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  • Silverlight: Problem using CellEditingTemplate

    - by Charles
    Hello Silverlight gurus, I am experiencing a problem with the DataGrid where my data-bound object's properties are not being updated when using the CellTemplate/CellEditingTemplate: <data:DataGridTemplateColumn Header="Text"> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding Text}" ></TextBlock> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> <data:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <TextBox Text="{Binding Text, Mode=TwoWay}" /> </DataTemplate> </data:DataGridTemplateColumn.CellEditingTemplate> </data:DataGridTemplateColumn> I am binding to a code-gen'd entity via the RIA Services. I've added an event handler to the PropertyChanged event, and it is never fired. However, if I do not use a template and instead use a DataGridTextColumn, everything works fine. I'm sure this sounds like an easy fix - I'm only using a TextBox in my editing template, so why not us a DataGridTextColumn? The problem is that I want to have a multi-line textbox, so using the DataGridTextColumn is not an option. Any suggestions? Do you know of any differences between using a CellEditingTemplate containing a single TextBox and using a DataGridTextColumn? Thanks, -Charles [UPDATE] I posted a bug report here: http://silverlight.net/forums/p/118729/267521.aspx I can't imagine that this is "as-designed"... If someone else has known about this and I'm just being dumb, I'd appreciate an explanation - I'd prefer embarrassment over ignorance :).

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  • Orca: extracting files from merge module

    - by Mystagogue
    All I want is a command-line tool that can extract files from a merge module (.msm) onto disk. I looked up Orca (version 3.1), whose documentation states: Many merge module options can be specified from the command line... Extracting Files from a Merge Module Orca supports three different methods for extracting files contained in a merge module. Orca can extract the individual CAB file, extract the files into a module tree and extract the files into a source image once it has been merged into a target database... Extracting Files To extract the individual files from a merge module, use the ... -x ... option on the command line, where is the desired path to the new directory tree. The specified path is used as the root path for the extracted files. All files are extracted from the CAB file embedded in the module and placed in the specified path. The directory layout for the extracted files is based on the directory tree of the merge module. It mostly sounds like exactly what I need. But when I try it, orca simply opens up an editor (with info on the msm I specified) and then does nothing. I've tried a variety of command lines: orca -x theDirectory theModule.msm orca theModule.msm -x theDirectory ...and others. I get nowhere. The closest I've gotten was this: orca -q -x theDirectory -m theModule.msm ...but then it complains that I didn't specifiy a database to merge into. But I'm not trying to merge anything, no less into a database. I just want the files extracted. Can someone explain what I'm doing wrong with the command line options?

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  • Silverlight and Encryption, how to store/generate they key/iv pair?

    - by cmaduro
    I have a Silverlight app that connects to a php webservice. I want to encrypt the communication between the webservice and the Silverlight client. I'm not relying on SSL. I'm encrypting/decrypting the POST string myself using AES 256bit Key and IV. The big questions then are: How do I generate a random unique key/iv pair in PHP. How do I share this key/iv pair between the web service and silverlight client in a secure way. It seems impossible without having some kind of hard coded key or iv on the client. Which would compromise security. This is a public website, there are no logins. Just the requirement of secure communication. I can hard code the seed for the key/iv (which is hashed with SHA256 with a time stamp salt and then assigned as the key or iv) in PHP source code, that's on the server so that is pretty safe. However on the client the seed for the key/iv pair would be visible, if it is hard coded. Further more using a time stamp as the basis for uniqueness/randomness is definitely not ok, since timestamps are predictable. It does however provide a common factor between the C# code and the PHP code. The only other option that I can think of would be to have a 3rd service involved that provides the key/iv to the Silverlight client, as well as the php webservice. This of course start the cycle anew, with the question of how to store the credentials for accessing the key/iv distribution service on the Silverlight client. Sounds like the solution is then asymmetric encryption, since sensitive data will be viewed only on the administrative back end of the website. Unfortunately Silverlight has no asymmetric encryption classes. The solution? Roll my own Diffie-Hellman key exchange! Plug that key into AES256!

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  • Returning a list from a function in Python

