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  • Good way to find duplicate files?

    - by OverTheRainbow
    Hello I don't know enough about VB.Net (2008, Express Edition) yet, so I wanted to ask if there were a better way to find files with different names but the same contents, ie. duplicates. In the following code, I use GetFiles() to retrieve all the files in a given directory, and for each file, use MD5 to hash its contents, check if this value already lives in a dictionary: If yes, it's a duplicate and I'll delete it; If not, I add this filename/hashvalue into the dictionary for later: 'Get all files from directory Dim currfile As String For Each currfile In Directory.GetFiles("C:\MyFiles\", "File.*") 'Check if hashing already found as value, ie. duplicate If StoreItem.ContainsValue(ReadFileMD5(currfile)) Then 'Delete duplicate 'This hashing not yet found in dictionary -> add it Else StoreItem.Add(currfile, ReadFileMD5(currfile)) End If Next Is this a good way to solve the issue of finding duplicates, or is there a better way I should know about? Thank you.

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  • Fossil gpg workflow for teams

    - by Alex_coder
    I'm learning fossil and trying to reproduce a workflow for two people modifying the same source code tree. So, Alice and Bob both have local repositories of some source code. Both have autosync off. Alice hacks some more, does some commits signing check-ins with her gpg key. This part is fine, as Alice I've managed to generate gpg keys, fossil asked me the key password when commiting. I'm also aware of gpg-agent but don't use it yet, because I'm trying to keep things as simple as possible for now. Now, at some point Bob pulls changes from Alice's fossil repo. How would he verify Alice's signed check-ins?

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  • Using repaint() method.

