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  • Separation of development responsibilities in a new project

    - by dreza
    We have very recently started a new project (MVC 3.0) and some of our early discussion has been around how the work and development will be split amongst the team members to ensure we get the least amount of overlap of work and so help make it a bit easier for each developer to get on and do their work. The project is expected to take about 6 months - 1 year (although not all developers are likely to be on and might filter off towards the end), Our team is going to be small so this will help out a bit I believe. The team will essentially consist of: 3 x developers (All different levels i.e. more senior, intermediate and junior) 1 x project manager / product owner / tester An external company responsbile for doing our design work General project/development decisions so far have included: Develop in an Agile way using SCRUM techniques (We are still very much learning this approach as a company) Use MVVM archectecture Use Ninject and DI where possible Attempt to use as TDD as much as possible to drive development. Keep our controllers as skinny as possible Keep our views as simple as possible During our discussions two approaches have been broached as too how to seperate the workload given our objectives outlined above. OPTION 1: A framework seperation where each person is responsible for conceptual areas with overlap and discussion primarily in the integration areas. The integration areas would the responsibily of both developers as required. View prototypes (**Graphic designer**) | - Mockups | Views (Razor and view helpers etc) & Javascript (**Developer 1**) | - View models (Integration point) | Controllers and Application logic (**Developer 2**) | - Models (Integration point) | Domain model and persistence (**Developer 3**) OPTION 2: A more task orientated approach where each person is responsible for the completion of the entire task (story) from view - controller - model. QUESTION: For those who have worked in small teams developing MVC projects how have you managed the workload distribution in this situation. I can't imagine the junior would be responsible for building parts of the underlying architecture so would given them responsibility for the view make sense considering we are trying to keep it simple?

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  • Why does some of the songs in my iTunes library stop prematurely and go to the next song?

    - by joshhunt
    For the couple of weeks a whole bunch of the songs from my iTunes library stop early and skip to the next song (just as if it was at the end of the song). Although the point where it skips varies for each song (for one song it is 2:32, another is 2:46), it will always skip at the same point for each song. A while back I ran BPMer and, although it crashed half way through, it did not appear to corrupt my music the way it is now. A few days ago I backed up my iTunes library and reformatted my hard drive (for a completely unrelated issue) and reinstalled OS X from scratch. The problem was happening before and after the reinstall. This problem also persists when the music is synced across to my iPod touch running 3.0. Listening to the same troublesome songs in my iPod causes them to end prematurely. However, I can listen to the whole song using Quicklook, so the problem must be with my iTunes library or something.

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  • Should we have a database independent SQL like query language in Django?

    - by Yugal Jindle
    Note : I know we have Django ORM already that keeps things database independent and converts to the database specific SQL queries. Once things starts getting complicated it is preferred to write raw SQL queries for better efficiency. When you write raw sql queries your code gets trapped with the database you are using. I also understand its important to use the full power of your database that can-not be achieved with the django orm alone. My Question : Until I use any database specific feature, why should one be trapped with the database. For instance : We have a query with multiple joins and we decided to write a raw sql query. Now, that makes my website postgres specific. Even when I have not used any postgres specific feature. I feel there should be some fake sql language which can translate to any database's sql query. Even Django's ORM can be built over it. So, that if you go out of ORM but not database specific - you can still remain database independent. I asked the same question to Jacob Kaplan Moss (In person) : He advised me to stay with the database that I like and endure its whole power, to which I agree. But my point was not that we should be database independent. My point is we should be database independent until we use a database specific feature. Please explain, why should be there a fake sql layer over the actual sql ?

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  • Wifi range issues and intermittent dropouts, Thinkpad Edge

    - by jimbo
    If I am more than a couple of metres from my access point (and I'm seeing this across various APs) with my newish Thinkpad Edge 15, running 10.10, the wifi performance becomes ... flaky. When this is happening, I see the following in dmesg, although I'm not sure if it's related: [ 2497.011099] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2502.012711] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2507.009254] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2512.008367] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2517.007467] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2522.006558] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2527.008157] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2532.007251] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2537.003838] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2542.005427] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2547.004496] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded [ 2552.003611] intel ips 0000:00:1f.6: CPU power or thermal limit exceeded lspci -vvv has the following to say about my wireless adapter: 03:00.0 Network controller: Intel Corporation Centrino Wireless-N 1000 Subsystem: Intel Corporation Centrino Wireless-N 1000 BGN Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR+ FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0, Cache Line Size: 64 bytes Interrupt: pin A routed to IRQ 49 Region 0: Memory at f0500000 (64-bit, non-prefetchable) [size=8K] Capabilities: <access denied> Kernel driver in use: iwlagn Kernel modules: iwlagn If I get within a couple of metres of the access point, I still see that output in dmesg, but the connection stabilises. My question is threefold: how do I get better wifi range, what can/should I do about those messages in dmesg, and most crucially, are the two related? As ever let me know if there's other information that would help! Edit: I am using this machine in exactly the same locations I used my previous Thinkpad (T61) running various older versions of Ubuntu, so I definitely feel there is something wrong, rather me having unreasonable expectations of range!

