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  • Keeping rotation between two objects

    - by user99
    In my XNA game I have two objects that collide. When the first object collides with the other it is able to latch on to it and move it about the world. I am having a problem with the math here (Math isn't my strong point). I currently have the second object latch on to the first and move around with it, but I cannot get it to keep it's original direction. So, if the object is facing up it should keep this direction relative to how it is being rotated with the original item. Any tips on how I could best to achieve this?

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  • Advice for transitioning into a Java developer position from doing other types of web development?

    - by Rick
    I've been doing web programming and currently work at a company working with mainly PHP and Javascript. For a little while now I've been becoming more and more frustrated with the shortcomings of this type of development and want to move to a company with a more defined development process that values doing things the "right way" such as using Unit tests, dependency injection / IoC, etc. I've been learning JEE / Java as much as I can on my own time but would really like to make a switch to doing this as my career and leave behind the PHP world altogether. I'm just wondering if anyone can give me advice on which things to put my main focus on right now to make myself marketable as an entry level Java developer. Basically, I feel that I'm not really learning anything new at my current job that will benefit me and its only making me more and more frustrated so I figure if there is any way to position myself for a transition I would rather do it sooner than later. Thanks for any advice.

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  • How to show other characters in online 2D rpg

    - by Loligans
    I have Player 1 and Player 2 I am using Json to send and retrieve player data between the client and the server, but when another player logs in, and is in the same map, how would I send that data to both players to update the graphics engine to show there are 2 Players on the map? About my game it is a 2D RPG tile based game it is 24x15 Tiles it is Real time Action it should interact anywhere between 10-150 ping players interact with each other when in the same map and can see each other moving around the game world is persistent, and is saved when the server shuts down Right now the server just sends the player Only their information which is inside a Json Object Here is an example of what I am talking about If you notice there are 2 separate characters in 2 separate clients, but they are running on the same server. I am trying to get them to show up on both clients, but I don't know how I should accomplish this. Should I send it as an added value in the Json object? Also what is the name of this process so I can look it up and find more info on it?

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  • New Thinking for Supply Chain Analytics. PLM for Process. And Untangling Services Complexity.

    - by David Hope-Ross
    The first edition of the quarterly Oracle Information InDepth Value Chain and Procurement Transformation newsletter has just been published. It’s a solid round-up of news and analysis from the fast-moving world of global supply chains and supply management.  As the title of this post implies, the latest edition covers a wide array of great topics. But the story on supply chain analytics from Endeca is especially interesting. Without giving away the ending, it explores new ways of thinking about the value of information and how to exploit it for supply chain improvement. If you enjoy this edition, think about opting-in via the subscription link. It is an easy way to keep up with the latest and greatest.

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  • Check for bodies within a specific circle in Box2D

    - by ltjax
    I'm trying to find positions to insert new bodies into my world. For that, I'd like to have a "free" spot where this body wouldn't overlap with anything else. So my plan was to sample "random" positions and check whether they overlap with my "potential" new body. Since my bodies are always circular, I'd need to test within a given circle. So far, the only way to use box2d for this seems to use b2World::QueryAABB around my circle and manually doing an overlap test with all the fixtures it gives me (Box2D doesn't event seem to allow me to tap into its overlapping tests?!). It seems to me like Box2D should already provide such functionality - is there a way that lets me do this without reinventing most of the wheel again?

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  • More free geek-read.December SolidQ Journal is online

    - by Greg Low
    I'm really excited to see the last SolidQ Journal for this year out the door. It's our free online magazine. I've been wondering about the future of printed technical magazines for a long time. I doubt they have much of a future, as online publications become more prevalent and more timely. By the time a print magazine gets to you, it's such a long time since the author wrote the material that it's hard to even retain relevance in a fast moving world. That's why I'm so happy to have the format we...(read more)

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  • In launcher, disable the music suggestion section

    - by Nicolas Raoul
    Everytime I want to launch an office program, I begin typing "of" in the launcher, and... pictures of lightly-clothed ladies show up. Not the end of the world, but because I do this a lot in front of customers and bosses, it is often embarrassing. I have already disabled Zeitgeist and "recently used". Banshee does not have any Zeitgeist item in Edit > Preferences > Extensions. Is there a way to disable this "Music" section in the launcher suggestions? Or maybe I just must stop playing dance music via Banshee...

