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  • Connection closed by remote host

    - by kidrobot
    I'm trying to connect to a server using a private key generated through cPanel and stored on my local machine, but I am getting the "Connection closed by remote host". Any ideas? XXXXX-computer-2:~ XXXX$ ssh -v -i /path/to/private/key [email protected] OpenSSH_5.1p1, OpenSSL 0.9.7l 28 Sep 2006 debug1: Reading configuration data /etc/ssh_config debug1: Connecting to xxx.com XX.XX.XX.XX] port 22. debug1: Connection established. debug1: identity file /path/to/private/key type -1 ssh_exchange_identification: Connection closed by remote host

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  • can't ssh from mac to windows (running ssh server on cygwin)

    - by Denise
    I set up an ssh server on a fresh windows 7 machine using the latest version of cygwin. Disabled the firewall. I can ssh into it from itself, from a different windows box (using winssh), and from a linux vm. In spite of that, I tried to ssh in from two different macs, and neither would let me! This is the debug output: OpenSSH_5.1p1, OpenSSL 0.9.7l 28 Sep 2006 debug1: Reading configuration data /etc/ssh_config debug1: Connecting to 3dbuild [172.18.4.219] port 22. debug1: Connection established. debug1: identity file /Users/Denise/.ssh/identity type -1 debug1: identity file /Users/Denise/.ssh/id_rsa type 1 debug1: identity file /Users/Denise/.ssh/id_dsa type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.5 debug1: match: OpenSSH_5.5 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.1 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-cbc hmac-md5 none debug1: kex: client->server aes128-cbc hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host '3dbuild' is known and matches the RSA host key. debug1: Found key in /Users/Denise/.ssh/known_hosts:43 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password,keyboard-interactive debug1: Next authentication method: publickey debug1: Trying private key: /Users/Denise/.ssh/identity debug1: Offering public key: /Users/Denise/.ssh/id_rsa Connection closed by [ip] It shows the same output, and fails at the same place, whether I have put my public key on the ssh server or not. Any help would be appreciated-- hopefully someone has run into this before?

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  • Defining a function that is both a generator and recursive [on hold]

    - by user96454
    I am new to python, so this code might not necessarily be clean, it's just for learning purposes. I had the idea of writing this function that would display the tree down the specified path. Then, i added the global variable number_of_py to count how many python files were in that tree. That worked as well. Finally, i decided to turn the whole thing into a generator, but the recursion breaks. My understanding of generators is that once next() is called python just executes the body of the function and "yields" a value until we hit the end of the body. Can someone explain why this doesn't work? Thanks. import os from sys import argv script, path = argv number_of_py = 0 lines_of_code = 0 def list_files(directory, key=''): global number_of_py files = os.listdir(directory) for f in files: real_path = os.path.join(directory, f) if os.path.isdir(real_path): list_files(real_path, key=key+' ') else: if real_path.split('.')[-1] == 'py': number_of_py += 1 with open(real_path) as g: yield len(g.read()) print key+real_path for i in list_files(argv[1]): lines_of_code += i print 'total number of lines of code: %d' % lines_of_code print 'total number of py files: %d' % number_of_py

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  • An experiment: unlimited free trial

    - by Alex.Davies
    The .NET Demon team have just implemented an experiment that is quite a break from Red Gate's normal business model. Instead of the tool expiring after the trial period, it now continues to work, but with a new message that appears after the tool has saved you a certain amount of time. The rationale is that a user that stops using .NET Demon because the trial expired isn't doing anyone any good. We'd much rather people continue using it forever, as long as everyone that finds it useful and can afford it still pays for it. Hopefully the message appearing is annoying enough to achieve that, but not for people to uninstall it. It's true that many companies have tried it before with mixed results, but we have a secret weapon. The perfect nag message? The neat thing for .NET Demon is that we can easily measure exactly how much time .NET Demon has saved you, in terms of unnecessary project builds that Visual Studio would have done. When you press F5, the message shows you the time saved, and then makes you wait a shorter time before starting your application. Confronted with the truth about how amazing .NET Demon is, who can do anything but buy it? The real secret though, is that while you wait, .NET Demon gives you entertainment, in the form of a picture of a cute kitten. I've only had time to embed one kitten so far, but the eventual aim is for a random different kitten to appear each time. The psychological health benefits of a dose of kittens in the daily life of the developer are obvious. My only concern is that people will complain after paying for .NET Demon that the kittens are gone.

