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  • Apache2 Segfault - need help interpreting this coredump (suspect cause is memcache / php session related)

    - by WayneDV
    Three Apache2 web servers running a PHP 5.2.3 web site. We're using Memcache to cache rendered pages but also as the storage engine of the PHP Sessions. At peak traffic times we're getting Apache segmentation faults on all three web servers and all HTTPD child processes segfault. My gut tells me that the increased Memcache traffic is stopping PHP sessions from being created or cleaned up and thus the processes die. Is it possible for someone to confirm that from the following? : #0 _zend_mm_free_int (heap=0x7fb67a075820, p=0x7fb67a011538) at /usr/src/debug/php-5.3.3/Zend/zend_alloc.c:2018 #1 0x00007fb665d02e82 in mmc_buffer_free (request=0x7fb67a011548) at /usr/src/debug/php-pecl-memcache-3.0.4/memcache-3.0.4/memcache_pool.c:50 #2 mmc_request_free (request=0x7fb67a011548) at /usr/src/debug/php-pecl-memcache-3.0.4/memcache-3.0.4/memcache_pool.c:169 #3 0x00007fb665d031ea in mmc_pool_free (pool=0x7fb67a00e458) at /usr/src/debug/php-pecl-memcache-3.0.4/memcache-3.0.4/memcache_pool.c:917 #4 0x00007fb665d0a2f1 in ps_close_memcache (mod_data=0x7fb66d625440) at /usr/src/debug/php-pecl-memcache-3.0.4/memcache-3.0.4/memcache_session.c:185 #5 0x00007fb66d1b0935 in php_session_save_current_state () at /usr/src/debug/php-5.3.3/ext/session/session.c:625 #6 php_session_flush () at /usr/src/debug/php-5.3.3/ext/session/session.c:1517 #7 0x00007fb66d1b0c1b in zm_deactivate_session (type=<value optimized out>, module_number=<value optimized out>) at /usr/src/debug/php-5.3.3/ext/session/session.c:2171 #8 0x00007fb66d2a719c in module_registry_cleanup (module=<value optimized out>) at /usr/src/debug/php-5.3.3/Zend/zend_API.c:2150 #9 0x00007fb66d2b1994 in zend_hash_reverse_apply (ht=0x7fb66d629d60, apply_func=0x7fb66d2a7180 <module_registry_cleanup>) at /usr/src/debug/php-5.3.3/Zend/zend_hash.c:755 #10 0x00007fb66d2a5c0d in zend_deactivate_modules () at /usr/src/debug/php-5.3.3/Zend/zend.c:866 #11 0x00007fb66d2541b5 in php_request_shutdown (dummy=<value optimized out>) at /usr/src/debug/php-5.3.3/main/main.c:1607 #12 0x00007fb66d32e037 in php_apache_request_dtor (r=0x7fb67a229658) at /usr/src/debug/php-5.3.3/sapi/apache2handler/sapi_apache2.c:509 #13 php_handler (r=0x7fb67a229658) at /usr/src/debug/php-5.3.3/sapi/apache2handler/sapi_apache2.c:681 #14 0x00007fb6784166f0 in ap_run_handler (r=0x7fb67a229658) at /usr/src/debug/httpd-2.2.15/server/config.c:158 #15 0x00007fb678419f58 in ap_invoke_handler (r=0x7fb67a229658) at /usr/src/debug/httpd-2.2.15/server/config.c:372 #16 0x00007fb6784254f0 in ap_process_request (r=0x7fb67a229658) at /usr/src/debug/httpd-2.2.15/modules/http/http_request.c:282 #17 0x00007fb678422418 in ap_process_http_connection (c=0x7fb67a2193a8) at /usr/src/debug/httpd-2.2.15/modules/http/http_core.c:190 #18 0x00007fb67841e1b8 in ap_run_process_connection (c=0x7fb67a2193a8) at /usr/src/debug/httpd-2.2.15/server/connection.c:43 #19 0x00007fb678429f4b in child_main (child_num_arg=<value optimized out>) at /usr/src/debug/httpd-2.2.15/server/mpm/prefork/prefork.c:662 #20 0x00007fb67842a21a in make_child (s=0x7fb679cd7860, slot=153) at /usr/src/debug/httpd-2.2.15/server/mpm/prefork/prefork.c:758 #21 0x00007fb67842aea4 in perform_idle_server_maintenance (_pconf=<value optimized out>, plog=<value optimized out>, s=<value optimized out>) at /usr/src/debug/httpd-2.2.15/server/mpm/prefork/prefork.c:893 #22 ap_mpm_run (_pconf=<value optimized out>, plog=<value optimized out>, s=<value optimized out>) at /usr/src/debug/httpd-2.2.15/server/mpm/prefork/prefork.c:1097 #23 0x00007fb678402890 in main (argc=1, argv=0x7fff6fecacb8) at /usr/src/debug/httpd-2.2.15/server/main.c:740 PHP.INI Follows: [PHP] engine = On short_open_tag = On asp_tags = Off precision = 14 y2k_compliance = On output_buffering = 4096 zlib.output_compression = Off implicit_flush = Off unserialize_callback_func = serialize_precision = 100 allow_call_time_pass_reference = Off safe_mode = Off safe_mode_gid = Off safe_mode_include_dir = safe_mode_exec_dir = safe_mode_allowed_env_vars = PHP_ safe_mode_protected_env_vars = LD_LIBRARY_PATH disable_functions = disable_classes = expose_php = On max_execution_time = 30 max_input_time = 60 memory_limit = 128M error_reporting = E_ALL & ~E_DEPRECATED display_errors = Off display_startup_errors = Off log_errors = Off log_errors_max_len = 1024 ignore_repeated_errors = Off ignore_repeated_source = Off report_memleaks = On track_errors = Off html_errors = Off variables_order = "GPCS" request_order = "GP" register_globals = Off register_long_arrays = Off register_argc_argv = Off auto_globals_jit = On post_max_size = 8M magic_quotes_gpc = Off magic_quotes_runtime = Off magic_quotes_sybase = Off auto_prepend_file = auto_append_file = default_mimetype = "text/html" doc_root = user_dir = enable_dl = Off file_uploads = On upload_max_filesize = 2M allow_url_fopen = On allow_url_include = Off default_socket_timeout = 60 [Date] [filter] [iconv] [intl] [sqlite] [sqlite3] [Pcre] [Pdo] [Phar] [Syslog] define_syslog_variables = Off [mail function] SMTP = localhost smtp_port = 25 sendmail_path = /usr/sbin/sendmail -t -i mail.add_x_header = On [SQL] sql.safe_mode = Off [ODBC] odbc.allow_persistent = On odbc.check_persistent = On odbc.max_persistent = -1 odbc.max_links = -1 odbc.defaultlrl = 4096 odbc.defaultbinmode = 1 [MySQL] mysql.allow_persistent = On mysql.max_persistent = -1 mysql.max_links = -1 mysql.default_port = mysql.default_socket = mysql.default_host = mysql.default_user = mysql.default_password = mysql.connect_timeout = 60 mysql.trace_mode = Off [MySQLi] mysqli.max_links = -1 mysqli.default_port = 3306 mysqli.default_socket = mysqli.default_host = mysqli.default_user = mysqli.default_pw = mysqli.reconnect = Off [PostgresSQL] pgsql.allow_persistent = On pgsql.auto_reset_persistent = Off pgsql.max_persistent = -1 pgsql.max_links = -1 pgsql.ignore_notice = 0 pgsql.log_notice = 0 [Sybase-CT] sybct.allow_persistent = On sybct.max_persistent = -1 sybct.max_links = -1 sybct.min_server_severity = 10 sybct.min_client_severity = 10 [bcmath] bcmath.scale = 0 [browscap] [Session] session.save_handler = files session.save_path = "/var/lib/php/session" session.use_cookies = 1 session.use_only_cookies = 1 session.name = PHPSESSID session.auto_start = 1 session.cookie_lifetime = 0 session.cookie_path = / session.cookie_domain = session.cookie_httponly = session.serialize_handler = php session.gc_probability = 1 session.gc_divisor = 1000 session.gc_maxlifetime = 1440 session.bug_compat_42 = Off session.bug_compat_warn = Off session.referer_check = session.entropy_length = 0 session.entropy_file = session.cache_limiter = nocache session.cache_expire = 180 session.use_trans_sid = 0 session.hash_function = 0 session.hash_bits_per_character = 5 url_rewriter.tags = "a=href,area=href,frame=src,input=src,form=fakeentry" [MSSQL] mssql.allow_persistent = On mssql.max_persistent = -1 mssql.max_links = -1 mssql.min_error_severity = 10 mssql.min_message_severity = 10 mssql.compatability_mode = Off mssql.secure_connection = Off [Assertion] [COM] [mbstring] [gd] [exif] [Tidy] tidy.clean_output = Off [soap] soap.wsdl_cache_enabled=1 soap.wsdl_cache_dir="/tmp" soap.wsdl_cache_ttl=86400 /etc/php.d/memcached.ini : session.save_path="tcp://memcache1:11211?persistent=1&weight=1&timeout=3&retry_interval=15"

