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  • Java game design question (graphical objects)

    - by vemalsar
    Hello Guys, I'm beginner in game development, in Java and here on this site too and I have a game design question. Please comment my idea: I have a main loop which call update and draw method. I want to use an ArrayList which store graphical objects, they have coordinate and image or text to draw and my game objects extends this class. In update, I can choose which objects should be put in the array and in draw method I'll display the elements of array on the screen. I'm using a buffer and draw first there, but it is not important now I guess...Here is a simple (not full) code, only the logic: public class GamePanel extends JPanel implements KeyListener { ArrayList<graphicalObjects> graphArray = new ArrayList<graphicalObjects>(); public void update() { //change the game scene, update the graphArray, process input etc. } public void draw() { //draws every element of graphArray to a JPanel } public static main(String[] args) { while(true) { update(); draw(); } } } My questions: Should have I use interface or abstract class for graphicalObjects? graphicalObjects class and the ArrayList really needs or there is some better solution? How to draw objects? They draw themself with their own method or in the draw method I have to draw manually based on graphicalObjects variables (x,y coordinates, image etc.)? If this conception is wrong, please suggest another one! All comments are welcome and sorry if this is dumb question, thanks!

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  • State Changes in a Component Based Architecture [closed]

    - by Maxem
    I'm currently working on a game and using the naive component based architecture thingie (Entities are a bag of components, entity.Update() calls Update on each updateable component), while the addition of new features is really simple, it makes a few things really difficult: a) multithreading / currency b) networking c) unit testing. Multithreading / Concurrency is difficult because I basically have to do poor mans concurrency (running the entity updates in separate threads while locking only stuff that crashes (like lists) and ignoring the staleness of read state (some states are already updated, others aren't)) Networking: There are no explicit state changes that I could efficiently push over the net. Unit testing: All updates may or may not conflict, so automated testing is at least awkward. I was thinking about these issues a bit and would like your input on these changes / idea: Switch from the naive cba to a cba with sub systems that work on lists of components Make all state changes explicit Combine 1 and 2 :p Example world update: statePostProcessing.Wait() // ensure that post processing has finished Apply(postProcessedState) state = new StateBag() Concurrently( () => LifeCycleSubSystem.Update(state), // populates the state bag () => MovementSubSystem.Update(state), // populates the state bag .... }) statePostProcessing = Future(() => PostProcess(state)) statePostProcessing.Start() // Tick is finished, the post processing happens in the background So basically the changes are (consistently) based on the data for the last tick; the post processing can a) generate network packages and b) fix conflicts / remove useless changes (example: entity has been destroyed - ignore movement etc.). EDIT: To clarify the granularity of the state changes: If I save these post processed state bags and apply them to an empty world, I see exactly what has happened in the game these state bags originated from - "Free" replay capability. EDIT2: I guess I should have used the term Event instead of State Change and point out that I kind of want to use the Event Sourcing pattern

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  • Windows 7 root certificate updates

    - by hstr
    I work for a company that uses Windows 7 for end user computing. The Windows 7 computers are updated via a WSUS installation, and access to Microsoft Update is blocked. We have a problem with a number of websites, who's certificates appears to be invalid, though they are perfectly ok. The problem is, that Windows 7 apparently does an on-demand update of root certificates through Windows Update, rather than rolling out a monthly update, as with Windows XP. Now that Windows Update is blocked, how should root certificates be updated? It appears that WSUS is not handling this feature. Thanks in advance.

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  • where are apt-get files stored?

    - by loolooyyyy
    i have an ubuntu with three virtual machines running inside running ubuntu also i update the host using apt-get update but i can update VM's, it takes a long time + uses a lot of bandwith which i'm running out of,i want to transfer the updated files by apt-get to VMs, could you please tell me where are they? i'm not talking about the packages themselves stored in /var/cache/apt/archives, i want the file that stores list of available packages on mirror i have selected, thanks lot ps: i know this question has been asked somewhere but i cant find it!

