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  • Best approach for authorisation rules

    - by Maciej
    I'm wonder about best approach of implementation auth. rules in Client-Server app using Business Objects. I've noticed common tactic is: - on DB side: implement one role for application, used for all app's users - definition users right and roles and assign users to proper group - Client side: add to Business Object's getters/setters rights checker allowing write / display data for particular user My concern is if this is really good approach from security perspective. It looks DB sends all information to Client, and then client's logic decide what to display or not. So, potentially advanced user can make query from their box and see/change anything. Isn't it?

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  • Help with malloc and free: Glibc detected: free(): invalid pointer

    - by nunos
    I need help with debugging this piece of code. I know the problem is in malloc and free but can't find exactly where, why and how to fix it. Please don't answer: "Use gdb" and that's it. I would use gdb to debug it, but I still don't know much about it and am still learning it, and would like to have, in the meanwhile, another solution. Thanks. #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <unistd.h> #include <string.h> #include <sys/wait.h> #include <sys/types.h> #define MAX_COMMAND_LENGTH 256 #define MAX_ARGS_NUMBER 128 #define MAX_HISTORY_NUMBER 100 #define PROMPT ">>> " int num_elems; typedef enum {false, true} bool; typedef struct { char **arg; char *infile; char *outfile; int background; } Command_Info; int parse_cmd(char *cmd_line, Command_Info *cmd_info) { char *arg; char *args[MAX_ARGS_NUMBER]; int i = 0; arg = strtok(cmd_line, " "); while (arg != NULL) { args[i] = arg; arg = strtok(NULL, " "); i++; } num_elems = i;precisa em free_mem if (num_elems == 0) return 0; cmd_info->arg = (char **) ( malloc(num_elems * sizeof(char *)) ); cmd_info->infile = NULL; cmd_info->outfile = NULL; cmd_info->background = 0; bool b_infile = false; bool b_outfile = false; int iarg = 0; for (i = 0; i < num_elems; i++) { if ( !strcmp(args[i], "<") ) { if ( b_infile || i == num_elems-1 || !strcmp(args[i+1], "<") || !strcmp(args[i+1], ">") || !strcmp(args[i+1], "&") ) return -1; i++; cmd_info->infile = malloc(strlen(args[i]) * sizeof(char)); strcpy(cmd_info->infile, args[i]); b_infile = true; } else if (!strcmp(args[i], ">")) { if ( b_outfile || i == num_elems-1 || !strcmp(args[i+1], ">") || !strcmp(args[i+1], "<") || !strcmp(args[i+1], "&") ) return -1; i++; cmd_info->outfile = malloc(strlen(args[i]) * sizeof(char)); strcpy(cmd_info->outfile, args[i]); b_outfile = true; } else if (!strcmp(args[i], "&")) { if ( i == 0 || i != num_elems-1 || cmd_info->background ) return -1; cmd_info->background = true; } else { cmd_info->arg[iarg] = malloc(strlen(args[i]) * sizeof(char)); strcpy(cmd_info->arg[iarg], args[i]); iarg++; } } cmd_info->arg[iarg] = NULL; return 0; } void print_cmd(Command_Info *cmd_info) { int i; for (i = 0; cmd_info->arg[i] != NULL; i++) printf("arg[%d]=\"%s\"\n", i, cmd_info->arg[i]); printf("arg[%d]=\"%s\"\n", i, cmd_info->arg[i]); printf("infile=\"%s\"\n", cmd_info->infile); printf("outfile=\"%s\"\n", cmd_info->outfile); printf("background=\"%d\"\n", cmd_info->background); } void get_cmd(char* str) { fgets(str, MAX_COMMAND_LENGTH, stdin); str[strlen(str)-1] = '\0'; } pid_t exec_simple(Command_Info *cmd_info) { pid_t pid = fork(); if (pid < 0) { perror("Fork Error"); return -1; } if (pid == 0) { if ( (execvp(cmd_info->arg[0], cmd_info->arg)) == -1) { perror(cmd_info->arg[0]); exit(1); } } return pid; } void type_prompt(void) { printf("%s", PROMPT); } void syntax_error(void) { printf("msh syntax error\n"); } void free_mem(Command_Info *cmd_info) { int i; for (i = 0; cmd_info->arg[i] != NULL; i++) free(cmd_info->arg[i]); free(cmd_info->arg); free(cmd_info->infile); free(cmd_info->outfile); } int main(int argc, char* argv[]) { char cmd_line[MAX_COMMAND_LENGTH]; Command_Info cmd_info; //char* history[MAX_HISTORY_NUMBER]; while (true) { type_prompt(); get_cmd(cmd_line); if ( parse_cmd(cmd_line, &cmd_info) == -1) { syntax_error(); continue; } if (!strcmp(cmd_line, "")) continue; if (!strcmp(cmd_info.arg[0], "exit")) exit(0); pid_t pid = exec_simple(&cmd_info); waitpid(pid, NULL, 0); free_mem(&cmd_info); } return 0; }

