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  • Why I can't update my UIImageView?

    - by Tattat
    I make my own UIImageView, like this: @interface MyImageView : UIImageView{ } And I have the initWithFrame like this: - (void)initWithFrame{ UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage" ofType:@"png"]]; CGRect cropRect = CGRectMake(175, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); self = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; self.image = [UIImage imageWithCGImage:imageRef]; [self addSubview:imageView]; CGImageRelease(imageRef); } I want to change the image when the user touchesBegin, so I have something like this: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage2" ofType:@"png"]]; CGRect cropRect = CGRectMake(0, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); self = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; [self setImage:[UIImage imageWithCGImage:imageRef]]; CGImageRelease(imageRef); } I find that I can't change the image. So, I add a line [self addSubview:imageView]; in the touchesBegan method, that's work. But I have no idea on why I can't change the image from the touchesBegan, thz.

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  • OpenGl es view and uitableview

    - by Mel
    I have written an application using opengl es view. Now I want to add a uitableview to display on the screen. However I am needing some guidance on how opengl es view and the other views play together nice. For example I have read some things that would lead me to think I need to pause the opengl view when the table is displayed. Can anyone point me to a tutorial on how to make these things work together or just point me to the stackoverflow question that I can't find where some guy asked the same exact thing and got an answer :-)

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  • json-framework error in iPhone static library

    - by David Beck
    I have an iPhone app that uses the json-framework. I moved some of the code, including the json-framework source, from the main project to a static library. When I did this, the json-framework stopped getting compiled into the binary (double checked with class dump). This causes a nasty error: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString JSONValue]: unrecognized selector sent to instance 0x43897f0' Everything else in the static library continues to function properly.

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  • Cannot access android.R.drawable.timepicker_input

    - by Andrea
    Hello there i'm trying to write a layout similar to the timepicker widget layout. So i decided to use the android framework layouts but i can't use them It seems that if i write android.R.drawable.timepicker_input or other timepicker related drawables i get them this Eclipse error: android.R.drawable.timepicker_up_btn cannot be resolved So i tried to import all the pngs and xml from the android source but eclipse says there is an error in the manifest regarding the icon. Ideas?

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  • Problem with playing a sound when a button is clicked.

    - by iSharreth
    in my code: import "MyViewController.h" import (IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } But it is showing a warning that Class MyViewController does not implement AVAudioplayerDelegate. Anyone please help. I had included the AVFoundation.Framework.

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  • I need to load a video stored in Applications folder in to a UITableView ?

    - by srikanth rongali
    I need to load a video stored in Applications folder in to a table view. When I touched the cell the video plays. I used the following code to get all the video files in to an array. NSFileManager *fileManager = [NSFileManager defaultManager]; NSArray* contents = [fileManager directoryContentsAtPath:@"/Users/srikanth/Desktop/Projects/UF/Table2/Videos"]; for(a = 1; a < [contents count]; a++) NSLog(@"Array contents: %@", [contents objectAtIndex:a]); cells = [[NSMutableArray alloc]initWithCapacity:[contents count]]; But how can I load the videos into UITableView. I used NSBundle for loading videos by giving path. It worked. But, now I need the videos to load from the array contents. When I touch the cell of the table the corresponding file from the array contents si to be loaded. How can I make it? Thank you.

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  • NSSet to NSData, then back out again, for GameKit?

    - by Peter Hajas
    Hi guys, I'm trying to do some image edit syncing between two of the same app running on different iPhones. I would like to send an NSSet * from one device to another (which I imagine involves encapsulating in NSData) then decrypting this back to an NSSet, then using it in a touchesMoved type of function. Is this feasible, or should I work on syncing the UIImages instead? I worry that UIImage syncing would have too much latency for realtime interaction. Thanks for your help!

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  • UIAlertView won't rotate to landscape even with applicationDidFinishLaunching call

    - by Joey
    I am trying to use UIAlertView on my landscape right (home button on the right) app but it is showing up in portrait orientation. I have tried putting: [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationLandscapeRight animated: NO ]; in applicationDidFinishLaunching, but it doesn't work. Are there any other usual suspects to what might be causing this? I am setting the orientation through my plist file currently.

