has disappeared twice for no apparent reason. I logged onto my server (Windows Server 2003 Service Pack 2) and restarted the World Web Publishing service, website still down. I tried restarting a few other services like DNS and Cold Fusion and the website was still down. In the end I restarted the server and the website reappeared. Last night the website went down again. This time I logged on and looked at the event log. SCARY STUFF! There were hundreds of these: Event Type: Information Event Source: TermService Event Category: None Event ID: 1012 Date: 30/01/2012 Time: 15:25:12 User: N/A Computer: SERVER51338 Description: Remote session from client name a exceeded the maximum allowed failed logon attempts. The session was forcibly terminated. At a frequency of around 3 -5 a minute. At about the time my website died there was one of these: Event Type: Information Event Source: W3SVC Event Category: None Event ID: 1074 Date: 30/01/2012 Time: 19:36:14 User: N/A Computer: SERVER51338 Description: A worker process with process id of '6308' serving application pool 'DefaultAppPool' has requested a recycle because the worker process reached its allowed processing time limit. Which is obviously what killed the web service. There were then a few of these: Event Type: Error Event Source: TermDD Event Category: None Event ID: 50 Date: 30/01/2012 Time: 20:32:51 User: N/A Computer: SERVER51338 Description: The RDP protocol component "DATA ENCRYPTION" detected an error in the protocol stream and has disconnected the client. Data: 0000: 00 00 04 00 02 00 52 00 ......R. 0008: 00 00 00 00 32 00 0a c0 ....2..À 0010: 00 00 00 00 32 00 0a c0 ....2..À 0018: 00 00 00 00 00 00 00 00 ........ 0020: 00 00 00 00 00 00 00 00 ........ 0028: 92 01 00 00 ... With no more of the first error type. I am concerned that someone is trying to brute force their way into my server. I have disabled all the accounts apart from the IIS ones and Administrator (which I have renamed). I have also changed the password to an even more secure one. I don't know why this brute force attack caused the webservice to stop and I don't know why restarting the service didn't fix the problem. What should I do to make sure my server is secure and what should I do to make sure the webserver doesn't go down any more? Thanks.

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  • Lenovo W520 back usb port not working

    - by jaudette
    The usb port in the back of my laptop (on the right side when viewed from using perspective) is not working. Does anybody know if we can get this port working, and what the port number is. Here is my lsusb, if it can help. % lsusb Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 003 Device 002: ID 046d:c01e Logitech, Inc. MX518 Optical Mouse Bus 003 Device 003: ID 046d:c318 Logitech, Inc. Illuminated Keyboard Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 001 Device 003: ID 0765:5001 X-Rite, Inc. Huey PRO Colorimeter Bus 001 Device 004: ID 147e:2016 Upek Biometric Touchchip/Touchstrip Fingerprint Sensor Bus 001 Device 005: ID 0a5c:217f Broadcom Corp. Bluetooth Controller Bus 001 Device 006: ID 04f2:b217 Chicony Electronics Co., Ltd Lenovo Integrated Camera (0.3MP) Bus 002 Device 003: ID 17ef:1003 Lenovo Integrated Smart Card Reader I am running 12.10, upgraded from 12.04 but it did not work either in 12.04. The two usb ports on the left work just fine. EDIT: I just updated my bios from 1.32 to 1.39, no change in behaviour. The port does not even power up my devices. EDIT 2: Booted up windows, and the port is working. I went into the device manager and looked at the USB settings. I found my USB drive on Port 2, Hub 3, i just don't know how that relates to the Bus and Device numbers of linux. In windows, Smart card reader was on USB hub located at port 1 hub 2, fingerprint and bluetooth were on USB hub located at port 1 hub 1 EDIT 3: Went and looked at this SO post. Tried to look at my kern.log file with tail -f /var/log/kern.log. Got some activity when plugging/removing devices in other ports, but nothing happens when connecting a device into that port. It really looks disabled. Looked at my usb1-4 sys/bus/usb/devices/usb1/power/control and they are all set on auto. As expected, usb4 have version 3.00, the others (usb1-usb3) are 2.00.

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  • Does CakePHP treat all INT fields as ID's for join tables?

    - by Jonnie
    I am trying to save a User, their Profile, and some tags and my join table that links the profile and the tags keeps getting messed up. The profile model is called Instructor, the tag model is called Subject. The Instructor has a phone number and a zip code and for some reason CakePHP thinks these are the fields it should use when creating entries in my join table. My Join table always comes out as: id | instructor_id | subject_id | 1 | 90210 | 1 | // thinks that the zip code is an instructor_id 2 | 1112223333 | 1 | // thinks that the phone number is an instructor_id 3 | 1 | 1 | // thinks that user_id is an instructor_id 4 | 1 | 1 | // the actual instructor_id, this one's correct 5 | 90210 | 2 | 6 | 1112223333 | 2 | 3 | 1 | 2 | 4 | 1 | 2 | My Models: class Instructor extends AppModel { var $name = 'Instructor'; var $belongsTo = array('User', 'State'); var $hasAndBelongsToMany = array( 'Subject' = array( 'className' = 'Subject', 'joinTable' = 'instructors_subjects', 'foreignKey' = 'instructor_id', 'associationForeignKey' = 'subject_id', 'unique' = true, 'conditions' = '', 'fields' = '', 'order' = '', 'limit' = '', 'offset' = '', 'finderQuery' = '', 'deleteQuery' = '', 'insertQuery' = '' ) ); } class Subject extends AppModel { var $name = 'Subject'; var $hasAndBelongsToMany = array( 'Instructor' = array( 'className' = 'Instructor', 'joinTable' = 'instructors_subjects', 'foreignKey' = 'subject_id', 'associationForeignKey' = 'instructor_id', 'unique' = true, 'conditions' = '', 'fields' = '', 'order' = '', 'limit' = '', 'offset' = '', 'finderQuery' = '', 'deleteQuery' = '', 'insertQuery' = '' ) ); } My Model Associations: User hasOne Instructor Instructor belongsTo User Instructor hasAndBelongsToMany Subject Subject hasAndBelongsToMany Instructor My form data looks like: Array ( [User] = Array ( [username] = MrInstructor [password] = cddb06c93c72f34eb9408610529a34645c29c55d [group_id] = 2 ) [Instructor] = Array ( [name] = Jimmy Bob [email] = [email protected] [phone] = 1112223333 [city] = Beverly Hills [zip_code] = 90210 [states] = 5 [website] = www.jimmybobbaseballschool.com [description] = Jimmy Bob is an instructor. [user_id] = 1 [id] = 1 ) [Subject] = Array ( [name] = hitting, pitching ) ) My function for processing the form looks like: function instructor_register() { $this-set('groups', $this-User-Group-find('list')); $this-set('states', $this-User-Instructor-State-find('list')); if (!empty($this-data)) { // Set the group to Instructor $this-data['User']['group_id'] = 2; // Save the user data $user = $this-User-save($this-data, true, array( 'username', 'password', 'group_id' )); // If the user was saved, save the instructor's info if (!empty($user)) { $this-data['Instructor']['user_id'] = $this-User-id; $instructor = $this-User-Instructor-save($this-data, true, array( 'user_id', 'name', 'email', 'phone', 'city', 'zip_code', 'state_id', 'website', 'description' )); // If the instructor was saved, save the rest if(!empty($instructor)) { $instructorId = $this-User-Instructor-id; $this-data['Instructor']['id'] = $instructorId; // Save each subject seperately $subjects = explode(",", $this-data['Subject']['name']); foreach ($subjects as $_subject) { // Get the correct subject format $_subject = strtolower(trim($_subject)); $this-User-Instructor-Subject-create($this-data); $this-User-Instructor-Subject-set(array( 'name' = $_subject )); $this-User-Instructor-Subject-save(); echo ''; print_r($this-data); echo ''; } } } } }

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  • Streamed mp3 only plays for 1 second