    - by owca
    I'm still struggling to create this game : http://stackoverflow.com/questions/2844190/choosing-design-method-for-ladder-like-word-game .I've got it almost working but there is a problem though. When I'm inserting a word and it's correct, the whole window should reload, and JButtons containing letters should be repainted with different style. But somehow repaint() method for the game panel (in Main method) doesn't affect it at all. What am I doing wrong ? Here's my code: Main: import java.util.Scanner; import javax.swing.*; import java.awt.*; public class Main { public static void main(String[] args){ final JFrame f = new JFrame("Ladder Game"); Scanner sc = new Scanner(System.in); System.out.println("Creating game data..."); System.out.println("Height: "); //setting height of the grid while (!sc.hasNextInt()) { System.out.println("int, please!"); sc.next(); } final int height = sc.nextInt(); /* * I'm creating Grid[]game. Each row of game contains Grid of Element[]line. * Each row of line contains Elements, which are single letters in the game. */ Grid[]game = new Grid[height]; for(int L = 0; L < height; L++){ Grid row = null; int i = L+1; String s; do { System.out.println("Length "+i+", please!"); s = sc.next(); } while (s.length() != i); Element[] line = new Element[s.length()]; Element single = null; String[] temp = null; String[] temp2 = new String[s.length()]; temp = s.split(""); for( int j = temp2.length; j>0; j--){ temp2[j-1] = temp[j]; } for (int k = 0 ; k < temp2.length ; k++) { if( k == 0 ){ single = new Element(temp2[k], 2); } else{ single = new Element(temp2[k], 1); } line[k] = single; } row = new Grid(line); game[L] = row; } //############################################ //THE GAME STARTS HERE //############################################ //create new game panel with box layout JPanel panel = new JPanel(); panel.setLayout(new BoxLayout(panel, BoxLayout.Y_AXIS)); panel.setBackground(Color.ORANGE); panel.setBorder(BorderFactory.createEmptyBorder(10, 10, 10, 10)); //for each row of the game array add panel containing letters Single panel //is drawn with Grid's paint() method and then returned here to be added for(int i = 0; i < game.length; i++){ panel.add(game[i].paint()); } f.setContentPane(panel); f.pack(); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); boolean end = false; boolean word = false; String text; /* * Game continues until solved() returns true. First check if given word matches the length, * and then the value of any row. If yes - change state of each letter from EMPTY * to OTHER_LETTER. Then repaint the window. */ while( !end ){ while( !word ){ text = JOptionPane.showInputDialog("Input word: "); for(int i = 1; i< game.length; i++){ if(game[i].equalLength(text)){ if(game[i].equalValue(text)){ game[i].changeState(3); f.repaint(); //simple debug - I'm checking if letter, and //state values for each Element are proper for(int k=0; k<=i; k++){ System.out.print(game[k].e[k].letter()); } System.out.println(); for(int k=0; k<=i; k++){ System.out.print(game[k].e[k].getState()); } System.out.println(); //set word to true and ask for another word word = true; } } } } word = false; //check if the game has ended for(int i = 0; i < game.length; i++){ if(game[i].solved()){ end = true; } else { end = false; } } } } } Element: import javax.swing.*; import java.awt.*; public class Element { final int INVISIBLE = 0; final int EMPTY = 1; final int FIRST_LETTER = 2; final int OTHER_LETTER = 3; private int state; private String letter; public Element(){ } //empty block public Element(int state){ this("", 0); } //filled block public Element(String s, int state){ this.state = state; this.letter = s; } public JButton paint(){ JButton button = null; if( state == EMPTY ){ button = new JButton(" "); button.setBackground(Color.WHITE); } else if ( state == FIRST_LETTER ){ button = new JButton(letter); button.setBackground(Color.red); } else { button = new JButton(letter); button.setBackground(Color.yellow); } return button; } public void changeState(int s){ state = s; } public void setLetter(String s){ letter = s; } public String letter(){ return letter; } public int getState(){ return state; } } Grid: import javax.swing.*; import java.awt.*; public class Grid extends JPanel{ public Element[]e; private Grid[]g; public Grid(){} public Grid( Element[]elements ){ e = new Element[elements.length]; for(int i=0; i< e.length; i++){ e[i] = elements[i]; } } public Grid(Grid[]grid){ g = new Grid[grid.length]; for(int i=0; i<g.length; i++){ g[i] = grid[i]; } Dimension d = new Dimension(600, 600); setMinimumSize(d); setPreferredSize(new Dimension(d)); setMaximumSize(d); } //for Each element in line - change state to i public void changeState(int i){ for(int j=0; j< e.length; j++){ e[j].changeState(3); } } //create panel which will be single row of the game. Add elements to the panel. // return JPanel to be added to grid. public JPanel paint(){ JPanel panel = new JPanel(); panel.setLayout(new GridLayout(1, e.length)); panel.setBorder(BorderFactory.createEmptyBorder(2, 2, 2, 2)); for(int j = 0; j < e.length; j++){ panel.add(e[j].paint()); } return panel; } //check if the length of given string is equal to length of row public boolean equalLength(String s){ int len = s.length(); boolean equal = false; for(int j = 0; j < e.length; j++){ if(e.length == len){ equal = true; } } return equal; } //check if the value of given string is equal to values of elements in row public boolean equalValue(String s){ int len = s.length(); boolean equal = false; String[] temp = null; String[] temp2 = new String[len]; temp = s.split(""); for( int j = len; j>0; j--){ temp2[j-1] = temp[j]; } for(int j = 0; j < e.length; j++){ if( e[j].letter().equals(temp2[j]) ){ equal = true; } else { equal = false; } } if(equal){ for(int i = 0; i < e.length; i++){ e[i].changeState(3); } } return equal; } //check if the game has finished public boolean solved(){ boolean solved = false; for(int j = 0; j < e.length; j++){ if(e[j].getState() == 3){ solved = true; } else { solved = false; } } return solved; } }

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  • ping to web server from iphone

    - by Sreelal
    Hi , I am developing an aplication which needs to download some data from webserver.So i need to first ping to the web server to check whether the service is available after checking the internet connectivity .I used the following code to check server availability ` BOOL success = NO; const char *host_name = [@"http://192.168.1.7:8080/TestWeb/webresources/" cStringUsingEncoding:NSASCIIStringEncoding]; SCNetworkReachabilityRef reachability = SCNetworkReachabilityCreateWithName(NULL, host_name); SCNetworkReachabilityFlags flags; success = SCNetworkReachabilityGetFlags(reachability, &flags); BOOL isAvailable = success && (flags & kSCNetworkFlagsReachable) && !(flags & kSCNetworkFlagsConnectionRequired); return isAvailable; ` where my server is uploaded locally.But this code always return an invalid result,but it works correctly if i gave some exixting sites like google.com.Please let me know whats i am doing wrong..

