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  • Abstracting boxed array structures in J

    - by estanford
    I've been working on a J function for a while, that's supposed to scan a list and put consecutive copies of an element into separate, concatenated boxes. My efforts have taken me as far as the function (<;. 2) ((2&(~:/\)),1:) which tests successive list entries for inequality, returns a list of boolean values, and cuts the list into boxes that end each time the number 1 appears. Here's an example application: (<;. 2) ((2&(~:/\)),1:) 1 2 3 3 3 4 1 1 1 +-+-+-----+-+-----+ |1|1|0 0 1|1|0 0 1| +-+-+-----+-+-----+ The task would be finished if I could then replace all those booleans with their corresponding values in the input argument. I've been looking for some kind of mystery function that would let me do something like final =: mysteryfunction @ (<;. 2) ((2&(~:/\)),1:) final 1 2 3 3 3 4 1 1 1 +-+-+-----+-+-----+ |1|2|3 3 3|4|1 1 1| +-+-+-----+-+-----+ In an ideal situation, there would be some way to abstractly represent the nesting pattern generated by (<;. 2) ((2&(~:/\)),1:) to the original input list. (i.e. "This boxed array over here has the first element boxed at depth one, the second element boxed at depth one, the third, fourth, and fifth elements boxed together at depth one,..., so take that unboxed list over there and box it up the same way.") I tried fooling around with ;. , S: , L:, L. and &. to produce that behavior, but I haven't had much luck. Is there some kind of operator or principle I'm missing that could make this happen? It wouldn't surprise me if I were overthinking the whole issue, but I'm running out of ideas.

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  • Linux Kernel - Slab Allocator Question

    - by Drex
    I am playing around with the kernel and am looking at the kmem_cache files_cachep belonging to fork.c. It detects the sizeof(files_struct). My question is this: I have altered files_struct and added a rb_root (red/black tree root) using the built-in functionality in linux/rbtree.h. I can properly insert values into this tree. However, at some point, a segfault occurs and GDB backtraces the following information: (gdb) backtrace 0 0x08066ad7 in page_ok (page=) at arch/um/os-Linux/sys-i386/task_size.c:31 1 0x08066bdf in os_get_top_address () at arch/um/os-Linux/sys-i386/task_size.c:100 2 0x0804a216 in linux_main (argc=1, argv=0xbfb05f14) at arch/um/kernel/um_arch.c:277 3 0x0804acdc in main (argc=1, argv=0xbfb05f14, envp=0xbfb05f1c) at arch/um/os-Linux/main.c:150 I have spent many hours trying to figure out why there is a segfault given that the red/black tree inserts properly. I'm thinking it's a memory allocation issue with new processes made by fork() of a parent process. Could this be the case and could it have something to do with kmem_cache files_cachep?

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  • Zipping with padding in Haskell

    - by Travis Brown
    A couple of times I've found myself wanting a zip in Haskell that adds padding to the shorter list instead of truncating the longer one. This is easy enough to write. (Monoid works for me here, but you could also just pass in the elements that you want to use for padding.) zipPad :: (Monoid a, Monoid b) => [a] -> [b] -> [(a, b)] zipPad xs [] = zip xs (repeat mempty) zipPad [] ys = zip (repeat mempty) ys zipPad (x:xs) (y:ys) = (x, y) : zipPad xs ys This approach gets ugly when trying to define zipPad3. I typed up the following and then realized that of course it doesn't work: zipPad3 :: (Monoid a, Monoid b, Monoid c) => [a] -> [b] -> [c] -> [(a, b, c)] zipPad3 xs [] [] = zip3 xs (repeat mempty) (repeat mempty) zipPad3 [] ys [] = zip3 (repeat mempty) ys (repeat mempty) zipPad3 [] [] zs = zip3 (repeat mempty) (repeat mempty) zs zipPad3 xs ys [] = zip3 xs ys (repeat mempty) zipPad3 xs [] zs = zip3 xs (repeat mempty) zs zipPad3 [] ys zs = zip3 (repeat mempty) ys zs zipPad3 (x:xs) (y:ys) (z:zs) = (x, y, z) : zipPad3 xs ys zs At this point I cheated and just used length to pick the longest list and pad the others. Am I overlooking a more elegant way to do this, or is something like zipPad3 already defined somewhere?