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  • Result Only Work Environment

    - by Jacko
    Hello, I would like to set up a ROWE for my dev team: Result Only Work Environment. Basically, people work how they want, when they want, as long as the work gets done. This environment has been a huge success for Best Buy: increasing productivity and reducing turnover. Does anyone have any advice for making this work for a dev team? Thanks!

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  • User (MS-Office) generated content - how?

    - by Avi
    How can I allow users to share Microsoft Office generated content on an ASP.Net site? For example usage, imagine a site similar to StackOverflow. George, writing a question, uses Word, Excel or OneNote to create content, and then inserts the content into the question area (probably copying it into the clipboard and then using some "paste from office" widget). Harry, who doesn't have MS-Office on his computer, can still see in his browser the content George has generate. If Harry wants to add content, he can use the built in editor, same like in Stackoverflow, and have to be satisfied with lesser functionality. Sue, who has MS-Office installed, can of course see the content in the browser just like Harry. In addition, she can "export" this content and process it in the application George used to generate it. So, how do I do it? Would Save/Export to HTML feature work? Any tools? Samples? Articles? Office 2007 or later is OK.

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  • iPad receiving memory warning with low memory use

    - by Fer
    I have an UIWebKit with a HTML, this HTML have several images and text, but just displaying it gives me the memory warning. So I did some tests: The same HTML with different images, fullsize, and after the same images but reduced 50% from it's original size, for the 50% reduced images, I went to preview and reduced all images in 50% The surprising part is the 50% test, you can see that even with 16 images, the memory peak is 4.90MB. That's really surprising. Notice that these values are not always the same, they change but there's not a huge difference between the tests. In the 50% issue, in the 8 and 16 images, although the memory is low, sometimes a memory warning appears, but the performance enhance is noticeable compared to the full size images standing still = memory after scrolling all article 1 Image = [standing still 5MB] [rotating 5.6MB] 2 Images = [standing still 6.99MB] [rotating 7.7MB] 3 Images = [standing still 9.04MB] [rotating 10.9MB] 4 Images = [standing still 10.89MB] [rotating 13.20MB] 8 Images = [standing still 23.14MB] [rotating 25.20MB] (sometimes crashes) 16 Images = [standing still 27.14MB and app crashes] 50% 1 Image = [standing still 3.2MB] [rotating 3.67MB] 2 Image = [standing still 3.2MB] [rotating 3.70MB] 3 Image = [standing still 3.3MB] [rotating 3.79MB] 4 Image = [standing still 3.3MB] [rotating 3.80MB] 8 Images = [standing still 4.29MB] [rotating 4,63MB] (sometimes crashes) 16 Images = [standing still 4.79MB] [rotating 4,90MB] (sometimes crashes) My question is: The app sometimes crashed with 16 small images. Why? The memory was much lower. What is the limit of memory use? These numbers are helpful if you also tell us the maximum. But, the maximum seemed different with the 50% size images. 13.2MB works for large images and 3.8 for small images. Anything higher sometimes crashes. That makes no sense.

