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  • How can I install a package without installing some dependencies?

    - by Alex
    I'm trying to install the package LaTeXila, and the output looks like this: $ sudo apt-get install latexila --no-install-recommends Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: latexila-data latexmk luatex tex-common texlive-base texlive-binaries texlive-common texlive-doc-base texlive-latex-base Suggested packages: rubber texlive-latex-extra debhelper Recommended packages: texlive texlive-latex-recommended texlive-luatex lmodern texlive-latex-base-doc The following NEW packages will be installed: latexila latexila-data latexmk luatex tex-common texlive-base texlive-binaries texlive-common texlive-doc-base texlive-latex-base 0 upgraded, 10 newly installed, 0 to remove and 0 not upgraded. Need to get 29.3 MB of archives. After this operation, 74.5 MB of additional disk space will be used. Do you want to continue [Y/n]? I don't want to install the texlive packages. I've installed texlive manually from http://www.tug.org/texlive/. Any suggestions?

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  • Always disable the 8.3 name creation on Windows before installing WebCenter Content or WebLogic Server

    - by Kevin Smith
    You should always disable the 8.3 name creation feature when installing WebCenter Content on a Windows platform. The installs will normally work without it disabled, but you will find the weird 8.3 file and directory names in all the config files. Disabling it can also improve performance. On Windows XP and Windows Server 2003 and above you can do it with this command: fsutil.exe behavior set disable8dot3 1 To make sure it is disabled you can run this command to check: fsutil.exe behavior query disable8dot3 If the 8.3 file name creation is disabled you will see the following output from the command: The registry state of NtfsDisable8dot3NameCreation is 1 (Disable 8dot3 name creation on all volumes). Here is a Microsoft note on how to do this on Windows 2000 and Windows NT. How to Disable the 8.3 Name Creation on NTFS Partitions

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  • Numpad doesn't work after booting up - forced to reconnect USB keyboard after startup

    - by HorusKol
    I've tried this on two different USB keyboards - both of which work fine on a different computer running Windows XP. For some reason, the numerical keypad doesn't work probably immediately after booting up - neither the numbers work, nor the 'home' commands and so on that you can use with the numlock off. It doesn't make a difference whether I press numlock on or off - the keypad doesn't work correctly no matter what state this is in. However, once I've booted the machine I can disconnect/reconnect the USB connector for the keyboard, and it will work exactly as expected. I'm running Gnome on Ubuntu 10.04. The only other USB devices connected is a mouse - and I've experienced no problems with that. This is a direct connection to the box (not via an external USB hub)

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  • Restoring projection matrix

    - by brainydexter
    I am learning to use FBOs and one of the things that I need to do when rendering something onto user defined FBO, I have to setup the projection, modelview and viewport for it. Once I am done rendering to the FBO, I need to restore these matrices. I found: glPushAttrib(GL_VIEWPORT_BIT); glPopAttrib(); to restore the viewport to its old state. Is there a way to restore the projection and modelview matrix to whatever it was earlier ? Tech: C++/OpenGL Thanks!

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  • How To Log Into Multiple Accounts On the Same Website At Once

    - by Chris Hoffman
    If you ever want to sign into two different accounts on the same website at once – say, to have multiple Gmail inboxes open next to each other – you can’t just open a new tab or browser window. Websites store your login state in browser-specific cookies. There are a number of ways you can get another browser window with its own cookies and stay logged into multiple accounts at once. HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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  • Multiplayer mobile games and coping with high latency

    - by liortal
    I'm currently researching regarding a design for an online (realtime) mobile multiplayer game. As such, i'm taking into consideration that latencies (lag) is going to be high (perhaps higher than PC/consoles). I'd like to know if there are ways to overcome this or minimize the issues of high latency? The model i'll be using is peer-to-peer (using Photon cloud to broadcast messages to all other players). How do i deal with a scenario where a message about a local object's state at time t will only get to other players at *t + HUGE_LAG* ?

