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  • Should Scala IDE Worksheets be part of your open git repository?

    - by JacobusR
    Those familiar with Scala IDE will know about the great testing environment offered by the Scala Worksheet. You can scribble and scratch, much like in the REPL, but with all the goodness added by the IDE as a whole (refactoring, saving, error checking, etc). When you create a worksheet, it is created with the .sc extension, and also creates a artifact under a hidden directory called .worksheet. This is all fine and dandy, but should one include these in your public .git repositories? People who does not use Scala IDE (or older versions) may find these files confusing. On the other hand, making some of your experiments public to developers who are using Scala IDE, may give them a quick start into experimenting and learning the project.

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  • How to manage lifecycle in a ViewGroup-derived class?

    - by Scott Smith
    I had a bunch of code in an activity that displays a running graph of some external data. As the activity code was getting kind of cluttered, I decided to extract this code and create a GraphView class: public class GraphView extends LinearLayout { public GraphView(Context context, AttributeSet attrs) { super(context, attrs); LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); inflater.inflate(R.layout.graph_view, this, true); } public void start() { // Perform initialization (bindings, timers, etc) here } public void stop() { // Unbind, destroy timers, yadda yadda } . . . } Moving stuff into this new LinearLayout-derived class was simple. But there was some lifecycle management code associated with creating and destroying timers and event listeners used by this graph (I didn't want this thing polling in the background if the activity was paused, for example). Coming from a MS Windows background, I kind of expected to find overridable onCreate() and onDestroy() methods or something similar, but I haven't found anything of the sort in LinearLayout (or any of its inherited members). Having to leave all of this initialization code in the Activity, and then having to pass it into the view seemed like it defeated the original purpose of encapsulating all of this code into a reusable view. I ended up adding two additional public methods to my view: start() and stop(). I make these calls from the activity's onResume() and onPause() methods respectively. This seems to work, but it feels like I'm using duct tape here. Does anyone know how this is typically done? I feel like I'm missing something...

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  • How to manage feeds with subclassed object in Django 1.2?

    - by Matteo
    Hi, I'm trying to generate a feed rss from a model like this one, selecting all the Entry objects: from django.db import models from django.contrib.sites.models import Site from django.contrib.auth.models import User from imagekit.models import ImageModel import datetime class Entry(ImageModel): date_pub = models.DateTimeField(default=datetime.datetime.now) author = models.ForeignKey(User) via = models.URLField(blank=True) comments_allowed = models.BooleanField(default=True) icon = models.ImageField(upload_to='icon/',blank=True) class IKOptions: spec_module = 'journal.icon_specs' cache_dir = 'icon/resized' image_field = 'icon' class Post(Entry): title = models.CharField(max_length=200) description = models.TextField() slug = models.SlugField(unique=True) def __unicode__(self): return self.title class Photo(Entry): alt = models.CharField(max_length=200) description = models.TextField(blank=True) original = models.ImageField(upload_to='photo/') class IKOptions: spec_module = 'journal.photo_specs' cache_dir = 'photo/resized' image_field = 'original' def __unicode__(self): return self.alt class Quote(Entry): blockquote = models.TextField() cite = models.TextField(blank=True) def __unicode__(self): return self.blockquote When I use the render_to_response in my views I simply call: def get_journal_entries(request): entries = Entry.objects.all().order_by('-date_pub') return render_to_response('journal/entries.html', {'entries':entries}) And then I use a conditional template to render the right snippets of html: {% extends "base.html" %} {% block main %} <hr> {% for entry in entries %} {% if entry.post %}[...]{% endif %}[...] But I cannot do the same with the Feed Framework in django 1.2... Any suggestion, please?

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  • free Oracle Open World pass? Help us to clean the Ocean Beach!

    - by JuergenKress
    Volunteer for Coastal Cleanup; Receive a Complimentary Discover Pass Coastal Cleanup Day is California’s largest volunteer event and this year, you can help by joining Oracle employees and partners at the Ocean Beach cleanup in San Francisco. Participation earns you an Oracle T-shirt, the opportunity to sign up for an Oracle OpenWorld Discover Pass, and inclusion in the group photo that will be displayed on the Oracle OpenWorld and JavaOne Websites. When: September 15, 9 a.m. to 12:00 p.m. Where: San Francisco’s Ocean Beach To register and for more information, go to bitly.com/oceancleanup

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  • How can manage a FIFO-queue in an database with SQL?

