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  • ECMAScript : ajouts et modifications de la 5e édition qui introduisent des incompatibilités avec le 3e

    (une petite traduction rapide des changements impactant entre la v5 et la v3. les numéros correspondent aux chapitres de la norme) Ecma-362 alias EcmaScript5 Annex E Ajouts et modifications dans la 5e édition qui introduisent des incompatibilités avec le 3e édition 7.1: si des caractères de contrôle Unicode sont présent dans une expression String ou une expression d'ExpressionRegulière ils seront inclus dans la l'expression. alors que dans l'édition 3 ils étaient ignorés. 7.2: le caractère Unicode <BOM> (Byte Order Mark) est maintenant traité comme un whitespace alors qu'il provoquait une Syntax Error dans l'édition ...

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  • Making a mobile app from a board game. Copyright infringement?

    - by Claudio Coelho
    Me and a friend got hooked on a board game and soon realized that we didn't need the board game to play, instead we could play it with pen and paper with extreme ease and satisfaction. The next step was to develop a simple android app to play it. We have been using this to play and it's fun, and we are interested in publishing it, but we are worried eventual copyright issues. The concept of the game - itself very simple, merely a type of trivia game, where each round has different rules - is the same, the name is different as is all the art. Does anybody know if we infringe copyrights if we were to publish it? Thanks

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  • How do you navigate and refactor code written in a dynamic language?

    - by Philippe Beaudoin
    I love that writing Python, Ruby or Javascript requires so little boilerplate. I love simple functional constructs. I love the clean and simple syntax. However, there are three things I'm really bad at when developing a large software in a dynamic language: Navigating the code Identifying the interfaces of the objects I'm using Refactoring efficiently I have been trying simple editors (i.e. Vim) as well as IDE (Eclipse + PyDev) but in both cases I feel like I have to commit a lot more to memory and/or to constantly "grep" and read through the code to identify the interfaces. As for refactoring, for example changing method names, it becomes hugely dependent on the quality of my unit tests. And if I try to isolate my unit tests by "cutting them off" the rest of the application, then there is no guarantee that my stub's interface stays up to date with the object I'm stubbing. I'm sure there are workarounds for these problems. How do you work efficiently in Python, Ruby or Javascript?

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  • How I can Install csh as a non-root user?

    - by user288566
    Hi I need csh for installing a package but I am not root user... I want to install it for my user. I installed csh_20070713.orig.tar.gz, csh_20070713.diff.gz and csh_20070713-2ubuntu1.dsc But there is not dpkg-source command... then I did following procedure: untar *.tar.gz mv csh_20070713.orig csh_20070713 mkdir csh_20070713/debian gunzip csh_20070713.diff.gz patch -p0 < csh_20070713.diff chmod +x csh_20070713/debian/rules but I do not know what should I do next! I used make and make install command in csh_20070713 directory and also debian directory but nothing happened... Plz help me... Thanks

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  • General solution to solve different sports results in different languages

    - by sq2
    I currently have some code that checks if squash and tennis scores are valid, both in javascript and PHP. This results in 4 blocks of code existing, 2 languages * 2 sports, which does not scale well should any extra sports come around, or extra languages... How can one describe the valid scores of games via a settings/text file, so that each language can parse them and apply these rules. I'm stumped with the strange tie break situations in tennis should it reach 6-6 in a set, and also infinite play off in the final set should it reach 2 sets all. ie: tennis = { "format": [ { "name": "sets" "min": 3, "max": 5, "winby": 1 }, { "name": "games" "min": 6, "max": 7, "winby": 2 } ] } squash = { "format": [ { "name": "games" "min": 3, "max": 5, "winby": 1 }, { "name": "points" "min": 15, "max": 0, "winby": 2 } ] }

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  • Right tool for the job(html5 vs silverlight)

    - by Jargo
    I have been tasked to develop a web based offer request application for bathrooms and I am asking opinions on which tool should I choose. I have narrowed options down to two (html5 and silverlight). Most of the application consists of basic UI elements that could be achieved with html4. However most challenging part is the design view for the bathroom. User first defines size of the bathroom by giving dimensions. When the dimensions are defined the application renders an empty bathroom floorplan and user can start dragging&dropping furniture on to it. Some furniture have rules where they can be dragged. For example sinks can only be dragged next to a wall. I know that this functionality can be achieved with silverlight but what about html5 ? I know that Canvas element can be used to draw graphics, but can it render the bathroom smoothly as user drags a piece furniture on it?

