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  • VMWare Esxi Looking for Bottlenecks

    - by nextgenneo
    I have a VMWare ESxi box, 22GB ram, Dual Quad Core Xeon, 2 Sas drives + Write caching raid controller etc. Anyways, have about 30 small XP VM's running on it and starting to get some very slow boot times and other performance issues. I THINK its I/O but looking at the graphs not too sure what to look for. Any ideas on what to look for would be appreciated. Here is the data I've got so far: (I feel like my IO is high but not sure what to bench it against)

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  • Load balancing a Windows File Share using HA-Proxy

    - by NathanE
    After pulling my hair out over DFS I just had this weird and potentially dangerous idea come into my head whereby, just possibly, I might be able to use HA-Proxy to load balance a file share between servers. I've done some remedial packet traces and it does appear that TCP port 445 is the only thing involved in using Windows file sharing. I've always thought for many years that UDP 139, 135 etc were also involved in at least establishing the connection - but apparently not! So I setup a basic test: listen SMBTest *:445 mode tcp server Smb1 172.16.61.201:445 server Smb2 172.16.61.202:445 And you'll never guess what... it works??? (!) Now obviously there is the whole concern about synchronisation between the file servers (of course). That could easily be taken care of with a little bit of Robocopy script. And considering I only need a HA read-only file share there wouldn't be any issues with regard to file locking etc. Can anyone tell me if what I'm playing with here is fire? I really didn't think it would work at all and now I'm a little shocked. What would be the downsides? Could this be relied upon for a production environment?

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  • IIS/ASP.NET performance incident - Perfmon Current Annonymous Users going through roof but Requests/sec low

    - by Laurence
    Setup: ASP.NET 4.0 website on IIS 6.0 on Win 2003 64 bit, 8xCPUs, 16GB memory, separate SQL 2005 DB server. Had a serious slowdown today with any otherwise fairly well performing ASP.NET site. For a period of a couple of hours all page requests were taking a very long time to be served - e.g. 30-60s compared to usual 2s. The w3wp.exe's CPU and memory usage on the webserver was not much higher than normal. The application pool was not in the middle of recycling (and it hadn't recycled for several hours). Bottlenecks in the database were ruled out - no blocks occurring and query results were being returned quickly. I couldn't make any sense of it and set up the following Perfmon counters: Current Anonymous Users (for site in question) Get requests/sec (ditto) Requests/sec for the ASP.NET application running the site Get requests/sec was averaging 100-150. Requests/sec for ASP.NET was averaging 5-10. However Current Anonymous Users was around 200. And then as I was watching, the Current Anonymous Users began to climb steeply going up to about 500 within a few minutes. All this time Get requests/sec & Requests/sec for ASP.NET was if anything going down. I did a whole load of things (in a panic!) to try to get the site working, like shutting it down, recycling the app pool, and adding another worker process to the pool. I also extended the expiration time for content (in IIS under HTTP Headers) in an attempt to lower the number of requests for static files (there are a lot of images on the site). The site is now back to normal, and the counters are fairly steady and reading (added Current Connections counter): Current Anonymous Users : average 30 Get requests/sec : average 100 Requests/sec for ASP.NET : 5 Current Connections : average 300 I have also observed an inverse relationship between Get requests/sec & Current Anonymous Users. Usually both are fairly steady but there will be short periods when Get requests/sec will go down dramatically and Current Anonymous Users will go up in a perfect mirror image. Then they will flip back to their usual levels. So, my questions are: Thinking of the original performance issue - if w3wp.exe CPU, memory usage were normal and there was no DB bottleneck, what could explain page requests taking 20 times longer to be served than usual? What other counters should I be looking at if this happens again? What explains the inverse relationship between Get requests/sec & Current Anonymous Users? What could explain Current Anonymous Users going from 200 to 500 within a few minutes? Many thanks for any insight into this.

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  • Which will give more free RAM to linux?