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  • Ubuntu One file sync error: SSL Handshake

    - by Jay Ó Broin
    Ubuntu One repeatedly tries to sync my files but keeps disconnecting before anything is uploaded. Here are some of the messages from syncdaemon.log: 2012-01-08 12:12:34,068 - ubuntuone.SyncDaemon.ActionQueue - INFO - Connection started to host fs-2.ubuntuone.com, port 443. 2012-01-08 12:12:34,256 - ubuntuone.SyncDaemon.ActionQueue - INFO - Connection made. 2012-01-08 12:12:34,257 - ubuntuone.SyncDaemon.StorageClient - INFO - Connection made. 2012-01-08 12:13:08,832 - ubuntuone.SyncDaemon.StorageClient - INFO - Connection lost, reason: [Failure instance: Traceback (failure with no frames): <class 'OpenSSL.SSL.Error'>: [('SSL routines', 'SSL23_READ', 'ssl handshake failure')]]. 2012-01-08 12:13:08,833 - ubuntuone.SyncDaemon.ActionQueue - INFO - The request 'protocol_version' failed with the error: [('SSL routines', 'SSL23_READ', 'ssl handshake failure')] 2012-01-08 12:13:08,844 - ubuntuone.SyncDaemon.ActionQueue - WARNING - Connection lost: [('SSL routines', 'SSL23_READ', 'ssl handshake failure')] 2012-01-08 12:13:38,550 - ubuntuone.SyncDaemon.Main - NOTE - ---- MARK (state: <State: 'WAITING' (queues WORKING connection 'With User With Network')>; queue: 1378; hash: 0) ---- 2012-01-08 12:15:08,870 - ubuntuone.SyncDaemon.ActionQueue - INFO - Connection started to host fs-2.ubuntuone.com, port 443. 2012-01-08 12:15:09,033 - ubuntuone.SyncDaemon.ActionQueue - INFO - Connection made. 2012-01-08 12:15:09,034 - ubuntuone.SyncDaemon.StorageClient - INFO - Connection made. 2012-01-08 12:15:33,676 - ubuntuone.SyncDaemon.StorageClient - INFO - Connection lost, reason: [Failure instance: Traceback (failure with no frames): <class 'OpenSSL.SSL.Error'>: [('SSL routines', 'SSL23_READ', 'ssl handshake failure')]]. 2012-01-08 12:15:33,677 - ubuntuone.SyncDaemon.ActionQueue - INFO - The request 'protocol_version' failed with the error: [('SSL routines', 'SSL23_READ', 'ssl handshake failure')] 2012-01-08 12:15:33,692 - ubuntuone.SyncDaemon.ActionQueue - WARNING - Connection lost: [('SSL routines', 'SSL23_READ', 'ssl handshake failure')] 2012-01-08 12:15:38,551 - ubuntuone.SyncDaemon.Main - NOTE - ---- MARK (state: <State: 'WAITING' (queues WORKING connection 'With User With Network')>; queue: 1378; hash: 0) ---- I'm using Ubuntu 11.10.

