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  • I'm getting the error in iTunes connect: The binary you uploaded was invalid. The signature was inva

    - by Joshua
    I went through the dev portal provisioning process twice now trying to get it to work, but to no avail. I don't think it's the second half (signature is invalid), I think it actually may have to with my binary. I have a warning in xcode that isn't helping me because I don't know what to do about it. And honestly I don't know how relevant this information even is. But it says: "Check Dependencies: Warning: The copy bundle resources build phase contains target's info.plist" The app runs perfectly in the simulator, and I haven't made any changes to the info.plist since I submitted the app to Apple last week. (this is an update) any suggestions?

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  • Using Assert to compare two objects

    - by baron
    Hi everyone, Writing test cases for my project, one test I need is to test deletion. This may not exactly be the right way to go about it, but I've stumbled upon something which isn't making sense to me. Code is like this: [Test] private void DeleteFruit() { BuildTestData(); var f1 = new Fruit("Banana",1,1.5); var f2 = new Fruit("Apple",1,1.5); fm.DeleteFruit(f1,listOfFruit); Assert.That(listOfFruit[1] == f2); } Now the fruit object I create line 5 is the object that I know should be in that position (with this specific dataset) after f1 is deleted. Also if I sit and debug, and manually compare objects listOfFruit[1] and f2 they are the same. But that Assert line fails. What gives?

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  • Custom nib UITableViewCell height

    - by Chuck
    I've created a custom UITableViewCell in IB, linked it to the root view controller's property for it, and set it up in CellForRowAtIndexPath. But the height of my drawn cells doesn't match what I setup in IB, advice? Here's some screenshots and the code. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *AddressCellIdentifier = @"AddressCellIdent"; UITableViewCell *thisCell = [tableView dequeueReusableCellWithIdentifier:AddressCellIdentifier]; if (thisCell == nil) { [[NSBundle mainBundle] loadNibNamed:@"AddressCell" owner:self options:nil]; thisCell = addressCell; self.addressCell = nil; } return thisCell ; } addressCell is a @property (nonatomic, assign) IBOutlet UITableViewCell *addressCell;, and is linked up in IB to the file's owner (the table view controller). I'm using the example from Apple's table view programming guide.

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  • How to suppress javascript errors for sites I'm not developing?

    - by Simon_Weaver
    I like to keep javascript debugging enabled in my browser so when I'm developing my own code I can instantly see when I've made an error. Of course this means I see errors on apple.com, microsoft.com, stackoverflow.com, cnn.com, facebook.com. Its quite fun sometimes to see just how much awful code there is out there being run by major sites but sometimes it gets really annoyed. I've wondered for YEARS how to change this but never really got around to it. Its particularly annoying today and I'd really like to know of any solutions. The only solution I have is : use a different browser for everyday browsing. I'm hopin theres some quick and easy plugin someone can direct me to where I can toggle it on and off based upon the domain i'm on. Edit: I generally use IE7 for everyday browsing

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  • Will iPhone OS4 make your life easier or harder as a lone app developer?

    - by Matt
    I am interested to hear what people feel about the new iPhone OS4 release. It is obviously very exciting having access to all the new features, apparently (from apple.com) it has over 1500 new APIs. My original thoughts were "Wow, this is awesome", and I suppose it is. I was just getting comfortable with OS 3.2 development though, and now there is a raft of additional stuff to learn in order to keep up with the pack. So I am feeling quite frustrated! Do you think, when working as an individual app developer, having access to these additional features would improve your applications or just water down the quality? I guess being giving the opportunity to improve applications and provide better features should be welcomed. I think frustration comes from struggling to keep up with the continuous changes, but thats the industry we are in I suppose! Any thoughts/comments?

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  • Default.png images and iPad.

    - by Leg10n
    I'm about to submit my first iPad app, and I have 2 questions regarding to Default.png images. I would prefer a "splash screen" showing some artwork of my app, instead of the UI as if it was loaded, the app is a bit heavy and I've seen the users dispair when the UI is apparently loaded but it's not working. Does anyone know if apple is accepting apps with "splash screens"? I want to provide a Default-X.png for every orientation, I've read the iPad programming guide, my question is, is "Default-LandscapeLeft" a Default image rotated 90 degrees clockwise, and "Default-LandscapeRight" rotated 90 degrees counter clockwise? I'm asking this because I don't have an iPad yet to test this on. Thank you a lot in advance.