    - by Linda Thomas
    Trying to avoid some issues so I've been trying to learn vm. in kernel tuning but still a little confused even after googling. The lower background_ratio is the sooner the flushes? the lower dirty_ratio is the less dirty ram that is kept, right vm.dirty_ratio = 20 vm.dirty_background_ratio = 1 or vm.dirty_ratio = 60 vm.dirty_background_ratio = 20 or vm.dirty_ratio = 20 vm.dirty_background_ratio = 10 or vm.dirty_ratio = 20 vm.dirty_background_ratio = 5

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  • Baseline / Benchmark Physical and virtual server performance

    - by EyeonTech
    I am setting up a new server and there are some options. I want to perform some benchmarks and I need your help in determining the best tools and if possible run pre-configured benchmarks designed for SQL servers on Windows Server 2008/2012. Step 1. Run a performance monitor on the current Live SQL server (Windows Server 2008 Virtual machine running on ESXi. New server Hardware rundown: Intel® Server System R1304BTLSHBN - 1U Rack, LGA1155 http://ark.intel.com/products/53559/Intel-Server-System-R1304BTLSHBN Intel Xeon E3-1270V2 2x Intel SSD 330 Series 240GB 2.5in SATA 6Gb/s 25nm 1x WD 2TB WD2002FAEX 2TB 64M SATA3 CAVIAR BLACK 4x 8GB 1333MHz DDR3 ECC CL9 DIMM There are several options for configurations and I want to benchmark some of them and share the results. Option 1. Configure 2x SSDs at RAID 0. Install Windows Server 2008 directly to the 2TB WD Caviar HDD. Store Database files on the RAID 0 Volume. Benchmark the OS direct on the hardware as an SQL Server. Store SQL Backup databases on the 2TB WD Caviar HDD. Option 2. Configure 2x SSDs at RAID 0. Install Windows Server 2012 directly to the 2TB WD Caviar HDD. Install Hyper-V. Install the SQL Server (Server 2008) as a virtual machine. Store the Virtual Hard Disks on the SSDs. Option 3. Configure 2x SSDs at RAID 0. Install VMWare ESXi on a partition of the 2TB WD Caviar HDD. Install the SQL Server (Server 2008) as a virtual machine. Store the Virtual Hard Disks on the SSDs. I have a few tools in mind from http://technet.microsoft.com/en-us/library/cc768530(v=bts.10).aspx. Any tools with pre-configured test would be fantastic. Specifically if there are pre-configured perfmon sets avaliable. Any opinions on the setup to gain the best results is welcome. Thanks in advance.

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  • MySQL performance over a (local) network much slower than I would expect

    - by user15241
    MySQL queries in my production environment are taking much longer than I would expect them too. The site in question is a fairly large Drupal site, with many modules installed. The webserver (Nginx) and database server (mysql) are hosted on separated machines, connected by a 100mbps LAN connection (hosted by Rackspace). I have the exact same site running on my laptop for development. Obviously, on my laptop, the webserver and database server are on the same box. Here are the results of my database query times: Production: Executed 291 queries in 320.33 milliseconds. (homepage) Executed 517 queries in 999.81 milliseconds. (content page) Development: Executed 316 queries in 46.28 milliseconds. (homepage) Executed 586 queries in 79.09 milliseconds. (content page) As can clearly be seen from these results, the time involved with querying the MySQL database is much shorter on my laptop, where the MySQL server is running on the same database as the web server. Why is this?! One factor must be the network latency. On average, a round trip from from the webserver to the database server takes 0.16ms (shown by ping). That must be added to every singe MySQL query. So, taking the content page example above, where there are 517 queries executed. Network latency alone will add 82ms to the total query time. However, that doesn't account for the difference I am seeing (79ms on my laptop vs 999ms on the production boxes). What other factors should I be looking at? I had thought about upgrading the NIC to a gigabit connection, but clearly there is something else involved. I have run the MySQL performance tuning script from http://www.day32.com/MySQL/ and it tells me that my database server is configured well (better than my laptop apparently). The only problem reported is "Of 4394 temp tables, 48% were created on disk". This is true in both environments and in the production environment I have even tried increasing max_heap_table_size and Current tmp_table_size to 1GB, with no change (I think this is because I have some BLOB and TEXT columns).

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  • Warning: E-Business Suite Issues with Sun JRE 1.6.0_20

    - by Steven Chan
    My colleagues in the Java division have just released Java Runtime Engine (JRE) 1.6.0_20 today.  See the 1.6.0_20 Update Release Notes for details about what has been changed in this release.The issues reported in the following articles still also apply to JRE 1.6.0_20:Warning: E-Business Suite Issues with Sun JRE 1.6.0_19Warning: E-Business Suite Issues with Sun JRE 1.6.0_18Depending upon your security and Java deployment policies for your end-user desktops, you may need to update your users to this JRE release.  Unfortunately, you will have to balance your need for the fixes in JRE 1.6.0_20 against the impact of the open EBS compatibility issues reported with 6u18, 6u19, 6u20.We're working closely with the Sun JRE team to get the open EBS compatibility issues resolved as quickly as possible.  This is being worked at the top priority.  Please monitor this blog for updates.

