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  • apex button to call a page in another application

    - by jaykio77
    I have a workspace with which I have 5 applications based on same schema. Now I want to have a main page from where I could call main pages of all these applications. I used this syntax to call home page in another application but to no avail f?p=4000:4150:&APP_SESSION. Where 4000:4150 are the values for the application and the page I want to display. Please let me know where am I making mistake.

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  • Using document.write in event handler?

    - by StackedCrooked
    I am experimenting with HTML and JavaScript. The following code should print something when entering a keystroke in a textbox: <html> <body> <input type="text" id="commandInput" name="command" size="50" /> <script type="text/javascript"> var commandInput = document.getElementById("commandInput"); commandInput.onkeydown = function (evt) { document.writeln("Test"); }; </script> </body> </html> For some reason the textbox disappears when entering a keystroke, leaving nothing but a white page. Any ideas why this is happening?

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  • jquery click event not working on first click,

    - by kumar
    $("#table").click(function(e) { var row = jQuery(e.target || e.srcElement).parent(); $('#tabletr').bind('click', show); name= row.att("id"); }); I am not getting the id value very first time i click on the row? second time I am getting fine? can anyone tell me why its happening like this?

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  • Javascript append to onClick event

    - by John Hartsock
    Guys I have the following Code which I know doesnt work correctly. Yes I know how to do this in JQuery but In this case I cannot use jquery. Please no jquery answers. <form> <input type="text" name="input1" onclick="alert('hello')"> <input type="text" name="input2"> <input type="text" name="input3"> </form> <script type="text\javascript"> window.onload = function () { var currentOnClick; for (var i = 0; i < document.forms[0].elements.length; i++) { currentOnClick = document.forms[0].elements[i].onclick; document.forms[0].elements[i].onclick = function () { if (currentOnClick) { currentOnClick(); } alert("hello2"); } } } </script> What Im trying to do is iterate through the form's elements and add to the onclick function. But due to the fact that in my last iteration currentOnClick is null this does not run as expected. I want to preserve each of the elements onclick methods and play them back in the new fuction Im creating. What I want: When input1 is clicked, alert "hello" then alert "hello2" When Input2 is clicked, alert "hello2" When Input3 is clicked, alert "hello2"

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  • OnClientClick event for keeping track of prints?

    - by Ram
    Hello, I am trying to keep track of prints that are made for a page. The page has Print this page link. And the code for it is like below: This is written in .cs file as there are many conditions for displaying this. And i am appending here using String Builder. sbOutput.AppendFormat("<td align=\"right\" valign=\"bottom\"><div style =\"float:right;text-align:right; valign:bottom;width:200px\"class=\"print_button notPrinted\"><a class=\"notPrinted\" href=\"#\" onclick=\"window.print();\">PRINT THIS COUPON </a><img src=\"images/print-icon-34x34.gif\" class=\"notPrinted\" align=\"absmiddle\" /></div> </td></tr></table>", couponid, Userid, locationid); Do i have to use onclientclick or something else?? Thanks so much in advance.

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  • Is it possible to access the SMIL timer from javascript?

    - by Will
    I'm trying to use SMIL to animate the typing of text into a field embedded in a SVG. I tried the following code in both Chrome and a SMIL-enable Firefox nightly, but it has no effect: <svg xmlns="http://www.w3.org/2000/svg" xmlns:html="http://www.w3.org/1999/xhtml"> <foreignObject> <html:input type="text" value=""> <set attributeName="value" to="Hello World" begin="0" dur="10s" fill="freeze" /> </html:input> </foreignObject> </svg> The text field appears, but remains empty. So, I thought I would register for the beginEvent and do the substitution manually. To test the events, I added: <rect id="rect" x="0" y="0" width="10" height="10"> <animate id="dx" attributeName="x" attributeType="XML" begin="0s" dur="1s" fill="freeze" from="0" to="-10" /> </rect> As well as the javascript that made sense from the event model: window.addEventListener( 'load', function() { function listen( id ) { var elem = document.getElementById( id ) elem.addEventListener( 'beginEvent', function() { console.log( 'begin ' + id ) }, false ) elem.addEventListener( 'endEvent', function() { console.log( 'end ' + id ) }, false ) } listen( 'rect' ) listen( 'dx' ) }) But there's no events fired on either the rect or the animate in either browser. The next logical step seems to be to simulate the animation (ala. FakeSmile), but I want to use the browser's animation timer if at all possible.