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  • TFS Build Server Cannot find Assembly Reference

    - by Steve Syfuhs
    I looked at this post http://stackoverflow.com/questions/547468/assembly-references-wont-resolve-properly-on-our-build-server but it didn't help the issue. I am (extremely) new to TFS, and just installed 2010 on a VM. I imported a project and got everything working-ish. I went to create a new build through team explorer, and set it up to build on each check-in. It build's locally just fine, but when it's built on check-in it dies on a 3rd party assembly reference. The reference is not in the GAC, but part of the local references. There is only one 3rd party dll, and the projects only reference each other in the solution. I have a feeling I'm missing some important step with regards to TFS and references. Any ideas? EDIT: This a test installation...there is nothing else installed on this box, with the exception of SQL and IIS.

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  • JDBC query to Oracle

    - by Harish
    Hi, We are planning to migrate our DB to Oracle.We need to manually check each of the embedded SQL is working in Oracle as few may follow different SQL rules.Now my need is very simple. I need to browse through a file which may contain queries like this. String sql = "select * from test where name="+test+"and age="+age; There are nearly 1000 files and each file has different kind of queries like this where I have to pluck the query alone which I have done through an unix script.But I need to convert these Java based queries to Oracle compatible queries. ie. select * from test where name="name" and age="age" Basically I need to check the syntax of the queries by this.I have seen something like this in TOAD but I have more than 1000 files and can't manually change each one.Is there a way? I will explain more i the question is not clear

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  • How to authenticate WCF calls using forms authentication and secutity

    - by Fixer
    I'm planning a set up for a distributed application that spans serveral machines and will use WCF to send data in between. Machine A Front end website http://www.site.com Password protected site using Forms Authentication Machine B WCF Application Service http://service1.site.com/DoSomething.svc Machine C WCF Application Service http://service2.site.com/DoSomething.svc The WCF services on Machine B and Machine C should check that the request from Machine A has been authenticated. How can i check that the request is authenticated across the different machines? I only care that the request is authenticated and not concerned about securing the message body (because we are not sending any sensitive data across the wire), so SSL is not required. What authentication methods can i use for the above scenario?

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  • Rails - operation outside of a rollback

    - by Brian Armstrong
    I have a before_create filter that checks if people are posting too many comments. If they are I want to flag their account. class Comment < ActiveRecord::Base before_create :check_rate_limit def check_rate_limit comments_in_last_minute = self.user.comments.count(:conditions => ["comments.created_at > ?", 1.minute.ago]) if comments_in_last_minute > 2 user.update_attribute :status, "suspended" return false end true end end The before filter returns false to stop the comment from being created. The problem is that this triggers a ROLLBACK which also undoes the changes I made to the user model. What's the correct pattern to accomplish this? Specifically: running a check each time an object is created and being able to edit another model if the check fails.

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  • Printing elements out of list

    - by chavanak
    Hi, I have a certain check to be done and if the check satisfies, I want the result to be printed. Below is the code: import string import codecs import sys y=sys.argv[1] list_1=[] f=1.0 x=0.05 write_in = open ("new_file.txt", "w") write_in_1 = open ("new_file_1.txt", "w") ligand_file=open( y, "r" ) #Open the receptor.txt file ligand_lines=ligand_file.readlines() # Read all the lines into the array ligand_lines=map( string.strip, ligand_lines ) #Remove the newline character from all the pdb file names ligand_file.close() ligand_file=open( "unique_count_c_from_ac.txt", "r" ) #Open the receptor.txt file ligand_lines_1=ligand_file.readlines() # Read all the lines into the array ligand_lines_1=map( string.strip, ligand_lines_1 ) #Remove the newline character from all the pdb file names ligand_file.close() s=[] for i in ligand_lines: for j in ligand_lines_1: j = j.split() if i == j[1]: print j The above code works great but when I print j, it prints like ['351', '342'] but I am expecting to get 351 342 (with one space in between). Since it is more of a python question, I have not included the input files (basically they are just numbers). Can anyone help me? Cheers, Chavanak