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  • What kind of performance issues does multiple instances of the exact same object have on a game?

    - by lggmonclar
    I'm fairly new to programming, and I've pretty much learned all the things I know on the go, while working on projects. The problem is that there some things that I just don't know where to begin searching. My question is about performance, and how can multiple instances of the same object affect it -- Specifically, I'm talking about XNA's "GraphicsDevice" class. I have it instanced on four different parts of my game, and in three of those, the object has the exact same values for all the attributes. So, in that case, should I be using the same instance of GraphicsDevice, passing it as a parameter, even if I use it in different classes? I apologize if the question seems redundant, but like I said, I've taught myself most of what I know, so there are quite a few "holes" in my learning process.

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  • Performance Tuning a High-Load Apache Server

    - by futureal
    I am looking to understand some server performance problems I am seeing with a (for us) heavily loaded web server. The environment is as follows: Debian Lenny (all stable packages + patched to security updates) Apache 2.2.9 PHP 5.2.6 Amazon EC2 large instance The behavior we're seeing is that the web typically feels responsive, but with a slight delay to begin handling a request -- sometimes a fraction of a second, sometimes 2-3 seconds in our peak usage times. The actual load on the server is being reported as very high -- often 10.xx or 20.xx as reported by top. Further, running other things on the server during these times (even vi) is very slow, so the load is definitely up there. Oddly enough Apache remains very responsive, other than that initial delay. We have Apache configured as follows, using prefork: StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 0 And KeepAlive as: KeepAlive On MaxKeepAliveRequests 100 KeepAliveTimeout 5 Looking at the server-status page, even at these times of heavy load we are rarely hitting the client cap, usually serving between 80-100 requests and many of those in the keepalive state. That tells me to rule out the initial request slowness as "waiting for a handler" but I may be wrong. Amazon's CloudWatch monitoring tells me that even when our OS is reporting a load of 15, our instance CPU utilization is between 75-80%. Example output from top: top - 15:47:06 up 31 days, 1:38, 8 users, load average: 11.46, 7.10, 6.56 Tasks: 221 total, 28 running, 193 sleeping, 0 stopped, 0 zombie Cpu(s): 66.9%us, 22.1%sy, 0.0%ni, 2.6%id, 3.1%wa, 0.0%hi, 0.7%si, 4.5%st Mem: 7871900k total, 7850624k used, 21276k free, 68728k buffers Swap: 0k total, 0k used, 0k free, 3750664k cached The majority of the processes look like: 24720 www-data 15 0 202m 26m 4412 S 9 0.3 0:02.97 apache2 24530 www-data 15 0 212m 35m 4544 S 7 0.5 0:03.05 apache2 24846 www-data 15 0 209m 33m 4420 S 7 0.4 0:01.03 apache2 24083 www-data 15 0 211m 35m 4484 S 7 0.5 0:07.14 apache2 24615 www-data 15 0 212m 35m 4404 S 7 0.5 0:02.89 apache2 Example output from vmstat at the same time as the above: procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 8 0 0 215084 68908 3774864 0 0 154 228 5 7 32 12 42 9 6 21 0 198948 68936 3775740 0 0 676 2363 4022 1047 56 16 9 15 23 0 0 169460 68936 3776356 0 0 432 1372 3762 835 76 21 0 0 23 1 0 140412 68936 3776648 0 0 280 0 3157 827 70 25 0 0 20 1 0 115892 68936 3776792 0 0 188 8 2802 532 68 24 0 0 6 1 0 133368 68936 3777780 0 0 752 71 3501 878 67 29 0 1 0 1 0 146656 68944 3778064 0 0 308 2052 3312 850 38 17 19 24 2 0 0 202104 68952 3778140 0 0 28 90 2617 700 44 13 33 5 9 0 0 188960 68956 3778200 0 0 8 0 2226 475 59 17 6 2 3 0 0 166364 68956 3778252 0 0 0 21 2288 386 65 19 1 0 And finally, output from Apache's server-status: Server uptime: 31 days 2 hours 18 minutes 31 seconds Total accesses: 60102946 - Total Traffic: 974.5 GB CPU Usage: u209.62 s75.19 cu0 cs0 - .0106% CPU load 22.4 requests/sec - 380.3 kB/second - 17.0 kB/request 107 requests currently being processed, 6 idle workers C.KKKW..KWWKKWKW.KKKCKK..KKK.KKKK.KK._WK.K.K.KKKKK.K.R.KK..C.C.K K.C.K..WK_K..KKW_CK.WK..W.KKKWKCKCKW.W_KKKKK.KKWKKKW._KKK.CKK... KK_KWKKKWKCKCWKK.KKKCK.......................................... ................................................................ From my limited experience I draw the following conclusions/questions: We may be allowing far too many KeepAlive requests I do see some time spent waiting for IO in the vmstat although not consistently and not a lot (I think?) so I am not sure this is a big concern or not, I am less experienced with vmstat Also in vmstat, I see in some iterations a number of processes waiting to be served, which is what I am attributing the initial page load delay on our web server to, possibly erroneously We serve a mixture of static content (75% or higher) and script content, and the script content is often fairly processor intensive, so finding the right balance between the two is important; long term we want to move statics elsewhere to optimize both servers but our software is not ready for that today I am happy to provide additional information if anybody has any ideas, the other note is that this is a high-availability production installation so I am wary of making tweak after tweak, and is why I haven't played with things like the KeepAlive value myself yet.

