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  • How Can High Traffic Increase Web Site Ranking in SERP's?

    There's no hidden agenda to the actual fact that all the sites that you simply see on the initial pages of the SERP's have secured a place there because of the list of keywords. That's the precise reason for the importance of SEO internet design to lift the rankings of your website. You can also blame the habit of the net surfers as a result of of whom the SEO internet design has achieved therefore abundant importance.

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  • Too Much is Too Good - The Ultimate Rule For Website Traffic!

    The more number of visitors to your site, the more profit you make. There cannot be two ways about this. However, in this age of online business boom, there is always a fear of the public being divided, your customers seeking services elsewhere, people visiting your website but not really becoming your customers etc.

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  • Do Search Engine Optimization Techniques Really Boost Your Network Traffic?

    As everyone knows internet has become the best place to get all the required information. With a simple search engine query you could get list of web pages where you could get the information you are looking out for. Also, it is a very common attitude of all of us that we would like to go with the websites which are listed in the top of the search results. So, it is very important for those websites involved in that business to get their web page listed in the top position of the search results so that they could make the users looking out for the related information to get into their website.

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  • What Are the Best Ways to Get Traffic From Search Engine Optimization Consultant?

    Every internet based business needs to go through a well planned and thought out process before it actually gets established and achieving its purpose. Obviously, the process is totally different from how a brick-and-mortar business is started and established but the basics remain the same. One of the key ingredients of the process of establishing an Internet based business is getting your website search engine optimized. Depending upon the size and complexity of business, search engine optimization may turn out to be a very detailed process if you really want it to be effective and useful.

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  • How can I best share Ant targets between projects?

    - by Rob Hruska
    Is there a well-established way to share Ant targets between projects? I have a solution currently, but it's a bit inelegant. Here's what I'm doing so far. I've got a file called ivy-tasks.xml hosted on a server on our network. This file contains, among other targets, boilerplate tasks for managing project dependencies with Ivy. For example: <project name="ant-ivy-tasks" default="init-ivy" xmlns:ivy="antlib:org.apache.ivy.ant"> ... <target name="ivy-download" unless="skip.ivy.download"> <mkdir dir="${ivy.jar.dir}"/> <echo message="Installing ivy..."/> <get src="http://repo1.maven.org/maven2/org/apache/ivy/ivy/${ivy.install.version}/ivy-${ivy.install.version}.jar" dest="${ivy.jar.file}" usetimestamp="true"/> </target> <target name="ivy-init" depends="ivy-download" description="-> Defines ivy tasks and loads global settings"> <path id="ivy.lib.path"> <fileset dir="${ivy.jar.dir}" includes="*.jar"/> </path> <taskdef resource="org/apache/ivy/ant/antlib.xml" uri="antlib:org.apache.ivy.ant" classpathref="ivy.lib.path"/> <ivy:settings url="http://myserver/ivy/settings/ivysettings-user.xml"/> </target> ... </project> The reason this file is hosted is because I don't want to: Check the file into every project that needs it - this will result in duplication, making maintaining the targets harder. Have my build.xml depend on checking out a project from source control - this will make the build have more XML at the top-level just to access the file. What I do with this file in my projects' build.xmls is along the lines of: <property name="download.dir" location="download"/> <mkdir dir="${download.dir}"/> <echo message="Downloading import files to ${download.dir}"/> <get src="http://myserver/ivy/ivy-tasks.xml" dest="${download.dir}/ivy-tasks.xml" usetimestamp="true"/> <import file="${download.dir}/ivy-tasks.xml"/> The "dirty" part about this is that I have to do the above steps outside of a target, because the import task must be at the top-level. Plus, I still have to include this XML in all of the build.xml files that need it (i.e. there's still some amount of duplication). On top of that, there might be additional situations where I might have common (non-Ivy) tasks that I'd like imported. If I were to provide these tasks using Ivy's dependency management I'd still have problems, since by the time I'd have resolved the dependencies I would have to be inside of a target in my build.xml, and unable to import (due to the constraint mentioned above). Is there a better solution for what I'm trying to accomplish?

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  • Saving UIImagePickerController images to Core Data without crashing

    - by Gordon Fontenot
    I have been trying to minimize my memory footprint with UIImagePickerController, but I'm starting to think that the memory problems I am having are resulting from poor memory management, instead of a particular way to handle the UIImagePickerController object. My workflow is this: The "Edit Image" button is clicked, which presents a UIActionSheet. This action sheet allows you to delete, take a picture, choose from the library, or cancel. If you select Choose from the library or Take Picture, I alloc an instance of UIImagePickerController and present it, followed by a release of UIImagePickerController: -(void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if (actionSheet.tag != 999) { UIImagePickerController *imagePicker = [[UIImagePickerController alloc] init]; imagePicker.delegate = self; BOOL pickImage = nil; if (actionSheet.tag == iPhoneWithDelete) { switch (buttonIndex) { case 0: object.objectImage = nil; pickImage = NO; break; case 1: imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera; pickImage = YES; break; case 2: imagePicker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; pickImage = YES; break; default: pickImage = NO; break; } } else if (actionSheet.tag == iPhoneNoDelete) { switch (buttonIndex) { case 0: imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera; pickImage = YES; break; case 1: imagePicker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; pickImage = YES; break; default: pickImage = NO; break; } } else if (actionSheet.tag == iPodWithDelete) { switch (buttonIndex) { case 0: object.objectImage = nil; pickImage = NO; break; case 1: imagePicker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; pickImage = YES; break; default: pickImage = NO; break; } } else if (actionSheet.tag == iPodNoDelete) { switch (buttonIndex) { case 0: imagePicker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; pickImage = YES; break; default: pickImage = NO; break; } } if (pickImage) { imagePicker.allowsEditing = YES; [self presentModalViewController:imagePicker animated:YES]; } else { [self setupImageButton]; [self setupChooseImageButton]; } [imagePicker release]; } } Once I get a selection back from the UIImagePickerController, I save 2 images, a resized version of the edited image to use for a thumbnail, and a 800x600 version of the original unedited image into a relationship attribute (Transformational, using the same UIImage to PNG transformations found in the Recipes demo code) for display use: (the resize methods are based on the one demoed in this SO post.) - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { [self dismissModalViewControllerAnimated:YES]; NSManagedObject *oldImage = object.imageFull; if (oldImage != nil) { [object.managedObjectContext deleteObject:oldImage]; } NSManagedObject *image = [NSEntityDescription insertNewObjectForEntityForName:@"Image" inManagedObjectContext:object.managedObjectContext]; object.imageFull = image; UIImage *rawImage = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; CGSize size = CGSizeMake(800, 600); UIImage *fullImage = [UIImageManipulator scaleImage:rawImage toSize:size]; [image setValue:fullImage forKey:@"imageFull"]; UIImage *processedImage = [UIImageManipulator scaleImage:[info objectForKey:@"UIImagePickerControllerEditedImage"] toSize:CGSizeMake(75, 75)]; object.objectImage = processedImage; [self setupImageButton]; [self setupChooseImageButton]; rawImage = nil; fullImage = nil; processedImage = nil; } When I go through viewDidUnload I am setting self.object = nil, and [object release] during dealloc, but I'm still getting memory warnings after about 10 image changes, with a crash at around 20. It leads me to believe that I am not getting that full image out of memory the correct way. What am I missing here? And on a second note, does the Camera source use significantly more memory than the Photo Albums source? I tend to get more crashes when using the camera.

