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  • page looping in UIScrollview?

    - by senthilmuthu
    hi, i am using Scrollviewmadness sample, they have used pag looping in UIScrollView. but 3 imageviews are there, but they have used 9 numberOfPhysicalPages, why should we use 9 cant we use 3 only to page loop? any help?

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  • loading record into detailview

    - by summer
    please please i need help..i think i am lost somewhere..basically i followed the example http://www.iphonesdkarticles.com/2008/10/sqlite-tutorial-loading-data-as.html, but i was stuck with error on reading description..something must had gone wrong some well but i am not very sure how should i solve it. this is my code, actually i dun really have an idea on wat's really going in this code..help please..2days!! no solution!! - (void) hydrateDetailViewData { //if detail view is hydrated then do not get it from database if(isDetailViewHydrated) return; if(detailStmt == nil) { const char *sql = "select snapTitle, snapDesc from Snap where snapID =?"; if(sqlite3_prepare_v2(database, sql, -1, &detailStmt, NULL) != SQLITE_OK) NSAssert1(0, @"Error while creating detail view statement. '%s'", sqlite3_errmsg(database)); NSLog(@"SQLite= %d", sqlite3_step(detailStmt)); } if(SQLITE_DONE != sqlite3_step(detailStmt)) { // NSString *descStr = [[NSString alloc] //initWithString:sqlite3_column_text(detailStmt, 2)]; NSString *descStr = [NSString stringWithUTF8String:(char *)sqlite3_column_text(detailStmt,2)]; self.snapDescription = descStr; [descStr release]; } else NSAssert1(0, @"Error getting description of snap2play. '%s'", sqlite3_errmsg(database)); sqlite3_reset(detailStmt); isDetailViewHydrated = YES; //if hydrated, make sure do not get from database again. } }

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  • ipod app replacement-in-a-tab?

    - by Frank C
    With the new media-library capabilities in the 3.0 SDK, I'd like to have a tab in my application to control the music that's playing. Not just pause and play (i'm aware that pressing the home button twice brings up controls for this), but also the ability to browse and queue albums/artists/songs/playlists. Basically a copy of the ipod app functionality. Any chance someone has already done this and made it freely available?

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  • About setStatusBarHidden

    - by iTarek
    Today my app approved, but I got emails from users says it crash. I figured out that [[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation: UIStatusBarAnimationSlide]; Is the problem, Because users have firmware 3.1.x this API is not working and app crash. So I have replace it with if ([[[UIDevice currentDevice] systemVersion] floatValue]>=3.2) [[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation: UIStatusBarAnimationSlide]; else [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; My questions... Is what I did the best solution? Why XCODE did not warn me that SetStatusBarHidden withAnimation is not in 3.0 while I set my Traget OS firmware 3.0? Do I have to check on every API to see if it is working with my Target OS? Thank you

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  • Adding a Image to UITable View Cell

    - by Graeme
    Hi, I have a table in which I want a dynamic image to load in at the left-hand side. The table needs to use an IF statement to select the appropriate image from the "Resources" folder, and needs to be based upon [dog types]. The [dog types] is extracted from an RSS feed, and so the image in the table cell needs to match the each cell's [dog types] tag. I suspect I need to use - (UIImage *)imageForTypes:(NSString *)types { to do such a thing. Thanks.

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  • TableView problem with Tab Bar!?!?!

    - by Daniel Granger
    I created a tableView which worked fine in a single view app but as soon as I changed the view controller for a Tab Bar Controller and tapped the tab for the view with the table view in I suddenly get this! What has gone wrong? [Session started at 2010-03-28 15:30:15 +0100.] 2010-03-28 15:30:17.763 LogbookTable[13473:207] *** -[UIViewController tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x3b14d10 2010-03-28 15:30:17.765 LogbookTable[13473:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIViewController tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x3b14d10' 2010-03-28 15:30:17.766 LogbookTable[13473:207] Stack: ( 29303899, 2465178889, 29685819, 29255286, 29107906, 4372518, 4379894, 4378891, 3095430, 3035941, 3077376, 3065931, 55820976, 55820399, 55818438, 55817530, 2739877, 2763572, 2745983, 2773089, 37399897, 29088640, 29084744, 2739733, 2777007, 10496, 10350 )

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  • identifying Button selection of each row in Tableview?

    - by senthilmuthu
    hi,i coded like - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UIButton *btn = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn.frame = CGRectMake(230.0f, 4.0f, 60.0f, 36.0f); [btn setTitle:@"OK" forState:UIControlStateNormal]; [btn setTitle:@"OK" forState:UIControlStateSelected]; [btn addTarget:self action:@selector(onClickRename:) forControlEvents:UIControlEventTouchUpInside]; [cell addSubview:btn]; return cell; } but if the user selects the button on particular row, i can change that image through onClickRename...but can i get inwhich row's image has been touched through (void)tableView:(UITableView )tableView didSelectRowAtIndexPath:(NSIndexPath)indexPath ?