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  • can't ping from virtualbox ubuntu server --nat connection

    - by George
    i set up an ubuntu server in virtual box following these and these instructions.My connection worked,also ssh . Then, i signed up in dyndns.com ,i configured the router ,but in the port forward i changed the 2222 port to 80 because it couldn’t forward from 2222.My port is open and accepting connections but i don’t have any more connection from the server in the virtual box. From virtual box settings-network-port forwarding , i use: Host IP :127.0.0.1 , Host port :80 , Guest Port :22 ,Guest IP : its empty. I am not sure if i am using right the address in /etc/network/interfaces , i use 192.168.0.2 and also this address i use for the firewall rules in the router. Also,in the server /etc/resolv.conf i put that address and in /etc/mysql/my.cnf. I can ping that address but nothing more.(of course neither ssh works) Thank you

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  • Choice of node.js modules to demo flexibility

    - by John K
    I'm putting together a presentation to talk about and demo node.js to client-side JavaScript developers. The language concepts and syntax are not an issue for them, so instead I'd like to get right into things and show off node's abilities that differ from client-side scripting. There are numerous modules available in the NPM registry and many people have much more experience with the registry than I do. I'm looking for a selection of node modules based on recommendations from your experience that show a variety of uses for node that are practical, broadly useful and can be demonstrated with a small code sample without requiring much domain knowledge on behalf of the audience. Neat and impressive is good too - I can throw in a couple of shock and awe items for cool factor. To be fair, top-voted answers will get most consideration for inclusion. My hope is this will result in a well-rounded demonstration of node technology.

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  • "Imprinting" as a language feature?

    - by MKO
    Idea I had this idea for a language feature that I think would be useful, does anyone know of a language that implements something like this? The idea is that besides inheritance a class can also use something called "imprinting" (for lack of better term). A class can imprint one or several (non-abstract) classes. When a class imprints another class it gets all it's properties and all it's methods. It's like the class storing an instance of the imprinted class and redirecting it's methods/properties to it. A class that imprints another class therefore by definition also implements all it's interfaces and it's abstract class. So what's the point? Well, inheritance and polymorphism is hard to get right. Often composition gives far more flexibility. Multiple inheritance offers a slew of different problems without much benefits (IMO). I often write adapter classes (in C#) by implementing some interface and passing along the actual methods/properties to an encapsulated object. The downside to that approach is that if the interface changes the class breaks. You also you have to put in a lot of code that does nothing but pass things along to the encapsulated object. A classic example is that you have some class that implements IEnumerable or IList and contains an internal class it uses. With this technique things would be much easier Example (c#) [imprint List<Person> as peopleList] public class People : PersonBase { public void SomeMethod() { DoSomething(this.Count); //Count is from List } } //Now People can be treated as an List<Person> People people = new People(); foreach(Person person in people) { ... } peopleList is an alias/variablename (of your choice)used internally to alias the instance but can be skipped if not needed. One thing that's useful is to override an imprinted method, that could be achieved with the ordinary override syntax public override void Add(Person person) { DoSomething(); personList.Add(person); } note that the above is functional equivalent (and could be rewritten by the compiler) to: public class People : PersonBase , IList<Person> { private List<Person> personList = new List<Person>(); public override void Add(object obj) { this.personList.Add(obj) } public override int IndexOf(object obj) { return personList.IndexOf(obj) } //etc etc for each signature in the interface } only if IList changes your class will break. IList won't change but an interface that you, someone in your team, or a thirdparty has designed might just change. Also this saves you writing a whole lot of code for some interfaces/abstract classes. Caveats There's a couple of gotchas. First we, syntax must be added to call the imprinted classes's constructors from the imprinting class constructor. Also, what happends if a class imprints two classes which have the same method? In that case the compiler would detect it and force the class to define an override of that method (where you could chose if you wanted to call either imprinted class or both) So what do you think, would it be useful, any caveats? It seems it would be pretty straightforward to implement something like that in the C# language but I might be missing something :) Sidenote - Why is this different from multiple inheritance Ok, so some people have asked about this. Why is this different from multiple inheritance and why not multiple inheritance. In C# methods are either virtual or not. Say that we have ClassB who inherits from ClassA. ClassA has the methods MethodA and MethodB. ClassB overrides MethodA but not MethodB. Now say that MethodB has a call to MethodA. if MethodA is virtual it will call the implementation that ClassB has, if not it will use the base class, ClassA's MethodA and you'll end up wondering why your class doesn't work as it should. By the terminology sofar you might already confused. So what happens if ClassB inherits both from ClassA and another ClassC. I bet both programmers and compilers will be scratching their heads. The benefit of this approach IMO is that the imprinting classes are totally encapsulated and need not be designed with multiple inheritance in mind. You can basically imprint anything.

