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  • Java swing hold buttons

    - by Simon Charette
    Hi, I'm trying to create a subclass of JButton or AbstractButton that would call specified .actionPerformed as long as the mouse is held down on the button. So far I was thinking of extending JButton, adding a mouse listener on creation (inside constructor) and calling actionPerformed while the mouse is down. So far i came up with that but I was wondwering if I was on the right track and if so, how to correctly implement the "held down" logic. package components; import java.awt.event.ActionEvent; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.Action; import javax.swing.Icon; import javax.swing.JButton; public class HoldButton extends JButton { private class HeldDownMouseListener implements MouseListener { private boolean mouseIsHeldDown; private HoldButton button; private long millis; public HeldDownMouseListener(HoldButton button, long millis) { this.button = button; this.millis = millis; } @Override public void mouseClicked(MouseEvent arg0) { } @Override public void mouseEntered(MouseEvent arg0) { } @Override public void mouseExited(MouseEvent arg0) { } @Override public void mousePressed(MouseEvent arg0) { mouseIsHeldDown = true; // This should be run in a sub thread? // while (mouseIsHeldDown) { // button.fireActionPerformed(new ActionEvent(button, ActionEvent.ACTION_PERFORMED, "heldDown")); // try { // Thread.sleep(millis); // } catch (InterruptedException e) { // e.printStackTrace(); // continue; // } // } } @Override public void mouseReleased(MouseEvent arg0) { mouseIsHeldDown = false; } } public HoldButton() { addHeldDownMouseListener(); } public HoldButton(Icon icon) { super(icon); addHeldDownMouseListener(); } public HoldButton(String text) { super(text); addHeldDownMouseListener(); } public HoldButton(Action a) { super(a); addHeldDownMouseListener(); } private void addHeldDownMouseListener() { addMouseListener(new HeldDownMouseListener(this, 300)); } } Thanks a lot for your time.

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  • error LNK2001: unresolved external symbol

    - by numerical25
    I am receiving this error >GXRenderManager.obj : error LNK2001: unresolved external symbol "private: static class GXRenderer * GXRenderManager::renderDevice" (?renderDevice@GXRenderManager@@0PAVGXRenderer@@A) The following is my code... GXDX.h class GXDX: public GXRenderer { public: void Render(); void StartUp(); }; GXGL.h class GXGL: public GXRenderer { public: void Render(); void StartUp(); }; GXRenderer class GXRenderer { public: virtual void Render() = 0; virtual void StartUp() = 0; }; GXRenderManager.h #ifndef GXRM #define GXRM #include <windows.h> #include "GXRenderer.h" #include "GXDX.h" #include "GXGL.h" enum GXDEVICE { DIRECTX, OPENGL }; class GXRenderManager { public: static int Ignite(GXDEVICE); private: static GXRenderer *renderDevice; }; #endif GXRenderManager.cpp #include "GXRenderManager.h" int GXRenderManager::Ignite(GXDEVICE DeviceType) { switch(DeviceType) { case DIRECTX: GXRenderManager::renderDevice = new GXDX; return 1; break; case OPENGL: GXRenderManager::renderDevice = new GXGL; return 1; break; default: return 0; } } main.cpp #include "GXRenderManager.h" int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { return 0; } I am not trying to get it to do anything. I am just trying to compile with no errors. I am new with all this so if anyone can give me a hand. that will be great. thanks

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  • asp.net 4.0 webforms - how to keep ContentPlaceHolder1_ out of client id's in a simple way?

    - by James Manning
    I'm attempting to introduce master pages to an existing webforms site that's avoided using them because of client id mangling in the past (and me not wanting to deal with the mangling and doing <% foo.ClientID % everywhere :) GOAL: use 'static' id values (whatever is in the server control's id attribute) except for data-bound / repeating controls which would break for those cases and therefore need suffixes or whatever to differentiate (basically, Predictable) Now that the site migrated to ASP.NET 4.0, I first attempted to use ClientIDMode of Static (in the web.config) but that broke too many places doing repeating controls (checkboxes inside gridviews, for instance) since they all resulted with the same id. So, I then tried Predictable (again, just in the web.config) so that the repeating controls wouldn't have conflicting id's, and it works well except that the master page content placeholder (which is indeed a naming container) is still reflecting in the resulting client id's (for instance, ContentPlaceHolder1_someCheckbox). Certainly I could leave the web.config setting as static and then go through all the databound/repeating controls switch them to Predictable, but I'm hoping there's some easier/simpler way to get that effect without having to scatter ClientIDMode attributes in those N number of places (or extend all those databound controls with my own usercontrol that just sets clientidmode, or whatever). I even thought of leaving web.config set to static and doing a master or basepage handler (preinit? not sure if that would work or not) that would go walk Controls with OfType<INamingContainer() (might be a better choice on the type, but that seems like a good starting choice looking at repeater and gridview) and then set those to Predictable so I'd get static for all my 'normal' things outside of repeating controls but not have to deal with static inside things like gridview/repeater/etc. I don't see any way to mark the content placeholder such that it 'opts out' of being included in child id's - setting the ID of the placeholder to empty/blank doesn't work as it's a required attribute :) At that point I figured there was a better/simpler way that I was missing and decided to ask on SO :) Edit: I thought about changing all my 'fetch by id' jquery calls from $('#foo') to fetch_by_id('foo') and then having that function return the 'right one' by checking $('#foo').length and then $('#ContentPlaceHolder1_foo').length (and maybe other patterns) or even just have it return $('#foo, #ContentPlaceHolder1_foo') (again, potentially other patterns) but changing all the places I fetch elements by id seemed pretty ugly too, and I'd like to avoid that abstraction layer if possible to do so easily :)

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  • Thread safe lazy contruction of a singleton in C++

    - by pauldoo
    Is there a way to implement a singleton object in C++ that is: Lazily constructed in a thread safe manner (two threads might simultaneously be the first user of the singleton - it should still only be constructed once). Doesn't rely on static variables being constructed beforehand (so the singleton object is itself safe to use during the construction of static variables). (I don't know my C++ well enough, but is it the case that integral and constant static variables are initialized before any code is executed (ie, even before static constructors are executed - their values may already be "initialized" in the program image)? If so - perhaps this can be exploited to implement a singleton mutex - which can in turn be used to guard the creation of the real singleton..) Excellent, it seems that I have a couple of good answers now (shame I can't mark 2 or 3 as being the answer). There appears to be two broad solutions: Use static initialisation (as opposed to dynamic initialisation) of a POD static varible, and implementing my own mutex with that using the builtin atomic instructions. This was the type of solution I was hinting at in my question, and I believe I knew already. Use some other library function like pthread_once or boost::call_once. These I certainly didn't know about - and am very grateful for the answers posted.