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  • how to solve this problem

    - by Surbir
    root@me-desktop:~# sudo apt-get install aircrack-ng Reading package lists... Done Building dependency tree Reading state information... Done The following NEW packages will be installed: aircrack-ng 0 upgraded, 1 newly installed, 0 to remove and 446 not upgraded. 1 not fully installed or removed. Need to get 1,579kB of archives. After this operation, 2,843kB of additional disk space will be used. Get:1 http://archive.ubuntu.com/ubuntu/ maverick/universe aircrack-ng i386 1:1.1-1 [1,579kB] Fetched 1,579kB in 1min 9s (22.7kB/s) Selecting previously deselected package aircrack-ng. (Reading database ... 520739 files and directories currently installed.) Unpacking aircrack-ng (from .../aircrack-ng_1%3a1.1-1_i386.deb) ... Processing triggers for man-db ... Setting up linux-image-3.0.1-030001-generic (3.0.1-030001.201108060905) ... Running depmod. update-initramfs: Generating /boot/initrd.img-3.0.1-030001-generic Warning: No support for locale: en_US.utf8 Examining /etc/kernel/postinst.d. run-parts: executing /etc/kernel/postinst.d/dkms 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic run-parts: executing /etc/kernel/postinst.d/initramfs-tools 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic run-parts: executing /etc/kernel/postinst.d/nvidia-common 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic run-parts: executing /etc/kernel/postinst.d/pm-utils 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic run-parts: executing /etc/kernel/postinst.d/update-notifier 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic run-parts: executing /etc/kernel/postinst.d/zz-update-grub 3.0.1-030001-generic /boot/vmlinuz-3.0.1-030001-generic exec: 15: update-grub: not found run-parts: /etc/kernel/postinst.d/zz-update-grub exited with return code 2 Failed to process /etc/kernel/postinst.d at /var/lib/dpkg/info/linux-image-3.0.1-030001-generic.postinst line 1010. dpkg: error processing linux-image-3.0.1-030001-generic (--configure): subprocess installed post-installation script returned error exit status 2 Setting up aircrack-ng (1:1.1-1) ... Errors were encountered while processing: linux-image-3.0.1-030001-generic E: Sub-process /usr/bin/dpkg returned an error code (1) root@me-desktop:~#

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  • Microsoft Patches Internet Explorer 9, Launches YourBrowserMatter

    Due to the critical status of the Internet Explorer 9 fix, any users with the recommended Windows Update setting of install updates automatically enabled should receive it by default. Microsoft urges users with automatic updates disabled to install the fix manually via Windows Update. IT administrators in charge of handling organizations are urged to do the same using their go-to software for managing patches in-house. Of the eight vulnerabilities targeted by the IE9 update, the most crucial make it possible for remote code execution to occur on PCs where users have visited certain affecte...

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  • Game Object Design

    - by oisin
    I'm having a problem with the way I designed my first simple game in C++. I have GameObject (abstract class) and ObjectA which inherits the update() and draw() methods from GameObject. My main loop contains a linked list of GameObject*, and while that list is not empty it cycles through it, calling update on each one. Up until this point, I thought the design was standard(?) and would work. However, when I call update on ObjectA() I run into two problems: ObjectA can die which messes up the list, which in turn throws off the loop in main. ObjectA can spawn more ObjectA's but these are local scope and the update() goes out of scope, creating problems in main's list of GameObjects. I think my design if alright, but I'm having such problems with segmentation faults that there must be something seriously wrong with at least one part of my implementation. If anyone could point out any serious mistakes or simple examples of this being done (or even alternative designs) then I would greatly appreciate it!

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  • Why is the camera not following the player? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to focus the camera on the player. If the player moves, then the camera doesn't follow the player. The player leaves the screen when I'm moving it. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always in the center of the screen/camera? My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

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  • Java SE (6, 7, Embedded )????????????