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  • Help me classify this type of software architecture

    - by Alex Burtsev
    I read some books about software architecture as we are using it in our project but I can't classify the architecture properly. It's some kind of Enterprise Architecture, but what exactly... SOA, ESB (Enterprise Service Bus), Message Bus, Event Driven SOA, there are so many terms in Enterprise software.... The system is based on custom XML messages exchanges between services. (it's not SOAP, nor any other XML based standard, just plain XML). These messages represent notifications (state changes) that are applied to the Domain model, (it's not like CRUD when you serialize the whole domain object, and pass it to service for persistence). The system is centralized, and system participants use different programming languages and frameworks (c++, c#, java). Also, messages are not processed at the moment they are received as they are stored first and the treatment begins on demand. It's called SOA+EDA -:)

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  • About Alpha blending sprites in Direct3D9

    - by ambrozija
    I have a Direct3D9 application that is rendering ID3DXSprites. The problem I am experiencing is best described in this situation: I have a texture that is totally opaque. On top of it I draw a rectangle filled with solid color and alpha of 128. On top of the rectangle I have a text that is totally opaque. I draw all of this and get the resulting image through GetRenderTarget call. The problem is that on the resulting image, on the area where the transparent rectangle is, I have semi transparent pixels. It is not a problem that the rectangle is transparent, the problem is that the resulting image is. The question is how to setup the blending so in this situation I don't get the transparent pixels in the resulting image? I use the sprite with D3DXSPRITE_ALPHABLEND which sets the device state to D3DBLEND_SRCALPHA and D3DBLEND_INVSRCALPHA. I tried couple of combinations of SetRenderState, like D3DBLEND_SRCALPHA, D3DBLEND_DESTALPHA etc., but couldn't make it work. Thanks.

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  • I'm getting unrelated system messages in terminal?

    - by Zed
    For some reason from time to time I keep getting this weird system messages in my working terminal emulator, unrelated to anything I do.For example: [000:000] Browser XEmbed support present: 1 [000:000] Browser toolkit is Gtk2. [000:001] Using Gtk2 toolkit [000:033] Starting client channel. [000:048] Read port file, port=33359 [000:050] Initiated connection to GoogleTalkPlugin [000:154] Socket connection established [000:154] ScheduleOnlineCheck: Online check in 5000ms [000:203] Got cookie response, socket is authorized [000:203] AUTHORIZED; socket handshake complete [005:216] HandleOnlineCheck: Starting check [005:216] HandleOnlineCheck: OK; current state: 3 Failed to open VDPAU backend libvdpau_nvidia.so: cannot open shared object file: No such file or directory After some investigation I concluded that those messages ARE from firefox.However, I didn't start Firefox from terminal. or nsBuiltinDecoderStateMachine::RunStateMachine queuing nsBuiltinDecoder::PlaybackEnded nsBuiltinDecoder::PlaybackEnded mPlayState=3 nsBuiltinDecoderStateMachine::RunStateMachine queuing nsBuiltinDecoder::PlaybackEnded nsBuiltinDecoder::PlaybackEnded mPlayState=3 I have no clue how this ends up in working terminal, any thoughts ?

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  • How can I let prospective employers know I'm a great developer?

    - by Zoe Gagnon
    I've recently read through Joel's guide to finding great developers (http://www.joelonsoftware.com/articles/FindingGreatDevelopers.html), and I feel really strongly that I am smart and get things done. The problem is, I didn't learn how to get things done until about halfway through college, so my GPA is less than stellar. Additionally, I've got a few other things going against me: late into the job market (~30), no internship, state college instead of university, and when I graduated, I pretty much had to take the first job that offered. With all of these things piled together, my resume (the first step to getting a job), is not terribly impressive. What can I do to let people know that I'm a great developer and would complement the best companies in the world?

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  • Subclassing to avoid line length

    - by Super User
    The standard line length of code is 80 characters per line. This is accepted and followed by the most of programmers. I working on a state machine of a character and is necessary for me follow this too. I have four classes who pass this limit. I can subclass each class in two more and then avoid the line length limit. class Stand class Walk class Punch class Crouch The new classes would be StandLeft, StandRight and so on. Stand, Walk, Punch and Crouch would be then abstract classes. The question if there is a limit for the long of the hierarchies tree or this is depends of the case.

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  • How can I test if my rotated rectangle intersects a corner?