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  • What is recommended minimum object size for gzip performance benefits?

    - by utt73
    I'm working on improving page speed display times, and one of the methods is to gzip content from the webserver. Google recommends: Note that gzipping is only beneficial for larger resources. Due to the overhead and latency of compression and decompression, you should only gzip files above a certain size threshold; we recommend a minimum range between 150 and 1000 bytes. Gzipping files below 150 bytes can actually make them larger. We serve our content through Akamai, using their network for a proxy and CDN. What they've told me: Following up on your question regarding what is the minimum size Akamai will compress the requested object when sending it to the end user: The minimum size is 860 bytes. My reply: What is the reason(s) for why Akamai's minimum size is 860 bytes? And why, for example, is this not the case for files Akamai serves for facebook? (see below) Google recommends to gzip more agressively. And that seems appropriate on our site where the most frequent hits, by far, are AJAX calls that are <860 bytes. Akamai's response: The reasons 860 bytes is the minimum size for compression is twofold: (1) The overhead of compressing an object under 860 bytes outweighs performance gain. (2) Objects under 860 bytes can be transmitted via a single packet anyway, so there isn't a compelling reason to compress them. So I'm here for some fact checking. Is the 860 byte limit due to packet size the end of this reasoning? Why would high traffic sites push this down to the 150 byte limit... just to save on bandwidth costs (since CDNs base their charges on bandwith offloaded from origin), or is there a performance gain in doing so?

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  • How do I measure performance of a virtual server?

    - by Sergey
    I've got a VPS running Ubuntu. Being a virtual server, I understand that it shares resources with unknown number of other servers, and I'm noticing that it's considerably slower than my desktop machine. Is there some tool to measure the performance of the virtual machine? I'd be curious to see some approximate measure similar to bogomips, possibly for CPU (operations/sec), memory and disk read/write speed. I'd like to be able to compare those numbers to my desktop machine. I'm not interested in the specs of the actual physical machine my VPS is running on - by doing cat /proc/cpuinfo I can see that it's a nice quad-core Xeon machine, but it doesn't matter to me. I'm basically interested in how fast a program would run in my VPS - how many CPU operations it can make in a second, how many bytes to write to RAM or to disk. I only have ssh access to the machine so the tool need to be command-line. I could write a script which, say, does some calculations in a loop for a second and counts how many loops it was able to do, or something similar to measure disk and RAM performance. But I'm sure something like this already exists.

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  • Performing client-side OAuth authorized Twitter API calls versus server side, how much of a difference is there in terms of performance?

    - by Terence Ponce
    I'm working on a Twitter application in Ruby on Rails. One of the biggest arguments that I have with other people on the project is the method of calling the Twitter API. Before, everything was done on the server: OAuth login, updating the user's Twitter data, and retrieving tweets. Retrieving tweets was the heaviest thing to do since we don't store the tweets in our database, so viewing the tweets means that we have to call the API every time. One of the people in the project suggested that we call the tweets through Javascript instead to lessen the load on the server. We used GET search, which, correct me if I'm wrong, will be removed when v1.0 becomes completely deprecated, but that really isn't a concern now. When the Twitter API has migrated completely to v1.1 (again, correct me if I'm wrong), every calls to the API must be authenticated, so we have to authenticate our Javascript requests to the API. As said here: We don't support or recommend performing OAuth directly through Javascript -- it's insecure and puts your application at risk. The only acceptable way to perform it is if you kept all keys and secrets server-side, computed the OAuth signatures and parameters server side, then issued the request client-side from the server-generated OAuth values. If we do exactly what Twitter suggests, the only difference between this and doing everything server-side is that our server won't have to contact the Twitter API anymore every time the user wants to view tweets. Here's how I would picture what's happening every time the user makes a request: If we do it through Javascript, it would be harder on my part because I would have to create the signatures manually for every request, but I will gladly do it if the boost in performance is worth all the trouble. Doing it through Ruby on Rails would be very easy since the Twitter gem does most of the grunt work already, so I'm really encouraging the other people in the project to agree with me. Is the difference in performance trivial or is it significant enough to switch to Javascript?