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  • What kind of SSL Cert do I need and where do I get it?

    - by chacham15
    I want to have subdomains with SSL within my domain. The main difference is that each subdomain is hosted by a different person with a different public key/private key pair. Let me illustrate with an example: User send his public key and requests subdomain from foo.com User is added and assigned subdomain bar (bar.foo.com). Users public key is stored for future validation against bar.foo.com User goes to bar.foo.com and see's a validated SSL connection. From what I gather, this means that I need to create a CA, which is fine. The problem is that from what I recall, a CA needs a special sort of SSL Cert. How do I go about getting this?

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  • KVM guest disk performance

    - by Alex
    My KVM guest does max. 200MB/s although the host does easily 700MB/s (Raid 0 with 4 SSDs). Configuration: File-based storage (raw), cache none. Host 24 cores, 96GB ram, Ubuntu 12.04.1 LTS and virt-manager. I suspect the CPU to be the bottleneck (one core goes up during hdparm). Anyone experienced the same or has an explanation ? Edit: one more info: guest is the same as host (Ubuntu 12). Same poor disk performance observed with Windows 2008 R2 and Suse Enterprise Linux (9 or 10 I think). Max 1 guest running.

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  • 12.04 on Pentium Dual Core with 1GB or ram running slow

    - by Alex
    hey i have a Lenovo Thinkpad Laptop with Ubuntu 12.04 installed. It runs slow. I tried "System profiler and Benchmark" to test the computer. but the application quits and closes after the first few benchmark test. before it even gets to the other tests. So i tried "Hardinfo" that installed on the Puppy Linux live cd. that did the same thing (the apps look just a like). the memory usage isnt the problem on this pc. its the cpu processes. just running the "system profiler" app that comes with ubuntu uses about 34% on each core, default with nothing running its 5-10% on each core. i cant really find what the deal is other than that ubuntu is a cpu hog. so im testing unity2D at the moment to see how it goes. if you have any other suggestions, feel free to answer this question. thanks

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  • Restoring Windows 2008 Server X86 and X64

    - by rihatum
    Restoring Windows 2008 Server (Domain Controller) We are using Backup Exec System Recovery 2010 to Image our DC. Now this software has a feature to convert the backup into a vmware or hyper-v VM I have also used disk2vhd to convert one of our dc's to a vhd and when I connected it into Hyper-V, it booted fine, I can login - BUT :-) As soon as I login, I get the activation error, that change product key, this product key isn't good for this machine etc. Question is : When in a real recovery situation, what would be the procedure to restore it either virtual or onto a physical box but be able to login and change product key etc ? In this scenario its just locked down and I cant' do anything, if this is the case, how would I replicate my production environment via these tools ? Any Ideas ? Will be grateful for some real world examples here. Same thing happens with our exchange backup / test restore either physical or virtual, can login but nothing else. Now we don't have the keys as they are OEM keys and just wondering what will happen in a real scenario, would we be purchasing another KEY or using the OEM key on our new server ? This is a test environment I am trying to create by restoring our backups either into hyper-v or physical test machines. Also, If I build up a machine (Server 2008) in a VM (Hyper-V), How can I restore just the system state backup of my DC into it ? will that give me the activation error too ? even though I would use the TRIAL ISOs provided by Microsoft ? Kind regards