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  • Effects of the `extern` keyword on C functions

    - by Elazar Leibovich
    In C I did not notice any effect of the extern keyword used before function declaration. At first I thougth that when defining extern int f(); in a single file forces you to implement it outside of the files scope, however I found out that both extern int f(); int f() {return 0;} And extern int f() {return 0;} Compiles just fine, with no warnings from gcc. I used gcc -Wall -ansi, he wouldn't even accept // comments. Are there any effects for using extern before function definitions? Or is it just an optional keyword with no side effects for functions. In the latter case I don't understand why did the standard designers chose to litter the grammar with superfluous keywords. EDIT: to clarify, I know there's usage for extern in variables, but I'm only asking about extern in functions.

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  • How can I get the source code for ASTassistant?

    - by cyclotis04
    I'm trying to develop an application similar to ASTassistant, and in the article the author says that he included "the source code with the binaries." After downloading the ZIP folder, however, I've found no source. The program is written in REAL Basic, which I don't know anything about. Do I need to purchase REAL Basic to view ASTassistant's source code, or is it somewhere I haven't looked? Thanks

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  • What are the worst examples of moral failure in the history of software engineering?

    - by Amanda S
    Many computer science curricula include a class or at least a lecture on disasters caused by software bugs, such as the Therac-25 incidents or Ariane 5 Flight 501. Indeed, Wikipedia has a list of software bugs with serious consequences, and a question on StackOverflow addresses some of them too. We study the failures of the past so that we don't repeat them, and I believe that rather than ignoring them or excusing them, it's important to look at these failures squarely and remind ourselves exactly how the mistakes made by people in our profession cost real money and real lives. By studying failures caused by uncaught bugs and bad process, we learn certain lessons about rigorous testing and accountability, and we make sure that our innocent mistakes are caught before they cause major problems. There are kinds of less innocent failure in software engineering, however, and I think it's just as important to study the serious consequences caused by programmers motivated by malice, greed, or just plain amorality. Thus we can learn about the ethical questions that arise in our profession, and how to respond when we are faced with them ourselves. Unfortunately, it's much harder to find lists of these failures--the only one I can come up with is that apocryphal "DOS ain't done 'til Lotus won't run" story. What are the worst examples of moral failure in the history of software engineering?

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  • strange behavior

    - by lego69
    I wrote simple script test echo hello <-- inside test if I press one time enter after hello, my script will run, if I don't press - it will not, if two times I'll receive my hello and + command was not found, can somebody please explain me this behavior thanks in advance

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  • How to acces File over the Network

    - by Polo
    Hi! I am having a hard time on this one, I have à folder over the network wit public accès (no credential restriction). I am trying to do à File.Exist or Directory.Exist and I keep on having a exception. Can somewone tell me the good way to do IO over the network. EDIT 1 FOR DETAILS: if i do execture = \agoodip\Public\test.txt I get the file etc etc In my code it look like a basic Directory.Exist(@"\agoodip\Public") or File.exist(@"\agoodip\Public\test.txt") The exception I get is Path not found. Thanks!

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  • How do I handle partial write completions from overlapped I/O using I/O Completion Ports

    - by Poni
    On Windows I/O completion ports, say I do this: void function() { WSASend("1111"); // A WSASend("2222"); // B WSASend("3333"); // C } If I got a "write-complete" that says 3 bytes of WSASend() A were sent, is it possible that right after that I'll get a "write-complete" that tells me that some or all of B & C were sent, or will TCP will hold them until I re-issue a WSASend() call with the rest of A's data? Or will TCP complete it automatically?

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  • Hex Decompilers for PIC

    - by Chathuranga Chandrasekara
    I've faced to a problem with a PIC Micro controller. I have a micro-controller programmed by me long time ago and I lost the relevant source code and the schematic diagrams. Now I need to invert the value of a port. I can do this using some NOT gates but it is a big hassle to do so. or alternatively I will need to write the whole program back. I don't expect to see the code back in PIC C or MikroC. Having an understandable assembly code would be sufficient. So do anyone has any experience on a good HEX decompiler that I can use for this purpose? Any comments based on your experience? :)

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  • Artificially create a connection timeout error

    - by Mark Ingram
    I've had a bug in our software that occurs when I receive a connection timeout. These errors are very rare (usually when my connection gets dropped by our internal network). How can I generate this kind of effect artificially so I can test our software? If it matters the app is written in C++/MFC using CAsyncSocket classes. Edit: I've tried using a non-existant host, and I get the socket error: WSAEINVAL (10022) Invalid argument My next attempt was to use Alexander's suggestion of connecting to a different port, e.g. 81 (on my own server though). That worked great. Exactly the same as a dropped connection (60 second wait, then error). Thank you!