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  • "Link" against a SWC in Flex

    - by ggambett
    I'm trying to do a very simple app in Flash/Flex, that loads an image embedded in the swf itself and then shows it. The thing is I'm trying to do it using the command line only (mxmlc and compc) and without using @Embed, and failing miserably. I have a very simple Main.as : package { import flash.display.*; import flash.utils.*; public class Main extends Sprite { public function Main () : void { var pDef:Class = getDefinitionByName("icon_big.png") as Class; var _image:BitmapData = new pDef(0, 0); var pSprite:Sprite = new Sprite(); pSprite.graphics.beginBitmapFill(_image); pSprite.graphics.drawRect(0, 0, _image.width, _image.height); pSprite.graphics.endFill(); addChild(pSprite); } } } This works fine if I add icon_big.png to the Library using the Flash IDE, but I can't figure out how to do it from the command line. I'm using compc to put the png inside a swc : compc --include-file icon_big.png icon_big.png -output assets.swc This generates a 17 kb assets.swf, slightly bigger than icon_big.png. Then I try to compile and link Main.as : mxmlc -include-libraries+=assets.swc Main.as This produces a 944 byte Main.swf, which clearly doesn't include the asset, and fails at runtime. According to the mxmlc docs I found, -include-libraries should link with every class, including the ones not directly referenced by code (as is the case here, since I'm getting the class from code), and it unsurprisingly fails at runtime. Note that this same code (or, more precisely, quite equivalent code) works when used within a Flash project - I'm not looking to fix the code, but how to do in the command line whatever Flash does internally. I feel I'm just "not getting" something... any clues?

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  • How to make a thread that runs at x:00 x:15 x:30 and x:45 do something different at 2:00.

    - by rmarimon
    I have a timer thread that needs to run at a particular moments of the day to do an incremental replication with a database. Right now it runs at the hour, 15 minutes past the hour, 30 minutes past the hour and 45 minutes past the hour. This is the code I have which is working ok: public class TimerRunner implements Runnable { private static final Semaphore lock = new Semaphore(1); private static final ScheduledExecutorService executor = Executors.newSingleThreadScheduledExecutor(); public static void initialize() { long delay = getDelay(); executor.schedule(new TimerRunner(), delay, TimeUnit.SECONDS); } public static void destroy() { executor.shutdownNow(); } private static long getDelay() { Calendar now = Calendar.getInstance(); long p = 15 * 60; // run at 00, 15, 30 and 45 minutes past the hour long second = now.get(Calendar.MINUTE) * 60 + now.get(Calendar.SECOND); return p - (second % p); } public static void replicate() { if (lock.tryAcquire()) { try { Thread t = new Thread(new Runnable() { public void run() { try { // here is where the magic happens } finally { lock.release(); } } }); t.start(); } catch (Exception e) { lock.release(); } } else { throw new IllegalStateException("already running a replicator"); } } public void run() { try { TimerRunner.replicate(); } finally { long delay = getDelay(); executor.schedule(new TimerRunner(), delay, TimeUnit.SECONDS); } } } This process is started by calling TimerRunner.initialize() when a server starts and calling TimerRunner.destroy(). I have created a full replication process (as opposed to incremental) that I would like to run at a certain moment of the day, say 2:00am. How would change the above code to do this? I think that it should be very simple something like if it is now around 2:00am and it's been a long time since I did the full replication then do it now, but I can't get the if right. Beware that sometimes the replicate process takes way longer to complete. Sometimes beyond the 15 minutes, posing a problem in running at around 2:00am.

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  • Win32 DLL importing issues (DllMain)

    - by brady
    I have a native DLL that is a plug-in to a different application (one that I have essentially zero control of). Everything works just great until I link with an additional .lib file (links my DLL to another DLL named ABQSMABasCoreUtils.dll). This file contains some additional API from the parent application that I would like to utilize. I haven't even written any code to use any of the functions exported but just linking in this new DLL is causing problems. Specifically I get the following error when I attempt to run the program: The application failed to initialize properly (0xc0000025). Clock on OK to terminate the application. I believe I have read somewhere that this is typically due to a DllMain function returning FALSE. Also, the following message is written to the standard output: ERROR: Memory allocation attempted before component initialization I am almost 100% sure this error message is coming from the application and is not some type of Windows error. Looking into this a little more (aka flailing around and flipping every switch I know of) I linked with /MAP turned on and found this in the resulting .map file: 0001:000af220 ??3@YAXPEAX@Z 00000001800b0220 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af226 ??2@YAPEAX_K@Z 00000001800b0226 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af22c ??_U@YAPEAX_K@Z 00000001800b022c f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af232 ??_V@YAXPEAX@Z 00000001800b0232 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll If I undecorate those names using "undname" they give the following (same order): void __cdecl operator delete(void * __ptr64) void * __ptr64 __cdecl operator new(unsigned __int64) void * __ptr64 __cdecl operator new[](unsigned __int64) void __cdecl operator delete[](void * __ptr64) I am not sure I understand how anything from ABQSMABasCoreUtils.dll can exist within this .map file or why my DLL is even attempting to load ABQSMABasCoreUtils.dll if I don't have any code that references this DLL. Can anyone help me put this information together and find out why this isn't working? For what it's worth I have confirmed via "dumpbin" that the parent application imports the same DLL (ABQSMABasCoreUtils.dll), so it is being loaded no matter what. I have also tried delay loading this DLL in my DLL but that did not change the results.