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  • NSMutableString leaks on append or replaceOccurrencesOfString

    - by John
    Hello Folks, I know similar questions have been asked time and time again but I ask that you please bear with me as I cannot seem to find an answer that helps. My application has leaks that are driving me out of my mind. Actually, they are not reported as leaks using Leaks, but my net bytes in ObjectAlloc goes up and up and up and never stops, eventually leading to a crash if it goes on long enough (not very long). The problem occurs with NSMutableStrings. I think there is either something fundamental I don't understand about them, or I am facing another problem that I am having difficulty tracking down but keeps hiding behind the NSMutableStrings. Specifically, I am noticing that whenever I append to or perform a replace on a NSMutableString, ObjectAlloc reports what appear to be mismatches in malloc/frees behind the scene when resizing the NSMutableString. I'm sorry to say this is the second time I'm facing this problem - the first time I messed around for hours and hours and finally the problem went away (magic!) but I don't really know why. When I look at the code below (and believe me, I've stared at it for hours) I cannot see the problem. I look at the code and think to myself that I should be fine because I'm releasing the only object for which I am responsible (aString) and that NSMutableString should be taking care of cleaning up after any resizing it does. In the second example, just so you know in case it helps, the string being passed in comes from an ASIHTTPRequest object (it's the responseString) and I don't do anything at all with it. It's being called simply like so ([self DoStuff2:[request responseString]]) and I don't free the request myself either (I'm using a ASINetworkQueue and I assume that the requests are destroyed for me (I tried and caused errors because the request was already being release somewhere else). Also, I know it shouldn't do anything, but I even tried wrapping the code in autorelease pools, which of course did nothing. I should mention that this code is being run inside of an NSOperation. I thought that perhaps I am experiencing problems because NSOperations should create an autorelease pool for themselves, but I've tried that to no avail. Not related to NSMutableString, but I find I also have similar problems using the NSString componentsSeparatedByString method. Sometimes the memory used by the array that gets the separated components is never released. Hmmm...strings in general seem to be somewhat problematic for me it seems. I would appreciate ANY help anyone can provide. If you require more info, I'll be glad to add it. I do promise you that I've struggled with this (and other problems) for weeks and every problem I encounter I research hard and long until I find a solution - this is not an idle request, but a true cry for help! I've written so much code and now I'm trying to seal some small leaks etc and I notice this problem. Honestly, I cannot believe how memory management in Objective C can stump me so at times...I've read Apple's memory mgmt docs many times and I thought I thoroughly understood it and I try to be diligent about releasing objects I own, but sometimes I find myself wondering if I truly understand...I would like to put this to bed once and make sure I understand all this fully - to have this sort of question/problem after writing thousands of lines of code is more than a little scary/embarrassing/annoying. So again, if anybody has any insight, I'd be grateful. Thanks for your time and efforts. -(void)DoStuff { NSString *aString [ [[NSString alloc] initWithFormat:@"text %@ more text", self.strVariable]; [self.someMutableStringVar replaceOccurrencesOfString:@"replace" withString:aString options:NSCaseInsensitiveSearch range:NSMakeRange(0, [self.someMutableStringVar length])]; [aString release]; } -(void)DoStuff2:(NSString *)aString { [self.someMutableStringVar appendString:aString]; }

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  • What is the ip range of EC2

    - by Nicolas Kassis
    I'd like to setup a rule to block ssh request from EC2 since I've been seeing a large amount of ssh based attack from there and was wondering if anyone knew what their IP ranges are. EDIT: Thank you for the answer, I went ahead and implemented the iptables rules as follow. I ignore all traffic for the moment. Logging it just to see if the rules are working and for stats on how much crap EC2 is sending out ;) #EC2 Blacklist $IPTBLS -A INPUT -s 67.202.0.0/18 -j LOG --log-prefix "<firewall> EC2 traffic " $IPTBLS -A INPUT -s 67.202.0.0/18 -j DROP $IPTBLS -A INPUT -s 72.44.32.0/19 -j LOG --log-prefix "<firewall> EC2 traffic " $IPTBLS -A INPUT -s 72.44.32.0/19 -j DROP $IPTBLS -A INPUT -s 75.101.128.0/17 -j LOG --log-prefix "<firewall> EC2 traffic " $IPTBLS -A INPUT -s 75.101.128.0/17 -j DROP $IPTBLS -A INPUT -s 174.129.0.0/16 -j LOG --log-prefix "<firewall> EC2 traffic " $IPTBLS -A INPUT -s 174.129.0.0/16 -j DROP $IPTBLS -A INPUT -s 204.236.192.0/18 -j LOG --log-prefix "<firewall> EC2 traffic " $IPTBLS -A INPUT -s 204.236.192.0/18 -j DROP $IPTBLS -A INPUT -s 204.236.224.0/19 -j LOG --log-prefix "<firewall> EC2 traffic " $IPTBLS -A INPUT -s 204.236.224.0/19 -j DROP $IPTBLS -A INPUT -s 79.125.0.0/17 -j LOG --log-prefix "<firewall> EC2 traffic " $IPTBLS -A INPUT -s 79.125.0.0/17 -j DROP

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  • How to manage memory using classes in Objective-C?