    - by OTN-J Master
    Java??????????????? ???Java SE 7???????????????????????????????????????????????????? Java SE 7?????10???????????????Java????????????????????????????? ?????????????????????FIX?????????????????????????????????????”??”????????????????????????????????????????????????(????????????????Fix????????????????????????????????) Java SE 7 Update 10 ??????? Java SE 6 Update 38 ??????? Java SE Embedded 7 Update 10 ??????? Java SE Embedded 6 Update 38 ??????? >>???Java???????????  ???????????Java SE 6??2????????????????????????????Java SE 7??????????????Java SE?????????????????? >> ??????? ????Java Developer Newsletter???(??!)???????????!

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  • ???Past Image(pi)

    - by todd.bao(at)oracle.com
    Past Image???RAC??????????,????????????????????????????????,Past Image??????????,?????????????????,?????????????????,??????????????(pi)?????????????????Past Image,????????????:HR.EMPLOYEES??100????101?????5????88???????????????,???????????# ??1: ?????????SYS@RAC1//scripts> select inst_id,status from gv$bh where file#=5 and block#=88;no rows selected# ??1???(???Steve King, ????24000????)SYS@RAC1//scripts> update hr.employees set salary=1 where employee_id=100;1 row updated.# ??2: ????1??xcur????????????,?????????SYS@RAC1//scripts> select inst_id,dirty,status from gv$bh where file#=5 and  block#=88;   INST_ID + D + STATUS---------- + - + -------         1 + Y + xcur1 row selected.# ??2???SYS@RAC2//scripts> update hr.employees set salary=2 where employee_id=101;1 row updated.# ??3: ????2?,?????1??pi??Past Image,???????????????????????SYS@RAC1//scripts> select inst_id,dirty,status from gv$bh where file#=5 and  block#=88;   INST_ID + D + STATUS---------- + - + -------         1 + Y + pi         2 + Y + xcur2 rows selected.# ??1???SYS@RAC1//scripts> update hr.employees set salary=3 where employee_id=100;1 row updated.# ??4: ????1?,?????2???1???????2???????1???????SYS@RAC1//scripts> select inst_id,dirty,status from gv$bh where file#=5 and  block#=88;   INST_ID + D + STATUS---------- + - + -------         1 + Y + pi         1 + Y + xcur         2 + Y + pi3 rows selected.# ??2????SYS@RAC2//scripts> update hr.employees set salary=4 where employee_id=101;1 row updated.# ??5: ????2?,??????????????,DBWR??,??????,??(pi)?????????????(cr)??????????????????????????SYS@RAC1//scripts> select inst_id,dirty,status from gv$bh where file#=5 and  block#=88;   INST_ID + D + STATUS---------- + - + -------         1 + N + cr         1 + N + cr         2 + Y + xcur3 rows selected.# ?????1???SYS@RAC1//scripts> update hr.employees set salary=5 where employee_id=100;1 row updated.# ??6: ????1?,?????2????????????????,?????????SYS@RAC1//scripts> select inst_id,dirty,status from gv$bh where file#=5 and  block#=88;   INST_ID + D + STATUS---------- + - + -------         1 + Y + xcur         1 + N + cr         1 + N + cr         2 + Y + pi4 rows selected.# ??2???SYS@RAC2//scripts> update hr.employees set salary=6 where employee_id=101;1 row updated.# ??7: ????2?,?????1?2????1???????2?????????????4,????????????????SYS@RAC1//scripts> select inst_id,dirty,status from gv$bh where file#=5 and  block#=88;   INST_ID + D + STATUS---------- + - + -------         1 + Y + pi         2 + Y + pi         2 + Y + xcur3 rows selected.# ??1???SYS@RAC1//scripts> update hr.employees set salary=7 where employee_id=100;1 row updated.# ??8: ????1?,?????2?1????2???????1????????????2????????????????????????????????????(????????)????SYS@RAC1//scripts> select inst_id,dirty,status from gv$bh where file#=5 and  block#=88;   INST_ID + D + STATUS---------- + - + -------         1 + Y + pi         1 + Y + xcur         2 + Y + pi         2 + N + cr4 rows selected.??????????, ?xcur??????????:??????xcur????pi?????pi?(?????)???cr?,???cr?????,pi????????????????????????????:?????????????A?B?A:SYS@RAC1//scripts> run  1  begin  2  for i in 1..100000 loop  3  update hr.employees set salary=i where employee_id=100;  4  end loop;  5* end;B:SYS@RAC2//scripts> run  1  begin  2  for i in 1..100000 loop  3  update hr.employees set salary=i where employee_id=101;  4  end loop;  5* end;?????????,???5???88?????buffer cache???????:SYS@RAC2//scripts> select count(*) from gv$bh where file#=5 and block#=88;  COUNT(*)----------       4121 row selected.??409?????????(cur):SYS@RAC2//scripts> select count(*) from gv$bh where file#=5 and block#=88 where status='cr';  COUNT(*)----------       4091 row selected.1????????(xcur):SYS@RAC2//scripts> select count(*) from gv$bh where file#=5 and block#=88 where status='xcur';  COUNT(*)----------           11 row selected.??...2??????--????(pi)??????????SYS@RAC1//scripts> select inst_id,dirty,status from gv$bh where file#=5 and block#=88 and status='pi';   INST_ID + D + STATUS---------- + - + -------         1 + Y + pi         2 + Y + pi2 rows selected.????,???RAC??????????????(cr)?,????????????????????????xcur?pi??cr??????pi?????? ?????????,???????????pi???cr?,?????????cr???,???xcur???????,pi??????xcur?,[email protected]