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  • Event triggering inside prototype

    - by shivesh
    When I try to call "Test" function I get an error. How to fix that? (no jquery!) Browser:firefox error: TypeError: this.Test is not a function <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>Untitled Document</title> <script type="text/javascript"> MyClass = function(){ } MyClass.prototype = { Init: function(){ var txt = document.getElementById("text"); if (txt.addEventListener) { txt.addEventListener("keyup", this.Foo, true) } }, Foo: function(){ this.Test(); }, Test: function(){ alert('OK'); } } window.onload = function(){ obj = new MyClass; obj.Init(); } </script> </head> <body> <textarea id="text" rows="10"> </textarea> </div> </body>

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  • How to check if a checkbox/ radio button is checked in php

    - by user225269
    I have this html code: <tr> <td><label><input type="text" name="id" class="DEPENDS ON info BEING student" id="example">ID</label></td> </tr> <tr> <td> <label> <input type="checkbox" name="yr" class="DEPENDS ON info BEING student"> Year</label> </td> </tr> But I don't have any idea on how do I check this checkboxes if they are checked using php, and then output the corresponding data based on the values that are checked. Please help, I'm thinking of something like this. But of course it won't work, because I don't know how to equate checkboxes in php if they are checked: <?php $con = mysql_connect("localhost","root","nitoryolai123$%^"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("school", $con); $id = mysql_real_escape_string($_POST['idnum']); if($_POST['id'] == checked & $_POST['yr'] ==checked ){ $result2 = mysql_query("SELECT * FROM student WHERE IDNO='$id'"); echo "<table border='1'> <tr> <th>IDNO</th> <th>YEAR</th> </tr>"; while($row = mysql_fetch_array($result2)) { echo "<tr>"; echo "<td>" . $row['IDNO'] . "</td>"; echo "<td>" . $row['YEAR'] . "</td>"; echo "</tr>"; } echo "</table>"; } mysql_close($con); ?>

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  • how to hook a callback to click event of star rating control

    - by mohang
    I am using jQuery star rating control found at http://www.fyneworks.com/jquery/star-rating/#tab-Overview . I am using 5 stars, each star having a particular value from 1 to 5. The control is getting displayed and behaving properly. However, I have a requirement of getting the value of the star clicked, immediately after a star is clicked. I do not know how to do it. I appreciate your help.

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  • problem with selecting a rows in advanced datagrid using keydown event

    - by user365559
    Hi, I have advanced datagrid with list of items is displayed.I am using keydown for selecting the rows.But the actual problem is when i am selecting the items after the 2nd item it should move to the 3rd item but instead of that its moving back to the 1st item.I have defined selectionmode property to singlerows even then the result same to be same.can any one give me the soloution.

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  • get the click event on iphones inbuilt button copy and paste

    - by hardik
    hello all i am new bie in iphone development in my project there is one requirement that while editing text there are iphones inbuilt buttons copy paste and select all i want the clickevent on all this buttons and also want to display action sheet title on their respective click events please guide me how can i do that thanks in advance

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  • Why do people run Java GUI's on the Event Queue

    - by asmo
    In Java, to create and show a new JFrame, I simply do this: public static void main(String[] args) { new JFrame().setVisible(true); } However, I have seen many people doing it like this: public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { new JFrame().setVisible(true); } }); } Why? Are there any advantages?

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  • C++ Win/Linux thread syncronization Event

    - by JP
    Hello I have some code that is cross-platform by unsing #ifdef OS, I have a Queue protected by a CriticalSection on Windows, and by a pthread_mutex_t on Linux. I would like to implement a Wait(timeout) call that would block a thread until something has been enqueued. I though about using WaitForSingleObject on windows but it don't seem to support CriticalSection. Which Win32 and which Linux functions should I use to Wait and Signal for a condition to happen. Thank

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  • Actionscript3 button tip

    - by Mango
    Please, someone could help me? I need to send the parameter ad_mc by the command: ad_btn.addEventListener (MouseEvent.MOUSE_MOVE, MouseOver); to use the same function for all buttons function MouseOver(evt:MouseEvent):void{ ad_mc.gotoAndPlay("on"); } function MouseOut(evt:MouseEvent):void{ ad_mc.gotoAndPlay("off"); } ad_btn.addEventListener(MouseEvent.MOUSE_OUT, MouseOut); ad_btn.addEventListener(MouseEvent.MOUSE_OVER, MouseOver); If I wanted to send the parameter ad_btn I would use: MovieClip (evt.target). GotoAndPlay ("on"); but is not the case

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  • Trying to create a group of button sprites

    - by user1449653
    Good day, I have like 15 images I need to be buttons. I have buttons working with a Box() (Box - looks like this) class Box(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface((35, 30)) self.image = self.image.convert() self.image.fill((255, 0, 0)) self.rect = self.image.get_rect() self.rect.centerx = 25 self.rect.centery = 505 self.dx = 10 self.dy = 10 I am trying to make the buttons work with image sprites. So I attempted to copy the class style of the box and do the same for my Icons.. code looks like this... class Icons(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/airbrushIC.gif").convert() self.rect = self.image.get_rect() self.rect.x = 25 self.rect.y = 550 the code in the main() rect = image.get_rect() rect.x = 25 rect.y = 550 ic1 = Icons((screen.get_rect().x, screen.get_rect().y)) screen.blit(ic1.image, ic1.rect) pygame.display.update() This code produces a positional (accepts 1 argument but 2 are there) error or an image is not referenced error (inside the Icon class). I'm unsure if this is the right way to go about this anyways.. I know for sure that I need to load all the images (as sprites)... store them in an array... and then have my mouse check if it is clicking one of the items in the array using a for loop. Thanks. EDIT QUESTION 2: class Icons(pygame.sprite.Sprite): def init(self, *args): pygame.sprite.Sprite.init(self, *args) self.image = pygame.image.load("images/airbrushIC.gif").convert() self.rect = self.image.get_rect() ic1 = self.image self.rect.x = 10 self.rect.y = 490 self.image = pygame.image.load("images/fillIC.gif").convert() self.rect = self.image.get_rect() ic2 = self.image self.rect.x = 10 self.rect.y = 540 Thanks to your help I got the Icons class loading ONE image. Its not loading both. Obviously because its being overwritten by the second one. It seems that "class" for this purpose isn't what I need. Which begs the question how I make sprites outside of a class.. If there is a way to make the class work please let me know.