    - by Jonas
    I have two tables in my database, one for In and one for Out. They have two columns, Quantity and Price. How can I write a SQL-query that selects the correct price? In example: If I have 3 items in for 75 and then 3 items in for 80. Then I have two out for 75, and the third out should be for 75 (X) and the fourth out should be for 80 (Y). How can I write the price query for X and Y? They should use the price from the third and forth row. In example, is there any way to SELECT the third row in the In-table? I can not use auto_increment as identifier for i.e. "third" row, because the tables will contain post for other items too. The rows will not be deleted, they will be saved for accountability reasons. SELECT Price FROM In WHERE ...? NEW database design: +----+ | In | +----+------+-------+ | Supply_ID | Price | +-----------+-------+ | 1 | 75 | | 1 | 75 | | 1 | 75 | | 2 | 80 | | 2 | 80 | +-----------+-------+ +-----+ | Out | +-----+-------+-------+ | Delivery_ID | Price | +-------------+-------+ | 1 | 75 | | 1 | 75 | | 2 | X | <- ? | 3 | Y | <- ? +-------------+-------+ OLD database design: +----+ | In | +----+------+----------+-------+ | Supply_ID | Quantity | Price | +-----------+----------+-------+ | 1 | 3 | 75 | | 2 | 3 | 80 | +-----------+----------+-------+ +-----+ | Out | +-----+-------+----------+-------+ | Delivery_ID | Quantity | Price | +-------------+----------+-------+ | 1 | 2 | 75 | | 2 | 1 | X | <- ? | 3 | 1 | Y | <- ? +-------------+----------+-------+

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  • What is the best way to manage Time in a Java application?

    - by DanielHonig
    So I'm using hibernate and working with an application that manages time. What is the best way to deal with times in a 24 hour clock? I do not need to worry about TimeZone issues at the beginning of this application but it would be best to ensure that this functionality is built in at the beginning. I'm using hibernate as well, just as an fyi

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  • La free software foundation présente sa liste des projets open source prioritaires et invite les utilisateurs à contribuer à l'essor du libre

    Le libre a besoin de vous ! La free software foundation invite les utilisateurs à contribuer aux projets libresLe logiciel libre. On l'aime, on l'utilise, on le partage, ou encore on le commercialise. Cependant combien sont ceux qui pensent un temps soit peu à supporter le logiciel libre ? Combien évitent souvent le bouton « Donate » des pages officielles des projets comme « The GIMP » ? Combien sont-ils à consacrer un peu de leur temps pour la promotion du logiciel libre ? Dans la mentalité de...

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  • TFS 2010 build template failing to open in designer - how to fix?

    - by Duncan Bayne
    I can open the DefaultTemplate.xaml that was installed as part of our TFS 2010 RC setup. I created a copy of this template called ApplicationTemplate.xaml and modified it slightly, using the workflow designer in Visual Studio. Now, I can no longer open ApplicationTemplate.xaml. When I try, I receive many errors like the following: Error 2 Assembly 'Microsoft.TeamFoundation.Build.Client' was not found. Verify that you are not missing an assembly reference. Also, verify that your project and all referenced assemblies have been built. C:\Projects\tfs\Hydraulics\BuildProcessTemplates\ApplicationTemplate.xaml 1 1828 Miscellaneous Files However, I can still open and edit the DefaultTemplate.xaml file without any issues. Has anyone else come across this problem, & if so, did you manage to resolve it or did you have to recreate the template?

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  • Can anyone point me to some open source directX rendering engines or frameworks? [on hold]

    - by Jim
    I'm completely new to graphics API programmming, but not at all new to the theory and principle operation of game engines and rendering engines. That being said, I want to do some experiments of rendering very dense geometry scenes in a basic rendering engine or game engine. I don't need a lot of bells and whistles. What I need is enough control that I can implement my own scene graph algorithms and control the rendering pipeline very specifically. My ideal candidate engine would be either a rendering engine or game engine with a modular design that might be ready to go out of the box but would be simple enough in case I need to rip out some of the guts in the rendering management and implement my own. It's a tough call because I'm right at the level where it's almost better to go from scratch, but there's no sense in having to build every single basic thing such as heirarchical transforms, etc. I just want to work with rendering optimization to push dense geometry for maximum FPS. Does anyone have a suggestion for an engine or basic framework to use? I requested DirectX in my title because I figured it would likely be better supported and less likely for me to run into some obscure less-documented problem. But OpenGL might be acceptable if the recommended framework was definitely better than my other options. EDIT: I should add that I really want GPU tessellation support (part of adding to the density of geometry detail).

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  • Any good reason to open files in text mode?