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  • Launch configuration for an Eclipse RCP project

    - by ekebsi
    I am new to Eclipse and have been asked to make some changes to an RCP project. Now I can not get it to run. Unfortunately I cannot contact the author to get some help. I would appreciate an hint which could lead to the solution. When I lunch the application I get following log message: !ENTRY org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE One or more bundles are not resolved because the following root constraints are not resolved: !SUBENTRY 1 org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE Bundle update@plugins/org.eclipse.team.core.nl1_3.3.0.I20070607.jar was not resolved. !SUBENTRY 2 org.eclipse.team.core.nl1 2 0 2012-11-07 09:03:45.878 !MESSAGE Missing host org.eclipse.team.core_[3.2.0,4.0.0). !SUBENTRY 1 org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE Bundle update@plugins/org.eclipse.emf.edit.ui.nl1_2.3.0.v200706262000.jar was not resolved. !SUBENTRY 2 org.eclipse.emf.edit.ui.nl1 2 0 2012-11-07 09:03:45.878 !MESSAGE Missing host org.eclipse.emf.edit.ui_[2.0.0,4.0.0). !SUBENTRY 1 org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE Bundle update@plugins/org.eclipse.team.ui.nl1_3.3.0.I20070607.jar was not resolved. !SUBENTRY 2 org.eclipse.team.ui.nl1 2 0 2012-11-07 09:03:45.878 !MESSAGE Missing host org.eclipse.team.ui_[3.2.0,4.0.0). !SUBENTRY 1 org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE Bundle update@plugins/org.eclipse.rcp.nl1_3.2.0.v20070612.jar was not resolved. !SUBENTRY 2 org.eclipse.rcp.nl1 2 0 2012-11-07 09:03:45.878 !MESSAGE Missing host org.eclipse.rcp_[3.2.0,4.0.0). !SUBENTRY 1 org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE Bundle update@plugins/org.eclipse.ui.win32.nl1_3.2.100.I20070319-0010.jar was not resolved. !SUBENTRY 2 org.eclipse.ui.win32.nl1 2 0 2012-11-07 09:03:45.878 !MESSAGE Missing host org.eclipse.ui.win32_[3.2.0,4.0.0). !ENTRY org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE The following is a complete list of bundles which are not resolved, see the prior log entry for the root cause if it exists: !SUBENTRY 1 org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE Bundle update@plugins/org.eclipse.emf.edit.ui.nl1_2.3.0.v200706262000.jar [29] was not resolved. !SUBENTRY 2 org.eclipse.emf.edit.ui.nl1 2 0 2012-11-07 09:03:45.878 !MESSAGE Missing host org.eclipse.emf.edit.ui_[2.0.0,4.0.0). !SUBENTRY 1 org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE Bundle update@plugins/org.eclipse.team.ui.nl1_3.3.0.I20070607.jar [45] was not resolved. !SUBENTRY 2 org.eclipse.team.ui.nl1 2 0 2012-11-07 09:03:45.878 !MESSAGE Missing host org.eclipse.team.ui_[3.2.0,4.0.0). !SUBENTRY 1 org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE Bundle update@plugins/org.eclipse.ui.win32.nl1_3.2.100.I20070319-0010.jar [66] was not resolved. !SUBENTRY 2 org.eclipse.ui.win32.nl1 2 0 2012-11-07 09:03:45.878 !MESSAGE Missing host org.eclipse.ui.win32_[3.2.0,4.0.0). !SUBENTRY 1 org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE Bundle update@plugins/org.eclipse.team.core.nl1_3.3.0.I20070607.jar [83] was not resolved. !SUBENTRY 2 org.eclipse.team.core.nl1 2 0 2012-11-07 09:03:45.878 !MESSAGE Missing host org.eclipse.team.core_[3.2.0,4.0.0). !SUBENTRY 1 org.eclipse.osgi 2 0 2012-11-07 09:03:45.878 !MESSAGE Bundle update@plugins/org.eclipse.rcp.nl1_3.2.0.v20070612.jar [124] was not resolved. !SUBENTRY 2 org.eclipse.rcp.nl1 2 0 2012-11-07 09:03:45.878 !MESSAGE Missing host org.eclipse.rcp_[3.2.0,4.0.0). I am using a windows 7 Enterprise 64 (4GB) and Eclipse Juno 64.

