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  • Need help with fixing Genetic Algorithm that's not evolving correctly

    - by EnderMB
    I am working on a maze solving application that uses a Genetic Algorithm to evolve a set of genes (within Individuals) to evolve a Population of Individuals that power an Agent through a maze. The majority of the code used appears to be working fine but when the code runs it's not selecting the best Individual's to be in the new Population correctly. When I run the application it outputs the following: Total Fitness: 380.0 - Best Fitness: 11.0 Total Fitness: 406.0 - Best Fitness: 15.0 Total Fitness: 344.0 - Best Fitness: 12.0 Total Fitness: 373.0 - Best Fitness: 11.0 Total Fitness: 415.0 - Best Fitness: 12.0 Total Fitness: 359.0 - Best Fitness: 11.0 Total Fitness: 436.0 - Best Fitness: 13.0 Total Fitness: 390.0 - Best Fitness: 12.0 Total Fitness: 379.0 - Best Fitness: 15.0 Total Fitness: 370.0 - Best Fitness: 11.0 Total Fitness: 361.0 - Best Fitness: 11.0 Total Fitness: 413.0 - Best Fitness: 16.0 As you can clearly see the fitnesses are not improving and neither are the best fitnesses. The main code responsible for this problem is here, and I believe the problem to be within the main method, most likely where the selection methods are called: package GeneticAlgorithm; import GeneticAlgorithm.Individual.Action; import Robot.Robot.Direction; import Maze.Maze; import Robot.Robot; import java.util.ArrayList; import java.util.Random; public class RunGA { protected static ArrayList tmp1, tmp2 = new ArrayList(); // Implementation of Elitism protected static int ELITISM_K = 5; // Population size protected static int POPULATION_SIZE = 50 + ELITISM_K; // Max number of Iterations protected static int MAX_ITERATIONS = 200; // Probability of Mutation protected static double MUTATION_PROB = 0.05; // Probability of Crossover protected static double CROSSOVER_PROB = 0.7; // Instantiate Random object private static Random rand = new Random(); // Instantiate Population of Individuals private Individual[] startPopulation; // Total Fitness of Population private double totalFitness; Robot robot = new Robot(); Maze maze; public void setElitism(int result) { ELITISM_K = result; } public void setPopSize(int result) { POPULATION_SIZE = result + ELITISM_K; } public void setMaxIt(int result) { MAX_ITERATIONS = result; } public void setMutProb(double result) { MUTATION_PROB = result; } public void setCrossoverProb(double result) { CROSSOVER_PROB = result; } /** * Constructor for Population */ public RunGA(Maze maze) { // Create a population of population plus elitism startPopulation = new Individual[POPULATION_SIZE]; // For every individual in population fill with x genes from 0 to 1 for (int i = 0; i < POPULATION_SIZE; i++) { startPopulation[i] = new Individual(); startPopulation[i].randGenes(); } // Evaluate the current population's fitness this.evaluate(maze, startPopulation); } /** * Set Population * @param newPop */ public void setPopulation(Individual[] newPop) { System.arraycopy(newPop, 0, this.startPopulation, 0, POPULATION_SIZE); } /** * Get Population * @return */ public Individual[] getPopulation() { return this.startPopulation; } /** * Evaluate fitness * @return */ public double evaluate(Maze maze, Individual[] newPop) { this.totalFitness = 0.0; ArrayList<Double> fitnesses = new ArrayList<Double>(); for (int i = 0; i < POPULATION_SIZE; i++) { maze = new Maze(8, 8); maze.fillMaze(); fitnesses.add(startPopulation[i].evaluate(maze, newPop)); //this.totalFitness += startPopulation[i].evaluate(maze, newPop); } //totalFitness = (Math.round(totalFitness / POPULATION_SIZE)); StringBuilder sb = new StringBuilder(); for(Double tmp : fitnesses) { sb.append(tmp + ", "); totalFitness += tmp; } // Progress of each Individual //System.out.println(sb.toString()); return this.totalFitness; } /** * Roulette Wheel Selection * @return */ public Individual rouletteWheelSelection() { // Calculate sum of all chromosome fitnesses in population - sum S. double randNum = rand.nextDouble() * this.totalFitness; int i; for (i = 0; i < POPULATION_SIZE && randNum > 0; ++i) { randNum -= startPopulation[i].getFitnessValue(); } return startPopulation[i-1]; } /** * Tournament Selection * @return */ public Individual tournamentSelection() { double randNum = rand.nextDouble() * this.totalFitness; // Get random number of population (add 1 to stop nullpointerexception) int k = rand.nextInt(POPULATION_SIZE) + 1; int i; for (i = 1; i < POPULATION_SIZE && i < k && randNum > 0; ++i) { randNum -= startPopulation[i].getFitnessValue(); } return startPopulation[i-1]; } /** * Finds the best individual * @return */ public Individual findBestIndividual() { int idxMax = 0; double currentMax = 0.0; double currentMin = 1.0; double currentVal; for (int idx = 0; idx < POPULATION_SIZE; ++idx) { currentVal = startPopulation[idx].getFitnessValue(); if (currentMax < currentMin) { currentMax = currentMin = currentVal; idxMax = idx; } if (currentVal > currentMax) { currentMax = currentVal; idxMax = idx; } } // Double check to see if this has the right one //System.out.println(startPopulation[idxMax].getFitnessValue()); // Maximisation return startPopulation[idxMax]; } /** * One Point Crossover * @param firstPerson * @param secondPerson * @return */ public static Individual[] onePointCrossover(Individual firstPerson, Individual secondPerson) { Individual[] newPerson = new Individual[2]; newPerson[0] = new Individual(); newPerson[1] = new Individual(); int size = Individual.SIZE; int randPoint = rand.nextInt(size); int i; for (i = 0; i < randPoint; ++i) { newPerson[0].setGene(i, firstPerson.getGene(i)); newPerson[1].setGene(i, secondPerson.getGene(i)); } for (; i < Individual.SIZE; ++i) { newPerson[0].setGene(i, secondPerson.getGene(i)); newPerson[1].setGene(i, firstPerson.getGene(i)); } return newPerson; } /** * Uniform Crossover * @param firstPerson * @param secondPerson * @return */ public static Individual[] uniformCrossover(Individual firstPerson, Individual secondPerson) { Individual[] newPerson = new Individual[2]; newPerson[0] = new Individual(); newPerson[1] = new Individual(); for(int i = 0; i < Individual.SIZE; ++i) { double r = rand.nextDouble(); if (r > 0.5) { newPerson[0].setGene(i, firstPerson.getGene(i)); newPerson[1].setGene(i, secondPerson.getGene(i)); } else { newPerson[0].setGene(i, secondPerson.getGene(i)); newPerson[1].setGene(i, firstPerson.getGene(i)); } } return newPerson; } public double getTotalFitness() { return totalFitness; } public static void main(String[] args) { // Initialise Environment Maze maze = new Maze(8, 8); maze.fillMaze(); // Instantiate Population //Population pop = new Population(); RunGA pop = new RunGA(maze); // Instantiate Individuals for Population Individual[] newPop = new Individual[POPULATION_SIZE]; // Instantiate two individuals to use for selection Individual[] people = new Individual[2]; Action action = null; Direction direction = null; String result = ""; /*result += "Total Fitness: " + pop.getTotalFitness() + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue();*/ // Print Current Population System.out.println("Total Fitness: " + pop.getTotalFitness() + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue()); // Instantiate counter for selection int count; for (int i = 0; i < MAX_ITERATIONS; i++) { count = 0; // Elitism for (int j = 0; j < ELITISM_K; ++j) { // This one has the best fitness newPop[count] = pop.findBestIndividual(); count++; } // Build New Population (Population size = Steps (28)) while (count < POPULATION_SIZE) { // Roulette Wheel Selection people[0] = pop.rouletteWheelSelection(); people[1] = pop.rouletteWheelSelection(); // Tournament Selection //people[0] = pop.tournamentSelection(); //people[1] = pop.tournamentSelection(); // Crossover if (rand.nextDouble() < CROSSOVER_PROB) { // One Point Crossover //people = onePointCrossover(people[0], people[1]); // Uniform Crossover people = uniformCrossover(people[0], people[1]); } // Mutation if (rand.nextDouble() < MUTATION_PROB) { people[0].mutate(); } if (rand.nextDouble() < MUTATION_PROB) { people[1].mutate(); } // Add to New Population newPop[count] = people[0]; newPop[count+1] = people[1]; count += 2; } // Make new population the current population pop.setPopulation(newPop); // Re-evaluate the current population //pop.evaluate(); pop.evaluate(maze, newPop); // Print results to screen System.out.println("Total Fitness: " + pop.totalFitness + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue()); //result += "\nTotal Fitness: " + pop.totalFitness + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue(); } // Best Individual Individual bestIndiv = pop.findBestIndividual(); //return result; } } I have uploaded the full project to RapidShare if you require the extra files, although if needed I can add the code to them here. This problem has been depressing me for days now and if you guys can help me I will forever be in your debt.

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  • Need help in filtering the data with various condition and filling in scroll window GP

    - by Rahul
    Hi all, I am filtering the data and displaying in scroll window. There are many combination to display this data by customer id, customer id and itemnumber, customer id, itemnumber, work and history condition. And from date and To date condition. My query is when I am selecting the customer id and work or history table it should display the corresponding data. Like select * from price history where customerid=’custid’ and name=’Work’. It should display in scroll only these values none other it the same way history condition should work. Work and History are in check box. In my case whatever range I am selecting whether Work and History always loading with entire data, so it’s not filtering properly. My second problem is if I select from date and keep empty to date …in this case all the data should display from selected from date to end of table data. But I am not getting….pls somebody help me here is my entire coding: if empty('Customer Number') then warning "Select Customer ID"; focus 'Customer Number'; abort script; end if; if '(L) RadioGroup4' of window Window1 of form 'Customer Pricing Inquiry'=1 then if empty(Date) then abort script; focus Date; end if; end if; if not empty('(L) Date') then if '(L) Date' {if not empty(Date) and empty('(L) Date') then warning"Please enter To Date"; focus field '(L) Date'; abort script; end if;} range clear table Display_Pricing_Temp; clear field 'Customer Number' of table Display_Pricing_Temp; range start table Display_Pricing_Temp; fill field 'Customer Number' of table Display_Pricing_Temp; range end table Display_Pricing_Temp; remove range table Display_Pricing_Temp; range clear table Display_Pricing; if '(L) Checkbox0' =true and '(L) Checkbox2'=true and empty('Item Code' of window Window1 of form 'Customer Pricing Inquiry') and str(Date of window Window1 of form 'Customer Pricing Inquiry')="0/0/0000" then {range clear table Display_Pricing;} range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and ("+ physicalname(Name of table Display_Pricing)+ "='History' or "+ physicalname(Name of table Display_Pricing)+ "='Work')"; {range clear table Display_Pricing;} end if; if '(L) Checkbox0' =true or '(L) Checkbox2'=true then {{Only Item No is there} if not empty('Item Code') and '(L) Checkbox0' =false and '(L) Checkbox2'=false and str('(L) Date')="0/0/0000" then range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname('Item Number' of table Display_Pricing)+ "='"+ str('Item Code')+"'"; end if; } if empty('(L) Date') and not empty(Date) then {date work hist item} if not empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=true and str(Date)<"0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname('Item Number' of table Display_Pricing)+ "='"+ str('Item Code')+"' and ("+ physicalname(Name of table Display_Pricing)+ "='Work' or " +physicalname(Name of table Display_Pricing)+ "='History')and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102)" ; range clear table Display_Pricing; end if; {date work hist } if empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=true and str(Date)<"0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and ("+ physicalname(Name of table Display_Pricing)+ "='Work' or " +physicalname(Name of table Display_Pricing)+ "='History')and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102)" ; range clear table Display_Pricing; end if; {date,work,item code} if not empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=false and str(Date)<"0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname('Item Number' of table Display_Pricing)+ "='"+ str('Item Code')+"' and "+ physicalname(Name of table Display_Pricing)+ "='Work' and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102)" ; range clear table Display_Pricing; end if; {date history item code} if not empty('Item Code') and '(L) Checkbox0' =false and '(L) Checkbox2'=true and str(Date)<"0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname('Item Number' of table Display_Pricing)+ "='"+ str('Item Code')+"' and "+ physicalname(Name of table Display_Pricing)+ "='History' and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102)" ; range clear table Display_Pricing; end if; {date,work} if empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=false and not empty(Date) then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname(Name of table Display_Pricing)+ "='Work' and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102) "; range clear table Display_Pricing; end if; {date history } if empty('Item Code') and '(L) Checkbox0' =false and '(L) Checkbox2'=true and str(Date)<"0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname(Name of table Display_Pricing)+ "='History' and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102)" ; range clear table Display_Pricing; end if; end if; if not empty('(L) Date') and not empty(Date) then {Only Item No is there and work} if not empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=false and str(Date)="0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname('Item Number' of table Display_Pricing)+ "='"+ str('Item Code')+"' and "+ physicalname(Name of table Display_Pricing)+ "='Work'"; range clear table Display_Pricing; end if; if not empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=true and str(Date)="0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname('Item Number' of table Display_Pricing)+ "='"+ str('Item Code')+"' and ("+ physicalname(Name of table Display_Pricing)+ "='Work' or " +physicalname(Name of table Display_Pricing)+ "='History')"; range clear table Display_Pricing; end if; {date work hist item} if not empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=true and str(Date)<"0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname('Item Number' of table Display_Pricing)+ "='"+ str('Item Code')+"' and ("+ physicalname(Name of table Display_Pricing)+ "='Work' or " +physicalname(Name of table Display_Pricing)+ "='History')and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) between convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102) and convert(datetime,convert(varchar(20),'"+ str('(L) Date' of window Window1 of form 'Customer Pricing Inquiry') +"'),102)"; range clear table Display_Pricing; end if; {date work hist } if empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=true and str(Date)<"0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and ("+ physicalname(Name of table Display_Pricing)+ "='Work' or " +physicalname(Name of table Display_Pricing)+ "='History')and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) between convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102) and convert(datetime,convert(varchar(20),'"+ str('(L) Date' of window Window1 of form 'Customer Pricing Inquiry') +"'),102)"; range clear table Display_Pricing; end if; {date,work,item code} if not empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=false and str(Date)<"0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname('Item Number' of table Display_Pricing)+ "='"+ str('Item Code')+"' and "+ physicalname(Name of table Display_Pricing)+ "='Work' and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) between convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102) and convert(datetime,convert(varchar(20),'"+ str('(L) Date' of window Window1 of form 'Customer Pricing Inquiry') +"'),102)"; range clear table Display_Pricing; end if; {date history item code} if not empty('Item Code') and '(L) Checkbox0' =false and '(L) Checkbox2'=true and str(Date)<"0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname('Item Number' of table Display_Pricing)+ "='"+ str('Item Code')+"' and "+ physicalname(Name of table Display_Pricing)+ "='History' and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) between convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102) and convert(datetime,convert(varchar(20),'"+ str('(L) Date' of window Window1 of form 'Customer Pricing Inquiry') +"'),102)"; range clear table Display_Pricing; end if; {date work} {date,work} if empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=false and not empty(Date) then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname(Name of table Display_Pricing)+ "='Work' and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) between convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102) and convert(datetime,convert(varchar(20),'"+ str('(L) Date' of window Window1 of form 'Customer Pricing Inquiry') +"'),102)"; range clear table Display_Pricing; end if; {date history } if empty('Item Code') and '(L) Checkbox0' =false and '(L) Checkbox2'=true and str(Date)<"0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname(Name of table Display_Pricing)+ "='History' and convert(datetime,convert(varchar(20)," +physicalname(Date of table Display_Pricing)+"),102) between convert(datetime,convert(varchar(20),'"+ str(Date of window Window1 of form 'Customer Pricing Inquiry')+ "'),102) and convert(datetime,convert(varchar(20),'"+ str('(L) Date' of window Window1 of form 'Customer Pricing Inquiry') +"'),102)"; range clear table Display_Pricing; end if; end if; {Only Item No is there and hist} if not empty('Item Code') and '(L) Checkbox0' =false and '(L) Checkbox2'=true and str(Date)="0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname('Item Number' of table Display_Pricing)+ "='"+ str('Item Code')+"' and "+ physicalname(Name of table Display_Pricing)+ "='History'"; range clear table Display_Pricing; end if; {for only work table } if empty('Item Code') and '(L) Checkbox0' =true and '(L) Checkbox2'=false and str(Date)="0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname(Name of table Display_Pricing)+ "='Work'"; range clear table Display_Pricing; end if; {for only hist table } if empty('Item Code') and '(L) Checkbox0' =false and '(L) Checkbox2'=true and str(Date)="0/0/0000" then range clear table Display_Pricing; range table Display_Pricing where physicalname('Customer Number' of table Display_Pricing) + "= '" + str('Customer Number' of window Window1) + "' and "+ physicalname(Name of table Display_Pricing)+ "='History'"; range clear table Display_Pricing; end if; get first table Display_Pricing; if err() = OKAY then repeat copy from table Display_Pricing to table Display_Pricing_Temp; save table Display_Pricing_Temp; get next table Display_Pricing; until err() = EOF; else clear window Price_Scroll of form 'Customer Pricing Inquiry'; end if; else clear window Price_Scroll of form 'Customer Pricing Inquiry'; end if; fill window Price_Scroll table Display_Pricing_Temp by number 1;