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  • What to think about when designing a simple GUI for a quiz game

    - by PeterK
    I am coming close to finish my first iPhone game ever, as a matter of fact also my first programming experience ever, which is a quiz game. I have all the functionality i want and is currently polishing it both from a code point of view as well as looking at the GUI. My initial idea was not to use any specific graphics but rather focus on the game experience and simplicity and by that only using background color, orange, and white text as well as buttons. The design is based on that all ages, from learning to read, should be able to host and play this game. However, as i am now getting close to the finish line i am starting to think what is needed from a GUI point of view. I would like to ask for some advice what to think about when designing a GUI. Is it considered OK without any 'fancy' graphics, what is the risk without it etc.? Also, what colors goes well together if i choose to use a simple GUI. I am thinking about color blindness etc. In other words how do i design a good and effective GUI for a simple game as mine? Thanks

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  • Adding partitions to dual boot on Windows

    - by Bernard
    I am trying to install Ubuntu 12.04 along side Windows 7 on an HP mini 210 netbook. I have down loaded an iso image OK and got the installation program working but I am having problems with partitioning. I want to keep my Windows installation intact so I am following the 'Other' installation route. I have managed to shrink the main Windows partition down to 50GB leaving 250GB free space but I can't find a way of adding any extra partitions for Ubuntu. The free space gets listed by the installer as 'unusable' but on the graphic at the top its called 'free space'. If I select this and click 'Install Now' I get an error message: 'No root file system is defined'. I have tried clicking the Add, Change Delete and New Partition table buttons with the unusable partition selected and nothing happens. How do I define a root mount point when I do not have any Linux partitions?

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  • Making an AI walk on a NavigationMesh (2D/Top-Down game)

    - by Lennard Fonteijn
    For some time I have been working on a framework which should make it possible to generate 2D levels based on a set of rules specified by level designers. You can read more about it here as I won't go into details: http://www.jorisdormans.nl/article.php?ref=engineering_emergence Anyway, I'm now at the point of putting the framework to use and have trouble coming up with a solution for AI. I decided to implement a NavigationMesh in the generated levels as I already have that information to start with. Consider the following image (borrowed from http://www.david-gouveia.com/pathfinding-on-a-2d-polygonal-map/): When I run A* on the NavigationMesh, the red path would be suggested when I want to go from point A to B (either direction). However, I don't want my AI to walk that path directly and clipping corners, I'd rather want them to follow the more logical black path. How would I go about going from the Red path to the Black path, are there any algorithms for this. Which steps do I take? Is A* the proper solution for this at all? For some additional information: The proof-of-concept game is a 2D top-down game written in C#, but examples/references in any language are welcome!

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  • CodePlex Daily Summary for Sunday, May 13, 2012