    - by Tinctorius
    (Almost-)POSIX-compliant operating systems and Windows are known to distinguish between 'binary mode' and 'text mode' file I/O. While the former mode doesn't transform any data between the actual file or stream and the application, the latter 'translates' the contents to some standard format in a platform-specific manner: line endings are transparently translated to '\n' in C, and some platforms (CP/M, DOS and Windows) cut off a file when a byte with value 0x1A is found. These transformations seem a little useless to me. People share files between computers with different operating systems. Text mode would cause some data to be handled differently across some platforms, so when this matters, one would probably use binary mode instead. As an example: while Windows uses the sequence CR LF to end a line in text mode, UNIX text mode will not treat CR as part of the line ending sequence. Applications would have to filter that noise themselves. Older Mac versions only use CR in text mode as line endings, so neither UNIX nor Windows would understand its files. If this matters, a portable application would probably implement the parsing by itself instead of using text mode. Implementing newline interpretation in the parser might also remove some overhead of using text mode, as buffers would need to be rewritten (and possibly resized) before returning to the application, while this may be less efficient than when it would happen in the application instead. So, my question is: is there any good reason to still rely on the host OS to translate line endings and file truncation?

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  • how can i directly write or manage the graphics memory in c#?

    - by moon
    previously i was using picture box and its built in utilities to draw some heavy graphics initially it works very fine but when my GUI grows its response and update time becomes enough large that it shows delays, now i want to directly write in graphics memory to resolve this problem: first of all tell me is it a good idea if yes then i need some guide lines to do so, or any other good option will be accepted regards,

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  • How do you configure firefox to open an application without prompting the user?

    - by Peter
    I've got a serverside app that send down a custom mime-type file "application/x-optibase". Firefox prompt user user to save or open the file and if the user clicks open the correct application launches so I believe I have mimeType.rdf configured correctly I've gone into about:config and set browser.helperApps.neverAsk.openFile to application/x-optibase and browser.helpApps.alwaysAsk.force to false According to the minimal documentation out there this should enable the application to automatically open when the user downloads the file but it doesn't seem to work. Any ideas? Thanks.

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  • Is it possible to open a pipe-based filehandle which prints to a variable in perl?

    - by blackkettle
    Hi, I know I can do this, ------ open(F,"",\$var); print F "something cool"; close(F); print $var; ------ or this, open(F, "| ./prog1 | ./prog2 tmp.file"); print F "something cool"; close(F); but is it possible to combine these? The semantics of what I'd like to do should be clear from the following, open(F,"|./prog1 | ./prog2", \$var); print F "something cool"; close(F); print $var; however the above clearly won't work. A few minutes of experimenting and googling seems to indicate that this is not possible, but I'd like to know if I'm stuck with using the `` to capture the output.

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  • What's wrong with this Open GL ES 2.0. Shader?

    - by Project Dumbo Dev
    I just can't understand this. The code works perfectly on the emulator(Which is supposed to give more problems than phones…), but when I try it on a LG-E610 it doesn't compile the vertex shader. This is my log error(Which contains the shader code as well): EDITED Shader: uniform mat4 u_Matrix; uniform int u_XSpritePos; uniform int u_YSpritePos; uniform float u_XDisplacement; uniform float u_YDisplacement; attribute vec4 a_Position; attribute vec2 a_TextureCoordinates; varying vec2 v_TextureCoordinates; void main(){ v_TextureCoordinates.x= (a_TextureCoordinates.x + u_XSpritePos) * u_XDisplacement; v_TextureCoordinates.y= (a_TextureCoordinates.y + u_YSpritePos) * u_YDisplacement; gl_Position = u_Matrix * a_Position; } Log reports this before loading/compiling shader: 11-05 18:46:25.579: D/memalloc(1649): /dev/pmem: Mapped buffer base:0x51984000 size:5570560 offset:4956160 fd:46 11-05 18:46:25.629: D/memalloc(1649): /dev/pmem: Mapped buffer base:0x5218d000 size:5836800 offset:5570560 fd:49 Maybe it has something to do with that men alloc? The phone is also giving a constant error while plugged: ERROR FBIOGET_ESDCHECKLOOP fail, from msm7627a.gralloc Edited: "InfoLog:" refers to glGetShaderInfoLog, and it's returning nothing. Since I removed the log in a previous edit I will just say i'm looking for feedback on compiling shaders. Solution + More questions: Ok, the problem seems to be that either ints are not working(generally speaking) or that you can't mix floats with ints. That brings to me the question, why on earth glGetShaderInfoLog is returning nothing? Shouldn't it tell me something is wrong on those lines? It surely does when I misspell something. I solved by turning everything into floats, but If someone can add some light into this, It would be appreciated. Thanks.

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  • Dancer.js : une API audio open source de haut niveau en JavaScript pour lier animations visuelles et musique

    Créez de belles animations visuelles sur vos musiques préférées grâce à ce framework javascript Vous avez forcément, à un moment ou à un autre, utilisé cette fonctionnalité sur votre lecteur de musique préféré. Je parle de ces animations graphiques à base de lignes colorées, de bulles qui éclatent et bien d'autres formes au rythme de votre chanson favorite. Et bien il est maintenant possible d'intégrer de telles animations dans votre site web grâce à Dancer.js ! Cette API est utilisable avec l'API Audio Data de Mozilla ainsi qu'avec l'API Web Audio de Webkit et flash fallback. Dancer.js utilise les fréquences audio en temps réel pour les lier à des effe...