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  • :: Help Needed to parse ksoap response using J2ME ::

    - by Sachin
    Hi Guys, I am developing a mobile application using J2ME, LWUIT and KSOAP. The application makes .net webservice calls and fetches responses. I am able to successfully make calls and receive respone, but not able to parse the response, due to my limited knowledge in java. following is my WSDL file and j2me code snippet used to make calls. The WSDL file has complex and SIMPLETYPE elements, which needs to be mapped to JAVA classes. i request you guys to help me out with any pointers or sample code. WSDL file: <?xml version="1.0" encoding="utf-8"?> <wsdl:definitions xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:tm="http://microsoft.com/wsdl/mime/textMatching/" xmlns:soapenc="http://schemas.xmlsoap.org/soap/encoding/" xmlns:mime="http://schemas.xmlsoap.org/wsdl/mime/" xmlns:tns="http://tempuri.org/" xmlns:s="http://www.w3.org/2001/XMLSchema" xmlns:soap12="http://schemas.xmlsoap.org/wsdl/soap12/" xmlns:http="http://schemas.xmlsoap.org/wsdl/http/" targetNamespace="http://tempuri.org/" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/"> <wsdl:types> <s:schema elementFormDefault="qualified" targetNamespace="http://tempuri.org/"> <s:element name="Login"> <s:complexType> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="userLoginID" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="password" type="s:string" /> </s:sequence> </s:complexType> </s:element> <s:element name="LoginResponse"> <s:complexType> <s:sequence> <s:element minOccurs="1" maxOccurs="1" name="User" nillable="true" type="tns:UserBin" /> </s:sequence> </s:complexType> </s:element> <s:complexType name="UserBin" abstract="true"> <s:sequence> <s:element minOccurs="1" maxOccurs="1" name="CompanyCodeSeqId" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="Image" type="s:base64Binary" /> <s:element minOccurs="1" maxOccurs="1" name="DateOfBirth" type="s:dateTime" /> <s:element minOccurs="1" maxOccurs="1" name="UserSeqId" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="UserFirstName" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="UserLastName" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="PassWord" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="UserRole" type="tns:Roles" /> <s:element minOccurs="1" maxOccurs="1" name="UserSSN" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="EmailId" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="MobileNumber" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="CreatedDate" type="s:dateTime" /> <s:element minOccurs="1" maxOccurs="1" name="ModifiedDate" type="s:dateTime" /> <s:element minOccurs="1" maxOccurs="1" name="UserGroup" type="tns:UserGroups" /> <s:element minOccurs="1" maxOccurs="1" name="SecretQuestionID" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="SecretAnswer" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="WorkPhone" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="HomePhone" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="Company" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="PreviousLoginTime" type="s:dateTime" /> <s:element minOccurs="1" maxOccurs="1" name="LoginTime" type="s:dateTime" /> </s:sequence> </s:complexType> <s:simpleType name="Roles"> <s:restriction base="s:string"> <s:enumeration value="Guest" /> <s:enumeration value="Customer" /> <s:enumeration value="Driver" /> <s:enumeration value="Dispatcher" /> <s:enumeration value="CompanyCodeAdmin" /> </s:restriction> </s:simpleType> <s:simpleType name="UserGroups"> <s:restriction base="s:string"> <s:enumeration value="Invalid" /> <s:enumeration value="Customer" /> <s:enumeration value="Driver" /> <s:enumeration value="Dispatcher" /> </s:restriction> </s:simpleType> <s:complexType name="DriverBin"> <s:complexContent mixed="false"> <s:extension base="tns:UserBin"> <s:sequence> <s:element minOccurs="1" maxOccurs="1" name="DriverGroupId" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="DriverTypeId" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="HireDate" type="s:dateTime" /> <s:element minOccurs="0" maxOccurs="1" name="LicenceNumber" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="ExpiryDateForLicence" type="s:dateTime" /> <s:element minOccurs="0" maxOccurs="1" name="VehicleNumber" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="EmergencyName" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="EmergencyPhone" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="EmergencyAddress" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="EmergencyRelationship" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="DriverType" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="DriverGroupName" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="VehicleID" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="SocialSN" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="StreetAddress" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="City" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="State" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="Zip" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="EmergencyCity" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="EmergencyState" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="EmergencyZip" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="TerminationDate" type="s:dateTime" /> <s:element minOccurs="1" maxOccurs="1" name="HireAgainFlag" type="s:boolean" /> <s:element minOccurs="0" maxOccurs="1" name="TerminationReason" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="Notes" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="ImageName" type="s:string" /> </s:sequence> </s:extension> </s:complexContent> </s:complexType> <s:complexType name="CustomerBin"> <s:complexContent mixed="false"> <s:extension base="tns:UserBin"> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="PassengesDetails" type="tns:ArrayOfPassengerBin" /> <s:element minOccurs="0" maxOccurs="1" name="CompanyName" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="CreditCardDetailsArray" type="tns:ArrayOfCreditCardDetailsBin" /> <s:element minOccurs="0" maxOccurs="1" name="AddressArray" type="tns:ArrayOfAddressBin" /> <s:element minOccurs="1" maxOccurs="1" name="CustomerCompanyID" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="CustomerType" type="tns:CustomerType" /> <s:element minOccurs="0" maxOccurs="1" name="PassengerGradeName" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="PassengerGradeID" type="s:int" /> </s:sequence> </s:extension> </s:complexContent> </s:complexType> <s:complexType name="ArrayOfPassengerBin"> <s:sequence> <s:element minOccurs="0" maxOccurs="unbounded" name="PassengerBin" nillable="true" type="tns:PassengerBin" /> </s:sequence> </s:complexType> <s:complexType name="PassengerBin"> <s:sequence> <s:element minOccurs="1" maxOccurs="1" name="CustomerSeqID" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="EmailID" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="PhoneNumber" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="LastName" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="FirstName" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="PassengerSeqID" nillable="true" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="IsSelf" type="s:boolean" /> </s:sequence> </s:complexType> <s:complexType name="ArrayOfCreditCardDetailsBin"> <s:sequence> <s:element minOccurs="0" maxOccurs="unbounded" name="CreditCardDetailsBin" nillable="true" type="tns:CreditCardDetailsBin" /> </s:sequence> </s:complexType> <s:complexType name="CreditCardDetailsBin"> <s:sequence> <s:element minOccurs="1" maxOccurs="1" name="CardSeqID" nillable="true" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="ExpiryYear" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="ExpiryMonth" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="CardType" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="NickName" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="CVVNumber" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="CreditCardNumber" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="NameOnTheCard" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="ZipCode" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="IsPrimary" type="s:boolean" /> </s:sequence> </s:complexType> <s:complexType name="ArrayOfAddressBin"> <s:sequence> <s:element minOccurs="0" maxOccurs="unbounded" name="AddressBin" nillable="true" type="tns:AddressBin" /> </s:sequence> </s:complexType> <s:complexType name="AddressBin"> <s:sequence> <s:element minOccurs="1" maxOccurs="1" name="UserSeqID" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="AddressID" nillable="true" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="ZipCode" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="IsPrimary" type="s:boolean" /> <s:element minOccurs="0" maxOccurs="1" name="State" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="StateID" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="StateCode" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="City" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="CityID" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="StreetAddress" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="NickName" type="s:string" /> </s:sequence> </s:complexType> <s:simpleType name="CustomerType"> <s:restriction base="s:string"> <s:enumeration value="Individual" /> <s:enumeration value="Corporate" /> </s:restriction> </s:simpleType> <s:complexType name="DispatcherBin"> <s:complexContent mixed="false"> <s:extension base="tns:UserBin"> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="Address1" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="Address2" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="City" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="Province" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="ZipCode" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="IsActive" type="s:boolean" /> <s:element minOccurs="1" maxOccurs="1" name="DispatcherHireDate" type="s:dateTime" /> <s:element minOccurs="1" maxOccurs="1" name="DispatcherSSN" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="TerminationDate" type="s:dateTime" /> <s:element minOccurs="0" maxOccurs="1" name="ReasonForTermination" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="HireAgainFlag" type="s:boolean" /> <s:element minOccurs="0" maxOccurs="1" name="EmergencyContactName" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="EmergencyContactNumber" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="EmergencyContactAddress" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="EmergencyContactRelationship" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="HireDate" type="s:dateTime" /> </s:sequence> </s:extension> </s:complexContent> </s:complexType> <s:element name="Logout"> <s:complexType> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="userLoginID" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="password" type="s:string" /> <s:element minOccurs="1" maxOccurs="1" name="userSeqID" type="s:int" /> <s:element minOccurs="0" maxOccurs="1" name="validationKey" type="s:string" /> </s:sequence> </s:complexType> </s:element> <s:element name="LogoutResponse"> <s:complexType /> </s:element> </s:schema> </wsdl:types> <wsdl:message name="LoginSoapIn"> <wsdl:part name="parameters" element="tns:Login" /> </wsdl:message> <wsdl:message name="LoginSoapOut"> <wsdl:part name="parameters" element="tns:LoginResponse" /> </wsdl:message> <wsdl:message name="LogoutSoapIn"> <wsdl:part name="parameters" element="tns:Logout" /> </wsdl:message> <wsdl:message name="LogoutSoapOut"> <wsdl:part name="parameters" element="tns:LogoutResponse" /> </wsdl:message> <wsdl:portType name="AccountManagementSoap"> <wsdl:operation name="Login"> <wsdl:input message="tns:LoginSoapIn" /> <wsdl:output message="tns:LoginSoapOut" /> </wsdl:operation> <wsdl:operation name="Logout"> <wsdl:input message="tns:LogoutSoapIn" /> <wsdl:output message="tns:LogoutSoapOut" /> </wsdl:operation> </wsdl:portType> <wsdl:binding name="AccountManagementSoap" type="tns:AccountManagementSoap"> <soap:binding transport="http://schemas.xmlsoap.org/soap/http" /> <wsdl:operation name="Login"> <soap:operation soapAction="http://tempuri.org/Login" style="document" /> <wsdl:input> <soap:body use="literal" /> </wsdl:input> <wsdl:output> <soap:body use="literal" /> </wsdl:output> </wsdl:operation> <wsdl:operation name="Logout"> <soap:operation soapAction="http://tempuri.org/Logout" style="document" /> <wsdl:input> <soap:body use="literal" /> </wsdl:input> <wsdl:output> <soap:body use="literal" /> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:binding name="AccountManagementSoap12" type="tns:AccountManagementSoap"> <soap12:binding transport="http://schemas.xmlsoap.org/soap/http" /> <wsdl:operation name="Login"> <soap12:operation soapAction="http://tempuri.org/Login" style="document" /> <wsdl:input> <soap12:body use="literal" /> </wsdl:input> <wsdl:output> <soap12:body use="literal" /> </wsdl:output> </wsdl:operation> <wsdl:operation name="Logout"> <soap12:operation soapAction="http://tempuri.org/Logout" style="document" /> <wsdl:input> <soap12:body use="literal" /> </wsdl:input> <wsdl:output> <soap12:body use="literal" /> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:service name="AccountManagement"> <wsdl:port name="AccountManagementSoap" binding="tns:AccountManagementSoap"> <soap:address location="http://webservice.mcubeit.com/trs_webservice/services/AccountManagement.asmx" /> </wsdl:port> <wsdl:port name="AccountManagementSoap12" binding="tns:AccountManagementSoap12"> <soap12:address location="http://webservice.mcubeit.com/trs_webservice/services/AccountManagement.asmx" /> </wsdl:port> </wsdl:service> </wsdl:definitions> J2ME Code Snippet: String uname = username.getText(); String pass = password.getText(); String serviceUrl = "http://xxx.xxx.xxx/webservice/services/AccountManagement.asmx"; String serviceNameSpace = "http://tempuri.org/"; String soapAction = "http://tempuri.org/Login"; String methodName = "Login"; SoapObject rpc = new SoapObject(serviceNameSpace, methodName); rpc.addProperty("userLoginID", uname.trim()); rpc.addProperty("password", pass.trim()); //rpc.addProperty("userSeqID", String.valueOf(192).toString()); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.bodyOut = rpc; envelope.dotNet = true; envelope.encodingStyle = SoapSerializationEnvelope.ENC; HttpTransport ht = new HttpTransport(serviceUrl); ht.debug = true; ht.setXmlVersionTag("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); String result = null; try { ht.call(soapAction, envelope); result = (envelope.getResponse()).toString(); System.out.println("Result :" + result.toString()); } catch (org.xmlpull.v1.XmlPullParserException ex2) { System.out.println("XmlPullParserException :" + ex2.toString()); System.out.println("Request \n" + ht.requestDump); System.out.println("Response \n" + ht.responseDump); } catch (SoapFault sf) { System.out.println("SoapFault :" + sf.faultstring); System.out.println("Request \n" + ht.requestDump); System.out.println("Response \n" + ht.responseDump); } catch (IOException ioe) { System.out.println("IOException :" + ioe.toString()); System.out.println("Request \n" + ht.requestDump); System.out.println("Response \n" + ht.responseDump); } RESPONSE Result :CustomerBin{CompanyCodeSeqId=-1; Image=AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==; DateOfBirth=1900-01-01T00:00:00; UserSeqId=192; UserFirstName=Sachin; UserLastName=Nevase; PassWord=anyType{}; UserRole=Customer; UserSSN=-2147483648; [email protected]; MobileNumber=804131244; CreatedDate=1900-01-01T00:00:00; ModifiedDate=1900-01-01T00:00:00; UserGroup=Customer; SecretQuestionID=-2147483648; SecretAnswer=anyType{}; WorkPhone=anyType{}; HomePhone=anyType{}; Company=anyType{}; PreviousLoginTime=2010-05-04T23:38:34; LoginTime=1900-01-01T00:00:00; PassengesDetails=anyType{PassengerBin=anyType{CustomerSeqID=192; [email protected]; PhoneNumber=0804131244; LastName=Nevase; FirstName=Sachin; PassengerSeqID=55; IsSelf=true; }; }; CustomerCompanyID=-1; CustomerType=Individual; PassengerGradeName=Grade1; PassengerGradeID=1; } Thanks, Sachin