    - by Jasper
    Hi, I'm creating a game for my sister, and I want a function to return a list variable, so I can pass it to another variable. The relevant code is as follows: def startNewGame(): while 1: #Introduction: print print """Hello, You will now be guided through the setup process. There are 7 steps to this. You can cancel setup at any time by typing 'cancelSetup' Thankyou""" #Step 1 (Name): print print """Step 1 of 7: Type in a name for your PotatoHead: """ inputPHName = raw_input('|Enter Name:|') if inputPHName == 'cancelSetup': sys.exit() #Step 2 (Gender): print print """Step 2 of 7: Choose the gender of your PotatoHead: input either 'm' or 'f' """ inputPHGender = raw_input('|Enter Gender:|') if inputPHGender == 'cancelSetup': sys.exit() #Step 3 (Colour): print print """Step 3 of 7: Choose the colour your PotatoHead will be: Only Red, Blue, Green and Yellow are currently supported """ inputPHColour = raw_input('|Enter Colour:|') if inputPHColour == 'cancelSetup': sys.exit() #Step 4 (Favourite Thing): print print """Step 4 of 7: Type your PotatoHead's favourite thing: """ inputPHFavThing = raw_input('|Enter Favourite Thing:|') if inputPHFavThing == 'cancelSetup': sys.exit() # Step 5 (First Toy): print print """Step 5 of 7: Choose a first toy for your PotatoHead: """ inputPHFirstToy = raw_input('|Enter First Toy:|') if inputPHFirstToy == 'cancelSetup': sys.exit() #Step 6 (Check stats): while 1: print print """Step 6 of 7: Check the following details to make sure that they are correct: """ print print """Name:\t\t\t""" + inputPHName + """ Gender:\t\t\t""" + inputPHGender + """ Colour:\t\t\t""" + inputPHColour + """ Favourite Thing:\t""" + inputPHFavThing + """ First Toy:\t\t""" + inputPHFirstToy + """ """ print print "Enter 'y' or 'n'" inputMCheckStats = raw_input('|Is this information correct?|') if inputMCheckStats == 'cancelSetup': sys.exit() elif inputMCheckStats == 'y': break elif inputMCheckStats == 'n': print "Re-enter info: ..." print break else: "The value you entered was incorrect, please re-enter your choice" if inputMCheckStats == 'y': break #Step 7 (Define variables for the creation of the PotatoHead): MFCreatePH = [] print print """Step 7 of 7: Your PotatoHead will now be created... Creating variables... """ MFCreatePH = [inputPHName, inputPHGender, inputPHColour, inputPHFavThing, inputPHFirstToy] time.sleep(1) print "inputPHName" print time.sleep(1) print "inputPHFirstToy" print return MFCreatePH print "Your PotatoHead varibles have been successfully created!" Then it is passed to another function that was imported from another module from potatohead import * ... welcomeMessage() MCreatePH = startGame() myPotatoHead = PotatoHead(MCreatePH) the code for the PotatoHead object is in the potatohead.py module which was imported above, and is as follows: class PotatoHead: #Initialise the PotatoHead object: def __init__(self, data): self.data = data #Takes the data from the start new game function - see main.py #Defines the PotatoHead starting attributes: self.name = data[0] self.gender = data[1] self.colour = data[2] self.favouriteThing = data[3] self.firstToy = data[4] self.age = '0.0' self.education = [self.eduScience, self.eduEnglish, self.eduMaths] = '0.0', '0.0', '0.0' self.fitness = '0.0' self.happiness = '10.0' self.health = '10.0' self.hunger = '0.0' self.tiredness = 'Not in this version' self.toys = [] self.toys.append(self.firstToy) self.time = '0' #Sets data lists for saving, loading and general use: self.phData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy) self.phAdvData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy, self.age, self.education, self.fitness, self.happiness, self.health, self.hunger, self.tiredness, self.toys) However, when I run the program this error appears: Traceback (most recent call last): File "/Users/Jasper/Documents/Programming/Potato Head Game/Current/main.py", line 158, in <module> myPotatoHead = PotatoHead(MCreatePH) File "/Users/Jasper/Documents/Programming/Potato Head Game/Current/potatohead.py", line 15, in __init__ self.name = data[0] TypeError: 'NoneType' object is unsubscriptable What am i doing wrong? -----EDIT----- The program finishes as so: Step 7 of 7: Your PotatoHead will now be created... Creating variables... inputPHName inputPHFirstToy Then it goes to the Tracback -----EDIT2----- This is the EXACT code I'm running in its entirety: #+--------------------------------------+# #| main.py |# #| A main module for the Potato Head |# #| Game to pull the other modules |# #| together and control through user |# #| input |# #| Author: |# #| Date Created / Modified: |# #| 3/2/10 | 20/2/10 |# #+--------------------------------------+# Tested: No #Import the required modules: import time import random import sys from potatohead import * from toy import * #Start the Game: def welcomeMessage(): print "----- START NEW GAME -----------------------" print "==Print Welcome Message==" print "loading... \t loading... \t loading..." time.sleep(1) print "loading..." time.sleep(1) print "LOADED..." print; print; print; print """Hello, Welcome to the Potato Head Game. In this game you can create a Potato Head, and look after it, like a Virtual Pet. This game is constantly being updated and expanded. Please look out for updates. """ #Choose whether to start a new game or load a previously saved game: def startGame(): while 1: print "--------------------" print """ Choose an option: New_Game or Load_Game """ startGameInput = raw_input('>>> >') if startGameInput == 'New_Game': startNewGame() break elif startGameInput == 'Load_Game': print "This function is not yet supported" print "Try Again" print else: print "You must have mistyped the command: Type either 'New_Game' or 'Load_Game'" print #Set the new game up: def startNewGame(): while 1: #Introduction: print print """Hello, You will now be guided through the setup process. There are 7 steps to this. You can cancel setup at any time by typing 'cancelSetup' Thankyou""" #Step 1 (Name): print print """Step 1 of 7: Type in a name for your PotatoHead: """ inputPHName = raw_input('|Enter Name:|') if inputPHName == 'cancelSetup': sys.exit() #Step 2 (Gender): print print """Step 2 of 7: Choose the gender of your PotatoHead: input either 'm' or 'f' """ inputPHGender = raw_input('|Enter Gender:|') if inputPHGender == 'cancelSetup': sys.exit() #Step 3 (Colour): print print """Step 3 of 7: Choose the colour your PotatoHead will be: Only Red, Blue, Green and Yellow are currently supported """ inputPHColour = raw_input('|Enter Colour:|') if inputPHColour == 'cancelSetup': sys.exit() #Step 4 (Favourite Thing): print print """Step 4 of 7: Type your PotatoHead's favourite thing: """ inputPHFavThing = raw_input('|Enter Favourite Thing:|') if inputPHFavThing == 'cancelSetup': sys.exit() # Step 5 (First Toy): print print """Step 5 of 7: Choose a first toy for your PotatoHead: """ inputPHFirstToy = raw_input('|Enter First Toy:|') if inputPHFirstToy == 'cancelSetup': sys.exit() #Step 6 (Check stats): while 1: print print """Step 6 of 7: Check the following details to make sure that they are correct: """ print print """Name:\t\t\t""" + inputPHName + """ Gender:\t\t\t""" + inputPHGender + """ Colour:\t\t\t""" + inputPHColour + """ Favourite Thing:\t""" + inputPHFavThing + """ First Toy:\t\t""" + inputPHFirstToy + """ """ print print "Enter 'y' or 'n'" inputMCheckStats = raw_input('|Is this information correct?