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  • Does this popup view violate HIGS?

    - by brettr
    Will using a popup view to present a comment submission form violate the HIGS? I may have one popup with selections that goes to the final popup. Two popups back to back. This is more similar to a modal type of view than an alert or action sheet as described by the HIGS: http://developer.apple.com/iphone/library/documentation/UserExperience/Conceptual/MobileHIG/ModalViews/ModalViews.html#//apple_ref/doc/uid/TP40006556-CH11-SW1 under the section 'Using Modal Views'. Basically the type of view I'm shooting for is a combination of an alert with a custom view. It's sort of a mini view since it will be centered in the middle of the screen but not take up all of the viewing area. I'm fairly sure that is a violation however, but I'm looking for a few opinions on it. I believe what needs to happen is use a modal view, which will cover the entire view.

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  • Poping multiple levels in UITableViewController

    - by LavaSlider
    I would like to be able to pop multiple views from a UITableViewController stack. For example in the Apple DrillDownSave example, when viewing Level 3 to go back to Level 1 or when viewing an Item to go back to Level 2 when a button is pushed. I tried: [self.navigationController.parentViewController.navigationController popViewControllerAnimated: NO]; [self.navigationController popViewControllerAnimated: NO]; and [self.navigationController popViewControllerAnimated: NO]; [self.navigationController.parentViewController.navigationController popViewControllerAnimated: NO]; but these leave me the same place as just a single popViewControllerAnimated:. Is there an easy way to do this?

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  • How to programmatically deactivate the AirPort?

    - by mystify
    I want to make a small utility to programmatically deactivate the AirPort of my mac. I have networking problems which couldnt be resolved by expensive experts. I need to deactivate and reactivate the mac AirPort once every half hour. So a little utility which does that automatically would be great. I think I wouldn't need an UI for this either. Just the most simple possible kind of application to automatically stop and start the AirPort. Maybe even apple automator code?

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  • How to check using a script if project is opened in XCode?

    - by delirus
    Hi, I'd like to introduce build number feature for my iPhone project and increase it automatically with every commit to my git repo. I plan to do it using Apple's agvtool, which recommends that project is not opened in XCode at the time So my questions are: 1) So far I know that I need to make an executable script from .git/hooks/pre-commit.sample. How to do the scripting to check if certain project is opened in XCode? 2) pre-commit.sh will be executed upon calling git commit with no args, so whenever someone will commit with -a option, I won't have my build number updated. Is there any way to workaround this? Cheers

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  • Help modifying QuartzDemo example application

    - by BittenApple
    Can anyone please, oh sweet pain, please take me out of my misery by writing a simple example on how the heck you pass a number (int value) which gets created in 1 .m file to another .m file. In the apple demo application called QuartzDemo, there is a file called QuartzImages.m This file has the following line of code: [CODE]CGPDFPageRef page = CGPDFDocumentGetPage(pdf, 1);[/CODE] Notice the (pdf, 1) in that line. This number should be replaced with an integer variable. Now, there is also a file called MainViewController.m. In that file, there is a method? called -(void)viewDidLoad In that method, I want to assign a number to the integer variable which would replace the damn "1" with whatever number I want. I have been pulling my hair trying to get this done, reading beginning iPhone 3 Development book, dev documentation and God knows what not, without results. Any help would be greatly appreciated... Sigh.

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  • How to create a zip file in the same format as the Finder's "Compress" menu item?

    - by benzado
    On Mac OS X, you can create a zip archive from the Finder by selecting some files and selecting "Compress" from the contextual menu or the File menu. Unfortunately, the resulting file is not identical to the archive created by the zip command (with the default options). This distinction matters to at least one service operated by Apple, which fails to accept archives created with the zip command. Having to create archives manually is preventing me from fully automating my release build process. How can I create a zip archive in the correct format within a shell script?

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  • How can I configure Xcode to put '{' where I want it in generated files

    - by djhworld
    I know this is a fairly contentious issue amongst programmers, but when developing I like my IDE to position the opening curly bracket underneath the method/interface/control declaration, for illustrative purposes: - This is how Xcode automatically generates skeleton methods with the { at the end: - -(void) isTrue:(BOOL)input { if(input) { return YES; } else { return NO; } } This is how I like to lay out my code (which I believe is called the Allman style): - -(void) isTrue:(BOOL)input { if(input) { return YES; } else { return NO; } } I'm just wondering if there's any configuration switch in Xcode to enable this style of development? It's really annoying when typing out if/else statements as it tends to auto-complete the else clause with the { at the end of the line which just looks silly if you like developing with them underneath. Or am I being unreasonable? Is Objective-C supposed to adhere to a standard defined by Apple?