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  • Need help converting a C++ header file to delphi

    - by grzegorz1
    I need help with converting c++ header file to delphi. I spent several days on this problem without success. Below is the original header file and my Delphi translation. ///////////////////////// C++ header file //////////////////////////////////// if _MSC_VER 1000 pragma once endif // _MSC_VER 1000 ifdef DVP7010BDLL_EXPORTS define DVP7010BDLL_API __declspec(dllexport) else define DVP7010BDLL_API __declspec(dllimport) endif define MAXBOARDS 4 define MAXDEVS 4 define ID_NEW_FRAME 37810 define ID_MUX0_NEW_FRAME 37800 define ID_MUX1_NEW_FRAME 37801 define ID_MUX2_NEW_FRAME 37802 define ID_MUX3_NEW_FRAME 37803 typedef enum { SUCCEEDED = 1, FAILED = 0, SDKINITFAILED = -1, PARAMERROR = -2, NODEVICES = -3, NOSAMPLE = -4, DEVICENUMERROR = -5, INPUTERROR = -6, // VERIFYHWERROR = -7 } Res; typedef enum tagAnalogVideoFormat { Video_None = 0x00000000, Video_NTSC_M = 0x00000001, Video_NTSC_M_J = 0x00000002, Video_PAL_B = 0x00000010, Video_PAL_M = 0x00000200, Video_PAL_N = 0x00000400, Video_SECAM_B = 0x00001000 } AnalogVideoFormat; typedef enum { SIZEFULLPAL=0, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA } VideoSize; typedef enum { STOPPED = 1, RUNNING = 2, UNINITIALIZED = -1, UNKNOWNSTATE = -2 } CapState; class IDVP7010BDLL { public: int AdvDVP_CreateSDKInstence(void **pp); virtual int AdvDVP_InitSDK() PURE; virtual int AdvDVP_CloseSDK() PURE; virtual int AdvDVP_GetNoOfDevices(int *pNoOfDevs) PURE; virtual int AdvDVP_Start(int nDevNum, int SwitchingChans, HWND Main, HWND hwndPreview) PURE; virtual int AdvDVP_Stop(int nDevNum) PURE; virtual int AdvDVP_GetCapState(int nDevNum) PURE; virtual int AdvDVP_IsVideoPresent(int nDevNum, BOOL* VPresent) PURE; virtual int AdvDVP_GetCurFrameBuffer(int nDevNum, int VMux, long* bufSize, BYTE* buf) PURE; virtual int AdvDVP_SetNewFrameCallback(int nDevNum, int callback) PURE; virtual int AdvDVP_GetVideoFormat(int nDevNum, AnalogVideoFormat* vFormat) PURE; virtual int AdvDVP_SetVideoFormat(int nDevNum, AnalogVideoFormat vFormat) PURE; virtual int AdvDVP_GetFrameRate(int nDevNum, int *nFrameRate) PURE; virtual int AdvDVP_SetFrameRate(int nDevNum, int SwitchingChans, int nFrameRate) PURE; virtual int AdvDVP_GetResolution(int nDevNum, VideoSize *Size) PURE; virtual int AdvDVP_SetResolution(int nDevNum, VideoSize Size) PURE; virtual int AdvDVP_GetVideoInput(int nDevNum, int* input) PURE; virtual int AdvDVP_SetVideoInput(int nDevNum, int input) PURE; virtual int AdvDVP_GetBrightness(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetBrightness(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetContrast(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetContrast(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetHue(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetHue(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetSaturation(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetSaturation(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GPIOGetData(int nDevNum, int DINum, BOOL* value) PURE; virtual int AdvDVP_GPIOSetData(int nDevNum, int DONum, BOOL value) PURE; }; /////////////////// delphi /////////////////////////////////////// unit IDVP7010BDLL_h; interface uses Windows, Messages, SysUtils, Classes; //{$if _MSC_VER 1000} //pragma once //{$endif} // _MSC_VER 1000 {$ifdef DVP7010BDLL_EXPORTS} //const DVP7010BDLL_API = __declspec(dllexport); {$else} //const DVP7010BDLL_API = __declspec(dllimport); {$endif} const MAXDEVS = 4; MAXMUXS = 4; ID_NEW_FRAME = 37810; ID_MUX0_NEW_FRAME = 37800; ID_MUX1_NEW_FRAME = 37801; ID_MUX2_NEW_FRAME = 37802; ID_MUX3_NEW_FRAME = 37803; // TRec SUCCEEDED = 1; FAILED = 0; SDKINITFAILED = -1; PARAMERROR = -2; NODEVICES = -3; NOSAMPLE = -4; DEVICENUMERROR = -5; INPUTERROR = -6; // TRec // TAnalogVideoFormat Video_None = $00000000; Video_NTSC_M = $00000001; Video_NTSC_M_J = $00000002; Video_PAL_B = $00000010; Video_PAL_M = $00000200; Video_PAL_N = $00000400; Video_SECAM_B = $00001000; // TAnalogVideoFormat // TCapState STOPPED = 1; RUNNING = 2; UNINITIALIZED = -1; UNKNOWNSTATE = -2; // TCapState type TCapState = Longint; TRes = Longint; TtagAnalogVideoFormat = DWORD; TAnalogVideoFormat = TtagAnalogVideoFormat; PAnalogVideoFormat = ^TAnalogVideoFormat; TVideoSize = ( SIZEFULLPAL, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA); PVideoSize = ^TVideoSize; P_Pointer = ^Pointer; TIDVP7010BDLL = class function AdvDVP_CreateSDKInstence(pp: P_Pointer): integer; virtual; stdcall; abstract; function AdvDVP_InitSDK():Integer; virtual; stdcall; abstract; function AdvDVP_CloseSDK():Integer; virtual; stdcall; abstract; function AdvDVP_GetNoOfDevices(pNoOfDevs : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_Start(nDevNum : Integer; SwitchingChans : Integer; Main : HWND; hwndPreview: HWND ) :Integer; virtual; stdcall; abstract; function AdvDVP_Stop(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_GetCapState(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_IsVideoPresent(nDevNum : Integer; VPresent : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GetCurFrameBuffer(nDevNum : Integer; VMux : Integer; bufSize : PLongInt; buf : PByte) :Integer; virtual; stdcall; abstract; function AdvDVP_SetNewFrameCallback(nDevNum : Integer; callback : Integer ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoFormat(nDevNum : Integer; vFormat : PAnalogVideoFormat) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoFormat(nDevNum : Integer; vFormat : TAnalogVideoFormat ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetFrameRate(nDevNum : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_SetFrameRate(nDevNum : Integer; SwitchingChans : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetResolution(nDevNum : Integer; Size : PVideoSize) :Integer; virtual; stdcall; abstract; function AdvDVP_SetResolution(nDevNum : Integer; Size : TVideoSize ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoInput(nDevNum : Integer; input : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoInput(nDevNum : Integer; input : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetBrightness(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetBrightness(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetContrast(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetContrast(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetHue(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetHue(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetSaturation(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetSaturation(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOGetData(nDevNum : Integer; DINum:Integer; value : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOSetData(nDevNum : Integer; DONum:Integer; value : Boolean) :Integer; virtual; stdcall; abstract; end; function IDVP7010BDLL : TIDVP7010BDLL ; stdcall; implementation function IDVP7010BDLL; external 'DVP7010B.dll'; end.

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  • Help with Boost Spirit ASTs