|') if inputMCheckStats == 'cancelSetup': sys.exit() elif inputMCheckStats == 'y': break elif inputMCheckStats == 'n': print "Re-enter info: ..." print break else: "The value you entered was incorrect, please re-enter your choice" if inputMCheckStats == 'y': break #Step 7 (Define variables for the creation of the PotatoHead): MFCreatePH = [] print print """Step 7 of 7: Your PotatoHead will now be created... Creating variables... """ MFCreatePH = [inputPHName, inputPHGender, inputPHColour, inputPHFavThing, inputPHFirstToy] time.sleep(1) print "inputPHName" print time.sleep(1) print "inputPHFirstToy" print return MFCreatePH print "Your PotatoHead varibles have been successfully created!" #Run Program: welcomeMessage() MCreatePH = startGame() myPotatoHead = PotatoHead(MCreatePH) The potatohead.py module is as follows: #+--------------------------------------+# #| potatohead.py |# #| A module for the Potato Head Game |# #| Author: |# #| Date Created / Modified: |# #| 24/1/10 | 24/1/10 |# #+--------------------------------------+# Tested: Yes (24/1/10) #Create the PotatoHead class: class PotatoHead: #Initialise the PotatoHead object: def __init__(self, data): self.data = data #Takes the data from the start new game function - see main.py #Defines the PotatoHead starting attributes: self.name = data[0] self.gender = data[1] self.colour = data[2] self.favouriteThing = data[3] self.firstToy = data[4] self.age = '0.0' self.education = [self.eduScience, self.eduEnglish, self.eduMaths] = '0.0', '0.0', '0.0' self.fitness = '0.0' self.happiness = '10.0' self.health = '10.0' self.hunger = '0.0' self.tiredness = 'Not in this version' self.toys = [] self.toys.append(self.firstToy) self.time = '0' #Sets data lists for saving, loading and general use: self.phData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy) self.phAdvData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy, self.age, self.education, self.fitness, self.happiness, self.health, self.hunger, self.tiredness, self.toys) #Define the phStats variable, enabling easy display of PotatoHead attributes: def phDefStats(self): self.phStats = """Your Potato Head's Stats are as follows: ---------------------------------------- Name: \t\t""" + self.name + """ Gender: \t\t""" + self.gender + """ Colour: \t\t""" + self.colour + """ Favourite Thing: \t""" + self.favouriteThing + """ First Toy: \t""" + self.firstToy + """ Age: \t\t""" + self.age + """ Education: \t""" + str(float(self.eduScience) + float(self.eduEnglish) + float(self.eduMaths)) + """ -> Science: \t""" + self.eduScience + """ -> English: \t""" + self.eduEnglish + """ -> Maths: \t""" + self.eduMaths + """ Fitness: \t""" + self.fitness + """ Happiness: \t""" + self.happiness + """ Health: \t""" + self.health + """ Hunger: \t""" + self.hunger + """ Tiredness: \t""" + self.tiredness + """ Toys: \t\t""" + str(self.toys) + """ Time: \t\t""" + self.time + """ """ #Change the PotatoHead's favourite thing: def phChangeFavouriteThing(self, newFavouriteThing): self.favouriteThing = newFavouriteThing phChangeFavouriteThingMsg = "Your Potato Head's favourite thing is " + self.favouriteThing + "." #"Feed" the Potato Head i.e. Reduce the 'self.hunger' attribute's value: def phFeed(self): if float(self.hunger) >=3.0: self.hunger = str(float(self.hunger) - 3.0) elif float(self.hunger) < 3.0: self.hunger = '0.0' self.time = str(int(self.time) + 1) #Pass time #"Exercise" the Potato Head if between the ages of 5 and 25: def phExercise(self): if float(self.age) < 5.1 or float(self.age) > 25.1: print "This Potato Head is either too young or too old for this activity!" else: if float(self.fitness) <= 8.0: self.fitness = str(float(self.fitness) + 2.0) elif float(self.fitness) > 8.0: self.fitness = '10.0' self.time = str(int(self.time) + 1) #Pass time #"Teach" the Potato Head: def phTeach(self, subject): if subject == 'Science': if float(self.eduScience) <= 9.0: self.eduScience = str(float(self.eduScience) + 1.0) elif float(self.eduScience) > 9.0 and float(self.eduScience) < 10.0: self.eduScience = '10.0' elif float(self.eduScience) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" elif subject == 'English': if float(self.eduEnglish) <= 9.0: self.eduEnglish = str(float(self.eduEnglish) + 1.0) elif float(self.eduEnglish) > 9.0 and float(self.eduEnglish) < 10.0: self.eduEnglish = '10.0' elif float(self.eduEnglish) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" elif subject == 'Maths': if float(self.eduMaths) <= 9.0: self.eduMaths = str(float(self.eduMaths) + 1.0) elif float(self.eduMaths) > 9.0 and float(self.eduMaths) < 10.0: self.eduMaths = '10.0' elif float(self.eduMaths) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" else: print "That subject is not an option..." print "Please choose either Science, English or Maths" self.time = str(int(self.time) + 1) #Pass time #Increase Health: def phGoToDoctor(self): self.health = '10.0' self.time = str(int(self.time) + 1) #Pass time #Sleep: Age, change stats: #(Time Passes) def phSleep(self): self.time = '0' #Resets time for next 'day' (can do more things next day) #Increase hunger: if float(self.hunger) <= 5.0: self.hunger = str(float(self.hunger) + 5.0) elif float(self.hunger) > 5.0: self.hunger = '10.0' #Lower Fitness: if float(self.fitness) >= 0.5: self.fitness = str(float(self.fitness) - 0.5) elif float(self.fitness) < 0.5: self.fitness = '0.0' #Lower Health: if float(self.health) >= 0.5: self.health = str(float(self.health) - 0.5) elif float(self.health) < 0.5: self.health = '0.0' #Lower Happiness: if float(self.happiness) >= 2.0: self.happiness = str(float(self.happiness) - 2.0) elif float(self.happiness) < 2.0: self.happiness = '0.0' #Increase the Potato Head's age: self.age = str(float(self.age) + 0.1) The game is still under development - There may be parts of modules that aren't complete, but I don't think they're causing the problem