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  • Stack & heap understanding question

    - by Petr
    Hi, I would really appreciate if someone could tell me whether I understand it well: class X { A a1=new A() //reference on the stack, object value on the heap a1.VarA=5; //on the stack - value type A a2=new A() //reference on the stack, object value on the heap a2.VarA=10; //on the stack - value type a1=a2; //on the stack, the target of a1 reference is updated to a2 value on the heap //also both a1 and a2 references are on the stack, while their "object" values on the heap. But what about VarA variable, its still pure value type? } class A { int VarA; }

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  • Sessions and cookies

    - by Derek
    I currently have a website that allows my visitors to login via a simple script i've pasted together and wrote. Currently I only use sessions to keep visitors logged in. Are there any advantages to adding cookies to my website to store user logged in status? Or is there a better way altogether?

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  • SVN project folder tree structure vs production folder tree structure

    - by Marco Demaio
    While developing a PHP+JS web application we always try to separate big blocks of code into small modules/components, in order to make these last ones as much reusable as possible in other applications. Let's say we now have: the EcommerceApp (an ecommerce main application) a Server-file-mgr component (a component to view/manage file on server) a Mylib (a library of useful functions) a MailistApp (another main application to handle mail lists) ... EcommerceApp needs both Server-file-mgr component and Mylib to work Server-file-mgr needs Mylib to work MaillistApp needs both Server-file-mgr component and Mylib to work too. My idea is to simply structure the SVN project folder tree putting everything at the same level: trunk/EcommerceApp trunk/Server-file-mgr trunk/Mylib trunk/MaillistApp But in real life to make these apps to work the folder tree structure must be the following: EcommerceApp |_ Mylib |_ Server-file-mgr MaillistApp |_ Mylib |_ Server-file-mgr I mean Mylib and Server-file-mgr needs to be inside the EcommerceApp/MaillistApp folder. How would you then structure the SVN folder, as I did or in a different/better/smarter way???

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  • System.AccessViolationException: Attempted to read or write protected memory.

    - by Ananth
    I get the following exception when I try to "find and replace" in a word 2007 working on Windows Vista , Windows 7. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Microsoft.Office.Interop.Word.Find.Execute(Object& FindText, Object& MatchCase, Object& MatchWholeWord, Object& MatchWildcards, Object& MatchSoundsLike, Object& MatchAllWordForms, Object& Forward, Object& Wrap, Object& Format, Object& ReplaceWith, Object& Replace, Object& MatchKashida, Object& MatchDiacritics, Object& MatchAlefHamza, Object& MatchControl) Is there any solution for this ? Iam using .net3.5 C#.

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  • Developer Burnout Stories

    - by Jeff V
    In question: "What causes developer burnout?" I told of a co-worker who got burned out and ended up leaving the profession. Have you seen developer burnout? Tell the story here. Whether it is funny or just plain sad and touching I'm sure it will tell us something about our profession. This will give us a sense of how common it is as well.

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  • How to know about MySQL 'refused connections'

    - by celalo
    Hello, I am using MONyog to montitor my two mysql servers. I get alert emails from MONyog when something goes wrong. There is an error I could not find out why. It says: Connection History: Percentage of refused connections) - 66.67% the percentage is not important, this is just about having refused connections. I get this email every half an hour. So this is like a constant situation. This must be my mistake, because I just set up those servers and there is no chance somebody else could be interfering the servers. MONyog advices me: Try to isolate users/applications that are using an incorrect password or trying to connect from unauthorized hosts. A client will be disallowed to connect if it takes more than connect_timeout seconds to connect. Set the value of log_warnings system variable to 2. This will force the MySQL server to log further information about the error. I added log_warnings=2 to my.cnf and I enabled logging like this: [mysqld_safe] . . log_warnings=2 log-error = /var/log/mysql/error.log . . . . [mysqld_safe] . log-error=/var/log/mysqld.log . . I cannot see any warnings at /var/log/mysql/error.log I can see some warnings at /var/log/mysqld.log but they are about something else. In sum, my question is how can I detect refused connections? Please let me know if any more info is required. Thanks in advance.