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  • Backup VM : Copy virtual disk xxx.vmdk The virtual disk is either corrupted or not a supported forma

    - by boiteavinc
    Hi I'm french. I'm student and I use ESXI4 for my studies. When I try backup my VMs, with ghettoVCBg2.pl and vSphere Management Assistant, I get the following error message on Vsphere Client : "Copy virtual disk xxx.vmdk The virtual disk is either corrupted or not a supported format". I have no error in the log VCB ; 03-23-2010 08:31:56 -- debug: Main: Login by vi-fastpass to: esxi 03-23-2010 08:31:56 -- debug: copyTask: Task START 03-23-2010 08:31:56 -- debug: copyTask: waiting for next job and sleep ... 03-23-2010 08:32:00 -- info: Initiate backup for AD_DNS_DHCP found on esxi 03-23-2010 08:32:09 -- debug: AD_DNS_DHCP original powerState: poweredOn 03-23-2010 08:32:09 -- debug: Creating Snapshot "ghettoVCBg2-snapshot-2010-03-23" for AD_DNS_DHCP 03-23-2010 08:33:19 -- info: AD_DNS_DHCP has 1 VMDK(s) 03-23-2010 08:33:19 -- debug: backupVMDK: Backing up "Raptor1 AD_DNS_DHCP/AD_DNS_DHCP.vmdk" to "Backup_VM VM/AD_DNS_DHCP/AD_DNS_DHCP-2010-03-23/$ 03-23-2010 08:33:19 -- debug: backupVMDK: Signal copyThread to start 03-23-2010 08:33:19 -- debug: backupVMDK: Backup progress: Elapsed time 0 min 03-23-2010 08:33:19 -- debug: copyTask: Wake up and follow the white rabbit, with status: doCopy 03-23-2010 08:33:19 -- debug: CopyThread: Start backing up VMDK(s) ... 03-23-2010 08:33:25 -- debug: copyTask: send copySuccess message ... 03-23-2010 08:33:25 -- debug: copyTask: waiting for next job and sleep ... 03-23-2010 08:34:20 -- debug: backupVMDK: Successfully completed backup for Raptor1 AD_DNS_DHCP/AD_DNS_DHCP.vmdk Elapsed time: 1 min 03-23-2010 08:34:22 -- debug: Removing Snapshot "ghettoVCBg2-snapshot-2010-03-23" for AD_DNS_DHCP 03-23-2010 08:34:24 -- debug: checkVMBackupRotation: Starting ... 03-23-2010 08:34:26 -- debug: Purging Backup_VM VM/AD_DNS_DHCP/AD_DNS_DHCP-2010-03-23--1 due to rotation max 03-23-2010 08:34:28 -- info: Backup completed for AD_DNS_DHCP! 03-23-2010 08:34:28 -- debug: Main: Disconnect from: esxi 03-23-2010 08:34:28 -- debug: Main: Calling final clean up 03-23-2010 08:34:28 -- debug: cleanUP: Thread clean up starting ... 03-23-2010 08:34:28 -- debug: cleanUp: Send exit to copyThread 03-23-2010 08:34:28 -- debug: copyTask: Wake up and follow the white rabbit, with status: exit 03-23-2010 08:34:28 -- debug: copyTask: die ... 03-23-2010 08:34:28 -- debug: cleanUp: Join passed 03-23-2010 08:34:28 -- info: ============================== ghettoVCBg2 LOG END ============================== My ghetto conf file is : VM_BACKUP_DATASTORE = "Backup_VM" VM_BACKUP_DIRECTORY = "VM" VM_BACKUP_ROTATION_COUNT = "3" DISK_BACKUP_FORMAT = "thin" ADAPTER_FORMAT = "lsilogic" POWER_VM_DOWN_BEFORE_BACKUP = "0" VM_SNAPSHOT_MEMORY = "1" VM_SNAPSHOT_QUIESCE = "1" LOG_LEVEL = "info" VM_VMDK_FILES = "all" I tried several I tried several DISK_BACKUP_FORMAT, I have same error. Despite the error, even when I get files on the NFS share. But when I try to open the vmx file with vmware workstation. I get this error: Can not open the disk 'G: \ Backup ESX \ VM \ AD_DNS_DHCP \ AD_DNS_DHCP-2010-03-23 - 1 \ AD_DNS_DHCP.vmdk' or one of the snapshot disks it depends on. Reason: The called function can not be performed on partial chains. Please open the parent virtual disk. I have no snapshot on my VM on ESXi. Can you help me ?

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  • Passing multiple Vertex Attributes in GLSL 130

    - by Roy T.
    (note this question is closely related to this one however I didn't fully understand the accepted answer) To support videocards in laptops I have to rewrite my GLSL 330 shaders to GLSL 130. I'm trying to do this but somehow I don't get vertex attributes to work properly. My 330 shaders look like this: #version 330 layout(location = 0) in vec4 position; layout(location = 3) in vec4 color; smooth out vec4 theColor; void main() { gl_Position = position; theColor = color; } Now this explicit layout is not allowed in GLSL 130 so I referenced this page to see what the default layouts for some values would be. As you can see position should be the 0th vertex attribute and color should be the 3rd vertex attribute. Because this is a test case I had already configured my explicit layouts in the same way, which worked, so I now simply rewrote my shader to this and expected it to work: #version 130 smooth out vec4 theColor; void main() { gl_Position = gl_Vertex; theColor = gl_Color; } However this doesn't work, the value of gl_Color is always (1,1,1,1). So how should I pass multiple vertex attributes to my GLSL 130 shaders? For reference, this is how I set my vertex buffer object and attributes (I've just adapted this tutorial to JAVA+JOGL) gl.glBindBuffer(GL3.GL_ARRAY_BUFFER, vertex_buffer_id); gl.glEnableVertexAttribArray(0); gl.glEnableVertexAttribArray(3); gl.glVertexAttribPointer(0, 4 , GL3.GL_FLOAT, false, 0, 0); gl.glVertexAttribPointer(3, 4, GL3.GL_FLOAT, false, 0, 4*4*4); gl.glDrawArrays(GL3.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableVertexAttribArray(0); gl.glDisableVertexAttribArray(3); EDIT I solved the problem by querying for the layout locations of position an color using glGetAttribLocation however I still don't understand why the 'hardcoded' values like gl_Color didn't work, can't I upload data in there as normal? Shouldn't they be used?