    - by angel6
    Hi, I'm using the plaympeg.c (modified) code of smpeg as a media player. I've got ffserver running as a streaming server. I'm a streaming an mp3 file over http. But when I run plaympeg.c, it plays the streamed file only for a second. When I run plaympeg again, it starts off from where it left and plays for 1 second. Does anyone know why this happens an how to fix it? I've tested it out on WMP and it plays the entire file in one go. So, i guess it's not a problem with the streaming or ffserver.conf include include include include /* #ifdef unix */ include include include include include include include define NET_SUPPORT /* General network support */ define HTTP_SUPPORT /* HTTP support */ ifdef NET_SUPPORT include include include include endif include "smpeg.h" ifdef NET_SUPPORT int tcp_open(char * address, int port) { struct sockaddr_in stAddr; struct hostent * host; int sock; struct linger l; memset(&stAddr,0,sizeof(stAddr)); stAddr.sin_family = AF_INET ; stAddr.sin_port = htons(port); if((host = gethostbyname(address)) == NULL) return(0); stAddr.sin_addr = *((struct in_addr *) host-h_addr_list[0]) ; if((sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) return(0); l.l_onoff = 1; l.l_linger = 5; if(setsockopt(sock, SOL_SOCKET, SO_LINGER, (char*) &l, sizeof(l)) < 0) return(0); if(connect(sock, (struct sockaddr *) &stAddr, sizeof(stAddr)) < 0) return(0); return(sock); } ifdef HTTP_SUPPORT int http_open(char * arg) { char * host; int port; char * request; int tcp_sock; char http_request[1024]; char c; printf("\nin http_open passed parameter = %s\n",arg); /* Check for URL syntax */ if(strncmp(arg, "http://", strlen("http://"))) return(0); /* Parse URL */ port = 80; host = arg + strlen("http://"); if((request = strchr(host, '/')) == NULL) return(0); request++ = 0; if(strchr(host, ':') != NULL) / port is specified */ { port = atoi(strchr(host, ':') + 1); *strchr(host, ':') = 0; } /* Open a TCP socket */ if(!(tcp_sock = tcp_open(host, port))) { perror("http_open"); return(0); } /* Send HTTP GET request */ sprintf(http_request, "GET /%s HTTP/1.0\r\n" "User-Agent: Mozilla/2.0 (Win95; I)\r\n" "Pragma: no-cache\r\n" "Host: %s\r\n" "Accept: /\r\n" "\r\n", request, host); send(tcp_sock, http_request, strlen(http_request), 0); /* Parse server reply */ do read(tcp_sock, &c, sizeof(char)); while(c != ' '); read(tcp_sock, http_request, 4*sizeof(char)); http_request[4] = 0; if(strcmp(http_request, "200 ")) { fprintf(stderr, "http_open: "); do { read(tcp_sock, &c, sizeof(char)); fprintf(stderr, "%c", c); } while(c != '\r'); fprintf(stderr, "\n"); return(0); } return(tcp_sock); } endif endif void update(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h) { if ( screen-flags & SDL_DOUBLEBUF ) { SDL_Flip(screen); } } /* Flag telling the UI that the movie or song should be skipped */ int done; void next_movie(int sig) { done = 1; } int main(int argc, char *argv[]) { int use_audio, use_video; int fullscreen; int scalesize; int scale_width, scale_height; int loop_play; int i, pause; int volume; Uint32 seek; float skip; int bilinear_filtering; SDL_Surface *screen; SMPEG *mpeg; SMPEG_Info info; char *basefile; SDL_version sdlver; SMPEG_version smpegver; int fd; char buf[32]; int status; printf("\nchecking command line options "); /* Get the command line options */ use_audio = 1; use_video = 1; fullscreen = 0; scalesize = 1; scale_width = 0; scale_height = 0; loop_play = 0; volume = 100; seek = 0; skip = 0; bilinear_filtering = 0; fd = 0; for ( i=1; argv[i] && (argv[i][0] == '-') && (argv[i][1] != 0); ++i ) { if ( strcmp(argv[i], "--fullscreen") == 0 ) { fullscreen = 1; } else if ((strcmp(argv[i], "--seek") == 0)||(strcmp(argv[i], "-S") == 0)) { ++i; if ( argv[i] ) { seek = atol(argv[i]); } } else if ((strcmp(argv[i], "--volume") == 0)||(strcmp(argv[i], "-v") == 0)) { ++i; if (i >= argc) { fprintf(stderr, "Please specify volume when using --volume or -v\n"); return(1); } if ( argv[i] ) { volume = atoi(argv[i]); } if ( ( volume < 0 ) || ( volume 100 ) ) { fprintf(stderr, "Volume must be between 0 and 100\n"); volume = 100; } } else { fprintf(stderr, "Warning: Unknown option: %s\n", argv[i]); } } printf("\nuse video = %d, use audio = %d\n",use_video, use_audio); printf("\ngoing to check input parameters\n"); if defined(linux) || defined(FreeBSD) /* Plaympeg doesn't need a mouse */ putenv("SDL_NOMOUSE=1"); endif /* Play the mpeg files! */ status = 0; for ( ; argv[i]; ++i ) { /* Initialize SDL */ if ( use_video ) { if ((SDL_Init(SDL_INIT_VIDEO) < 0) || !SDL_VideoDriverName(buf, 1)) { fprintf(stderr, "Warning: Couldn't init SDL video: %s\n", SDL_GetError()); fprintf(stderr, "Will ignore video stream\n"); use_video = 0; } printf("\ninitialised video\n"); } if ( use_audio ) { if ((SDL_Init(SDL_INIT_AUDIO) < 0) || !SDL_AudioDriverName(buf, 1)) { fprintf(stderr, "Warning: Couldn't init SDL audio: %s\n", SDL_GetError()); fprintf(stderr, "Will ignore audio stream\n"); use_audio = 0; } } /* Allow Ctrl-C when there's no video output */ signal(SIGINT, next_movie); printf("\nchecking defined supports\n"); /* Create the MPEG stream */ ifdef NET_SUPPORT printf("\ndefined NET_SUPPORT\n"); ifdef HTTP_SUPPORT printf("\ndefined HTTP_SUPPORT\n"); /* Check if source is an http URL */ printf("\nabout to call http_open\n"); printf("\nhere we go\n"); if((fd = http_open(argv[i])) != 0) mpeg = SMPEG_new_descr(fd, &info, use_audio); else endif endif { if(strcmp(argv[i], "-") == 0) /* Use stdin for input */ mpeg = SMPEG_new_descr(0, &info, use_audio); else mpeg = SMPEG_new(argv[i], &info, use_audio); } if ( SMPEG_error(mpeg) ) { fprintf(stderr, "%s: %s\n", argv[i], SMPEG_error(mpeg)); SMPEG_delete(mpeg); status = -1; continue; } SMPEG_enableaudio(mpeg, use_audio); SMPEG_enablevideo(mpeg, use_video); SMPEG_setvolume(mpeg, volume); /* Print information about the video */ basefile = strrchr(argv[i], '/'); if ( basefile ) { ++basefile; } else { basefile = argv[i]; } if ( info.has_audio && info.has_video ) { printf("%s: MPEG system stream (audio/video)\n", basefile); } else if ( info.has_audio ) { printf("%s: MPEG audio stream\n", basefile); } else if ( info.has_video ) { printf("%s: MPEG video stream\n", basefile); } if ( info.has_video ) { printf("\tVideo %dx%d resolution\n", info.width, info.height); } if ( info.has_audio ) { printf("\tAudio %s\n", info.audio_string); } if ( info.total_size ) { printf("\tSize: %d\n", info.total_size); } if ( info.total_time ) { printf("\tTotal time: %f\n", info.total_time); } /* Set up video display if needed */ if ( info.has_video && use_video ) { const SDL_VideoInfo *video_info; Uint32 video_flags; int video_bpp; int width, height; /* Get the "native" video mode */ video_info = SDL_GetVideoInfo(); switch (video_info->vfmt->BitsPerPixel) { case 16: case 24: case 32: video_bpp = video_info->vfmt->BitsPerPixel; break; default: video_bpp = 16; break; } if ( scale_width ) { width = scale_width; } else { width = info.width; } width *= scalesize; if ( scale_height ) { height = scale_height; } else { height = info.height; } height *= scalesize; video_flags = SDL_SWSURFACE; if ( fullscreen ) { video_flags = SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_HWSURFACE; } video_flags |= SDL_ASYNCBLIT; video_flags |= SDL_RESIZABLE; screen = SDL_SetVideoMode(width, height, video_bpp, video_flags); if ( screen == NULL ) { fprintf(stderr, "Unable to set %dx%d video mode: %s\n", width, height, SDL_GetError()); continue; } SDL_WM_SetCaption(argv[i], "plaympeg"); if ( screen->flags & SDL_FULLSCREEN ) { SDL_ShowCursor(0); } SMPEG_setdisplay(mpeg, screen, NULL, update); SMPEG_scaleXY(mpeg, screen->w, screen->h); } else { SDL_QuitSubSystem(SDL_INIT_VIDEO); } /* Set any special playback parameters */ if ( loop_play ) { SMPEG_loop(mpeg, 1); } /* Seek starting position */ if(seek) SMPEG_seek(mpeg, seek); /* Skip seconds to starting position */ if(skip) SMPEG_skip(mpeg, skip); /* Play it, and wait for playback to complete */ SMPEG_play(mpeg); done = 0; pause = 0; while ( ! done && ( pause || (SMPEG_status(mpeg) == SMPEG_PLAYING) ) ) { SDL_Event event; while ( use_video && SDL_PollEvent(&event) ) { switch (event.type) { case SDL_VIDEORESIZE: { SDL_Surface *old_screen = screen; SMPEG_pause(mpeg); screen = SDL_SetVideoMode(event.resize.w, event.resize.h, screen->format->BitsPerPixel, screen->flags); if ( old_screen != screen ) { SMPEG_setdisplay(mpeg, screen, NULL, update); } SMPEG_scaleXY(mpeg, screen-w, screen-h); SMPEG_pause(mpeg); } break; case SDL_KEYDOWN: if ( (event.key.keysym.sym == SDLK_ESCAPE) || (event.key.keysym.sym == SDLK_q) ) { // Quit done = 1; } else if ( event.key.keysym.sym == SDLK_RETURN ) { // toggle fullscreen if ( event.key.keysym.mod & KMOD_ALT ) { SDL_WM_ToggleFullScreen(screen); fullscreen = (screen-flags & SDL_FULLSCREEN); SDL_ShowCursor(!fullscreen); } } else if ( event.key.keysym.sym == SDLK_UP ) { // Volume up if ( volume < 100 ) { if ( event.key.keysym.mod & KMOD_SHIFT ) { // 10+ volume += 10; } else if ( event.key.keysym.mod & KMOD_CTRL ) { // 100+ volume = 100; } else { // 1+ volume++; } if ( volume 100 ) volume = 100; SMPEG_setvolume(mpeg, volume); } } else if ( event.key.keysym.sym == SDLK_DOWN ) { // Volume down if ( volume 0 ) { if ( event.key.keysym.mod & KMOD_SHIFT ) { volume -= 10; } else if ( event.key.keysym.mod & KMOD_CTRL ) { volume = 0; } else { volume--; } if ( volume < 0 ) volume = 0; SMPEG_setvolume(mpeg, volume); } } else if ( event.key.keysym.sym == SDLK_PAGEUP ) { // Full volume volume = 100; SMPEG_setvolume(mpeg, volume); } else if ( event.key.keysym.sym == SDLK_PAGEDOWN ) { // Volume off volume = 0; SMPEG_setvolume(mpeg, volume); } else if ( event.key.keysym.sym == SDLK_SPACE ) { // Toggle play / pause if ( SMPEG_status(mpeg) == SMPEG_PLAYING ) { SMPEG_pause(mpeg); pause = 1; } else { SMPEG_play(mpeg); pause = 0; } } else if ( event.key.keysym.sym == SDLK_RIGHT ) { // Forward if ( event.key.keysym.mod & KMOD_SHIFT ) { SMPEG_skip(mpeg, 100); } else if ( event.key.keysym.mod & KMOD_CTRL ) { SMPEG_skip(mpeg, 50); } else { SMPEG_skip(mpeg, 5); } } else if ( event.key.keysym.sym == SDLK_LEFT ) { // Reverse if ( event.key.keysym.mod & KMOD_SHIFT ) { } else if ( event.key.keysym.mod & KMOD_CTRL ) { } else { } } else if ( event.key.keysym.sym == SDLK_KP_MINUS ) { // Scale minus if ( scalesize > 1 ) { scalesize--; } } else if ( event.key.keysym.sym == SDLK_KP_PLUS ) { // Scale plus scalesize++; } else if ( event.key.keysym.sym == SDLK_f ) { // Toggle filtering on/off if ( bilinear_filtering ) { SMPEG_Filter *filter = SMPEGfilter_null(); filter = SMPEG_filter( mpeg, filter ); filter-destroy(filter); bilinear_filtering = 0; } else { SMPEG_Filter *filter = SMPEGfilter_bilinear(); filter = SMPEG_filter( mpeg, filter ); filter-destroy(filter); bilinear_filtering = 1; } } break; case SDL_QUIT: done = 1; break; default: break; } } SDL_Delay(1000/2); } SMPEG_delete(mpeg); } SDL_Quit(); if defined(HTTP_SUPPORT) if(fd) close(fd); endif return(status); }