    - by Decmac04
    I am writing a small tool for analyzing simple B Machine substitutions as part of a college research work. The code successfully parse test inputs of the form mySubst := var1 + var2. However, I get a pop-up error message saying "This application has requested the Runtime to terminate it in an unusual way. " In the command prompt window, I get an "Assertion failed message". The main program is given below: // BMachineTree.cpp : Defines the entry point for the console application. // /*============================================================================= Copyright (c) 2010 Temitope Onunkun =============================================================================*/ /////////////////////////////////////////////////////////////////////////////// // // UUsing Boost Spririt Trees (AST) to parse B Machine Substitutions. // /////////////////////////////////////////////////////////////////////////////// #define BOOST_SPIRIT_DUMP_PARSETREE_AS_XML #include <boost/spirit/core.hpp> #include <boost/spirit/tree/ast.hpp> #include <boost/spirit/tree/tree_to_xml.hpp> #include "BMachineTreeGrammar.hpp" #include <iostream> #include <stack> #include <functional> #include <string> #include <cassert> #include <vector> #if defined(BOOST_SPIRIT_DUMP_PARSETREE_AS_XML) #include <map> #endif // Using AST to parse B Machine substitutions //////////////////////////////////////////////////////////////////////////// using namespace std; using namespace boost::spirit; typedef char const* iterator_t; typedef tree_match<iterator_t> parse_tree_match_t; typedef parse_tree_match_t::tree_iterator iter_t; //////////////////////////////////////////////////////////////////////////// string evaluate(parse_tree_match_t hit); string eval_machine(iter_t const& i); vector<string> dx; string evaluate(tree_parse_info<> info) { return eval_machine(info.trees.begin()); } string eval_machine(iter_t const& i) { cout << "In eval_machine. i->value = " << string(i->value.begin(), i->value.end()) << " i->children.size() = " << i->children.size() << endl; if (i->value.id() == substitution::leafValueID) { assert(i->children.size() == 0); // extract string tokens string leafValue(i->value.begin(), i->value.end()); dx.push_back(leafValue.c_str()); return leafValue.c_str(); } // else if (i->value.id() == substitution::termID) { if ( (*i->value.begin() == '*') || (*i->value.begin() == '/') ) { assert(i->children.size() == 2); dx.push_back( eval_machine(i->children.begin()) ); dx.push_back( eval_machine(i->children.begin()+1) ); return eval_machine(i->children.begin()) + " " + eval_machine(i->children.begin()+1); } // else assert(0); } else if (i->value.id() == substitution::expressionID) { if ( (*i->value.begin() == '+') || (*i->value.begin() == '-') ) { assert(i->children.size() == 2); dx.push_back( eval_machine(i->children.begin()) ); dx.push_back( eval_machine(i->children.begin()+1) ); return eval_machine(i->children.begin()) + " " + eval_machine(i->children.begin()+1); } else assert(0); } // else if (i->value.id() == substitution::simple_substID) { if (*i->value.begin() == (':' >> '=') ) { assert(i->children.size() == 2); dx.push_back( eval_machine(i->children.begin()) ); dx.push_back( eval_machine(i->children.begin()+1) ); return eval_machine(i->children.begin()) + "|->" + eval_machine(i->children.begin()+1); } else assert(0); } else { assert(0); // error } return 0; } //////////////////////////////////////////////////////////////////////////// int main() { // look in BMachineTreeGrammar for the definition of BMachine substitution BMach_subst; cout << "/////////////////////////////////////////////////////////\n\n"; cout << "\t\tB Machine Substitution...\n\n"; cout << "/////////////////////////////////////////////////////////\n\n"; cout << "Type an expression...or [q or Q] to quit\n\n"; string str; while (getline(cin, str)) { if (str.empty() || str[0] == 'q' || str[0] == 'Q') break; tree_parse_info<> info = ast_parse(str.c_str(), BMach_subst, space_p); if (info.full) { #if defined(BOOST_SPIRIT_DUMP_PARSETREE_AS_XML) // dump parse tree as XML std::map<parser_id, std::string> rule_names; rule_names[substitution::identifierID] = "identifier"; rule_names[substitution::leafValueID] = "leafValue"; rule_names[substitution::factorID] = "factor"; rule_names[substitution::termID] = "term"; rule_names[substitution::expressionID] = "expression"; rule_names[substitution::simple_substID] = "simple_subst"; tree_to_xml(cout, info.trees, str.c_str(), rule_names); #endif // print the result cout << "Variables in Vector dx: " << endl; for(vector<string>::iterator idx = dx.begin(); idx < dx.end(); ++idx) cout << *idx << endl; cout << "parsing succeeded\n"; cout << "result = " << evaluate(info) << "\n\n"; } else { cout << "parsing failed\n"; } } cout << "Bye... :-) \n\n"; return 0; } The grammar, defined in BMachineTreeGrammar.hpp file is given below: /*============================================================================= Copyright (c) 2010 Temitope Onunkun http://www.dcs.kcl.ac.uk/pg/onun Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #ifndef BOOST_SPIRIT_BMachineTreeGrammar_HPP_ #define BOOST_SPIRIT_BMachineTreeGrammar_HPP_ using namespace boost::spirit; /////////////////////////////////////////////////////////////////////////////// // // Using Boost Spririt Trees (AST) to parse B Machine Substitutions. // /////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////// // // B Machine Grammar // //////////////////////////////////////////////////////////////////////////// struct substitution : public grammar<substitution> { static const int identifierID = 1; static const int leafValueID = 2; static const int factorID = 3; static const int termID = 4; static const int expressionID = 5; static const int simple_substID = 6; template <typename ScannerT> struct definition { definition(substitution const& ) { // Start grammar definition identifier = alpha_p >> (+alnum_p | ch_p('_') ) ; leafValue = leaf_node_d[ lexeme_d[ identifier | +digit_p ] ] ; factor = leafValue | inner_node_d[ ch_p( '(' ) >> expression >> ch_p(')' ) ] ; term = factor >> *( (root_node_d[ch_p('*') ] >> factor ) | (root_node_d[ch_p('/') ] >> factor ) ); expression = term >> *( (root_node_d[ch_p('+') ] >> term ) | (root_node_d[ch_p('-') ] >> term ) ); simple_subst= leaf_node_d[ lexeme_d[ identifier ] ] >> root_node_d[str_p(":=")] >> expression ; // End grammar definition // turn on the debugging info. BOOST_SPIRIT_DEBUG_RULE(identifier); BOOST_SPIRIT_DEBUG_RULE(leafValue); BOOST_SPIRIT_DEBUG_RULE(factor); BOOST_SPIRIT_DEBUG_RULE(term); BOOST_SPIRIT_DEBUG_RULE(expression); BOOST_SPIRIT_DEBUG_RULE(simple_subst); } rule<ScannerT, parser_context<>, parser_tag<simple_substID> > simple_subst; rule<ScannerT, parser_context<>, parser_tag<expressionID> > expression; rule<ScannerT, parser_context<>, parser_tag<termID> > term; rule<ScannerT, parser_context<>, parser_tag<factorID> > factor; rule<ScannerT, parser_context<>, parser_tag<leafValueID> > leafValue; rule<ScannerT, parser_context<>, parser_tag<identifierID> > identifier; rule<ScannerT, parser_context<>, parser_tag<simple_substID> > const& start() const { return simple_subst; } }; }; #endif The output I get on running the program is: ///////////////////////////////////////////////////////// B Machine Substitution... ///////////////////////////////////////////////////////// Type an expression...or [q or Q] to quit mySubst := var1 - var2 parsing succeeded In eval_machine. i->value = := i->children.size() = 2 Assertion failed: 0, file c:\redmound\bmachinetree\bmachinetree\bmachinetree.cpp , line 114 I will appreciate any help in resolving this problem.

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  • Re: Help with Boost Grammar

    - by Decmac04
    I have redesigned and extended the grammar I asked about earlier as shown below: // BIFAnalyser.cpp : Defines the entry point for the console application. // // /*============================================================================= Copyright (c) Temitope Jos Onunkun 2010 http://www.dcs.kcl.ac.uk/pg/onun/ Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ //////////////////////////////////////////////////////////////////////////// // // // B Machine parser using the Boost "Grammar" and "Semantic Actions". // // // //////////////////////////////////////////////////////////////////////////// include include include include include include //////////////////////////////////////////////////////////////////////////// using namespace std; using namespace boost::spirit; //////////////////////////////////////////////////////////////////////////// // // Semantic Actions // //////////////////////////////////////////////////////////////////////////// // // namespace { //semantic action function on individual lexeme void do_noint(char const* start, char const* end) { string str(start, end); if (str != "NAT1") cout << "PUSH(" << str << ')' << endl; } //semantic action function on addition of lexemes void do_add(char const*, char const*) { cout << "ADD" << endl; // for(vector::iterator vi = strVect.begin(); vi < strVect.end(); ++vi) // cout << *vi << " "; } //semantic action function on subtraction of lexemes void do_subt(char const*, char const*) { cout << "SUBTRACT" << endl; } //semantic action function on multiplication of lexemes void do_mult(char const*, char const*) { cout << "\nMULTIPLY" << endl; } //semantic action function on division of lexemes void do_div(char const*, char const*) { cout << "\nDIVIDE" << endl; } // // vector flowTable; //semantic action function on simple substitution void do_sSubst(char const* start, char const* end) { string str(start, end); //use boost tokenizer to break down tokens typedef boost::tokenizer Tokenizer; boost::char_separator sep(" -+/*:=()",0,boost::drop_empty_tokens); // char separator definition Tokenizer tok(str, sep); Tokenizer::iterator tok_iter = tok.begin(); pair dependency; //create a pair object for dependencies //create a vector object to store all tokens vector dx; // int counter = 0; // tracks token position for(tok.begin(); tok_iter != tok.end(); ++tok_iter) //save all tokens in vector { dx.push_back(*tok_iter ); } counter = dx.size(); // vector d_hat; //stores set of dependency pairs string dep; //pairs variables as string object // dependency.first = *tok.begin(); vector FV; for(int unsigned i=1; i < dx.size(); i++) { // if(!atoi(dx.at(i).c_str()) && (dx.at(i) !=" ")) { dependency.second = dx.at(i); dep = dependency.first + "|-" + dependency.second + " "; d_hat.push_back(dep); vector<string> row; row.push_back(dependency.first); //push x_hat into first column of each row for(unsigned int j=0; j<2; j++) { row.push_back(dependency.second);//push an element (column) into the row } flowTable.push_back(row); //Add the row to the main vector } } //displays internal representation of information flow table cout << "\n****************\nDependency Table\n****************\n"; cout << "X_Hat\tDx\tG_Hat\n"; cout << "-----------------------------\n"; for(unsigned int i=0; i < flowTable.size(); i++) { for(unsigned int j=0; j<2; j++) { cout << flowTable[i][j] << "\t "; } if (*tok.begin() != "WHILE" ) //if there are no global flows, cout << "\t{}"; //display empty set cout << "\n"; } cout << "***************\n\n"; for(int unsigned j=0; j < FV.size(); j++) { if(FV.at(j) != dependency.second) dep = dependency.first + "|-" + dependency.second + " "; d_hat.push_back(dep); } cout << "PUSH(" << str << ')' << endl; cout << "\n*******\nDependency pairs\n*******\n"; for(int unsigned i=0; i < d_hat.size(); i++) cout << d_hat.at(i) << "\n...\n"; cout << "\nSIMPLE SUBSTITUTION\n\n"; } //semantic action function on multiple substitution void do_mSubst(char const* start, char const* end) { string str(start, end); cout << "PUSH(" << str << ')' << endl; //cout << "\nMULTIPLE SUBSTITUTION\n\n"; } //semantic action function on unbounded choice substitution void do_mChoice(char const* start, char const* end) { string str(start, end); cout << "PUSH(" << str << ')' << endl; cout << "\nUNBOUNDED CHOICE SUBSTITUTION\n\n"; } void do_logicExpr(char const* start, char const* end) { string str(start, end); //use boost tokenizer to break down tokens typedef boost::tokenizer Tokenizer; boost::char_separator sep(" -+/*=:()<",0,boost::drop_empty_tokens); // char separator definition Tokenizer tok(str, sep); Tokenizer::iterator tok_iter = tok.begin(); //pair dependency; //create a pair object for dependencies //create a vector object to store all tokens vector dx; for(tok.begin(); tok_iter != tok.end(); ++tok_iter) //save all tokens in vector { dx.push_back(*tok_iter ); } for(unsigned int i=0; i cout << "PUSH(" << str << ')' << endl; cout << "\nPREDICATE\n\n"; } void do_predicate(char const* start, char const* end) { string str(start, end); cout << "PUSH(" << str << ')' << endl; cout << "\nMULTIPLE PREDICATE\n\n"; } void do_ifSelectPre(char const* start, char const* end) { string str(start, end); //if cout << "PUSH(" << str << ')' << endl; cout << "\nPROTECTED SUBSTITUTION\n\n"; } //semantic action function on machine substitution void do_machSubst(char const* start, char const* end) { string str(start, end); cout << "PUSH(" << str << ')' << endl; cout << "\nMACHINE SUBSTITUTION\n\n"; } } //////////////////////////////////////////////////////////////////////////// // // Machine Substitution Grammar // //////////////////////////////////////////////////////////////////////////// // Simple substitution grammar parser with integer values removed struct Substitution : public grammar { template struct definition { definition(Substitution const& ) { machine_subst = ( (simple_subst) | (multi_subst) | (if_select_pre_subst) | (unbounded_choice) )[&do_machSubst] ; unbounded_choice = str_p("ANY") ide_list str_p("WHERE") predicate str_p("THEN") machine_subst str_p("END") ; if_select_pre_subst = ( ( str_p("IF") predicate str_p("THEN") machine_subst *( str_p("ELSIF") predicate machine_subst ) !( str_p("ELSE") machine_subst) str_p("END") ) | ( str_p("SELECT") predicate str_p("THEN") machine_subst *( str_p("WHEN") predicate machine_subst ) !( str_p("ELSE") machine_subst) str_p("END")) | ( str_p("PRE") predicate str_p("THEN") machine_subst str_p("END") ) )[&do_ifSelectPre] ; multi_subst = ( (machine_subst) *( ( str_p("||") (machine_subst) ) | ( str_p("[]") (machine_subst) ) ) ) [&do_mSubst] ; simple_subst = (identifier str_p(":=") arith_expr) [&do_sSubst] ; expression = predicate | arith_expr ; predicate = ( (logic_expr) *( ( ch_p('&') (logic_expr) ) | ( str_p("OR") (logic_expr) ) ) )[&do_predicate] ; logic_expr = ( identifier (str_p("<") arith_expr) | (str_p("<") arith_expr) | (str_p("/:") arith_expr) | (str_p("<:") arith_expr) | (str_p("/<:") arith_expr) | (str_p("<<:") arith_expr) | (str_p("/<<:") arith_expr) | (str_p("<=") arith_expr) | (str_p("=") arith_expr) | (str_p("=") arith_expr) | (str_p("=") arith_expr) ) [&do_logicExpr] ; arith_expr = term *( ('+' term)[&do_add] | ('-' term)[&do_subt] ) ; term = factor ( ('' factor)[&do_mult] | ('/' factor)[&do_div] ) ; factor = lexeme_d[( identifier | +digit_p)[&do_noint]] | '(' expression ')' | ('+' factor) ; ide_list = identifier *( ch_p(',') identifier ) ; identifier = alpha_p +( alnum_p | ch_p('_') ) ; } rule machine_subst, unbounded_choice, if_select_pre_subst, multi_subst, simple_subst, expression, predicate, logic_expr, arith_expr, term, factor, ide_list, identifier; rule<ScannerT> const& start() const { return predicate; //return multi_subst; //return machine_subst; } }; }; //////////////////////////////////////////////////////////////////////////// // // Main program // //////////////////////////////////////////////////////////////////////////// int main() { cout << "*********************************\n\n"; cout << "\t\t...Machine Parser...\n\n"; cout << "*********************************\n\n"; // cout << "Type an expression...or [q or Q] to quit\n\n"; string str; int machineCount = 0; char strFilename[256]; //file name store as a string object do { cout << "Please enter a filename...or [q or Q] to quit:\n\n "; //prompt for file name to be input //char strFilename[256]; //file name store as a string object cin strFilename; if(*strFilename == 'q' || *strFilename == 'Q') //termination condition return 0; ifstream inFile(strFilename); // opens file object for reading //output file for truncated machine (operations only) if (inFile.fail()) cerr << "\nUnable to open file for reading.\n" << endl; inFile.unsetf(std::ios::skipws); Substitution elementary_subst; // Simple substitution parser object string next; while (inFile str) { getline(inFile, next); str += next; if (str.empty() || str[0] == 'q' || str[0] == 'Q') break; parse_info< info = parse(str.c_str(), elementary_subst !end_p, space_p); if (info.full) { cout << "\n-------------------------\n"; cout << "Parsing succeeded\n"; cout << "\n-------------------------\n"; } else { cout << "\n-------------------------\n"; cout << "Parsing failed\n"; cout << "stopped at: " << info.stop << "\"\n"; cout << "\n-------------------------\n"; } } } while ( (*strFilename != 'q' || *strFilename !='Q')); return 0; } However, I am experiencing the following unexpected behaviours on testing: The text files I used are: f1.txt, ... containing ...: debt:=(LoanRequest+outstandingLoan1)*20 . f2.txt, ... containing ...: debt:=(LoanRequest+outstandingLoan1)*20 || newDebt := loanammount-paidammount || price := purchasePrice + overhead + bb . f3.txt, ... containing ...: yy < (xx+7+ww) . f4.txt, ... containing ...: yy < (xx+7+ww) & yy : NAT . When I use multi_subst as start rule both files (f1 and f2) are parsed correctly; When I use machine_subst as start rule file f1 parse correctly, while file f2 fails, producing the error: “Parsing failed stopped at: || newDebt := loanammount-paidammount || price := purchasePrice + overhead + bb” When I use predicate as start symbol, file f3 parse correctly, but file f4 yields the error: “ “Parsing failed stopped at: & yy : NAT” Can anyone help with the grammar, please? It appears there are problems with the grammar that I have so far been unable to spot.