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  • Generic Singleton Façade design pattern

    - by Paul
    Hi I try write singleton façade pattern with generics. I have one problem, how can I call method from generic variable. Something like this: T1 t1 = new T1(); //call method from t1 t1.Method(); In method SingletonFasadeMethod I have compile error: Error 1 'T1' does not contain a definition for 'Method' and no extension method 'Method' accepting a first argument of type 'T1' could be found (are you missing a using directive or an assembly reference?) Any advace? Thank, I am beginner in C#. All code is here: namespace GenericSingletonFasade { public interface IMyInterface { string Method(); } internal class ClassA : IMyInterface { public string Method() { return " Calling MethodA "; } } internal class ClassB : IMyInterface { public string Method() { return " Calling MethodB "; } } internal class ClassC : IMyInterface { public string Method() { return "Calling MethodC"; } } internal class ClassD : IMyInterface { public string Method() { return "Calling MethodD"; } } public class SingletonFasade<T1,T2,T3> where T1 : class,new() where T2 : class,new() where T3 : class,new() { private static T1 t1; private static T2 t2; private static T3 t3; private SingletonFasade() { t1 = new T1(); t2 = new T2(); t3 = new T3(); } class SingletonCreator { static SingletonCreator() { } internal static readonly SingletonFasade<T1,T2,T3> uniqueInstace = new SingletonFasade<T1,T2,T3>(); } public static SingletonFasade<T1,T2,T3> UniqueInstace { get { return SingletonCreator.uniqueInstace; } } public string SingletonFasadeMethod() { //Problem is here return t1.Method() + t2.Method() + t3.Method(); } } } I use this for my problem. public class SingletonFasade<T1, T2, T3> where T1 : class, IMyInterface, new() where T2 : class, IMyInterface, new() where T3 : class, IMyInterface, new() {//...} Is any solution without Interfaces ??

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  • User entered value validation and level of error catching

    - by Terry
    May I ask should the error catching code be placed at the lowest level or at the top as I am not sure what is the best practice? I prefer placing at the bottom, example a, as Example a public static void Main(string[] args) { string operation = args[0]; int value = Convert.ToInt32(args[1]); if (operation == "date") { DoDate(value); } else if (operation == "month") { DoMonth(value); } } public static void DoMonth(int month) { if (month < 1 || month > 12) { throw new Exception(""); } } public static void DoDate(int date) { if (date < 1 || date > 31) { throw new Exception(""); } } or example b public static void Main(string[] args) { string operation = args[0]; int value = Convert.ToInt32(args[1]); if (operation == "date" && (date < 1 || date > 12)) { throw new Exception(""); } else if (operation == "month" && (month < 1 || month > 31)) { throw new Exception(""); } if (operation == "date") { DoDate(value); } else if (operation == "month") { DoMonth(value); } } public static void DoMonth(int month) { } public static void DoDate(int date) { }

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  • How to Elegantly convert switch+enum with polymorphism

    - by Kyle
    I'm trying to replace simple enums with type classes.. that is, one class derived from a base for each type. So for example instead of: enum E_BASE { EB_ALPHA, EB_BRAVO }; E_BASE message = someMessage(); switch (message) { case EB_ALPHA: applyAlpha(); case EB_BRAVO: applyBravo(); } I want to do this: Base* message = someMessage(); message->apply(this); // use polymorphism to determine what function to call. I have seen many ways to do this which all seem less elegant even then the basic switch statement. Using dyanimc_pointer_cast, inheriting from a messageHandler class that needs to be updated every time a new message is added, using a container of function pointers, all seem to defeat the purpose of making code easier to maintain by replacing switches with polymorphism. This is as close as I can get: (I use templates to avoid inheriting from an all-knowing handler interface) class Base { public: template<typename T> virtual void apply(T* sandbox) = 0; }; class Alpha : public Base { public: template<typename T> virtual void apply(T* sandbox) { sandbox->applyAlpha(); } }; class Bravo : public Base { public: template<typename T> virtual void apply(T* sandbox) { sandbox->applyBravo(); } }; class Sandbox { public: void run() { Base* alpha = new Alpha; Base* bravo = new Bravo; alpha->apply(this); bravo->apply(this); delete alpha; delete bravo; } void applyAlpha() { // cout << "Applying alpha\n"; } void applyBravo() { // cout << "Applying bravo\n"; } }; Obviously, this doesn't compile but I'm hoping it gets my problem accross.

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  • c multithreading

    - by coubeatczech
    hi, there's a weird behaviour in my threads: void * foo(void * nic){ printf("foo"); } void * threadF(void * ukazatel){ printf("1\n"); pthread_t threadT; pthread_attr_t attr; pthread_attr_init (&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE); pthread_create(&threadT,NULL,&foo,(void*)NULL); printf("2\n"); while (!feof(stdin)){ int id, in, out; fscanf(stdin,"%d:%d:%d",&id,&in,&out); } } int main(){ pthread_attr_t attr; pthread_attr_init (&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE); pthread_t threadT; pthread_create(&vlaknoVstupu,&attr,&threadF,(void*)&data); pthread_join(threadT,NULL); pthread_attr_destroy (&attr); } // I skipped irelevant parts of code... the thing is, that sometimes, the output is 12foo, but usually just 12. Then the function waits for input. I would expect it to be always 12foo. Do anybody know why are my expectations wrong?

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  • Can it be done in a more elegant way with the Swing Timer?

    - by Roman
    Bellow is the code for the simplest GUI countdown. Can the same be done in a shorter and more elegant way with the usage of the Swing timer? import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.SwingUtilities; public class CountdownNew { static JLabel label; // Method which defines the appearance of the window. public static void showGUI() { JFrame frame = new JFrame("Simple Countdown"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); label = new JLabel("Some Text"); frame.add(label); frame.pack(); frame.setVisible(true); } // Define a new thread in which the countdown is counting down. public static Thread counter = new Thread() { public void run() { for (int i=10; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } } }; // A method which updates GUI (sets a new value of JLabel). private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater( new Runnable() { public void run() { label.setText("You have " + i + " seconds."); } } ); } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } }

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  • How can a link within a WebView load another layout using javascript?