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  • How to squeeze the maximum performance out of Unity and GNOME 3?

    - by melvincv
    I see that I do not get good performance with the new Unity desktop, but I should say that Unity has improved a lot since the last edition Ubuntu 11.10. How to squeeze the maximum performance out of 1. Unity 2. GNOME 3 My system specs: -Processors- Intel(R) Pentium(R) Dual CPU E2180 @ 2.00GHz -Memory- Total Memory : 2049996 kB -PCI Devices- Host bridge : Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller (rev 10) PCI bridge : Intel Corporation 82G33/G31/P35/P31 Express PCI Express Root Port (rev 10) (prog-if 00 [Normal decode]) VGA compatible controller : Intel Corporation 82G33/G31 Express Integrated Graphics Controller (rev 10) (prog-if 00 [VGA controller]) USB controller : Intel Corporation N10/ICH 7 Family USB UHCI Controller #1 (rev 01) (prog-if 00 [UHCI]) USB controller : Intel Corporation N10/ICH 7 Family USB UHCI Controller #2 (rev 01) (prog-if 00 [UHCI]) USB controller : Intel Corporation N10/ICH 7 Family USB UHCI Controller #3 (rev 01) (prog-if 00 [UHCI]) USB controller : Intel Corporation N10/ICH 7 Family USB UHCI Controller #4 (rev 01) (prog-if 00 [UHCI]) USB controller : Intel Corporation N10/ICH 7 Family USB2 EHCI Controller (rev 01) (prog-if 20 [EHCI]) PCI bridge : Intel Corporation 82801 PCI Bridge (rev e1) (prog-if 01 [Subtractive decode]) ISA bridge : Intel Corporation 82801GB/GR (ICH7 Family) LPC Interface Bridge (rev 01) IDE interface : Intel Corporation 82801G (ICH7 Family) IDE Controller (rev 01) (prog-if 8a [Master SecP PriP]) IDE interface : Intel Corporation N10/ICH7 Family SATA Controller [IDE mode] (rev 01) (prog-if 8f [Master SecP SecO PriP PriO]) SMBus : Intel Corporation N10/ICH 7 Family SMBus Controller (rev 01) Ethernet controller : Intel Corporation PRO/100 VE Network Connection (rev 01)

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  • Premature-Optimization and Performance Anxiety