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  • Why is my WPF splash screen progress bar out of sync with the execution of the startup steps?

    - by denny_ch
    Hello, I've implemented a simple WPF splash screen window which informs the user about the progress of the application startup. The startup steps are defined this way: var bootSequence = new[] { new {Do = (Action) InitLogging, Message = "Init logging..."}, new {Do = (Action) InitNHibernate, Message = "Init NHibernate..."}, new {Do = (Action) SetupUnityContainer, Message = "Init Unity..."}, new {Do = (Action) UserLogOn, Message = "Logon..."}, new {Do = (Action) PrefetchData, Message = "Caching..."}, }; InitLogging etc. are methods defined elsewhere, which performs some time consuming tasks. The boot sequence gets executed this way: foreach (var step in bootSequence) { _status.Update(step.Message); step.Do(); } _status denotes an instance of my XAML splash screen window containing a progress bar and a label for status information. Its Update() method is defined as follows: public void Update(string status) { int value = ++_updateSteps; Update(status, value); } private void Update(string status, int value) { var dispatcherOperation = Dispatcher.BeginInvoke( DispatcherPriority.Background, (ThreadStart) delegate { lblStatus.Content = status; progressBar.Value = value; }); dispatcherOperation.Wait(); } In the main this works, the steps get executed and the splash screen shows the progress. But I observed that the splash screen for some reasons doesn't update its content for all steps. This is the reason I called the Dispatcher async and wait for its completion. But even this didn't help. Has anyone else experienced this or some similar behaviour and has some advice how to keep the splash screen's update in sync with the execution of the boot sequence steps? I know that the users will unlikely notice this behaviour, since the splash screen is doing something and the application starts after booting is completed. But myself isn't sleeping well, because I don't know why it is not working as expected... Thx for your help, Denny

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  • Flex 3.5.0; Update ComboBox display list upon dataprovider change