    CodePlex Daily Summary for Sunday, May 13, 2012Popular ReleasesGardens Point Parser Generator: Gardens Point Parser Generator version 1.5.0: ChangesVersion 1.5.0 contains a number of changes. Error messages are now MSBuild and VS-friendly. The default encoding of the *.y file is Unicode, with an automatic fallback to the previous raw-byte interpretation. The /report option has been improved, as has the automaton tracing facility. New facilities are included that allow multiple parsers to share a common token type. A complete change-log is available as a separate documentation file. The source project has been upgraded to Visual...Gardens Point LEX: Gardens Point LEX version 1.2.0: The main distribution is a zip file. This contains the binary executable, documentation, source code and the examples. ChangesVersion 1.2.0 contains a small number of changes. Error messages are now MSBuild and VS-friendly by default. The default encoding for lex input files is Unicode, with an automatic fallback to the previous raw-byte interpretation. The distribution also contains helper code for symbol pushback by GPPG parsers. A complete changelog is available as a separate documenta...Kinect Quiz Engine: update for sdk v1.0: updated to the new sdkMedia Companion: Media Companion 3.502b: It has been a slow week, but this release addresses a couple of recent bugs: Movies Multi-part Movies - Existing .nfo files that differed in name from the first part, were missed and scraped again. Trailers - MC attempted to scrape info for existing trailers. TV Shows Show Scraping - shows available only in the non-default language would not show up in the main browser. The correct language can now be selected using the TV Show Selector for a single show. General Will no longer prompt for ...NewLife XCode ??????: XCode v8.5.2012.0508、XCoder v4.7.2012.0320: X????: 1,????For .Net 4.0?? XCoder????: 1,???????,????X????,?????? XCode????: 1,Insert/Update/Delete???????????????,???SQL???? 2,IEntityOperate?????? 3,????????IEntityTree 4,????????????????? 5,?????????? 6,??????????????Assembly Analyzer: Assembly Analyzer 2.2.29: This version primarily focuses on performance, both speed and memory usage. Here are a few more things to check out: Custom colors for source code generation Assembly Overview More dependency graphs for types (parameters, return types, extension methods) More accurate MSIL No expansion of macro instructions Fixed signed/unsigned problem for short-form instructionsiFinity Friendly Url Provider: 05.04.01: Fix for reported errors with DotNetNuke 6.x installations.Google Book Downloader: Google Books Downloader Lite 1.0: Google Books Downloader Lite 1.0Python Tools for Visual Studio: 1.5 Alpha: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 Alpha. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports Cpython, IronPython, Jython and Pypy • Python editor with advanced member, signature intellisense and refactoring • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging...AD Gallery: AD Gallery 1.2.7: NewsFixed a bug which caused the current thumbnail not to be highlighted Added a hook to take complete control over how descriptions are handled, take a look under Documentation for more info Added removeAllImages()WebsitePanel: 1.2.2: The following work items has been fixed/closed in WebsitePanel 1.2.2.1: 225 135 59 96 23 29 191 72 48 240 245 244 160 16 65 7 156 This build is for Beta Testing only. DO NOT USE IN PRODUCTION.51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.4.8: One Click Install from NuGet Data ChangesIncludes 42 new browser properties in both the Lite and Premium data sets. Premium Data includes many new devices including Nokia Lumia 900, BlackBerry 9220 and HTC One, the Samsung Galaxy Tab 2 range and Samsung Galaxy S III. Lite data includes devices released in January 2012. Changes to Version 2.1.4.81. The IsFirstTime method of the RedirectModule will now return the same value when called multiple times for the same request. This was prevent...Mugen Injection: Mugen Injection ver 2.2 (WinRT supported): Added NamedParameterAttribute, OptionalParameterAttribute. Added behaviors ICycleDependencyBehavior, IResolveUnregisteredTypeBehavior. Added WinRT support. Added support for NET 4.5. Added support for MVC 4.NShape - .Net Diagramming Framework for Industrial Applications: NShape 2.0.1: Changes in 2.0.1:Bugfixes: IRepository.Insert(Shape shape) and IRepository.Insert(IEnumerable<Shape> shapes) no longer insert shape connections. Several context menu items did display although the required permission was not granted Display did not reset the visible and active layers when changing the diagram NullReferenceException when pressing Del key and no shape was selected Changed Behavior: LayerCollection.Find("") no longer throws an exception. Improvements: Display does not rese...AcDown????? - Anime&Comic Downloader: AcDown????? v3.11.6: ?? ●AcDown??????????、??、??????,????1M,????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。??????AcPlay?????,??????、????????????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDo...sb0t: sb0t 4.64: New commands added: #scribble <url> #adminscribble on #adminscribble offDocument.Editor: 2012.4: Whats new for Document.Editor 2012.4: Improved Template support Improved Options Dialog Minor Bug Fix's, improvements and speed upsJson.NET: Json.NET 4.5 Release 5: New feature - Added ItemIsReference, ItemReferenceLoopHandling, ItemTypeNameHandling, ItemConverterType to JsonPropertyAttribute New feature - Added ItemRequired to JsonObjectAttribute New feature - Added Path to JsonWriterException Change - Improved deserializer call stack memory usage Change - Moved the PDB files out of the NuGet package into a symbols package Fix - Fixed infinite loop from an input error when reading an array and error handling is enabled Fix - Fixed base objec...BlackJumboDog: Ver5.6.1: 2012.05.07 Ver5.6.1 (1)????????????????(Ver5.6.0??)??? (2)HTTP?????SSL????????????(Ver5.6.0??)??? (3)HTTP?????2G??????????????????????????? (4)HTP???? ?????????ExtAspNet: ExtAspNet v3.1.5: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-05-06 v3.1.5 -????????:grid/grid_twogrid.aspx。 +?...New ProjectsbillyTest: summarybwoodring: My personal toolkit and projects.CodeQuarantine: A .NET quality test service. Projects are loaded, and unit tests will be tested and timed once pr. hour for 24 hours, to ensure stability in new releases. If a build gives preformance issue, it will not be pushed to deploy site, without user interaction. This will ensure that all releases are stable, even features not directly edited.Continuous Automated Backup: The goal of this project is to provide a continuous automated backup solution to a variety of backup locationsDonateBoat: Donate Your Boat to Charity DotNetIRCD: DotNetIRCD is (Will be) a full-featured IRC Deamon built on the Microsoft DotNet Framework 4.0 It will have all the IRC Features defined in the relevant RFC's, whicle also implementing the Microsoft IRCX Extensions.DynCMS.NET: DynCMS.NET is extensible engine for dynamic web applications. It enables fast startup of new site & development of new functionalities in iterations.foothill2: my own website in ASP.NETFourPoints: Four Points YachtsGoogleAuth C#: The purpose of this project is to create a set of C# tools to integrate Google Authenticator for .Net application development.KaChing: A Personal Finances Manager, the way it's meant to beliketryrobot: ????????,????lyblog: ??????ThinkPHP???????,????。Metro Calc: This is a small calculator app for Windows 8.Netduino Device Library: My repository of code for the Netduino line of NETMF controllers. Prism 4.1 on.Net for Metro Style App: A conversion of Prism 4.1 to work with .Net for Metro Style Apps. Its a pragmatic conversion and keeps most of the existing functionality that you get in Prism 4.1 apart from features that don’t naturally work within Metro (such as reflectively loading modules). I’ve kept the namespaces intact ; so its easy to replace with the official Prism framework when it is ready. However, I have renamed the assemblies to avoid any confusion. It uses a MetroIoC - (port from microIoc done by Ia...SeaTurtleStore: Sea Turtle StoreSIIV: Sistema Integral de Investigaciones Veterinarias

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  • Unable to Connect to Internet with 3G USB Dongle for Particular ISP

    - by Kush
    I'm using USB 3G Dongle for Internet. Previously I was using Tata Docomo (India) as provider, and the Internet was working fine. Now I've changed to BSNL, but I'm unable to connect to the Internet on Ubuntu. However, I've checked access point settings and other configuration which are required for BSNL, and it is working fine with same Dongle on Windows 7. Also, I'm able to connect Internet with other providers on Ubuntu, but problem persists only with Ubuntu. The access point for BSNL in my region is bsnlnet. In fact I configure the Dongle with BSNL using default Network Configuration wizard that pops up when USB Dongle is attached. When Dongle is attached and configured with BSNL, I can see network strength in Messaging menu, in Mobile Broadband category, of Ubuntu (note: my network icon still shows "not connected" status). And when I try to use the connection that I've created, it fails to connect. So far, I tried using Sakis3g script that I came up with while wandering over this issue on other forums, it didn't worked either. I also made sure that there are no special configuration made for BSNL on my Windows 7 installation, and still it is working fine there, the problem is only with Ubuntu. How can I fix it?