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  • Balancing agressive invites

    - by Nils Munch
    I am designing a trading card game for mobiles, with the possibility to add cards to your collection using Gems, aquired through victories and inapp purchases. I am thinking to increase the spread of the game with a tracking system on game invites, enabling the user to invite a friend to play the game. If the friend doesn't own the game client (which is free) he will be offered to download it. If he joins the game, the original player earns X amount of gems as an reward. There can only be one player per mobile device, which should rule out some harvesting. My question is, how do you think the structure of this would be recieved ? All invites are mail based, unless the player already exists in the game world (then he gets a ingame invitation.) I have set a flood filter, so a player can only invite a friend (without the client installed) once a month.

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  • Why is chunk size often a power of two?

    - by danijar
    There are many Minecraft clones out there and I am working on my own implementation. A principle of terrain rendering is tiling the whole world in fixed size chunks to reduce the effort of localized changes. In Minecraft the chunk size is 16 x 16 x 256 as far as I now. And in clones I also always saw chunk sizes of a power of the number 2. Is there any reason for that, maybe performance or memory related? I know that powers of 2 play a special role in binary computers but what has that to do with the chunk size?

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  • ORACLE UNIVERSITY

    - by mseika
    Expert Seminar in Dubai: How to choose your High-Availability solutions with Piet de Visser Oracle University's Expert Seminars are delivered by the best Oracle Gurus in the industry from all over the world. These unique and informative seminars are designed to provide you with expert insight in your area of interest. Piet de Visser is delivering the Expert Seminar ‘How to choose your High-Availability solutions’ on 8 November October in Dubai. You can find more information here. Please note: Your OPN discount is applied to the standard price shown on the website. For assistance with bookings contact Oracle University: eMail: [email protected] Telephone: +971 4 39 09 050

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  • Why didn't IE8 support border-radius, evil or ignorance?

    - by Mark Rogers
    When I think back to the time of the release of IE7, I was surprised that there wasn't border-radius support. It seems like an obviously great idea to have a css-property name for rounded corners, which can potentially make a site look less like it came from the computer stone-age. Finally, today we have IE9 and Microsoft finally decided to play ball with the rest of the world. But the question remains, why didn't Microsoft bother to support border-radius in IE8? The problem probably became obvious to the company as the growing chorus of complaints from web developers got louder after the release of IE7. Was the company so isolated or in group-think mode that they were blind for that many years? Or did Microsoft have some additional motive to suppress the border-radius property?

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  • Pros and cons of developing modern services in Java

    - by r3mus
    I'm interested in the philosophical and architectural justification (or lack thereof) in using Java to develop in today's modern world (exclude mobile/embedded platforms of course). Why would one choose to develop (or not develop) a back-end in Java? Why would one choose to develop (or not develop) a front-end UI in Java? Why do large enterprises lean towards developing in Java rather than adopt more modern (and standardized) technologies? *disclaimer: I'm not a fan of Java in the enterprise, I'm simply curious what drives enterprises to continue the trend.

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  • The Future According to Films [Infographic]

    - by Jason Fitzpatrick
    Curious what the future will look like? According to movie directors, casting their lens towards the future of humanity, it’s quite a mixed bag. Check out this infographic timeline to check out the next 300,000 years of human evolution. A quick glance over the timeline shows a series of future where things can quickly go from the fun times to the end-of-the-world times. We’d like to, for example, live it up in the Futurama future of 3000 AD and not the Earth-gets-destroyed future of Titan A.E’s 3028. Hit up the link below for a high-res copy of the infographic. The Future According to Films [Tremulant Design via Geeks Are Sexy] HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed How to Run Android Apps on Your Desktop the Easy Way

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  • New Solaris 11 Customer Maintenance Lifecycle blog