    - by Flipper
    This is my first time creating an iPhone App and I am having difficulty with the memory management because I have never had to deal with it before. I have a UITableViewController and it all works fine until I try to scroll down in the simulator. It crashes saying that it cannot allocate that much memory. I have narrowed it down to where the crash is occurring: - (UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // Dequeue or create a cell UITableViewCellStyle style = UITableViewCellStyleDefault; UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:@"BaseCell"]; if (!cell) cell = [[[UITableViewCell alloc] initWithStyle:style reuseIdentifier:@"BaseCell"] autorelease]; NSString* crayon; // Retrieve the crayon and its color if (aTableView == self.tableView) { crayon = [[[self.sectionArray objectAtIndex:indexPath.section] objectAtIndex:indexPath.row] getName]; } else { crayon = [FILTEREDKEYS objectAtIndex:indexPath.row]; } cell.textLabel.text = crayon; if (![crayon hasPrefix:@"White"]) cell.textLabel.textColor = [self.crayonColors objectForKey:crayon]; else cell.textLabel.textColor = [UIColor blackColor]; return cell; } Here is the getName method: - (NSString*)getName { return name; } name is defined as: @property (nonatomic, retain) NSString *name; Now sectionArray is an NSMutableArray with instances of a class that I created Term in it. Term has a method getName that returns a NSString*. The problem seems to be the part of where crayon is being set and getName is being called. I have tried adding autorelease, release, and other stuff like that but that just causes the entire app to crash before even launching. Also if I do: cell.textLabel.text = @"test"; //crayon; /*if (![crayon hasPrefix:@"White"]) cell.textLabel.textColor = [self.crayonColors objectForKey:crayon]; else cell.textLabel.textColor = [UIColor blackColor];*/ Then I get no error whatsoever and it all scrolls just fine. Thanks in advance for the help! Edit: Here is the full Log of when I try to run the app and the error it gives when it crashes: [Session started at 2010-12-29 04:23:38 -0500.] [Session started at 2010-12-29 04:23:44 -0500.] GNU gdb 6.3.50-20050815 (Apple version gdb-967) (Tue Jul 14 02:11:58 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 1429. gdb-i386-apple-darwin(1430,0x778720) malloc: * mmap(size=1420296192) failed (error code=12) error: can't allocate region ** set a breakpoint in malloc_error_break to debug gdb stack crawl at point of internal error: [ 0 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (align_down+0x0) [0x1222d8] [ 1 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (xstrvprintf+0x0) [0x12336c] [ 2 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (xmalloc+0x28) [0x12358f] [ 3 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (dyld_info_read_raw_data+0x50) [0x1659af] [ 4 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (dyld_info_read+0x1bc) [0x168a58] [ 5 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_dyld_update+0xbf) [0x168c9c] [ 6 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_solib_add+0x36b) [0x169fcc] [ 7 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_child_attach+0x478) [0x17dd11] [ 8 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (attach_command+0x5d) [0x64ec5] [ 9 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (mi_cmd_target_attach+0x4c) [0x15dbd] [ 10 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (captured_mi_execute_command+0x16d) [0x17427] [ 11 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (catch_exception+0x41) [0x7a99a] [ 12 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (mi_execute_command+0xa9) [0x16f63] /SourceCache/gdb/gdb-967/src/gdb/utils.c:1144: internal-error: virtual memory exhausted: can't allocate 1420296192 bytes. A problem internal to GDB has been detected, further debugging may prove unreliable. The Debugger has exited with status 1.The Debugger has exited with status 1. Here is the backtrace that I get when I set the breakpoint for malloc_error_break: #0 0x0097a68c in objc_msgSend () #1 0x01785bef in -[UILabel setText:] () #2 0x000030e0 in -[TableViewController tableView:cellForRowAtIndexPath:] (self=0x421d760, _cmd=0x29cfad8, aTableView=0x4819600, indexPath=0x42190f0) at /Volumes/Main2/Enayet/TableViewController.m:99 #3 0x016cee0c in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:withIndexPath:] () #4 0x016c6a43 in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:] () #5 0x016d954f in -[UITableView(_UITableViewPrivate) _updateVisibleCellsNow] () #6 0x016d08ff in -[UITableView layoutSubviews] () #7 0x03e672b0 in -[CALayer layoutSublayers] () #8 0x03e6706f in CALayerLayoutIfNeeded () #9 0x03e668c6 in CA::Context::commit_transaction () #10 0x03e6653a in CA::Transaction::commit () #11 0x03e6e838 in CA::Transaction::observer_callback () #12 0x00b00252 in __CFRunLoopDoObservers () #13 0x00aff65f in CFRunLoopRunSpecific () #14 0x00afec48 in CFRunLoopRunInMode () #15 0x00156615 in GSEventRunModal () #16 0x001566da in GSEventRun () #17 0x01689faf in UIApplicationMain () #18 0x00002398 in main (argc=1, argv=0xbfffefb0) at /Volumes/Main2/Enayet/main.m:14

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  • Losing NSManaged Objects in my Application