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  • How can we leverage NSAppearance?

    - by Brad Allred
    I was reading the Cocoa documentation and stumbled across some new features in the 10.9 API. From the docs I gather that the NSAppearance class and a related protocol NSAppearanceCustomization Appear to be a means of customizing the appearance of NSView and its descendants. An NSAppearance object represents a file that specifies a standard or custom appearance that applies to a subset of UI elements in an app. An app can contain multiple appearance files and—because NSAppearance conforms to NSCoding—you can use Interface Builder to assign UI elements to an appearance. Typically, you customize a window by using Xcode to create an appearance file that contains the views you want to customize and the custom art that should be applied to them. Xcode transforms the file’s art content into a runtime format that AppKit can draw when the specified views are displayed. Well that all sounds neat and promising, but nowhere in the documentation can I find what an appearance file is or how to make one. Google searches are coming up empty other than for the thin documentation I have already read. I do see that UIKit has a similar sounding UIAppearance class, but from what I can tell this is not a straight port of the UIKit class. Does anybody know how to make this magic "appearance file" and what exactly we can do with it?

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  • XMPP and Android interaction

    - by Ameya Phadke
    I am currently finding about how to build a XMPP client application on android 2.0.I came across this link which somewhat talks about the same problem.I am a newbie to android dev and thus found the solution given there to be difficult to digest. The system currently has Active MQ as a JMS provider.My job is to fed the messages coming from JMS to the XMPP server and then develope XMPP client on android 2.0 which will listen and show notification to the events pushed by the server. I have following concerns(which might sound foolish) 1.How do I push the events from JMS to the XMPP server which will in turn push them on android? 2.Which XMPP server implementation I should use?I have 3 options * Openfire: Very mature (was a commercial product), but sounds like it's heavyweight, written in Java * Prosody: Lightweight and easy to use, written in Lua. Doesn't have PubSub module yet * Tigase: Also lightweight, written in Java, supports PubSub How do I test and setup these servers.Do I need PubSub funcationality for my app? 3.For XMPP client I came across Smack API given here which is updated like 2 years back.Can anyone please tell me how do I make use of it for Android 2.0.If possible can anyone please mail me latest working Smack jar files. Thanks, Ameya

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  • Help improving a simple assembly function

    - by MPelletier
    I just handed in this function in an assignment. It is done (hence no homework tag). But I would like to see how this can be improved. Essentially, the function sums the squares of all the integers between 1 and the given number, using the following formula: n(n+1)(2n+1)/6 Where n is the maximum number. The function below is made to catch any overflow and return 0 should any occur. UInt32 sumSquares(const UInt32 number) { int result = 0; __asm { mov eax, number //move number in eax mov edx, 2 //move 2 in edx mul edx //multiply (2n) jo end //jump to end if overflow add eax, 1 //addition (2n+1) jo end //jump to end if overflow mov ecx, eax //move (2n+1) in ecx mov ebx, number //move number in ebx add ebx, 1 //addition (n+1) jo end //jump to end if overflow mov eax, number //move number in eax for multiplication mul ebx //multiply n(n+1) jo end //jump to end if overflow mul ecx //multiply n(n+1)(2n+1) jo end //jump to end if overflow mov ebx, 6 //move 6 in ebx div ebx //divide by 6, the result will be in eax mov result, eax //move eax in result end: } return result; } Basically, I want to know what I can improve in there. In terms of best-practices mostly. One thing sounds obvious: smarter overflow check (with a single check for whatever maximum input would cause an overflow).

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  • What's a good way to teach my son to program Java

    - by Software Monkey
    OK, so I've read through various posts about teaching beginner's to program, and there were some helpful things I will look at more closely. But what I want to know is whether there are any effective tools out there to teach a kid Java specifically? I want to teach him Java specifically because (a) with my strong background in C I feel that's too complex, (b) Java is the other language I know extremely well and therefore I can assist meaningfully without needing to teach myself a new but (to me) useless language, and (c) I feel that managed languages are the future, and lastly (d) Java is one of the simplest of all the languages I know well (aside from basic). I learned in basic, and I am open to teaching that first, but I am unaware of a decent free basic shell for Windows (though I haven't really searched, yet since it's not my first choice), and would anyway want to progress quickly to Java. My son is 8, so that's a couple of years earlier than I started - but he has expressed an interest in learning to program (possibly because I work from home a lot and he sees me programming all the time). If no-one can suggest a tool designed for this purpose, I will probably start him off with text/console based apps to teach the basics, and then progress to GUI building. Oh, one last thing, I am not a fan of IDE's (old school text editor type), so I would not be put off at all by a system that has him typing real code, and would likely prefer that to a toy drag/drop system. EDIT: Just to clarify; I really am specifically after ways to teach him Java; there are already a good many posts with good answers for other language alternatives - but that's not what I am looking for here. EDIT: What about Java frameworks for 2D video games - can anyone recommend any of them from personal experience? I like the idea of him starting with the mechanics in place (main game loop, scoring, etc) and adding the specifics for a game of his own imagining - that's what I did, though for me it was basic on a Commodore VIC-20 and a Sinclair ZX-81.

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  • ListView + MultipleSelect + MVVM = ?

