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  • Slow loading of UITableView. How know why?

    - by mamcx
    I have a UITableView that show a long list of data. Use sections and follow the sugestion of http://stackoverflow.com/questions/695814/how-solve-slow-scrolling-in-uitableview . The flow is load a main UITableView & push a second selecting a row from there. However, with 3000 items take 11 seconds to show. I suspect first from the load of the records from sqlite (I preload the first 200). So I cut it to only 50. However, no matter if I preload only 1 or 500, the time is the same. The view is made from IB and all is opaque. I run out of ideas in how detect the problem. I run the Instruments tool but not know what to look. Also, when the user select a cell from the previous UITable, no visual feedback is show (ie: the cell not turn selected) for a while so he thinks he not select it and try several times. Is related to this problem. What to do? NOTE: The problem is only in the actual device: iPod Touch 2d generation Using fmdb as sqlite api Doing the caching in viewDidLoad Using NSDictionary for the caching Using a NSAutoreleasePool for the caching part. Only caching the row ID & mac 4 fields necesary to show the cell data UIView made with interface builder, SDK 2.2.1 Instruments say I use 2.5 MB in the device

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  • What is the most efficient method to find x contiguous values of y in an array?

    - by Alec
    Running my app through callgrind revealed that this line dwarfed everything else by a factor of about 10,000. I'm probably going to redesign around it, but it got me wondering; Is there a better way to do it? Here's what I'm doing at the moment: int i = 1; while ( ( (*(buffer++) == 0xffffffff && ++i) || (i = 1) ) && i < desiredLength + 1 && buffer < bufferEnd ); It's looking for the offset of the first chunk of desiredLength 0xffffffff values in a 32 bit unsigned int array. It's significantly faster than any implementations I could come up with involving an inner loop. But it's still too damn slow.

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  • How to measure how long is a function running?

    - by rhose87
    I want to see how long a function is running. So I added a timer object on my form and I came out with this code: private int counter = 0; //inside button click I have: timer = new Timer(); timer.Tick += new EventHandler(timer_Tick); timer.Start(); Result result = new Result(); result = new GeneticAlgorithms().TabuSearch(parametersTabu, functia); timer.Stop(); and: private void timer_Tick(object sender, EventArgs e) { counter++; btnTabuSearch.Text = counter.ToString(); } But this is not counting anything. Any ideas?

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  • Why is Dictionary.First() so slow?

    - by Rotsor
    Not a real question because I already found out the answer, but still interesting thing. I always thought that hash table is the fastest associative container if you hash properly. However, the following code is terribly slow. It executes only about 1 million iterations and takes more than 2 minutes of time on a Core 2 CPU. The code does the following: it maintains the collection todo of items it needs to process. At each iteration it takes an item from this collection (doesn't matter which item), deletes it, processes it if it wasn't processed (possibly adding more items to process), and repeats this until there are no items to process. The culprit seems to be the Dictionary.Keys.First() operation. The question is why is it slow? Stopwatch watch = new Stopwatch(); watch.Start(); HashSet<int> processed = new HashSet<int>(); Dictionary<int, int> todo = new Dictionary<int, int>(); todo.Add(1, 1); int iterations = 0; int limit = 500000; while (todo.Count > 0) { iterations++; var key = todo.Keys.First(); var value = todo[key]; todo.Remove(key); if (!processed.Contains(key)) { processed.Add(key); // process item here if (key < limit) { todo[key + 13] = value + 1; todo[key + 7] = value + 1; } // doesn't matter much how } } Console.WriteLine("Iterations: {0}; Time: {1}.", iterations, watch.Elapsed); This results in: Iterations: 923007; Time: 00:02:09.8414388. Simply changing Dictionary to SortedDictionary yields: Iterations: 499976; Time: 00:00:00.4451514. 300 times faster while having only 2 times less iterations. The same happens in java. Used HashMap instead of Dictionary and keySet().iterator().next() instead of Keys.First().

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  • Why PHP (script) serves more requests than CGI (compiled)?