    - by Raven Dreamer
    I have a square, tile-based collision map. To check if one of my (square) entities is colliding, I get the vertices of the 4 corners, and test those 4 points against my collision map. If none of those points are intersecting, I know I'm good to move to the new position. I'd like to allow entities to rotate. I can still calculate the 4 corners of the square, but once you factor in rotation, those 4 corners alone don't seem to be enough information to determine if the entity is trying to move to a valid state. For example: In the picture below, black is unwalkable terrain, and red is the player's hitbox. The left scenario is allowed because the 4 corners of the red square are not in the black terrain. The right scenario would also be (incorrectly) allowed, because the player, cleverly turned at a 45* angle, has its corners in valid spaces, even if it is (quite literally) cutting the corner. How can I detect scenarios similar to the situation on the right?

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  • Server-side Input

    - by Thomas
    Currently in my game, the client is nothing but a renderer. When input state is changed, the client sends a packet to the server and moves the player as if it were processing the input, but the server has the final say on the position. This generally works really well, except for one big problem: falling off edges. Basically, if a player is walking towards an edge, say a cliff, and stops right before going off the edge, sometimes a second later, he'll be teleported off of the edge. This is because the "I stopped pressing W" packet is sent after the server processes the information. Here's a lag diagram to help you understand what I mean: http://i.imgur.com/Prr8K.png I could just send a "W Pressed" packet each frame for the server to process, but that would seem to be a bandwidth-costly solution. Any help is appreciated!

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  • Where to find clients who are willing to pay top dollar for highly reliable code?

    - by Robin Green
    I'm looking to find clients who are willing to pay a premium above usual contractor rates, for software that is developed with advanced tools and techniques to eliminate certain classes of bugs. However, I have little experience of contracting, and relatively few contacts. It's important to state that the kind of tools and techniques I'm thinking of (e.g. formal verification) are used commercially extremely rarely, as far as I'm aware. There is kind of a continuum of approaches to higher reliability, with basic testing and basic static typing at one end and full-blown formal verification at the other, but the methods I'm thinking of are towards the latter end of the spectrum.

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  • Kansas City Developer's Conference

    - by Brian Schroer
    I just found about about / registered for Saturday’s Kansas City Developer’s Conference, and am going to make the drive over from the right side of the state (Hey, no offense, KC – I’m just looking at a map, and St. Louis is on the right side, Kansas City’s on the left). (I’m sure the event’s been mentioned on geekswithblogs several times, but I’m on a “staycation” this week, getting cabin fever, and noticed @leebrandt’s tweet today.) I’m looking forward to some of the presentations in the Agile and Patterns tracks. I’m going to have to get up pretty early Saturday morning to descend from St. Louis to Kansas City (Again, no offense – St. Louis is just at a higher elevation*, that’s all), so if you see a tired-looking guy wandering around wearing a St. Louis Day of .NET shirt, please be nice. I’m not sure how much longer registration will be open, but here’s the link: http://kcdc.eventbrite.com/ *Not true – St. Louis is closer to sea level than Kansas City, but I’ll start my drive from the top of the Arch, OK?

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  • XNA: Auto-populate content within the content project based on current folder/file structure and content management for large games

    - by Joe
    1) Is it possible to implement a system where I can simply drop a new image into my content project's folder and VS will automatically see that and bring it into the project for compiling? 2) Similarly, if I wanted a specific texture I could state something like var texture = Game.Assets.Image["backgrounds/sky_02"]; (where Game is the standard XNA Game class and Assets is some kind of content manager statically defined within Game). I know this is fairly simple to implement manually and have done such things in the past (static Dictionary defined within Game) except this only works for relatively small games where you can have all assets loaded at the start without much issue. How would you go about making this work for games where content is loaded and unloaded based on level / area? I'm not asking for the solution, just how you would go about this and what things you would have to be aware of. Thanks.