    - by Dave
    If I were to say "the heck with it!", I could just give my ListView with SelectionMode="Multiple" a name, and be able to get all of the selected items very easily. But I'm trying to stick to MVVM as much as possible, and I want to somehow databind to an ObservableCollection that holds the value from the Name column for each selected item. How in the world do you do this? Single selection is simple, but the multi selection solution is not obvious to me with my current WPF / MVVM knowledge. I read this question on SO, and while it does give me some good insight, I don't know how to add the necessary binding to a row, because I am using a ListView with a GridView as its View, not a ListBox. Here's what my XAML basically looks like: <ListView DockPanel.Dock="Top" ItemsSource="{Binding ClientPreview}" SelectionMode="Multiple"> <ListView.View> <GridView AllowsColumnReorder="False"> <GridViewColumn Header="Name"> <GridViewColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding Path=Name}" /> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> <GridViewColumn Header="Address"> <GridViewColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding Path=Address}" /> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> </GridView> </ListView.View> </ListView> It sounds like the right thing to do is to databind each row's IsSelected property to each object stored in the ObservableCollection I'm databinding to. I just haven't figured out how to do this.

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  • I am getting this error on using matplotlib

    - by Arun Abraham
    I get this error on typing this in python command prompt: import matplotlib.pyplot as plt Traceback (most recent call last): File "<pyshell#1>", line 1, in <module> import matplotlib.pyplot as plt File "/Library/Python/2.7/site-packages/matplotlib-1.3.x-py2.7-macosx-10.8-intel.egg/matplotlib/pyplot.py", line 97, in <module> _backend_mod, new_figure_manager, draw_if_interactive, _show = pylab_setup() File "/Library/Python/2.7/site-packages/matplotlib-1.3.x-py2.7-macosx-10.8-intel.egg/matplotlib/backends/__init__.py", line 25, in pylab_setup globals(),locals(),[backend_name]) File "/Library/Python/2.7/site-packages/matplotlib-1.3.x-py2.7-macosx-10.8-intel.egg/matplotlib/backends/backend_macosx.py", line 21, in <module> from matplotlib.backends import _macosx ImportError: dlopen(/Library/Python/2.7/site-packages/matplotlib-1.3.x-py2.7-macosx-10.8-intel.egg/matplotlib/backends/_macosx.so, 2): Library not loaded: /System/Library/Frameworks/CoreText.framework/Versions/A/CoreText Referenced from: /Library/Python/2.7/site-packages/matplotlib-1.3.x-py2.7-macosx-10.8-intel.egg/matplotlib/backends/_macosx.so Reason: image not found Can someone suggest me, how i can fix this ? I had installed all the packages with this shell script https://github.com/fonnesbeck/ScipySuperpack Is there anything that i am missing ? Any additional configuration ?

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  • How to best transfer large payloads of data using wsHttp with WCF with message security

    - by jpierson
    I have a case where I need to transfer large amounts of serialized object graphs (via NetDataContractSerializer) using WCF using wsHttp. I'm using message security and would like to continue to do so. Using this setup I would like to transfer serialized object graph which can sometimes approach around 300MB or so but when I try to do so I've started seeing a exception of type System.InsufficientMemoryException appear. After a little research it appears that by default in WCF that a result to a service call is contained within a single message by default which contains the serialized data and this data is buffered by default on the server until the whole message is completely written. Thus the memory exception is being caused by the fact that the server is running out of memory resources that it is allowed to allocate because that buffer is full. The two main recommendations that I've come across are to use streaming or chunking to solve this problem however it is not clear to me what that involves and whether either solution is possible with my current setup (wsHttp/NetDataContractSerializer/Message Security). So far I understand that to use streaming message security would not work because message encryption and decryption need to work on the whole set of data and not a partial message. Chunking however sounds like it might be possible however it is not clear to me how it would be done with the other constraints that I've listed. If anybody could offer some guidance on what solutions are available and how to go about implementing it I would greatly appreciate it. Related resources: Chunking Channel How to: Enable Streaming Large attachments over WCF Custom Message Encoder Another spotting of InsufficientMemoryException I'm also interested in any type of compression that could be done on this data but it looks like I would probably be best off doing this at the transport level once I can transition into .NET 4.0 so that the client will automatically support the gzip headers if I understand this properly.

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  • Incorporating the Windows 7 onscreen keyboard into a WPF app

    - by mmr
    Windows 7 has a really nice onscreen keyboard program/control for touchscreens. I have a touchscreen app that was originally written for, and will be deployed on, XP. Is it possible to incorporate this keyboard directly into my app, rather than me using a custom control? I can find no programmatic information about it, so any links would be very helpful. Specifically, I'd need: To be able to use the keyboard on an XP machine that will have .NET 3.5 sp1 installed on it. To be able to hide the native keyboard on Windows 7, because I've already incorporated the touchscreen keyboard in my UI and so I don't need another one cluttering up the UI. This native keyboard has two attractive aspects to it. First off, it's automatically localized to the customer's language (though the rest of the app will need modification), and second off, it doesn't seem to suffer from 'touch lag' as the OS tries to figure out whether or not I'm doing a gesture, because I'm clearly typing on a keyboard. The app is WPF based, which should mean easy integration with Windows 7 based controls. EDIT: I'd really like the XP thing, but it's not a requirement. The ability to use the keyboard in Win7, though, seems like it should be possible and even the right way to do it.

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  • How to keep track of TextPointer in WPF RichTextBox?

    - by Alan Spark
    I'm trying to get my head around the TextPointer class in a WPF RichTextBox. I would like to be able to keep track of them so that I can associate information with areas in the text. I am currently working with a very simple example to try and figure out what is going on. In the PreviewKeyDown event I am storing the caret position and then in the PreviewKeyUp event I am creating a TextRange based on the before and after caret positions. Here is a code sample that illustrates what I am trying to do: // The caret position before typing private TextPointer caretBefore = null; private void rtbTest_PreviewKeyDown(object sender, KeyEventArgs e) { // Store caret position caretBefore = rtbTest.CaretPosition; } private void rtbTest_PreviewKeyUp(object sender, KeyEventArgs e) { // Get text between before and after caret positions TextRange tr = new TextRange(caretBefore, rtbTest.CaretPosition); MessageBox.Show(tr.Text); } The problem is that the text that I get is blank. For example, if I type the character 'a' then I would expect to find the text "a" in the TextRange. Does anyone know what is going wrong? It could be something very simple but I've spent an afternoon getting nowhere. I am trying to embrace the new WPF technology but find that the RichTextBox in particular is so complicated that it makes even doing simple things like this difficult. If anyone has any links that do a good job of explaining the TextPointer, I would appreciate it if you can let me know.