    - by user12244672
    Hi Folks, On the basis that you can't have too much of a good thing, I've started a 2nd blog, the Solaris11Life blog , to enable me to blog about all aspects of the Solaris 11 Customer Maintenance Lifecycle, including policies, best practices, resource links, clarifications, and anything else which I hope you may find useful. In my first post, I share my Solaris 11 Customer Maintenance Lifecycle presentation, which I gave at Oracle Open World and the recent Deutsche Oracle Anwendergruppe (DOAG) conference. I'll be posting lots more there in the coming week as time allows, including secret handshake stuff on how to interpret IPS FMRI version strings. In future, I'll post any Solaris 11 Customer Maintenance Lifecycle related material on the Solaris11Life blog, http://blogs.oracle.com/Solaris11Life , and any Solaris 10 or below material here on the Patch Corner blog, http://blogs.oracle.com/patch . Best Wishes, Gerry.

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  • Set a drawing viewport while using camera

    - by Mariano
    I'm working with XNA. I already have a basic world made of tiles and a camera using a transform matrix. I have a character moving around and the camera follows. What I want to do now is draw the map only on a certain part of the screen as shown on the figure below. This way I can move the map to the left of the screen and have the other fixed parts shift to the right. Do I need to modify the camera matrix? Make a new viewport?

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  • ISACA Information Security & Risk Management Conference, Nov 14-16

    - by Troy Kitch
    Please join Oracle, as a platinum sponsor, at this year's ISACA Information Security and Risk Management Conference in Las Vegas, Nov 14-16. This year’s conference offers up to 32 CPE hours and is designed to meet the needs of information security, governance, compliance, and risk management professionals. The event builds on and includes the key elements of information security, governance, compliance and risk management practices, and offers a fresh perspective on current and future trends. As provider of the world’s most complete, open, and integrated business software and hardware systems, Oracle can uniquely safeguard your information throughout its entire lifecycle and is the recognized leader in Data Security, Identity Management, and Governance, Risk, and Compliance solutions. Also, attend the Oracle Megatrends Session, Gone in 60 Seconds: Mitigating Database Security Risk and stop by our booth, # 100 & #102, to meet with Oracle Security Solution experts, see live product demos, and more. Learn more and register.

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  • What's the equivalent name of "procedure" in OOP?

    - by AeroCross
    In several of my programming courses in the University, my teachers always told me the following: A function and a procedure are basically the same thing: the only difference is that a function returns a value, and the procedure doesn't. That means that this: function sum($a, $b) { return $a + $b; } ... is a function, and this: function sum($a, $b) { echo $a + $b; } ... is a procedure. In the same train of thought, I've seen that a method is the equivalent of a function in the OOP world. That means that this: class Example { function sum($a, $b) { return $a + $b; } } Is a method — but how do you call this? class Example { function sum($a, $b) { echo $a + $b; } } What's the equivalent name, or how do you call a method that doesn't returns anything?

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  • How to debug a server that crashes once in a few days?

    - by Nir
    One of my servers crashes once in a few days. It does low traffic static web serving + low trafic dynamic web serving (PHP, local MYSQL with small data, APC, MEMCACHE) + some background jobs like XML file processing. The only clue I have is that a few hours before the server dies it starts swapping (see screenshot http://awesomescreenshot.com/075xmd24 ) The server has a lot of free memory. Server details: Ubuntu 11.10 oneiric i386 scalarizr (0.7.185) python 2.7.2, chef 0.10.8, mysql 5.1.58, apache 2.2.20, php 5.3.6, memcached 1.4.7 Amazon EC2 (us-west-1) How can I detect the reason for the server crashes ? When it crashes its no longer accessible from the outside world.

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  • New insights I can learn from the Groovy language

    - by Andrea
    I realize that, for a programmer coming from the Java world, Groovy contains a lot of new ideas and cool tricks. My situation is different, as I am learning Groovy coming from a dynamic background, mainly Python and Javascript. When learning a new language, I find that it helps me if I know beforehand which features are more or less old acquaintances under a new syntax and which ones are really new, so that I can concentrate on the latter. So I would like to know which traits distinguish Groovy among the dynamic languages. What are the ideas and insights that a programmer well-versed in dynamic languages should pay attention to when learning Groovy?