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  • setting up Droid for development

    - by sungpil yoon
    Hi, I am trying to follow the instructions on this page "Developing on a device". After I finished all the steps, and executes command "adb devices", my Droid is not listed. Is there anything else that I need to do if my device is Droid? It seems there are discussions on this issue but I could not find any definitive answer. Thank you.

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  • iPhone OpenGL and NSTimer issues

    - by Kyle
    I have an NSTimer that runs at 60hz. With an OpenGL scene loaded and rendering, my game can get 60fps, solid, all day long.. Then if I go and recompile the app, or reload it, it will get 40fps. Same resources loaded. I've been running into this problem for years, and I just want to know why. It's crazy, and I want to know if I should just abandon this stupid Timer. Conditions are not different on my 3GS between loads. It will just get 40fps sometimes. Obviously the clockrate is not different between loads, so the performance figures should be constant given a constant scene. Here is a log of my framerates: A good load: :-) FrameRate: 61 FrameRate: 61 FrameRate: 61 FrameRate: 60 FrameRate: 60 FrameRate: 61 FrameRate: 60 FrameRate: 60 FrameRate: 61 FrameRate: 60 FrameRate: 61 Now, I'll go ahead and do nothing, recompile, and run: FrameRate: 43 FrameRate: 50 FrameRate: 45 FrameRate: 48 FrameRate: 40 FrameRate: 45 FrameRate: 42 FrameRate: 41 FrameRate: 42 FrameRate: 44 FrameRate: 41 FrameRate: 46 ^- Massive difference visually. What the flying heck could cause this? SAME area of the scene, SAME camera setup. No variables are different.

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  • Does Firefox on OS X Lion make use of Full Page Zoom for the touchpad? How to customize behavior?

    - by Steven Lu
    I really like the smooth pinch-zoom of Safari using the touchpad, but the two-finger scroll on Firefox is so much better than the scrolling performance in Safari. So I really like to use Firefox, but then I miss out on two-finger-double-tap to zoom to paragraph width, and the smooth pinch gesture zoom. What I'm wondering is if it is possible to write a Firefox Extension to improve the update rate of the full-page zoom in Firefox that is already functioning via the touchpad pinch gesture. I feel like it is specifically programmed to zoom at certain zoom levels: 100%, 120%, 150% (these are guesses of mine) but I think it would be great if I can get some more control there to make it work more like the zoom functionality in Safari. Also the two-finger-double-tap on a paragraph or element to zoom to it would be really awesome as well. https://developer.mozilla.org/en/Full_page_zoom This seems to indicate (if "full page zoom" is what I think it is) that an extension has the ability to zoom to an arbitrary scale factor, but what remains is to find out if it is possible to obtain or hook the touchpad pinch gesture. Update: I have updated the toolkit.zoomManager.zoomValues option in about:config to include more zoom levels: .3,.5,.67,.8,.9,1,1.01,1.02,1.03,1.04,1.05,1.06,1.07,1.08,1.09,1.1,1.2,1.33,1.5,1.7,2,2.4,3 Notice how I inserted a bunch of entries between 1 and 1.1. But it isn't switching between them any faster (why would it?) so it's less usable than before because of waiting for it to respond fast enough. It's clear that re-rendering the page at a different zoom level requires time and in order for the zoom to be dynamic, some kind of screen capture and scale effect must be performed (which is what Safari does). I guess such a thing is probably doable but I don't think I could pull it off. :-/

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  • UIColor app crashing

    - by coure06
    i have a global variable UIColor *textColor; I am update this variable by the code textColor = [UIColor colorWithRed:fr green:fg blue:fb alpha:1.0]; then assigning this color to Label like this myLabel.textColor = textColor; It only work once, when i again call with updated values and assign label new values app crashes... textColor = [UIColor colorWithRed:fr green:fg blue:fb alpha:1.0]; myLabel.textColor = textColor;

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  • Database Error : Compiling app on iphone device

    - by Amarpreet
    Hi guys I am getting a problem when i compile my iphone database application to device. When i debug the code it says database path "out of scope" on the break point and it does not compile the statement. Below is the code i am using to access the database. databaseName = @"Zen.sqlite"; NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask,YES); NSString *documentsDir=[documentPaths objectAtIndex:0]; databasePath=[documentsDir stringByAppendingPathComponent:databaseName]; It works perfectly fine when i use the same code on simulator. Please help me to get this work on iphone device as well. Thanks.