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  • Unable to complete ubuntu installation

    - by Hugh Levinson
    I am not a computer expert and have no programming experience. I have downloaded Ubuntu 12.04 from the website using the Windows installer onto an admittedly old Toshiba Satellite Pro laptop. The download seemed to be fine. When I try to startup the laptop and select Ubuntu I get a long series of messages starting: "error: couldn't read file [0.7392640 Kernel panic - not syncing: VFS: Unable to mount root fs on unknown-block (0,0)" I have seen other entries on this messageboard with similar questions but to be honest, I can't follow the answers, which presume more knowledge than I have. I would be extremely grateful if anyone could suggest a solution.

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  • Cluster Node Recovery Using Second Node in Solaris Cluster

    - by Onur Bingul
    Assumptions:Node 0a is the cluster node that has crashed and could not boot anymore.Node 0b is the node in cluster and in production with services active.Both nodes have their boot disk mirrored via SDS/SVM.We have many options to clone the boot disk from node 0b:- make a copy via network using the ufsdump command and pipe to ufsrestore - make a copy inserting the disk locally on node 0b and creating the third mirror with SDS- make a copy inserting the disk locally on node 0b using dd commandIn this procedure we are going to use dd command (from my experience this is the best option).Bare in mind that in the examples provided we work on Sun Fire V240 systems which have SCSI internal disks. In the case of Fibre Channel (FC) internal disks you must pay attention to the unique identifier, or World Wide Name (WWN), associated with each FC disk (in this case take a look at infodoc #40133 in order to recreate the device tree correctly).Procedure:On node 0b the boot disk is c1t0d0 (c1t1d0 mirror) and this is the VTOC:* Partition  Tag  Flags    Sector     Count    Sector  Mount Directory      0      2    00          0   2106432   2106431      1      3    01    2106432  74630784  76737215      2      5    00          0 143349312 143349311      4      7    00   76737216  50340672 127077887      5      4    00  127077888  14683968 141761855      6      0    00  141761856   1058304 142820159      7      0    00  142820160    529152 143349311We will insert the new disk on node 0b and it will be seen as c1t2d0.1) On node 0b we make a copy via dd from disk c1t0d0s2 to disk c1t2d0s2# dd if=/dev/rdsk/c1t0d0s2 of=/dev/rdsk/c1t2d0s2 bs=8192kA copy of a 72GB disk will take approximately about 45 minutes.Note: as an alternative to make identical copy of root over network follow Document ID: 47498Title: Sun[TM] Cluster 3.0: How to Rebuild a node with Veritas Volume Manager2) Perform an fsck on disk c1t2d0 data slices:   1.  fsck -o f /dev/rdsk/c1t2d0s0 (root)   2.  fsck -o f /dev/rdsk/c1t2d0s4 (/var)   3.  fsck -o f /dev/rdsk/c1t2d0s5 (/usr)   4.  fsck -o f /dev/rdsk/c1t2d0s6 (/globaldevices)3) Mount the root file system in order to edit following files for changing the node name:# mount /dev/dsk/c1t2d0s0 /mntChange the hostname from 0b to 0a:# cd /mnt/etc# vi hosts # vi hostname.bge0 # vi hostname.bge2 # vi nodename 4) Change the /mnt/etc/vfstab from the actual:/dev/md/dsk/d201        -       -       swap    -       no      -/dev/md/dsk/d200        /dev/md/rdsk/d200       /       ufs     1       no      -/dev/md/dsk/d205        /dev/md/rdsk/d205       /usr    ufs     1       no      logging/dev/md/dsk/d204        /dev/md/rdsk/d204       /var    ufs     1       no      logging#/dev/md/dsk/d206       /dev/md/rdsk/d206       /globaldevices  ufs     2       yes     loggingswap    -       /tmp    tmpfs   -       yes     -/dev/md/dsk/d206        /dev/md/rdsk/d206       /global/.devices/node@2 ufs     2       noglobalto this (unencapsulate disk from SDS/SVM):/dev/dsk/c1t0d0s1        -       -       swap    -       no      -/dev/dsk/c1t0d0s0       /dev/rdsk/c1t0d0s0       /       ufs     1       no      -/dev/dsk/c1t0d0s5       /dev/rdsk/c1t0d0s5       /usr    ufs     1       no      logging/dev/dsk/c1t0d0s4       /dev/rdsk/c1t0d0s4       /var    ufs     1       no      logging#/dev/md/dsk/d206       /dev/md/rdsk/d206       /globaldevices  ufs     2       yes     loggingswap    -       /tmp    tmpfs   -       yes     -/dev/dsk/c1t0d0s6       /dev/rdsk/c1t0d0s6       /global/.devices/node@1 ufs     2       no globalIt is important that global device partition (slice 6) in the new vfstab will point to the physical partition of the disk (in our case slice 6).Be careful with the name you use for the new disk. In this case we define it as c1t0d0 because we will insert it as target 0 in node 