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  • gl_PointCoord always zero

    - by Jonathan
    I am trying to draw point sprites in OpenGL with a shader but gl_PointCoord is always zero. Here is my code Setup: //Shader creation..(includes glBindAttribLocation(program, ATTRIB_P, "p");) glEnableVertexAttribArray(ATTRIB_P); In the rendering loop: glUseProgram(shader_particles); float vertices[]={0.0f,0.0f,0.0f}; glEnable(GL_TEXTURE_2D); glEnable(GL_POINT_SPRITE); glEnable(GL_VERTEX_PROGRAM_POINT_SIZE); //glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE);(tried with this on/off, doesn't work) glVertexAttribPointer(ATTRIB_P, 3, GL_FLOAT, GL_FALSE, 0, vertices); glDrawArrays(GL_POINTS, 0, 1); Vertex Shader: attribute highp vec4 p; void main() { gl_PointSize = 40.0f; gl_Position = p; } Fragment Shader: void main() { gl_FragColor = vec4(gl_PointCoord.st, 0, 1);//if the coords range from 0-1, this should draw a square with black,red,green,yellow corners } But this only draws a black square with a size of 40. What am I doing wrong? Edit: Point sprites work when i use the fixed function, but I need to use shaders because in the end the code will be for opengl es 2.0 glUseProgram(0); glEnable(GL_TEXTURE_2D); glEnable(GL_POINT_SPRITE); glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); glPointSize(40); glBegin(GL_POINTS); glVertex3f(0.0f,0.0f,0.0f); glEnd(); Is anyone able to get point sprites working with shader? If so, please share some code.

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  • Merging Waterfall and Agile – Getting the Worst of Both Worlds

    - by Nick Harrison
    Many people have seen and appreciate the elegance and practicality of agile methodologies.   Sadly there is still not widespread adoption.   There is still push back from many directions and from many different sources.   Some people don't understand how it is supposed to work. Some people don't believe that it could possibly work. Some people mistakenly believe that it is just code for a lazy project team trying to wiggle out of structure Some people mistakenly believe that it can work only with a very small highly trained team Some people are afraid of the control that they feel they will be losing. I have seen some people try to merge agile and water fall hoping to achieve the best of both worlds.   Unfortunately, the reality is that you end up with the worst of both worlds.   And they both can get pretty bad. Another Sad Reality Some people in an effort to get buy in for following an Agile Methodology have attempted to merge these two practices.   Sometimes this may stem from trying to assuage individual fears that they are not losing relevance.   Sometimes it may be to meet contractual obligations or to fulfill regulatory requirements.   Sometimes may not know better. These two approaches to software development cannot coexist on the same project. Let's review the main tenants of the Agile Manifesto: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan That is, while there is value in the items on the right, we value the items on the left more. Meanwhile the main tenants of the Waterfall Approach could be summarized as: Processes and procedures over individuals Comprehensive documentation proves that the software works Well defined contracts and negotiations protects the customer relationship If the plan is made right, there should be no change  Merging these two approaches will always end badly.

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  • mysql jdbc got ArrayIndexOutOfBoundsException when database name length = 9

    - by Thang Hoang
    this code below will throw : Exception in thread "main" java.sql.SQLException: Unable to connect to any hosts due to exception: java.lang.ArrayIndexOutOfBoundsException: 40 mysql 5.1, jdbc driver 5.1.21 if I change connection string to any database have name's lengh != 9, it will pass to print 'connected'. or I create other database as '123456789' it throw same exception. I connect to other database on amazon s3, that have same name length, it throw java.lang.ArrayIndexOutOfBoundsException: 43. this database version is 'mysql Ver 14.14 Distrib 5.5.28, for debian-linux-gnu (i686) using readline 6.2 ' any idea of this weird mysql behavior, thanks public class MysqlConnection { public static void main(String[] args) throws Exception { Connection conn = null; String userName = "root"; String password = "123456"; String url = "jdbc:mysql://localhost:3306/test12345"; Class.forName ("com.mysql.jdbc.Driver").newInstance (); conn = DriverManager.getConnection (url,userName, password); System.out.println ("Connected"); } }

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  • Frederick .NET User Group May 2010 Meeting

    - by John Blumenauer
    FredNUG is pleased to announce our May speaker will be Kevin Griffin.  Kevin has been speaking at several community events this spring and we’re pleased he’s stopping by FredNUG to present at our May meeting.  On May 18th, we’ll start with pizza and social networking at 6:30 PM.  Then, starting at 7 PM, Kevin Griffin will present “Awesomize Your Windows Apps.”   The scheduled agenda is:   6:30 PM - 7:00 PM - Pizza/Social Networking/Announcements 7:00 PM - 8:30 PM - Main Topic: Awesomize Your Windows Apps with Kevin Griffin  Main Topic Description:  Awesomize Your Windows Apps With the release of Windows 7, many developers might be looking to take advantage of the features Windows 7 offers. This presentation offers attendees a broad overview of the Windows API Code Pack, which is a managed library for .NET developers to use for accessing some of the underlying functionality of Windows that was typically reserved for Interop fans. Topics and demos include Windows 7 taskbar functionality, Task dialogs, Libraries support, and more. Speaker Bio: Kevin Griffin is a .NET Developer for Antech Systems, located in Chesapeake, VA. He's an ASPInsider and the leader of the Hampton Roads .NET Users Group. Additionally, he serves as an INETA mentor for the state of Virginia. Often, he can be found speaking at or attending other local user group meetings or code camps. He enjoys working with new technology, and consistently works on being a better developer and building the best software he can. Follow Kevin on Twitter: http://www.twitter.com/1kevgriff Read Kevin's Blog: http://www.kevgriffin.com    8:30 PM - 8:45 PM – RAFFLE! Please join us and get involved in our .NET developers community!

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  • Frederick .NET User Group June 2010 Meeting