    - by Lucas Batistussi
    I developed the following CGI script and run on Apache 2 (http://localhost/test.chtml). I did same script in PHP (http://localhost/verifica.php). Later I performed Apache benchmark using Apache Benchmark tool. The results are showed in images. include #include <stdlib.h> int main(void) { printf("%s%c%c\n", "Content-Type:text/html;charset=iso-8859-1",13,10); printf("<TITLE>Multiplication results</TITLE>\n"); printf("<H3>Multiplication results</H3>\n"); return 0; } Someone can explain me why PHP serves more requests than CGI script?

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  • What influences running time of reading a bunch of images?

    - by remi
    I have a program where I read a handful of tiny images (50000 images of size 32x32). I read them using OpenCV imread function, in a program like this: std::vector<std::string> imageList; // is initialized with full path to the 50K images for(string s : imageList) { cv::Mat m = cv::imread(s); } Sometimes, it will read the images in a few seconds. Sometimes, it takes a few minutes to do so. I run this program in GDB, with a breakpoint further away than the loop for reading images so it's not because I'm stuck in a breakpoint. The same "erratic" behaviour happens when I run the program out of GDB. The same "erratic" behaviour happens with program compiled with/without optimisation The same "erratic" behaviour happens while I have or not other programs running in background The images are always at the same place in the hard drive of my machine. I run the program on a Linux Suse distrib, compiled with gcc. So I am wondering what could affect the time of reading the images that much?

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  • Visual Studio 2010 - Is it slow for anyone else?

    - by AngryHacker
    I've read a lot of stuff about VS2010 being much more performant than VS2008. When I've finally installed it, I found that it, in fact, is much slower (save for the Add References dialog). For instance, Silverlight projects take twice as long to load, the startup of the IDE itself is much slower, etc... Am I missing something here or is it like this for everyone?

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  • Project Euler #119 Make Faster

    - by gangqinlaohu
    Trying to solve Project Euler problem 119: The number 512 is interesting because it is equal to the sum of its digits raised to some power: 5 + 1 + 2 = 8, and 8^3 = 512. Another example of a number with this property is 614656 = 28^4. We shall define an to be the nth term of this sequence and insist that a number must contain at least two digits to have a sum. You are given that a2 = 512 and a10 = 614656. Find a30. Question: Is there a more efficient way to find the answer than just checking every number until a30 is found? My Code int currentNum = 0; long value = 0; for (long a = 11; currentNum != 30; a++){ //maybe a++ is inefficient int test = Util.sumDigits(a); if (isPower(a, test)) { currentNum++; value = a; System.out.println(value + ":" + currentNum); } } System.out.println(value); isPower checks if a is a power of test. Util.sumDigits: public static int sumDigits(long n){ int sum = 0; String s = "" + n; while (!s.equals("")){ sum += Integer.parseInt("" + s.charAt(0)); s = s.substring(1); } return sum; } program has been running for about 30 minutes (might be overflow on the long). Output (so far): 81:1 512:2 2401:3 4913:4 5832:5 17576:6 19683:7 234256:8 390625:9 614656:10 1679616:11 17210368:12 34012224:13 52521875:14 60466176:15 205962976:16 612220032:17

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  • 2k rows update is very slow in MySQL

    - by sergeik
    Hi all, I have 2 tables: 1. news (450k rows) 2. news_tags (3m rows) There are some triggers on news table update which updating listings. This SQL executes too long... UPDATE news SET news_category = some_number WHERE news_id IN (SELECT news_id FROM news_tags WHERE tag_id = some_number); #about 3k rows How can I make it faster? Thanks in advance, S.

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  • Java JRE vs GCJ

    - by Martijn Courteaux
    Hi, I have this results from a speed test I wrote in Java: Java real 0m20.626s user 0m20.257s sys 0m0.244s GCJ real 3m10.567s user 3m5.168s sys 0m0.676s So, what is the but of GCJ then? With this results I'm sure I'm not going to compile it with GCJ! I tested this on Linux, are the results in Windows maybe better than that? This was the code from the application: public static void main(String[] args) { String str = ""; System.out.println("Start!!!"); for (long i = 0; i < 5000000L; i++) { Math.sqrt((double) i); Math.pow((double) i, 2.56); long j = i * 745L; String string = new String(String.valueOf(i)); string = string.concat(" kaka pipi"); // "Kaka pipi" is a kind of childly call in Dutch. string = new String(string.toUpperCase()); if (i % 300 == 0) { str = ""; } else { str += Long.toHexString(i); } } System.out.println("Stop!!!"); }

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  • How to optimize this simple function which translates input bits into words?