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  • Calculation route length

    - by Paul Peelen
    Hi, I have a map with about 80 annotations. I would like to do 3 things. 1) From my current location, I would like to know the actual route distance to that position. Not the linear distance. 2) I want to be able to show a list of all the annotations, but for every annotation (having lon/lat) I would like to know the actual route distance from my position to that position. 3) I would like to know the closest annotation to my possition using route distance. Not linear distance. I think the answer to all these three points will be the same. But please keep in mind that I don't want to create a route, I just want to know the distance to the annotation. I hope someone can help me. Best regards, Paul Peelen

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  • Three20 - add items to launcherView after viewDidLoad

    - by lostInTransit
    Hi I am getting a list of image URLs and corresponding names at run time in my app. I would like to add these images to a TTLauncherView object that I have. Cannot add these in loadView. I am making a call to the method for getting my data in a separate thread. Once the thread completes, I add the TTLauncherItem objects to an array and set the "pages" variable of the LauncherView. But for some reason, the view is not updated and I don't see anything on it. Can someone please let me know how to refresh the launcherview after adding items to it in methods other than loadView? Thanks.

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  • want to fetch the friends list of facebook thorough fbconnect in iphone using objective-c ?

    - by uttam
    how to fetch the friends list of facebook in iphone through fbconnect in objective-c? I am using this code (void)getUserName { NSString *fql = [NSString localizedStringWithFormat: @"SELECT uid FROM user WHERE is_app_user = 1 AND uid IN (SELECT uid2 FROM friend WHERE uid1 = %lld)",[FBSession session].uid]; NSDictionary* params = [NSDictionary dictionaryWithObject:fql forKey:@"query"]; [[FBRequest requestWithDelegate:self] call:@"facebook.friends.get" params:params]; } - (void)request:(FBRequest*)request didLoad:(id)result { if ([request.method isEqualToString:@"facebook.fql.query"]) { NSArray* users = result; NSDictionary* user = [users objectAtIndex:0]; NSString* name = [user objectForKey:@"name"]; _label.text = [NSString stringWithFormat:@"Logged in as %@", name]; } else if ([request.method isEqualToString:@"facebook.users.setStatus"]) { NSString* success = result; if ([success isEqualToString:@"1"]) { _label.text = [NSString stringWithFormat:@"Status successfully set"]; } else { _label.text = [NSString stringWithFormat:@"Problem setting status"]; } } else if ([request.method isEqualToString:@"facebook.freinds.get"]) { if(myList==nil) { NSArray* users = result; myList =[[NSArray alloc] initWithArray: users]; for(NSInteger i=0;i<[users count];i++) { NSDictionary* user = [users objectAtIndex:i]; NSString* uid = [user objectForKey:@"uid"]; NSString* fql = [NSString stringWithFormat: @"select name from user where uid == %@", uid]; NSDictionary* params = [NSDictionary dictionaryWithObject:fql forKey:@"query"]; [[FBRequest requestWithDelegate:self] call:@"facebook.fql.query" params:params]; } } else { NSArray* users = result; NSDictionary* user = [users objectAtIndex:0]; NSString* name = [user objectForKey:@"name"]; //txtView.text=[NSString localizedStringWithFormat:@"%@%@,\n",txtView.text,name]; NSLog(name); }} I want to get the friends list from facebook and then search/modify then add it to my addressbook. I know this code is doing this but I don't know how to use it or where do I use it.. If you could please post something or just elaborate on how do I use your code thru fbconnect framework. I have implemented upto get permissions and publish feeds one's wall. But please can you post here about the layout details of the results, like what do Ineed to use on the layout point of view.