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  • SQLAuthority News – Author Visit – SQL Server 2008 R2 Launch

    - by pinaldave
    June 11, 2010 was a wonderful day because I attended the very first SQL Server 2008 R2 Launch event held by Microsoft at Mumbai. I traveled to Mumbai from my home town, Ahmedabad. The event was located at one of the best hotels in Mumbai,”The Leela”. SQL Server R2 Launch was an evening event that had a few interesting talks. SQL PASS is associated with this event as one of the partners and its goal is to increase the awareness of the Community about SQL Server. I met many interesting people and had a great networking opportunity at the event. This event was kicked off with an awesome laser show and a “Welcome” video, which was followed by a Microsoft Executive session wherein there were several interesting demo. The very first demo was about Powerpivot. I knew beforehand that there will be Powerpivot demos because it is a very popular subject; however, I was really hoping to see other interesting demos from SQL Server 2008 R2. And believe me; I was happier to see the later demos. There were demos from SQL Server Utility Control Point, as well an integration of Bing Map with Reporting Servers. I really enjoyed the interactive and informative session by Shivaram Venkatesh. He had excellent presentation skills as well as ample technical knowledge to keep the audience attentive. I really liked his presentations skills wherein he did not read the whole slide deck; rather, he picked one point and using that point he told the story of the whole slide deck. I also enjoyed my conversation with Afaq Choonawala, who is one of the “gem guys” in Microsoft. I also want to acknowledge Ashwin Kini and Mohit Panchal for their excellent support to this event. Mumbai IT Pro is a user group which you can really count on for any kind of help. After excellent demos and a vibrant start of the event, all the audience was jazzed up. There were two vendors’ sessions right after the first session. Intel had 15 minutes to present; however, Intel’s representative, who had good knowledge of the subject, had nearly 30+ slides in his presentation, so he had to rush a bit to cover the whole slide deck. Intel presentations were followed up by another vendor presentation from NetApp. I have previously heard about this tool. After I saw the demo which did not work the first time the Net App presenter demonstrated it, I started to have a doubt on this product. I personally went to clarify my doubt to the demo booth after the presentation was over, but I realize the NetApp presenter or booth owner had absolutely a POOR KNOWLEDGE of SQL Server and even of their own NetApp product. The NetApp people tried to misguide us and when we argued, they started to say different things against what they said earlier. At one point in their presentation, they claimed their application does something very fast, which did not really happen in front of all the audience. They blamed SQL Server R2 DBCC CHECKDB command for their product’s failed demonstration. I know that NetApp has many great products; however, this one was not conveyed clearly and even created a negative impression to all of us. Well, let us not judge the potential, fun, education and enigma of the launch event through a small glitch. This event was jam-packed and extremely well-received by everybody who attended it. As what I said, average demos and good presentations by MS folks were really something to cheer about. Any launch event is considered as successful if it achieves its goal to excite users with its cutting edge technology; just like this event that left a very deep impression on me. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, SQLAuthority News, T SQL, Technology Tagged: PASS, SQLPASS

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  • vconfig created virtual interface and trunking - is the the interface untagged or tagged for that VLAN ID?

    - by kce
    I am trying to setup an additional VLAN on our Debian-based router/firewall (which exists as a virtual machine on Hyper-V), our core switch (an HP Procurve 5406) and a remote HP ProCurve 2610 that is connected via a WAN Transparent Lan Service (TLS) link. Let's work backwards from the network edge: The Debian server has an external connection attached to eth0. The internal interface is eth1, which is connected directly from our Hyper-V host to the 5406. The port that eth1 is attached to is setup as Trk12. The 2610 is attached to Trk9 (which trunks a whole slew of VLANs - Trk9 is our TLS head). I can successfully ping the management IP addresses for my VLAN from both switches but I cannot ping, from either switch, the virtual interface for my new VLAN on the Debian-base router and firewall. The existing VLAN works fine. What gives? The port eth1 is attached to is a trunk, the existing VLAN (ID 98) is untagged on the trunk, the new VLAN (ID 198) is tagged. VLAN 198 is tagged on Trk9 on the 5406 and on the 2610. I can ping the other switch's management IP (10.100.198.2 and 10.100.198.3) from the other respective switch. That leg of the VLAN works - however I cannot communicate with eth1.198's 10.100.198.1. I feel like I'm missing something elementary but what it is remains illusive to me. I suspect the issue is with the vconfig created eth1.198. It should pass the tagged VLAN 198 packets correct? But they cannot seem to get any further than the 5406. Communication on the existing VLAN 98 works fine. From the Debian box: eth1: eth1 Link encap:Ethernet HWaddr 00:15:5d:34:5e:03 inet addr:10.100.0.1 Bcast:10.100.255.255 Mask:255.255.0.0 inet6 addr: fe80::215:5dff:fe34:5e03/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:12179786 errors:0 dropped:0 overruns:0 frame:0 TX packets:20210532 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1586498028 (1.4 GiB) TX bytes:26154226278 (24.3 GiB) Interrupt:9 Base address:0xec00 eth1.198: eth1.198 Link encap:Ethernet HWaddr 00:15:5d:34:5e:03 inet addr:10.100.198.1 Bcast:10.100.198.255 Mask:255.255.255.0 inet6 addr: fe80::215:5dff:fe34:5e03/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1496 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:72 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:3528 (3.4 KiB) # cat /proc/net/vlan/eth1.198: eth1.198 VID: 198 REORDER_HDR: 0 dev->priv_flags: 1 total frames received 0 total bytes received 0 Broadcast/Multicast Rcvd 0 total frames transmitted 72 total bytes transmitted 3528 total headroom inc 0 total encap on xmit 39 Device: eth1 INGRESS priority mappings: 0:0 1:0 2:0 3:0 4:0 5:0 6:0 7:0 EGRESS priority mappings: # ip route 10.100.198.0/24 dev eth1.198 proto kernel scope link src 10.100.198.1 206.174.64.0/20 dev eth0 proto kernel scope link src 206.174.66.14 10.100.0.0/16 dev eth1 proto kernel scope link src 10.100.0.1 default via 206.174.64.1 dev eth0 # iptables -L -v Chain INPUT (policy DROP 6875 packets, 637K bytes) pkts bytes target prot opt in out source destination 41 4320 ACCEPT all -- lo any anywhere anywhere 11481 1560K ACCEPT all -- any any anywhere anywhere state RELATED,ESTABLISHED 107 8058 ACCEPT icmp -- any any anywhere anywhere 0 0 ACCEPT tcp -- eth1 any 10.100.0.0/24 anywhere tcp dpt:ssh 701 317K ACCEPT udp -- eth1 any anywhere anywhere udp dpts:bootps:bootpc Chain FORWARD (policy DROP 1 packets, 40 bytes) pkts bytes target prot opt in out source destination 156K 25M ACCEPT all -- eth1 any anywhere anywhere 215K 248M ACCEPT all -- eth0 eth1 anywhere anywhere state RELATED,ESTABLISHED 0 0 ACCEPT all -- eth1.198 any anywhere anywhere 0 0 ACCEPT all -- eth0 eth1.198 anywhere anywhere state RELATED,ESTABLISHED Chain OUTPUT (policy ACCEPT 13048 packets, 1640K bytes) pkts bytes target prot opt in out source destination From the 5406: # show vlan ports trk12 detail Status and Counters - VLAN Information - for ports Trk12 VLAN ID Name | Status Voice Jumbo Mode ------- -------------------- + ---------- ----- ----- -------- 98 WIFI | Port-based No No Untagged 198 VLAN198 | Port-based No No Tagged

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  • jquery how to create a new div, assign some attributes, and create an id from some other elements at

    - by Ronedog
    How can I accomplish this...what I've tried below is not working and I'm unsure how to make it work. What I'm trying to do is create a div and assign it some attributes, then append this div to all the < li elements that are the on the last node of my unordered list. And lastly, but most important I want to retrieve the value of the attribute called "p_node" from the < li that is being appended to and insert it in as part of the ID of the newely created div Here's my current jquery code: $('<div />,{id:"'+ $("#nav li:not(:has(li))").attr("p_node").val() +'_p_cont_div", class:"property_position"}').appendTo("#nav li:not(:has(li))"); Here's the HTML before the div creation: <ul> <li p_node="98" class="page_name">Category A</li> </ul> <ul> <li p_node="99" class="page_name">Category B</li> </ul> Here's what I want it to look like after the new div creation: <ul> <li p_node="98" class="page_name">Category A</li> <div id="98_p_cont_div" class="property_position"></div> </ul> <ul> <li p_node="99" class="page_name">Category B</li> <div id="99_p_cont_div" class="property_position"></div> </ul> Thanks for your help.

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  • Why does multiple sessions started on the same page gets the same session id?