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  • configuration in IOS MDM

    - by PhuongMaruko
    I'm reading some docs about MDM. According to "Moile device management protocol" document, server can set config for managed devices by installing profile files onto devices. Things that can config in that file are described in https://developer.apple.com/library/ios/featuredarticles/iphoneconfigurationprofileref/Introduction/Introduction.html. My Questions are: if server install 2 profiles that have different config for the same thing, what will happen? "Moile device management protocol" documents also mention about "Managed App Configuration and Feedback". So what is different between the previous config file with this function of server. Is "Managed App Configuration and Feedback" just for specific app, not for the whole device as profile files. which fields can be config via "Managed App Configuration and Feedback" of MDM? Thank all!

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  • iPhone - Drawing 2D with OpenGL ES, fast and simple.

    - by Johannes Jensen
    I'm going to make a game for the iPhone, and I'm mostly going to be using images. I've read that using Quartz only is slow for actual games with high frame rates, so I was wondering if you guys had any good ideas for using OpenGL for rendering a game scene? I'm going to be using a lot of images, and I want to be able to freely rotate them. I've looked at Apple's examples GLSprite and GLPaint, but I don't really see anything I could use. All I want to do is be able to render images at specific positions, and want to be able to rotate them. I'm a noob at OpenGL, but I know Quartz.

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  • How to know when the MPMoviePlayerController has been paused in iPhone?

    - by iPhoney
    I want to add an overlay view for my video when the video is paused by the user. Is there any way to get the pause notification from MPMoviePlayerController? According to Apple Doc, there should be ways to do this but I can't find which notification should I use for this purpose. Quote: In addition to being notified when playback finishes, interested clients can be notified in the following situations: -When the movie player begins playing, is paused, or begins seeking forward ... For more information, see the Notifications section in this reference.

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  • How can I know if a computer supports hardware-assisted virtualization before I purchase the computer?

    - by Poaters
    I'm an iPhone programmer who is no longer in possession of a personal Mac computer on which to use XCode. I have two Windows desktops, and I would like to run OS X in VMWare rather than purchase Apple's expensive hardware. However, neither of my machines supports hardware-assisted virtualization, which is required to virtualize OS X. I went shopping online for a computer today, since I've been planning to purchase a laptop anyway, but sites like Best Buy don't appear to give any indication of whether or not a product supports this. Is there any other site out there or some trick to figuring this out other than buying the machine and running Microsoft's nifty little detection tool?

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  • Clojure warn-on-reflection and type hints

    - by Ralph
    In the following code, I am getting a warning on reflection: (ns com.example (:import [org.apache.commons.cli CommandLine Option Options PosixParser])) (def *help-option* "help") (def *host-option* "db-host") (def *options* (doto (Options.) (.addOption "?" *help-option* false "Show this usage information") (.addOption "h" *host-option* true "Name of the database host"))) (let [^CommandLine command-line (.. (PosixParser.) (parse *options* (into-array String args))) db-host (.getOptionValue command-line "h")] ; WARNING HERE ON .getOptionValue ; Do stuff with db-host ) I have a type hint on command-line. Why the warning? I am using Clojure 1.2 on OS X 10.6.6 (Apple VM). I assume that I do not get a warning on (.addOption ...) because the compiler knows that (Options.) is a org.apache.commons.cli.Options).

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  • How to write custom SQLite functions in Javascript inside a Webkit browser?

    - by Jay Godse
    I have just learned how to use the SQLite database for local storage in a Webkit web browser (e.g. Google Chrome or Apple Safari) using the Javascript API. For example the "Sticky Notes" application. However, I know that SQLite has a function called sqlite_create_function() that lets you add custom functions to your instance of SQLite on the fly which can then be used inside SQL queries. This function is described at sqlite.org. I also know that you can call an equivalent of this API in Ruby as described here. QUESTION: Can anybody show me how to do this in Javascript - i.e. write a custom function in Javascript that can be bound into the SQLite database at run time to be called by the SQLite engine, and all inside a Webkit browser?