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  • ssis 2012 timeouts

    - by Alex Bransky
    Originally posted on: http://geekswithblogs.net/influent1/archive/2014/05/30/156699.aspxI started getting timeouts from SSIS 2012 using the SSISDB and I couldn't make any sense of them, they seemed random.  When things were bad I couldn't even expand the Integration Services Catalogs node in SSMS.  Just by sheer luck I figured out the problem: too much data was being logged in SSISDB and the data file was up to 180 GB, with the log file at 500 GB.  I switched it to simple mode and shrank the log file, then changed the retention period to 90 days instead of 365.  Now I need to see what else I can do to keep it running smoothly...Note this:  http://www.ssistalk.com/2012/07/16/ssis-2012-beware-the-ssis-server-maintenance-job/

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  • Moving 2d camera in the y direction

    - by Alex
    I'm developing a simple game for the iphone and am struggling to work out the best way for the camera to follow the main character. The following picture hightlights the three main components: There are 3 components to this: Circle - the main character Green line - terrain Black background The terrain is simply made from an array of points (approx 20 points per screen width). The terrain is moved in the x direction relative to the black background in order to keep the circle in its position shown. The distance to move the terrain is simply: movex = circle.position.x - terrain.position.x with a constant to fix the circle at some distance from the left of the screen. I am struggling to determine the best way to position the terrain in the y plane keep the focus in the character. I want to move the terrain in the y direction smoothly and not fix it to the position of the circle, so the circle can move in the y plane. If I take the same approach as the x positioning, the character is fixed at a point on the screen and the terrain moves. I could sample some terrain points either side of the character and produce an average, but in my implementation this was not smooth. I thought another approach might be to create a camera 'line' that is a smooth version of the terrain line and make the camerea follow this, but I'm not sure if this is the optimum solution. Any advice is much appreciated!

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  • Simultaneously execute two queries on a shell script

    - by Alex
    I have a shell script in which I have to execute two queries (on different databases), spool their results to text files and finally call a c++ program that processes the information on those text files. Something like this: sqlplus user1/pw1@database1 @query1.sql sqlplus user2/pw2@database2 @query2.sql ./process_db_output Both queries take some time to execute. One of them can take up to 10 minutes, while the other one is usually faster. What I want to do is execute them simultaneously and when both are done, call the processing utility. Any suggestion on how to do so?

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  • windows 7 numlock issues with rdp causes machine to go crazy

    - by rphilli5
    After going through a few rdp sessions to xp machines, when I come back to my local machine it appears some setting has been tripped so every key I type is registered as one of the function/alt keys plus the key I type, causing windows to open and close windows randomly and other erratic behavior. Pressing windows key and numlock returns everything to normal. Any ideas what causes this. I have experienced this on multiple win 7 machines, but never in vista or xp.

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  • Can't adjust brightness on a Sony Vaio T13 ultrabook

    - by Alex Barreira
    I recently installed Ubuntu 12.04 alongside Windows 7 in a Vaio T13 ultrabook. I cannot use the the Fn+F4 or Fn+F5 to change the brightness. The bubble appears indicating that brightness is being changed but with no visual impact on the screen. I've tried many solutions involving the manipulation of the /etc/default/grub file but none of them worked. Whenever I tried this manipulation the screen still didn't change, however the bubble stopped functioning properly. This is not a problem of the Fn shortcut. Even when I try to change it in the Brightness and Lock on System Settings, the bar does scroll but the screen remains unchanged. Does any one has a way around this mystery?