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  • Why do I have memory problems?

    - by Tattat
    I got this error from XCode: objc[8422]: FREED(id): message release sent to freed object=0x3b120c0 I googled and find that is related to the memory. But I don't know which line of code I go wrong, any ideas? After I launch my app in simulator, it prompts a second, than, no other error except the error above. @implementation MyAppDelegate @synthesize window; @synthesize viewController; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; [self changeScene:[MainGameMenuScene class]]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } - (void) changeScene: (Class) scene { BOOL animateTransition = true; if(animateTransition){ [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:window cache:YES]; //does nothing without this line. } if( viewController.view != nil ) { [viewController.view removeFromSuperview]; //remove view from window's subviews. [viewController.view release]; //release gamestate } viewController.view = [[scene alloc] initWithFrame:CGRectMake(0, 0, IPHONE_WIDTH, IPHONE_HEIGHT) andManager:self]; //now set our view as visible [window addSubview:viewController.view]; [window makeKeyAndVisible]; if(animateTransition){ [UIView commitAnimations]; } }

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  • Cannot change UIImageView frame in a custom table cell.

    - by jkally
    I have a custom table cell. In it I have put (via the IB) an image view of a certain frame In 'cellForRowAtIndexPath', under certain conditions, I would like to modify the frame of this UIImageView, so I write something like: UIImageView *imgv = (UIImageView *)[cell viewWithTag:1]; CGRect r = CGRectMake(20.0, 20.0, 10.0, 10.0); imgv.frame = r; But nothing expected happens (The frame does move a little though not to where I want, but doesn't change its size at all);

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  • CADisplayLink stops updating when UIScrollView scrolled

    - by Tricky
    Title is quite self explanatory, but I have some animation being done in a loop triggered by CADisplayLink. However, as soon as I scroll a UIScrollView I have added to my view hierarchy, the animation stops immediately, only to return again when scrolling has completely stopped and come to a standstill.... Anyway to cancel this behaviour?

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  • Creating a JSONRepresentation of my NSDictionary messes up the order?

    - by Lewion
    Hi all, To pass data to my webservice, I create an NSDictionary with the objects and keys I need, and use JSONRepresentation to format it nicely so I can post it to my service. It all worked fine with the previous version where only 2 parameters were required. An array with listitems, and a UDID. No I also need to pass a version number because we need to provide more data for people with the application at this new version. Only problem is when I create my JSONRepresentation now, the order of things are all messed up. NSMutableDictionary *rowDict = [[NSMutableDictionary alloc] initWithObjectsAndKeys:arrayDict,@"basketListV2",sharedData.udid,@"UDID",@"1.4",@"version",nil]; It prints out version first, then UDID and then basketListV2. Anyone know what I can do to maintain the order of my NSDict? I tried both NSDictionary and NSMutableDictionary (Probably doesn't have to do anything with it but for testing purposes I had to try it.) Thanks in advance. Lewion

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  • Invoking [SKProductsRequest start] hangs on iOS 4.0

    - by figelwump
    Encountering an issue with SKProductsRequest that is specific to iOS 4.0. The problematic code: - (void)requestProductData { NSSet *productIdentifiers = [NSSet setWithObjects:kLimitedDaysUpgradeProductId, kUnlimitedUpgradeProductId, nil]; self.productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers]; self.productsRequest.delegate = self; [self.productsRequest start]; } - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { NSLog(@"didReceiveResponse"); } When [SKProductsRequest start] is invoked, the productsRequest:didReceiveResponse: delegate method is never invoked; further, the entire app hangs and is completely unresponsive to input. Obviously, this is a huge issue for our iOS 4.0 users as it not only breaks payments but makes the app completely unusable. Some other things to note: this only happens on iOS 4.0; iOS 4.2, 3.x are fine. Also: if the delegate is not set on the SKProductsRequest (i.e. comment out the line "self.productsRequest.delegate = self;"), the app doesn't hang (but of course in that case we have no way of getting the product info). Also, the problem still reproduces with everything stripped out of the productsRequest:didReceiveResponse: callback (that method never actually gets called). Finally, if the productIdentifiers NSSet object is initialized to an empty set, the hang doesn't occur. Has anybody else experienced this? Any ideas/thoughts on what could be going on here, and how we might be able to work around this?

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  • Optimal way to initialize varying objects

    - by John Smith
    I have to initialize a lot of different types of objects based on an integer parameter. They all have the same overall initialization methods. At the moment I have the following code #def APPLE 1 #def PEAR 2 switch (t) { case APPLE: newobj = [[FApple alloc] init]; break; case PEAR: newobj = [[FPear] alloc] init]; break; default: retobj = nil; } I believe there must be a better way to do this. When I add FOrange I have to go and add another line here. What would be a better way?

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