    - by Wayfarer
    I've been doing quite a bit of work on a fun little iPhone app. At one point, I get a bunch of player objects from my Persistant store, and then display them on the screen. I also have the options of adding new player objects (their just custom UIButtons) and removing selected players. However, I believe I'm running into some memory management issues, in that somehow the app is not saving which "players" are being displayed. Example: I have 4 players shown, I select them all and then delete them all. They all disappear. But if I exit and then reopen the application, they all are there again. As though they had never left. So somewhere in my code, they are not "really" getting removed. MagicApp201AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; context = [appDelegate managedObjectContext]; NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *desc = [NSEntityDescription entityForName:@"Player" inManagedObjectContext:context]; [request setEntity:desc]; NSError *error; NSMutableArray *objects = [[[context executeFetchRequest:request error:&error] mutableCopy] autorelease]; if (objects == nil) { NSLog(@"Shit man, there was an error taking out the single player object when the view did load. ", error); } int j = 0; while (j < [objects count]) { if ([[[objects objectAtIndex:j] valueForKey:@"currentMultiPlayer"] boolValue] == NO) { [objects removeObjectAtIndex:j]; j--; } else { j++; } } [self setPlayers:objects]; //This is a must, it NEEDS to work Objects are all the players playing So in this snippit (in the viewdidLoad method), I grab the players out of the persistant store, and then remove the objects I don't want (those whose boolValue is NO), and the rest are kept. This works, I'm pretty sure. I think the issue is where I remove the players. Here is that code: NSLog(@"Remove players"); /** For each selected player: Unselect them (remove them from SelectedPlayers) Remove the button from the view Remove the button object from the array Remove the player from Players */ NSLog(@"Debugging Removal: %d", [selectedPlayers count]); for (int i=0; i < [selectedPlayers count]; i++) { NSManagedObject *rPlayer = [selectedPlayers objectAtIndex:i]; [rPlayer setValue:[NSNumber numberWithBool:NO] forKey:@"currentMultiPlayer"]; int index = [players indexOfObjectIdenticalTo:rPlayer]; //this is the index we need for (int j = (index + 1); j < [players count]; j++) { UIButton *tempButton = [playerButtons objectAtIndex:j]; tempButton.tag--; } NSError *error; if ([context hasChanges] && ![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } UIButton *aButton = [playerButtons objectAtIndex:index]; [players removeObjectAtIndex:index]; [aButton removeFromSuperview]; [playerButtons removeObjectAtIndex:index]; } [selectedPlayers removeAllObjects]; NSError *error; if ([context hasChanges] && ![context save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } NSLog(@"About to refresh YES"); [self refreshAllPlayers:YES]; The big part in the second code snippet is I set them to NO for currentMultiPlayer. NO NO NO NO NO, they should NOT come back when the view does load, NEVER ever ever. Not until I say so. No other relevant part of the code sets that to YES. Which makes me think... perhaps they aren't being saved. Perhaps that doesn't save, perhaps those objects aren't being managed anymore, and so they don't get saved in. Is there a lifetime (metaphorically) of NSManaged object? The Players array is the same I set in the "viewDidLoad" method, and SelectedPlayers holds players that are selected, references to NSManagedObjects. Does it have something to do with Removing them from the array? I'm so confused, some insight would be greatly appreciated!!

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  • Quantifying the Performance of Garbage Collection vs. Explicit Memory Management

    - by EmbeddedProg
    I found this article here: Quantifying the Performance of Garbage Collection vs. Explicit Memory Management http://www.cs.umass.edu/~emery/pubs/gcvsmalloc.pdf In the conclusion section, it reads: Comparing runtime, space consumption, and virtual memory footprints over a range of benchmarks, we show that the runtime performance of the best-performing garbage collector is competitive with explicit memory management when given enough memory. In particular, when garbage collection has five times as much memory as required, its runtime performance matches or slightly exceeds that of explicit memory management. However, garbage collection’s performance degrades substantially when it must use smaller heaps. With three times as much memory, it runs 17% slower on average, and with twice as much memory, it runs 70% slower. Garbage collection also is more susceptible to paging when physical memory is scarce. In such conditions, all of the garbage collectors we examine here suffer order-of-magnitude performance penalties relative to explicit memory management. So, if my understanding is correct: if I have an app written in native C++ requiring 100 MB of memory, to achieve the same performance with a "managed" (i.e. garbage collector based) language (e.g. Java, C#), the app should require 5*100 MB = 500 MB? (And with 2*100 MB = 200 MB, the managed app would run 70% slower than the native app?) Do you know if current (i.e. latest Java VM's and .NET 4.0's) garbage collectors suffer the same problems described in the aforementioned article? Has the performance of modern garbage collectors improved? Thanks.

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  • IE9, LightSwitch Beta 2 and Zune HD: A Study in Risk Management?