    - by John Blumenauer
    FredNUG is pleased to announce our June speaker will be Pete Brown.  Pete was one FredNUG’s first speakers when the group started and we’re very happy to have him visiting us again to present on Silverlight!  On June 15th @ 6:30 PM, we’ll start with a Visual Studio 2010 Launch with pizza, swag and a presentation about what makes Visual Studio 2010 great.  Then, starting at 7 PM, Pete Brown will present “What’s New in Silverlight 4.”  It looks like a evening filled with newness!   The scheduled agenda is:   6:30 PM - 7:15 PM – Visual Studio 2010 Launch Event plus Pizza/Social Networking/Announcements 7:15 PM - 8:30 PM - Main Topic: What’s New in Silverlight 4 with Pete Brown  Main Topic:  What’s New in Silverlight 4? Speaker Bio: Pete Brown is a Senior Program Manager with Microsoft on the developer community team led by Scott Hanselman, as well as a former Microsoft Silverlight MVP, INETA speaker, and RIA Architect for Applied Information Sciences, where he worked for over 13 years. Pete's focus at Microsoft is the community around client application development (WPF, Silverlight, Windows Phone, Surface, Windows Forms, C++, Native Windows API and more). From his first sprite graphics and custom character sets on the Commodore 64 to 3d modeling and design through to Silverlight, Surface, XNA, and WPF, Pete has always had a deep interest in programming, design, and user experience. His involvement in Silverlight goes back to the Silverlight 1.1 alpha application that he co-wrote and put into production in July 2007. Pete has been programming for fun since 1984, and professionally since 1992. In his spare time, Pete enjoys programming, blogging, designing and building his own woodworking projects and raising his two children with his wife in the suburbs of Maryland. Pete's site and blog is at 10rem.net, and you can follow him on Twitter at http://twitter.com/pete_brown Twitter: http://twitter.com/pete_brown Facebook: http://www.facebook.com/pmbrown Pete is a founding member of the CapArea .NET Silverlight SIG. (Visit the CapArea. NET Silverlight SIG here )    8:30 PM - 8:45 PM – RAFFLE! Please join us and get involved in our .NET developers community!

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  • OpenGL ES Shader help (Blending)

    - by Chris
    Earlier I required assistance getting to grips with how to retain the alpha channel of a transparent texture in my colourised texture shader program. Whilst playing with that first version of my program (before obtaining the solution to my first requirement), I managed to enable transparency for the whole texture (effectively blending via GLSL), and I quite liked this, and I would now like to know if and how it is possible to retain this blending effect, on top of the existing output without affecting the original alpha channel - as I don't know how to input this transparency via the parameter that is already being provided with the textures alpha channel. A basic example of the blending program I am referring to (minus any other functionality) is as follows... varying vec2 texCoord; uniform sampler2D texSampler; void main() { gl_FragColor = vec4(texture2D(texSampler,texCoord).xyz,0.5); } Where 0.5 is the transparency (blending effect) of the whole texture. This is the current version of my program, which provides the ability to colour a texture according the colour parameter passed to the program, and retains the alpha channel of the original texture. varying vec2 texCoord; uniform sampler2D texSampler; uniform vec3 colour; void main() { gl_FragColor = vec4(colour,1) * vec4(texture2D(texSampler,texCoord).xyz,texture2D(texSampler,texCoord).w); } I need to know if it is possible to apply transparency on top this program, without affecting the original alpha channel which I have already preserved. I hope this makes enough sense, I am sure it is possible, and if so I should imagine it is rather simple, but this has me stumped. Any help much appreachiated. Cheers, Chris

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  • Awesome Window Manager - Rule assigning programs to tags

    - by Peter
    I have a set of tags 'main', 'www', and 3: -- {{{ Tags tags = { names = {"main", "www", 3}, for s = 1, screen.count() do tags[s] = awful.tag(tags.names, s, tags.layout) end } -- }}} I want Firefox to open in tag "www". I've tried the following rule: -- {{{ Rules awful.rules.rules = { { rule = {class = "Firefox" }, properties = { tag = tags[1]["www"] }}, } -- }}} However, if I hit Super+R then type 'firefox' or run 'firefox &' from a terminal, Firefox opens in whatever tag I'm viewing. I've tried {class = "firefox"} and properties = { tag = tags[1][2] } but those modified rules did not work either. What is the correct way to set up a rule to make firefox always open in a particular tag?

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  • OpenGL: Where shoud I place shaders?

    - by mivic
    I'm trying to learn OpenGL ES 2.0 and I'm wondering what is the most common practice to "manage" shaders. I'm asking this question because in the examples I've found (like the one included in the API Demo provided with the android sdk), I usually see everything inside the GLRenderer class and I'd rather separate things so I can have, for example, a GLImage object that I can reuse whenever I want to draw a textured quad (I'm focusing on 2D only at the moment), just like I had in my OpenGL ES 1.0 code. In almost every example I've found, shaders are just defined as class attributes. For example: public class Square { public final String vertexShader = "uniform mat4 uMVPMatrix;\n" + "attribute vec4 aPosition;\n" + "attribute vec4 aColor;\n" + "varying vec4 vColor;\n" + "void main() {\n" + " gl_Position = uMVPMatrix * aPosition;\n" + " vColor = aColor;\n" + "}\n"; public final String fragmentShader = "precision mediump float;\n" + "varying vec4 vColor;\n" + "void main() {\n" + " gl_FragColor = vColor;\n" + "}\n"; // ... } I apologize in advance if some of these questions are dumb, but I've never worked with shaders before. 1) Is the above code the common way to define shaders (public final class properties)? 2) Should I have a separate Shader class? 3) If shaders are defined outside the class that uses them, how would I know the names of their attributes (e.g. "aColor" in the following piece of code) so I can bind them? colorHandle = GLES20.glGetAttribLocation(program, "aColor");

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  • Book Review: Getting Started With Window 8 Apps By Ben Dewey

    - by Tim Murphy
    When O’Reilly gave me an opportunity to review this book I was excited.  It gave me a reason to finally put some time into this new platform and what developers will need to learn in order to be successful. This book by Ben Dewey is only 92 pages long, so if you were looking for an in-depth treatment of Windows 8 development you will need supplemental materials.  It is also due for an update from the perspective of recent changes made by Microsoft prior to the final release of the OS and tools.  This causes a few issues if you try to run the code samples because of namespace changes. I was encouraged by the fact that the author didn’t do the typical “hello world” app.  He uses a lot of pattern based development techniques and hits many of the main topics including: Application lifecycle Charms integration Tiles Sensors The lifecycle is critical for anyone who hasn’t done mobile development before.  Limited resources on these devices mean that the OS can suspend or kill your app altogether if it decides it needs to.  He covers tombstoning which is the key to Windows 8 and Windows Phone lifecycle management. He also dedicates a chapter to marketing and distributing the application you build.  From my experience with Windows Phone development this is crucial information.  You need to know how to test your application so that it is going to pass certification and present your app so that it is going to get noticed amongst thousands of other apps. The main things that I wish had been in the book explanations of more of the common controls and more complete explanation of patterns that were implemented. In the end this book is a good foundation getting exposure to the concepts that underlie this new version of the Windows platform and how it effects developers.  It isn’t a book that I would suggest for someone just getting into development with no understanding of pattern based development. del.icio.us Tags: Windows 8,O'Reilly,Ben Dewey,Book Review,Review