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  • System.OutOfMemoryException on file download

    - by frosty
    I have an ashx handler with the following code. The idea is to hide the path of the file and prompt a download context.Response.Clear(); context.Response.AddHeader("Content-Disposition", "attachment; filename=" + fileName); context.Response.AddHeader("Content-Length", file.Length.ToString()); context.Response.ContentType = "application/octet-stream"; context.Response.WriteFile(file.FullName); This works fine for some files however on others i get Exception of type 'System.OutOfMemoryException' was thrown.

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  • How does UIImage work in low-memory situations?

    - by kubi
    According to the UIImage documentation: In low-memory situations, image data may be purged from a UIImage object to free up memory on the system. Does anyone know how this works? It appears that this process is completely transparent and will occur in the background with no input from me, but I can't find any definitive documentation one way or the other. Second, will this data-purge occur when the image is not loaded by me? (I'm getting the image from UIImagePicker). Here's the situation: I'm taking a picture with the UIImagePickerController and and immediately taking that image and sending it to a new UIViewController for display. Sending the raw image to the new controller crashes my app with memory warnings about 30% of the time. Resizing the image takes a few moments, time that I'd rather not spend if there's a 3rd option available to me.

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  • release does not free up memory in low-memory condidtion

    - by user322945
    I am trying to follow the Apple's recommendation to handle low-memory warnings (found in Session 416 of WWDC 2009 videos) by freeing up resources used by freeing up my dataController object (referenced in my app delegate) that contains a large number of strings for read from a plist: - (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { [_dataController release]; _dataController = nil; NSLog([NSString stringWithFormat:@"applicationDidReceiveMemoryWarning bottom... retain count:%i", [_dataController retainCount]]); } But when I run ObjectAlloc within Instruments and simulate a Low-Memory Condition, I don't see a decrease in the memory used by my app even though I see the NSLog statements written out and the retain count is zero for the object. I do pass references to the app delegate around to some of the view controllers. But the code above releases the reference to the _dataController object (containing the plist data) so I would expect the memory to be freed. Any help would be appreciated.

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  • What is better: set up underestimated or overestimated deadlines?

    - by sergdev
    Suppose you are a project manager. You can estimate an effort in days for specific task for specific developer. After performing estimation you obtain some min and max values. After this you delegate a task to developer. Actually you also set up deadline. Which estimation is better to use when set up deadline: min or max? As I see min estimation can result in stress for developer, max estimation can result in using all the time which is allocated to developer even if task can be complete faster (so called Student syndrome). Which other pros and cons of two approaches? Small clarification: I speak about setting up deadlines for subordinates when delegating the task, NOT for reporting to my boss.

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  • How to prevent latex memory overflow

    - by drasto
    I've got a latex macro that makes small pictures. In that picture I need to draw area. Borders of that area are quadratic bezier curves and that area is to be filled. I did not know how to do it so currently I'm "filling" the area by drawing a plenty of bezier curves inside it... This slows down typeseting and when a macro is used multiple times (so tex is drawing really a lot of quadratic bezier curves) it produces following error: ! TeX capacity exceeded, sorry [main memory size=3000000]. How can I prevent this error ? (by freeing memory after macro or such...) Or even better how do I fill the area determined by two quadratic bezier curves? Code that produces error: \usepackage{forloop} \usepackage{picture} \usepackage{eepic} ... \linethickness{\lineThickness\unitlength}% \forloop[\lineThickness]{cy}{\cymin}{\value{cy} < \cymax}{% \qbezier(\ax, \ay)(\cx, \value{cy})(\bx, \by)% }% Here are some example values for variables: \setlength{\unitlength}{0.01pt} \lineThickness=20 %cy is just a counter - inital value is not important \cymin=450 \cymax=900 %from following only the difference between \ax and \bx is important \ax=0 \ay=0 \bx=550 \by=0 Note: To reproduce the error this code have to execute approximately 150 times (could be more depending on your latex memory settings). Thanks a lot for any help