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  • How to scrape a _private_ google group?

    - by John
    Hi there, I'd like to scrape the discussion list of a private google group. It's a multi-page list and I might have to this later again so scripting sounds like the way to go. Since this is a private group, I need to login in my google account first. Unfortunately I can't manage to login using wget or ruby Net::HTTP. Surprisingly google groups is not accessible with the Client Login interface, so all the code samples are useless. My ruby script is embedded at the end of the post. The response to the authentication query is a 200-OK but no cookies in the response headers and the body contains the message "Your browser's cookie functionality is turned off. Please turn it on." I got the same output with wget. See the bash script at the end of this message. I don't know how to workaround this. am I missing something? Any idea? Thanks in advance. John Here is the ruby script: # a ruby script require 'net/https' http = Net::HTTP.new('www.google.com', 443) http.use_ssl = true path = '/accounts/ServiceLoginAuth' email='[email protected]' password='topsecret' # form inputs from the login page data = "Email=#{email}&Passwd=#{password}&dsh=7379491738180116079&GALX=irvvmW0Z-zI" headers = { 'Content-Type' => 'application/x-www-form-urlencoded', 'user-agent' => "Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/533.2 (KHTML, like Gecko) Chrome/6.0"} # Post the request and print out the response to retrieve our authentication token resp, data = http.post(path, data, headers) puts resp resp.each {|h, v| puts h+'='+v} #warning: peer certificate won't be verified in this SSL session Here is the bash script: # A bash script for wget CMD="" CMD="$CMD --keep-session-cookies --save-cookies cookies.tmp" CMD="$CMD --no-check-certificate" CMD="$CMD --post-data='[email protected]&Passwd=topsecret&dsh=-8408553335275857936&GALX=irvvmW0Z-zI'" CMD="$CMD --user-agent='Mozilla'" CMD="$CMD https://www.google.com/accounts/ServiceLoginAuth" echo $CMD wget $CMD wget --load-cookies="cookies.tmp" http://groups.google.com/group/mygroup/topics?tsc=2

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  • Validate MVC 2 form using Data annotations and Linq-to-SQL, before the model binder kicks in (with D

    - by Stefanvds
    I'm using linq to SQL and MVC2 with data annotations and I'm having some problems on validation of some types. For example: [DisplayName("Geplande sessies")] [PositiefGeheelGetal(ErrorMessage = "Ongeldige ingave. Positief geheel getal verwacht")] public string Proj_GeplandeSessies { get; set; } This is an integer, and I'm validating to get a positive number from the form. public class PositiefGeheelGetalAttribute : RegularExpressionAttribute { public PositiefGeheelGetalAttribute() : base(@"\d{1,7}") { } } Now the problem is that when I write text in the input, I don't get to see THIS error, but I get the errormessage from the modelbinder saying "The value 'Tomorrow' is not valid for Geplande sessies." The code in the controller: [HttpPost] public ActionResult Create(Projecten p) { if (ModelState.IsValid) { _db.Projectens.InsertOnSubmit(p); _db.SubmitChanges(); return RedirectToAction("Index"); } else { SelectList s = new SelectList(_db.Verbonds, "Verb_ID", "Verb_Naam"); ViewData["Verbonden"] = s; } return View(); } What I want is being able to run the Data Annotations before the Model binder, but that sounds pretty much impossible. What I really want is that my self-written error messages show up on the screen. I have the same problem with a DateTime, which i want the users to write in the specific form 'dd/MM/yyyy' and i have a regex for that. but again, by the time the data-annotations do their job, all i get is a DateTime Object, and not the original string. So if the input is not a date, the regex does not even run, cos the data annotations just get a null, cos the model binder couldn't make it to a DateTime. Does anyone have an idea how to make this work?

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  • Custom Facelets components and attributes defined in taglib

    - by michael lucas
    Defining custom components in Facelets is easy and quick but there's one thing I can't figure out. Is it possible with Facelets to define what attributes my custom component has? I.e: I've created a component which is used in such a way: <blue:modalWindow id="editFeesWizard" width="500" height="440" title="Wizard"> and is defined in taglib.xml as follows: <!DOCTYPE facelet-taglib PUBLIC "-//Sun Microsystems, Inc.//DTD Facelet Taglib 1.0//EN" "http://java.sun.com/dtd/facelet-taglib_1_0.dtd"> <facelet-taglib> <namespace>http://blue/</namespace> <tag> <tag-name>modalWindow</tag-name> <source>components/modalWindow.xhtml</source> </tag> </facelet-taglib> Taglib doesn't contain any information on component attributes (id, width, height, title) and IDE cannot therefore check my syntax nor can it suggest attributes while I'm typing. I cannot find anything on this subject in Facelets documentation. Thought you could help. Thanks!

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  • WPF DataGridTemplateColumn. Am I missing something?