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  • backup and restoration of a freeipa infrastructure

    - by Sirex
    I'm finding the documentation on ipa server backup and restoration sadly lacking, and being so centrally critical it's not something i'm really happy about shooting in the dark with - could some kind soul more knowledable in the matter please attempt to provide an idiot-proof guide to backing up and restoring of IPA server(s) ? Particularly the main server (the cert signing one). ...We're looking towards rolling out ipa in a two server setup (1 master, 1 replica). I'm using dns srv records to handle failover, hence a loss of the replica isn't a big deal as i could make a new one and force a resync to happen - it's losing the master that bothered me. The thing that i'm really struggling with is locating a step-by-step procedure for backing up and restoring the master server. I'm aware that whole-VM snapshot is the recommended way of doing IPA server backup, but that isn't an option at this time for us. I'm also aware that freeipa 3.2.0 includes some sort of backup command build in, but that isn't in the ipa version of centos, and i don't expect it will be for some time yet. I've been trying many different methods, but none of them seem to restore cleanly, amongst others, i've tried; a command similar to db2ldif.pl -D "cn=directory manager" -w - -n userroot -a /root/userroot.ldif the script from here to produce three ldif files -- one for the domain ({domain}-userroot), and two for the ipa server (ipa-ipaca and ipa-userroot): Most of the restores i've tried have been similar to the form of: ldif2db.pl -D "cn=directory manager" -w - -n userroot -i userroot.ldif which seems to work and reports no errors, but totally borks the ipa install on the machine and i can no longer login with either the admin password on the backed up server, or the one i set it to on installation before attempting the ldif2db command (i'm installing ipa-server and running ipa-server-install, then attempting the restore). I'm not overly bothered about losing the CA, having to rejoin the domain, losing replication etc etc (although it'd be awesome if that could be avoided) but in the instance of the main server dropping i'd really like to avoid having to re-enter all the user/group information. I guess in the instance of losing the main server i could promote the other one and replicate in the other direction, but i've not tried that, either. Has anyone done that ? tl;dr: Can someone provide an idiots guide to backing up and restoring an IPA server (preferably on CentOS 6) in a clear enough way that'd make me feel confident it'll actually work when the dreaded time comes ? Crayons are optional, but appreciated ;-) I can't be the only person struggling with this, seeing how widely used IPA is, surely ?

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  • How do I turn a router into a wireless bridge

    - by Rob Cowell
    I'm trying to get my HD satellite receiver connected to the internet - it has an Ethernet port on the back but my networking equipment is all upstairs. I had the idea of connecting a spare wireless router to the box with an ethernet cable and getting that wireless router to talk to my "main" wireless router (the one with the ADSL connection) to supply internet access. I believe this entails getting the router to work as a "wireless bridge", but I don't know how to do this. Currently, the ADSL line is hooked up to a NETGEAR DG834G. The other two "spare" wireless routers I have to act as the bridge are :- Huawei HG520b Netgear DGN2000 BT Homehub I'd prefer not to change the "main" router (cos I'm used to its web admin UI) - does anyone know a way I can achieve the connectivity I require with the equipment I have?

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  • How do I turn a router into a wireless bridge

    - by Rob Cowell
    I'm trying to get my HD satellite receiver connected to the internet - it has an Ethernet port on the back but my networking equipment is all upstairs. I had the idea of connecting a spare wireless router to the box with an ethernet cable and getting that wireless router to talk to my "main" wireless router (the one with the ADSL connection) to supply internet access. I believe this entails getting the router to work as a "wireless bridge", but I don't know how to do this. Currently, the ADSL line is hooked up to a NETGEAR DG834G. The other two "spare" wireless routers I have to act as the bridge are :- Huawei HG520b Netgear DGN2000 BT Homehub I'd prefer not to change the "main" router (cos I'm used to its web admin UI) - does anyone know a way I can achieve the connectivity I require with the equipment I have?

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  • HTML5 or Javascript game engine to develop a browser game

    - by Jack Duluoz
    I would like to start developing a MMO browser game, like Travian or Ogame, probably involving also a bit of more sophisticated graphical features such as players interacting in real time with a 2d map or something like that. My main doubt is what kind of development tools I should use: I've a good experience with PHP and MySQL for the server side and Javascript (and jQuery) regarding the client side. Coding everything from scratch would be of course really painful so I was wondering if I should use a javascript game engine or not. Are there (possibly free) game engine you would recommend? Are they good enough to develop a big game? Also, I saw a lot of HTML5 games popping up lately but I'm now sure if using HTML5 is a good idea or not. Would you recommend it? What are the pro and cons about using HTML5? If you'd recommend it, do you have any good links regarding game development with HTML5? (PS: I know that HTML5 and a Javascript engine are not mutually exclusive, I just didn't know how to formulate a proper title since English is not my main language. So, please, answer addressing HTML5 and a game engine pro and cons separately)

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  • Bind the windows key to Lubuntu start menu

    - by abel
    I am running Lubuntu 11.10. By default the main menu is bound to Alt+F1 (A-F1) which works. Here is the relevant code from ~/.config/openbox/lubuntu-rc.xml <keybind key="A-F1"> <action name="Execute"> <command>lxpanelctl menu</command> </action> </keybind> This works. When I hit Alt+F1, I can see the start menu. If I change the keys to "Windows key + M" (W-m), I can pull up the start menu using Win+M <keybind key="W-m"> <action name="Execute"> <command>lxpanelctl menu</command> </action> </keybind> However, I cannot bind the start menu to the Windows key alone. If I try replacing "W-m" by "W", the "W" alphabet key gets bound to the start menu. If I try "W-" nothing happens, I have tried the "Super" option too but to no avail. How can I bind the Lubuntu main menu to the windows Key? I have been through some relevant lubuntu questions, like this one, which tries to do the opposite. How do I unbind Super key from menu in Lubuntu

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  • Glassfish V3 won't start