    - by James Michael Hare
    While writing my post analyzing the new .NET 4 ConcurrentDictionary class (here), I fell into one of the classic blunders that I myself always love to warn about.  After analyzing the differences of time between a Dictionary with locking versus the new ConcurrentDictionary class, I noted that the ConcurrentDictionary was faster with read-heavy multi-threaded operations.  Then, I made the classic blunder of thinking that because the original Dictionary with locking was faster for those write-heavy uses, it was the best choice for those types of tasks.  In short, I fell into the premature-optimization anti-pattern. Basically, the premature-optimization anti-pattern is when a developer is coding very early for a perceived (whether rightly-or-wrongly) performance gain and sacrificing good design and maintainability in the process.  At best, the performance gains are usually negligible and at worst, can either negatively impact performance, or can degrade maintainability so much that time to market suffers or the code becomes very fragile due to the complexity. Keep in mind the distinction above.  I'm not talking about valid performance decisions.  There are decisions one should make when designing and writing an application that are valid performance decisions.  Examples of this are knowing the best data structures for a given situation (Dictionary versus List, for example) and choosing performance algorithms (linear search vs. binary search).  But these in my mind are macro optimizations.  The error is not in deciding to use a better data structure or algorithm, the anti-pattern as stated above is when you attempt to over-optimize early on in such a way that it sacrifices maintainability. In my case, I was actually considering trading the safety and maintainability gains of the ConcurrentDictionary (no locking required) for a slight performance gain by using the Dictionary with locking.  This would have been a mistake as I would be trading maintainability (ConcurrentDictionary requires no locking which helps readability) and safety (ConcurrentDictionary is safe for iteration even while being modified and you don't risk the developer locking incorrectly) -- and I fell for it even when I knew to watch out for it.  I think in my case, and it may be true for others as well, a large part of it was due to the time I was trained as a developer.  I began college in in the 90s when C and C++ was king and hardware speed and memory were still relatively priceless commodities and not to be squandered.  In those days, using a long instead of a short could waste precious resources, and as such, we were taught to try to minimize space and favor performance.  This is why in many cases such early code-bases were very hard to maintain.  I don't know how many times I heard back then to avoid too many function calls because of the overhead -- and in fact just last year I heard a new hire in the company where I work declare that she didn't want to refactor a long method because of function call overhead.  Now back then, that may have been a valid concern, but with today's modern hardware even if you're calling a trivial method in an extremely tight loop (which chances are the JIT compiler would optimize anyway) the results of removing method calls to speed up performance are negligible for the great majority of applications.  Now, obviously, there are those coding applications where speed is absolutely king (for example drivers, computer games, operating systems) where such sacrifices may be made.  But I would strongly advice against such optimization because of it's cost.  Many folks that are performing an optimization think it's always a win-win.  That they're simply adding speed to the application, what could possibly be wrong with that?  What they don't realize is the cost of their choice.  For every piece of straight-forward code that you obfuscate with performance enhancements, you risk the introduction of bugs in the long term technical debt of the application.  It will become so fragile over time that maintenance will become a nightmare.  I've seen such applications in places I have worked.  There are times I've seen applications where the designer was so obsessed with performance that they even designed their own memory management system for their application to try to squeeze out every ounce of performance.  Unfortunately, the application stability often suffers as a result and it is very difficult for anyone other than the original designer to maintain. I've even seen this recently where I heard a C++ developer bemoaning that in VS2010 the iterators are about twice as slow as they used to be because Microsoft added range checking (probably as part of the 0x standard implementation).  To me this was almost a joke.  Twice as slow sounds bad, but it almost never as bad as you think -- especially if you're gaining safety.  The only time twice is really that much slower is when once was too slow to begin with.  Think about it.  2 minutes is slow as a response time because 1 minute is slow.  But if an iterator takes 1 microsecond to move one position and a new, safer iterator takes 2 microseconds, this is trivial!  The only way you'd ever really notice this would be in iterating a collection just for the sake of iterating (i.e. no other operations).  To my mind, the added safety makes the extra time worth it. Always favor safety and maintainability when you can.  I know it can be a hard habit to break, especially if you started out your career early or in a language such as C where they are very performance conscious.  But in reality, these type of micro-optimizations only end up hurting you in the long run. Remember the two laws of optimization.  I'm not sure where I first heard these, but they are so true: For beginners: Do not optimize. For experts: Do not optimize yet. This is so true.  If you're a beginner, resist the urge to optimize at all costs.  And if you are an expert, delay that decision.  As long as you have chosen the right data structures and algorithms for your task, your performance will probably be more than sufficient.  Chances are it will be network, database, or disk hits that will be your slow-down, not your code.  As they say, 98% of your code's bottleneck is in 2% of your code so premature-optimization may add maintenance and safety debt that won't have any measurable impact.  Instead, code for maintainability and safety, and then, and only then, when you find a true bottleneck, then you should go back and optimize further.

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  • How to avoid Memory "Hard Fault/sec"

    - by Flavio Oliveira
    i've a problem on my windows 2008 server x64, and i cannot understand how can i solve it. i'm looking to Resource Monitor and see about 100 to 200 hard faults/sec. and generally the machine is slow. As i've readed a bit it is caused by a "memory Page" that is no longer available on physical memory and causes a io operations (disk) and it is a problem. The current hardware is a intel core2duo E8400 (3.0GHz) with 6GB RAM on a Windows Server Web 64-bit. Actually the machine have about 2GB Ram used what having 4Gb available to use, Why is the machine requires that high level of Disk operations? what can i do to increase the performance? Im experiencing a memory issues? what should be my starting point?