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  • Two Wifi Icons in Panel

    - by Alex
    I have the exact problem in 13.10 as this user Two Wifi indicators in panel. Here are some screenshots: Here are some screenshots from another user: http://ubuntuforums.org/showthread.php?t=2183020&p=12825563 ifconfig and iwconfig outputs $ ifconfig lo Link encap:Local Loopback inet addr:XXXXXX Mask:XXXXXXX inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:2243 errors:0 dropped:0 overruns:0 frame:0 TX packets:2243 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:209889 (209.8 KB) TX bytes:209889 (209.8 KB) wlan0 Link encap:Ethernet HWaddr XXXXXXXXX inet addr:XXXXXX Bcast:XXXXXXXX Mask:XXXXXXX inet6 addr: XXXXXXX Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5925 errors:0 dropped:0 overruns:0 frame:0 TX packets:3361 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2951818 (2.9 MB) TX bytes:630579 (630.5 KB) $ iwconfig lo no wireless extensions. wlan0 IEEE 802.11abgn ESSID:"XXXXX" Mode:Managed Frequency:2.437 GHz Access Point: XXXXXXXX Bit Rate=72.2 Mb/s Tx-Power=15 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:on Link Quality=49/70 Signal level=-61 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:153 Invalid misc:472 Missed beacon:0

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  • DX10 sprite and pixel shader

    - by Alex Farber
    I am using ID3DX10Sprite to draw 2D image on the screen. 3D scene contains only one textured sprite placed over the whole window area. Render method looks like this: m_pDevice-ClearRenderTargetView(...); m_pSprite-Begin(D3DX10_SPRITE_SORT_TEXTURE); m_pSprite-DrawSpritesImmediate(&m_SpriteDefinition, 1, 0, 0); m_pSprite-End(); Now I want to make some transformations with the sprite texture in a shader. Currently the program doesn't work with shader. How it is possible to add pixel shader to the program with this structure? Inside the shader, I need to set all colors equal to red, and multiply pixel values by some coefficient. Something like this: float4 TexturePixelShader(PixelInputType input) : SV_Target { float4 textureColor; textureColor = shaderTexture.Sample(SampleType, input.tex); textureColor.x = textureColor.x * coefficient; textureColor.y = textureColor.x; textureColor.z = textureColor.x; return textureColor; }

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  • Tomato VPN connect but cannot ping LAN IP

    - by David Hamilton
    I've setup TomatoVPN using these settings on the server: TAP UDP 1194 Client address pool 10.10.9.1 -10.10.9.254 LAN clients are configured with 10.10.10.x I can connect from a remote client, but pinging anything in the 10.10.10.x results in a "Destination Host Unreachable" error. Here's my client configuration script: remote x.x.x.x 1194 client dev tap0 proto udp resolv-retry infinite nobind persist-key persist-tun float ca ca.crt cert client1.crt key client1.key ns-cert-type server Any suggestions as how I can make this properly bridge the two networks?

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  • Quickly, code and ui are not communicating well, at all

    - by Alex
    I have been following the http://developer.ubuntu.com/resources/tutorials/all/diy-media-player-with-pygtk/ tutorial, i followed everything in it to the letter. i even set the signal of the tool button "openbutton" to on_openbutton_clicked. i run the code, click the button, nothing happens. i cant seem to get the button to do anything. any help will be super amazing!! http://pastebin.com/7Tq99Ytg pastebin to the .py file.

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  • Generating the escape sequences for terminal by ahk

    - by obeliksz
    I am trying to make an ahk for putty to send the keycodes that I want for some key combinations in order for my program to work over terminal too. For this I have an ahk already with some key combinations working properly by experimenting awfully much time from here and there, from key tables, etc but I still don't get, did not came up with a clear, logical method to calculate the escape key that I want. An example: ^F1::SendInput ^[O5P It gives 28 in my test prog. I see that for ^[1 I get 377 and for ^[2 376... and I see that there can be used letters out of the hexa numbers (A-F) and also ; and ~ or double [[ Do you understand how this works? Any good descriptive material for this? Thanks a lot!