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  • UDP checksum calculation

    - by Deepak Konidena
    Hi, The UDP header struct defined at /usr/include/netinet/udp.h is as follows struct udphdr { u_int16_t source; u_int16_t dest; u_int16_t len; u_int16_t check; }; What value is stored in the check field of the header? How to verify if the checksum is correct? I meant on what data is the checksum computed? (Is it just the udp header or udp header plus the payload that follows it?) Thanks.

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  • "Nearly divisible"

    - by bobobobo
    I want to check if a floating point value is "nearly" a multiple of 32. E.g. 64.1 is "nearly" divisible by 32, and so is 63.9. Right now I'm doing this: #define NEARLY_DIVISIBLE 0.1f float offset = fmodf( val, 32.0f ) ; if( offset < NEARLY_DIVISIBLE ) { // its near from above } // if it was 63.9, then the remainder would be large, so add some then and check again else if( fmodf( val + 2*NEARLY_DIVISIBLE, 32.0f ) < NEARLY_DIVISIBLE ) { // its near from below } Got a better way to do this?

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  • Drupal Customizing User Registration Form

    - by Asif Mulla
    Hi All, I am newbie in Drupal 6. I am looking for customizing User registration form. Apparently found that while adding user using Admin login allows registration form to have fields like email address, username, password,confirm password, etc with validations. But when anonymous use wants to register, then only fields like email address and username are displayed. I tried with Profile module available. But now how could I add some fields (password, confirm password, terms & condition check and receive news letter check box)and behavior (password, confirm password validation etc.)? If I am adding such fields they are also get visible in AdminAdd user form resulting duplicate fields like Password,Confirm password. Could you please suggest me how can I do this? I tried googling but confused me a lot as I am beginner to Drupal.

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  • Negative execution time

    - by FinalArt2005
    Hello, I wrote a little program that solves 49151 sudoku's within an hour for an assignment, but we had to time it. I thought I'd just let it run and then check the execution time, but it says -1536.087 s. I'm guessing it has to do with the timer being some signed dataype or something, but I have no idea what datatype is used for the timer in the console (code::blocks console, I'm not sure if this is actually a separate console, or just a runner that runs the terminal from the local operating system), so I can't check what the real time was. I'd rather not run this again with some coded timer within my program, since I'd like to be able to use my pc again now. Anybody have any idea what this time could be? It should be somewhere between 40 and 50 minutes, so between 2400 and 3000 seconds. Regards, Erik

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  • How should I rewrite my code to make it amenable to unittesting?

    - by justin
    I've been trying to get started with unit-testing while working on a little cli program. My program basically parses the command line arguments and options, and decides which function to call. Each of the functions performs some operation on a database. So, for instance, I might have a create function: def create(self, opts, args): #I've left out the error handling. strtime = datetime.datetime.now().strftime("%D %H:%M") vals = (strtime, opts.message, opts.keywords, False) self.execute("insert into mytable values (?, ?, ?, ?)", vals) self.commit() Should my test case call this function, then execute the select sql to check that the row was entered? That sounds reasonable, but also makes the tests more difficult to maintain. Would you rewrite the function to return something and check for the return value? Thanks

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  • Help with game development. Render loop?