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  • HTML Email template Table help needed

    - by user1870691
    I need help setting up an email newsletter template as one of the columns is not being displayed properly, the column containing heading 2 is not being displayed properly it is being displayed towards right side of the page instead of aligning with the template elements. Here is the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> </head> <body> <!--Table Start-->&nbsp;&nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" align="center" cellpadding="0" cellspacing="0" class="cont-bg" bgcolor="#f1f1f1" style="background-color: #f1f1f1; padding: 27px 0px 0px; width: 100%; background-position: initial initial; background-repeat: initial initial;"> <tbody> <tr> <td align="center" valign="top" width="1133">&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; <!--Main Part Start-->&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" align="center" cellpadding="0" cellspacing="0" style="width: 650px;"> <tbody> <tr> <td align="left" valign="top">&nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; <!--Header Part Start-->&nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp; <table border="0" align="center" cellpadding="0" cellspacing="0" style="width: 650px; height: 682px;"> <tbody> <tr> <td colspan="2" align="right" valign="top" mc:edit="view" style="font: normal 12px arial, helvetica, sans-serif; color: #000000; padding-bottom: 22px;">You can&rsquo;t see this email?<a href="#"> View it in your browser.</a></td> </tr> <tr><!--Logo Start--> <td width="287" align="left" valign="top" bgcolor="#ffffff" style="background: #fff;">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <p align="left"><br /> <img src="commstellogo.png" width="208" height="45" border="0" align="left" /></p> </td> <!--Logo End--><!--Menu Part Start--> <td width="363" height="94" align="left" valign="middle" bgcolor="#ffffff" style="background: #fff;">&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 340px;"> <tbody> <tr> <td align="right" valign="top" mc:edit="date" style="font: bold 18px arial, helvetica, sans-serif; color: #2f2f2f; text-transform: uppercase; padding-bottom: 8px;">01727 260 101</td> </tr> <tr> <td align="left" valign="top">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 340px;"> <tbody> <tr> <td width="16" align="left" valign="top"><img mc:edit="h-icin" src="images/home-icon.png" width="16" height="19" alt="" /></td> <td width="64" align="left" valign="middle" mc:edit="h-text" style="font: bold 12px arial, helvetica, sans-serif; color: #414141; padding-left: 9px;"><a href="#" style="color: #414141;">Home</a></td> <td width="16" align="left" valign="top"><img mc:edit="s-icon" src="images/setting.png" width="16" height="19" alt="" /></td> <td width="79" align="left" valign="middle" mc:edit="s-text" style="font: bold 12px arial, helvetica, sans-serif; color: #414141; padding-left: 9px;"><a href="#" style="color: #414141;">Services</a></td> <td width="16" align="left" valign="top"><img mc:edit="a-icon" src="images/about-us.png" width="16" height="19" alt="" /></td> <td width="77" align="left" valign="middle" mc:edit="a-text" style="font: bold 12px arial, helvetica, sans-serif; color: #414141; padding-left: 9px;"><a href="#" style="color: #414141;">About us</a></td> <td width="18" align="left" valign="top"><img mc:edit="s-icon" src="images/support.png" width="16" height="19" alt="" /></td> <td width="54" align="right" valign="middle" mc:edit="s-text" style="font: bold 12px arial, helvetica, sans-serif; color: #414141; padding-left: 9px;"><a href="#">Contact</a></td> </tr> </tbody> </table> </td> </tr> </tbody> </table> </td> <!--Menu Part End--></tr> <tr> <td colspan="2" align="left" valign="top" height="548">&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; <!--Banner Start-->&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 650px;"> <tbody> <tr> <td align="left" valign="top"><img mc:edit="banner-image" src="#" width="649" height="356" alt="" style="display: block;" /></td> </tr> <tr> <td align="left" valign="top" bgcolor="#2f2f2f" style="padding: 25px 0px 18px 20px; background: #2f2f2f;">&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 611px;"> <tbody> <tr> <td align="left" valign="top" mc:edit="banner-title" style="font: normal 24px arial, helvetica, sans-serif; color: #fff; padding-bottom: 8px;">Heading Area</td> </tr> <tr> <td align="left" valign="top" mc:edit="banner-text" style="font: normal 12px arial, helvetica, sans-serif; color: #fff; line-height: 18px; padding: 0px 0px 12px 4px;">Vivamus interdum mauris urna. Nullam egestas augue elit. Aliquam pretium elit varius metus hendrerit volutpat. <b>20% off</b> Vivamus interdum mauris urna. Nullam egestas augue elit. Aliquam pretium elit varius metus hendrerit volutpat.</td> </tr> <tr> <td align="left" valign="top"><a href="#><img mc:edit="banner-read-more" src="#" width="128" height="31" alt="" /></a></td> </tr> </tbody> </table> </td> </tr> </tbody> </table> &nbsp; <!--Banner End--> &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;</td> </tr> </tbody> </table> <!--Header Part End--> &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;</td> </tr> <tr><!--Body Part Start--></tr> <tr> <td width="330" align="left" valign="top">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <!--Two column 1 Start-->&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 320px;"> <tbody> <tr> <td align="left" valign="top"><img mc:edit="two-coulmn-image1" src="businesstelephone.png" width="320" height="172" alt="" style="display: block;" /></td> </tr> <tr> <td align="left" valign="top" bgcolor="#2f2f2f" style="padding: 15px 0px 18px 20px; background: #2f2f2f;">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 288px;"> <tbody> <tr> <td align="left" valign="top" mc:edit="banner-title" style="font: normal 24px arial, helvetica, sans-serif; color: #fff; padding-bottom: 5px;">Heading 2</td> </tr> <tr> <td align="left" valign="top" mc:edit="banner-text" style="font: normal 12px arial, helvetica, sans-serif; color: #fff; line-height: 18px; padding: 0px 0px 12px 4px;">Praesent viverra dui in orci pulvinar convallis. Nunc interdum, metus eget adipiscing rutrum, leo quam accumsan tellus, eget . It's easy and hassle free!</td> </tr> <tr> <td align="left" valign="top"><a href="#"><img mc:edit="read-more" src="#" width="128" height="31" alt="" /></a></td> </tr> </tbody> </table> &nbsp; &nbsp;</td> </tr> </tbody> </table> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <!--Two column 1 End--> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td> <td width="320" align="left" valign="top">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <!--Two column 2 Start-->&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 320px;"> <tbody> <tr> <td align="left" valign="top"><img mc:edit="two-coulmn-image2" src="mobiles.png" width="320" height="172" alt="" style="display: block;" /></td> </tr> <tr> <td align="left" valign="top" bgcolor="#2f2f2f" style="padding: 15px 0px 18px 20px; background: #2f2f2f;">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 288px;"> <tbody> <tr> <td align="left" valign="top" mc:edit="banner-title" style="font: normal 24px arial, helvetica, sans-serif; color: #fff; padding-bottom: 5px;">Heading 3</td> </tr> <tr> <td align="left" valign="top" mc:edit="banner-text" style="font: normal 12px arial, helvetica, sans-serif; color: #fff; line-height: 18px; padding: 0px 0px 12px 4px;">Nunc vel massa metus, vel varius mi. Sed sagittis consectetur nisi, sed imperdiet ipsum interdum non. Nunc consectetur odio et turpis eleifend semper. Pellentesque lorem purus</td> </tr> <tr> <td align="left" valign="top"><a href="#"><img mc:edit="read-more-1" src="images/read-more.png" width="128" height="31" alt="" /></a></td> </tr> </tbody> </table> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td> </tr> </tbody> </table> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <!--Two column 2 End--> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;</td> </tr> <!--Two column Part End--> <tr> <td>&nbsp;</td> </tr> </tbody> </table> </td> <!--Body Part End--></tr> <tr><!--Footer Part Start--> <td align="left" valign="top">&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp; <table border="0" cellspacing="0" cellpadding="0" style="width: 687px;"> <tbody> <tr> <td align="center" valign="top" bgcolor="#ffffff" style="background: #fff; padding: 28px 0px 27px 0px;" width="687">&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp; &nbsp; <table border="0" align="center" cellpadding="0" cellspacing="0" style="width: 675px;"> <tbody> <tr> <td align="center" valign="top" mc:edit="un-sp-text" style="font: normal 12px arial, helvetica, sans-serif; color: #737373; line-height: 18px;" width="675">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <p align="center"><b>Copyright &copy; 2012 Company - Registered &amp; Dales 07765116</b></p> </td> </tr> <tr> <td align="center" valign="top" mc:edit="c-right-text" style="font: bold 12px arial, helvetica, sans-serif; color: #737373; line-height: 18px;" width="675">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <p align="center">Company Address<br /> T: 023227 000 201 &nbsp;E: <a href="#">[email protected]</a> &nbsp;W: <a href="#">company</a></p> </td> </tr> </tbody> </table> </td> </tr> <tr> <td align="center" valign="top" style="padding: 20px 0px 35px 0px;" width="687">&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <p align="center">If you wish to unsubscribe from this email, please click here</p> </td> </tr> </tbody> </table> </td> <!--Footer Part End--></tr> </tbody> </table> <!--Main Part End--> &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; <!--Table Start--> </body> </html>

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  • Need help with Android TableLayout alignment

    - by Ben L.
    I'm trying to build a calculator layout using TableLayout, but the last two rows aren't aligning with the rest of the layout. Is there something wrong with my layout XML? What I'm trying to do would be easier to accomplish in HTML (<td> with colspan or rowspan), so should I try converting this into a WebView? Code is as follows: (Screenshot) <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <EditText android:id="@+id/EditText01" android:layout_height="wrap_content" android:layout_width="fill_parent" /> <TableLayout android:layout_height="fill_parent" android:layout_width="fill_parent" android:stretchColumns="*"> <TableRow android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1"> <Button android:id="@+id/Button08" android:textSize="16pt" android:text="^" android:layout_weight="1" android:layout_height="fill_parent" android:layout_width="wrap_content" /> <Button android:id="@+id/Button09" android:text="÷" android:textSize="16pt" android:layout_height="fill_parent" android:layout_weight="1" android:layout_width="wrap_content" /> <Button android:id="@+id/Button10" android:text="×" android:textSize="16pt" android:layout_height="fill_parent" android:layout_weight="1" android:layout_width="wrap_content" /> <Button android:id="@+id/Button11" android:textSize="16pt" android:text="-" android:layout_weight="1" android:layout_height="fill_parent" android:layout_width="wrap_content" /> </TableRow> <TableRow android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="2"> <LinearLayout android:layout_width="wrap_content" android:layout_height="fill_parent" android:orientation="vertical" android:layout_weight="1"> <Button android:id="@+id/Button01" android:text="7" android:textSize="16pt" android:layout_weight="1" android:layout_height="wrap_content" android:layout_width="fill_parent" /> <Button android:layout_height="wrap_content" android:textSize="16pt" android:text="4" android:id="@+id/Button05" android:layout_weight="1" android:layout_width="fill_parent" /> </LinearLayout> <LinearLayout android:layout_height="fill_parent" android:orientation="vertical" android:layout_weight="1" android:layout_width="fill_parent"> <Button android:id="@+id/Button02" android:layout_height="wrap_content" android:text="8" android:textSize="16pt" android:layout_weight="1" android:layout_width="fill_parent" /> <Button android:layout_height="wrap_content" android:textSize="16pt" android:text="5" android:id="@+id/Button06" android:layout_weight="1" android:layout_width="fill_parent" /> </LinearLayout> <LinearLayout android:layout_height="fill_parent" android:orientation="vertical" android:layout_weight="1" android:layout_width="fill_parent"> <Button android:id="@+id/Button03" android:text="9" android:textSize="16pt" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1" /> <Button android:textSize="16pt" android:text="6" android:id="@+id/Button07" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1" /> </LinearLayout> <Button android:id="@+id/Button04" android:text="+" android:textSize="16pt" android:layout_height="fill_parent" android:layout_width="fill_parent" android:layout_weight="1" /> </TableRow> <TableRow android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="2"> <LinearLayout android:layout_width="wrap_content" android:layout_height="fill_parent" android:orientation="vertical" android:layout_weight="2"> <LinearLayout android:layout_weight="1" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/Button02" android:textSize="16pt" android:layout_weight="1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="1" /> <Button android:textSize="16pt" android:id="@+id/Button06" android:layout_weight="1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="2" /> </LinearLayout> <Button android:id="@+id/Button01" android:layout_height="wrap_content" android:textSize="16pt" android:layout_weight="1" android:layout_width="fill_parent" android:text="0" /> </LinearLayout> <LinearLayout android:layout_width="wrap_content" android:layout_height="fill_parent" android:orientation="vertical" android:layout_weight="1"> <Button android:id="@+id/Button03" android:textSize="16pt" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1" android:text="3" /> <Button android:textSize="16pt" android:id="@+id/Button07" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1" android:text="." /> </LinearLayout> <Button android:id="@+id/Button04" android:textSize="16pt" android:layout_height="fill_parent" android:layout_width="fill_parent" android:layout_weight="1" android:text="=" /> </TableRow> </TableLayout> </LinearLayout>

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  • RedirectToAction help: or better suggestion