0a.But this could be different based on the configuration you are working on.5) Remove following entry from /mnt/etc/system (part of unencapsulation procedure):rootdev:/pseudo/md@0:0,200,blk6) Correct the link shared -> ../../global/.devices/node@2/dev/md/shared in order to point to the nodeid of node 0a (in our case nodeid 1):# cd /mnt/dev/mdhow it is now.... node 0b has nodeid 2lrwxrwxrwx   1 root     root          42 Mar 10  2005 shared ->../../global/.devices/node@2/dev/md/shared# rm shared# ln -s ../../global/.devices/node@1/dev/md/shared sharedhow is going to be... with nodeid 1 for node 0alrwxrwxrwx   1 root     root          42 Mar 10  2005 shared ->../../global/.devices/node@1/dev/md/shared7) Change nodeid (in our case from 2 to 1):# cd /mnt/etc/cluster# vi nodeid8) Change the file /mnt/etc/path_to_inst in order to reflect the correct nodeid for node 0a:# cd /mnt/etc# vi path_to_instChange entries from node@2 to node@1 with the vi command ":%s/node@2/node@1/g"9) Write the bootblock to the disk... just in case:# /usr/sbin/installboot /usr/platform/sun4u/lib/fs/ufs/bootblk /dev/rdsk/c1t2d0s0Now the disk is ready to be inserted in node 0a in order to bootup the node.10) Bootup node 0a with command "boot -sx"... this is becasue we need to make some changes in ccr files in order to recreate did environment.11) Modify cluster ccr:# cd /etc/cluster/ccr# rm did_instances# rm did_instances.bak# vi directory - remove the did_instances line.# /usr/cluster/lib/sc/ccradm -i /etc/cluster/ccr/directory # grep ccr_gennum /etc/cluster/ccr/directory ccr_gennum -1 # /usr/cluster/lib/sc/ccradm -i /etc/cluster/ccr/infrastructure # grep ccr_gennum /etc/cluster/ccr/infrastructure ccr_gennum -112) Bring the node 0a down again to the ok prompt and then issue the command "boot -r"Now the node will join the cluster and from scstat and metaset command you can verify functionality. Next step is to encapsulate the boot disk in SDS/SVM and create the mirrors.In our case node 0b has metadevice name starting from d200. For this reason on node 0a we need to create metadevice starting from d100. This is just an example, you can have different names.The important thing to remember is that metadevice boot disks have different names on each node.13) Remove metadevice pointing to the boot and mirror disks (inherit from node 0b):# metaclear -r -f d200# metaclear -r -f d201# metaclear -r -f d204# metaclear -r -f d205# metaclear -r -f d206verify from metastat that no metadevices are set for boot and mirror disks.14) Encapsulate the boot disk:# metainit -f d110 1 1 c1t0d0s0# metainit d100 -m d110# metaroot d10015) Reboot node 0a.16) Create all the metadevice for slices remaining on boot disk# metainit -f d111 1 1 c1t0d0s1# metainit d101 -m d111# metainit -f d114 1 1 c1t0d0s4# metainit d104 -m d114# metainit -f d115 1 1 c1t0d0s5# metainit d105 -m d115# metainit -f d116 1 1 c1t0d0s6# metainit d106 -m d11617) Edit the vfstab in order to specifiy metadevices created:old:/dev/dsk/c1t0d0s1        -       -       swap    -       no      -/dev/md/dsk/d100        /dev/md/rdsk/d100       /       ufs     1       no      -/dev/dsk/c1t0d0s5       /dev/rdsk/c1t0d0s5       /usr    ufs     1       no      logging/dev/dsk/c1t0d0s4       /dev/rdsk/c1t0d0s4       /var    ufs     1       no      logging#/dev/md/dsk/d206       /dev/md/rdsk/d206       /globaldevices  ufs     2       yes     loggingswap    -       /tmp    tmpfs   -       yes     -/dev/dsk/c1t0d0s6       /dev/rdsk/c1t0d0s6       /global/.devices/node@1 ufs      2       no  globalnew:/dev/md/dsk/d101        -       -       swap    -       no      -/dev/md/dsk/d100        /dev/md/rdsk/d100       /       ufs     1       no      -/dev/md/dsk/d105        /dev/md/rdsk/d105       /usr    ufs     1       no      logging/dev/md/dsk/d104        /dev/md/rdsk/d104       /var    ufs     1       no      logging#/dev/md/dsk/106       /dev/md/rdsk/d106       /globaldevices  ufs     2       yes     loggingswap    -       /tmp    tmpfs   -       yes     -/dev/md/dsk/d106        /dev/md/rdsk/d106       /global/.devices/node@1 ufs     2       noglobal18) Reboot node 0a in order to check new SDS/SVM boot configuration.19) Label the mirror disk c1t1d0 with the VTOC of boot disk c1t0d0:# prtvtoc /dev/dsk/c1t0d0s2 > /var/tmp/VTOC_c1t0d0 # fmthard -s /var/tmp/VTOC_c1t0d0 /dev/rdsk/c1t1d0s220) Put DB replica on slice 7 of disk c1t1d0:# metadb -a -c 3 /dev/dsk/c1t1d0s721) Create metadevice for mirror disk c1t1d0 and attach the new mirror side:# metainit d120 1 1 c1t1d0s0# metattach d100 d120# metainit d121 1 1 c1t1d0s1# metattach d101 d121# metainit d124 1 1 c1t1d0s4# metattach d104 d124# metainit d125 1 1 c1t1d0s5# metattach d105 d125# metainit d126 1 1 c1t1d0s6# metattach d106 d126