    - by andrewbrust
    Photo by parl, 'Risk.’ Under Creative Commons Attribution-NonCommercial-NoDerivs License This has been a busy week for Microsoft, and for me as well.  On Monday, Microsoft launched Internet Explorer 9 at South by Southwest (SXSW) in Austin, TX.  That evening I flew from New York to Seattle.  On Tuesday morning, Microsoft launched Visual Studio LightSwitch, Beta 2 with a Go-Live license, in Redmond, and I had the privilege of speaking at the keynote presentation where the announcement was made.  Readers of this blog know I‘m a fan of LightSwitch, so I was happy to tell the app dev tools partners in the audience that I thought the LightSwitch extensions ecosystem represented a big opportunity – comparable to the opportunity when Visual Basic 1.0 was entering its final beta roughly 20 years ago.  On Tuesday evening, I flew back to New York (and wrote most of this post in-flight). Two busy, productive days.  But there was a caveat that impacts the accomplishments, because Monday was also the day reports surfaced from credible news agencies that Microsoft was discontinuing its dedicated Zune hardware efforts.  While the Zune brand, technology and service will continue to be a component of Windows Phone and a piece of the Xbox puzzle as well, speculation is that Microsoft will no longer be going toe-to-toe with iPod touch in the portable music player market. If we take all three of these developments together (even if one of them is based on speculation), two interesting conclusions can reasonably be drawn, one good and one less so. Microsoft is doubling down on technologies it finds strategic and de-emphasizing those that it does not.  HTML 5 and the Web are strategic, so here comes IE9, and it’s a very good browser.  Try it and see.  Silverlight is strategic too, as is SQL Server, Windows Azure and SQL Azure, so here comes Visual Studio LightSwitch Beta 2 and a license to deploy its apps to production.  Downloads of that product have exceeded Microsoft’s projections by more than 50%, and the company is even citing analyst firms’ figures covering the number of power-user developers that might use it. (I happen to think the product will be used by full-fledged developers as well, but that’s a separate discussion.) Windows Phone is strategic too…I wasn’t 100% positive of that before, but the Nokia agreement has made me confident.  Xbox as an entertainment appliance is also strategic.  Standalone music players are not strategic – and even if they were, selling them has been a losing battle for Microsoft.  So if Microsoft has consolidated the Zune content story and the ZunePass subscription into Xbox and Windows Phone, it would make sense, and would be a smart allocation of resources.  Essentially, it would be for the greater good. But it’s not all good.  In this scenario, Zune player customers would lose out.  Unless they wanted to switch to Windows Phone, and then use their phone’s battery for the portable media needs, they’re going to need a new platform.  They’re going to feel abandoned.  Even if Zune lives, there have been other such cul de sacs for customers.  Remember SPOT watches?  Live Spaces?  The original Live Mesh?  Microsoft discontinued each of these products.  The company is to be commended for cutting its losses, as admitting a loss isn’t easy.  But Redmond won’t be well-regarded by the victims of those decisions.  Instead, it gets black marks. What’s the answer?  I think it’s a bit like the 1980’s New York City “don’t block the box” gridlock rules: don’t enter an intersection unless you see a clear path through it.  If the light turns red and you’re blocking the perpendicular traffic, that’s your fault in judgment.  You get fined and get points on your license and you don’t get to shrug it off as beyond your control.  Accountability is key.  The same goes for Microsoft.  If it decides to enter a market, it should see a reasonable path through success in that market. Switching analogies, Microsoft shouldn’t make investments haphazardly, and it certainly shouldn’t ask investors to buy into a high-risk fund that is sold as safe and which offers only moderate returns.  People won’t continue to invest with a fund manager with a track record of over-zealous, imprudent, sub-prime investments.  The same is true on the product side for Microsoft, and not just with music players and geeky wrist watches.  It’s true of Web browsers, and line-of-business app dev tools, and smartphones, and cloud platforms and operating systems too.  When Microsoft is casual about its own risk, it raises risk for its customers, and weakens its reputation, market share and credibility.  That doesn’t mean all risk is bad, but it does mean no product team’s risk should be taken lightly. For mutual fund companies, it’s the CEO’s job to give his fund managers autonomy, but to make sure they’re conforming to a standard of rational risk management.  Because all those funds carry the same brand, and many of them serve the same investors. The same goes for Microsoft, its product portfolio, its executive ranks and its product managers.

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  • Maven2 - problem with pluginManagement and parent-child relationship

    - by Newtopian
    from maven documentation pluginManagement: is an element that is seen along side plugins. Plugin Management contains plugin elements in much the same way, except that rather than configuring plugin information for this particular project build, it is intended to configure project builds that inherit from this one. However, this only configures plugins that are actually referenced within the plugins element in the children. The children have every right to override pluginManagement definitions. Now : if I have this in my parent POM <build> <pluginManagement> <plugins> <plugin> <artifactId>maven-dependency-plugin</artifactId> <version>2.0</version> <executions> Some stuff for the children </execution> </executions> </plugin> </plugins> </pluginManagement> </build> and I run mvn help:effective-pom on the parent project I get what I want, namely the plugins part directly under build (the one doing the work) remains empty. Now if I do the following : <build> <pluginManagement> <plugins> <plugin> <artifactId>maven-dependency-plugin</artifactId> <version>2.0</version> <executions> Some stuff for the children </execution> </executions> </plugin> </plugins> </pluginManagement> <plugins> <plugin> <artifactId>maven-compiler-plugin</artifactId> <version>2.0.2</version> <inherited>true</inherited> <configuration> <source>1.6</source> <target>1.6</target> </configuration> </plugin> </plugins> </build> mvn help:effective-pom I get again just what I want, the plugins contains just what is declared and the pluginManagement section is ignored. BUT changing with the following <build> <pluginManagement> <plugins> <plugin> <artifactId>maven-dependency-plugin</artifactId> <version>2.0</version> <executions> Some stuff for the children </execution> </executions> </plugin> </plugins> </pluginManagement> <plugins> <plugin> <artifactId>maven-dependency-plugin</artifactId> <version>2.0</version> <inherited>false</inherited> <!-- this perticular config is NOT for kids... for parent only --> <executions> some stuff for adults only </execution> </executions> </plugin> </plugins> </build> and running mvn help:effective-pom the stuff from pluginManagement section is added on top of what is declared already. as such : <build> <pluginManagement> ... </pluginManagement> <plugins> <plugin> <artifactId>maven-dependency-plugin</artifactId> <version>2.0</version> <inherited>false</inherited> <!-- this perticular config is NOT for kids... for parent only --> <executions> Some stuff for the children </execution> <executions> some stuff for adults only </execution> </executions> </plugin> </plugins> </build> Is there a way to exclude the part for children from the parent pom's section ? In effect what I want is for the pluginManagement to behave exactly as the documentation states, that is I want it to apply for children only but not for the project in which it is declared. As a corrolary, is there a way I can override the parts from the pluginManagement by declaring the plugin in the normal build section of a project ? whatever I try I get that the section is added to executions but I cannot override one that exists already. EDIT: I never did find an acceptable solution for this and as such the issue remains open. Closest solution was offered below and is currently the accepted solution for this question until something better comes up. Right now there are three ways to achieve the desired result (modulate plugin behaviour depending on where in the inheritance hierarchy the current POM is): 1 - using profiles, it will work but you must beware that profiles are not inherited, which is somewhat counter intuitive. They are (if activated) applied to the POM where declared and then this generated POM is propagated down. As such the only way to activate the profile for child POM is specifically on the command line (least I did not find another way). Property, file and other means of activation fail to activate the POM because the trigger is not in the POM where the profile is declared. 2 - (this is what I ended up doing) Declare the plugin as not inherited in the parent and re-declare (copy-paste) the tidbit in every child where it is wanted. Not ideal but it is simple and it works. 3 - Split the aggregation nature and parent nature of the parent POM. Then since the part that only applies to the parent is in a different project it is now possible to use pluginManagement as firstly intended. However this means that a new artificial project must be created that does not contribute to the end product but only serves the could system. This is clear case of conceptual bleed. Also this only applies to my specific and is hard to generalize, so I abandoned efforts to try and make this work in favor of the not-pretty but more contained cut and paste patch described in 2. If anyone coming across this question has a better solution either because of my lack of knowledge of Maven or because the tool evolved to allow this please post the solution here for future reference. Thank you all for your help :-)