    - by Dean Lunz
    Still getting my feet wet with asp.net mvc. I have a working Action and httppost action but I want to replace the "iffy" code with a RedirectToAction call because the code is rather large for what it does. A call using RedirectToAction would clean it up more. Every way I've tried it fails to work for me in that the drop down list fails to have the proper item selected. The code below works fine but calling RedirectToAction the was I have been does not work for me. So how can i rework the code below to use RedirectToAction ? I find this line of code particularly troubling because there is no garentee that the "this.Url.RequestContext.RouteData.Route" property will be of type "System.Web.Routing.Route". // get url request var urlValue = "/" + ((System.Web.Routing.Route)(this.Url.RequestContext.RouteData.Route)).Url; I also find the second piece of code rather bloated ... // build the url template urlValue = urlValue.Replace("{realm}", realm); urlValue = urlValue.Replace("{guild}", guild); urlValue = urlValue.Replace("{date}", date.ToShortDateString().Replace("/", "-")); urlValue = urlValue.Replace("{pageIndex}", pageIndex.ToString()); urlValue = urlValue.Replace("{itemCount}", itemCountToDisplay.ToString()); The route I have setup is routes.MapRoute( "GuildOverview Realm", // Route name "GuildMembers/{realm}/{guild}/{date}/{pageIndex}/{itemCount}", // URL with parameters new { controller = "GuildMembers", action = "Index" }); // Parameter defaults The code for my controller actions is below ... [HttpPost] public ActionResult Index(string realm, string guild, DateTime date, int pageIndex, int itemCount, FormCollection formCollection) { // get form data if it's there and try parse num items to display var cnt = this.Request.Form["ddlDisplayCount"]; int itemCountToDisplay = 10; if (!string.IsNullOrEmpty(cnt)) int.TryParse(cnt, out itemCountToDisplay); // get url request var urlValue = "/" + ((System.Web.Routing.Route)(this.Url.RequestContext.RouteData.Route)).Url; // build the url template urlValue = urlValue.Replace("{realm}", realm); urlValue = urlValue.Replace("{guild}", guild); urlValue = urlValue.Replace("{date}", date.ToShortDateString().Replace("/", "-")); urlValue = urlValue.Replace("{pageIndex}", pageIndex.ToString()); urlValue = urlValue.Replace("{itemCount}", itemCountToDisplay.ToString()); return this.Redirect(urlValue); } public ActionResult Index(string realm, string guild, DateTime date, int pageIndex, int itemCount) { // get the page index ViewData["pageIndex"] = pageIndex; // validate item count var pageItemCountItems = new[] { 10, 20, 50, 100 }; if (!pageItemCountItems.Contains(itemCount)) itemCount = pageItemCountItems[0]; // calc the number of pages there are var numPages = (this._repository.GetGuildMemberCount(date, realm, guild) / itemCount) + 1; this.ViewData["pageCount"] = numPages; // get url request var urlValue = "/" + ((System.Web.Routing.Route)(this.Url.RequestContext.RouteData.Route)).Url; // build the url template urlValue = urlValue.Replace("{realm}", realm); urlValue = urlValue.Replace("{guild}", guild); urlValue = urlValue.Replace("{date}", date.ToShortDateString().Replace("/", "-")); urlValue = urlValue.Replace("{pageIndex}", "{0}"); urlValue = urlValue.Replace("{itemCount}", itemCount.ToString()); // set url template ViewData["UrlTemplate"] = urlValue; // set list of items for the display count dropdown var itemCounts = new SelectList(pageItemCountItems, itemCount); ViewData["DisplayCount"] = itemCounts; return View(_repository.GetGuildCharacters(date, realm, guild, (pageIndex - 1) * itemCount, itemCount)); } and my Index view contains the fallowing <%=Html.SimplePager(int.Parse(ViewData["pageIndex"].ToString()), int.Parse(ViewData["pageCount"].ToString()), ViewData["urlTemplate"].ToString(), "nav-menu")%> <% using (Html.BeginForm()) { %> <%= Html.DropDownList("ddlDisplayCount", (SelectList)ViewData["DisplayCount"], new { onchange = "this.form.submit();" })%> <% }%>

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  • Need help understanding WPF MeasureOverride and ArrangeOverride infinity and 0 sizes

    - by Scott Bilas
    I'm trying to build a simple panel that contains one child and will snap it to nearest grid sizes. I'm having a hard time figuring out how to do this by overriding MeasureOverride and ArrangeOverride. Here's what I'm after: I want my panel to tell its owner that (a) it wants to be as large as possible, then (b) when it finds out what that size is, it will size itself and its child UIElement according to the nearest smaller snap point. So if we're snapping to 10's, and I can be in a region no bigger than 192x184, the panel will tell its parent container "my actual size is going to be 190x180". That way anything bordering my control will be able to align to its edges, as opposed to the potential space. When I put my panel inside of a Grid, I get either 0 or PositiveInfinity (I forget) for the incoming size in the overrides, but what I need to know is "how big can my space actually get?" not infinities.. Part of the problem I think is what WPF considers magic values of PositiveInfinity and 0 for size. I need a way to say, via MeasureOverride "I can be as big as you will allow me" and in ArrangeOverride to actually size to the snapped size. Or am I going about this the completely wrong way? Measuring and arranging looks very complicated, just from wandering around a little in the code for the standard panels in Reflector.

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  • Help getting frame rate (fps) up in Python + Pygame

    - by Jordan Magnuson
    I am working on a little card-swapping world-travel game that I sort of envision as a cross between Bejeweled and the 10 Days geography board games. So far the coding has been going okay, but the frame rate is pretty bad... currently I'm getting low 20's on my Core 2 Duo. This is a problem since I'm creating the game for Intel's March developer competition, which is squarely aimed at netbooks packing underpowered Atom processors. Here's a screen from the game: ![www.necessarygames.com/my_games/betraveled/betraveled-fps.png][1] I am very new to Python and Pygame (this is the first thing I've used them for), and am sadly lacking in formal CS training... which is to say that I think there are probably A LOT of bad practices going on in my code, and A LOT that could be optimized. If some of you older Python hands wouldn't mind taking a look at my code and seeing if you can't find any obvious areas for optimization, I would be extremely grateful. You can download the full source code here: http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip Compiled exe here: www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip One thing I am concerned about is my event manager, which I feel may have some performance wholes in it, and another thing is my rendering... I'm pretty much just blitting everything to the screen all the time (see the render routines in my game_components.py below); I recently found out that you should only update the areas of the screen that have changed, but I'm still foggy on how that accomplished exactly... could this be a huge performance issue? Any thoughts are much appreciated! As usual, I'm happy to "tip" you for your time and energy via PayPal. Jordan Here are some bits of the source: Main.py #Remote imports import pygame from pygame.locals import * #Local imports import config import rooms from event_manager import * from events import * class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) def render(self, surface): self.room.render(surface) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() # this runs the main function if this script is called to run. # If it is imported as a module, we don't run the main function. if __name__ == "__main__": main() event_manager.py #Remote imports import pygame from pygame.locals import * #Local imports import config from events import * def debug( msg ): print "Debug Message: " + str(msg) class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def post(self, event): if isinstance(event, MouseButtonLeftEvent): debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent()) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False rooms.py #Remote imports import pygame #Local imports import config import continents from game_components import * from my_gui import * from pgu import high class Room(object): def __init__(self, screen, ev_manager): self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) def notify(self, event): if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() def get_highs_table(self): fname = 'high_scores.txt' highs_table = None config.all_highs = high.Highs(fname) if config.game_mode == config.TIME_CHALLENGE: if config.difficulty == config.EASY: highs_table = config.all_highs['time_challenge_easy'] if config.difficulty == config.MED_DIF: highs_table = config.all_highs['time_challenge_med'] if config.difficulty == config.HARD: highs_table = config.all_highs['time_challenge_hard'] if config.difficulty == config.SUPER: highs_table = config.all_highs['time_challenge_super'] elif config.game_mode == config.PLAN_AHEAD: pass return highs_table class TitleScreen(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #Quit Button #--------------------------------------- b = StartGameButton(ev_manager=self.ev_manager) c.add(b, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameModeRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() self.create_gui() #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=-1) #Mode Relaxed Button #--------------------------------------- b = GameModeRelaxedButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 200) #Mode Time Challenge Button #--------------------------------------- b = TimeChallengeButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 250) #Mode Think Ahead Button #--------------------------------------- # b = PlanAheadButton(ev_manager=self.ev_manager) # self.b = b # print b.rect # c.add(b, 0, 300) #Initialize #--------------------------------------- self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) #Game mode #--------------------------------------- self.new_board_timer = None self.game_mode = config.game_mode config.current_highs = self.get_highs_table() self.highs_dialog = None self.game_over = False #Images #--------------------------------------- self.background = pygame.image.load('assets/images/interface/game screen2-1.jpg').convert() self.logo = pygame.image.load('assets/images/interface/logo_small.png').convert_alpha() self.game_over_text = pygame.image.load('assets/images/interface/text_game_over.png').convert_alpha() self.trip_complete_text = pygame.image.load('assets/images/interface/text_trip_complete.png').convert_alpha() self.zoom_game_over = None self.zoom_trip_complete = None self.fade_out = None #Text #--------------------------------------- self.font = pygame.font.Font(config.font_sans, config.interface_font_size) #Create game components #--------------------------------------- self.continent = self.set_continent(config.continent) self.board = Board(config.board_size, self.ev_manager) self.deck = Deck(self.ev_manager, self.continent) self.map = Map(self.continent) self.longest_trip = 0 #Set pos of game components #--------------------------------------- board_pos = (SCREEN_MARGIN[0], 109) self.board.set_pos(board_pos) map_pos = (config.screen_size[0] - self.map.size[0] - SCREEN_MARGIN[0], 57); self.map.set_pos(map_pos) #Trackers #--------------------------------------- self.game_clock = Chrono(self.ev_manager) self.swap_counter = 0 self.level = 0 #Create gui #--------------------------------------- self.create_gui() #Create initial board #--------------------------------------- self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) def set_continent(self, continent_const): #Set continent based on const if continent_const == config.EUROPE: return continents.Europe() if continent_const == config.AFRICA: return continents.Africa() else: raise Exception('Continent constant not recognized') #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=-1,valign=-1) #Timer Progress bar #--------------------------------------- self.timer_bar = None self.time_increase = None self.minutes_left = None self.seconds_left = None self.timer_text = None if self.game_mode == config.TIME_CHALLENGE: self.time_increase = config.time_challenge_start_time self.timer_bar = gui.ProgressBar(config.time_challenge_start_time,0,config.max_time_bank,width=306) c.add(self.timer_bar, 172, 57) #Connections Progress bar #--------------------------------------- self.connections_bar = None self.connections_bar = gui.ProgressBar(0,0,config.longest_trip_needed,width=306) c.add(self.connections_bar, 172, 83) #Quit Button #--------------------------------------- b = QuitButton(ev_manager=self.ev_manager) c.add(b, 950, 20) #Generate Board Button #--------------------------------------- b = GenerateBoardButton(ev_manager=self.ev_manager, room=self) c.add(b, 500, 20) #Board Size? #--------------------------------------- bs = SetBoardSizeContainer(config.BOARD_LARGE, ev_manager=self.ev_manager, board=self.board) c.add(bs, 640, 20) #Fill Board? #--------------------------------------- t = FillBoardCheckbox(config.fill_board, ev_manager=self.ev_manager) c.add(t, 740, 20) #Darkness? #--------------------------------------- t = UseDarknessCheckbox(config.use_darkness, ev_manager=self.ev_manager) c.add(t, 840, 20) #Initialize #--------------------------------------- self.gui_app.init(c) def advance_level(self): self.level += 1 print 'Advancing to next level' print 'New level: ' + str(self.level) if self.timer_bar: print 'Time increase: ' + str(self.time_increase) self.timer_bar.value += self.time_increase self.time_increase = max(config.min_advance_time, int(self.time_increase * 0.9)) self.board = self.new_board self.new_board = None self.zoom_trip_complete = None self.game_clock.unpause() def notify(self, event): #Tick event if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() #Wait to deal new board when advancing levels if self.zoom_trip_complete and self.zoom_trip_complete.finished: self.zoom_trip_complete = None self.ev_manager.post(UnfreezeCards()) self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) #New high score? if self.zoom_game_over and self.zoom_game_over.finished and not self.highs_dialog: if config.current_highs.check(self.level) != None: self.zoom_game_over.visible = False data = 'time:' + str(self.game_clock.time) + ',swaps:' + str(self.swap_counter) self.highs_dialog = HighScoreDialog(score=self.level, data=data, ev_manager=self.ev_manager) self.highs_dialog.open() elif not self.fade_out: self.fade_out = FadeOut(self.ev_manager, config.TITLE_SCREEN) #Second event elif isinstance(event, SecondEvent): if self.timer_bar: if not self.game_clock.paused: self.timer_bar.value -= 1 if self.timer_bar.value <= 0 and not self.game_over: self.ev_manager.post(GameOver()) self.minutes_left = self.timer_bar.value / 60 self.seconds_left = self.timer_bar.value % 60 if self.seconds_left < 10: leading_zero = '0' else: leading_zero = '' self.timer_text = ''.join(['Time Left: ', str(self.minutes_left), ':', leading_zero, str(self.seconds_left)]) #Game over elif isinstance(event, GameOver): self.game_over = True self.zoom_game_over = ZoomImage(self.ev_manager, self.game_over_text) #Trip complete event elif isinstance(event, TripComplete): print 'You did it!' self.game_clock.pause() self.zoom_trip_complete = ZoomImage(self.ev_manager, self.trip_complete_text) self.new_board_timer = Timer(self.ev_manager, 2) self.ev_manager.post(FreezeCards()) print 'Room posted newboardcomplete' #Board Refresh Complete elif isinstance(event, BoardRefreshComplete): if event.board == self.board: print 'Longest trip needed: ' + str(config.longest_trip_needed) print 'Your longest trip: ' + str(self.board.longest_trip) if self.board.longest_trip >= config.longest_trip_needed: self.ev_manager.post(TripComplete()) elif event.board == self.new_board: self.advance_level() self.connections_bar.value = self.board.longest_trip self.connection_text = ' '.join(['Connections:', str(self.board.longest_trip), '/', str(config.longest_trip_needed)]) #CardSwapComplete elif isinstance(event, CardSwapComplete): self.swap_counter += 1 elif isinstance(event, ConfigChangeBoardSize): config.board_size = event.new_size elif isinstance(event, ConfigChangeCardSize): config.card_size = event.new_size elif isinstance(event, ConfigChangeFillBoard): config.fill_board = event.new_value elif isinstance(event, ConfigChangeDarkness): config.use_darkness = event.new_value def render(self, surface): #Background surface.blit(self.background, (0, 0)) #Map self.map.render(surface) #Board self.board.render(surface) #Logo surface.blit(self.logo, (10,10)) #Text connection_text = self.font.render(self.connection_text, True, BLACK) surface.blit(connection_text, (25, 84)) if self.timer_text: timer_text = self.font.render(self.timer_text, True, BLACK) surface.blit(timer_text, (25, 64)) #GUI self.gui_app.paint(surface) if self.zoom_trip_complete: self.zoom_trip_complete.render(surface) if self.zoom_game_over: self.zoom_game_over.render(surface) if self.fade_out: self.fade_out.render(surface) class HighScoresRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #High Scores Table #--------------------------------------- hst = HighScoresTable() c.add(hst, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) game_components.py #Remote imports import pygame from pygame.locals import * import random import operator from copy import copy from math import sqrt, floor #Local imports import config from events import * from matrix import Matrix from textrect import render_textrect, TextRectException from hyphen import hyphenator from textwrap2 import TextWrapper ############################## #CONSTANTS ############################## SCREEN_MARGIN = (10, 10) #Colors BLACK = (0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0) YELLOW = (255, 200, 0) #Directions LEFT = -1 RIGHT = 1 UP = 2 DOWN = -2 #Cards CARD_MARGIN = (10, 10) CARD_PADDING = (2, 2) #Card types BLANK = 0 COUNTRY = 1 TRANSPORT = 2 #Transport types PLANE = 0 TRAIN = 1 CAR = 2 SHIP = 3 class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1 class Chrono(object): def __init__(self, ev_manager, start_time=0): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time = start_time self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time += 1 class Map(object): def __init__(self, continent): self.map_image = pygame.image.load(continent.map).convert_alpha() self.map_text = pygame.image.load(continent.map_text).convert_alpha() self.pos = (0, 0) self.set_color() self.map_image = pygame.transform.smoothscale(self.map_image, config.map_size) self.size = self.map_image.get_size() def set_pos(self, pos): self.pos = pos def set_color(self): image_pixel_array = pygame.PixelArray(self.map_image) image_pixel_array.replace(config.GRAY1, config.COLOR1) image_pixel_array.replace(config.GRAY2, config.COLOR2) image_pixel_array.replace(config.GRAY3, config.COLOR3) image_pixel_array.replace(config.GRAY4, config.COLOR4) image_pixel_array.replace(config.GRAY5, config.COLOR5)