    - by plotnick
    <data:DataGridTemplateColumn Header="Name"> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding Name}"> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> <data:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <TextBox Text="{Binding Name}"> </DataTemplate> </data:DataGridTemplateColumn.CellEditingTemplate> </data:DataGridTemplateColumn> It's clear example of Template column, right? What could be wrong with that? So, here is the thing - when a user navigates through DataGrid with hitting TAB-key, it needs to hit the TAB twice(!) to be able to edit text in TextBox. How could I make it editable as soon as the user gets the column focus, I mean even if he just starts typing? Ok. I found a way - into Grid.KeyUp() I put the code below: if (Grid.CurrentColumn.Header.ToString() == "UserName") { if (e.Key != Key.Escape) { Grid.BeginEdit(); // Simply send another TAB press if (Keyboard.FocusedElement is Microsoft.Windows.Controls.DataGridCell) { var keyEvt = new KeyEventArgs(Keyboard.PrimaryDevice, Keyboard.PrimaryDevice.ActiveSource, 0, Key.Tab) { RoutedEvent = Keyboard.KeyDownEvent }; InputManager.Current.ProcessInput(keyEvt); } } }

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  • Cannot use READPAST in snapshot isolation mode

    - by Marcus
    I have a process which is called from multiple threads which does the following: Start transaction Select unit of work from work table with by finding the next row where IsProcessed=0 with hints (UPDLOCK, HOLDLOCK, READPAST) Process the unit of work (C# and SQL stored procedures) Commit the transaction The idea of this is that a thread dips into the pool for the "next" piece of work, and processes it, and the locks are there to ensure that a single piece of work is not processed twice. (the order doesn't matter). All this has been working fine for months. Until today that is, when I happened to realise that despite enabling snapshot isolation and making it the default at the database level, the actual transaction creation code was manually setting an isolation level of "ReadCommitted". I duly changed that to "Snapshot", and of course immediately received the "You can only specify the READPAST lock in the READ COMMITTED or REPEATABLE READ" error message. Oops! The main reason for locking the row was to "mark the row" in such a way that the "mark" would be removed when the transaction that applied the mark was committed and the lock seemed to be the best way to do this, since this table isn't read otherwise except by these threads. If I were to use the IsProcessed flag as the lock, then presumably I would need to do the update first, and then select the row I just updated, but I would need to employ the NOLOCK flag to know whether any other thread had set the flag on a row. All sounds a bit messy. The easiest option would be to abandon the snapshot isolation mode altogether, but the design of step #3 requires it. Any bright ideas on the best way to resolve this problem? Thanks Marcus

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  • How to save webpage to string with cookies support (httpWebRequest)

    - by Maciej
    I need to read webpage and store its content in string for further processing. Sounds simply but I have problem with cookies support. Opened page says I need browser supporting cookies (or turned on). I've made method trying do that via httpWebRequest - which normally works to me but I've come to a standstill with those unfortunate cookies... Any idea how to make it working? Here is my method: string ReadHtml (string address, string encoding) { Uri url = new Uri(address); CookieContainer cookieContainer = new CookieContainer(); HttpWebRequest httpWebRequest = (HttpWebRequest)HttpWebRequest.Create(url); httpWebRequest.AllowAutoRedirect = true; httpWebRequest.KeepAlive = true; httpWebRequest.CookieContainer = cookieContainer; httpWebRequest.UserAgent = "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; .NET CLR 1.1.4322; .NET CLR 2.0.50727)"; httpWebRequest.Method = "GET"; HttpWebResponse webResponse = (HttpWebResponse)httpWebRequest.GetResponse(); // Code Page Encoding enc = Encoding.GetEncoding(encoding); // Read content StreamReader loResponseStream = new StreamReader(webResponse.GetResponseStream(),enc); string lcHtml = loResponseStream.ReadToEnd(); webResponse.Close(); loResponseStream.Close(); return lcHtml; }

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  • Programatically insert a Word document into an existing document (Word 2007)

    - by cjb
    I have a Word 2007 document that I want to insert an exsiting Word document into - while preserving the header/footer, graphics, borders etc of both documents. I'm doing this using the Word API in C#. It sounds pretty simple, I mean surely you just use the "InsertFile" method... except that in Word 2007 the "insert file" functionality now is actually "insert text from file" and it does just that - leaving out the page border, graphics and footer etc. OK then, I'll use copy and paste instead, like so... _Document sourceDocument = wordApplication.Documents.Open(insert the 8 million by ref parameters Word requries) sourceDocument.Activate(); // This is the document I am copying from wordApplication.Selection.WholeStory(); wordApplication.Selection.Copy(); targetDocument.Activate(); // This is the document I am pasting into wordApplication.Selection.InsertBreak(wdSectionBreakNextPage); Selection.PasteAndFormat(wdFormatOriginalFormatting); wordApplication.Selection.InsertBreak(wdSectionBreakNextPage); which does what you would expect, takes the source document, selects everything, copies it then pastes it into the target document. Because I've added a section break before doing the paste it also preserves the borders, header/footer of both documents. However - now this is where I have the problem. The paste only includes the borders, header etc if I paste at the end of the target document. If I paste it in the middle - despite there being a preceding section break, then only the text gets pasted and the header and borders etc are lost. Can anyone help before I buy a grenade and a one way ticket to Redmond...

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  • javadoc and overloaded methods

    - by skrebbel
    Hi all, I'm developing an API with many identically named methods that just differ by signature, which I guess is fairly common. They all do the same thing, except that they initialize various values by defaults if the user does not want to specify. As a digestible example, consider public interface Forest { public Tree addTree(); public Tree addTree(int amountOfLeaves); public Tree addTree(int amountOfLeaves, Fruit fruitType); public Tree addTree(int amountOfLeaves, int height); public Tree addTree(int amountOfLeaves, Fruit fruitType, int height); } The essential action performed by all of these methods is the same; a tree is planted in the forest. Many important things users of my API need to know about adding trees hold for all these methods. Ideally, I would like to write one Javadoc block that is used by all methods: /** * Plants a new tree in the forest. Please note that it may take * up to 30 years for the tree to be fully grown. * * @param amountOfLeaves desired amount of leaves. Actual amount of * leaves at maturity may differ by up to 10%. * @param fruitType the desired type of fruit to be grown. No warranties * are given with respect to flavour. * @param height desired hight in centimeters. Actual hight may differ by * up to 15%. */ In my imagination, a tool could magically choose which of the @params apply to each of the methods, and thus generate good docs for all methods at once. With Javadoc, if I understand it correctly, all I can do is essentially copy&paste the same javadoc block five times, with only a slightly differing parameter list for each method. This sounds cumbersome to me, and is also difficult to maintain. Is there any way around that? Some extension to javadoc that has this kind of support? Or is there a good reason why this is not supported that I missed?