    - by psihodelia
    I have written a function which reads an input buffer of bytes and produces an output buffer of words where every word can be either 0x0081 for each ON bit of the input buffer or 0x007F for each OFF bit. The length of the input buffer is given. Both arrays have enough physical place. I also have about 2Kbyte free RAM which I can use for lookup tables or so. Now, I found that this function is my bottleneck in a real time application. It will be called very frequently. Can you please suggest a way how to optimize this function? I see one possibility could be to use only one buffer and do in-place substitution. void inline BitsToWords(int8 *pc_BufIn, int16 *pw_BufOut, int32 BufInLen) { int32 i,j,z=0; for(i=0; i<BufInLen; i++) { for(j=0; j<8; j++, z++) { pw_BufOut[z] = ( ((pc_BufIn[i] >> (7-j))&0x01) == 1? 0x0081: 0x007f ); } } } Please do not offer any compiler specific or CPU/Hardware specific optimization, because it is a multi-platform project.

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  • Response Time is different for mulitiple execution of the application with the same request Performa

    - by sivananda
    My java application functionality is to provide reference data (basically loads lots of data from xml files into hashmap) and hence we request for one such data from the hashmap based on a id and we have such multiple has map for different set of business data. The problem is that when i tried executing the java application for the same request multiple times, the response times are different like 31ms, 48ms, 72ms, 120ms, 63ms etc. hence there is a considerable gap between the min and max time taken for the execution to complete. Ideally, i would expect the response times to be like, 63ms, 65ms, 61ms, 70ms, 61ms, but in my case the variation of the response time for the same request is varying hugely. I had used a opensource profile to understand if there is any extra execution of the methods or memory leak, but as per my understanding there was no problem. Please let me know what could be the reasons and how can i address this problem.

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  • require_once at the beginning or when really needed?

    - by takeshin
    Where should I put require_once statements, and why? Always on the beginning of a file, before the class, In the actual method when the file is really needed It depends ? Most frameworks put includes at the beginning and do not care if the file is really needed. Using autoloader is the other case here.

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  • Python : How do you find the CPU consumption for a piece of code?

    - by Yugal Jindle
    Background: I have a django application, it works and responds pretty well on low load, but on high load like 100 users/sec, it consumes 100% CPU and then due to lack of CPU slows down. Problem : Profiling the application gives me time taken by functions. This time increases on high load. Time consumed may be due to complex calculation or for waiting for CPU. so, how to find the CPU cycles consumed by a piece of code ? Since, reducing the CPU consumption will increase the response time. I might have written extremely efficient code and need to add more CPU power OR I might have some stupid code taking the CPU and causing the slow down ? Any help is appreciated ! Update: I am using Jmeter to profile my webapp, it gives me a throughput of 2 requests/sec. [ 100 users] I get a average time of 36 seconds on 100 request vs 1.25 sec time on 1 request. More Info Configuration Nginx + Uwsgi with 4 workers No database used, using a responses from a REST API On 1st hit the response of REST API gets cached, therefore doesn't makes a difference. Using ujson for json parsing. Curious to Know: Python-Django is used by so many orgs for so many big sites, then there must be some high end Debug / Memory-CPU analysis tools. All those I found were casual snippets of code that perform profiling.

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  • Database/NoSQL - Lowest latecy way to retreive the following data...

    - by Nickb
    I have a real estate application and a "house" contains the following information: house: - house_id - address - city - state - zip - price - sqft - bedrooms - bathrooms - geo_latitude - geo_longitude I need to perform an EXTREMELY fast (low latency) retrieval of all homes within a geo-coordinate box. Something like the SQL below (if I were to use a database): SELECT * from houses WHERE latitude IS BETWEEN xxx AND yyy AND longitude IS BETWEEN www AND zzz Question: What would be the quickest way for me to store this information so that I can perform the fastest retrieval of data based on latitude & longitude? (e.g. database, NoSQL, memcache, etc)?

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  • Are doubles faster than floats in c#?

    - by Trap
    I'm writing an application which reads large arrays of floats and performs some simple operations with them. I'm using floats because I thought it'd be faster than doubles, but after doing some research I've found that there's some confusion about this topic. Can anyone elaborate on this? Thanks.