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  • XNA hlsl tex2D() only reads 3 channels from normal maps and specular maps

    - by cubrman
    Our engine uses deferred rendering and at the main draw phase gathers plenty of data from the objects it draws. In order to save on tex2D calls, we packed our objects' specular maps with all sorts of data, so three out of four channels are already taken. To make it clear: I am talking about the assets that come with the models and are stored in their material's Specular Level channel, not about the RenderTarget. So now I need another information to be stored in the alpha channel, but I cannot make the shader to read it properly! Nomatter what I write into alpha it ends up being 1 (255)! I tried: saving the textures in PNG/TGA formats. turning off pre-computed alpha in model's properties. Out of every texture available to me (we use Diffuse map, Normal Map and Specular Map) I was only able to read alpha successfully from the Diffuse Map! Here is how I add specular and normal maps to my model's material in the content processor: if (geometry.Material.Textures.ContainsKey(normalMapKey)) { ExternalReference<TextureContent> texRef = geometry.Material.Textures[normalMapKey]; geometry.Material.Textures.Remove("NormalMap"); geometry.Material.Textures.Add("NormalMap", texRef); } ... foreach (KeyValuePair<String, ExternalReference<TextureContent>> texture in material.Textures) { if ((texture.Key == "Texture") || (texture.Key == "NormalMap") || (texture.Key == "SpecularMap")) mat.Textures.Add(texture.Key, texture.Value); } In the shader I obviously use: float4 data = tex2D(specularMapSampler, TexCoords); so data.a is always 1 in my case, could you suggest a reason?

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  • I am so confused about desktop/viewport switching, all I want to do is bind keyboard shortcuts to switch desktops

    - by Alex
    I've installed a pre-made Ubuntu 10.04 image at work, and I can't seem to figure out how to get desktop switching to work. No shortcuts work, and all the help I can get from the Ubuntu forums is "CTRL-Alt-Left/Right should work." So lemme get this straight. Switching between desktops is deprecated, so we use viewports, which are managed by Compiz, which has one of the most absurd configuration managers out there. Lovely. Can anyone straighten this out for me, and anyone else who might stumble on this question?

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  • New website - best practice for requirements specs? [closed]

    - by Alex K.
    Possible Duplicate: Extracting user requirements from a person who does not know how to express himself As a hobby freelancer I'm new to this. I've never had a non-technical client before explain to me what his future website is supposed to do. A person wants me to make a website for him and he basically explained to me what's it about. However, he's not a technical person and he just doesn't understand what I need to know and how to properly describe/explain it to me. When I ask him how a user is supposed to submit an entry to the website he told me "He fills out a form.", which is not really helping me. This was just an example, it goes on for other sections of the website as well which are a lot harder to explain. The website will be aimed at a specific professional user demographic and I have no clue about their profession and how their industry works. I tried to find some good Product Requirements Document templates on Google but none of them really seemed like they could help him understand how to write it so I can understand what he wants/needs. Can somebody please give me a hint on how to deal with such non-technical clients?

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  • J2ME character animation with multiple sprite sheets

    - by Alex
    I'm working on a J2ME game and I want to have walking animations. Each direction of walking has a separate sprite sheet (i.e. one for walking up, one for walking right etc), I also have a static idle image for each direction held together in a single file. I've tried to hold an array of sprites in my player class and then just drawing the sprite corresponding to the current direction, but this doesn't seem to work. I'm aware that if I combine all the animations into one sprite sheet I could set up different animation sequences, but I want to be able to do it with separate images for each animation. Is there a way that anyone knows of to achieve this? And ideally without too much extra code (as opposed to combining the sprites into one sheet)

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  • How to track many in-game statistics

    - by Alex Schearer
    I am looking to track many in-game events, e.g. the score of each move, how many moves are taken, what types of moves, etc. A lot of stats can simply be tracked with a counter. In some cases I need to aggregate data in order to calculate the value (e.g. most common move). How are you tracking in-game stats for your games? How do you avoid creating a class with tens or hundreds of fields? How do you avoid littering the code with tracking invocations? How do you abstract the aggregate data so as to avoid rewriting it for each scenario?

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  • mozilla browser hot keys?

    - by Roger22
    Hello, Where can i find the key combinations for some actions, in Mozilla Firefox? For example, Ctrl+L moves the cursor to the address bar. I wanna move the cursor in the Google search box, from the right-top position). Which key is associated with this? And some other key combinations? Thanks!

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