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  • Starting a new Open-source project - 2 - CommonEventLog is available.

    - by TATWORTH
    On this project I needed to provide unit tests both in NUnit and MSTest. I will write about this later.Once done, both projects ran without errors being detected. I loaded up the main project as source to CodePlex. (Resharper was very helpful in that it would run both sets of tests - thank you Jet Brains!) Can't code withoutIn-depth C# code analysis with instant errorand warning highlighting and quick-fixes

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  • How does "Open With" some app in iPhone work?

    - by nybon
    As far as I know, from iOS SDK 3.2, file type handling is added and an iOS application can associate itself with some file type so that other applications can open this kind of file with the application. Because of the sandbox mechanism in iOS, I wonder when a file in appA is opened with appB, which registered itself with this kind of file, what will happen? Is this file copied to appB and both appA and appB keep a copy of this file? If the answer is yes, is it possible to make appB open the file under appA's document folder? I cannot find any Apple documentation on this. For example, appA stores a Keynote document in it, if I open this Keynote document with the Keynote app, is it possible to let Keynote app to edit this document in place so that after editing, appA can see the updated document? Any help is appreciated.

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  • How do you manage battery health of your development devices when is always plugged in?

    - by Pentium10
    I know this question is not programming related, so for this I made community wiki. Developers are the best guys to answer the question. I am addressed to those that do development on devices that runs on batteries, like phones, gadgets etc. Probably you are constantly develop for them, and therefor they are always plugged in and charged at 100%. We develop mainly for smartphones and we have devices that were always above 90% charged in the last month or so. If a battery is always charged, it degrades it life cycle, so what steps you do to ensure decent battery drain to maximize the life of the batteries.

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  • How many rewrite rules should I expect to manage?

    - by Scott Ackerson
    I'm dealing with a hosting team that is fairly skiddish of managing many rewrite rules. What are your experiences with the number of rules your sites are currently managing? I can see dozens (if not more) coming up as the site grows and contracts and need to set expectations that this isn't out of the norm. Thanks

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  • How do I manage multiple development branches in GIT?

    - by Ian
    I have 5 branches of one system - lets call them master, London, Birmingham, Manchester and demo. These differ in only a configuration file and each has its own set of graphics files. When I do some development, I create a temp branch from master, called after the feature, and work on that. When ready to merge I checkout master, and git merge feature to bring in my work. That appears to work just fine. Now I need to get my changes into the other Branches, without losing the differences between then that are there already. How can I do that? I have been having no end of problems with Birmingham geting London's graphics, and with conflicts within the configuration file. When the branch is finally correct, I push it up to a depot, and pull each Branch down to a linux box for final testing, From there the release into production is using rsync (set to ignore the .git repository itself). This phase works just fine also. I am the only developer at the moment, but I need to get the process solid before inviting assistance :)

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  • Can I set command line executed games to open in a window instead of fullscreen?

    - by ajwhitaker822
    I really enjoy some of the free Linux games and just downloaded Cave Story, one of my all-time favorites. However, I can only play the game in full screen, 800X600 Resolution. I was wondering if I could run this program in a window instead of full screen. Is there a command or Unity plugin to do this? Also, would the same work to run SuperTux in a window as well? I'm running 12.04 if that makes any difference. Thanks for your help.

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  • Is there any seriously good reason why a view can not completely manage itself?

    - by mystify
    Example: I have an warning triangle icon, which is a UIImageView subclass. That warning is blended in with an animation, pulses for 3 seconds and then fades out. it always has a parent view! it's always only used this way: alloc, init, add as subview, kick off animation, when done:remove from superview So I want this: [WarningIcon warningAtPosition:CGPointMake(50.0f, 100.0f) parentView:self]; BANG! That's it. Call and forget. The view adds itself as subview to the parent, then does it's animations. And when done, it cuts itself off from the branch with [self removeFromSupeview];. Now some nerd a year ago told me: "Never cut yourself off from your own branch". In other words: A view should never ever remove itself from superview if it's no more referenced anywhere. I want to get it, really. WHY? Think about this: The hard way, I would do actually the exact same thing. Create an instance and hang me in as delegate, kick off the animation, and when the warning icon is done animating, it calls me back "hey man i'm done, get rid of me!" - so my delegate method is called with an pointer to that instance, and I do the exact same thing: [thatWarningIcon removeFromSuperview]; - BANG. Now I'd really love to know why this sucks. Life would be so easy.

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