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  • Ubuntu confuses my partitions

    - by Diego
    I have 3 relevant partitions split between 2 disks, sda2: Windows 1 partition sda3: Ubuntu partition sdb1: Data partition I was using pysdm to add a label to my partitions and somehow I seem to have screwed up my installation. Now, every time I access the Data partition mounted in /media/Data I see the files in my Windows partition, and viceversa. I've tried unmounting and remounting correctly to no avail, it seems that wherever I mount sda2, if I access that folder I get the files in sdb1, and viceversa. Anyone know what may have happened and how to solve this? Update: This is the result of blkid: /dev/sda1: LABEL="System Reserved" UUID="C62603F02603E073" TYPE="ntfs" /dev/sda2: LABEL="Windows" UUID="00A6D498A6D49010" TYPE="ntfs" /dev/sda5: UUID="033cac3b-6f77-4f09-a629-495dc866866a" TYPE="ext4" /dev/sdb1: LABEL="Data" UUID="BCD83AE3D83A9B98" TYPE="ntfs" These are the contents of my ftsab file: UUID=033cac3b-6f77-4f09-a629-495dc866866a / ext4 errors=remount-ro,user_xattr 0 1 /dev/sda1 /media/Boot_old ntfs defaults 0 0 /dev/sda2 /media/Windows ntfs defaults 0 0 /dev/sdb1 /media/Data ntfs nls=iso8859-1,ro,users,umask=000 0 0

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  • Alternatives to a leveling system

    - by Bane
    I'm currently designing a rough prototype of a mecha fighting game. These are the basics I came up with: Multiplayer (matchmaking for up to 10 people, for now) Browser based (HTML5) 2D (<canvas>) Persistent (as in, players have accounts and don't have to use a new mech each time they start a match) Players earn money upon destroying another mech, which is used to buy parts (guns, armor, boosters, etc) Simplicity (both of the game itself, and of the development of said game) No "leveling" (as in, players don't get awarded with XP) The last part is bothering me. At first, I wanted to have players gain experience points (XP) when destroying other mechs, but gaining two things at once (money and XP) seemed to be in conflict with my last point, which is simplicity. If I were to have a leveling system, that would require additional development. But, the biggest problem is that I simply couldn't fit it anywhere! Adding levels would require adding meaning to these levels, and most of the things that I hoped to achieve could already be achieved with the money mechanic I introduced. So I decided to drop leveling off completely. That, in turn, removed a fairly popular and robust mean of progression in games from my game (not that I would use it well anyway). Is there another way of progression in games, aside from leveling and XP points, that wouldn't get rendered redundant by my money mechanic, would be somehow meaningful (even on a symbolic level), and wouldn't be in conflict with my last point, which is simplicity?

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  • Python default version errors

    - by Robus
    For a while I've been getting this error while doing anything apt-get related: Preparing to replace python-cairo 1.4.12-1.2 (using .../python-cairo_1.8.8-1+b1_i386.deb) ... Traceback (most recent call last): [...] File "/usr/share/pycentral-data/pyversions.py", line 172, in default_version raise ValueError, "/usr/bin/python does not match the python default version. It must be reset to point to %s" % debian_default ValueError: /usr/bin/python does not match the python default version. It must be reset to point to python2.6.6 Whereas robus:/# /usr/bin/python -V Python 2.6.6 How do I fix this? I did try fixing symlinks, but then I keep getting 'too many symlink levels' errors.

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  • Resolving CloudFlare DNS related mail delivery problems

    - by Andy Castles
    I recently started using CloudFlare and am having a few teething problems. Our domain is netlanguages.com and while we have a lot of sub-domains listen, we are currently only trialling a few of the servers through the CloudFlare CDN (for example, www.netlanguages.com is enabled for CDN, netlanguages.com is not). The actual CDN service seems to be reliable, but the problem that we are having is with DNS, and specifically with mail delivery. The background is that we have contact forms on our web site which use PHP mail() to send the details to end-users' email addresses, with the "from" address of the messages being [email protected] which is a valid address on our mail server. Most of the mails are arriving correctly, but a few specific people are not receiving them. The webserver uses qmail to deliver the messages, and the qmail log files show us some of the errors that the receiving mail servers return when they reject the mail delivery attempt. Two examples: Connected to 94.100.176.20 but sender was rejected./Remote host said: 421 DNS problem (interdominios.netlanguages.com). Try again later Connected to 213.186.33.29 but sender was rejected./Remote host said: 451 DNS temporary failure (#4.3.0) From what I can tell, the receiving SMTP server is doing a DNS lookup of some description on either the host of the "from" email address (netlanguages.com) or the server name given in the EHLO command of the SMTP conversation (in the first example above, interdominios.netlanguages.com), both of which should resolve to non-CloudFlare IP addresses. I've read that the CloudFlare DNS service is very reliable and fast but both of the problems above seem to point to a problem with remote servers unable to do DNS lookups. I should also point out that we changed our DNS to CloudFlare on 6th Feb, and since then started experiencing these mail delivery problems. On 22nd Feb we moved our DNS away from CloudFlare to see if the issues were related to CloudFlare and after a few hours delivery began to work. Then on 26th Feb I moved the DNS back to CloudFlare again and delivery problems started again. The issues definitely seems to be related to DNS, but I don't know if it's a configuration issue, or something else. Finally, I should say that our two DNS MX records point to non-CDN A record IP addresses, interdominios.netlanguages.com (the web and qmail server) also points to a non-CDN A record IP address. Does anyone know what the problem could be here? Any light you can shed on this will be most appreciated. Many thanks, Andy