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  • Something about Property Management or &hellip; the understanding of SharePoint Admins/roles ?!?

    - by Enrique Lima
    When I talk about SharePoint, for some reason it comes to my mind as if it were property management and all the tasks associated with it. So, imagine you have a lot ( a piece of land of sorts), you then decide there is something you want to do with it.  So, you make the choice of having a building built.  Now, in order to go forward with your plan, you need to check what the rules/regulations are.  Has is it been zoned residential, commercial, industrial … you get the idea.  This to me sounds like Governance.  The what am I to do given a defined set of rules. We keep on moving forward based on those rules.  And with this we start the process of building, the building process takes us to survey the land, identify what our boundaries are.  And as we go along we start getting the idea in our head as to what we will do as far as the building goes.  We identify the essentials of the building, basic services and such.  All in all, we plan.  And as with many things we do, we like solid foundations.  What a solid foundation looks like will depend on where and what we build.  The way buildings are built depends in many ways in being able to foresee the potential for natural disasters or to try to leverage the lay of the land.  Sound familiar?  We have done our Requirements Gathering. We have the building in place, we have followed the zoning rules, we have implemented services.  But we need someone to manage the building, now we move on to the human side of the story.  We want to establish a means to normalcy in the building, someone that can be the monitoring agent as to the “what’s going on?” of it.  This person will be tasked with making sure all basic services are functional, that measures are taken if there is an issue and so on.  Enter the Farm Administrator. In a way, we establish an extension of the rules to make sure the building and the apartments/offices build follow a standard set of rules too. Now, in turn you will have people leasing or buying the apartments/offices, they will be the keepers of that space.  So, now we are building sites, we have moved from having the building (farm) ready, to leasing/selling offices/apartments (site collections).  There will be someone assuming responsibility for those offices, that person will authorize or be informed about activities and also who not only gets a code into the building, but perhaps a key to the office.  Enter Site Collection Administrator.  And then perhaps we move on to the person that would be responsible for specifics within the office, for example a Human Resources Manager or Coordinator.  They will have specific control and knowledge about people.  A facilities coordinator, and so on.  I would translate that into Site Administrators. With that said then, we identify the following: Role Name Responsibility (but not limited to) Farm Administrator Infrastructure Site Collection Admin Policies for Content, Hierarchy, Recycle Bin, Security and Access Site Owner (Site Admin) Security and Access, Training, Guidance, Manage Templates All in all there are different levels of responsibility to be handled, but it is very important to understand what they are and what they mean. Here is a link to very well laid out explanation on this … http://www.endusersharepoint.com/2009/08/11/site-managers-and-end-user-expectations-roles-and-responsibilities/

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  • How to set a management IP on a Dell powerconnect 5524/5548 switch?

    - by John Little
    When you first power on a 5524, connected via the serial console, you are offered a setup wizard where you can enter the management IP/Net/Gateway and enter the admin password. HOWEVER, if you dont do this in 60 seconds, the wizard dissapears, and there seems to be no way to run it again - even if you reboot the box. No commands work in the CLI, it just gives you this prompt: If you type say enable, or login, it gives: >login Unknown parameter May be one from the following list: debug help So no commands seem to work. The CLI reference guide does not seem to have any way to run the wizard, or to set the management port or admin passwords. So by not responding in 60 secons after boot, the unit is bricked. Any ideas?

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  • Improving TCP performance over a gigabit network with lots of connections and high traffic of small packets