    - by huffmaster
    So I have 2 layout files (main.xml, featured.xml) and both each have a single WebView. When the application starts "main.xml" loads a html file into it's WebView. In this html file I have a link that calls javascript that runs code in the Activity that loaded the html. Once back in this Activity code though I try running setContentView(R.layout.featured) but it just bombs out on me. If I debug it just dies without any real error and if I run it the application just Force closes. Am I going about this correctly or should I be doing something differently? final private int MAIN = 1; final private int FEATURED = 2; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); webview = (WebView) findViewById(R.id.wvMain); webview.getSettings().setJavaScriptEnabled(true); webview.getSettings().setSupportZoom(false); webview.addJavascriptInterface(new EHJavaScriptInterface(), "eh"); webview.loadUrl("file:///android_asset/default.html"); } final class EHJavaScriptInterface { EHJavaScriptInterface() { } public void loadLayout(final String lo) { int i = Integer.parseInt(lo.trim()); switch (i) { /****** THIS IS WHERE I'M BOMBING OUT *********/ case FEATURED: setContentView(R.layout.featured);break; case MAIN: setContentView(R.layout.main);break; } } }

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  • WinForms programing - Modal and Non-Modal forms problem

    - by Povilas
    I have a problem with modality of the forms under C#.NET. Let's say I have main form #0 (see the image below). This form represents main application form, where user can perform various operations. However, from time to time, there is a need to open additional non-modal form to perform additional main application functionality supporting tasks. Let's say this is form #1 in the image. On this #1 form there might be opened few additional modal forms on top of each other (#2 form in the image), and at the end, there is a progress dialog showing a long operation progress and status, which might take from few minutes up to few hours. The problem is that the main form #0 is not responsive until you close all modal forms (#2 in the image). I need that the main form #0 would be operational in this situation. However, if you open a non-modal form in form #2, you can operate with both modal #2 form and newly created non modal form. I need the same behavior between the main form #0 and form #1 with all its child forms. Is it possible? Or am I doing something wrong? Maybe there is some kind of workaround, I really would not like to change all ShowDialog calls to ShowDialog...

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  • android upload progressbarr not working

    - by pieter
    I'm a beginner in Android programming and I was tryinh to upload an image to a server. I found some code here on stackoverflow, I adjusted it and it still doesn't work. The problem is my image still won't upload. edit I solved the problem, I had no rights on the folder on the server. Now I have a new problem. the progresbarr doesn't work. it keeps saying 0 % transmitted does anyone sees an error in my code? import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.app.ProgressDialog; import android.content.Context; import android.content.DialogInterface; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.location.Location; import android.location.LocationListener; import android.location.LocationManager; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.Window; import android.widget.Button; import android.widget.ImageView; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.net.HttpURLConnection; import java.net.URL; public class PreviewActivity extends Activity { /** The captured image file. Get it's path from the starting intent */ private File mImage; public static final String EXTRA_IMAGE_PATH = "extraImagePath" /** Log tag */ private static final String TAG = "DFH"; /** Progress dialog id */ private static final int UPLOAD_PROGRESS_DIALOG = 0; private static final int UPLOAD_ERROR_DIALOG = 1; private static final int UPLOAD_SUCCESS_DIALOG = 2; /** Handler to confirm button */ private Button mConfirm; /** Handler to cancel button */ private Button mCancel; /** Uploading progress dialog */ private ProgressDialog mDialog; /** * Called when the activity is created * * We load the captured image, and register button callbacks */ @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS); setContentView(R.layout.preview); setResult(RESULT_CANCELED); // Import image Bundle extras = getIntent().getExtras(); String imagePath = extras.getString(FotoActivity.EXTRA_IMAGE_PATH); Log.d("DFHprev", imagePath); mImage = new File(imagePath); if (mImage.exists()) { setResult(RESULT_OK); loadImage(mImage); } registerButtonCallbacks(); } @Override protected void onPause() { super.onPause(); } /** * Register callbacks for ui buttons */ protected void registerButtonCallbacks() { // Cancel button callback mCancel = (Button) findViewById(R.id.preview_send_cancel); mCancel.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { PreviewActivity.this.finish(); } }); // Confirm button callback mConfirm = (Button) findViewById(R.id.preview_send_confirm); mConfirm.setEnabled(true); mConfirm.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { new UploadImageTask().execute(mImage); } }); } /** * Initialize the dialogs */ @Override protected Dialog onCreateDialog(int id) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog = new ProgressDialog(this); mDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); mDialog.setCancelable(false); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); return mDialog; case UPLOAD_ERROR_DIALOG: AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle(R.string.upload_error_title) .setIcon(android.R.drawable.ic_dialog_alert) .setMessage(R.string.upload_error_message) .setCancelable(false) .setPositiveButton(getString(R.string.retry), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return builder.create(); case UPLOAD_SUCCESS_DIALOG: AlertDialog.Builder success = new AlertDialog.Builder(this); success.setTitle(R.string.upload_success_title) .setIcon(android.R.drawable.ic_dialog_info) .setMessage(R.string.upload_success_message) .setCancelable(false) .setPositiveButton(getString(R.string.success), new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { PreviewActivity.this.finish(); } }); return success.create(); default: return null; } } /** * Prepare the progress dialog */ @Override protected void onPrepareDialog(int id, Dialog dialog) { switch(id) { case UPLOAD_PROGRESS_DIALOG: mDialog.setProgress(0); mDialog.setTitle(getString(R.string.progress_dialog_title_connecting)); } } /** * Load the image file into the imageView * * @param image */ protected void loadImage(File image) { Bitmap bm = BitmapFactory.decodeFile(image.getPath()); ImageView view = (ImageView) findViewById(R.id.preview_image); view.setImageBitmap(bm); } /** * Asynchronous task to upload file to server */ class UploadImageTask extends AsyncTask<File, Integer, Boolean> { /** Upload file to this url */ private static final String UPLOAD_URL = "http://www.xxxx.x/xxxx/fotos"; /** Send the file with this form name */ private static final String FIELD_FILE = "file"; /** * Prepare activity before upload */ @Override protected void onPreExecute() { super.onPreExecute(); setProgressBarIndeterminateVisibility(true); mConfirm.setEnabled(false); mCancel.setEnabled(false); showDialog(UPLOAD_PROGRESS_DIALOG); } /** * Clean app state after upload is completed */ @Override protected void onPostExecute(Boolean result) { super.onPostExecute(result); setProgressBarIndeterminateVisibility(false); mConfirm.setEnabled(true); mDialog.dismiss(); if (result) { showDialog(UPLOAD_SUCCESS_DIALOG); } else { showDialog(UPLOAD_ERROR_DIALOG); } } @Override protected Boolean doInBackground(File... image) { return doFileUpload(image[0], "UPLOAD_URL"); } @Override protected void onProgressUpdate(Integer... values) { super.onProgressUpdate(values); if (values[0] == 0) { mDialog.setTitle(getString(R.string.progress_dialog_title_uploading)); } mDialog.setProgress(values[0]); } private boolean doFileUpload(File file, String uploadUrl) { HttpURLConnection connection = null; DataOutputStream outputStream = null; DataInputStream inputStream = null; String pathToOurFile = file.getPath(); String urlServer = "http://www.xxxx.x/xxxx/upload.php"; String lineEnd = "\r\n"; String twoHyphens = "--"; String boundary = "*****"; // log pathtoourfile Log.d("DFHinUpl", pathToOurFile); int bytesRead, bytesAvailable, bufferSize; byte[] buffer; int maxBufferSize = 1*1024*1024; int sentBytes = 0; long fileSize = file.length(); // log filesize String files= String.valueOf(fileSize); String buffers= String.valueOf(maxBufferSize); Log.d("fotosize",files); Log.d("buffers",buffers); try { FileInputStream fileInputStream = new FileInputStream(new File(pathToOurFile) ); URL url = new URL(urlServer); connection = (HttpURLConnection) url.openConnection(); // Allow Inputs & Outputs connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); // Enable POST method connection.setRequestMethod("POST"); connection.setRequestProperty("Connection", "Keep-Alive"); connection.setRequestProperty("Content-Type", "multipart/form-data;boundary="+boundary); outputStream = new DataOutputStream( connection.getOutputStream() ); outputStream.writeBytes(twoHyphens + boundary + lineEnd); outputStream.writeBytes("Content-Disposition: form-data; name=\"uploadedfile\";filename=\"" + pathToOurFile +"\"" + lineEnd); outputStream.writeBytes(lineEnd); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); buffer = new byte[bufferSize]; // Read file bytesRead = fileInputStream.read(buffer, 0, bufferSize); while (bytesRead > 0) { outputStream.write(buffer, 0, bufferSize); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); sentBytes += bufferSize; publishProgress((int)(sentBytes * 100 / fileSize)); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); } outputStream.writeBytes(lineEnd); outputStream.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd); // Responses from the server (code and message) int serverResponseCode = connection.getResponseCode(); String serverResponseMessage = connection.getResponseMessage(); fileInputStream.close(); outputStream.flush(); outputStream.close(); try { int responseCode = connection.getResponseCode(); return responseCode == 200; } catch (IOException ioex) { Log.e("DFHUPLOAD", "Upload file failed: " + ioex.getMessage(), ioex); return false; } catch (Exception e) { Log.e("DFHUPLOAD", "Upload file failed: " + e.getMessage(), e); return false; } } catch (Exception ex) { String msg= ex.getMessage(); Log.d("DFHUPLOAD", msg); } return true; } } } the PHP code that handles this upload is following: <?php $date=getdate(); $urldate=$date['year'].$date['month'].$date['month'].$date['hours'].$date['minutes'].$date[ 'seconds']; $target_path = "./"; $target_path = $target_path . basename( $_FILES['uploadedfile']['name']) . $urldate; if(move_uploaded_file($_FILES['uploadedfile']['tmp_name'], $target_path)) { echo "The file ". basename( $_FILES['uploadedfile']['name']). " has been uploaded"; } else{ echo "There was an error uploading the file, please try again!"; } ?> would really appreciate it if someone could help me.