    - by Zakaria
    Hi everybody, I installed NetBeans 6.8 and tried to run the GlasshFish V3 server. I'm working under Windows Vista 32 Bits. First, it won't run. Then I modified the c:\Windows\System32\drivers\etc\hosts file and put the following line into it: 127.0.0.1 localhost And when I run the GlasshFish V3 Server, no error is showing but only "INFOs" are displayed: 3 avr. 2010 19:23:19 com.sun.enterprise.glassfish.bootstrap.ASMain main INFO: Launching GlassFish on Felix platform Welcome to Felix ================ INFO: Perform lazy SSL initialization for the listener 'http-listener-2' INFO: Starting Grizzly Framework 1.9.18-k - Sat Apr 03 19:23:24 CEST 2010 INFO: Starting Grizzly Framework 1.9.18-k - Sat Apr 03 19:23:25 CEST 2010 INFO: Grizzly Framework 1.9.18-k started in: 423ms listening on port 35127 INFO: GlassFish v3 (74.2) startup time : Felix(4456ms) startup services(1709ms) total(6165ms) INFO: Grizzly Framework 1.9.18-k started in: 459ms listening on port 35116 INFO: Grizzly Framework 1.9.18-k started in: 428ms listening on port 35155 INFO: Grizzly Framework 1.9.18-k started in: 470ms listening on port 35160 INFO: Grizzly Framework 1.9.18-k started in: 513ms listening on port 35159 INFO: javassist.util.proxy.ProxyFactory.classLoaderProvider = org.glassfish.weld.WeldActivator$GlassFishClassLoaderProvider@5be8f4 INFO: Hibernate Validator bean-validator-3.0-JBoss-4.0.2 INFO: Binding RMI port to *:35165 INFO: Instantiated an instance of org.hibernate.validator.engine.resolver.JPATraversableResolver. INFO: JMXStartupService: Started JMXConnector, JMXService URL = service:jmx:rmi://PC-de-Charlotte:35165/jndi/rmi://PC-de-Charlotte:35165/jmxrmi INFO: Using com.sun.enterprise.transaction.jts.JavaEETransactionManagerJTSDelegate as the delegate INFO: [Thread[GlassFish Kernel Main Thread,5,main]] started INFO: Grizzly Framework 1.9.18-k started in: 150ms listening on port 35159 INFO: Perform lazy SSL initialization for the listener 'http-listener-2' INFO: {felix.fileinstall.poll (ms) = 5000, felix.fileinstall.dir = C:\Program Files\sges-v3\glassfish\modules\autostart, felix.fileinstall.debug = 1, felix.fileinstall.bundles.new.start = true, felix.fileinstall.tmpdir = C:\Users\CHARLO~1\AppData\Local\Temp\fileinstall-330907148519261411, felix.fileinstall.filter = null} INFO: {felix.fileinstall.poll (ms) = 5000, felix.fileinstall.dir = C:\Users\Charlotte\.netbeans\6.8\GlassFish_v3\autodeploy\bundles, felix.fileinstall.debug = 1, felix.fileinstall.bundles.new.start = true, felix.fileinstall.tmpdir = C:\Users\CHARLO~1\AppData\Local\Temp\fileinstall-2938963288421854459, felix.fileinstall.filter = null} INFO: Grizzly Framework 1.9.18-k started in: 95ms listening on port 35160 INFO: Updating configuration from org.apache.felix.fileinstall-autodeploy-bundles.cfg INFO: Installed C:\Program Files\sges-v3\glassfish\modules\autostart\org.apache.felix.fileinstall-autodeploy-bundles.cfg INFO: {felix.fileinstall.poll (ms) = 5000, felix.fileinstall.dir = C:\Users\Charlotte\.netbeans\6.8\GlassFish_v3\autodeploy\bundles, felix.fileinstall.debug = 1, felix.fileinstall.bundles.new.start = true, felix.fileinstall.tmpdir = C:\Users\CHARLO~1\AppData\Local\Temp\fileinstall-6474085409014899009, felix.fileinstall.filter = null} And there is no message such as "Glassfish started"! So, when I try to access to the admin web interface: localhost:4848 or localhost:8080 or localhost:8181 , It doesn't work. What should I do? Thank you very much, Regards.

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  • How to set Alpha value from pixel shader in SlimDX Direct3d9

    - by Yashwinder
    I am trying to set alpha value of color as color.a = 0.5f in my pixel shader but all the time it is giving an exception. I can set color.r, color.g, color.b but it is not allowing me to set color.a and throwing an exception D3DERR_INVALIDCALL: Invalid call (-2005530516). I have just created a direct3d9 device and assigned my pixel shader to it. My pixel shader code is as below sampler2D ourImage : register(s0); float4 main(float2 locationInSource : TEXCOORD) : COLOR { float4 color = tex2D( ourImage , locationInSource.xy); color.a = 0.2; return color; } I am creating my pixel shader as byte[] byteCode = GiveFxFile(transitionEffect.PixelShaderFileName); var shaderBytecode = ShaderBytecode.Compile(byteCode, "main", "ps_2_0", ShaderFlags.None); var pixelShader = new PixelShader(device, ShaderBytecode); _device.PixelShader=pixelShader; I have initialized my device as var _presentParams = new PresentParameters { Windowed = _isWindowedMode, BackBufferWidth = (int)SystemParameters.PrimaryScreenWidth, BackBufferHeight = (int)SystemParameters.PrimaryScreenHeight, // Enable Z-Buffer // This is not really needed in this sample but real applications generaly use it EnableAutoDepthStencil = true, AutoDepthStencilFormat = Format.D16, // How to swap backbuffer in front and how many per screen refresh BackBufferCount = 1, SwapEffect = SwapEffect.Copy, BackBufferFormat = _direct3D.Adapters[0].CurrentDisplayMode.Format, PresentationInterval = PresentInterval.Immediate, DeviceWindowHandle = _windowHandle }; _device = new Device(_direct3D, 0, DeviceType.Hardware, _windowHandle, deviceFlags | CreateFlags.Multithreaded, _presentParams);

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  • Nginx phpmyadmin redirecting to / instead of /phpmyadmin upon login