    - by Calmarius
    I tryed the following: <?php session_name('user'); session_start(); // sets an 'user' cookie with session id. // This session stores the user's login data. // Its an ordinary session. $USERSESSION=$_SESSION; // saving this session $userSessId=session_id(); session_write_close(); //closing this session session_name('chatroom'); session_start(); // set a 'chatroom' cookie but contains the same session id and points to the same data :( . // This session would be used to store the chat text. This session would be // shared between all users joined in this chat room by setting the same session id for all members. // by calling session_regenerate_id would make a diffent session id for every user and it won't be a chat room anymore. ?> So I want to do a chat like thing with sessions. On the client side it would be done with ajax that polls this php page in every 5-10 seconds. Sessions may be cached in the server's memory so it can be accessible fast. I can store the chat in the database but my service runs on a free webhost which is limited, only 4 mysql connections allowed at a time which is almost nothing. I try to touch my database as least times as possible.

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  • Best Practice: Access form elements by HTML id or name attribute?

    - by seth
    As any seasoned JavaScript developer knows, there are many (too many) ways to do the same thing. For example, say you have a text field as follows: <form name="myForm"> <input type="text" name="foo" id="foo" /> There are many way to access this in JavaScript: [1] document.forms[0].elements[0]; [2] document.myForm.foo; [3] document.getElementById('foo'); [4] document.getElementById('myForm').foo; ... and so on ... Methods [1] and [3] are well documented in the Mozilla Gecko documentation, but neither are ideal. [1] is just too general to be useful and [3] requires both an id and a name (assuming you will be posting the data to a server side language). Ideally, it would be best to have only an id attribute or a name attribute (having both is somewhat redundant, especially if the id isn't necessary for any css, and increases the likelihood of typos, etc). [2] seems to be the most intuitive and it seems to be widely used, but I haven't seen it referenced in the Gecko documentation and I'm worried about both forwards compatibility and cross browser compatiblity (and of course I want to be as standards compliant as possible). So what's best practice here? Can anyone point to something in the DOM documentation or W3C specification that could resolve this? Note I am specifically interested in a non-library solution (jQuery/Prototype).

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  • Why would paperclip not assign an ID to my uploaded photos?

    - by Trip
    I just deployed to a cluster server, and my delayed_jobs recipe was overwritten in the process. I solved that, delayed_jobs is up and running but can't find the ID of images that are uploaded. The images are saved correctly : Processing PhotosController#create (for 173.161.167.41 at 2010-06-01 05:09:14) [POST] Parameters: {"Filename"="1.jpg", "gallery_id"="1298", "action"="create", "amp"=nil, "authenticity_token"="qmbnpwFY8a5E3YtS/4fMWF/Z8evCE4hMxqKVJw0I7Ek=", "Upload"="Submit Query", "controller"="photos", "organization_id"="470", "_hq_channel_session"="BAh7CSIYdXNlcl9jcmVkZW50aWFsc19pZGkHIhV1c2VyX2NyZWRlbnRpYWxzIgGAOGRlZDc0NGJlOWU3NTNlNDFlYmVlMDdjMzIzYjA1ZjQxNGE5ZDY4YjNmYjFmNjNkMDQ2OWY2ZDQyOTljZDhiMDFlNmRkMDljNThmMzBmOWJhMTIwNDhkMDI5MTMxYmU5MDczYjIxZmI4YmQxMDVlMTBmNjZmOWFhODE1ZTBjMGM6EF9jc3JmX3Rva2VuIjFxbWJucHdGWThhNUUzWXRTLzRmTVdGL1o4ZXZDRTRoTXhxS1ZKdzBJN0VrPToPc2Vzc2lvbl9pZCIlMjAwMDQ3ZDQ3ZWUyZTgzODIxYzdjOGI3OTdmZGJiMDM=--ac6aa580262938bf5a4d6b9a740722b680eb5d48", "Filedata"=#} [paperclip] Saving attachments. [paperclip] saving /data/HQ_Channel/releases/20100530153454/public/system/photos/9253/original/1.jpg [paperclip] Saving attachments. [paperclip] Saving attachments. Completed in 127ms (View: 2, DB: 91) | 200 OK [http://invent.hqchannel.com/organizations/470/media/galleries/1298/photos?_hq_channel_session=BAh7CSIYdXNlcl9jcmVkZW50aWFsc19pZGkHIhV1c2VyX2NyZWRlbnRpYWxzIgGAOGRlZDc0NGJlOWU3NTNlNDFlYmVlMDdjMzIzYjA1ZjQxNGE5ZDY4YjNmYjFmNjNkMDQ2OWY2ZDQyOTljZDhiMDFlNmRkMDljNThmMzBmOWJhMTIwNDhkMDI5MTMxYmU5MDczYjIxZmI4YmQxMDVlMTBmNjZmOWFhODE1ZTBjMGM6EF9jc3JmX3Rva2VuIjFxbWJucHdGWThhNUUzWXRTLzRmTVdGL1o4ZXZDRTRoTXhxS1ZKdzBJN0VrPToPc2Vzc2lvbl9pZCIlMjAwMDQ3ZDQ3ZWUyZTgzODIxYzdjOGI3OTdmZGJiMDM%3D--ac6aa580262938bf5a4d6b9a740722b680eb5d48&authenticity_token=qmbnpwFY8a5E3YtS%2F4fMWF%2FZ8evCE4hMxqKVJw0I7Ek%3D] And then delayed_jobs keeps spinning around in circles on this one : 2010-06-01T05:09:02-0700: * [Worker(delayed_job host:ip-10-251-197-159 pid:19994)] acquired lock on PhotoJob 2010-06-01T05:09:02-0700: * [JOB] delayed_job host:ip-10-251-197-159 pid:19994 failed with ActiveRecord::RecordNotFound: Couldn't find Photo with ID=9247 - 0 failed attempts 2010-06-01T05:09:02-0700: * [Worker(delayed_job host:ip-10-251-197-159 pid:19994)] acquired lock on PhotoJob 2010-06-01T05:09:02-0700: * [JOB] delayed_job host:ip-10-251-197-159 pid:19994 failed with ActiveRecord::RecordNotFound: Couldn't find Photo with ID=9245 - 0 failed attempts 2010-06-01T05:09:02-0700: * [Worker(delayed_job host:ip-10-251-197-159 pid:19994)] acquired lock on PhotoJob So what I get is that the photos are not being assigned ID's by paperclip. Anyone know where I could poke and pry from here? UPDATE: I created a clone application on a single server. And there are no problems. The images on the cluster do show up (occassionally). If I keep clicking on the folders that lead to photos, it will 50% of the time return a 404 with it not being able to find the photo, and the other half it will present the photo. So the problem has got to be with the server interaction between the ActiveRecord through multiple servers.

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  • can I store an id value in array of float type ?

    - by srikanth rongali
    I used, for(id value in values) to get the value from an NSArray. Now I want to store it in 2 dimensional float array[][]. When I try to assign the values to array it is giving error:incompatible types in assignment. I tried to cast the value but I got error: pointer value used where a floating point value was expected. I need to store the values in an 2 dimensional array . How can I make it ? Thank You. @implementation fromFileRead1 NSString *fileNameString; int numberOfEnemies, numberOfValues; -(id)init { if( (self = [super init]) ) { NSString *path = @"/Users/sridhar/Desktop/Projects/exampleOnFile2/enemyDetals.txt"; NSString *contentsOfFile = [[NSString alloc] initWithContentsOfFile:path]; NSArray *lines = [contentsOfFile componentsSeparatedByString:@"\n"]; numberOfEnemies = [lines count]; NSLog(@"The number of Lines: %d", numberOfEnemies); for (id line in lines) { NSLog(@"Line %@", line ); NSString *string1 = line; NSArray *split1 = [string1 componentsSeparatedByString:@","]; numberOfValues = [split1 count]; NSLog(@"The number of values in Row: %d", numberOfValues); for (id value in split1) { NSLog(@"value %@", value); float value1; value1 = [split1 objectAtIndex:2]); NSLog(@"VAlue of Value1 at index 2: %f", value1 ); } } } return self; } @end In enemyDetal.txt I have 1,3,3 2,3,2.8 10,2,1.6

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  • How to store <TR> id value in array, when I toggle?

    - by James123
    I am toggling 'tr.subCategory1'and its siblings .RegText. at the same time I am trying to store its ids in the array like this list_Visible_Ids[$(this).attr('id')] = $(this).css('display') != 'none' ? 1 : null; (When I collapsed I need store 'null' in array at its id place, If I expand I need store I need store 1 at its id place). But everytime alert($(this).css('display')) showing block. How can I handle this?. So When I collapsed or expanded it is storing 1 only. $(document).ready(function() { $('tr[@class^=RegText]').hide().children('td'); list_Visible_Ids = []; var idsString, idsArray; idsString = $('#myVisibleRows').val(); idsArray = idsString.split(','); $.each(idsArray, function() { if (this != "" || this != null) { $('#' + this).siblings('.RegText').toggle(); list_Visible_Ids[this] = 1; } }); $('tr.subCategory1') .css("cursor", "pointer") .attr("title", "Click to expand/collapse") .click(function() { $(this).siblings('.RegText').toggle(); $(this).siblings('.VolumeRegText').toggle(); //alert($(this).css('display')) list_Visible_Ids[$(this).attr('id')] = $(this).css('display') != 'none' ? 1 : null; }); $('#form1').submit(function() { idsString = ''; for (var index in list_Visible_Ids) { idsString += (idsString != '' ? ',' : '') + index; } $('#myVisibleRows').val(idsString); form1.submit(); }); });

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  • Is it possible to submit data into a SQL database, wait for that to finish, and then return the ID g

    - by user322478
    I have an ASP form that needs to submit data to two different systems. First the data needs to go into an MS SQL database, which will get an ID. I then need to submit all that form data to an external system, along with that ID. Pretty much everything in the code works just fine, the data goes into the database, and the data will go to the external system. The problem is I am not getting my ID back from SQL when I execute that query. I am under the impression this is happening because of how fast everything occurs in the code. The database is adding it's row at the same time my post page runs it's query to get the ID back, I think. I need to know of a way to wait until SQL finished the insert or wait for a specific amount of time maybe. I already tried using the hacks to "sleep" with ASP, that did not help. I am sure I could accomplish this in .Net, my background is more .Net than ASP, but this is what I have to work with on my current project. Any ideas?