    - by John
    Hello, I'm working on a simple game, this is my first game project. Most of the samples I find have a Render Loop where all the game logic is made too and I just don't like this. Let's say I have a ball with X=0, and a wall in X=10 and in a slow machine, the first loop places the ball in X=7 and in a second loop, it places the ball in X=14. It would just crash the game! Is this "render loop" the right way to make games? Should I write code to check for things like this in every frame? Example, new frame X=14, last frame have X=7, so I should check if there's anything from X=7 to X=14?? I was thinking that I should have a separated thread for the game logic and in the render loop, I should just "take a snapshot" of the current game logic and display that, no? How do you guys, experienced game developers work around this? thanks!

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  • Phusion Passenger on Ubuntu not seeing plugin in vendors directory

    - by armyofgnomes
    Phusion Passenger, running on Ubuntu Hardy Heron, is bombing on a require 'lingua/en/readability'. The plugin is installed in the plugins directory and works fine with script/server, just not Passenger. Error Message: source file that the application requires, is missing. * It is possible that you didn't upload your application files correctly. Please check whether all your application files are uploaded. * A required library may not installed. Please install all libraries that this application requires. Further information about the error may have been written to the application's log file. Please check it in order to analyse the problem. Error message: no such file to load -- lingua/en/readability (MissingSourceFile)

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  • Downloading Eclipse's Source Code

    - by digiarnie
    I'm doing a study on large Java projects and would like to view the source code for Eclipse. I have gone to this url (http://wiki.eclipse.org/index.php/CVS_Howto) and figured that the most useful cvs repository for me to look at would be this one: :pserver:[email protected]:/cvsroot/eclipse (The Eclipse platform project) However, when looking at this repository, it has so many modules! Which modules should I be trying to check out? I don't necessarily want to build the IDE from source, however, I just want to get the core Eclipse code base to perform some analysis. Would I just check out any modules starting with "org.eclipse..."? Should I be checking out any of the others? Or is there an easier way to get the source? I read somewhere that you can get the source from the binary version of Eclipse but I am unsure where to find the source.

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  • Use jQuery to show a div only when scroll position is between 2 points

    - by Rik
    Hi, I'm trying to work out how to get a div (#tips) to appear when the user scrolls into the 2nd quarter of its containing div's height (#wrap), and then have it disappear when the user scrolls into the last quarter. So it would be like this: 1st quarter - #tips is hidden 2nd quarter - #tips is visible 3rd quarter - #tips is visible 4th quarter - #tips is hidden I'm almost completely new to jQuery but what I've got so far is this: function addKeyboardNavigation(){ // get the height of #wrap var $wrapHeight = $('#wrap').outerHeight() // get 1/4 of wrapHeight var $quarterwrapHeight = ($wrapHeight)/4 // get 3/4 of wrapHeight var $threequarterswrapHeight = 3*($wrapHeight) // check if we're over a quarter down the page if( $(window).scrollTop() > $quarterwrapHeight ){ // if we are show keyboardTips $("#tips").fadeIn("slow"); } } This is where I get confused. How can I check if the scroll position is $quarterwrapHeight but < $threequarterswrapHeight? To make it run I've been using: // Run addKeyboardNavigation on scroll $(window).scroll(function(){ addKeyboardNavigation(); }); Any help or suggestions would be greatly appreciated! Thanks.

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  • jQuery to get the text attribute of a checkbox

    - by Andriyev
    Hi I'm adding a check box to a page using the following statement; <script language="C#" runat="server"> protected void Page_Load ( object src, EventArgs e ) { if (!IsPostBack) { CheckBox XChkBox = new CheckBox(); //instance of System.Web.UI.WebControls.CheckBox XChkBox.ID = "someId" XChkBox.Text = "someText" somePlaceHolder.Controls.Add(XChkBox); } } </script> I need to get the Text attribute of that check box on click. I tried $(this).attr('Text'); inside $('input[type=checkbox]').click(function(){}); but it returns undefined. Where am I going wrong? Please suggest. cheers

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  • OpenGL/GLSL checking if shader compiled fine on intel cards

    - by clamp
    hello, i am using this code to check if my glsl shader compiled fine. glGetObjectParameterivARB(obj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &infologLength); if (infologLength > 1) { int charsWritten = 0; char * const infoLog = new char[infologLength]; glGetInfoLogARB(obj, infologLength, &charsWritten, infoLog); tError(infoLog, false); delete infoLog; } } the length of the returned string is empty on nvidia and ATI cards, but on intel cards this one returns the string "no errors." now what is the best way to find out, if there are really no errors? should i just check for this string? or is there a convention what this function glGetInfoLogARB should return?