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  • Help with Design for Vacation Tracking System (C#/.NET/Access/WebServices/SOA/Excel) [closed]

    - by Aaronaught
    I have been tasked with developing a system for tracking our company's paid time-off (vacation, sick days, etc.) At the moment we are using an Excel spreadsheet on a shared network drive, and it works pretty well, but we are concerned that we won't be able to "trust" employees forever and sometimes we run into locking issues when two people try to open the spreadsheet at once. So we are trying to build something a little more robust. I would like some input on this design in terms of maintainability, scalability, extensibility, etc. It's a pretty simple workflow we need to represent right now: I started with a basic MS Access schema like this: Employees (EmpID int, EmpName varchar(50), AllowedDays int) Vacations (VacationID int, EmpID int, BeginDate datetime, EndDate datetime) But we don't want to spend a lot of time building a schema and database like this and have to change it later, so I think I am going to go with something that will be easier to expand through configuration. Right now the vacation table has this schema: Vacations (VacationID int, PropName varchar(50), PropValue varchar(50)) And the table will be populated with data like this: VacationID | PropName | PropValue -----------+--------------+------------------ 1 | EmpID | 4 1 | EmpName | James Jones 1 | Reason | Vacation 1 | BeginDate | 2/24/2010 1 | EndDate | 2/30/2010 1 | Destination | Spectate Swamp 2 | ... | ... I think this is a pretty good, extensible design, we can easily add new properties to the vacation like the destination or maybe approval status, etc. I wasn't too sure how to go about managing the database of valid properties, I thought of putting them in a separate PropNames table but it gets complicated to manage all the different data types and people say that you shouldn't put CLR type names into a SQL database, so I decided to use XML instead, here is the schema: <VacationProperties> <PropertyNames>EmpID,EmpName,Reason,BeginDate,EndDate,Destination</PropertyNames> <PropertyTypes>System.Int32,System.String,System.String,System.DateTime,System.DateTime,System.String</PropertyTypes> <PropertiesRequired>true,true,false,true,true,false</PropertiesRequired> </VacationProperties> I might need more fields than that, I'm not completely sure. I'm parsing the XML like this (would like some feedback on the parsing code): string xml = File.ReadAllText("properties.xml"); Match m = Regex.Match(xml, "<(PropertyNames)>(.*?)</PropertyNames>"; string[] pn = m.Value.Split(','); // do the same for PropertyTypes, PropertiesRequired Then I use the following code to persist configuration changes to the database: string sql = "DROP TABLE VacationProperties"; sql = sql + " CREATE TABLE VacationProperties "; sql = sql + "(PropertyName varchar(100), PropertyType varchar(100) "; sql = sql + "IsRequired varchar(100))"; for (int i = 0; i < pn.Length; i++) { sql = sql + " INSERT VacationProperties VALUES (" + pn[i] + "," + pt[i] + "," + pv[i] + ")"; } // GlobalConnection is a singleton new SqlCommand(sql, GlobalConnection.Instance).ExecuteReader(); So far so good, but after a few days of this I then realized that a lot of this was just a more specific kind of a generic workflow which could be further abstracted, and instead of writing all of this boilerplate plumbing code I could just come up with a workflow and plug it into a workflow engine like Windows Workflow Foundation and have the users configure it: In order to support routing these configurations throw the workflow system, it seemed natural to implement generic XML Web Services for this instead of just using an XML file as above. I've used this code to implement the Web Services: public class VacationConfigurationService : WebService { [WebMethod] public void UpdateConfiguration(string xml) { // Above code goes here } } Which was pretty easy, although I'm still working on a way to validate that XML against some kind of schema as there's no error-checking yet. I also created a few different services for other operations like VacationSubmissionService, VacationReportService, VacationDataService, VacationAuthenticationService, etc. The whole Service Oriented Architecture looks like this: And because the workflow itself might change, I have been working on a way to integrate the WF workflow system with MS Visio, which everybody at the office already knows how to use so they could make changes pretty easily. We have a diagram that looks like the following (it's kind of hard to read but the main items are Activities, Authenticators, Validators, Transformers, Processors, and Data Connections, they're all analogous to the services in the SOA diagram above). The requirements for this system are: (Note - I don't control these, they were given to me by management) Main workflow must interface with Excel spreadsheet, probably through VBA macros (to ease the transition to the new system) Alerts should integrate with MS Outlook, Lotus Notes, and SMS (text messages). We also want to interface it with the company Voice Mail system but that is not a "hard" requirement. Performance requirements: Must handle 250,000 Transactions Per Second Should be able to handle up to 20,000 employees (right now we have 3) 99.99% uptime ("four nines") expected Must be secure against outside hacking, but users cannot be required to enter a username/password. Platforms: Must support Windows XP/Vista/7, Linux, iPhone, Blackberry, DOS 2.0, VAX, IRIX, PDP-11, Apple IIc. Time to complete: 6 to 8 weeks. My questions are: Is this a good design for the system so far? Am I using all of the recommended best practices for these technologies? How do I integrate the Visio diagram above with the Windows Workflow Foundation to call the ConfigurationService and persist workflow changes? Am I missing any important components? Will this be extensible enough to support any scenario via end-user configuration? Will the system scale to the above performance requirements? Will we need any expensive hardware to run it? Are there any "gotchas" I should know about with respect to cross-platform compatibility? For example would it be difficult to convert this to an iPhone app? How long would you expect this to take? (We've dedicated 1 week for testing so I'm thinking maybe 5 weeks?) Many thanks for your advices, Aaron

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  • Help with string manipulation function

    - by MusiGenesis
    I have a set of strings that contain within them one or more question marks delimited by a comma, a comma plus one or more spaces, or potentially both. So these strings are all possible: BOB AND ? BOB AND ?,?,?,?,? BOB AND ?, ?, ? ,? BOB AND ?,? , ?,? ?, ? ,? AND BOB I need to replace the question marks with @P#, so that the above samples would become: BOB AND @P1 BOB AND @P1,@P2,@P3,@P4,@P5 BOB AND @P1,@P2,@P3,@P4 BOB AND @P1,@P2,@P3,@P4 @P1,@P2,@P3 AND BOB What's the best way to do this without regex or Linq?

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  • Complex SQL query help on aggregating values for nested subquery

    - by François Beausoleil
    Hi! I have people, companies, employees, events and event kinds. I'm making a report/followup sheet where people, companies and employees are the rows, and the columns are event kinds. Event kinds are simple values describing: "Promised Donation", "Received Donation", "Phoned", "Followed up" and such. Event kinds are ordered: CREATE TABLE event_kinds ( id, name, position); Events hold the actual reference to the event: CREATE TABLE events ( id, person_id, company_id, referrer_id, event_kind_id, created_at); referrer_id is another reference to people. It is the person which sent the information/tip along, and is an optional field, although I sometimes want to filter on an event_kind that has a specific referrer, while I don't for other event kinds. Notice I don't have an employee ID reference. The reference exists, but is implied. I have application code to validate that person_id and company_id really reference an employee record. The other tables are pretty basic: CREATE TABLE people ( id, name); CREATE TABLE companies ( id, name); CREATE TABLE employees ( id, person_id, company_id); I'm trying to achieve the following report: Referrer Phoned Promised Donated Francois Feb 16th Feb 20th Mar 1st Apple (Steve Jobs) Steve Ballmer Mar 3rd IBM Bill Gates Mar 7th The first row is a people record, the 2nd is an employee, and the 3rd is a company. If I asked for referrer Bill Gates for Phoned event kinds, I'd only see the 3rd row, while asking for Steve and Phoned would return no rows. Right now, I do 3 queries, one for companies, one for people and a last one for employees. I want the event kind columns to be ordered, but I do that in application code and show it properly there. Here's where I'm at so far: SELECT companies.id, companies.name, (SELECT events.id FROM events WHERE events.referrer_id = 1470 AND events.company_id = companies.id AND events.person_id IS NULL AND events.event_kind_id = 9 ORDER BY created_at DESC LIMIT 1) event_kind_9, (SELECT events.id FROM events WHERE events.company_id = companies.id AND events.person_id IS NULL AND events.event_kind_id = 10 ORDER BY created_at DESC LIMIT 1) event_kind_10, (SELECT events.created_at FROM events WHERE events.referrer_id = 1470 AND events.company_id = companies.id AND events.person_id IS NULL AND events.event_kind_id = 9 ORDER BY created_at DESC LIMIT 1) event_kind_9_order FROM "companies" SELECT people.id, people.name, (SELECT events.id FROM events WHERE events.referrer_id = 1470 AND events.company_id IS NULL AND events.person_id = people.id AND events.event_kind_id = 9 ORDER BY created_at DESC LIMIT 1) event_kind_9, (SELECT events.id FROM events WHERE events.company_id IS NULL AND events.person_id = people.id AND events.event_kind_id = 10 ORDER BY created_at DESC LIMIT 1) event_kind_10, (SELECT events.created_at FROM events WHERE events.referrer_id = 1470 AND events.company_id IS NULL AND events.person_id = people.id AND events.event_kind_id = 9 ORDER BY created_at DESC LIMIT 1) event_kind_9_order FROM "people" SELECT employees.id, employees.company_id, employees.person_id, (SELECT events.id FROM events WHERE events.referrer_id = 1470 AND events.company_id = employees.company_id AND events.person_id = employees.person_id AND events.event_kind_id = 9 ORDER BY created_at DESC LIMIT 1) event_kind_9, (SELECT events.id FROM events WHERE events.company_id = employees.company_id AND events.person_id = employees.person_id AND events.event_kind_id = 10 ORDER BY created_at DESC LIMIT 1) event_kind_10, (SELECT events.created_at FROM events WHERE events.referrer_id = 1470 AND events.company_id = employees.company_id AND events.person_id = employees.person_id AND events.event_kind_id = 9 ORDER BY created_at DESC LIMIT 1) event_kind_9_order FROM "employees" I rather suspect I'm doing this wrong. There should be an "easier" way to do it. One other filter criteria would be to filter on people/company names: WHERE LOWER(companies.name) LIKE '%apple%'. Note that I'm ordering by the dates of event_kind_9 here, and a secondary sort is by person/company name. To summarize: I want to paginate the result set, find the latest event for each cell, order the result set by the date of the latest event, and by company/person name, filter by referrer in some event kinds, but not others. For reference, I'm using PostgreSQL, from Ruby, ActiveRecord/Rails. The solution is pure SQL though.

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  • *UPDATED* help with django and accented characters?