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  • Add collison detection to enemy sprites?

    - by xBroak
    i'd like to add the same collision detection used by the player sprite to the enemy sprites or 'creeps' ive added all the relevant code I can see yet collisons are still not being detected and handled, please find below the class, I have no idea what is wrong currently, the list of walls to collide with is 'wall_list' import pygame import pauseScreen as dm import re from pygame.sprite import Sprite from pygame import Rect, Color from random import randint, choice from vec2d import vec2d from simpleanimation import SimpleAnimation import displattxt black = (0,0,0) white = (255,255,255) blue = (0,0,255) green = (101,194,151) global currentEditTool currentEditTool = "Tree" global editMap editMap = False open('MapMaker.txt', 'w').close() def draw_background(screen, tile_img): screen.fill(black) img_rect = tile_img.get_rect() global rect rect = img_rect nrows = int(screen.get_height() / img_rect.height) + 1 ncols = int(screen.get_width() / img_rect.width) + 1 for y in range(nrows): for x in range(ncols): img_rect.topleft = (x * img_rect.width, y * img_rect.height) screen.blit(tile_img, img_rect) def changeTool(): if currentEditTool == "Tree": None elif currentEditTool == "Rock": None def pauseGame(): red = 255, 0, 0 green = 0,255, 0 blue = 0, 0,255 screen.fill(black) pygame.display.update() if editMap == False: choose = dm.dumbmenu(screen, [ 'Resume', 'Enable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("hi") elif choose ==1: global editMap editMap = True elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None else: choose = dm.dumbmenu(screen, [ 'Resume', 'Disable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("Resume") elif choose ==1: print("Dis ME") global editMap editMap = False elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None class Wall(pygame.sprite.Sprite): # Constructor function def __init__(self,x,y,width,height): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface([width, height]) self.image.fill(green) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertTree(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/tree.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertRock(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/rock.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class Creep(pygame.sprite.Sprite): """ A creep sprite that bounces off walls and changes its direction from time to time. """ change_x=0 change_y=0 def __init__( self, screen, creep_image, explosion_images, field, init_position, init_direction, speed): """ Create a new Creep. screen: The screen on which the creep lives (must be a pygame Surface object, such as pygame.display) creep_image: Image (surface) object for the creep explosion_images: A list of image objects for the explosion animation. field: A Rect specifying the 'playing field' boundaries. The Creep will bounce off the 'walls' of this field. init_position: A vec2d or a pair specifying the initial position of the creep on the screen. init_direction: A vec2d or a pair specifying the initial direction of the creep. Must have an angle that is a multiple of 45 degres. speed: Creep speed, in pixels/millisecond (px/ms) """ Sprite.__init__(self) self.screen = screen self.speed = speed self.field = field self.rect = creep_image.get_rect() # base_image holds the original image, positioned to # angle 0. # image will be rotated. # self.base_image = creep_image self.image = self.base_image self.explosion_images = explosion_images # A vector specifying the creep's position on the screen # self.pos = vec2d(init_position) # The direction is a normalized vector # self.direction = vec2d(init_direction).normalized() self.state = Creep.ALIVE self.health = 15 def is_alive(self): return self.state in (Creep.ALIVE, Creep.EXPLODING) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def update(self, time_passed, walls): """ Update the creep. time_passed: The time passed (in ms) since the previous update. """ if self.state == Creep.ALIVE: # Maybe it's time to change the direction ? # self._change_direction(time_passed) # Make the creep point in the correct direction. # Since our direction vector is in screen coordinates # (i.e. right bottom is 1, 1), and rotate() rotates # counter-clockwise, the angle must be inverted to # work correctly. # self.image = pygame.transform.rotate( self.base_image, -self.direction.angle) # Compute and apply the displacement to the position # vector. The displacement is a vector, having the angle # of self.direction (which is normalized to not affect # the magnitude of the displacement) # displacement = vec2d( self.direction.x * self.speed * time_passed, self.direction.y * self.speed * time_passed) self.pos += displacement # When the image is rotated, its size is changed. # We must take the size into account for detecting # collisions with the walls. # self.image_w, self.image_h = self.image.get_size() bounds_rect = self.field.inflate( -self.image_w, -self.image_h) if self.pos.x < bounds_rect.left: self.pos.x = bounds_rect.left self.direction.x *= -1 elif self.pos.x > bounds_rect.right: self.pos.x = bounds_rect.right self.direction.x *= -1 elif self.pos.y < bounds_rect.top: self.pos.y = bounds_rect.top self.direction.y *= -1 elif self.pos.y > bounds_rect.bottom: self.pos.y = bounds_rect.bottom self.direction.y *= -1 # collision detection old_x=bounds_rect.left new_x=old_x+self.direction.x bounds_rect.left = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes bounds_rect.left=old_x old_y=self.pos.y new_y=old_y+self.direction.y self.pos.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.pos.y=old_y elif self.state == Creep.EXPLODING: if self.explode_animation.active: self.explode_animation.update(time_passed) else: self.state = Creep.DEAD self.kill() elif self.state == Creep.DEAD: pass #------------------ PRIVATE PARTS ------------------# # States the creep can be in. # # ALIVE: The creep is roaming around the screen # EXPLODING: # The creep is now exploding, just a moment before dying. # DEAD: The creep is dead and inactive # (ALIVE, EXPLODING, DEAD) = range(3) _counter = 0 def _change_direction(self, time_passed): """ Turn by 45 degrees in a random direction once per 0.4 to 0.5 seconds. """ self._counter += time_passed if self._counter > randint(400, 500): self.direction.rotate(45 * randint(-1, 1)) self._counter = 0 def _point_is_inside(self, point): """ Is the point (given as a vec2d) inside our creep's body? """ img_point = point - vec2d( int(self.pos.x - self.image_w / 2), int(self.pos.y - self.image_h / 2)) try: pix = self.image.get_at(img_point) return pix[3] > 0 except IndexError: return False def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def _explode(self): """ Starts the explosion animation that ends the Creep's life. """ self.state = Creep.EXPLODING pos = ( self.pos.x - self.explosion_images[0].get_width() / 2, self.pos.y - self.explosion_images[0].get_height() / 2) self.explode_animation = SimpleAnimation( self.screen, pos, self.explosion_images, 100, 300) global remainingCreeps remainingCreeps-=1 if remainingCreeps == 0: print("all dead") def draw(self): """ Blit the creep onto the screen that was provided in the constructor. """ if self.state == Creep.ALIVE: # The creep image is placed at self.pos. To allow for # smooth movement even when the creep rotates and the # image size changes, its placement is always # centered. # self.draw_rect = self.image.get_rect().move( self.pos.x - self.image_w / 2, self.pos.y - self.image_h / 2) self.screen.blit(self.image, self.draw_rect) # The health bar is 15x4 px. # health_bar_x = self.pos.x - 7 health_bar_y = self.pos.y - self.image_h / 2 - 6 self.screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) self.screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) elif self.state == Creep.EXPLODING: self.explode_animation.draw() elif self.state == Creep.DEAD: pass def mouse_click_event(self, pos): """ The mouse was clicked in pos. """ if self._point_is_inside(vec2d(pos)): self._decrease_health(3) #begin new player class Player(pygame.sprite.Sprite): change_x=0 change_y=0 frame = 0 def __init__(self,x,y): pygame.sprite.Sprite.__init__(self) # LOAD PLATER IMAGES # Set height, width self.images = [] for i in range(1,17): img = pygame.image.load("images/player/" + str(i)+".png").convert() #player images img.set_colorkey(white) self.images.append(img) self.image = self.images[0] self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x self.health = 15 self.image_w, self.image_h = self.image.get_size() health_bar_x = self.rect.x - 7 health_bar_y = self.rect.y - self.image_h / 2 - 6 screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def update(self,walls): # collision detection old_x=self.rect.x new_x=old_x+self.change_x self.rect.x = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.x=old_x old_y=self.rect.y new_y=old_y+self.change_y self.rect.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.y=old_y # right to left if self.change_x < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 # Grab the image, divide by 4 # every 4 frames. self.image = self.images[self.frame//4] # Move left to right. # images 4...7 instead of 0...3. if self.change_x > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4] if self.change_y > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4] if self.change_y < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4+4] score = 0 # initialize pyGame pygame.init() # 800x600 sized screen global screen screen = pygame.display.set_mode([800, 600]) screen.fill(black) #bg_tile_img = pygame.image.load('images/map/grass.png').convert_alpha() #draw_background(screen, bg_tile_img) #pygame.display.flip() # Set title pygame.display.set_caption('Test') #background = pygame.Surface(screen.get_size()) #background = background.convert() #background.fill(black) # Create the player player = Player( 50,50 ) player.rect.x=50 player.rect.y=50 movingsprites = pygame.sprite.RenderPlain() movingsprites.add(player) # Make the walls. (x_pos, y_pos, width, height) global wall_list wall_list=pygame.sprite.RenderPlain() wall=Wall(0,0,10,600) # left wall wall_list.add(wall) wall=Wall(10,0,790,10) # top wall wall_list.add(wall) #wall=Wall(10,200,100,10) # poke wall wall_list.add(wall) wall=Wall(790,0,10,600) #(x,y,thickness, height) wall_list.add(wall) wall=Wall(10,590,790,10) #(x,y,thickness, height) wall_list.add(wall) f = open('MapMaker.txt') num_lines = sum(1 for line in f) print(num_lines) lineCount = 0 with open("MapMaker.txt") as infile: for line in infile: f = open('MapMaker.txt') print(line) coords = line.split(',') #print(coords[0]) #print(coords[1]) #print(coords[2]) #print(coords[3]) #print(coords[4]) if "tree" in line: print("tree in") wall=insertTree(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4]) wall_list.add(wall) elif "rock" in line: print("rock in") wall=insertRock(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4] ) wall_list.add(wall) width = 20 height = 540 height = height - 48 for i in range(0,23): width = width + 32 name = insertTree(width,540,790,10,"tree") #wall_list.add(name) name = insertTree(width,height,690,10,"tree") #wall_list.add(name) CREEP_SPAWN_TIME = 200 # frames creep_spawn = CREEP_SPAWN_TIME clock = pygame.time.Clock() bg_tile_img = pygame.image.load('images/map/grass.png').convert() img_rect = bg_tile_img FIELD_RECT = Rect(50, 50, 700, 500) CREEP_FILENAMES = [ 'images/player/1.png', 'images/player/1.png', 'images/player/1.png'] N_CREEPS = 3 creep_images = [ pygame.image.load(filename).convert_alpha() for filename in CREEP_FILENAMES] explosion_img = pygame.image.load('images/map/tree.png').convert_alpha() explosion_images = [ explosion_img, pygame.transform.rotate(explosion_img, 90)] creeps = pygame.sprite.RenderPlain() done = False #bg_tile_img = pygame.image.load('images/map/grass.png').convert() #draw_background(screen, bg_tile_img) totalCreeps = 0 remainingCreeps = 3 while done == False: creep_images = pygame.image.load("images/player/1.png").convert() creep_images.set_colorkey(white) draw_background(screen, bg_tile_img) if len(creeps) != N_CREEPS: if totalCreeps < N_CREEPS: totalCreeps = totalCreeps + 1 print(totalCreeps) creeps.add( Creep( screen=screen, creep_image=creep_images, explosion_images=explosion_images, field=FIELD_RECT, init_position=( randint(FIELD_RECT.left, FIELD_RECT.right), randint(FIELD_RECT.top, FIELD_RECT.bottom)), init_direction=(choice([-1, 1]), choice([-1, 1])), speed=0.01)) for creep in creeps: creep.update(60,wall_list) creep.draw() for event in pygame.event.get(): if event.type == pygame.QUIT: done=True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_RIGHT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_UP: player.changespeed(0,-2) creep.changespeed(0,-2) if event.key == pygame.K_DOWN: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_ESCAPE: pauseGame() if event.key == pygame.K_1: global currentEditTool currentEditTool = "Tree" changeTool() if event.key == pygame.K_2: global currentEditTool currentEditTool = "Rock" changeTool() if event.type == pygame.KEYUP: if event.key == pygame.K_LEFT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_RIGHT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_UP: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_DOWN: player.changespeed(0,-2) creep.changespeed(0,-2) if event.type == pygame.MOUSEBUTTONDOWN and pygame.mouse.get_pressed()[0]: for creep in creeps: creep.mouse_click_event(pygame.mouse.get_pos()) if editMap == True: x,y = pygame.mouse.get_pos() if currentEditTool == "Tree": name = insertTree(x-10,y-25, 10 , 10, "tree") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") image = pygame.image.load("images/map/tree.png").convert() screen.blit(image, (30,10)) pygame.display.flip() f.write(str(x) + "," + str(y) + ",790,10, tree\n") #f.write("wall=insertTree(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") elif currentEditTool == "Rock": name = insertRock(x-10,y-25, 10 , 10,"rock") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") f.write(str(x) + "," + str(y) + ",790,10,rock\n") #f.write("wall=insertRock(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") else: None #pygame.display.flip() player.update(wall_list) movingsprites.draw(screen) wall_list.draw(screen) pygame.display.flip() clock.tick(60) pygame.quit()