    - by Gabriel Poama-Neagra
    Hello, I have two related ComboBoxes ( continents, and countries ). When the continents ComboBox changes I request a XML from a certain URL. When I receive that XML i change the DataProvider for the countries ComboBox, like this: public function displayCountryArray( items:XMLList ):void { this.resellersCountryLoader.alpha = 0; this.resellersCountry.dataProvider = items; this.resellersCountry.dispatchEvent( new ListEvent( ListEvent.CHANGE ) ); } I dispatch the ListEvent.CHANGE because I use it to change another ComboBox so please ignore that (and the 1st line ). So, my problem is this: I select "ASIA" from the first continents, then the combobox DATA get's updated ( I can see that because the first ITEM is an item with the label '23 countries' ). I click the combo then I can see the countries. NOW, I select "Africa", the first item is displayed, with the ComboBox being closed, then when I click it, the countries are still the ones from Asia. Anyway, if I click an Item in the list, then the list updates correctly, and also, it has the correct info ( as I said it affects other ComboBoxes ). SO the only problem is that the display list does not get updated. In this function I tried these approaches Converting XMLList to XMLCollection and even ArrayCollection Adding this.resellersCountry.invalidateDisplayList(); Triggering events like DATA_CHANGE and UPDATE_COMPLETE I know they don't make much sense, but I got a little desperate. Please note that when I used 3.0.0 SDK this did not happen. Sorry if I'm stupid, but the flex events are killing me.

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  • Eclipse’s Ctrl+click does not work and indexer does not seem to update?

    - by bbazso
    I am running Eclipse IDE for C/C++ Developers (Ganymede) and I have recently encountered a problem with it. I can no longer get Ctrl+click navigation to work! I went to my project and tried to rebuild the index, but the rebuild command of the indexer does not work either. I did not do anything to my knowledge that may have caused this bug and so I was wondering if it could be a corrupt index or something else weird like that. Any help on this matter would be greatly appreciated. Thanks!

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  • Is there a way to update a ViewModel in MVC2?

    - by Juvaly
    This code works: [HttpPost] public ActionResult Edit(int id, FormCollection fc) { Movie movie = ( from m in _ctx.Movie.Include("MovieActors") where m.MovieID == id select m ).First(); MovieActorViewModel movieActor = new MovieActorViewModel(movie); if (TryUpdateModel(movieActor)) { _ctx.ApplyPropertyChanges(movieActor.Movie.EntityKey.EntitySetName, movieActor.Movie); _ctx.SaveChanges(); } return View(movieActor); } However, I am not sure how to test this, and in general would much rather have the method take a typed model like: [HttpPost] public ActionResult Edit(MovieActorViewModel movieActor) Is this possible? What changes to my MovieActorViewModel class do I need to make in order to enable this? That class looks like this: public class MovieActorViewModel { public Movie Movie { get; set; } public Actor Actor { get; set; } public PublisherDealViewModel(Movie movie) { this.Movie = movie; this.Actor = ( from a in this.Movie.Actors where a.ActorID == 1 select a ).First(); } } The view is typed (inherits ViewPage) simple: <% using (Html.BeginForm()) {%> Movie Title: <%= Html.TextBoxFor(model=>model.Movie.Title) %><br/> Actor Name: <%= Html.TextBoxFor(model=>model.Actor.Name) %> <% } %>

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  • AutoIt scripts runs without error but I can't see archive? - UPDATE