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  • Can't untar Testdisk 6.14 using live CD

    - by Orestes
    I'm using an Ubuntu LiveCD right now and need to recover files from a (Windows 7) partition. I've read about TestDisk and tried downloading it and untaring it but: testdisk-6.14-WIP.linux26.tar.bz2: Cannot open: No such file or directory tar (child): Error is not recoverable: exiting now tar: Child returned status 2 tar: Error is not recoverable: exiting now I don't know why it doesn't work (noob). I tried using sudo apt-get install testdisk but: Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package testdisk so.... HELP :D

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  • subprocess installed post-installation script returned error exit code 1

    - by Laura quintero
    I had installed snort on ubuntu 11.04 and uninstall it because I had problems, to reinstall it leaves a problem: Reading package lists ... done Building dependency tree Reading state information ... done Calculating upgrade ... ready 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 1 not fully installed or removed. 0 B will be used for additional disk space after this operation. Do you want to continue [S / n]? s Configuring snort (2.8.5.2-9.1) ... * Stopping Network Intrusion Detection System snort * - No running snort instance found * Starting Network Intrusion Detection System snort [fail] invoke-rc.d: initscript snort, action "start" failed. dpkg: error processing snort (- configure): subprocess installed post-installation script returned error exit code 1 Errors were encountered while processing: snort E: Sub-process / usr / bin / dpkg Returned an error code (1) any solution? Commands allready used apt-get clean apt-get remove snort sudo apt-get dist-upgrade dpkg - remove - force-remove-reinstreq snort and nothing.

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  • Fedora login gone after Ubuntu updates on a dual boot

    - by andrew
    After a software update for Ubuntu, my dual boot with Fedora will not show Fedora in the start menu. It just boots into Ubuntu and when I hold Shift and boot, it only has Ubuntu in the list. I have tried the post about installing grub-customizer but when I run that, I get Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package grub-customizer I cannot find any other way to fix this problem. I am a complete newbie to Linux.

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  • Automating custom software installation in a zone

    - by mgerdts
    In Solaris 11, the internals of zone installation are quite different than they were in Solaris 10.  This difference allows the administrator far greater control of what software is installed in a zone.  The rules in Solaris 10 are simple and inflexible: if it is installed in the global zone and is not specifically excluded by package metadata from being installed in a zone, it is installed in the zone.  In Solaris 11, the rules are still simple, but are much more flexible:  the packages you tell it to install and the packages on which they depend will be installed. So, where does the default list of packages come from?  From the AI (auto installer) manifest, of course.  The default AI manifest is /usr/share/auto_install/manifest/zone_default.xml.  Within that file you will find:             <software_data action="install">                 <name>pkg:/group/system/solaris-small-server</name>             </software_data> So, the default installation will install pkg:/group/system/solaris-small-server.  Cool.  What is that?  You can figure out what is in the package by looking for it in the repository with your web browser (click the manifest link), or use pkg(1).  In this case, it is a group package (pkg:/group/), so we know that it just has a bunch of dependencies to name the packages that really wants installed. $ pkg contents -t depend -o fmri -s fmri -r solaris-small-server FMRI compress/bzip2 compress/gzip compress/p7zip ... terminal/luit terminal/resize text/doctools text/doctools/ja text/less text/spelling-utilities web/wget If you would like to see the entire manifest from the command line, use pkg contents -r -m solaris-small-server. Let's suppose that you want to install a zone that also has mercurial and a full-fledged installation of vim rather than just the minimal vim-core that is part of solaris-small-server.  That's pretty easy. First, copy the default AI manifest somewhere where you will edit it and make it writable. # cp /usr/share/auto_install/manifest/zone_default.xml ~/myzone-ai.xml # chmod 644 ~/myzone-ai.xml Next, edit the file, changing the software_data section as follows:             <software_data action="install">                 <name>pkg:/group/system/solaris-small-server</name>                 <name>pkg:/developer/versioning/mercurial</name>                <name>pkg:/editor/vim</name>             </software_data> To figure out  the names of the packages, either search the repository using your browser, or use a command like pkg search hg. Now we are all ready to install the zone.  If it has not yet been configured, that must be done as well. # zonecfg -z myzone 'create; set zonepath=/zones/myzone' # zoneadm -z myzone install -m ~/myzone-ai.xml A ZFS file system has been created for this zone. Progress being logged to /var/log/zones/zoneadm.20111113T004303Z.myzone.install Image: Preparing at /zones/myzone/root. Install Log: /system/volatile/install.15496/install_log AI Manifest: /tmp/manifest.xml.XfaWpE SC Profile: /usr/share/auto_install/sc_profiles/enable_sci.xml Zonename: myzone Installation: Starting ... Creating IPS image Installing packages from: solaris origin: http://localhost:1008/solaris/54453f3545de891d4daa841ddb3c844fe8804f55/ DOWNLOAD PKGS FILES XFER (MB) Completed 169/169 34047/34047 185.6/185.6 PHASE ACTIONS Install Phase 46498/46498 PHASE ITEMS Package State Update Phase 169/169 Image State Update Phase 2/2 Installation: Succeeded Note: Man pages can be obtained by installing pkg:/system/manual done. Done: Installation completed in 531.813 seconds. Next Steps: Boot the zone, then log into the zone console (zlogin -C) to complete the configuration process. Log saved in non-global zone as /zones/myzone/root/var/log/zones/zoneadm.20111113T004303Z.myzone.install Now, for a few things that I've seen people trip over: Ignore that bit about man pages - it's wrong.  Man pages are already installed so long as the right facet is set properly.  And that's a topic for another blog entry. If you boot the zone then just use zlogin myzone, you will see that services you care about haven't started and that svc:/milestone/config:default is starting.  That is because you have not yet logged into the console with zlogin -C myzone. If the zone has been booted for more than a very short while when you first connect to the zone console, it will seem like the console is hung.  That's not really the case - hit ^L (control-L) to refresh the sysconfig(1M) screen that is prompting you for information.