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  • How to stop a ICMP attack?

    - by cumhur onat
    We are under a heavy icmp flood attack. Tcpdump shows the result below. Altough we have blocked ICMP with iptables tcpdump still prints icmp packets. I've also attached iptables configuration and "top" result. Is there any thing I can do to completely stop icmp packets? [root@server downloads]# tcpdump icmp -v -n -nn tcpdump: listening on eth0, link-type EN10MB (Ethernet), capture size 96 bytes 03:02:47.810957 IP (tos 0x0, ttl 49, id 16007, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 124, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.811559 IP (tos 0x0, ttl 49, id 16010, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 52, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.811922 IP (tos 0x0, ttl 49, id 16012, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 122, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.812485 IP (tos 0x0, ttl 49, id 16015, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 126, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.812613 IP (tos 0x0, ttl 49, id 16016, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 122, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.812992 IP (tos 0x0, ttl 49, id 16018, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 122, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.813582 IP (tos 0x0, ttl 49, id 16020, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 52, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.814092 IP (tos 0x0, ttl 49, id 16023, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 120, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.814233 IP (tos 0x0, ttl 49, id 16024, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 120, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.815579 IP (tos 0x0, ttl 49, id 16025, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 50, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.815726 IP (tos 0x0, ttl 49, id 16026, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 IP (tos 0x0, ttl 50, id 31864, offset 0, flags [none], proto: ICMP (1), length: 76) 77.92.136.196 > 94.201.175.188: [|icmp] 03:02:47.815890 IP (tos 0x0, ttl 49, id 16027, offset 0, flags [none], proto: ICMP (1), length: 56) 80.227.64.183 > 77.92.136.196: ICMP redirect 94.201.175.188 to host 80.227.64.129, length 36 iptables configuration: [root@server etc]# iptables -L Chain INPUT (policy ACCEPT) target prot opt source destination ofis tcp -- anywhere anywhere tcp dpt:mysql ofis tcp -- anywhere anywhere tcp dpt:ftp DROP icmp -- anywhere anywhere Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination DROP icmp -- anywhere anywhere Chain ofis (2 references) target prot opt source destination ACCEPT all -- OUR_OFFICE_IP anywhere DROP all -- anywhere anywhere top: top - 03:12:19 up 400 days, 15:43, 3 users, load average: 1.49, 1.67, 2.61 Tasks: 751 total, 3 running, 748 sleeping, 0 stopped, 0 zombie Cpu(s): 8.2%us, 1.0%sy, 0.0%ni, 87.9%id, 2.1%wa, 0.1%hi, 0.7%si, 0.0%st Mem: 32949948k total, 26906844k used, 6043104k free, 4707676k buffers Swap: 10223608k total, 0k used, 10223608k free, 14255584k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 36 root 39 19 0 0 0 R 100.8 0.0 17:03.56 ksoftirqd/11 10552 root 15 0 11408 1460 676 R 5.7 0.0 0:00.04 top 7475 lighttpd 15 0 304m 22m 15m S 3.8 0.1 0:05.37 php-cgi 1294 root 10 -5 0 0 0 S 1.9 0.0 380:54.73 kjournald 3574 root 15 0 631m 11m 5464 S 1.9 0.0 0:00.65 node 7766 lighttpd 16 0 302m 19m 14m S 1.9 0.1 0:05.70 php-cgi 10237 postfix 15 0 52572 2216 1692 S 1.9 0.0 0:00.02 scache 1 root 15 0 10372 680 572 S 0.0 0.0 0:07.99 init 2 root RT -5 0 0 0 S 0.0 0.0 0:16.72 migration/0 3 root 34 19 0 0 0 S 0.0 0.0 0:00.06 ksoftirqd/0 4 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/0 5 root RT -5 0 0 0 S 0.0 0.0 1:10.46 migration/1 6 root 34 19 0 0 0 S 0.0 0.0 0:01.11 ksoftirqd/1 7 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/1 8 root RT -5 0 0 0 S 0.0 0.0 2:36.15 migration/2 9 root 34 19 0 0 0 S 0.0 0.0 0:00.19 ksoftirqd/2 10 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/2 11 root RT -5 0 0 0 S 0.0 0.0 3:48.91 migration/3 12 root 34 19 0 0 0 S 0.0 0.0 0:00.20 ksoftirqd/3 13 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/3 uname -a [root@server etc]# uname -a Linux thisis.oursite.com 2.6.18-238.19.1.el5 #1 SMP Fri Jul 15 07:31:24 EDT 2011 x86_64 x86_64 x86_64 GNU/Linux arp -an [root@server downloads]# arp -an ? (77.92.136.194) at 00:25:90:04:F0:90 [ether] on eth0 ? (192.168.0.2) at 00:25:90:04:F0:91 [ether] on eth1 ? (77.92.136.193) at 00:23:9C:0B:CD:01 [ether] on eth0

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  • option page form in my wordpress theme [migrated]