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  • How can you predict the time it will take for two processes in two different machines in a cluster to communicate?

    - by Dokkat
    I am trying to develop a computing application which needs a lot of memory (500gb). Buying a single machine for that is overly expensive. I can, though, buy ~100 small instances on Digital Ocean or similar, divide the memory in blocks and use TCP to emulate shared memory between the instances. Now, my question is: how can I measure/predict the time it will take for two processes in two different machines like that to share information, in comparison to IPC and shared memory? Are there rules of thumb? I don't want exact values, but knowing more or less how much faster one is would be very helpful in visualising the feasibility of this approach.

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  • What is use of universal character names in identifiers in C++11

    - by Jan Hudec
    The new C++ standard specifies universal character names, written as \uNNNN and \UNNNNNNNN and representing the characters with unicode codepoints NNNN/NNNNNNNN. This is useful with string literals, especially since explicitly UTF-8, UTF-16 and UCS-4 string literals are also defined. However, the universal character literals are also allowed in identifiers. What is the motivation behind that? The syntax is obviously totally unreadable, the identifiers may be mangled for the linker and it's not like there was any standard function to retrieve symbols by name anyway. So why would anybody actually use an identifier with universal character literals in it?

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  • Why should I declare a class as an abstract class?

    - by Pied Piper
    I know the syntax, rules applied to abstract class and I want know usage of an abstract class Abstract class can not be instantiated directly but can be extended by other class What is the advantage of doing so? How it is different from an Interface? I know that one class can implement multiple interfaces but can only extend one abstract class. Is that only difference between an interface and an abstract class? I am aware about usage of an Interface. I have learned that from Event delegation model of AWT in Java. In which situations I should declare class as an abstract class? What is benefits of that?

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  • Smarty: Tags Matching and Unpaired Tags Errors

    - by Martin Fousek
    Hello, today we would like to show you other improvements we have prepared in PHP Smarty Framework. Let's talk about highlighting of matching tags and error reporting of unpaired ones. Tags Matching Some of your enhancements talked  about paired tags matching to be able to see matching tags at first glance.We have good news for you that this feature you can try out already in our latest PHP Development builds and of course later in NetBeans 7.3. Unpaired Tags Errors To make easier detecting of template syntax issues, we provide basic tags pairing. If you forgot to begin some paired Smarty tag or you end it unexpectedly you should get error hint which complains about your issue. That's all for today. As always, please test it and report all the issues or enhancements you find in NetBeans BugZilla (component php, subcomponent Smarty).