    - by Asinox
    Hi guys, i have a problem with my accented characters, Django admin save my data without encoding to something like "&aacute;" Example: if im trying a word like " Canción ", i would like to save in this way: Canci&oacute;n, and not Canción. im usign Sociable app: {% load sociable_tags %} {% get_sociable Facebook TwitThis Google MySpace del.icio.us YahooBuzz Live as sociable_links with url=object.get_absolute_url title=object.titulo %} {% for link in sociable_links %} <a href="{{ link.link }}"><img alt="{{ link.site }}" title="{{ link.site }}" src="{{ link.image }}" /></a> {% endfor %} But im getting error if my object.titulo (title of the article) have a accented word. aught KeyError while rendering: u'\xfa' Any idea ? i had in my SETTING: DEFAULT_CHARSET = 'utf-8' i had in my mysql database: utf8_general_ci COMPLETED ERROR: Traceback: File "C:\wamp\bin\Python26\lib\site-packages\django\core\handlers\base.py" in get_response 100. response = callback(request, *callback_args, **callback_kwargs) File "C:\wamp\bin\Python26\lib\site-packages\django\views\generic\date_based.py" in object_detail 366. response = HttpResponse(t.render(c), mimetype=mimetype) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in render 173. return self._render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in _render 167. return self.nodelist.render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in render 796. bits.append(self.render_node(node, context)) File "C:\wamp\bin\Python26\lib\site-packages\django\template\debug.py" in render_node 72. result = node.render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\loader_tags.py" in render 125. return compiled_parent._render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in _render 167. return self.nodelist.render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in render 796. bits.append(self.render_node(node, context)) File "C:\wamp\bin\Python26\lib\site-packages\django\template\debug.py" in render_node 72. result = node.render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\loader_tags.py" in render 62. result = block.nodelist.render(context) File "C:\wamp\bin\Python26\lib\site-packages\django\template\__init__.py" in render 796. bits.append(self.render_node(node, context)) File "C:\wamp\bin\Python26\lib\site-packages\django\template\debug.py" in render_node 72. result = node.render(context) File "C:\wamp\bin\Python26\lib\site-packages\sociable\templatetags\sociable_tags.py" in render 37. 'link': sociable.genlink(site, **self.values), File "C:\wamp\bin\Python26\lib\site-packages\sociable\sociable.py" in genlink 20. values['title'] = quote_plus(kwargs['title']) File "C:\wamp\bin\Python26\lib\urllib.py" in quote_plus 1228. s = quote(s, safe + ' ') File "C:\wamp\bin\Python26\lib\urllib.py" in quote 1222. res = map(safe_map.__getitem__, s) Exception Type: TemplateSyntaxError at /noticia/2010/jun/10/matan-domingo-paquete-en-la-avenida-san-vicente-de-paul/ Exception Value: Caught KeyError while rendering: u'\xfa' thanks, sorry with my English

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  • Help with POCO library (Shared memory)

    - by sevaxx
    I was advised to use the POCO library for inter-process communication (IPC). Looks like a powerful library and there is some documentation in the code, but I would prefer a working example , since I am not very familiar with the IPC stuff. I 've been searching for some time now and I'm out of luck. If anyone has used POCO Shared Memory successfully in the past, I would love to see some sample code !

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  • VB 2008 or VB 2010 Dataset help

    - by Diabolo
    I have three forms similar to the one in the link. I want add a Total textbox to every form. The total will add the values that will be entered in the montant textbox. So the total will take the specific value of that texbox for all the entries that the user will have and add them. How I can do so???? Thanks http://i1006.photobucket.com/albums/af189/diaboloent/OneForm.jpg

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  • Need help redirecting http://website.com/ to http://www.website.com/

    - by Matt
    What I'm trying to do is to redirect my website visitors who enter "website.com" to "www.website.com". I would do this with a standard redirect, but I don't know how to make a site specific to WWW or non-WWW addresses. I see that Firefox thinks my site is clearly different at the WWW version, because it reloads it without using the cache. How can I make a non-WWW specific index.html page to redirect them to www.website.com?

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  • Need additional help with binding multiple CommandParameters using MultiBinding

    - by Dave
    I need to have a command handler for a ToggleButton that can take multiple parameters, namely the IsChecked property of said ToggleButton, along with a constant value, which could be a string, byte, int... doesn't matter. I found this great question on SO and followed the answer's link and read up on MultiBinding and IMultiValueConverter. It went really smoothly until I had to write the MultiBinding, when I realized that I also need to pass a constant value and couldn't do something like <Binding Value="1" /> I then came across another similar question that Kent Boogaart answered, and then I started to think about ways that I could get around this. One possible way is to not use MVVM and simply add the Tag property to my ToggleButton, in which case my MultiBinding would look like this: <MultiBinding Converter="{StaticResource MyConverter}"> <MultiBinding.Bindings> <Binding Path="IsChecked" /> <Binding Path="Tag" /> </MultiBinding.Bindings> </MultiBinding> Kent had made a comment along the lines of, "if you're using MVVM you should be able to get around this issue". However, I'm not sure that's an option for me, even though I have adopted MVVM as my WPF pattern of necessity choice. The reason why I say this is that I have wayyyy more than one ToggleButton in the UserControl, and each of the ToggleButtons' Commands need to call the same function. But since they are ToggleButtons, I can't use the property bound to IsChecked in the ViewModel, because I don't know which one was last clicked. I suppose I could add another private property to keep track of this, but it seems a little silly. As far as the constant goes, I could probably get rid of this if I did the tracking idea, but not sure of any other way to get around it. Does anyone have good suggestions for me here? :) EDIT -- ok, so I need to update my bindings, which still don't work quite right: <ToggleButton Tag="1" Command="{Binding MyCommand}" Style="{StaticResource PassFailToggleButtonStyle}" HorizontalContentAlignment="Center" Background="Transparent" BorderBrush="Transparent" BorderThickness="0"> <ToggleButton.CommandParameter> <MultiBinding Converter="{StaticResource MyConverter}"> <MultiBinding.Bindings> <Binding Path="IsChecked" RelativeSource="{RelativeSource Mode=Self}" /> <Binding Path="Tag" RelativeSource="{RelativeSource Mode=Self}" /> </MultiBinding.Bindings> </MultiBinding> </ToggleButton.CommandParameter> </ToggleButton> IsChecked was working, but not Tag. I just realized that Tag is a string... duh. It's working now! The key was to use a RelativeSource of Self.

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  • Help with SqlCeChangeTracking

    - by MusiGenesis
    I'm trying to use a new class in SqlCe 3.5 SP2 called SqlCeChangeTracking. This class (allegedly) lets you turn on change tracking on a table, without using RDA replication or Sync Services. Assuming you have an open SqlCeConnection, you enable change tracking on a table like this: SqlCeChangeTracking tracker = new SqlCeChangeTracking(conn); tracker.EnableTracking(TableName, TrackingKeyType.PrimaryKey, TrackingOptions.All); This appears to work, sort of. When I open the SDF file and view it in SQL Server Management Studio, the table has three additional fields: __sysChangeTxBsn, __sysInsertTxBsn and __sysTrackingContext. According to the sparse documentation, these columns (along with the __sysOCSDeletedRows system table) are used to track changes. The problem is that these three columns always contain NULL values for all rows, no matter what I do. I can add, delete, edit etc. and those columns remain NULL no matter what (and no deleted records ever show up in __sysOCSDeletedRows). I have found virtually no documentation on this class at all, and the promised MSDN API appears non-existent. Anybody know how to use this class?

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  • Help with CSS - getting an element to fill 100% of the remaining vertical space

    - by Jack W-H
    Hi folks I'd consider myself a reasonable standard CSS/XHTML chap but I'm pretty baffled by this. The problem is available here: http://furnace.howcode.com - (note that the site is still in development, most stuff doesn't work, and it's likely to change fairly quickly as it is updated often). Basically I've got a fluid layout that needs to work in the same proportions on any resolution. Here's a screenshot of how the designer invisioned it (I apologise for my Paint-tool anotations): I want the tabs and the search box to STAY at the top of Col2, whilst there should be a scrollable area beneath it where the results are returned. I want NO vertical viewport scrolling, only within the 100%-height area thingy. My problem is this. If you take a look at http://furnace.howcode.com, you'll see that I've got a bit of a problem. I've made a placeholder black-background div which I will turn into the Tabs shortly. However I want the Col2 div to float BENEATH this and fill 100% of the remaining vertical height (i.e. go to the bottom of the screen, nomatter what the resolution is) and Col3 to be in the place where Col2 currently has been put (it normally is there automatically, when Col2 is in the right place!). I hope that makes sense. If you need to me to clarify please just ask. Cheers! Jack

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  • Eclipse Helios - Not Stopping at Breakpoints (Help!)

    - by Rylie
    Dear Eclipse Expert, I recently upgraded from Eclipse Galileo to Helios. Helios stops at breakpoints ONLY when debugging "as a PHP Script", but not when debugging "as a Web Page". When debugging as a web page, it looks like the correct debug query string to start a debug session is getting tacked on to the url, like so: http://localhost/hello.php?XDEBUG_SESSION_START=ECLIPSE_DBGP &KEY=129798139020511 but elipse does not stop at the breakpoints. It just zooms thru the code and displays the output in the browser. This is my xdebug configuration in php.ini that works for Galileo, but is not working for Helios: (click here to see my entire xdebug config settings) ;extension=xdebug.so <-- is this needed? zend_extension=" /Applications/MAMP/bin/php5.3/lib/php/extensions/no-debug-no n-zts-20090626/xdebug.so " xdebug.remote_enable=on xdebug.remote_autostart=off xdebug.remote_handler=dbgp xdebug.remote_mode=req xdebug.remote_host=127.0.0.1 xdebug.remote_port=9000 xdebug.idekey= ; to enable remote debugging zend_debugger.allow_hosts=127.0.0.1/32 zend_debugger.expose_remotely=always Can you post your xdebug configuration that works for Helios? If possible, can you share the xdebug portion of your phpinfo() output? Would like to compare settings of an xdebug configuration that works on Helios with what I have. Thanks in advance. Rylie

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  • Help with Collapse and Expand Accordion at same time using JQuery (demo)

    - by Evan
    I'm stuck on an Expand/Collapse accordion using JQuery. After the initial headline is clicked and it expands, if you click to another headline it will collapse the former headline completely FIRST then it will expand the headline you clicked. This collapse first then expand second technique is very distracting and what should happen is as the headline is expanding it should collapse the initial headline. What am I missing? You can experience a demo here: http://media.apus.edu/it/evan-testing/accordion.htm Below is all my work Javascript <script src="http://www.apus.edu/bin/l/y/jquery-1.3.2.min.js" type="text/javascript"></script> <script type="text/javascript"> //<!-- $(document).ready(function() { $(".accordian>li.expanded").removeClass("expanded"); $(".accordian>li h2").addClass("jse").click(function() { var doOpen = !$(this).parent().hasClass('expanded'); var openContainers = $(".accordian>li.expanded").length>0; var targetNode = this; if(openContainers) { $(".accordian>li.expanded h2") .parent() .removeClass('expanded') .end() .nextAll() .slideUp(100,function(){ if($(".accordian>li.expanded").length==0) performOpen(doOpen,targetNode); }); } else { performOpen(doOpen,targetNode); } // if containers are open, proceed on callback // else proceed immediately }).nextAll().slideUp(100); }); function performOpen(doOpen,whichNode) { if(doOpen) { $('html,body').animate({scrollTop: $(whichNode).offset().top}, 1000); //target code $(whichNode).nextAll().slideDown(100).parent().addClass('expanded'); } } //--> </script> CSS <style> .accordian { list-style : none; padding : 0px; margin : 0px; font-size : 12px; } .accordian li { list-style : none; padding : 0px; margin : 0px; } .accordian li a:hover { text-decoration : underline; } .accordian li h2 { cursor : auto; text-decoration : none; padding : 0px 0px 4px 22px; } .accordian li h2.jse { background-image : url(http://www.apus.edu/bin/m/p/toggle_arrow.gif); background-position : 4px -35px; background-repeat : no-repeat; } .accordian li h2:hover { cursor : pointer; text-decoration : underline; } .accordian li li { margin-bottom : 5px; margin-left : 0px; margin-top : 0px; padding : 0px; } .accordian li p { display : block; padding-top : 0px; padding-bottom : 15px; padding-left : 10px; margin-left : 30px; margin-top : 0px; } .accordian li ul { margin-bottom : 30px; margin-top : 0px; padding-top : 0px; padding-left : 0px; margin-left : 0px; } .accordian li.expanded h2.jse { background-position : 4px -5px; } .accordianContainer { margin-top : 0px; padding-top : 0px; } .accordianContainer h2 { padding : 3px; } .accordian_nolist { list-style : none; } </style> HTML <table height="120"><tr><td>&nbsp;</td></tr></table> <div class="accordianContainer"> <ul class="accordian"> <li><h2>Title 1 Goes here - Example</h2> <ul><li> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> </li></ul> </li> </ul> </div> <div class="accordianContainer"> <ul class="accordian"> <li><h2>Title 2 Goes here - Example</h2> <ul><li> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> </li></ul> </li> </ul> </div> <div class="accordianContainer"> <ul class="accordian"> <li><h2>Title 3 Goes here - Example</h2> <ul><li> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> </li></ul> </li> </ul> </div> <div class="accordianContainer"> <ul class="accordian"> <li><h2>Title 4 Goes here - Example</h2> <ul><li> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> </li></ul> </li> </ul> </div> <div class="accordianContainer"> <ul class="accordian"> <li><h2>Title 5 Goes here - Example</h2> <ul><li> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> this is where content goes<BR>this is where content goes<BR>this is where content goes<BR> </li></ul> </li> </ul> </div>

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  • RadcomboBox css help needed

    - by Kobojunkie
    I am trying to change the font color on disabled radcombobox control. Any idea what I may be doing wrong in the code below for the font color not to work? .RadComboBox_Web20 .rcbDisabled .rcbInputCell input, .RadComboBox_Web20 .rcbDisabled .rcbInputCell .rcbItem, .RadComboBox_Web20 .rcbDisabled .rcbInputCell .rcbInput, .RadComboBoxDropDown_Web20 .rcbDisabled .rcbInputCell input, .RadComboBoxDropDown_Web20 .rcbDisabled .rcbInputCell .rcbItem, .RadComboBoxDropDown_Web20 .rcbDisabled .rcbInputCell .rcbInput, .RadComboBoxDropDown_Web20 .rcbDisabled { background-color: #808080; color: #0000FF; font-weight: bold; background-image: none; }

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