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  • Flex: Why does setting scaleX/Y in mxml effect the components size but setting it in actionscript do

    - by ChrisInCambo
    Hi, I'm playing around with the scaleX/Y in the canvas tag and have noticed some strange behaviour. When I set scale in in mxml the width and height of the canvas are adjusted accordingly. For example if I have a canvas like this: <mx:Canvas width="1000" height="1000" scaleX="0.1" scaleY="0.1" /> The canvas now appears on screen to have a width and height of 100 and if inside my creationComplete callback I check the width and height property they are indeed 100. But if I do exactly the same thing except I set the scaleX/Y property from actionscript the canvas on screen appears to have a width and height of 100 as expected, but when I check the width and height property of the canvas they are still at the previous values of 1000. Could anyone help me understand what is going on and also tell me if there is any method that will refresh the width and height values so that they are correct? Thanks, Chris

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  • How to allow multiple users to manage application running on server?

    - by Mary-Chan
    I'm not sure if the title makes sense. Hard question to ask. I have an application running on a server under my network account, and it's scheduled to run daily. I can remote in with my user credentials and check on the application. What if I want more than one person to be able to remote in and check it? I can create a new account on the server, but it wouldn't have network rights and the application needs access to network folders. What would be the best approach? Thanks! :-) P.S. Feel free to edit the tags. I can't figure out what to pick.

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  • What is the proper way to create a recursive entity in the Entity Framework?

    - by Orion Adrian
    I'm currently using VS 2010 RC, and I'm trying to create a model that contains a recursive self-referencing entity. Currently when I import the entity from the model I get an error indicating that the parent property cannot be part of the association because it's set to 'Computed' or 'Identity', though I'm not sure why it does it that way. I've been hand-editing the file to get around that error, but then the model simply doesn't work. What is the proper way to get recursive entities to work in the Entity Framework. CREATE TABLE [dbo].[Appointments]( [AppointmentId] [int] IDENTITY(1,1) NOT NULL, [Description] [nvarchar](1024) NULL, [Start] [datetime] NOT NULL, [End] [datetime] NOT NULL, [Username] [varchar](50) NOT NULL, [RecurrenceRule] [nvarchar](1024) NULL, [RecurrenceState] [varchar](20) NULL, [RecurrenceParentId] [int] NULL, [Annotations] [nvarchar](50) NULL, [Application] [nvarchar](100) NOT NULL, CONSTRAINT [PK_Appointments] PRIMARY KEY CLUSTERED ( [AppointmentId] ASC ) ) GO ALTER TABLE [dbo].[Appointments] WITH CHECK ADD CONSTRAINT [FK_Appointments_ParentAppointments] FOREIGN KEY([RecurrenceParentId]) REFERENCES [dbo].[Appointments] ([AppointmentId]) GO ALTER TABLE [dbo].[Appointments] CHECK CONSTRAINT [FK_Appointments_ParentAppointments] GO

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  • Universal iPhone/iPad Windows-based app with Core Data crashes on iPhone SDK 4 beta 3

    - by Tarfa
    Hi all. I installed iPhone OS 4.0 Beta 3. When I create a new Windows-based universal app with Core Data (File New Project Windows-based Application --- select Universal in drop down and check the "Use Core Data for storage" check box) the app launches fine into the iPhone simulator but crashes in the iPad simulator. The console message returned is: dyld: Symbol not found: _OBJC_CLASS_$_NSURL Referenced from: /Users/tarfa/Library/Application Support/iPhone Simulator/3.2/Applications/5BB644DC-9370-4894-8884-BAEBA64D9ED0/Universal.app/Universal Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation I'm stumped. Anyone else experiencing this problem?

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