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  • How to connect to DSL modem using PPPoE?

    - by VJo
    Hello, I am connecting to the internet through a pppoe connection, but for some reason I can not connect to my modem (it's address is 192.168.1.1). Before I set my pppoe connection, I could connect. So, is there a way? EDIT The output of ifconfig is : r@PlaviZec:~$ ifconfig eth0 Link encap:Ethernet HWaddr 00:13:d4:f7:02:d4 inet6 addr: fe80::213:d4ff:fef7:2d4/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:2811 errors:0 dropped:0 overruns:0 frame:0 TX packets:2801 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2538831 (2.5 MB) TX bytes:448591 (448.5 KB) Interrupt:21 Base address:0xa000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:28 errors:0 dropped:0 overruns:0 frame:0 TX packets:28 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:1600 (1.6 KB) TX bytes:1600 (1.6 KB) ppp0 Link encap:Point-to-Point Protocol inet addr:92.229.42.177 P-t-P:213.191.64.59 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1492 Metric:1 RX packets:2794 errors:0 dropped:0 overruns:0 frame:0 TX packets:2741 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:3 RX bytes:2476277 (2.4 MB) TX bytes:381240 (381.2 KB)

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  • Why does SEO based code tips not appear to affect ranking?

    - by Ben
    I've been researching various methods for SEO where pages have precise titles, keywords are highlighted with h tags and tick the many boxes stated in good page mark up for SEO. However when looking at some top ranked search sites on google for key terms they have terrible SEO based mark up. Really long page titles, no tags, limited appearance of keywords in the text and so on. SEO analysis services rate them lower than other sites, yet these sites rank really high. Even with a low number of back-links they are high, so I don't understand how these sites earn the position when they appear inferior to those below them which have better mark up and links. I don't want to cause trouble my mentioning sites or keywords etc. but looking in google at 'executive search' the roughly 5th placed site makes no sense why it should be highly rank, especially with all the added .swfs. The same applies for the top of 'Japan Executive Search'. My main point is that these sites seem to not have all the important structural rules stated in seo page rating applications and general suggested best practice, nor do they show large back-links. It makes me feel like there is no point bothering to write decent mark up if it really doesn't matter. Can anyone explain how sites with such mark-up, and low back-links can outrank well written and structured sites with greater linkage? Sorry if this is a fuzzy question, I want to avoid singling out any sites for example, but it really has me perplexed that sites which appear to ignore the suggested best practices rank so well.

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  • Backup all home folders on usb disk and accessibility

    - by PatrickV
    I am using Ubuntu 12.04 and have multiple family members working on it with there own home folder. I have an USB disk and want to use it to backup my home folders. Trying this, I got some questions. When my disk auto mount, it is not visible for each user. It seams to be visible for the user the time I connect the usb disk. I want to create one folder per home on the usb disk to backup the data to. But when I format the disk in EXT4 or FAT for example it is Read Only. How can I format the disk so it is accessible to every user. Best Regards, Patrick

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  • Why doesn't Unity's OnCollisionEnter give me surface normals, and what's the most reliable way to get them?

    - by michael.bartnett
    Unity's on collision event gives you a Collision object that gives you some information about the collision that happened (including a list of ContactPoints with hit normals). But what you don't get is surface normals for the collider that you hit. Here's a screenshot to illustrate. The red line is from ContactPoint.normal and the blue line is from RaycastHit.normal. Is this an instance of Unity hiding information to provide a simplified API? Or do standard 3D realtime collision detection techniques just not collect this information? And for the second part of the question, what's a surefire and relatively efficient way to get a surface normal for a collision? I know that raycasting gives you surface normals, but it seems I need to do several raycasts to accomplish this for all scenarios (maybe a contact point/normal combination misses the collider on the first cast, or maybe you need to do some average of all the contact points' normals to get the best result). My current method: Back up the Collision.contacts[0].point along its hit normal Raycast down the negated hit normal for float.MaxValue, on Collision.collider If that fails, repeat steps 1 and 2 with the non-negated normal If that fails, try steps 1 to 3 with Collision.contacts[1] Repeat 4 until successful or until all contact points exhausted. Give up, return Vector3.zero. This seems to catch everything, but all those raycasts make me queasy, and I'm not sure how to test that this works for enough cases. Is there a better way?