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  • .NET multithreading, volatile and memory model

    - by fedor-serdukov
    Assume that we have the following code: class Program { static volatile bool flag1; static volatile bool flag2; static volatile int val; static void Main(string[] args) { for (int i = 0; i < 10000 * 10000; i++) { if (i % 500000 == 0) { Console.WriteLine("{0:#,0}",i); } flag1 = false; flag2 = false; val = 0; Parallel.Invoke(A1, A2); if (val == 0) throw new Exception(string.Format("{0:#,0}: {1}, {2}", i, flag1, flag2)); } } static void A1() { flag2 = true; if (flag1) val = 1; } static void A2() { flag1 = true; if (flag2) val = 2; } } } It's fault! The main quastion is Why... I suppose that CPU reorder operations with flag1 = true; and if(flag2) statement, but variables flag1 and flag2 marked as volatile fields...

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  • volatile keyword seems to be useless?

    - by Finbarr
    import java.util.concurrent.CountDownLatch; import java.util.concurrent.atomic.AtomicInteger; public class Main implements Runnable { private final CountDownLatch cdl1 = new CountDownLatch(NUM_THREADS); private volatile int bar = 0; private AtomicInteger count = new AtomicInteger(0); private static final int NUM_THREADS = 25; public static void main(String[] args) { Main main = new Main(); for(int i = 0; i < NUM_THREADS; i++) new Thread(main).start(); } public void run() { int i = count.incrementAndGet(); cdl1.countDown(); try { cdl1.await(); } catch (InterruptedException e1) { e1.printStackTrace(); } bar = i; if(bar != i) System.out.println("Bar not equal to i"); else System.out.println("Bar equal to i"); } } Each Thread enters the run method and acquires a unique, thread confined, int variable i by getting a value from the AtomicInteger called count. Each Thread then awaits the CountDownLatch called cdl1 (when the last Thread reaches the latch, all Threads are released). When the latch is released each thread attempts to assign their confined i value to the shared, volatile, int called bar. I would expect every Thread except one to print out "Bar not equal to i", but every Thread prints "Bar equal to i". Eh, wtf does volatile actually do if not this?

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  • Throwing a C++ exception after an inline-asm jump

    - by SoapBox
    I have some odd self modifying code, but at the root of it is a pretty simple problem: I want to be able to execute a jmp (or a call) and then from that arbitrary point throw an exception and have it caught by the try/catch block that contained the jmp/call. But when I do this (in gcc 4.4.1 x86_64) the exception results in a terminate() as it would if the exception was thrown from outside of a try/catch. I don't really see how this is different than throwing an exception from inside of some far-flung library, yet it obviously is because it just doesn't work. How can I execute a jmp or call but still throw an exception back to the original try/catch? Why doesn't this try/catch continue to handle these exceptions as it would if the function was called normally? The code: #include <iostream> #include <stdexcept> using namespace std; void thrower() { cout << "Inside thrower" << endl; throw runtime_error("some exception"); } int main() { cout << "Top of main" << endl; try { asm volatile ( "jmp *%0" // same thing happens with a call instead of a jmp : : "r"((long)thrower) : ); } catch (exception &e) { cout << "Caught : " << e.what() << endl; } cout << "Bottom of main" << endl << endl; } The expected output: Top of main Inside thrower Caught : some exception Bottom of main The actual output: Top of main Inside thrower terminate called after throwing an instance of 'std::runtime_error' what(): some exception Aborted

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  • Doubts in executable and relocatable object file