    - by Templategraphy
    here its is my option page code containing no of fields like logo, slider after filling all the information in option page form i want to things After submitting all the form details save information must retain there. Using get_option() extract each input tag value and show that value in front hand like slider image, slider heading, slider description OPTION PAGE CODE: <?php class MySettingsPage { private $options; public function __construct() { add_action( 'admin_menu', array( $this, 'bguru_register_options_page' ) ); add_action( 'admin_init', array( $this, 'bguru_register_settings' ) ); } public function bguru_register_options_page() { // This page will be under "Settings" add_theme_page('Business Guru Options', 'Theme Customizer', 'edit_theme_options', 'bguru-options', array( $this, 'bguru_options_page') ); } public function bguru_options_page() { // Set class property $this->options = get_option( 'bguru_logo' ); $this->options = get_option( 'bguru_vimeo' ); $this->options = get_option( 'bguru_slide_one_image' ); $this->options = get_option( 'bguru_slide_one_heading' ); $this->options = get_option( 'bguru_slide_one_text' ); $this->options = get_option( 'bguru_slogan_heading' ); $this->options = get_option( 'bguru_slogan_description' ); ?> <div class="wrap"> <?php screen_icon(); ?> <h1>Business Guru Options</h1> <form method="post" action="options.php"> <table class="form-table"> <?php // This prints out all hidden setting fields settings_fields( 'defaultbg' ); do_settings_sections( 'defaultbg' ); submit_button(); ?> </table> </form> </div> <?php } /** * Register and add settings */ public function bguru_register_settings() { register_setting('defaultbg','bguru_logo', array( $this, 'sanitize' ) ); register_setting('defaultbg', 'bguru_vimeo', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slide_one_image', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slide_one_heading', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slide_one_text', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slogan_heading', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slogan_description', array( $this, 'sanitize' )); add_settings_section( 'setting_section_id', // ID '<h2>General</h2>', array( $this, 'print_section_info' ), // Callback 'defaultbg' // Page ); add_settings_field( 'bguru_logo', // ID '<label for="bguru_logo">Logo</label>', // Title array($this,'logo_callback' ), // Callback 'defaultbg', // Page 'setting_section_id'// Section ); add_settings_field( 'bguru_vimeo', // ID 'Vimeo', // Vimeo array( $this, 'socialv_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slide_one_image', // ID 'Slide 1 Image', // Slide 1 Image array( $this, 'slider1img_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slide_one_heading', // ID 'Slide 1 Heading', // Slide 1 Heading array( $this, 'slider1head_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slide_one_text', // ID 'Slide 1 Description', // Slide 1 Description array( $this, 'slider1text_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slogan_heading', // ID 'Slogan Heading', // Slogan Heading array( $this, 'slogan_head_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slogan_description', // ID 'Slogan Container', // Slogan Container array( $this, 'slogan_descr_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); } public function sanitize( $input ) { $new_input = array(); if( isset( $input['bguru_logo'] ) ) $new_input['bguru_logo'] = sanitize_text_field( $input['bguru_logo'] ); if( isset( $input['bguru_vimeo'] ) ) $new_input['bguru_vimeo'] = sanitize_text_field( $input['bguru_vimeo'] ); if( isset( $input['bguru_slide_one_image'] ) ) $new_input['bguru_slide_one_image'] = sanitize_text_field( $input['bguru_slide_one_image'] ); if( isset( $input['bguru_slide_one_heading'] ) ) $new_input['bguru_slide_one_heading'] = sanitize_text_field( $input['bguru_slide_one_heading'] ); if( isset( $input['bguru_slide_one_text'] ) ) $new_input['bguru_slide_one_text'] = sanitize_text_field( $input['bguru_slide_one_text'] ); if( isset( $input['bguru_slogan_heading'] ) ) $new_input['bguru_slogan_heading'] = sanitize_text_field( $input['bguru_slogan_heading'] ); if( isset( $input['bguru_slogan_description'] ) ) $new_input['bguru_slogan_description'] = sanitize_text_field( $input['bguru_slogan_description'] ); return $new_input; } public function print_section_info() { print 'Enter your settings below:'; } public function logo_callback() { printf( '<input type="text" id="bguru_logo" size="50" name="bguru_logo" value="%s" />', isset( $this->options['bguru_logo'] ) ? esc_attr( $this->options['bguru_logo']) : '' ); } public function socialv_callback() { printf( '<input type="text" id="bguru_vimeo" size="50" name="bguru_vimeo" value="%s" />', isset( $this->options['bguru_vimeo'] ) ? esc_attr( $this->options['bguru_vimeo']) : '' ); } public function slider1img_callback() { printf( '<input type="text" id="bguru_slide_one_image" size="50" name="bguru_slide_one_image" value="%s" />', isset( $this->options['bguru_slide_one_image'] ) ? esc_attr( $this->options['bguru_slide_one_image']) : '' ); } public function slider1head_callback() { printf( '<input type="text" id="bguru_slide_one_heading" size="50" name="bguru_slide_one_heading" value="%s" />', isset( $this->options['bguru_slide_one_heading'] ) ? esc_attr( $this->options['bguru_slide_one_heading']) : '' ); } public function slider1text_callback() { printf( '<input type="text" id="bguru_slide_one_text" size="50" name="bguru_slide_one_text" value="%s" />', isset( $this->options['bguru_slide_one_text'] ) ? esc_attr( $this->options['bguru_slide_one_text']) : '' ); } public function slogan_head_callback() { printf( '<input type="text" id="bguru_slogan_heading" size="50" name="bguru_slogan_heading" value="%s" />', isset( $this->options['bguru_slogan_heading'] ) ? esc_attr( $this->options['bguru_slogan_heading']) : '' ); } public function slogan_descr_callback() { printf( '<input type="text" id="bguru_slogan_description" size="50" name="bguru_slogan_description" value="%s" />', isset( $this->options['bguru_slogan_description'] ) ? esc_attr( $this->options['bguru_slogan_description']) : '' ); } } if( is_admin() ) $my_settings_page = new MySettingsPage(); here its my header.php code where i display all the information of option form $bguru_logo_image = get_option('bguru_logo'); if (!empty($bguru_logo_image)) { echo '<div id="logo"><a href="' . home_url() . '"><img src="' . $bguru_logo_image . '" width="218" alt="logo" /></a></div><!--/ #logo-->'; } else { echo '<div id="logo"><a href="' . home_url() . '"><h1>'. get_bloginfo('name') . '</h1></a></div><!--/ #logo-->'; }?> $bguru_social_vimeo = get_option('bguru_vimeo'); if (!empty($bguru_social_vimeo)) { echo '<li class="vimeo"><a target="_blank" href="'.$bguru_social_vimeo.'">Vimeo</a></li>'; }?> same as for slider image, slider heading, slider description please suggest some solutions

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  • How do I stop a datagrid's first-row itemRenderer from instantiating/adding/initializing/etc twice?

    - by Michael Prescott
    In a Flex DataGrid's first row, the itemRenderer will initialize twice. Tracing the results reveals that the flex framework is possibly creating two instances of the first row's itemRenderer. In a more complex application, where the itemRenderer contains a data-bound ColorPicker, we're seeing an infinite loop occur because of this problem. Only the first row's itemRenderer is initialized twice. Is there a way to override flex's behavior and stop this from occurring? The following code demonstrates the problem: Main Application: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" initialize="on_initialize(event);"> <mx:Script> <![CDATA[ /** * This experiment shows how the first row's itemrenderer is instantiated/added/initialized twice. * We've never even noticed this before we found that a data-bound ColorPicker enters a infinite * loop when it is within an itemRenderer. */ import mx.collections.ArrayCollection; import mx.events.FlexEvent; private var dg_array:Array; private var dg_arrayCollection:ArrayCollection; private function on_initialize(event:FlexEvent):void { dg_array = new Array(); dg_arrayCollection = new ArrayCollection(); dg_arrayCollection.addItem("item 1"); dg_arrayCollection.addItem("item 2"); dg.dataProvider = dg_arrayCollection; } ]]> </mx:Script> <mx:DataGrid id="dg" width="100%" height="100%" rowCount="5"> <mx:columns> <mx:DataGridColumn headerText="Name" itemRenderer="SimpleItemRenderer"/> </mx:columns> </mx:DataGrid> </mx:Application> SimpleItemRenderer: <?xml version="1.0" encoding="utf-8"?> <mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" width="400" height="300" initialize="//on_initialize(event);"> <mx:Script> <![CDATA[ import mx.events.FlexEvent; [Bindable] override public function set data(value:Object):void { _data = value; } override public function get data():Object { return _data; } private var _data:Object; private function on_initialize_textInput(event:FlexEvent):void { trace("initialize:event.target="+event.target+", " + _data); // runs twice, for the first item only } private function on_creationComplete_textInput(event:FlexEvent):void { trace("creationComplete:event.target="+event.target+", " + _data); // runs twice, for the first item only } ]]> </mx:Script> <mx:TextInput text="{data}" id="textInput" initialize="on_initialize_textInput(event);" creationComplete="on_creationComplete_textInput(event);"/> </mx:Canvas> Abbreviated Output: initialize:event.target=ItemRenderers0.dg...SimpleItemRenderer12.textInput, null initialize:event.target=ItemRenderers0.dg...SimpleItemRenderer24.textInput, null creationComplete:event.target=ItemRenderers0.dg...SimpleItemRenderer24.textInput, item 1 initialize:event.target=ItemRenderers0.dg...SimpleItemRenderer29.textInput, null creationComplete:event.target=ItemRenderers0.dg...SimpleItemRenderer29.textInput, item 2 creationComplete:event.target=ItemRenderers0.dg...SimpleItemRenderer12.textInput, item 1

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  • Memory Troubles with UIImagePicker

    - by Dan Ray
    I'm building an app that has several different sections to it, all of which are pretty image-heavy. It ties in with my client's website and they're a "high-design" type outfit. One piece of the app is images uploaded from the camera or the library, and a tableview that shows a grid of thumbnails. Pretty reliably, when I'm dealing with the camera version of UIImagePickerControl, I get hit for low memory. If I bounce around that part of the app for a while, I occasionally and non-repeatably crash with "status:10 (SIGBUS)" in the debugger. On low memory warning, my root view controller for that aspect of the app goes to my data management singleton, cruises through the arrays of cached data, and kills the biggest piece, the image associated with each entry. Thusly: - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Low Memory Warning" message:@"Cleaning out events data" delegate:nil cancelButtonTitle:@"All right then." otherButtonTitles:nil]; [alert show]; [alert release]; NSInteger spaceSaved; DataManager *data = [DataManager sharedDataManager]; for (Event *event in data.eventList) { spaceSaved += [(NSData *)UIImagePNGRepresentation(event.image) length]; event.image = nil; spaceSaved -= [(NSData *)UIImagePNGRepresentation(event.image) length]; } NSString *titleString = [NSString stringWithFormat:@"Saved %d on event images", spaceSaved]; for (WondrMark *mark in data.wondrMarks) { spaceSaved += [(NSData *)UIImagePNGRepresentation(mark.image) length]; mark.image = nil; spaceSaved -= [(NSData *)UIImagePNGRepresentation(mark.image) length]; } NSString *messageString = [NSString stringWithFormat:@"And total %d on event and mark images", spaceSaved]; NSLog(@"%@ - %@", titleString, messageString); // Relinquish ownership any cached data, images, etc that aren't in use. } As you can see, I'm making a (poor) attempt to eyeball the memory space I'm freeing up. I know it's not telling me about the actual memory footprint of the UIImages themselves, but it gives me SOME numbers at least, so I can see that SOMETHING'S happening. (Sorry for the hamfisted way I build that NSLog message too--I was going to fire another UIAlertView, but realized it'd be more useful to log it.) Pretty reliably, after toodling around in the image portion of the app for a while, I'll pull up the camera interface and get the low memory UIAlertView like three or four times in quick succession. Here's the NSLog output from the last time I saw it: 2010-05-27 08:55:02.659 EverWondr[7974:207] Saved 109591 on event images - And total 1419756 on event and mark images wait_fences: failed to receive reply: 10004003 2010-05-27 08:55:08.759 EverWondr[7974:207] Saved 4 on event images - And total 392695 on event and mark images 2010-05-27 08:55:14.865 EverWondr[7974:207] Saved 4 on event images - And total 873419 on event and mark images 2010-05-27 08:55:14.969 EverWondr[7974:207] Saved 4 on event images - And total 4 on event and mark images 2010-05-27 08:55:15.064 EverWondr[7974:207] Saved 4 on event images - And total 4 on event and mark images And then pretty soon after that we get our SIGBUS exit. So that's the situation. Now my specific questions: THE time I see this happening is when the UIPickerView's camera iris shuts. I click the button to take the picture, it does the "click" animation, and Instruments shows my memory footprint going from about 10mb to about 25mb, and sitting there until the image is delivered to my UIViewController, where usage drops back to 10 or 11mb again. If we make it through that without a memory warning, we're golden, but most likely we don't. Anything I can do to make that not be so expensive? Second, I have NSZombies enabled. Am I understanding correctly that that's actually preventing memory from being freed? Am I subjecting my app to an unfair test environment? Third, is there some way to programmatically get my memory usage? Or at least the usage for a UIImage object? I've scoured the docs and don't see anything about that.