    - by Frederik Nielsen
    I am having issues with my phpmyadmin on my nginx install. When I enter <ServerIP>/phpmyadmin and logs in, I get redirected to <ServerIP>/index.php?<tokenstuff> instead of <ServerIP>/phpmyadmin/index.php?<tokenstuff> Nginx config file: user nginx; worker_processes 5; error_log /var/log/nginx/error.log warn; pid /var/run/nginx.pid; events { worker_connections 1024; } http { include /etc/nginx/mime.types; default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log /var/log/nginx/access.log main; sendfile on; #tcp_nopush on; keepalive_timeout 2; #gzip on; include /etc/nginx/conf.d/*.conf; } Default.conf: server { listen 80; server_name _; #charset koi8-r; #access_log /var/log/nginx/log/host.access.log main; location / { root /usr/share/nginx/html; index index.php index.html index.htm; } #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # error_page 500 502 503 504 /50x.html; location = /50x.html { root /usr/share/nginx/html; } # proxy the PHP scripts to Apache listening on 127.0.0.1:80 # #location ~ \.php$ { # proxy_pass http://127.0.0.1; #} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # location ~ \.php$ { root /usr/share/nginx/html; try_files $uri =404; fastcgi_pass unix:/tmp/php5-fpm.sock; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; } # deny access to .htaccess files, if Apache's document root # concurs with nginx's one # location ~ /\.ht { deny all; } location /phpmyadmin { root /usr/share/; index index.php index.html index.htm; location ~ ^/phpmyadmin/(.+\.php)$ { try_files $uri =404; root /usr/share/; fastcgi_pass unix:/tmp/php5-fpm.sock; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $request_filename; include fastcgi_params; fastcgi_param PATH_INFO $fastcgi_script_name; } location ~* ^/phpmyadmin/(.+\.(jpg|jpeg|gif|css|png|js|ico|html|xml|txt))$ { root /usr/share/; } } } (Any general tips on tidying op those config files are accepted too)

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  • Ext3 partition doesn't mount on Snow Leopard using MacFUSE

    - by Fez
    I'm dual-booting OS X and Ubuntu on a Macbook 4,1. I'm trying to mount my Linux partition in OS X. I installed MacFUSE 2.0.3,2 and fuse-ext2-0.0.7 on Snow Leopard 10.6.5. I created the directory /Volumes/Ubuntu and tried to mount the disk there using the command: fuse-ext2 /dev/disk0s4 /Volumes/Ubuntu/ This is the output I get: fuse-ext2: version:'0.0.7', fuse_version:'27' [main (../../fuse-ext2/fuse-ext2.c:324)] fuse-ext2: enter [do_probe (../../fuse-ext2/do_probe.c:30)] fuse-ext2: Error while trying to open /dev/disk0s4 (rc=13) [do_probe (../../fuse-ext2/do_probe.c:34)] fuse-ext2: Probe failed [main (../../fuse-ext2/fuse-ext2.c:340)] Any clue what's going wrong? Thanks!

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  • XFCE: active panel buttons when mouse is on screen edge

    - by Dave Vogt
    I'm using XFCE 4.6.1 (Xubuntu distribution) on my laptop and main computer; the settings are approximately the same. so far for the intro. What I'm experiencing is that when going to the screen edge over the task bar on the laptop, the button under the mouse is active. On the main machine however, having the mouse on the screen edge, the button below it doesn't react at all! Only if I move the pointer towards the center a bit, the hover highlight starts and the button becomes clickable. I've tried to change the panel size, desktop theme and a few other settings, but none seems to cure that problem. Is there something that causes this problem? (Googling also seems to give no results)

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  • One domain, dedicated SSL IP on whm

    - by Vanja D.
    It's long, but please read carefully. I am trying to install an SSL certificate on my dedicated server with WHM/cPanel. I have a dedicated IP to use with the SSL certificate. My main domain is example.com (NOT www.example.com), and I have an account and website already running on it. I bought the certificate for the main domain (example.com without www.). I installed the certificate (successfully). I used the example.com domain, the dedicated IP and the same cPanel user which owns example.com (non-ssl) I double checked ConfigServer for port 443 being open. RESULT: https://example.com won't open, ssl check tool returns a "SSL is not configured on this port (443)" error. I have three questions: where did I go wrong, wht did I miss? is it possible to have one domain on two ips (one for http, one for https)? is it possible to have an ssl host with the same user as the regular one?

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  • How do I get vmbuilder to progress?

    - by Avery Chan
    I've used the following command to create my vm: vmbuilder kvm ubuntu --verbose --suite=precise --flavour=virtual --arch=amd64 -o --libvirt=qemu:///system --tmpfs=- --ip=192.168.2.1 --part=/home/shared/vm1/vmbuilder.partition --templates=/home/shared/vm1/templates --user=vadmin --name=VM-Administrator --pass=vpass --addpkg=vim-nox --addpkg=unattended-upgrades --addpkg=acpid --firstboot=/home/shared/vm1/boot.sh --mem=256 --hostname=chameleon --bridge=br0 I've been trying to follow the direction here. My system just outputs this and it hangs at the last line: 2012-06-26 18:08:29,225 INFO : Mounting tmpfs under /tmp/tmpJbf1dZtmpfs 2012-06-26 18:08:29,234 INFO : Calling hook: preflight_check 2012-06-26 18:08:29,243 INFO : Calling hook: set_defaults 2012-06-26 18:08:29,244 INFO : Calling hook: bootstrap How can I get vmbuilder to continue the process instead of dying right here? I'm running 12.04. EDIT: Adding some additional output details When I ^C to get out of the hang I see this: ^C2012-06-26 18:19:29,622 INFO : Unmounting tmpfs from /tmp/tmpJbf1dZtmpfs Traceback (most recent call last): File "/usr/bin/vmbuilder", line 24, in <module> cli.main() File "/usr/lib/python2.7/dist-packages/VMBuilder/contrib/cli.py", line 216, in main distro.build_chroot() File "/usr/lib/python2.7/dist-packages/VMBuilder/distro.py", line 83, in build_chroot self.call_hooks('bootstrap') File "/usr/lib/python2.7/dist-packages/VMBuilder/distro.py", line 67, in call_hooks call_hooks(self, *args, **kwargs) File "/usr/lib/python2.7/dist-packages/VMBuilder/util.py", line 165, in call_hooks getattr(context, func, log_no_such_method)(*args, **kwargs) File "/usr/lib/python2.7/dist-packages/VMBuilder/plugins/ubuntu/distro.py", line 136, in bootstrap self.suite.debootstrap() File "/usr/lib/python2.7/dist-packages/VMBuilder/plugins/ubuntu/dapper.py", line 269, in debootstrap run_cmd(*cmd, **kwargs) File "/usr/lib/python2.7/dist-packages/VMBuilder/util.py", line 113, in run_cmd fds = select.select([x.file for x in [mystdout, mystderr] if not x.closed], [], [])[0]

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