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  • SQL server peformance, virtual memory usage

    - by user45641
    Hello, I have a very large DB used mostly for analytics. The performance overall is very sluggish. I just noticed that when running the query below, the amount of virtual memory used greatly exceeds the amount of physical memory available. Currently, physical memory is 10GB (10238 MB) whereas the virtual memory returns significantly more - 8388607 MB. That seems really wrong, but I'm at a bit of a loss on how to proceed. USE [master]; GO select cpu_count , hyperthread_ratio , physical_memory_in_bytes / 1048576 as 'mem_MB' , virtual_memory_in_bytes / 1048576 as 'virtual_mem_MB' , max_workers_count , os_error_mode , os_priority_class from sys.dm_os_sys_info

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  • Benchmarking Java programs

    - by stefan-ock
    For university, I perform bytecode modifications and analyze their influence on performance of Java programs. Therefore, I need Java programs---in best case used in production---and appropriate benchmarks. For instance, I already got HyperSQL and measure its performance by the benchmark program PolePosition. The Java programs running on a JVM without JIT compiler. Thanks for your help! P.S.: I cannot use programs to benchmark the performance of the JVM or of the Java language itself (such as Wide Finder).

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  • jQuery.keypad Performance Issues

    - by John Duff
    I am working on a Kiosk Touch Screen application and using the JQuery.keypad plugin and noticing some major performance issues. If you click a number of buttons in rapid succession the CPU gets pegged, the button clicks don't keep up with the clicking and some button presses even get lost. On my dev machine this isn't as noticeable, but on the Kiosk itself with 1 gig of ram it's painful. Trying the demo keypad at http://keith-wood.name/keypad.html#inline the one with multiple targets (which is the case with mine) has the exact same issues. Does anyone have any suggestions on how we might be able to improve this? The Kiosk runs in Firefox only so something specific to that would work. I'm using v1.2.1 of jquery.keypad and just upgraded to v1.4.2 of jquery.

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  • Can compressing Program Files save space *and* give a significant boost to SSD performance?

    - by Christopher Galpin
    Considering solid-state disk space is still an expensive resource, compressing large folders has appeal. Thanks to VirtualStore, could Program Files be a case where it might even improve performance? Discovery In particular I have been reading: SSD and NTFS Compression Speed Increase? Does NTFS compression slow SSD/flash performance? Will somebody benchmark whole disk compression (HD,SSD) please? (may have to scroll up) The first link is particularly dreamy, but maybe head a little too far in the clouds. The third link has this sexy semi-log graph (logarithmic scale!). Quote (with notes): Using highly compressable data (IOmeter), you get at most a 30x performance increase [for reads], and at least a 49x performance DECREASE [for writes]. Assuming I interpreted and clarified that sentence correctly, this single user's benchmark has me incredibly interested. Although write performance tanks wretchedly, read performance still soars. It gave me an idea. Idea: VirtualStore It so happens that thanks to sanity saving security features introduced in Windows Vista, write access to certain folders such as Program Files is virtualized for non-administrator processes. Which means, in normal (non-elevated) usage, a program or game's attempt to write data to its install location in Program Files (which is perhaps a poor location) is redirected to %UserProfile%\AppData\Local\VirtualStore, somewhere entirely different. Thus, to my understanding, writes to Program Files should primarily only occur when installing an application. This makes compressing it not only a huge source of space gain, but also a potential candidate for performance gain. Testing The beginning of this post has me a bit timid, it suggests benchmarking NTFS compression on a whole drive is difficult because turning it off "doesn't decompress the objects". However it seems to me the compact command is perfectly capable of doing so for both drives and individual folders. Could it be only marking them for decompression the next time the OS reads from them? I need to find the answer before I begin my own testing.

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  • Heartbeat (Linux HA) and NetApp?

    - by Drew
    Does anyone have any experience setting up a high availability two node Linux cluster using heartbeat (linux-ha.org) and NetApp storage (preferably using SnapDrive for Linux)? Basically I would like to mount the same NetApp LUN over Fibre Channel to two servers in an Active/Passive mode (only one server can access the LUN at a time) Thanks!

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  • MySQL HA and Magento DB

    - by Raj
    Is it possible to use MySQL cluster for Magento DB? I have Web app developed in Magento E-commerce platform and I want to make DB highly available using the MySQL cluster. Magento supports only InnoDB database engine and MySQL HA uses it's own engine NDB. The Percona XtraDB Cluster, Does it change the InnoDB storage engine to XtraDB? Can I rollback to the MySQL native replication from Percona XtraDB Cluster?