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  • Uninstalling user install of Apache on Mac Mini

    - by Zeophlite
    I got a MacMini at work for development, and was asked to follow this article to install SVN on it: http://developer.apple.com/tools/subversionxcode.html The article assumes that only Apache 1.3 was installed and asks the reader to install Apache 2. I've since learned that the MacMini has Apache 2 already installed. So basically I've installed two versions of Apache 2. The preinstalled one has access to PHP, so I wanted to remove my version, but I'm unsure of how. My version has httpd.conf stored at: /usr/local/apache2/conf/httpd.conf And the preinstalled version has it stored at: /etc/apache2/httpd.conf, which I believe is an alias for /private/etc/apache2/httpd.conf Thanks for your help

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  • How to set Main Inerface in xCode programatically

    - by Tom Tallak Solbu
    I am using Apples MultipleDetailViews http://developer.apple.com/library/ios/#samplecode/MultipleDetailViews/Introduction/Intro.html for template as a source for my iPad app. The template is using a splitviewController in the interface builder (MainWindow). In the iPhone/iPad Deployment info of the target, MainWindow is set as the "Main Interface". I want my app to also run on iPhone. This means I need to load a different xib when the app is run on an iPhone. I must then remove "MainWindow" from "Main Interface" because the app will crash when I load on an iPhone due to the splitViewController. The AppDeleagte of the template look like this: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; self.window.rootViewController = self.splitViewController; [self.window makeKeyAndVisible]; } If I remove "Main Window" from "Main Interface", how do I then need to change the APpDelegate, or maybe I need to change the MainWindow.xib to also work for iPhone?

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  • Mac OS X Services: enable without user interaction?

    - by kclement
    I wrote a simple Mac 'Service' for Finder, that executes a command. Basically: this adds a ContextMenu in Finder. If I right-click a file in Finder, a menu item pops up. If the user clicks it, it executes my script. (kind of like 'Send to Bluetooth device, ...') In OS X Leopard (10.5) and earlier, all services are enabled. In 10.6 (Snow Leopard), Apple changed the behavior, services now have preferences, and can be enabled or disabled by the user. (which is a good thing) However, I wrote the service, but there seems to be no way to enable it automatically (in our installer). I tried doing it with Applescript, going to the System Preferences and ticking the checkbox that way, but it requires some accessibility features to be turned on. (off by default). Is it possible? If so, how? Or do I need something else to provide Context Menus in Finder.

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  • Command line tool (PDF Workflow) in OSX that detects if key is down

    - by kroko
    Hello! I'm writing a OSX PDF Workflow in ObjC and C. A single executable ("UNIX Tool" as named in the Apple reference), that reads in the spooled PDF file, does some parsing. I'd like to give more functionality by enabling a key-down event handling, meaning - when user opens print dialog in an application - and chooses to left-mouse-click on the custom made pdf workflow to run it - depending on if a keyboard key is down (i.e. option key, but "any key down" would be enough for me) when running that workflow - a decision is made in the code. I have read NSEvent and Carbon Event Manager reference and it seems that in this case (a plain unix executable + not run as root) it's not possible. Or is it? Many thanks in advance, Kroko

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  • Performing multiple fetches in Core Data within the same view

    - by yesimarobot
    I have my CD store setup and everything is working. Once my initial fetch is performed, I need to perform several fetches based on calculations using the data from my first fetch. The examples provided from Apple are great, and helped me get everything going but I'm struggling with executing successive fetches. Any suggestions, or tutorial links are appreciated. Table View loads data from CD store. When a user taps a row it pushes a detail view The detail view loads details from CD. [THE ABOVE STEPS ARE ALL WORKING] I perform several calculations on the data fetched in the detail view. I need to then perform several other fetches based on the results of my calculations.

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  • How to step frames in a movie recorded by iPhone

    - by aron
    Is there a way to have my iPhone program step frame by frame through a movie recorded by the iPhone? What I want to do is have the user record a quicktime movie, then be able to step through the movie frame by frame. Alternately, I suppose if there was a way to extract every single frame from the movie to a jpg, then I could easily step through the pictures. Anyone know of a way to do this??? I suppose the third option (which might not get past Apple's store) is to capture the movie the way the old jailbroken apps did, which is somehow capture the pictures directly from the camera view???? Any help appreciated. Thanks in advance!!!!

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