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  • Files lost after reboot in Windows

    - by Vikram
    Hi, I have a dual boot OS(Ubuntu 10.10 and Windows 7) in my laptop. I recently copied some important files from a pen drive to one of my NTFS drives from Ubuntu. After copying i was able to view the files in the directory and hence i formatted the pen drive. The problem occurred when i rebooted the system in Windows, i could not find any of the files or the folders i copied in the drive. I again rebooted into Ubuntu and could not find it there also. What is the reason my files got deleted? Is there any way to recover them? Note : For your information my Windows was in hibernation state when i was copying the files in Ubuntu. Will this affect the files in any manner?

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  • How is game development different from other software development?

    - by Davy8
    For a solid general purpose software developer, what specifically is different about game development, either fundamentally or just differences in degree? I've done toy games like Tic-tac-toe, Tetris, and a brute-force sudoku solver (with UI) and I'm now embarking on a mid-sized project (mid-sized for being a single developer and not having done many games) and one thing I've found with this particular project is that separation of concerns is a lot harder since everything affects state, and every object can interact with every other object in a myriad of ways. So far I've managed to keep the code reasonably clean for my satisfaction but I find that keeping clean code in non-trivial games is a lot harder than it is for my day job. The game I'm working on is turn-based and the graphics are going to be fairly simple (web-based, mostly through DOM manipulation) so real time and 3d work aren't really applicable to me, but I'd still be interested in answers regarding those if they're interesting. Mostly interested in general game logic though. P.S. Feel free to retag this, I'm not really sure what tags are applicable.

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  • Optimistic work sharing on sparsely distributed systems

    - by Asti
    What would a system like BOINC look like if it were written today? At the time BOINC was written, databases were the primary choice for maintaining a shared state and concurrency among nodes. Since then, many approaches have been developed for tasking with optimistic concurrency (OT, partial synchronization primitives, shared iterators etc.) Is there an optimal paradigm for optimistically distributing units of work on sparsely distributing systems which communicate through message passing? Sorry if this is a bit vague. P.S. The concept of Tuple-spaces is great, but locking is inherent to its definition. Edit: I already have a federation system which works very well. I have a reactive OT system is implemented on top of it. I'm looking to extend it to get clients to do units of work.

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  • How do I correctly sub-license a library that is under the MIT license?

    - by Petah
    How do I correctly sub-license a library that is under the MIT license. I am using and extending the library. The MIT license states that I am free to sub-license the library. Can I simply state: <Software library> is copyright <original author> and licensed under the MIT license. <orignal license> Extensions to <Software library> are copyright <me> and licensed under the GPL license, or commercial license if applicable. <GPL, or commercial license>

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  • Cannot install nodejs and npm

    - by user809829
    I'm trying to install nodejs and npm, however, it fails. This is my terminal: sudo apt-get install nodejs npm Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: nodejs : Conflicts: npm E: Unable to correct problems, you have held broken packages. What to do? I'm kinda lost :(

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