    - by MinimeDJ
    I’m trying to improve my TCP throughput over a “gigabit network with lots of connections and high traffic of small packets”. My server OS is Ubuntu 11.10 Server 64bit. There are about 50.000 (and growing) clients connected to my server through TCP Sockets (all on the same port). 95% of of my packets have size of 1-150 bytes (TCP header and payload). The rest 5% vary from 150 up to 4096+ bytes. With the config below my server can handle traffic up to 30 Mbps (full duplex). Can you please advice best practice to tune OS for my needs? My /etc/sysctl.cong looks like this: kernel.pid_max = 1000000 net.ipv4.ip_local_port_range = 2500 65000 fs.file-max = 1000000 # net.core.netdev_max_backlog=3000 net.ipv4.tcp_sack=0 # net.core.rmem_max = 16777216 net.core.wmem_max = 16777216 net.core.somaxconn = 2048 # net.ipv4.tcp_rmem = 4096 87380 16777216 net.ipv4.tcp_wmem = 4096 65536 16777216 # net.ipv4.tcp_synack_retries = 2 net.ipv4.tcp_syncookies = 1 net.ipv4.tcp_mem = 50576 64768 98152 # net.core.wmem_default = 65536 net.core.rmem_default = 65536 net.ipv4.tcp_window_scaling=1 # net.ipv4.tcp_mem= 98304 131072 196608 # net.ipv4.tcp_timestamps = 0 net.ipv4.tcp_rfc1337 = 1 net.ipv4.ip_forward = 0 net.ipv4.tcp_congestion_control=cubic net.ipv4.tcp_tw_recycle = 0 net.ipv4.tcp_tw_reuse = 0 # net.ipv4.tcp_orphan_retries = 1 net.ipv4.tcp_fin_timeout = 25 net.ipv4.tcp_max_orphans = 8192 Here are my limits: $ ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 193045 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1000000 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) 1000000 [ADDED] My NICs are the following: $ dmesg | grep Broad [ 2.473081] Broadcom NetXtreme II 5771x 10Gigabit Ethernet Driver bnx2x 1.62.12-0 (2011/03/20) [ 2.477808] bnx2x 0000:02:00.0: eth0: Broadcom NetXtreme II BCM57711E XGb (A0) PCI-E x4 5GHz (Gen2) found at mem fb000000, IRQ 28, node addr d8:d3:85:bd:23:08 [ 2.482556] bnx2x 0000:02:00.1: eth1: Broadcom NetXtreme II BCM57711E XGb (A0) PCI-E x4 5GHz (Gen2) found at mem fa000000, IRQ 40, node addr d8:d3:85:bd:23:0c [ADDED 2] ethtool -k eth0 Offload parameters for eth0: rx-checksumming: on tx-checksumming: on scatter-gather: on tcp-segmentation-offload: on udp-fragmentation-offload: off generic-segmentation-offload: on generic-receive-offload: on large-receive-offload: on rx-vlan-offload: on tx-vlan-offload: on ntuple-filters: off receive-hashing: off [ADDED 3] sudo ethtool -S eth0|grep -vw 0 NIC statistics: [1]: rx_bytes: 17521104292 [1]: rx_ucast_packets: 118326392 [1]: tx_bytes: 35351475694 [1]: tx_ucast_packets: 191723897 [2]: rx_bytes: 16569945203 [2]: rx_ucast_packets: 114055437 [2]: tx_bytes: 36748975961 [2]: tx_ucast_packets: 194800859 [3]: rx_bytes: 16222309010 [3]: rx_ucast_packets: 109397802 [3]: tx_bytes: 36034786682 [3]: tx_ucast_packets: 198238209 [4]: rx_bytes: 14884911384 [4]: rx_ucast_packets: 104081414 [4]: rx_discards: 5828 [4]: rx_csum_offload_errors: 1 [4]: tx_bytes: 35663361789 [4]: tx_ucast_packets: 194024824 [5]: rx_bytes: 16465075461 [5]: rx_ucast_packets: 110637200 [5]: tx_bytes: 43720432434 [5]: tx_ucast_packets: 202041894 [6]: rx_bytes: 16788706505 [6]: rx_ucast_packets: 113123182 [6]: tx_bytes: 38443961940 [6]: tx_ucast_packets: 202415075 [7]: rx_bytes: 16287423304 [7]: rx_ucast_packets: 110369475 [7]: rx_csum_offload_errors: 1 [7]: tx_bytes: 35104168638 [7]: tx_ucast_packets: 184905201 [8]: rx_bytes: 12689721791 [8]: rx_ucast_packets: 87616037 [8]: rx_discards: 2638 [8]: tx_bytes: 36133395431 [8]: tx_ucast_packets: 196547264 [9]: rx_bytes: 15007548011 [9]: rx_ucast_packets: 98183525 [9]: rx_csum_offload_errors: 1 [9]: tx_bytes: 34871314517 [9]: tx_ucast_packets: 188532637 [9]: tx_mcast_packets: 12 [10]: rx_bytes: 12112044826 [10]: rx_ucast_packets: 84335465 [10]: rx_discards: 2494 [10]: tx_bytes: 36562151913 [10]: tx_ucast_packets: 195658548 [11]: rx_bytes: 12873153712 [11]: rx_ucast_packets: 89305791 [11]: rx_discards: 2990 [11]: tx_bytes: 36348541675 [11]: tx_ucast_packets: 194155226 [12]: rx_bytes: 12768100958 [12]: rx_ucast_packets: 89350917 [12]: rx_discards: 2667 [12]: tx_bytes: 35730240389 [12]: tx_ucast_packets: 192254480 [13]: rx_bytes: 14533227468 [13]: rx_ucast_packets: 98139795 [13]: tx_bytes: 35954232494 [13]: tx_ucast_packets: 194573612 [13]: tx_bcast_packets: 2 [14]: rx_bytes: 13258647069 [14]: rx_ucast_packets: 92856762 [14]: rx_discards: 3509 [14]: rx_csum_offload_errors: 1 [14]: tx_bytes: 35663586641 [14]: tx_ucast_packets: 189661305 rx_bytes: 226125043936 rx_ucast_packets: 1536428109 rx_bcast_packets: 351 rx_discards: 20126 rx_filtered_packets: 8694 rx_csum_offload_errors: 11 tx_bytes: 548442367057 tx_ucast_packets: 2915571846 tx_mcast_packets: 12 tx_bcast_packets: 2 tx_64_byte_packets: 35417154 tx_65_to_127_byte_packets: 2006984660 tx_128_to_255_byte_packets: 373733514 tx_256_to_511_byte_packets: 378121090 tx_512_to_1023_byte_packets: 77643490 tx_1024_to_1522_byte_packets: 43669214 tx_pause_frames: 228 Some info about SACK: When to turn TCP SACK off?

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  • How can I get Opera speed-dial and password management features in other browsers?

    - by Howard Guo
    I heavily rely on Opera's speed dial and password management features. Lack of these two features is really stopping me from switching to another web browser such as Chrome or Firefox. Opera's password management has two unique characteristics which I rely on heavily: It saves passwords on all pages, (apparently) despite the page's meta data asking not to save passwords. It offers keyboard shortcut and button to automatically fill in username/passwords and all other fields in a login form, then automatically submit the form. (So I'm only one key/click away from logging into a website) How can I get those functions in other browsers? Thank you! Edit: Reason being that I use other web browsers at work and I wish they could have those functions.