    - by Scott
    #include <File.au3> #include <Zip.au3> #include <Array.au3> ; bad file extensions Local $extData="ade|adp|app|asa|ashx|asp|bas|bat|cdx|cer|chm|class|cmd|com|cpl|crt|csh|der|exe|fxp|gadget|hlp|hta|htr|htw|ida|idc|idq|ins|isp|its|jse|ksh|lnk|mad|maf|mag|mam|maq|mar|mas|mat|mau|mav|maw|mda|mdb|mde|mdt|mdw|mdz|msc|msh|msh1|msh1xml|msh2|msh2xml|mshxml|msi|msp|mst|ops|pcd|pif|prf|prg|printer|pst|reg|rem|scf|scr|sct|shb|shs|shtm|shtml|soap|stm|url|vb|vbe|vbs|ws|wsc|wsf|wsh" Local $extensions = StringSplit($extData, "|") ; What is the root directory? $rootDirectory = InputBox("Root Directory", "Please enter the root directory...") archiveDir($rootDirectory) Func archiveDir($dir) $goDirs = True $goFiles = True ; Get all the files under the current dir $allOfDir = _FileListToArray($dir) $tmax = UBound($allOfDir) For $t = 0 to $tmax - 1 Next Local $countDirs = 0 Local $countFiles = 0 $imax = UBound($allOfDir) For $i = 0 to $imax - 1 If StringInStr(FileGetAttrib($dir & "\" & $allOfDir[$i]),"D") Then $countDirs = $countDirs + 1 ElseIf StringInStr(($allOfDir[$i]),".") Then $countFiles = $countFiles + 1 EndIf Next If ($countDirs > 0) Then Local $allDirs[$countDirs] $goDirs = True Else $goDirs = False EndIf If ($countFiles > 0) Then Local $allFiles[$countFiles] $goFiles = True Else $goFiles = False EndIf $dirCount = 0 $fileCount = 0 For $i = 0 to $imax - 1 If (StringInStr(FileGetAttrib($dir & "\" & $allOfDir[$i]),"D")) And ($goDirs == True) Then $allDirs[$dirCount] = $allOfDir[$i] $dirCount = $dirCount + 1 ElseIf (StringInStr(($allOfDir[$i]),".")) And ($goFiles == True) Then $allFiles[$fileCount] = $allOfDir[$i] $fileCount = $fileCount + 1 EndIf Next ; Zip them if need be in current spot using 'ext_zip.zip' as file name, loop through each file ext. If ($goFiles == True) Then $fmax = UBound($allFiles) For $f = 0 to $fmax - 1 $currentExt = getExt($allFiles[$f]) $position = _ArraySearch($extensions, $currentExt) If @error Then MsgBox(0, "Not Found", "Not Found") Else $zip = _Zip_Create($dir & "\" & $currentExt & "_zip.zip") _Zip_AddFile($zip, $dir & "\" & $allFiles[$f]) EndIf Next EndIf ; Get all dirs under current DirCopy ; For each dir, recursive call from step 2 If ($goDirs == True) Then $dmax = UBound($allDirs) $rootDirectory = $rootDirectory & "\" For $d = 0 to $dmax - 1 archiveDir($rootDirectory & $allDirs[$d]) Next EndIf EndFunc Func getExt($filename) $pos = StringInStr($filename, ".") $retval = StringTrimLeft($filename, $pos - 1) Return $retval EndFunc Updated, fixed a lot of bugs. Still not working. Like I said I have a list of 'bad' file extensions, this script should go through a directory of files (and subdirectories), and zip up (in separate zip files for each bad extension), all files WITH those bad extensions in the directories it finds them. What is wrong???

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  • How do continuously update data to an asp page?

    - by Lori
    Hi, I have an asp page based on a very simple database. It references a single table of probably 30 records and maybe 12 data fields and everything works great as I am only uploading a new database every week or so. I have a special circumstance where I would like upload new data to the database and display automatically on the page every 20 to 30 seconds without the user having to refresh their screen. I would expect up to 1000 concurrent users accessing the data. I have been manually uploading the database via ftp, which will obviously not work on this timeline and would also run the risk of error pages as the database is being replaced. So, can anyone point me the right direction to setup this scenario? Other details that might be helpful: The database is an Access database (but I could change to another format if needed) Running on Windows platform hosted by an ISP, not my own server Thanks in advance for any help on this! Lori

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  • How do you update your twitter status using YQL?

    - by waterfallrain
    This is the code example I am following: VALUES ('tweeting from yql!', '@your_consumer_key', '@your_consumer_secret', '@your_access_token', '@your_access_secret'); I understand the consumer key and secret part however I dont understand what to put in for the your_access_token and your_access_secret part. Are these urls I was given what I need to add for the last two items? http://twitter.com/oauth/request_token

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  • Timer with random seconds ¿How to update the random seconds?