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  • Converting keys of an array/object-tree to lowercase

    - by tstenner
    Im currently optimizing a PHP application and found one function being called around 10-20k times, so I'd thought I'd start optimization there. function keysToLower($obj) { if(!is_object($obj) && !is_array($obj)) return $obj; foreach($obj as $key=>$element) { $element=keysToLower($element); if(is_object($obj)) { $obj->{strtolower($key)}=$element; if(!ctype_lower($key)) unset($obj->{$key}); } else if(is_array($obj) && ctype_upper($key)) { $obj[strtolower($key)]=$element; unset($obj[$key]); } } return $obj; } Most of the time is spent in recursive calls (which are quite slow in PHP), but I don't see any way to convert it to a loop. What would you do?

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  • Ant Junit tests are running much slower via ant than via IDE - what to look at?

    - by Alex B
    I am running my junit tests via ant and they are running substantially slower than via the IDE. My ant call is: <junit fork="yes" forkmode="once" printsummary="off"> <classpath refid="test.classpath"/> <formatter type="brief" usefile="false"/> <batchtest todir="${test.results.dir}/xml"> <formatter type="xml"/> <fileset dir="src" includes="**/*Test.java" /> </batchtest> </junit> The same test that runs in near instantaneously in my IDE (0.067s) takes 4.632s when run through Ant. In the past, I've been able to speed up test problems like this by using the junit fork parameter but this doesn't seem to be helping in this case. What properties or parameters can I look at to speed up these tests? More info: I am using the reported time from the IDE vs. the time that the junit task outputs. This is not the sum total time reported at the end of the ant run. So, bizarrely, this problem has resolved itself. What could have caused this problem? The system runs on a local disk so that is not the problem.

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  • Rails: How can I log all requests which take more than 4s to execute?

    - by Fedyashev Nikita
    I have a web app hosted in a cloud environment which can be expanded to multiple web-nodes to serve higher load. What I need to do is to catch this situation when we get more and more HTTP requests (assets are stored remotely). How can I do that? The problem I see from this point of view is that if we have more requests than mongrel cluster can handle then the queue will grow. And in our Rails app we can only count only after mongrel will receive the request from balancer.. Any recommendations?

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  • Optimizing Code

    - by Claudiu
    You are given a heap of code in your favorite language which combines to form a rather complicated application. It runs rather slowly, and your boss has asked you to optimize it. What are the steps you follow to most efficiently optimize the code? What strategies have you found to be unsuccessful when optimizing code? Re-writes: At what point do you decide to stop optimizing and say "This is as fast as it'll get without a complete re-write." In what cases would you advocate a simple complete re-write anyway? How would you go about designing it?

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  • How to speed up drawing of scaled image? Audio playback chokes during window resize.

    - by Paperflyer
    I am writing an audio player for OSX. One view is a custom view that displays a waveform. The waveform is stored as a instance variable of type NSImage with an NSBitmapImageRep. The view also displays a progress indicator (a thick red line). Therefore, it is updated/redrawn every 30 milliseconds. Since it takes a rather long time to recalculate the image, I do that in a background thread after every window resize and update the displayed image once the new image is ready. In the meantime, the original image is scaled to fit the view like this: // The drawing rectangle is slightly smaller than the view, defined by // the two margins. NSRect drawingRect; drawingRect.origin = NSMakePoint(sideEdgeMarginWidth, topEdgeMarginHeight); drawingRect.size = NSMakeSize([self bounds].size.width-2*sideEdgeMarginWidth, [self bounds].size.height-2*topEdgeMarginHeight); [waveform drawInRect:drawingRect fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1]; The view makes up the biggest part of the window. During live resize, audio starts choking. Selecting the "big" graphic card on my Macbook Pro makes it less bad, but not by much. CPU utilization is somewhere around 20-40% during live resizes. Instruments suggests that rescaling/redrawing of the image is the problem. Once I stop resizing the window, CPU utilization goes down and audio stops glitching. I already tried to disable image interpolation to speed up the drawing like this: [[NSGraphicsContext currentContext] setImageInterpolation:NSImageInterpolationNone]; That helps, but audio still chokes during live resizes. Do you have an idea how to improve this? The main thing is to prevent the audio from choking.

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