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  • Software development, basics of design, conventions and scalability

    - by goce ribeski
    I need to improve my programming skills in order to achieve better scalability for the software I'm working on. Purpose is to learn the rules of adding new modules and features, so when it comes to maintaining existing ones there is some concept. So, I'm looking for a good book, tutorial or websites where I can continue to read about this. Currently, what I know and what I do is: to design relational database(3NF), make separate class for each table put that in MVC implement modular programming ...write code and hope for the best... I presume that next things I need to learn more deeply are: programming codex(naming, commenting, conventions...), organize functions building interfaces organizing custom made libraries, organizing API that I'm using, documenting, team work... ... At last what my job is, it does't need to affect your answer, PHP CodeIgniter developer.

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  • What's the best platform for blogging about coding? [closed]

    - by timday
    I'm toying with starting an occasional blog for posting odd bits of coding related stuff (mainly C++, probably). Are there any platforms which can be recommended as providing exceptionally good support (e.g syntax highlighting) for posting snippets of code ? (Or any to avoid because posting mono-spaced font blocks of text is a pain). Outcome: I accepted Josh K's answer because what I actually ended up doing was realizing I was more interested in articles than a blog style, getting back into LaTeX (after almost 20 years away from it), using the "listings" package for code, and pushing the HTML/PDF results to my ISP's static-hosting pages. (HTML generated using tex4ht). Kudos to the answers mentioning Wordpress, Tumblr and Jekyll; I spent some time looking into all of them.

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  • indicator-chars doesn't work on Oneiric

    - by Lucio
    I downloaded Indicator-Char and unzipped the files. I added the characters there I wanted perfectly. When I run the python script it loads the daemon and I can see this characters. But the problem is that when I click on them, not copied anything to the clipboard. I see the code where is the copy function, is the following. def on_char_click(self, widget, char): cb = gtk.Clipboard(selection="PRIMARY") cb.set_text(char) Is a syntax problem? There is a problem on my system?

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  • What is a dotted pair's analogy in other Lisp implementations?

    - by octopusgrabbus
    What is Scheme's dotted pair construct analogous to in other Lisp implementations? I can make a vector or list quite easily, and understand those in Clojure, even though the syntax is a little different, like Clojure's vectors use square brackets []. However, seeing a dotted pair for the first time threw me. It almost looks like it is an implementation of of map. I'm not looking for a discussion, but more for use or the dotted pair equivalent in other Lisp dialects, like Clojure, or even Python. Thanks.

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  • Stylecop 4.5.20.0 is available

    - by TATWORTH
    Stylecop 4.5.20.0 is available is available at http://stylecop.codeplex.com/releases/view/62209 This is the StyleCop 4.5 RC8. "This release includes the very latest StyleCop for ReSharper plugin and will automatically uninstall previous versions of StyleCop. This updated release contains around 200 bug fixes since the 4.4 RTW release and includes 5 new rules. Support for the async CTP is also added. SA1125 - UseShorthandForNullableTypes SA1411 - AttributeConstructorMustNotUseUnnecessaryParenthesis SA1517 - CodeMustNotContainBlankLinesAtStartOfFile SA1518 - CodeMustNotContainBlankLinesAtEndOfFile SA1649 - FileHeaderFileNameDocumentationMustMatchTypeName" StyleCop / Resharper 5.0 integration continues to improve. If you have not yet used them in your C# development, I urge you to try them out. I have found StyleCop 4.5 RC8 (and its RC predecessors) to be stable. Making changes to the code to make it style cop compliant is now very much easier. Can't code withoutThe best C# & VB.NET refactoring plugin for Visual Studio

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  • Is there a good book or articles to learn about 2D Game Design and Effects?

    - by user28015
    I am not looking for a read how to develop games and how to implement one. I am looking for a general about possible effects in 2D Games and about general design of modern 2D gaming. I have programmed several smaller games over the years and also read books like "Golden Rules of Game Programming" by Martin Bronwlo. So I know how to implement games. What I am looking for are 2 things: Finishing touches such as effects like explosions, particles etc. Not how to make them, but how to design them so it looks right and cool. How to make a 2D game feel "more right" so that users get a satisfying gaming experience. I played a lot of 2D games but I could use some more advice.