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  • Problem with socket communication between C# and Flex

    - by Chris Lee
    Hi all, I am implementing a simulated b/s stock data system. I am using flex and c# for client and server sides. I found flash has a security policy and I handled the policy-file-request in my server code. But seems it doesn't work, because the code jumped out at "socket.Receive(b)" after connection. I've tried sending message on client in the connection handler, in that case the server can receive correct message. But the auto-generated "policy-file-request" can never be received, and the client can get no data sending from server. Here I put my code snippet. my ActionScript code: public class StockClient extends Sprite { private var hostName:String = "192.168.84.103"; private var port:uint = 55555; private var socket:XMLSocket; public function StockClient() { socket = new XMLSocket(); configureListeners(socket); socket.connect(hostName, port); } public function send(data:Object) : void{ socket.send(data); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.CLOSE, closeHandler); dispatcher.addEventListener(Event.CONNECT, connectHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); dispatcher.addEventListener(ProgressEvent.SOCKET_DATA, dataHandler); } private function closeHandler(event:Event):void { trace("closeHandler: " + event); } private function connectHandler(event:Event):void { trace("connectHandler: " + event); //following testing message can be received, but client can't invoke data handler //send("<policy-file-request/>"); } private function dataHandler(event:ProgressEvent):void { //never fired trace("dataHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { trace("ioErrorHandler: " + event); } private function progressHandler(event:ProgressEvent):void { trace("progressHandler loaded:" + event.bytesLoaded + " total: " + event.bytesTotal); } private function securityErrorHandler(event:SecurityErrorEvent):void { trace("securityErrorHandler: " + event); } } my C# code: const int PORT_NUMBER = 55555; const String BEGIN_REQUEST = "begin"; const String END_REQUEST = "end"; const String POLICY_REQUEST = "<policy-file-request/>\u0000"; const String POLICY_FILE = "<?xml version=\"1.0\"?>\n" + "<!DOCTYPE cross-domain-policy SYSTEM \"http://www.adobe.com/xml/dtds/cross-domain-policy.dtd\">\n" + "<cross-domain-policy> \n" + " <allow-access-from domain=\"*\" to-ports=\"55555\"/> \n" + "</cross-domain-policy>\u0000"; ................ private void startListening() { provider = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); provider.Bind(new IPEndPoint(IPAddress.Parse("192.168.84.103"), PORT_NUMBER)); provider.Listen(10); isListened = true; while (isListened) { Socket socket = provider.Accept(); Console.WriteLine("connect!"); byte[] b = new byte[1024]; int receiveLength = 0; try { // code jump out at this statement receiveLength = socket.Receive(b); } catch (Exception e) { Debug.WriteLine(e.ToString()); } String request = System.Text.Encoding.UTF8.GetString(b, 0, receiveLength); Console.WriteLine("request:"+request); if (request == POLICY_REQUEST) { socket.Send(Encoding.UTF8.GetBytes(POLICY_FILE)); Console.WriteLine("response:" + POLICY_FILE); } else if (request == END_REQUEST) { Dispose(socket); } else { StartSocket(socket); break; } } } Sorry for the long code, please someone help with it, thanks a million

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  • flash as3, fade in/out layering problem

    - by Jackson Smith
    Ok, what im trying to do is make a day to night cycle behind my landscape. There is a sun and a moon, they rotate in a circle on opposite sides. (i.e. the sun is up when the moon is down and vice versa) when the sun is coming up it should fade from the night movieclip to the dawn movieclip, then when the sun is up a little bit more, fade into the day moviclip, this works quite well, but, for some reason, when it gets to the sunset, it just wont work :/ and the same goes for when it goes from the sunset to night :/ any and all healp is greatly appreciated, ive spent 5 hours trying to figure this out and cant! please help! stage.addEventListener(Event.ENTER_FRAME, daynightcycle) //setChildIndex(night, getChildIndex(day)); setChildIndex(sunset, 0); setChildIndex(day, 1); setChildIndex(dawn, 2); setChildIndex(night, 3); function daynightcycle(e:Event):void { if(sun.currentLabel == "dawn") { setChildIndex(sunset, 0); setChildIndex(day, 1); setChildIndex(dawn, 2); setChildIndex(night, 3); stage.addEventListener(Event.ENTER_FRAME, nightTdawn); }else if(sun.currentLabel == "sunset") { setChildIndex(dawn, 0); setChildIndex(night, 1); setChildIndex(sunset, 2); setChildIndex(day, 3); stage.addEventListener(Event.ENTER_FRAME, dayTsunset); }else if(sun.currentLabel == "night") { setChildIndex(day, 0); setChildIndex(dawn, 1); setChildIndex(night, 2); setChildIndex(sunset, 3); stage.addEventListener(Event.ENTER_FRAME, sunsetTnight); }else if(sun.currentLabel == "day") { setChildIndex(night, 0); setChildIndex(sunset, 1); setChildIndex(day, 2); setChildIndex(dawn, 3); stage.addEventListener(Event.ENTER_FRAME, dawnTday); }else if(sun.currentLabel == "switch") { stage.addEventListener(Event.ENTER_FRAME, switchLayers); } } function nightTdawn(e:Event):void { if(night.alpha != 0) { night.alpha -= 0.01; }else { stage.removeEventListener(Event.ENTER_FRAME, nightTdawn); night.alpha = 100; //setChildIndex(night, getChildIndex(sunset)); } } function dayTsunset(e:Event):void { if(day.alpha != 0) { day.alpha -= 0.01; }else { stage.removeEventListener(Event.ENTER_FRAME, dayTsunset); day.alpha = 100; //setChildIndex(day, getChildIndex(dawn)); } //day.visible = false; //sunset.visible = true; } function sunsetTnight(e:Event):void { if(sunset.alpha != 0) { sunset.alpha -= 0.01; }else{ stage.removeEventListener(Event.ENTER_FRAME, sunsetTnight); sunset.alpha = 100; //setChildIndex(sunset, (getChildIndex(day))); } //sunset.visible = false; //night.visible = true; } function dawnTday(e:Event):void { sunset.visible = true; day.visible = true; if(dawn.alpha != 0) { dawn.alpha -= 0.01; }else{ stage.removeEventListener(Event.ENTER_FRAME, dawnTday); dawn.alpha = 100; //setChildIndex(dawn, (getChildIndex(night))); } } function switchLayers(e:Event):void { setChildIndex(dawn, 0); setChildIndex(night, 1); setChildIndex(sunset, 2); setChildIndex(day, 3); night.alpha = 100; sunset.alpha = 100; day.alpha = 100; dawn.alpha = 100; stage.removeEventListener(Event.ENTER_FRAME, switchLayers); }

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  • How can I fix this touch event / draw loop "deadlock"?

    - by Josh
    Just want to start out by saying this seems like a great site, hope you guys can help! I'm trying to use the structure laid out in LunarLander to create a simple game in which the user can drag some bitmaps around on the screen (the actual game is more complex, but that's not important). I ripped out the irrelevant parts of LanderLander, and set up my own bitmap drawing, something like BoardThread (an inner class of BoardView): run() { while(mRun) { canvas = lockSurfaceHolder... syncronized(mSurfaceHolder) { /* drawStuff using member position fields in BoardView */ } unlockSurfaceHolder } } My drawStuff simply walks through some arrays and throws bitmaps onto the canvas. All that works fine. Then I wanted to start handling touch events so that when the user presses a bitmap, it is selected, when the user unpresses a bitmap, it is deselected, and if a bitmap is selected during a touch move event, the bitmap is dragged. I did this stuff by listening for touch events in the BoardView's parent, BoardActivity, and passing them down into the BoardView. Something like In BoardView handleTouchEvent(MotionEvent e) { synchronized(mSurfaceHolder) { /* Modify shared member fields in BoardView so BoardThread can render the bitmaps */ } } This ALSO works fine. I can drag my tiles around the screen no problem. However, every once in a while, when the app first starts up and I trigger my first touch event, the handleTouchEvent stops executing at the synchronized line (as viewed in DDMS). The drawing loop is active during this time (I can tell because a timer changes onscreen), and it usually takes several seconds or more before a bunch of touch events come through the pipeline and everything is fine again. This doesn't seem like deadlock to me, since the draw loop is constantly going in and out of its syncronized block. Shouldn't this allow the event handling thread to grab a lock on mSurfaceHolder? What's going on here? Anyone have suggestions for improving how I've structured this? Some other info. This "hang" only ever occurs on first touch event after activity start. This includes on orientation change after restoreState has been called. Also, I can remove EVERYTHING within the syncronized block in the event handler, and it will still get hung up at the syncronized call. Thanks!

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