    - by benLIVE
    I have a timer "tmr_sendCesta" which must be called each x seconds between 1 and 3 seconds. The problem is the timer "tmr_sendCesta" is called only one time, and the random seconds is never updated. I need to call the function "createCesta" each x seconds randomly. Any idea how to do it? function createCesta() cesta = display.newImageRect("cesta.png", 100, 55) cesta.x = -110 cesta.y = screenH - 110 cesta.name = "cesta" physics.addBody( cesta, physicsData:get("cestaSmall")) grupoCesta:insert(cesta) transition.to(cesta, {time = 4000, x = screenW + 110}) end function scene:enterScene( event ) local group = self.view physics.start() Runtime:addEventListener("touch", touchScreen) Runtime:addEventListener( "collision", onCollision ) tmr_sendCesta = timer.performWithDelay((math.random(1000, 3000), randomCesta, 0) end

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  • Possible bug in ASP.net UpdatePanel control?

    - by Ben Robinson
    I have come across what seems to be an annoying bug with asp.net UpdatePanels in 2 seperate projects. If you have some kind of autopostback enabled control that can cause all of the controls in the update panel to have visible=false set, resulting in an empty update panel. When you change the autopostback control back to the postion that would re enable all of the controls in the update panel, it simply does not make a call back to the server and the update panel does not update. If you do anything else that makes a call back on the same page, then the update panel contents magically appear. It is as if asp.net has decided the update panel is empty so there is no point maikng a callback, even though making the call back would fill the updatepanel with content. The only way round this is to add a style of display:none to the controls instead of setting visible=false property. Then it works fine. Has anyone else encountered this problem? Is it a bug as i suspect or is it likely i am doing soemthing wrong? I haven't got time to post example code at the moment as the code i am using is too wrapped up in other unrealted things, if people think it would help i will create a simple example and post it when I get time.

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  • Safe to update separate regions of a BufferedImage in separate threads?

    - by finnw
    I have a collection of BufferedImage instances, one main image and some subimages created by calling getSubImage on the main image. The subimages do not overlap. I am also making modifications to the subimage and I want to split this into multiple threads, one per subimage. From my understanding of how BufferedImage, Raster and DataBuffer work, this should be safe because: Each instance of BufferedImage (and its respective WritableRaster) is accessed from only one thread. The shared ColorModel is immutable The DataBuffer has no fields that can be modified (the only thing that can change is elements of the backing array.) Modifying disjoint segments of an array in separate threads is safe. However I cannot find anything in the documentation that says that it is definitely safe to do this. Can I assume it is safe? I know that it is possible to work on copies of the child Rasters but I would prefer to avoid this because of memory constraints. Otherwise, is it possible to make the operation thread-safe without copying regions of the parent image?

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  • How long does it take Google to update all links from R 301 ?

    - by romant
    I just changed the location of my blog, and have done the appropriate redirects. Does anyone have knowledge or experience for the delay in updating all the links across Google? Reason I ask, I wish to change the A record. So this will eliminate the .htaccess file, and thus null and void the redirect. How long must I wait prior to the undertaking? Thank you.

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  • Database Error Handling: What if You have to Call Outside service and the Transaction Fails?

    - by Ngu Soon Hui
    We all know that we can always wrap our database call in transaction ( with or without a proper ORM), in a form like this: $con = Propel::getConnection(EventPeer::DATABASE_NAME); try { $con->begin(); // do your update, save, delete or whatever here. $con->commit(); } catch (PropelException $e) { $con->rollback(); throw $e; } This way would guarantee that if the transaction fails, the database is restored to the correct status. But the problem is that let's say when I do a transaction, in addition to that transaction, I need to update another database ( an example would be when I update an entry in a column in databaseA, another entry in a column in databaseB must be updated). How to handle this case? Let's say, this is my code, I have three databases that need to be updated ( dbA, dbB, dbc): $con = Propel::getConnection("dbA"); try { $con->begin(); // update to dbA // update to dbB //update to dbc $con->commit(); } catch (PropelException $e) { $con->rollback(); throw $e; } If dbc fails, I can rollback the dbA but I can't rollback dbb. I think this problem should be database independent. And since I am using ORM, this should be ORM independent as well. Update: Some of the database transactions are wrapped in ORM, some are using naked PDO, oledb ( or whatever bare minimum language provided database calls). So my solution has to take care this. Any idea?

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