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  • Delete array of size 1

    - by Arne
    This is possibly a candidate for a one-line answer. I would like know it anyway.. I am writing a simple circular buffer and for some reasons that are not important for the question I need to implement it using an array of doubles. In fact I have not investiated other ways to do it, but since an array is required anyway I have not spent much time on looking for alternatives. template<typename T> class CircularBuffer { public: CircularBuffer(unsigned int size); ~CircularBuffer(); void Resize(unsigned int new_size); ... private: T* buffer; unsigned int buffer_size; }; Since I need to have the buffer dynamically sized the buffer_size is neither const nor a template parameter. Now the question: During construction and in function Resize(int) I only require the size to be at least one, although a buffer of size one is effectively no longer a buffer. Of course using a simple double instead would be more appropriate but anyway. Now when deleting the internal buffer in the destructor - or in function resize for that matter - I need to delete the allocated memory. Question is, how? First candidate is of course delete[] buffer; but then again, if I have allocated a buffer of size one, that is if the pointer was aquired with buffer = new T[0], is it still appropriate to call delete[] on the pointer or do I need to call delete buffer; (without brackets) ? Thanks, Arne

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  • Retain count problem iphone sdk

    - by neha
    Hi all, I'm facing a memory leak problem which is like this: I'm allocating an object of class A in class B. // RETAIN COUNT OF CLASS A OBJECT BECOMES 1 I'm placing the object in an nsmutablearray. // RETAIN COUNT OF CLASS A OBJECT BECOMES 2 In an another class C, I'm grabbing this nsmutablearray, fetching all the elements in that array in a local nsmutablearray, releasing this first array of class B. // RETAIN COUNT OF CLASS A OBJECTS IN LOCAL ARRAY BECOMES 1 Now in this class C, I'm creating an object of class A and fetching the elements in local nsmutable array. //RETAIN COUNT OF NEW CLASS A OBJECT IN LOCAL ARRAY BECOMES 2 [ALLOCATION + FETCHED OBJECT WITH RETAIN COUNT 1] My question is, I want to retain this array which I'm displaying in tableview, and want to release it after new elements are filled in the array. I'm doing this in class B. So before adding new elements, I'm removing all the elements and releasing this array in class B. And in class C I'm releasing object of class A in dealloc. But in Instruments-Leaks it's showing me leak for this class A object in class C. Can anybody please tell me wheather where I'm going wrong. Thanx in advance.

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  • How important is managing memory in Objective-C?

    - by Alex Mcp
    Background: I'm (jumping on the bandwagon and) starting learning about iPhone/iPad development and Objective-C. I have a great background in web development and most of my programming is done in javascript (no libraries), Ruby, and PHP. Question: I'm learning about allocating and releasing memory in Objective-C, and I see it as quite a tricky task to layer on top of actually getting the farking thing to run. I'm trying to get a sense of applications that are out there and what will happen with a poorly memory-managed program. A) Are apps usually released with no memory leaks? Is this a feasible goal, or do people more realistically just excise the worst offenders and that's ok? B) If I make an NSString for a title of a view, let's say, and forget to deallocate it it, does this really only become a problem if I recreate that string repeatedly? I imagine what I'm doing is creating an overhead of the memory needed to store that string, so it's probably quite piddling (a few bytes?) However if I have a rapidly looping cycle in a game that 'leaks' an int every cycle or something, that would overflow the app quite quickly. Are these assumptions correct? Sorry if this isn't up the community-wiki alley, I'm just trying to get a handle on how to think about memory and how careful I'll need to be. Any anecdotes or App Store-submitted app experiences would be awesome to hear as well.

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  • How to hook Pivotal Tracker to Redmine?

    - by cloneofsnake
    Our company is currently using Redmine, it's great for general tasks / troubleshooting (operation) but for development, I would like to adopt a more agile tool... and I found it in pivotaltracker. I googled but couldn't find any info., so that gave me a good excuse to try StackOverflow. Has anyone done it? I'm thinking of using PivotalTracker as the main tool, and all activities will be posted back to redmine for archiving and reporting. (Redmine isn't particularly strong at that either, but it does have a budget plugin and I can query the database directly for my custom reports.) Thanks.