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  • Call functions in an event/function chain?

    - by acidzombie24
    I have 3 functions. They can be called in any order (later they may need specific order). The return value of one function should be the first param of the next. How do i do this? what i am thinking is something like the below. Whats the best way to do this? string void fn(string sz, data d, eventhdl nextFunc) { //do stuff if(nextFunc == null) return ret; else return nextFunc(ret, d, nextFunc.Next); }

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  • jQuery: Apply css to image on click event

    - by DasRakel
    I want basically the same as http://stackoverflow.com/questions/530701/jquery-select-image a row of images that you can select one of. But I'm trying to style the one I select, and store it. var selectedicon = ""; function selecticon(){ $('#iconselect').children().click(function(){ $(".selectedicon").removeclass("selectedicon"); selectedicon = $(this).attr("src"); $(this).addclass("selectedicon"); }); } on this <div id="iconselect"> <img src="/red-dot.png" class="selectedicon" /> <img src="/green-dot.png" /> <img src="/blue-dot.png" /> <img src="/orange-dot.png" /> </div> What am I doing wrong?

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  • Disable redirect in fb:request-form Send/Cancel button

    - by Colossal Paul
    How do I disable the redirect in Facebook's invite form? <fb:serverfbml style="width: 600px; height: 650px;"> <script type="text/fbml"> <fb:request-form action="index.php" method="POST" invite="true" type="MyApp" content="Please have a look. <fb:req-choice url='http://apps.facebook.com/myapp/' label='View Now!' />"> <div class="clearfix" style="padding-bottom: 10px;"> <fb:multi-friend-selector condensed="true" style="width: 600px;" /> </div> <fb:request-form-submit /> </fb:request-form> After selecting friends, you will see the final Send Invite dialog with your template. After you click send or cancel, how do i disable the redirect by just closing the the dialog? Thanks.

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  • Problems with capturing an event in child object in Actionscript

    - by Raigomaru
    I have two classes. The first one (the starting class): package { import flash.display.Sprite; import flash.events.KeyboardEvent; import tetris.*; public class TetrisGame extends Sprite { private var _gameWell:Well; public function TetrisGame() { _gameWell = new Well(); addChild(_gameWell); } } } The second: package tetris { import flash.display.Sprite; import flash.events.KeyboardEvent; public class Well extends Sprite { public function Well() { super(); addEventListener(KeyboardEvent.KEY_DOWN, onKeyboard); } private function onKeyboard():void { //some code is here } } } But when I press any buttons on my keyboard, the child class Well doesn't have any reaction. What's the problem?

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  • retaining the form inputs on clicking the submit button

    - by sushant
    i have a form. the code is: <html> <body> <form method="post" action="array.asp"> <input type="text" name="Req_id1"> Req_id: <input type="text" name="Req_id"> <input type="submit" value="search" id=submit1 name=submit1> <select id="selFiles" name="selFiles" class="Select" style="width: 500px" tabindex="130"> <% Dim req_id,myArray(11) req_id=Request.Form("Req_id") myArray(0) = "FCC_CITI_LONDON\FCC_V.FM_Release_5.0" myArray(1) = "FCC_CITIUSDDA\FC_UBS_V.UM_10.3.0.0.CitiUSDDA1.0" myArray(2) = "FCC_KorAm\Flexcube_V.CK_Release_5.0" myArray(3) = "FCC-CL\FCC-CL.1.1.1" myArray(4) = "Mayaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" myArray(5) = "Juneaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" myArray(6) = "Julyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" myArray(7) = "Augustaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" myArray(8) = "Septemberaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" myArray(9) = "Octoberaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" myArray(10) = "Novemberaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" myArray(11) = "Decemberaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa" Dim myArrResult myArrResult = Filter(myArray, req_id, True, vbTextCompare) Dim item For Each item In myArrResult Response.Write("<option>" + item + "</option>") Next %> </select> </body> </html> in between the form there is an opption to search a string from the array. on clicking submit the result are shown in the drop-down box. but the problem is that i loose all the input entered in the form before. for ex:the first input box goes blank. how do i retain the previous inputs? any help is really appreciated.

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  • HTML5 click event

    - by RichadC
    I made an array of squares ctx.fillStyle = "rgb(0,0,0)"; for(x=0;x<=25;x++){ for(y=0;y<=25;y++){ ctx.fillRect(x, y, 20, 20); } } and I want a square to change its colour when clicked. How can I do that? I'm don't know much HTML5 and need some help. Thanks

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