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  • Proper policy for user setup

    - by Dave Long
    I am still fairly new to linux hosting and am currently working on some policies for our production ubuntu servers. The servers are public facing webservers with ssh access from the public network and database servers with ssh access from the internal private network. We are a small hosting company so in the past with windows servers we used one user account and one password that each of us used internally. Anyone outside of the company who needed to access the server for FTP or anything else had their own user account. Is that okay to do in the linux world, or would most people recommend using individual accounts for each person who needs to access the server?

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  • OpenGL 2D Rasterization Sub-Pixel Translations

    - by Armin Ronacher
    I have a tile based 2D engine where the projection matrix is an orthographic view of the world without any scaling applied. Thus: one pixel texture is drawn on the screen in the same size. That all works well and looks nice but if the camera makes a sub-pixel movement small lines appear between the tiles. I can tell you in advance what does not fix the problem: GL_NEAREST texture interpolation GL_CLAMP_TO_EDGE What does “fix” the problem is anchoring the camera to the nearest pixel instead of doing a sub-pixel translation. I can live with that, but the camera movement becomes jerky. Any ideas how to fix that problem without resorting to the rounding trick I do currently?

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  • Microsoft Prepares 64 GB Zune HD for Upcoming Release

    To hopefully increase its market share in the ever-competitive world of MP3 players Microsoft has announced that it will release the new 64 GB version of the Zune HD on April 12 2 1 . The 64 GB version of the Zune HD provides much more storage capacity than the previously-released 16 GB and 32 GB versions of the player that were released to the public in September of 2 9.... Business Productivity Online Suite From $10 per user per month. Includes a 12-month subscription. Min 5 seats.

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  • Basics of drawing in 2d with OpenGL 3 shaders

    - by davidism
    I am new to OpenGL 3 and graphics programming, and want to create some basic 2d graphics. I have the following scenario of how I might go about drawing a basic (but general) 2d rectangle. I'm not sure if this is the correct way to think about it, or, if it is, how to implement it. In my head, here's how I imagine doing it: t = make_rectangle(width, height) build general VBO, centered at 0, 0 optionally: t.set_scale(2) optionally: t.set_angle(30) t.draw_at(x, y) calculates some sort of scale/rotate/translate matrix (or matrices), passes the VBO and the matrix to a shader program Something happens to clip the world to the view visible on screen. I'm really unclear on how 4 and 5 will work. The main problem is that all the tutorials I find either: use fixed function pipeline, are for 3d, or are unclear how to do something this "simple". Can someone provide me with either a better way to think of / do this, or some concrete code detailing performing the transformations in a shader and constructing and passing the data required for this shader transformation?

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  • How can I schedule execution of a program?

    - by Bakhtiyor
    Let's say I have a small "Hello World" Java program compiled in my home directory. I can run it with java helloWorld from my home directory and it executes without any problem. Now I need to schedule to execute this program let's say after 10mins from now. So, I am executing following commands on console: at now+10min warning: commands will be executed using /bin/sh at> java helloWorld Press CTRL+D to finish So it is scheduled properly as I can see it with at -l command. But at this time nothing happens. Why? What is wrong with it? Because, if instead of scheduling the execution my own program I schedule executing of gedit command it opens it at a specified time. But with my own program it doesn't perform anything. How can I change the situation?

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  • How to install XAMPP?

    - by Rani.Shemer
    Hi all im a noob on Ubuntu/Linux World, So i need some that give a full tutorial to How to install Xampp from apachefriends.org correctly on Ubuntu 11.10 + all beyond Ubuntu for 32 bit and also 64 bit Desktop Version.. and also i need this: Make a Folder on Your Home Folder and Linked to htdocs from Apache Web Server Make a GUI interface for Xmapp Start Xampp when Ubuntu Boot Up or Start Ubuntu (Note: i ask it for both X86 and X64 so people in the further can see the tutorials) New Data: What i did was i download from apachefriends.org for now and i also what to say that I'm currently running Ubuntu 11.10 X64 bit for Dell Studio 1558 processor intel i3 i will let you know guys which solution was the best, and it is for a Desktop Version of Ubuntu 11.10 (Laptop 15 inch screen ^_^ ) not Server Ubuntu

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