    - by bala1486
    Hello, I have written a simple Hello World program. #include <stdio.h> int main() { printf("Hello World"); return 0; } I wanted to understand how the relocatable object file and executable file look like. The object file corresponding to the main function is 0000000000000000 <main>: 0: 55 push %rbp 1: 48 89 e5 mov %rsp,%rbp 4: bf 00 00 00 00 mov $0x0,%edi 9: b8 00 00 00 00 mov $0x0,%eax e: e8 00 00 00 00 callq 13 <main+0x13> 13: b8 00 00 00 00 mov $0x0,%eax 18: c9 leaveq 19: c3 retq Here the function call for printf is callq 13. One thing i don't understand is why is it 13. That means call the function at adresss 13, right??. 13 has the next instruction, right?? Please explain me what does this mean?? The executable code corresponding to main is 00000000004004cc <main>: 4004cc: 55 push %rbp 4004cd: 48 89 e5 mov %rsp,%rbp 4004d0: bf dc 05 40 00 mov $0x4005dc,%edi 4004d5: b8 00 00 00 00 mov $0x0,%eax 4004da: e8 e1 fe ff ff callq 4003c0 <printf@plt> 4004df: b8 00 00 00 00 mov $0x0,%eax 4004e4: c9 leaveq 4004e5: c3 retq Here it is callq 4003c0. But the binary instruction is e8 e1 fe ff ff. There is nothing that corresponds to 4003c0. What is that i am getting wrong? Thanks. Bala

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  • C dynamic memory allocation for table of structs

    - by JosiP
    Hi here is my code. I want to dynamincly change no of elemnts in table with structs __state: typedef struct __state{ long int timestamp; int val; int prev_value; }*state_p, state_t; int main(int argc, char **argv){ int zm; int previous_state = 0; int state = 0; int i = 0; int j; state_p st; //here i want to have 20 structs st. st = (state_p) malloc(sizeof(state_t) * 20); while(1){ previous_state = state; scanf("%d", &state); printf("%d, %d\n", state, previous_state); if (previous_state != state){ printf("state changed %d %d\n", previous_state, state); // here i got compile error: main.c: In function ‘main’: main.c:30: error: incompatible type for argument 1 of ‘save_state’ main.c:34: error: invalid type argument of ‘->’ main.c:34: error: invalid type argument of ‘->’ save_state(st[i],previous_state, state); } i++; } return 0; } I suppose i have to change that st[i] to smth like st+ptr ? where pointer is incermeting in each loop iteration ? Or am I wrong ? When i change code: initialization into state_p st[20] and in each loop iteration i put st[i] = (state_p)malloc(sizeof(state_t)) everything works fine, but i want to dynammicly change number of elemets in that table. Thx in advance for any help

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  • Android AES and init vector

    - by Donald_W
    I have an issue with AES encryptio and decryption: I can change my IV entirely and still I'm able to decode my data. public static final byte[] IV = { 65, 1, 2, 23, 4, 5, 6, 7, 32, 21, 10, 11, 12, 13, 84, 45 }; public static final byte[] IV2 = { 65, 1, 2, 23, 45, 54, 61, 81, 32, 21, 10, 121, 12, 13, 84, 45 }; public static final byte[] KEY = { 0, 42, 2, 54, 4, 45, 6, 7, 65, 9, 54, 11, 12, 13, 60, 15 }; public static final byte[] KEY2 = { 0, 42, 2, 54, 43, 45, 16, 17, 65, 9, 54, 11, 12, 13, 60, 15 }; //public static final int BITS = 256; public static void test() { try { // encryption Cipher c = Cipher.getInstance("AES"); SecretKeySpec keySpec = new SecretKeySpec(KEY, "AES"); c.init(Cipher.ENCRYPT_MODE, keySpec, new IvParameterSpec(IV)); String s = "Secret message"; byte[] data = s.getBytes(); byte[] encrypted = c.doFinal(data); String encryptedStr = ""; for (int i = 0; i < encrypted.length; i++) encryptedStr += (char) encrypted[i]; //decryoption Cipher d_c = Cipher.getInstance("AES"); SecretKeySpec d_keySpec = new SecretKeySpec(KEY, "AES"); d_c.init(Cipher.DECRYPT_MODE, d_keySpec, new IvParameterSpec(IV2)); byte[] decrypted = d_c.doFinal(encrypted); String decryptedStr = ""; for (int i = 0; i < decrypted.length; i++) decryptedStr += (char) decrypted[i]; Log.d("", decryptedStr); } catch (Exception ex) { Log.d("", ex.getMessage()); } } Any ideas what I'm doing wrong? How can I get 256 bit AES encryption (only change key to 32-byte long array?) Encryption is a new topic for me so please for newbie friendly answers.

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  • C to Assembly code - what does it mean

    - by Smith
    I'm trying to figure out exactly what is going on with the following assembly code. Can someone go down line by line and explain what is happening? I input what I think is happening (see comments) but need clarification. .file "testcalc.c" .section .rodata.str1.1,"aMS",@progbits,1 .LC0: .string "x=%d, y=%d, z=%d, result=%d\n" .text .globl main .type main, @function main: leal 4(%esp), %ecx // establish stack frame andl $-16, %esp // decrement %esp by 16, align stack pushl -4(%ecx) // push original stack pointer pushl %ebp // save base pointer movl %esp, %ebp // establish stack frame pushl %ecx // save to ecx subl $36, %esp // alloc 36 bytes for local vars movl $11, 8(%esp) // store 11 in z movl $6, 4(%esp) // store 6 in y movl $2, (%esp) // store 2 in x call calc // function call to calc movl %eax, 20(%esp) // %esp + 20 into %eax movl $11, 16(%esp) // WHAT movl $6, 12(%esp) // WHAT movl $2, 8(%esp) // WHAT movl $.LC0, 4(%esp) // WHAT?!?! movl $1, (%esp) // move result into address of %esp call __printf_chk // call printf function addl $36, %esp // WHAT? popl %ecx popl %ebp leal -4(%ecx), %esp ret .size main, .-main .ident "GCC: (Ubuntu 4.3.3-5ubuntu4) 4.3.3" .section .note.GNU-stack,"",@progbits Original code: #include <stdio.h> int calc(int x, int y, int z); int main() { int x = 2; int y = 6; int z = 11; int result; result = calc(x,y,z); printf("x=%d, y=%d, z=%d, result=%d\n",x,y,z,result); }

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  • How can I make a family of singletons?