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  • Use XMPP instead of HTTP

    - by pavel
    Hey guys. My friend and I, we are working on iPhone application. This application uses XMPP protocol to provide chat functionality. Right now we are designing architecture for the application. So my friend is working on iPhone side, and I am ruby on rails guy. My friend suggested, that we wrap every call, that is usually served via HTTP into XMPP. So, user registration, users search, profile editing, photo uploading, everything goes via XMPP. No HTTP at all. My friend wants to use XMPP, because he says, that it's much easier to implement XMPP on client-side rather HTTP. As for me, this is bullshit, but we've got a product owner, who have been working with my friend for a long time and he trusts him. So what I'm trying to do is to convince my friend and product owner that using XMPP for what HTTP can work find — is totally not the best idea. I feel, that if we implement everything on XMPP, we will have a pain in an ass till the end of lives. But how do I prove it? P.S. I'm not against chat over XMPP, I am against users search, photo uploading, rankings, nearby search and various other restful requests. Please, leave response. Any help appreciated. A little update: Yesterday we had a long discussion. And it turns out, it's quiete hard to receive response from both XMPP and HTTP in Objective-C. Because every single object and its data should be stored in Core Data model, while this model can't be securely modified from various places. Say, if you use HTTP transport, you always want to use only HTTP transport to update data in your model. And if you use XMPP, you should always use XMPP. So, you can't use both. That's what my iPhone buddy told me. It sounds weird for me, can anyone explain me that?

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  • Why Does My Website Redirect me to my localhost?

    - by Noah Brainey
    Alright, my website has some issues that I'm not sure what's causing them. Visit this page http://online-file-sharing.net/tos.html and click one of the bottom footer links... it redirects you to your localhost in the address bar. I have no idea why it does this. I'm hosting this website on my own server, which is this computer, and using Xampp. If this information helps. Anyways any help would be greatly appreciated! I'm also using DYNDNS as my nameservers. I've already ask this question on superuser and webapps QnA sites neither could help. They said to come here. Another thing to note is that this website runs on one script and not multiple scripts (upload.cgi). However there are three files that aren't dynamic and aren't part of the upload.cgi file... these are about.html, browse.html and tos.html. Another thing to note is that my homepage which is upload.cgi can only be accessed by manually typing in online-file-sharing.net/cgi-bin/upload.cgi (which isn't it's real location but it seems to recognize it this way... but redirects me to my localhost). .htaccess file code: DirectoryIndex upload.cgi My upload.cgi path code: my $version = "4.14"; $ENV{PATH} = '/bin:/usr/bin'; delete @ENV{'IFS', 'CDPATH', 'ENV', 'BASH_ENV'}; ($ENV{DOCUMENT_ROOT}) = ($ENV{DOCUMENT_ROOT} =~ /(.*)/); # untaint. #$ENV{SCRIPT_NAME} = '/cgi-bin/upload.cgi'; use lib './perlmodules'; #use Time::HiRes 'gettimeofday'; #my $hires_start = gettimeofday(); my (%PREF,%TEXT) = (); The script I'm using is FileChucker. I hope this information is enough to find an answer... if not please let me know and I'll post as much information as you need!

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  • Extracting files from merge module

    - by Mystagogue
    All I want is a command-line tool that can extract files from a merge module (.msm) onto disk. I'm trying msidb.exe and orca.exe The documentation for orca states: Many merge module options can be specified from the command line... Extracting Files from a Merge Module Orca supports three different methods for extracting files contained in a merge module. Orca can extract the individual CAB file, extract the files into a module tree and extract the files into a source image once it has been merged into a target database... Extracting Files To extract the individual files from a merge module, use the ... -x ... option on the command line, where is the desired path to the new directory tree. The specified path is used as the root path for the extracted files. All files are extracted from the CAB file embedded in the module and placed in the specified path. The directory layout for the extracted files is based on the directory tree of the merge module. It mostly sounds like exactly what I need. But when I try it, orca simply opens up an editor (with info on the msm I specified) and then does nothing. I've tried a variety of command lines, usually starting with this: orca -x theDirectory theModule.msm I use "theDirectory" as whatever empty folder I want. Like I said - it didn't do anything. Then I tried msidb, where a couple of attempts I've made look like this: msidb -d theModule.msm -w {storage} msidb -d theModule.msm -x {stream} In both cases, I don't know what to insert for {storage} or {stream} to make it happy - I don't know what those represent. Can someone explain what I'm doing wrong with the command line options? Is there any other tool that can do this?

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  • [OffTopic] PhD is it worth it?

    - by Zenzen
    So I'll be graduating next year (hopefully) and lately I started thinking about getting a PhD in computer science (to be more precise I was thinking about something related to "distributed systems", don't have any specific topics yet in mind), but is it really worth it? A PhD course here lasts 4 years and is free IF you're doing the "normal one" (which means you have class from monday to friday) OR you have to pay if you want to study on the weekends. So I've been thinking about getting a normal full time job (as a JEE programmer) and doing my PhD during the weekends OR doing the normal PhD course (mon-fri) and getting a part time job as a software dev (the main reason I want a job is simple - I need to eat). That would give me practical working experience and theoretical knowledge+a PhD, but it would also mean working 7days a week from 9 to 5 for 4 years straight (sounds like an overkill). Is it, job wise, really worth getting a PhD? As an employer do you prefer people with PhDs or MScs? This might be kinda important - I'm not from the US or western europe, how are PhDs from other countries (I am graduating one of the best, if not the best, school in my country but it's still a central european country...) seen? Are they useless? I won't hide it - after graduation I am thinking about moving abroad.

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