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  • Tree position terminology/naming

    - by wst
    This is a naming things question. I am processing trees (XML documents), and there are often special rules applied to nodes based on structure. It's been very difficult coming up with concise naming conventions for some cases, namely for nodes in the first position among their siblings, along with some recursive relationship: Given an arbitrary node, I want to describe its first child, and then that node's first child, and so on recursively. Given another arbitrary node, I want to describe its parent if the parent is first among its siblings, and that parent's parent if it's first, and so on recursively. Is there existing terminology to describe these tree positions? How would you name a variable or function that captures one of these cases so that it's intuitive to an unfamiliar developer trying to understand an algorithm?

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  • Does approaching SICP in clojure have a high chance of success? [on hold]

    - by ironicaldiction
    I am a third year bachelor student in a software engineering program, and I brought up the idea of reading SICP to an adviser to gain a deeper and more fundamental understanding of the principles behind all this software we engineer. He suggested not to learn scheme to complete the book (because it's not as common as modern dialects of lisp) but to do the exercises in clojure instead. My worry is that completing exercises in clojure instead of scheme will make an already difficult book tortuous. If I do attempt the book's exercises in the more modern clojure, will it be difficult to succeed (for example, because I can't find any real solutions, the syntax they teach for scheme is different, etc.), or do you think approaching the book in clojure could be just as successful as approaching it in scheme? I'm really not knowledgeable enough about either clojure or scheme to make an argument about this, so I wanted to know if I should bring it up or not.

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  • Approaching SICP in Clojure instead of Scheme

    - by ironicaldiction
    I am a third year bachelor student in a software engineering program, and I brought up the idea of reading SICP to an adviser to gain a deeper and more fundamental understanding of the principles behind all this software we engineer. He suggested not to learn Scheme to complete the book (because it's not as common as modern dialects of Lisp) but to do the exercises in Clojure instead. It's an already difficult book, if I do attempt the book's exercises in the more modern Clojure, how would that work? For example, I can't find any real solutions, the syntax they teach for Scheme is different, etc.

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  • How do I start Nautilus as root?

    - by Pho swan
    I got problem with nautilus in Ubuntu 12.04 LTS when i run command "gksu nautilus /" password ask box appear and I type my super-user password , than password box is disappear and nautilus is not open. . when i try to open nautilus via normal user in command box . "nautilus" the folder is open up. when i try in terminal ... $sudo nautilus I got following error $ sudo nautilus / ** (nautilus:8523): WARNING **: Command line `dbus-launch --autolaunch=2c8ce9b7da2257c2609b749700000007 --binary-syntax --close-stderr' exited with non-zero exit status 1: Autolaunch error: X11 initialization failed.\n Could not parse arguments: Cannot open display: how can i fix this error..

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  • Jump into Android or learn Java basics first?

    - by daniels
    I am quite proficient in C and know some C++, but never touched Java. Recently I got an idea for an app which I think has potential, and I want to develop it. I am planning to go Android first, cause it doesn't require a mac/iPhone. So my question is: can I go straight to learning Android development, picking up the Java syntax as I go along and need it (after all I don't think it's much different from C/C++), or should I take a couple of weeks to learn the basics of Java first and then start with Android development?

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  • VirtualBox and Ubuntu Mount Error

    - by skaz
    I have Ubuntu 10 as the guest OS on a Windows 7 machine. I have been trying to setup shares through VirtualBox, but nothing is working. First, I create the share in VirtualBox and point it to a Windows folder. Then I try to mount the drive in Linux, but I keep getting /sbin/mount.vboxsf: mounting failed with the error: Protocol error I have read so many solutions to this, but none seem to work. I have tried: Using the mount.vboxsf syntax Reinstalling VBox additions Rebooting Enabling and trying as root account Any other ideas? In case I am doing something dumb, here are more details: I made a share called "Test" in VBox Shared folders. Then I made a directory in ubuntu named "test2". Then I tried to execute this command: sudo mount -t vboxsf Test /mnt/test2 Thank you!

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