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  • USB to HDMI using just a cable

    - by Nirmal
    I got a cable which has a USB point on one side and an HDMI point on the other side. I was under an impression that I could watch movies from my computer if I connect my computer to the TV using this cable. But looks like I was wrong. Does anyone know if such cable need some driver to make it work? Thanks for any input. (My computer is a Dell All-in-one PC which cannot take an extra graphic card. That's why I am trying my luck with such a cable.)

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  • Debuggin in Eclipse - Run till breakpoint

    - by pragadheesh
    I am trying to debug my java code in eclipse. By using break points and Debug mode, the control hits the break point after which I can use F6 to navigate through my code. Consider I have my break point inside a for loop. In Visual Studio 2005, if we hit Execute (F5), it would stop at next breakpoint. How can I achieve the same in eclipse. Also consider, if I make a change while debugging. So I want to Stop the execution and restart it again from beginning. Like we have Stop Execution in VS 2005. Mainly for those who have extensively used Visual Studio 2005, how does eclipse provide similar functionality.

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  • SQL SERVER – ORDER BY ColumnName vs ORDER BY ColumnNumber

    - by pinaldave
    I strongly favor ORDER BY ColumnName. I read one of the blog post where blogger compared the performance of the two SELECT statement and come to conclusion that ColumnNumber has no harm to use it. Let us understand the point made by first that there is no performance difference. Run following two scripts together: USE AdventureWorks GO -- ColumnName (Recommended) SELECT * FROM HumanResources.Department ORDER BY GroupName, Name GO -- ColumnNumber (Strongly Not Recommended) SELECT * FROM HumanResources.Department ORDER BY 3,2 GO If you look at the result and see the execution plan you will see that both of the query will take the same amount of the time. However, this was not the point of this blog post. It is not good enough to stop here. We need to understand the advantages and disadvantages of both the methods. Case 1: When Not Using * and Columns are Re-ordered USE AdventureWorks GO -- ColumnName (Recommended) SELECT GroupName, Name, ModifiedDate, DepartmentID FROM HumanResources.Department ORDER BY GroupName, Name GO -- ColumnNumber (Strongly Not Recommended) SELECT GroupName, Name, ModifiedDate, DepartmentID FROM HumanResources.Department ORDER BY 3,2 GO Case 2: When someone changes the schema of the table affecting column order I will let you recreate the example for the same. If your development server where your schema is different than the production server, if you use ColumnNumber, you will get different results on the production server. Summary: When you develop the query it may not be issue but as time passes by and new columns are added to the SELECT statement or original table is re-ordered if you have used ColumnNumber it may possible that your query will start giving you unexpected results and incorrect ORDER BY. One should note that the usage of ORDER BY ColumnName vs ORDER BY ColumnNumber should not be done based on performance but usability and scalability. It is always recommended to use proper ORDER BY clause with ColumnName to avoid any confusion. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • IIS6 host multiple websites under same sub-domain (or something similar)

    - by user28502
    I'm trying to figure out a structure for a hosted application that i'm working on. I've got a domain lets call it app.company.com (a sub-domain company.com of course) that is setup to redirect to my IIS 6 web server. I would like to set up one website in IIS for each client that will use this application. And have the URL schema be like this: app.company.com/clientA -- would point to ClientA website in IIS app.company.com/clientB -- would point to ClientB website in IIS Do you guys have any pointers or best practices for my scenario?

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  • How to make game sessions like "with friends" games?

    - by Miguel lugo
    I want to make a game like "words with friends" or "chess with friends" or "Draw Something" or any of the other online multiplayer type games that are based around friends having game sessions with each other. I have made one app before that had no online features so I know the basics of objective-C and xCode. I looked up facebook connect so I know how to make friends find other friends to play with through Facebook. Just not how to make the gaming session. I only need my game to send a small array (or XML if it's better) of strings and integers from one iPhone to the other as each iPhone takes a turn. I'm NOT sending some complex video or anything like in "Draw Something." I was hoping someone could point me in the right direction (whether link to website or book or just a general idea) for how to do gaming sessions between two iPhones. I read this tutorial http://www.raywenderlich.com/3932/how-to-create-a-socket-based-iphone-app-and-server but it seems to be more about having two iPhones communicate over a server on a laptop or through the same wifi, not how to have iPhones game together over any Internet connection like in "with friends" games. I've tried to research this in other places but I'm never quite sure if what the articles I find are talking about is related to what I want or not. Someone please just point me in the right direction or give me a general outline of what to do. I will look up the specifics on my own once I know what to look for. Thank you.

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  • Does upgrading RAM causes increase in Graphic card's share?

    - by A.S.
    I have asked this question on Ask Ubuntu, and I was suggested to Upgrade RAM from most voted answers. But I got a point about my graphics card. Since, I can upgrade RAM and not graphics card, Does upgrading RAM also cause graphics memory to increase. To clear the point: My specs are given below: Laptop : Lenovo 3000 Y410. (bought in 2008 October) RAM: 1 GB (DDR2) External Graphics (Dedicated): N/A Internal Graphics (Shared): 256 MB Graphics Chipset: Intel GMA X3100 My Question is: If I increase my RAM to 3 GB, will it increase graphics cards share of the Memory. In other word, If graphics card shares 256 MB in 1GB RAM, will it share more, when I upgrade the RAM into 2GB or more ? Authentic resource link will be much appreciated I have recently known that, My chipset GMA X3100 can address 384 MB of RAM. So the question.

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