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  • activate RTTI in c++

    - by benjamin button
    Hi, Can anybody tell me how to activate RTTI in c++ when working on unix. I heard that it can be disabled and enabled. on my unix environment,how could i check whether RTTI is enabled or disabled?

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  • Wondering where to begin

    - by Cat
    Hello all. After being interested for years and years (and years), I have finally decided to start learning how to create software and web applications. Base on recommendations, I have started with learning the basics of web design first (which I am almost done with) and then will move on to the meat of my process: learning the languages. Problem is, I don't know where to start :/ PHP, Ruby, Perl...and where would SQL, JavaScript and .NET fit into the mix? I am assuming they build on each other/play off of each other somewhat so following some sort of 'order' will make the process more logical and digestible. You're probably thinking, "Just go to school for computer engineering, duh!" But I already have a degree and don't plan on going back to school. I believe I have an adequate aptitude for this sort of thing, and although it will be challenging, with the support of the community I know I can do it on my own. Thank in advance everyone and I am very sorry for the length. I look forward to hearing what all you have to say. Warm Regards, Cat

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  • How to simplify this code or a better design?

    - by Tattat
    I am developing a game, the game have different mode. Easy, Normal, and Difficult. So, I'm thinking about how to store the game mode. My first idea is using number to represent the difficulty. Easy = 0 Normal = 1 Difficult = 2 So, my code will have something like this: switch(gameMode){ case 0: //easy break; case 1: //normal break; case 3: //difficult break; } But I think it have some problems, if I add a new mode, for example, "Extreme", I need to add case 4... ... it seems not a gd design. So, I am thinking making a gameMode object, and different gameMode is sub class of the super class gameMode. The gameMode object is something like this: class GameMode{ int maxEnemyNumber; int maxWeaponNumber; public static GameMode init(){ GameMode gm = GameMode(); gm.maxEnemyNumber = 0; gm.maxWeaponNumber = 0; return gm; } } class EasyMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 10; gm.maxWeaponNumber = 100; return gm; } } class NormalMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 20; gm.maxWeaponNumber = 80; return gm; } } But I think it seems too "bulky" to create an object to store gameMode, my "gameMode" only store different variables for game settings.... Is that any simple way to store data only instead of making an Object? thz u.

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  • Do you have any tips for comments to keep them in step with the code? [closed]

    - by Rob Wells
    Possible Duplicate: How do you like your comments? G'day, I've read both of Steve McConnell's excellent Code Complete books "Code Complete" and "Code Complete 2" and was wondering if people have any other suggestions for commenting code. My commenting mantra could be summed up by the basic idea of expressing "what the code below cannot say". While enjoying this interesting blog post by Jeff about commenting I was still left wondering "When coding, when do you feel a comment is required?" Edit: Oops. Seems to be a duplicate of this question http://stackoverflow.com/questions/121945/how-do-you-like-your-comments so sorry for the noise. Thanks to my, seemingly, SO shadow for pointing it out - wouldn't have thought I was that interesting. Now off to read the original post and see if it is relevant. Edit: I meant to emphasise the best appraoch to ensure that your comments will stay in step with the code. Maybe expressing an intent rather than the mechansim for instance.

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  • What features of interpreted languages can a compiled one not have?

    - by sub
    Interpreted languages are usually more high-level and therefore have features as dynamic typing (including creating new variables dynamically without declaration), the infamous eval and many many other features that make a programmer's life easier - but why can't compiled languages have these as well? I don't mean languages like Java that run on a VM, but those that compile to binary like C(++). I'm not going to make a list now but if you are going to ask which features I mean, please look into what PHP, Python, Ruby etc. have to offer. Which common features of interpreted languages can't/don't/do exist in compiled languages? Why?

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