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  • How to implement didReceiveMemoryWarning ?

    - by hib
    Hello all , I have developed a simple location aware iPhone application which is functionally working very well to our expectations except in the low memory condition of the phone . In low memory condition of the phone my app just got crashes and If I increases the phone memory by freeing up some space it again start working well without any crash . when I do some googling on the problem I found that in the low memory conditions the os will send didReceiveMemoryWarning to all the controllers in the current hierarchy so that each one of them should implement didReceiveMemoryWarning method and also set nil to iboutlet for the view that is currently not visible . I have also read somewhere that if the view for that controller is not visible the method setView with nil parameter will be called and if there are some outlet variables attached to view there will be problem in removing them. So with all these fundas what is the best to handle low level memory condition raised by the Iphone by implementing the didReceiveMemoryWarning and viewDidUnload methods. Please give a proper example or link if possible for the solution of the above problem . thanks.

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  • Memory mapped files causes low physical memory

    - by harik
    I have a 2GB RAM and running a memory intensive application and going to low available physical memory state and system is not responding to user actions, like opening any application or menu invocation etc. How do I trigger or tell the system to swap the memory to pagefile and free physical memory? I'm using Windows XP. If I run the same application on 4GB RAM machine it is not the case, system response is good. After getting choked of available physical memory system automatically swaps to pagefile and free physical memory, not that bad as 2GB system. To overcome this problem (on 2GB machine) attempted to use memory mapped files for large dataset which are allocated by application. In this case virtual memory of the application(process) is fine but system cache is high and same problem as above that physical memory is less. Even though memory mapped file is not mapped to process virtual memory system cache is high. why???!!! :( Any help is appreciated. Thanks.

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  • C# or C++ game: many 16 color images loaded into RAM. Efficient solution?

    - by user560639
    I am in the planning stages of creating a fighting game and am unsure how to handle one issue relating to memory. Background info: - Still debating whether to use C# (XNA) or C++. We do not want to commit to either until we have explored how to solve this problem in both languages. - Using a max of 256MB RAM would be great if possible. - Two characters will be present at a time, and these characters can only change between battles. There is time to load/free memory between battles, but the game needs to run at a constant 60 drawn frames per second during combat. Each frame is 16.67ms - The total number of images per character is in the low hundreds. Each image is roughly 200x400 pixels. Only one image from each character will be displayed at any given moment. Uncompressed, each image takes roughly 300kb from my calculations; upwards of 100MB for a whole character. This is pushing too close to the 256MB limit given that memory will be needed for some other resources as well. Since each image can be made with a total of 16 colors. Theoretically I should be able to use 1/8th the space if I can take advantage of this. I've looked around but haven't found any word of native support for paletted images. (Storing each pixel using fewer bits that each map to a 32-bit RGBa color) I was considering making my own file format with 4 bits per pixel (and some extra palette info), loading all the images of this new format into RAM before battle, and then when drawing any specific image, decompress only that image into a raw image so it can be rendered properly. I don't know if it's realistic to perform so many assignment operations (appx 200x400 for each character = 160k) each frame. It sounds very hacky to me. Does anyone have advice on whether my solution sounds reasonable, and if there is perhaps a better one available? Thanks so much! (I also attempted to use an image with only 1 channel, then use a shader to perform a series of if statements to translate various values into other colors. Unfortunately, there were too many lines of code for the shader. It is also rather hacky and does not scale well.)

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  • What is your favorite way to read XML files using C#?

    - by stacker
    Let's take this xml structure as example: <?xml version="1.0" encoding="utf-8"?> <Configuration-content> <XFile Name="file name 1" /> <XFile Name="name2" /> <XFile Name="name3" /> <XFile Name="name4" /> </Configuration-content> public class Configuration { public XFile[] Files { get; set; } } public interface IConfigurationRipository { Configuration Get(); void Save(Configuration entity); } I wonder what's the best way to do that. The task is to implement IConfigurationRipository using your favorite approach.

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