    - by Jay
    I want to create a set of classes that share a lot of common behavior. Of course in OOP when you think that you automatically think "abstract class with subclasses". But among the things I want these classes to do is to each have a static list of instances of the class. The list should function as sort of a singleton within the class. I mean each of the sub-classes has a singleton, not that they share one. "Singleton" to that subclass, not a true singleton. But if it's a static, how can I inherit it? Of course code like this won't work: public abstract A { static List<A> myList; public static List getList() { if (myList==null) myList=new ArrayList<A>(10); return myList; } public static A getSomethingFromList() { List listInstance=getList(); ... do stuff with list ... } public int getSomethingFromA() { ... regular code acting against current instance ... } } public class A1 extends A { ... } public class A2 extends A { ... } A1 somethingfromA1List=(A1) A1.getSomethingFromList(); A2 somethingfromA2List=(A2) A2.getSomethingFromList(); The contents of the list for each subclass would be different, but all the code to work on the lists would be the same. The problem with the above code is that I'd only have one list for all the subclasses, and I want one for each. Yes, I could replicate the code to declare the static list in each of the subclasses, but then I'd also have to replicate all the code that adds to the lists and searches the list, etc, which rather defeats the purpose of subclassing. Any ideas on how to do this without replicating code?

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  • TabHost disappears after locking the phone and reopening it:

    - by Emil Adz
    I have a weird issue with my TabHost in my FragmentActivity that contains a ViewPager. The problem is that when I close my phone (press the power button) while I use my application, and then I turn back the phone and my application gets reopened, at this point my TabHost is missing. So the closing of my phone is causes the TabHost to disappear. My guess would be that I need to save my tabHost state in the saveInstanceState object, and restore it in onResume I only have no idea how it's done. here is my code for the FragmentActivity: public class TabsViewPagerFragmentActivity extends FragmentActivity implements ViewPager.OnPageChangeListener, TabHost.OnTabChangeListener { static final String TAG = TabsViewPagerFragmentActivity.class.getSimpleName(); private TabHost mTabHost; private ViewPager mViewPager; private HashMap<String, TabInfo> mapTabInfo; public ViewPagerAdapter mPagerAdapter; private TextView tvReportName, tvTabTitle; private Button bBackToParameters; private Dialog progressDialog; private SGRaportManagerAppObj application; private int numberOfTabs = 0; private Display display; public static final int POPUP_MARGIN = 6; LeftSideMenu leftSideMenu; public void NotifyTabActivityViewPagerAdapter() { mPagerAdapter.notifyDataSetChanged(); } public ViewPagerAdapter getTabActivityViewPagerAdapter() { return mPagerAdapter; } public ViewPager getTabActivityViewPager() { return mViewPager; } public void setCurrentTabTitle (String title) { tvTabTitle.setText(title); Log.d(TAG, "set tab title from activity: "+title); } /** * Maintains extrinsic info of a tab's construct */ private class TabInfo { private String tag; private Class<?> clss; private Bundle args; private Fragment fragment; TabInfo(String tag, Class<?> clazz, Bundle args) { this.tag = tag; this.clss = clazz; this.args = args; } } /** * A simple factory that returns dummy views to the Tabhost */ class TabFactory implements TabContentFactory { private final Context mContext; /** * @param context */ public TabFactory(Context context) { mContext = context; } /** (non-Javadoc) * @see android.widget.TabHost.TabContentFactory#createTabContent(java.lang.String) */ public View createTabContent(String tag) { View v = new View(mContext); v.setMinimumWidth(0); v.setMinimumHeight(0); return v; } } /** (non-Javadoc) * @see android.support.v4.app.FragmentActivity#onCreate(android.os.Bundle) */ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); application = SGRaportManagerAppObj.getInstance(); display = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); // Inflate the layout setContentView(R.layout.tabs_screen_activity_layout); tvTabTitle = (TextView) findViewById(R.id.tvTabName); tvReportName = (TextView)findViewById(R.id.tvReportName); tvReportName.setText(application.currentReport.getName()+ " - "); bBackToParameters = (Button) findViewById(R.id.bBackToParameters); leftSideMenu = (LeftSideMenu) findViewById(R.id.leftSideMenu); applyOnClickListenerToLeftSideMenu(); findViewById(R.id.showLeftMenuButton).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Display d = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); int width = d.getWidth(); View panel = findViewById(R.id.leftSideMenu); View appPanel = findViewById(R.id.appLayout); if (panel.getVisibility() == View.GONE){ appPanel.setLayoutParams(new LinearLayout.LayoutParams(width, LayoutParams.FILL_PARENT)); panel.setVisibility(View.VISIBLE); applyOnClickListenerToLeftSideMenu(); }else{ ToggleButton button = (ToggleButton) findViewById(R.id.showLeftMenuButton); button.setChecked(false); panel.setVisibility(View.GONE); } } }); // Initialise the TabHost progressDialog = DialogUtils.createProgressDialog(this, this.getString(R.string.populating_view_pager)); progressDialog.show(); if (SGRaportManagerAppObj.getInstance().parametersRepository.getParametersRepository().size() == 0) { bBackToParameters.setText(R.string.back_to_report_list); } this.initialiseTabHost(savedInstanceState); if (savedInstanceState != null) { mTabHost.setCurrentTabByTag(savedInstanceState.getString("tab")); //set the tab as per the saved state } // Intialise ViewPager this.intialiseViewPager(); progressDialog.dismiss(); } /** (non-Javadoc) * @see android.support.v4.app.FragmentActivity#onSaveInstanceState(android.os.Bundle) */ protected void onSaveInstanceState(Bundle outState) { outState.putString("tab", mTabHost.getCurrentTabTag()); //save the tab selected super.onSaveInstanceState(outState); } /** * Initialise ViewPager */ public void intialiseViewPager() { List<Fragment> fragments = new Vector<Fragment>(); // TabInfo tabInfo = null; if (application.getCurrentDataSource().equals(DataSource.SSRS)) { numberOfTabs = application.currentReport.getTabsList().size(); } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { numberOfTabs = application.currentReport.getODTabsList().size(); Log.d(TAG, "CURRENT REPORT FROM VIEW PAGER: "+ application.currentReport.toString()); } Log.d(TAG,"Current Tabs number from TabsViewPager activity: " +numberOfTabs); if (application.getCurrentDataSource().equals(DataSource.SSRS)) { for (int i = 0; i < numberOfTabs; i++) { Tab tempTab = application.currentReport.getTabsList().get(i); if (tempTab.getTabTemplateId() == 7) { GridFragment gridFragment = new GridFragment(tempTab); fragments.add(gridFragment); } else if (tempTab.getTabTemplateId() == 8) { NewChartFragment chartFragment = new NewChartFragment(tempTab, this); fragments.add(chartFragment); } } } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { for (int i = 0; i < numberOfTabs; i++) { ODTab tempTab = application.currentReport.getODTabsList().get(i); if (tempTab.getTabType().equals(ODGrid.XML_GRID_ELEMENT)) { GridFragment gridFragment = GridFragment.newInstance(tempTab.getTabId()); fragments.add(gridFragment); } else if (tempTab.getTabType().equals(ODChart.XML_CHART_ELEMENT)) { NewChartFragment chartFragment = NewChartFragment.newInstance(tempTab.getTabId()); fragments.add(chartFragment); } } } Log.d(TAG, "Current report fragments set to adapter: "+fragments.toString()); /* if (this.mPagerAdapter == null) { this.mPagerAdapter = new ViewPagerAdapter(super.getSupportFragmentManager(), fragments); } else { this.mPagerAdapter.removeAllFragments(); this.mPagerAdapter.addFragmentsListToAdapter(fragments); } */ this.mPagerAdapter = new ViewPagerAdapter(super.getSupportFragmentManager(), fragments); this.mViewPager = (ViewPager)super.findViewById(R.id.pager); // this.mViewPager.setAdapter(null); this.mViewPager.setAdapter(this.mPagerAdapter); this.mViewPager.setOffscreenPageLimit(0); this.mViewPager.setOnPageChangeListener(this); Log.d(TAG, "Adapter initialized!"); } /** * Initialise the Tab Host */ public void initialiseTabHost(Bundle args) { mTabHost = (TabHost)findViewById(android.R.id.tabhost); /* //new edit if (mTabHost.getChildCount() > 0) { mTabHost.removeAllViews(); } */ mTabHost.setup(); TabInfo tabInfo = null; mapTabInfo = new HashMap<String, TabsViewPagerFragmentActivity.TabInfo>(); if (args != null) {} else { if (application.getCurrentDataSource().equals(DataSource.SSRS)) { int numberOfTabs = application.currentReport.getTabsList().size(); for (int i = 0; i < numberOfTabs; i++) { Tab tempTab = application.currentReport.getTabsList().get(i); if (tempTab.getTabTemplateId() == 7) { //GridFragment gridFragment = new GridFragment(tempTab); TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), GridFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } else if (tempTab.getTabTemplateId() == 8) { TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), NewChartFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } } } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { int numberOfTabs = application.currentReport.getODTabsList().size(); for (int i = 0; i < numberOfTabs; i++) { ODTab tempTab = application.currentReport.getODTabsList().get(i); // Log.d(TAG,"Crashed Tab type: "+ tempTab.getTabType()); if (tempTab.getTabType().equals(ODGrid.XML_GRID_ELEMENT)) { //GridFragment gridFragment = new GridFragment(tempTab); TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), GridFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } else if (tempTab.getTabType().equals(ODChart.XML_CHART_ELEMENT)) { TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), NewChartFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } } } } // Default to first tab //this.onTabChanged("Tab1"); // mTabHost.setOnTabChangedListener(this); } /** * Add Tab content to the Tabhost * @param activity * @param tabHost * @param tabSpec * @param clss * @param args */ private static void AddTab(TabsViewPagerFragmentActivity activity, TabHost tabHost, TabHost.TabSpec tabSpec, TabInfo tabInfo) { // Attach a Tab view factory to the spec ImageView indicator = new ImageView(activity.getBaseContext()); indicator.setPadding(10, 10, 10, 10); indicator.setImageResource(R.drawable.tab_select_icon_selector); LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); lp.setMargins(10, 10, 10, 10); indicator.setLayoutParams(lp); tabSpec.setIndicator(indicator); tabSpec.setContent(activity.new TabFactory(activity)); tabHost.addTab(tabSpec); } /** (non-Javadoc) * @see android.widget.TabHost.OnTabChangeListener#onTabChanged(java.lang.String) */ public void onTabChanged(String tag) { //TabInfo newTab = this.mapTabInfo.get(tag); int pos = this.mTabHost.getCurrentTab(); this.mViewPager.setCurrentItem(pos); } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageScrolled(int, float, int) */ @Override public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels) { // TODO Auto-generated method stub } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageSelected(int) */ @Override public void onPageSelected(int position) { // TODO Auto-generated method stub this.mTabHost.setCurrentTab(position); } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageScrollStateChanged(int) */ @Override public void onPageScrollStateChanged(int state) { // TODO Auto-generated method stub } How would one save the state of the TabHost and restore it in onResume? Any help would be very appreciated.