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  • Why I add the CGPoint in the NSMultable Array?

    - by Tattat
    I want to store my CGPoint to the NSMultable Array, so , I have method like this: [self.points addObject:CGPointMake(x, y)]; But I got the error, it said that : Incompatible type for argument 1 of "addObject". So, I check out the API, (void)addObject:(id)anObject anObject The object to add to the end of the receiver's content. This value must not be nil. So, I think the "CGPointMake" can make a Object, but it can't be assigned. What happens?

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  • Application crash when using an NSTimer and pushViewController

    - by Cesar
    I'm using an NSTimer to implement a 3 seconds splash screen. If a don't use a timer the view it's correctly pushed but if I use the timer for adding a little delay the application crash with a EXC_BAD_ACCESS. I'm pretty sure the answer contains "memory management" but I can't get the point... @interface RootViewController : UIViewController { NSTimer *timer; } -(void)changeView:(NSTimer*)theTimer; @property(nonatomic,retain) NSTimer *timer; ... @implementation RootViewController @synthesize timer; - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [[self navigationController] setNavigationBarHidden:YES]; timer = [NSTimer scheduledTimerWithTimeInterval:3.0 target:self selector:@selector(changeView:) userInfo:nil repeats:NO]; } -(void)changeView:(NSTimer*)theTimer { NSLog(@"timer fired"); //Crash here, but only if called using a timer [[self navigationController] pushViewController:list animated:YES]; }

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  • Custom TableViewCell with TextField and first responder

    - by Robb
    I have a custom TableView cell that contains a TextField and I want it to become the first responder as soon as the view is shown but [textcell.textfield becomeFirstResponder] does not work. I know it's because it's a custom cell in another class and I even tried it there and it didn't work. Anyone know how to pull this off? Thanks...

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  • Adding a UINavigationController to a UITabBarController

    - by Andy Jacobs
    I have a set of 10 navigationViewControllers i want to the UITabBarController this all just works fine except the fact when i want to see a UINavigationController that is in the "more" tab it doesn't switch to it. it does nothing. if i change that to a UIViewController it just works fine .. ok in the more tab you automatically have a UINavigationController to you disposal but if the user switches the tab's order and its not anymore in the "more" tab you don't have a UINavigationController .. any tips ?

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  • Is it possible to add a New Project Wizard with a VSPackage?

    - by Gerald
    I have a VSPackage for Visual Studio 2008 that I created for adding some editor and custom language functionality. I also have a need to add a new project/solution wizard to create a new Solution and a complex series of C++ projects to the solution. I know I can do this using a "Custom Wizard", but I would be much happier if I can implement this within my VSPackage using C# instead. So I guess the main question is, is it possible to add an entry to the Project Types dialogs in Visual Studio from a VSPackage? Or is the "Custom Wizard" and JScript my only option here? And if it's possible, where can I find information and/or samples on how to accomplish this?

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  • View the Task's activity stack

    - by Mic
    Hi There, I just started developing a simple Android application while I'm still learning its platform. I'm using Eclipse IDE with the ADT plugin 0.9.6 and I need to know if it's possible to view the activity stack that is associated with a Task. Is there any way through the DDMS tool or through any other technique? Thanks in advance for your help/advice. Mic

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  • Background problem of opengl 3d object over iphone camera view

    - by user292127
    Hi, I'm loading opengl 3d objects over the iphone camera view. When opengl view is loaded it's loading with a opengl 3d object with black background. The black background color will block the camera view.I just want to clear background color of opengl view so that I could load only the 3d object to the camera view. I had tried glclearcolor(1.0,1.0,1.0,0.0); but no change to background color. I had also tried to clear background color opengl view using [glview setbackgroundColor:[UIColor clearColor]];. No change in back ground color. Can any one help me with this stuff ? I'm new to opengl. Thanks in advance

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