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  • SQL Server Management Studio Reports: Why no open transactions?

    - by Sleepless
    On a server with several hundred user connections, when I open the SQL Server 2008 SP1 Management Studio report "Database - User Statistics", the result page shows the following results: Login Name: appUser Active Sessions: 243 Active Connections: 243 Open Transactions: 374 Still, when I open the report "Database - All Transactions" on the same DB, it doesn't show any connections ("Currently, there are no transactions running for [Database Name] Database"). What gives? Is this a bug in Management Studio? This is not the only report where this kind of behavious happens... Thanks all!

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  • iptables - quick safety eval & limit max conns over time

    - by Peter Hanneman
    Working on locking down a *nix server box with some fancy iptable(v1.4.4) rules. I'm approaching the matter with a "paranoid, everyone's out to get me" style, not necessarily because I expect the box to be a hacker magnet but rather just for the sake of learning iptables and *nix security more throughly. Everything is well commented - so if anyone sees something I missed please let me know! The *nat table's "--to-ports" point to the only ports with actively listening services. (aside from pings) Layer 2 apps listen exclusively on chmod'ed sockets bridged by one of the layer 1 daemons. Layers 3+ inherit from layer 2 in a similar fashion. The two lines giving me grief are commented out at the very bottom of the *filter rules. The first line runs fine but it's all or nothing. :) Many thanks, Peter H. *nat #Flush previous rules, chains and counters for the 'nat' table -F -X -Z #Redirect traffic to alternate internal ports -I PREROUTING --src 0/0 -p tcp --dport 80 -j REDIRECT --to-ports 8080 -I PREROUTING --src 0/0 -p tcp --dport 443 -j REDIRECT --to-ports 8443 -I PREROUTING --src 0/0 -p udp --dport 53 -j REDIRECT --to-ports 8053 -I PREROUTING --src 0/0 -p tcp --dport 9022 -j REDIRECT --to-ports 8022 COMMIT *filter #Flush previous settings, chains and counters for the 'filter' table -F -X -Z #Set default behavior for all connections and protocols -P INPUT DROP -P OUTPUT DROP -A FORWARD -j DROP #Only accept loopback traffic originating from the local NIC -A INPUT -i lo -j ACCEPT -A INPUT ! -i lo -d 127.0.0.0/8 -j DROP #Accept all outgoing non-fragmented traffic having a valid state -A OUTPUT ! -f -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT #Drop fragmented incoming packets (Not always malicious - acceptable for use now) -A INPUT -f -j DROP #Allow ping requests rate limited to one per second (burst ensures reliable results for high latency connections) -A INPUT -p icmp --icmp-type 8 -m limit --limit 1/sec --limit-burst 2 -j ACCEPT #Declaration of custom chains -N INSPECT_TCP_FLAGS -N INSPECT_STATE -N INSPECT #Drop incoming tcp connections with invalid tcp-flags -A INSPECT_TCP_FLAGS -p tcp --tcp-flags ALL ALL -j DROP -A INSPECT_TCP_FLAGS -p tcp --tcp-flags ALL NONE -j DROP -A INSPECT_TCP_FLAGS -p tcp --tcp-flags ACK,FIN FIN -j DROP -A INSPECT_TCP_FLAGS -p tcp --tcp-flags ACK,PSH PSH -j DROP -A INSPECT_TCP_FLAGS -p tcp --tcp-flags ACK,URG URG -j DROP -A INSPECT_TCP_FLAGS -p tcp --tcp-flags SYN,FIN SYN,FIN -j DROP -A INSPECT_TCP_FLAGS -p tcp --tcp-flags ALL FIN,PSH,URG -j DROP -A INSPECT_TCP_FLAGS -p tcp --tcp-flags FIN,RST FIN,RST -j DROP -A INSPECT_TCP_FLAGS -p tcp --tcp-flags SYN,RST SYN,RST -j DROP -A INSPECT_TCP_FLAGS -p tcp --tcp-flags ALL SYN,FIN,PSH,URG -j DROP -A INSPECT_TCP_FLAGS -p tcp --tcp-flags ALL SYN,RST,ACK,FIN,URG -j DROP #Accept incoming traffic having either an established or related state -A INSPECT_STATE -m state --state ESTABLISHED,RELATED -j ACCEPT #Drop new incoming tcp connections if they aren't SYN packets -A INSPECT_STATE -m state --state NEW -p tcp ! --syn -j DROP #Drop incoming traffic with invalid states -A INSPECT_STATE -m state --state INVALID -j DROP #INSPECT chain definition -A INSPECT -p tcp -j INSPECT_TCP_FLAGS -A INSPECT -j INSPECT_STATE #Route incoming traffic through the INSPECT chain -A INPUT -j INSPECT #Accept redirected HTTP traffic via HA reverse proxy -A INPUT -p tcp --dport 8080 -j ACCEPT #Accept redirected HTTPS traffic via STUNNEL SSH gateway (As well as tunneled HTTPS traffic destine for other services) -A INPUT -p tcp --dport 8443 -j ACCEPT #Accept redirected DNS traffic for NSD authoritative nameserver -A INPUT -p udp --dport 8053 -j ACCEPT #Accept redirected SSH traffic for OpenSSH server #Temp solution: -A INPUT -p tcp --dport 8022 -j ACCEPT #Ideal solution: #Limit new ssh connections to max 10 per 10 minutes while allowing an "unlimited" (or better reasonably limited?) number of established connections. #-A INPUT -p tcp --dport 8022 --state NEW,ESTABLISHED -m recent --set -j ACCEPT #-A INPUT -p tcp --dport 8022 --state NEW -m recent --update --seconds 600 --hitcount 11 -j DROP COMMIT *mangle #Flush previous rules, chains and counters in the 'mangle' table -F -X -Z COMMIT

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