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  • NSTimer Reset Not Working

    - by user355900
    hi, i have a nstimer and it works perfectly counting down from 2:00 but when i hit the reset button it does not work it just stops the timer and when i press start again it will carry on with the timer as if it had never been stopped. Here is my code `@implementation TimerAppDelegate @synthesize window; (void)applicationDidFinishLaunching:(UIApplication *)application { timerLabel.text = @"2:00"; seconds = 120; // Override point for customization after application launch [window makeKeyAndVisible]; } (void)viewDidLoad { [timer invalidate]; } (void)countDownOneSecond { seconds--; int currentTime = [timerLabel.text intValue]; int newTime = currentTime - 1; int displaySeconds = !(seconds % 60) ? 0 : seconds < 60 ? seconds : seconds - 60; int displayMinutes = floor(seconds / 60); NSString *time = [NSString stringWithFormat:@"%d:%@%d", displayMinutes, [[NSString stringWithFormat:@"%d", displaySeconds] length] == 1 ? @"0" : @"", displaySeconds ]; timerLabel.text = time; if(seconds == 0) { [timer invalidate]; } } (void)startOrStopTimer { if(timerIsRunning){ [timer invalidate]; [startOrStopButton setTitle:@"Start" forState:UIControlStateNormal]; } else { timer = [[NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(countDownOneSecond) userInfo:nil repeats:YES] retain]; [startOrStopButton setTitle:@"Stop" forState:UIControlStateNormal]; } timerIsRunning = !timerIsRunning; } (void)resetTimer { [timer invalidate]; [startOrStopButton setTitle:@"Start" forState:UIControlStateNormal]; [timer invalidate]; timerLabel.text = @"2:00"; } (void)dealloc { [window release]; [super dealloc]; } @end` thanks

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