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  • Performance question: Inverting an array of pointers in-place vs array of values

    - by Anders
    The background for asking this question is that I am solving a linearized equation system (Ax=b), where A is a matrix (typically of dimension less than 100x100) and x and b are vectors. I am using a direct method, meaning that I first invert A, then find the solution by x=A^(-1)b. This step is repated in an iterative process until convergence. The way I'm doing it now, using a matrix library (MTL4): For every iteration I copy all coeffiecients of A (values) in to the matrix object, then invert. This the easiest and safest option. Using an array of pointers instead: For my particular case, the coefficients of A happen to be updated between each iteration. These coefficients are stored in different variables (some are arrays, some are not). Would there be a potential for performance gain if I set up A as an array containing pointers to these coefficient variables, then inverting A in-place? The nice thing about the last option is that once I have set up the pointers in A before the first iteration, I would not need to copy any values between successive iterations. The values which are pointed to in A would automatically be updated between iterations. So the performance question boils down to this, as I see it: - The matrix inversion process takes roughly the same amount of time, assuming de-referencing of pointers is non-expensive. - The array of pointers does not need the extra memory for matrix A containing values. - The array of pointers option does not have to copy all NxN values of A between each iteration. - The values that are pointed to the array of pointers option are generally NOT ordered in memory. Hopefully, all values lie relatively close in memory, but *A[0][1] is generally not next to *A[0][0] etc. Any comments to this? Will the last remark affect performance negatively, thus weighing up for the positive performance effects?

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  • Performance impact: What is the optimal payload for SqlBulkCopy.WriteToServer()?

    - by Linchi Shea
    For many years, I have been using a C# program to generate the TPC-C compliant data for testing. The program relies on the SqlBulkCopy class to load the data generated by the program into the SQL Server tables. In general, the performance of this C# data loader is satisfactory. Lately however, I found myself in a situation where I needed to generate a much larger amount of data than I typically do and the data needed to be loaded within a confined time frame. So I was driven to look into the code...(read more)

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  • New Options for MySQL High Availability

    - by Mat Keep
    Data is the currency of today’s web, mobile, social, enterprise and cloud applications. Ensuring data is always available is a top priority for any organization – minutes of downtime will result in significant loss of revenue and reputation. There is not a “one size fits all” approach to delivering High Availability (HA). Unique application attributes, business requirements, operational capabilities and legacy infrastructure can all influence HA technology selection. And then technology is only one element in delivering HA – “People and Processes” are just as critical as the technology itself. For this reason, MySQL Enterprise Edition is available supporting a range of HA solutions, fully certified and supported by Oracle. MySQL Enterprise HA is not some expensive add-on, but included within the core Enterprise Edition offering, along with the management tools, consulting and 24x7 support needed to deliver true HA. At the recent MySQL Connect conference, we announced new HA options for MySQL users running on both Linux and Solaris: - DRBD for MySQL - Oracle Solaris Clustering for MySQL DRBD (Distributed Replicated Block Device) is an open source Linux kernel module which leverages synchronous replication to deliver high availability database applications across local storage. DRBD synchronizes database changes by mirroring data from an active node to a standby node and supports automatic failover and recovery. Linux, DRBD, Corosync and Pacemaker, provide an integrated stack of mature and proven open source technologies. DRBD Stack: Providing Synchronous Replication for the MySQL Database with InnoDB Download the DRBD for MySQL whitepaper to learn more, including step-by-step instructions to install, configure and provision DRBD with MySQL Oracle Solaris Cluster provides high availability and load balancing to mission-critical applications and services in physical or virtualized environments. With Oracle Solaris Cluster, organizations have a scalable and flexible solution that is suited equally to small clusters in local datacenters or larger multi-site, multi-cluster deployments that are part of enterprise disaster recovery implementations. The Oracle Solaris Cluster MySQL agent integrates seamlessly with MySQL offering a selection of configuration options in the various Oracle Solaris Cluster topologies. Putting it All Together When you add MySQL Replication and MySQL Cluster into the HA mix, along with 3rd party solutions, users have extensive choice (and decisions to make) to deliver HA services built on MySQL To make the decision process simpler, we have also published a new MySQL HA Solutions Guide. Exploring beyond just the technology, the guide presents a methodology to select the best HA solution for your new web, cloud and mobile services, while also discussing the importance of people and process in ensuring service continuity. This is subject recently presented at Oracle Open World, and the slides are available here. Whatever your uptime requirements, you can be sure MySQL has an HA solution for your needs Please don't hesitate to let us know of your HA requirements in the comments section of this blog. You can also contact MySQL consulting to learn more about their HA Jumpstart offering which will help you scope out your scaling and HA requirements.

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